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ISOFileSystem support for umd0:umd0
Allows Bleach: Soul Carnival 2 to find what it's looking for in its boot process (umd0:umd0). The game is still stuck in a blackscreen, but the boot process seems better than before (judging from the logs). Prior to requesting umd0:umd0 the log is interesting. This is the second game I've seen waiting within a callback, and having something other than hleDelayResultFinish waking up an HLE-blocked thread.
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@@ -306,6 +306,9 @@ ISOFileSystem::TreeEntry *ISOFileSystem::GetFromPath(std::string path, bool catc
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if (path[0] == '/')
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path.erase(0,1);
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if (path == "umd0")
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return &entireISO;
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TreeEntry *e = treeroot;
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if (path.length() == 0)
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return e;
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