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Merge pull request #9776 from hrydgard/textrender-refactor
draw_text.cpp refactor
This commit is contained in:
commit
3e712656b7
11 files changed
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@@ -863,6 +863,10 @@ add_library(native STATIC
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ext/native/gfx_es2/draw_buffer.h
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ext/native/gfx_es2/draw_text.cpp
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ext/native/gfx_es2/draw_text.h
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ext/native/gfx_es2/draw_text_win.cpp
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ext/native/gfx_es2/draw_text_win.h
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ext/native/gfx_es2/draw_text_qt.cpp
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ext/native/gfx_es2/draw_text_qt.h
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ext/native/gfx_es2/gpu_features.cpp
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ext/native/gfx_es2/gpu_features.h
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ext/native/gfx_es2/glsl_program.cpp
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@@ -6,24 +6,15 @@
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#include "util/text/wrap_text.h"
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#include "util/text/utf8.h"
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#include "gfx_es2/draw_text.h"
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#include "gfx_es2/draw_text_win.h"
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#include "gfx_es2/draw_text_qt.h"
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#ifdef USING_QT_UI
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#include <QtGui/QImage>
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#include <QtGui/QPainter>
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#include <QtGui/QFontMetrics>
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#include <QtOpenGL/QGLWidget>
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#endif
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class TextDrawerWordWrapper : public WordWrapper {
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public:
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TextDrawerWordWrapper(TextDrawer *drawer, const char *str, float maxW) : WordWrapper(str, maxW), drawer_(drawer) {
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}
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protected:
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float MeasureWidth(const char *str, size_t bytes) override;
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TextDrawer *drawer_;
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};
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TextDrawer::TextDrawer(Draw::DrawContext *draw) : draw_(draw) {
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// These probably shouldn't be state.
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dpiScale_ = CalculateDPIScale();
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}
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TextDrawer::~TextDrawer() {
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}
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float TextDrawerWordWrapper::MeasureWidth(const char *str, size_t bytes) {
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float w, h;
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@@ -31,489 +22,6 @@ float TextDrawerWordWrapper::MeasureWidth(const char *str, size_t bytes) {
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return w;
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}
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#if defined(_WIN32) && !defined(USING_QT_UI) && !PPSSPP_PLATFORM(UWP)
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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enum {
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MAX_TEXT_WIDTH = 4096,
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MAX_TEXT_HEIGHT = 512
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};
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class TextDrawerFontContext {
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public:
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~TextDrawerFontContext() {
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Destroy();
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}
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void Create() {
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if (hFont) {
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Destroy();
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}
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// We apparently specify all font sizes in pts (1pt = 1.33px), so divide by only 72 for pixels.
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int nHeight = -MulDiv(height, (int)(96.0f * (1.0f / dpiScale)), 72);
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hFont = CreateFont(nHeight, 0, 0, 0, bold, 0,
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FALSE, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS,
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CLIP_DEFAULT_PRECIS, PROOF_QUALITY,
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VARIABLE_PITCH, fname.c_str());
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}
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void Destroy() {
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DeleteObject(hFont);
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hFont = 0;
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}
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HFONT hFont;
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std::wstring fname;
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int height;
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int bold;
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float dpiScale;
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};
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struct TextDrawerContext {
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HDC hDC;
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HBITMAP hbmBitmap;
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int *pBitmapBits;
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};
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TextDrawer::TextDrawer(Draw::DrawContext *thin3d) : draw_(thin3d), ctx_(nullptr) {
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// These probably shouldn't be state.
