mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-10-13 22:40:29 +02:00
Need to "dirty" framebuffers when updating them from memory. Should fix #2828 .
This commit is contained in:
1 parent
98524f3fe2
commit
444a39f32b
1 file changed
+1
@@ -1227,6 +1227,7 @@ void FramebufferManager::UpdateFromMemory(u32 addr, int size) {
|
||||
for (size_t i = 0; i < vfbs_.size(); ++i) {
|
||||
VirtualFramebuffer *vfb = vfbs_[i];
|
||||
if (MaskedEqual(vfb->fb_address, addr)) {
|
||||
vfb->dirtyAfterDisplay = true;
|
||||
// TODO: This without the fbo_unbind() above would be better than destroying the FBO.
|
||||
// However, it doesn't seem to work for Star Ocean, at least
|
||||
if (g_Config.bBufferedRendering) {
|
||||
|
||||
Reference in new issue
Block a user