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Avoid LLVM warning
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+2
-2
@@ -3,7 +3,7 @@
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typedef unsigned int Color;
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//have to use a define to ensure constant folding.. with an inline I don't get that, sucks
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#define COLOR(i) (((i << 16) & 0xFF0000) | (i & 0xFF00) | ((i >> 16) & 0xFF) | 0xFF000000)
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#define COLOR(i) (((i&0xFF) << 16) | (i & 0xFF00) | ((i & 0xFF0000) >> 16) | 0xFF000000)
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inline Color darkenColor(Color color) {
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return (color & 0xFF000000) | ((color >> 1)&0x7F7F7F);
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}
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@@ -13,4 +13,4 @@ inline Color whitenColor(Color color) {
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inline Color colorInterpol(Color x, Color y, int n) {
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// TODO
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return x;
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}
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}
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