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fontScaleX_ = 1.0f;
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fontScaleY_ = 1.0f;
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dpiScale_ = CalculateDPIScale();
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ctx_ = new TextDrawerContext();
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ctx_->hDC = CreateCompatibleDC(NULL);
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BITMAPINFO bmi;
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ZeroMemory( &bmi.bmiHeader, sizeof(BITMAPINFOHEADER) );
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bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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bmi.bmiHeader.biWidth = MAX_TEXT_WIDTH;
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bmi.bmiHeader.biHeight = -MAX_TEXT_HEIGHT;
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bmi.bmiHeader.biPlanes = 1;
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bmi.bmiHeader.biCompression = BI_RGB;
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bmi.bmiHeader.biBitCount = 32;
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ctx_->hbmBitmap = CreateDIBSection(ctx_->hDC, &bmi, DIB_RGB_COLORS, (VOID**)&ctx_->pBitmapBits, NULL, 0);
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SetMapMode(ctx_->hDC, MM_TEXT);
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SelectObject(ctx_->hDC, ctx_->hbmBitmap);
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}
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TextDrawer::~TextDrawer() {
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ClearCache();
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fontMap_.clear();
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DeleteObject(ctx_->hbmBitmap);
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DeleteDC(ctx_->hDC);
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delete ctx_;
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}
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uint32_t TextDrawer::SetFont(const char *fontName, int size, int flags) {
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uint32_t fontHash = fontName ? hash::Fletcher((const uint8_t *)fontName, strlen(fontName)) : 0;
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fontHash ^= size;
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fontHash ^= flags << 10;
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auto iter = fontMap_.find(fontHash);
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if (iter != fontMap_.end()) {
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fontHash_ = fontHash;
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return fontHash;
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}
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std::wstring fname;
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if (fontName)
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fname = ConvertUTF8ToWString(fontName);
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else
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fname = L"Tahoma";
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TextDrawerFontContext *font = new TextDrawerFontContext();
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font->bold = FW_LIGHT;
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font->height = size;
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font->fname = fname;
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font->dpiScale = dpiScale_;
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font->Create();
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fontMap_[fontHash] = std::unique_ptr<TextDrawerFontContext>(font);
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fontHash_ = fontHash;
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return fontHash;
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}
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void TextDrawer::SetFont(uint32_t fontHandle) {
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auto iter = fontMap_.find(fontHandle);
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if (iter != fontMap_.end()) {
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fontHash_ = fontHandle;
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}
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}
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void TextDrawer::MeasureString(const char *str, float *w, float *h) {
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MeasureString(str, strlen(str), w, h);
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}
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void TextDrawer::MeasureString(const char *str, size_t len, float *w, float *h) {
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uint32_t stringHash = hash::Fletcher((const uint8_t *)str, len);
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uint32_t entryHash = stringHash ^ fontHash_;
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TextMeasureEntry *entry;
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auto iter = sizeCache_.find(entryHash);
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if (iter != sizeCache_.end()) {
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entry = iter->second.get();
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} else {
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auto iter = fontMap_.find(fontHash_);
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if (iter != fontMap_.end()) {
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SelectObject(ctx_->hDC, iter->second->hFont);
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}
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SIZE size;
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std::wstring wstr = ConvertUTF8ToWString(ReplaceAll(std::string(str, len), "\n", "\r\n"));
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GetTextExtentPoint32(ctx_->hDC, wstr.c_str(), (int)wstr.size(), &size);
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entry = new TextMeasureEntry();
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entry->width = size.cx;
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entry->height = size.cy;
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sizeCache_[entryHash] = std::unique_ptr<TextMeasureEntry>(entry);
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}
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entry->lastUsedFrame = frameCount_;
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*w = entry->width * fontScaleX_ * dpiScale_;
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*h = entry->height * fontScaleY_ * dpiScale_;
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}
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void TextDrawer::MeasureStringRect(const char *str, size_t len, const Bounds &bounds, float *w, float *h, int align) {
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auto iter = fontMap_.find(fontHash_);
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if (iter != fontMap_.end()) {
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SelectObject(ctx_->hDC, iter->second->hFont);
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}
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std::string toMeasure = std::string(str, len);
