Merge pull request #19805 from hrydgard/osk-fixes

Don't cut off the last char from strings from NativeKeyboard
This commit is contained in:
Henrik Rydgård authored and GitHub committed 2025-01-04 14:14:54 +01:00
commit 4165a74284
4 files changed
+24 -245

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+8 -228
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@@ -50,102 +50,6 @@ static const uint8_t trailingBytesForUTF8[256] = {
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5,
};
/* conversions without error checking
only works for valid UTF-8, i.e. no 5- or 6-byte sequences
srcsz = source size in bytes, or -1 if 0-terminated
sz = dest size in # of wide characters
returns # characters converted
dest will always be L'\0'-terminated, even if there isn't enough room
for all the characters.
if sz = srcsz+1 (i.e. 4*srcsz+4 bytes), there will always be enough space.
*/
int u8_toucs(uint32_t *dest, int sz, const char *src, int srcsz)
{
uint32_t ch;
const char *src_end = src + srcsz;
int nb;
int i=0;
while (i < sz-1) {
nb = trailingBytesForUTF8[(unsigned char)*src];
if (srcsz == -1) {
if (*src == 0)
goto done_toucs;
}
else {
if (src + nb >= src_end)
goto done_toucs;
}
ch = 0;
switch (nb) {
/* these fall through deliberately */
case 3: ch += (unsigned char)*src++; ch <<= 6;
case 2: ch += (unsigned char)*src++; ch <<= 6;
case 1: ch += (unsigned char)*src++; ch <<= 6;
case 0: ch += (unsigned char)*src++;
}
ch -= offsetsFromUTF8[nb];
dest[i++] = ch;
}
done_toucs:
dest[i] = 0;
return i;
}
/* srcsz = number of source characters, or -1 if 0-terminated
sz = size of dest buffer in bytes
returns # characters converted
dest will only be '\0'-terminated if there is enough space. this is
for consistency; imagine there are 2 bytes of space left, but the next
character requires 3 bytes. in this case we could NUL-terminate, but in
general we can't when there's insufficient space. therefore this function
only NUL-terminates if all the characters fit, and there's space for
the NUL as well.
the destination string will never be bigger than the source string.
*/
int u8_toutf8(char *dest, int sz, const uint32_t *src, int srcsz)
{
uint32_t ch;
int i = 0;
char *dest_end = dest + sz;
while (srcsz<0 ? src[i]!=0 : i < srcsz) {
ch = src[i];
if (ch < 0x80) {
if (dest >= dest_end)
return i;
*dest++ = (char)ch;
}
else if (ch < 0x800) {
if (dest >= dest_end-1)
return i;
*dest++ = (ch>>6) | 0xC0;
*dest++ = (ch & 0x3F) | 0x80;
}
else if (ch < 0x10000) {
if (dest >= dest_end-2)
return i;
*dest++ = (ch>>12) | 0xE0;
*dest++ = ((ch>>6) & 0x3F) | 0x80;
*dest++ = (ch & 0x3F) | 0x80;
}
else if (ch < 0x110000) {
if (dest >= dest_end-3)
return i;
*dest++ = (ch>>18) | 0xF0;
*dest++ = ((ch>>12) & 0x3F) | 0x80;
*dest++ = ((ch>>6) & 0x3F) | 0x80;
*dest++ = (ch & 0x3F) | 0x80;
}
i++;
}
if (dest < dest_end)
*dest = '\0';
return i;
}
int u8_wc_toutf8(char *dest, uint32_t ch)
{
if (ch < 0x80) {
@@ -237,133 +141,14 @@ uint32_t u8_nextchar_unsafe(const char *s, int *i) {
return ch;
}
void u8_inc(const char *s, int *i)
{
(void)(isutf(s[++(*i)]) || isutf(s[++(*i)]) ||
isutf(s[++(*i)]) || ++(*i));
void u8_inc(const char *s, int *i) {
(void)(isutf(s[++(*i)]) || isutf(s[++(*i)]) ||
isutf(s[++(*i)]) || ++(*i));
}
void u8_dec(const char *s, int *i)
{
(void)(isutf(s[--(*i)]) || isutf(s[--(*i)]) ||
isutf(s[--(*i)]) || --(*i));
}
int octal_digit(char c)
{
return (c >= '0' && c <= '7');
}
int hex_digit(char c)
{
return ((c >= '0' && c <= '9') ||
(c >= 'A' && c <= 'F') ||
(c >= 'a' && c <= 'f'));
}
/* assumes that src points to the character after a backslash
returns number of input characters processed */
int u8_read_escape_sequence(const char *str, uint32_t *dest)
{
long ch;
char digs[9]="\0\0\0\0\0\0\0\0";
int dno=0, i=1;
ch = (uint32_t)str[0]; /* take literal character */
