Add Mersenne Twister random number generator

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Henrik Rydgard committed 2013-05-20 00:54:49 +02:00
1 parent f6dd98570b
commit 5bcf145f88
2 files changed
+43 -3

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@@ -30,7 +30,6 @@ enum {
PAD_BUTTON_LEFT_THUMB = 1 << 18, // Click left thumb stick on X360
PAD_BUTTON_RIGHT_THUMB = 1 << 19, // Click right thumb stick on X360
PAD_BUTTON_UNTHROTTLE = 1 << 20, // Click Tab to unthrottle
};
#ifndef MAX_POINTERS
+43 -2
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@@ -1,4 +1,4 @@
#pragma once
#pragma once
#include "base/basictypes.h"
@@ -24,7 +24,48 @@ public:
return (float)R32() / (float)(0xFFFFFFFF);
}
private:
// public for easy save/load. Yes a bit ugly but better than moving DoState into native.
uint32 m_w;
uint32 m_z;
};
// Data must consist only of the index and the twister array. This matches the PSP
// MT context exactly.
class MersenneTwister {
public:
MersenneTwister(uint32_t seed) : index_(0) {
mt_[0] = seed;
for (uint32_t i = 1; i < MT_SIZE; i++)
mt_[i] = (1812433253 * (mt_[i - 1] ^ (mt_[i - 1] >> 30)) + i);
}
uint32_t R32() {
if (index_ == 0)
gen();
uint32_t y = mt_[index_];
y ^= y >> 11;
y ^= (y << 7) & 2636928640;
y ^= (y << 15) & 4022730752;
y ^= y >> 18;
index_ = (index_ + 1) % MT_SIZE;
return y;
}
private:
enum {
MT_SIZE = 624,
};
uint32_t index_;
uint32_t mt_[MT_SIZE];
void gen() {
for(uint32_t i = 0; i < MT_SIZE; i++){
uint32_t y = (mt_[i] & 0x80000000) + (mt_[(i + 1) % MT_SIZE] & 0x80000000);
mt_[i] = mt_[(i + 397) % MT_SIZE] ^ (y >> 1);
if (y % 2) mt_[i] ^= 2567483615;
}
return;
}
};