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if (align & FLAG_WRAP_TEXT) {
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bool rotated = (align & (ROTATE_90DEG_LEFT | ROTATE_90DEG_RIGHT)) != 0;
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WrapString(toMeasure, toMeasure.c_str(), rotated ? bounds.h : bounds.w);
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}
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std::vector<std::string> lines;
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SplitString(toMeasure, '\n', lines);
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float total_w = 0.0f;
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float total_h = 0.0f;
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for (size_t i = 0; i < lines.size(); i++) {
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uint32_t stringHash = hash::Fletcher((const uint8_t *)&lines[i][0], lines[i].length());
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uint32_t entryHash = stringHash ^ fontHash_;
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TextMeasureEntry *entry;
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auto iter = sizeCache_.find(entryHash);
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if (iter != sizeCache_.end()) {
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entry = iter->second.get();
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} else {
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SIZE size;
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std::wstring wstr = ConvertUTF8ToWString(lines[i].length() == 0 ? " " : lines[i]);
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GetTextExtentPoint32(ctx_->hDC, wstr.c_str(), (int)wstr.size(), &size);
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entry = new TextMeasureEntry();
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entry->width = size.cx;
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entry->height = size.cy;
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sizeCache_[entryHash] = std::unique_ptr<TextMeasureEntry>(entry);
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}
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entry->lastUsedFrame = frameCount_;
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if (total_w < entry->width * fontScaleX_) {
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total_w = entry->width * fontScaleX_;
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}
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total_h += entry->height * fontScaleY_;
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}
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*w = total_w * dpiScale_;
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*h = total_h * dpiScale_;
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}
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void TextDrawer::DrawString(DrawBuffer &target, const char *str, float x, float y, uint32_t color, int align) {
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using namespace Draw;
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if (!strlen(str))
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return;
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uint32_t stringHash = hash::Fletcher((const uint8_t *)str, strlen(str));
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uint32_t entryHash = stringHash ^ fontHash_ ^ (align << 24);
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target.Flush(true);
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TextStringEntry *entry;
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auto iter = cache_.find(entryHash);
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if (iter != cache_.end()) {
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entry = iter->second.get();
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entry->lastUsedFrame = frameCount_;
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} else {
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// Render the string to our bitmap and save to a GL texture.
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std::wstring wstr = ConvertUTF8ToWString(ReplaceAll(str, "\n", "\r\n"));
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SIZE size;
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auto iter = fontMap_.find(fontHash_);
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if (iter != fontMap_.end()) {
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SelectObject(ctx_->hDC, iter->second->hFont);
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}
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// Set text properties
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SetTextColor(ctx_->hDC, 0xFFFFFF);
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SetBkColor(ctx_->hDC, 0);
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SetTextAlign(ctx_->hDC, TA_TOP);
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// This matters for multi-line text - DT_CENTER is horizontal only.
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UINT dtAlign = (align & ALIGN_HCENTER) == 0 ? DT_LEFT : DT_CENTER;
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RECT textRect = {0};
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DrawTextExW(ctx_->hDC, (LPWSTR)wstr.c_str(), (int)wstr.size(), &textRect, DT_HIDEPREFIX|DT_TOP|dtAlign|DT_CALCRECT, 0);
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size.cx = textRect.right;
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size.cy = textRect.bottom;
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// GetTextExtentPoint32(ctx_->hDC, wstr.c_str(), (int)wstr.size(), &size);
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RECT rc = {0};
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rc.right = size.cx + 4;
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rc.bottom = size.cy + 4;
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FillRect(ctx_->hDC, &rc, (HBRUSH)GetStockObject(BLACK_BRUSH));
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//ExtTextOut(ctx_->hDC, 0, 0, ETO_OPAQUE | ETO_CLIPPED, NULL, wstr.c_str(), (int)wstr.size(), NULL);
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DrawTextExW(ctx_->hDC, (LPWSTR)wstr.c_str(), (int)wstr.size(), &rc, DT_HIDEPREFIX|DT_TOP|dtAlign, 0);
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if (size.cx > MAX_TEXT_WIDTH)
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size.cx = MAX_TEXT_WIDTH;
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if (size.cy > MAX_TEXT_HEIGHT)
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size.cy = MAX_TEXT_HEIGHT;
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entry = new TextStringEntry();
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entry->width = size.cx;
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entry->height = size.cy;
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entry->bmWidth = (size.cx + 3) & ~3;
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entry->bmHeight = (size.cy + 3) & ~3;
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entry->lastUsedFrame = frameCount_;
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DataFormat texFormat;
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// For our purposes these are equivalent, so just choose the supported one. D3D can emulate them.