if (str[0] == 'n')
ch = L'\n';
else if (str[0] == 't')
ch = L'\t';
else if (str[0] == 'r')
ch = L'\r';
else if (str[0] == 'b')
ch = L'\b';
else if (str[0] == 'f')
ch = L'\f';
else if (str[0] == 'v')
ch = L'\v';
else if (str[0] == 'a')
ch = L'\a';
else if (octal_digit(str[0])) {
i = 0;
do {
digs[dno++] = str[i++];
} while (octal_digit(str[i]) && dno < 3);
ch = strtol(digs, NULL, 8);
}
else if (str[0] == 'x') {
while (hex_digit(str[i]) && dno < 2) {
digs[dno++] = str[i++];
}
if (dno > 0)
ch = strtol(digs, NULL, 16);
}
else if (str[0] == 'u') {
while (hex_digit(str[i]) && dno < 4) {
digs[dno++] = str[i++];
}
if (dno > 0)
ch = strtol(digs, NULL, 16);
}
else if (str[0] == 'U') {
while (hex_digit(str[i]) && dno < 8) {
digs[dno++] = str[i++];
}
if (dno > 0)
ch = strtol(digs, NULL, 16);
}
*dest = (uint32_t)ch;
return i;
}
/* convert a string with literal \uxxxx or \Uxxxxxxxx characters to UTF-8
example: u8_unescape(mybuf, 256, "hello\\u220e")
note the double backslash is needed if called on a C string literal */
int u8_unescape(char *buf, int sz, char *src)
{
int c=0, amt;
uint32_t ch;
char temp[4];
while (*src && c < sz) {
if (*src == '\\') {
src++;
amt = u8_read_escape_sequence(src, &ch);
}
else {
ch = (uint32_t)*src;
amt = 1;
}
src += amt;
amt = u8_wc_toutf8(temp, ch);
if (amt > sz-c)
break;
memcpy(&buf[c], temp, amt);
c += amt;
}
if (c < sz)
buf[c] = '\0';
return c;
}
int u8_is_locale_utf8(const char *locale)
{
/* this code based on libutf8 */
const char* cp = locale;
for (; *cp != '\0' && *cp != '@' && *cp != '+' && *cp != ','; cp++) {
if (*cp == '.') {
const char* encoding = ++cp;
for (; *cp != '\0' && *cp != '@' && *cp != '+' && *cp != ','; cp++)
;
if ((cp-encoding == 5 && !strncmp(encoding, "UTF-8", 5))
|| (cp-encoding == 4 && !strncmp(encoding, "utf8", 4)))
return 1; /* it's UTF-8 */
break;
}
}
return 0;
void u8_dec(const char *s, int *i) {
(void)(isutf(s[--(*i)]) || isutf(s[--(*i)]) ||
isutf(s[--(*i)]) || --(*i));
}
bool AnyEmojiInString(std::string_view str, size_t byteCount) {
@@ -492,15 +277,10 @@ static size_t ConvertUTF8ToUCS2Internal(char16_t *dest, size_t destSize, std::st
return destw - orig;
}
void ConvertUTF8ToUCS2(char16_t *dest, size_t destSize, const std::string &source) {
ConvertUTF8ToUCS2Internal(dest, destSize, source);
}
std::u16string ConvertUTF8ToUCS2(std::string_view source) {
std::u16string dst;
// utf-8 won't be less bytes than there are characters.
dst.resize(source.size(), 0);
size_t realLen = ConvertUTF8ToUCS2Internal(&dst[0], source.size(), source);
dst.resize(source.size() + 1, 0); // multiple UTF-8 chars will be one UCS2 char. But we need to leave space for a terminating null.
size_t realLen = ConvertUTF8ToUCS2Internal(&dst[0], dst.size(), source);
dst.resize(realLen);
return dst;
}
-1
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@@ -124,7 +124,6 @@ std::string ConvertWStringToUTF8(const std::wstring &wstr);
std::string ConvertUCS2ToUTF8(const std::u16string &wstr);
// Dest size in units, not bytes.
void ConvertUTF8ToUCS2(char16_t *dest, size_t destSize, std::string_view source);
std::u16string ConvertUTF8ToUCS2(std::string_view source);
// Java needs 4-byte UTF-8 to be converted to surrogate pairs, each component of which get
+16 -7
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@@ -54,6 +54,15 @@ static const uint8_t kor_lconsCom[33] = { 18,0,2,21,3,4,26,3,5,0,7,8,15,7,9,16,7
// Korean (Hangul) last consonant Separation key
static const uint8_t kor_lconsSpr[33] = { 2,1,9,4,4,12,5,4,18,8,8,0,9,8,6,10,8,7,11,8,9,12,8,16,13,8,17,14,8,18,17,17,9 };
static const char * const OskKeyboardNames[] =
{
"en_US",
"ja_JP",
"ko_KR",
"ru_RU",
"English Full-width",
};
// This isn't a complete representation of these flags, it just helps ensure we show the right keyboards.
