Remove erroneous ifdef from newui pause screen.

Now the continue button shows on all platforms.
This commit is contained in:
Henrik Rydgård committed 2013-07-21 20:10:28 +02:00
1 parent b17b120104
commit 4f57420de3
1 file changed
-2
-2
View File
@@ -450,9 +450,7 @@ void GamePauseScreen::CreateViews() {
ViewGroup *rightColumnItems = new LinearLayout(ORIENT_VERTICAL);
rightColumn->Add(rightColumnItems);
#ifdef _WIN32
rightColumnItems->Add(new Choice("Continue"))->OnClick.Handle(this, &GamePauseScreen::OnContinue);
#endif
rightColumnItems->Add(new Choice("Game Settings"))->OnClick.Handle(this, &GamePauseScreen::OnGameSettings);
rightColumnItems->Add(new Choice("Main Settings"))->OnClick.Handle(this, &GamePauseScreen::OnMainSettings);
rightColumnItems->Add(new Choice("Exit to menu"))->OnClick.Handle(this, &GamePauseScreen::OnExitToMenu);