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if (draw_->GetDataFormatSupport(Draw::DataFormat::A4R4G4B4_UNORM_PACK16) & FMT_TEXTURE)
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texFormat = Draw::DataFormat::A4R4G4B4_UNORM_PACK16;
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else if (draw_->GetDataFormatSupport(Draw::DataFormat::B4G4R4A4_UNORM_PACK16) & FMT_TEXTURE)
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texFormat = Draw::DataFormat::B4G4R4A4_UNORM_PACK16;
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else
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texFormat = Draw::DataFormat::R8G8B8A8_UNORM;
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// Convert the bitmap to a Thin3D compatible array of 16-bit pixels. Can't use a single channel format
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// because we need white. Well, we could using swizzle, but not all our backends support that.
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TextureDesc desc{};
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uint32_t *bitmapData32 = nullptr;
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uint16_t *bitmapData16 = nullptr;
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if (texFormat == Draw::DataFormat::R8G8B8A8_UNORM || texFormat == Draw::DataFormat::B8G8R8A8_UNORM) {
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bitmapData32 = new uint32_t[entry->bmWidth * entry->bmHeight];
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for (int y = 0; y < entry->bmHeight; y++) {
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for (int x = 0; x < entry->bmWidth; x++) {
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uint8_t bAlpha = (uint8_t)(ctx_->pBitmapBits[MAX_TEXT_WIDTH * y + x] & 0xff);
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bitmapData32[entry->bmWidth * y + x] = (bAlpha << 24) | 0x00ffffff;
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}
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}
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desc.initData.push_back((uint8_t *)bitmapData32);
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} else if (texFormat == Draw::DataFormat::B4G4R4A4_UNORM_PACK16) {
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bitmapData16 = new uint16_t[entry->bmWidth * entry->bmHeight];
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for (int y = 0; y < entry->bmHeight; y++) {
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for (int x = 0; x < entry->bmWidth; x++) {
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uint8_t bAlpha = (uint8_t)((ctx_->pBitmapBits[MAX_TEXT_WIDTH * y + x] & 0xff) >> 4);
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bitmapData16[entry->bmWidth * y + x] = (bAlpha) | 0xfff0;
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}
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}
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desc.initData.push_back((uint8_t *)bitmapData16);
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} else if (texFormat == Draw::DataFormat::A4R4G4B4_UNORM_PACK16) {
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bitmapData16 = new uint16_t[entry->bmWidth * entry->bmHeight];
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for (int y = 0; y < entry->bmHeight; y++) {
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for (int x = 0; x < entry->bmWidth; x++) {
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uint8_t bAlpha = (uint8_t)((ctx_->pBitmapBits[MAX_TEXT_WIDTH * y + x] & 0xff) >> 4);
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bitmapData16[entry->bmWidth * y + x] = (bAlpha << 12) | 0x0fff;
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}
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}
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desc.initData.push_back((uint8_t *)bitmapData16);
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}
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desc.type = TextureType::LINEAR2D;
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desc.format = texFormat;
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desc.width = entry->bmWidth;
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desc.height = entry->bmHeight;
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desc.depth = 1;
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desc.mipLevels = 1;
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entry->texture = draw_->CreateTexture(desc);
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if (bitmapData16)
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delete[] bitmapData16;
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if (bitmapData32)
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delete[] bitmapData32;
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cache_[entryHash] = std::unique_ptr<TextStringEntry>(entry);
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}
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draw_->BindTexture(0, entry->texture);
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// Okay, the texture is bound, let's draw.
