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Remove erroneous ifdef from newui pause screen.
Now the continue button shows on all platforms.
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1 file changed
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@@ -450,9 +450,7 @@ void GamePauseScreen::CreateViews() {
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ViewGroup *rightColumnItems = new LinearLayout(ORIENT_VERTICAL);
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rightColumn->Add(rightColumnItems);
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#ifdef _WIN32
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rightColumnItems->Add(new Choice("Continue"))->OnClick.Handle(this, &GamePauseScreen::OnContinue);
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#endif
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rightColumnItems->Add(new Choice("Game Settings"))->OnClick.Handle(this, &GamePauseScreen::OnGameSettings);
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rightColumnItems->Add(new Choice("Main Settings"))->OnClick.Handle(this, &GamePauseScreen::OnMainSettings);
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rightColumnItems->Add(new Choice("Exit to menu"))->OnClick.Handle(this, &GamePauseScreen::OnExitToMenu);
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