static const int allowedInputFlagsMap[OSK_KEYBOARD_COUNT] = {
PSP_UTILITY_OSK_INPUTTYPE_LATIN_LOWERCASE | PSP_UTILITY_OSK_INPUTTYPE_LATIN_UPPERCASE | PSP_UTILITY_OSK_INPUTTYPE_LATIN_SYMBOL | PSP_UTILITY_OSK_INPUTTYPE_LATIN_DIGIT,
@@ -703,7 +712,7 @@ void PSPOskDialog::RenderKeyboard()
float title = (480.0f - (0.5f * drawLimit)) / 2.0f;
PPGeStyle descStyle = FadedStyle(PPGeAlign::BOX_CENTER, 0.5f);
PPGeDrawText(oskDesc.c_str(), title, 20, descStyle);
PPGeDrawText(oskDesc, title, 20, descStyle);
PPGeStyle textStyle = FadedStyle(PPGeAlign::BOX_HCENTER, 0.5f);
@@ -723,7 +732,7 @@ void PSPOskDialog::RenderKeyboard()
{
temp[0] = result[drawIndex];
ConvertUCS2ToUTF8(buffer, temp);
PPGeDrawText(buffer.c_str(), previewLeftSide + (i * characterWidth), 40.0f, textStyle);
PPGeDrawText(buffer, previewLeftSide + (i * characterWidth), 40.0f, textStyle);
}
else
{
@@ -741,7 +750,7 @@ void PSPOskDialog::RenderKeyboard()
ConvertUCS2ToUTF8(buffer, temp);
PPGeDrawText(buffer.c_str(), previewLeftSide + (i * characterWidth), 40.0f, animStyle);
PPGeDrawText(buffer, previewLeftSide + (i * characterWidth), 40.0f, animStyle);
// Also draw the underline for the same reason.
PPGeDrawText("_", previewLeftSide + (i * characterWidth), 40.0f, textStyle);
@@ -749,7 +758,7 @@ void PSPOskDialog::RenderKeyboard()
else
{
ConvertUCS2ToUTF8(buffer, temp);
PPGeDrawText(buffer.c_str(), previewLeftSide + (i * characterWidth), 40.0f, textStyle);
PPGeDrawText(buffer, previewLeftSide + (i * characterWidth), 40.0f, textStyle);
}
}
else
@@ -768,10 +777,10 @@ void PSPOskDialog::RenderKeyboard()
ConvertUCS2ToUTF8(buffer, temp);
if (selectedRow == row && col == selectedCol) {
PPGeDrawText(buffer.c_str(), keyboardLeftSide + (25.0f * col) + characterWidth / 2.0, 70.0f + (25.0f * row), selectedKeyStyle);
PPGeDrawText(buffer, keyboardLeftSide + (25.0f * col) + characterWidth / 2.0, 70.0f + (25.0f * row), selectedKeyStyle);
PPGeDrawText("_", keyboardLeftSide + (25.0f * col) + characterWidth / 2.0, 70.0f + (25.0f * row), keyStyle);
} else {
PPGeDrawText(buffer.c_str(), keyboardLeftSide + (25.0f * col) + characterWidth / 2.0, 70.0f + (25.0f * row), keyStyle);
PPGeDrawText(buffer, keyboardLeftSide + (25.0f * col) + characterWidth / 2.0, 70.0f + (25.0f * row), keyStyle);
}
}
}
@@ -931,7 +940,7 @@ int PSPOskDialog::Update(int animSpeed) {
}
// Now, let's grab the name.
const char *countryCode = OskKeyboardNames[lang].c_str();
const char *countryCode = OskKeyboardNames[lang];
const char *language = languageMapping[countryCode].first.c_str();
// It seems like this is a "fake" country code for extra keyboard purposes.
-9
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@@ -177,15 +177,6 @@ const OskKeyboardDisplay OskKeyboardCases[OSK_LANGUAGE_COUNT][2] =
{ OSK_KEYBOARD_LATIN_FW_LOWERCASE, OSK_KEYBOARD_LATIN_FW_UPPERCASE }
};
static const std::string OskKeyboardNames[] =
{
"en_US",
"ja_JP",
"ko_KR",
"ru_RU",
"English Full-width",
};
enum class PSPOskNativeStatus {
IDLE,
DONE,