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float w = entry->bmWidth * fontScaleX_ * dpiScale_;
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float h = entry->bmHeight * fontScaleY_ * dpiScale_;
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DrawBuffer::DoAlign(align, &x, &y, &w, &h);
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target.DrawTexRect(x, y, x + w, y + h, 0.0f, 0.0f, 1.0f, 1.0f, color);
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target.Flush(true);
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}
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void TextDrawer::RecreateFonts() {
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for (auto &iter : fontMap_) {
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iter.second->dpiScale = dpiScale_;
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iter.second->Create();
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}
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}
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#else
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TextDrawer::TextDrawer(Draw::DrawContext *thin3d) : draw_(thin3d), ctx_(NULL) {
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fontScaleX_ = 1.0f;
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fontScaleY_ = 1.0f;
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}
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TextDrawer::~TextDrawer() {
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ClearCache();
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}
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uint32_t TextDrawer::SetFont(const char *fontName, int size, int flags) {
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#ifdef USING_QT_UI
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// We will only use the default font
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uint32_t fontHash = 0; //hash::Fletcher((const uint8_t *)fontName, strlen(fontName));
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fontHash ^= size;
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fontHash ^= flags << 10;
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auto iter = fontMap_.find(fontHash);
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if (iter != fontMap_.end()) {
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fontHash_ = fontHash;
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return fontHash;
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}
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QFont* font = new QFont();
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font->setPixelSize(size + 6);
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fontMap_[fontHash] = font;
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fontHash_ = fontHash;
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return fontHash;
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#else
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ELOG("System fonts not supported on this platform");
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return 0;
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#endif
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}
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void TextDrawer::SetFont(uint32_t fontHandle) {
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}
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void TextDrawer::RecreateFonts() {
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}
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void TextDrawer::MeasureString(const char *str, float *w, float *h) {
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MeasureString(str, strlen(str), w, h);
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}
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void TextDrawer::MeasureString(const char *str, size_t len, float *w, float *h) {
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#ifdef USING_QT_UI
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QFont* font = fontMap_.find(fontHash_)->second;
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QFontMetrics fm(*font);
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QSize size = fm.size(0, QString::fromUtf8(str, (int)len));
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*w = (float)size.width() * fontScaleX_;
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*h = (float)size.height() * fontScaleY_;
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#else
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*w = 0;
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*h = 0;
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#endif
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}
|
||||
|
||||
void TextDrawer::MeasureStringRect(const char *str, size_t len, const Bounds &bounds, float *w, float *h, int align) {
|
||||
std::string toMeasure = std::string(str, len);
|
||||
if (align & FLAG_WRAP_TEXT) {
|
||||
bool rotated = (align & (ROTATE_90DEG_LEFT | ROTATE_90DEG_RIGHT)) != 0;
|
||||
WrapString(toMeasure, toMeasure.c_str(), rotated ? bounds.h : bounds.w);
|
||||
}
|
||||
|
||||
#ifdef USING_QT_UI
|
||||
QFont* font = fontMap_.find(fontHash_)->second;
|
||||
QFontMetrics fm(*font);
|
||||
QSize size = fm.size(0, QString::fromUtf8(toMeasure.c_str(), (int)toMeasure.size()));
|
||||
*w = (float)size.width() * fontScaleX_;
|
||||
*h = (float)size.height() * fontScaleY_;
|
||||
#else
|
||||
*w = 0;
|
||||
*h = 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
void TextDrawer::DrawString(DrawBuffer &target, const char *str, float x, float y, uint32_t color, int align) {
|
||||
using namespace Draw;
|
||||
if (!strlen(str))
|
||||
return;
|
||||
|
||||
#ifdef USING_QT_UI
|
||||
uint32_t stringHash = hash::Fletcher((const uint8_t *)str, strlen(str));
|
||||
uint32_t entryHash = stringHash ^ fontHash_ ^ (align << 24);
|
||||
|
||||
target.Flush(true);
|
||||
|
||||
TextStringEntry *entry;
|
||||
|
||||
auto iter = cache_.find(entryHash);
|
||||
if (iter != cache_.end()) {
|
||||
entry = iter->second.get();
|
||||
entry->lastUsedFrame = frameCount_;
|
||||
draw_->BindTexture(0, entry->texture);
|
||||
} else {
|
||||
QFont *font = fontMap_.find(fontHash_)->second;
|
||||
QFontMetrics fm(*font);
|
||||
QSize size = fm.size(0, QString::fromUtf8(str));
|
||||
QImage image((size.width() + 3) & ~ 3, (size.height() + 3) & ~ 3, QImage::Format_ARGB32_Premultiplied);
|
||||
if (image.isNull()) {
|
||||
return;
|
||||
}
|
||||
image.fill(0);
|
||||
|
||||
QPainter painter;
|
||||
painter.begin(&image);
|
||||
painter.setFont(*font);
|
||||
painter.setPen(color);
|
||||
// TODO: Involve ALIGN_HCENTER (bounds etc.)
