From 5ec0aaeb6b42bbd726b5177bf4c388d9c5b951da Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Thu, 23 Apr 2026 11:22:14 +0200 Subject: [PATCH] Change the default of "Low latency present" to false, doesn't seem to work well on VRR and on platforms like --- Core/Config.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Core/Config.cpp b/Core/Config.cpp index fe143fa119..64e1feff47 100644 --- a/Core/Config.cpp +++ b/Core/Config.cpp @@ -769,7 +769,7 @@ static const ConfigSetting graphicsSettings[] = { ConfigSetting("TexDeposterize", SETTING(g_Config, bTexDeposterize), false, CfgFlag::PER_GAME | CfgFlag::REPORT), ConfigSetting("TexHardwareScaling", SETTING(g_Config, bTexHardwareScaling), false, CfgFlag::PER_GAME | CfgFlag::REPORT), ConfigSetting("VerticalSync", SETTING(g_Config, bVSync), true, CfgFlag::PER_GAME), - ConfigSetting("LowLatencyPresent", SETTING(g_Config, bLowLatencyPresent), true, CfgFlag::PER_GAME), + ConfigSetting("LowLatencyPresent", SETTING(g_Config, bLowLatencyPresent), false, CfgFlag::PER_GAME), ConfigSetting("BloomHack", SETTING(g_Config, iBloomHack), 0, CfgFlag::PER_GAME | CfgFlag::REPORT), // Not really a graphics setting...