|
||||
painter.drawText(image.rect(), Qt::AlignTop | Qt::AlignLeft, QString::fromUtf8(str).replace("&&", "&"));
|
||||
painter.end();
|
||||
|
||||
entry = new TextStringEntry();
|
||||
entry->bmWidth = entry->width = image.width();
|
||||
entry->bmHeight = entry->height = image.height();
|
||||
entry->lastUsedFrame = frameCount_;
|
||||
|
||||
TextureDesc desc{};
|
||||
desc.type = TextureType::LINEAR2D;
|
||||
desc.format = Draw::DataFormat::B4G4R4A4_UNORM_PACK16;
|
||||
desc.width = entry->bmWidth;
|
||||
desc.height = entry->bmHeight;
|
||||
desc.depth = 1;
|
||||
desc.mipLevels = 1;
|
||||
|
||||
uint16_t *bitmapData = new uint16_t[entry->bmWidth * entry->bmHeight];
|
||||
for (int x = 0; x < entry->bmWidth; x++) {
|
||||
for (int y = 0; y < entry->bmHeight; y++) {
|
||||
bitmapData[entry->bmWidth * y + x] = 0xfff0 | image.pixel(x, y) >> 28;
|
||||
}
|
||||
}
|
||||
desc.initData.push_back((uint8_t *)bitmapData);
|
||||
entry->texture = draw_->CreateTexture(desc);
|
||||
delete [] bitmapData;
|
||||
cache_[entryHash] = std::unique_ptr<TextStringEntry>(entry);
|
||||
}
|
||||
float w = entry->bmWidth * fontScaleX_;
|
||||
float h = entry->bmHeight * fontScaleY_;
|
||||
DrawBuffer::DoAlign(align, &x, &y, &w, &h);
|
||||
target.DrawTexRect(x, y, x + w, y + h, 0.0f, 0.0f, 1.0f, 1.0f, color);
|
||||
target.Flush(true);
|
||||
#endif
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
void TextDrawer::ClearCache() {
|
||||
for (auto &iter : cache_) {
|
||||
if (iter.second->texture)
|
||||
iter.second->texture->Release();
|
||||
}
|
||||
cache_.clear();
|
||||
sizeCache_.clear();
|
||||
}
|
||||
|
||||
void TextDrawer::WrapString(std::string &out, const char *str, float maxW) {
|
||||
TextDrawerWordWrapper wrapper(this, str, maxW);
|
||||
out = wrapper.Wrapped();
|
||||
@@ -524,61 +32,6 @@ void TextDrawer::SetFontScale(float xscale, float yscale) {
|
||||
fontScaleY_ = yscale;
|
||||
}
|
||||
|
||||
void TextDrawer::DrawStringRect(DrawBuffer &target, const char *str, const Bounds &bounds, uint32_t color, int align) {
|
||||
float x = bounds.x;
|
||||
float y = bounds.y;
|
||||
if (align & ALIGN_HCENTER) {
|
||||
x = bounds.centerX();
|
||||
} else if (align & ALIGN_RIGHT) {
|
||||
x = bounds.x2();
|
||||
}
|
||||
if (align & ALIGN_VCENTER) {
|
||||
y = bounds.centerY();
|
||||
} else if (align & ALIGN_BOTTOM) {
|
||||
y = bounds.y2();
|
||||
}
|
||||
|
||||
std::string toDraw = str;
|
||||
if (align & FLAG_WRAP_TEXT) {
|
||||
bool rotated = (align & (ROTATE_90DEG_LEFT | ROTATE_90DEG_RIGHT)) != 0;
|
||||
WrapString(toDraw, str, rotated ? bounds.h : bounds.w);
|
||||
}
|
||||
|
||||
DrawString(target, toDraw.c_str(), x, y, color, align);
|
||||
}
|
||||
|
||||
void TextDrawer::OncePerFrame() {
|
||||
frameCount_++;
|
||||
// If DPI changed (small-mode, future proper monitor DPI support), drop everything.
|
||||
float newDpiScale = CalculateDPIScale();
|
||||
if (newDpiScale != dpiScale_) {
|
||||
dpiScale_ = newDpiScale;
|
||||
ClearCache();
|
||||
RecreateFonts();
|
||||
}
|
||||
|
||||
// Drop old strings. Use a prime number to reduce clashing with other rhythms
|
||||
if (frameCount_ % 23 == 0) {
|
||||
for (auto iter = cache_.begin(); iter != cache_.end();) {
|
||||
if (frameCount_ - iter->second->lastUsedFrame > 100) {
|
||||
if (iter->second->texture)
|
||||
iter->second->texture->Release();
|
||||
cache_.erase(iter++);
|
||||
} else {
|
||||
iter++;
|
||||
}
|
||||
}
|
||||
|
||||
for (auto iter = sizeCache_.begin(); iter != sizeCache_.end(); ) {
|
||||
if (frameCount_ - iter->second->lastUsedFrame > 100) {
|
||||
sizeCache_.erase(iter++);
|
||||
} else {
|
||||
iter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float TextDrawer::CalculateDPIScale() {
|
||||
float scale = g_dpi_scale;
|
||||
if (scale >= 1.0f) {
|
||||
@@ -586,3 +39,13 @@ float TextDrawer::CalculateDPIScale() {
|
||||
}
|
||||
return scale;
|
||||
}
|
||||
|
||||
TextDrawer *TextDrawer::Create(Draw::DrawContext *draw) {
|
||||
#if defined(_WIN32) && !PPSSPP_PLATFORM(UWP)
|
||||
return new TextDrawerWin32(draw);
|
||||
#elif defined(USING_QT_UI)
|
||||
return new TextDrawerQt(draw);
|
||||
#else
|
||||
return nullptr;
|
||||
#endif
|
||||
}
|
||||
@@ -15,6 +15,7 @@
|
||||
|
||||
#include "base/basictypes.h"
|
||||
#include "gfx_es2/draw_buffer.h"
|
||||
#include "util/text/wrap_text.h"
|
||||
|
||||
namespace Draw {
|
||||
class DrawContext;
|
||||
@@ -46,49 +47,47 @@ enum {
|
||||
FONTSTYLE_ITALIC = 2,
|
||||
};
|
||||
|
||||
// Internal struct but all details in .cpp file (pimpl to avoid pulling in excessive headers here)
|
||||
struct TextDrawerContext;
|
||||
class TextDrawerFontContext;
|
||||
|
||||
class TextDrawer {
|
||||
public:
|
||||
TextDrawer(Draw::DrawContext *thin3d);
|
||||
~TextDrawer();
|
||||
|
||||
uint32_t SetFont(const char *fontName, int size, int flags);
|
||||
void SetFont(uint32_t fontHandle); // Shortcut once you've set the font once.
|
||||
virtual ~TextDrawer();
|
||||
|
||||
virtual uint32_t SetFont(const char *fontName, int size, int flags) = 0;
|
||||
virtual void SetFont(uint32_t fontHandle) = 0; // Shortcut once you've set the font once.
|
||||
void SetFontScale(float xscale, float yscale);
|
||||
void MeasureString(const char *str, float *w, float *h);
|
||||
void MeasureString(const char *str, size_t len, float *w, float *h);
|
||||
void MeasureStringRect(const char *str, size_t len, const Bounds &bounds, float *w, float *h, int align = ALIGN_TOPLEFT);
|
||||
void DrawString(DrawBuffer &target, const char *str, float x, float y, uint32_t color, int align = ALIGN_TOPLEFT);
|
||||
void DrawStringRect(DrawBuffer &target, const char *str, const Bounds &bounds, uint32_t color, int align);
|
||||
virtual void MeasureString(const char *str, size_t len, float *w, float *h) = 0;
|
||||
virtual void MeasureStringRect(const char *str, size_t len, const Bounds &bounds, float *w, float *h, int align = ALIGN_TOPLEFT) = 0;
|
||||
virtual void DrawString(DrawBuffer &target, const char *str, float x, float y, uint32_t color, int align = ALIGN_TOPLEFT) = 0;
|
||||
virtual void DrawStringRect(DrawBuffer &target, const char *str, const Bounds &bounds, uint32_t color, int align) = 0;
|
||||
// Use for housekeeping like throwing out old strings.
|
||||
void OncePerFrame();
|
||||
virtual void OncePerFrame() = 0;
|
||||
|
||||
float CalculateDPIScale();
|
||||
|
||||
private:
|
||||
Draw::DrawContext *draw_;
|
||||
// Factory function that selects implementation.
|
||||
static TextDrawer *Create(Draw::DrawContext *draw);
|
||||
|
||||
void ClearCache();
|
||||
void RecreateFonts(); // On DPI change
|
||||
protected:
|
||||
TextDrawer(Draw::DrawContext *draw);
|
||||
|
||||
Draw::DrawContext *draw_;
|
||||
virtual void ClearCache() = 0;
|
||||
virtual void RecreateFonts() = 0; // On DPI change
|
||||
void WrapString(std::string &out, const char *str, float maxWidth);
|
||||
|
||||
int frameCount_;
|
||||
float fontScaleX_;
|
||||
float fontScaleY_;
|
||||
float dpiScale_;
|
||||
|
||||
TextDrawerContext *ctx_;
|
||||
#if defined(USING_QT_UI)
|
||||
std::map<uint32_t, QFont *> fontMap_;
|
||||
#elif defined(_WIN32) && !PPSSPP_PLATFORM(UWP)
|
||||
std::map<uint32_t, std::unique_ptr<TextDrawerFontContext>> fontMap_;
|
||||
#endif
|
||||
|
||||
uint32_t fontHash_;
|
||||
// The key is the CityHash of the string xor the fontHash_.
|
||||
std::map<uint32_t, std::unique_ptr<TextStringEntry>> cache_;
|
||||
std::map<uint32_t, std::unique_ptr<TextMeasureEntry>> sizeCache_;
|
||||
};
|
||||
|
||||
|
||||
class TextDrawerWordWrapper : public WordWrapper {
|
||||
public:
|
||||
TextDrawerWordWrapper(TextDrawer *drawer, const char *str, float maxW) : WordWrapper(str, maxW), drawer_(drawer) {
|
||||
}
|
||||
|
||||
protected:
|
||||
float MeasureWidth(const char *str, size_t bytes) override;
|
||||
|
||||
TextDrawer *drawer_;
|
||||
};
|
||||
@@ -0,0 +1,205 @@
|
||||
#include "base/display.h"
|
||||
#include "base/logging.h"
|
||||
#include "base/stringutil.h"
|
||||
#include "thin3d/thin3d.h"
|
||||
#include "util/hash/hash.h"
|
||||
#include "util/text/wrap_text.h"
|
||||
#include "util/text/utf8.h"
|
||||
#include "gfx_es2/draw_text.h"
|
||||
#include "gfx_es2/draw_text_qt.h"
|
||||
|
||||
#if defined(USING_QT_UI)
|
||||
|
||||
#include <QtGui/QImage>
|
||||
#include <QtGui/QPainter>
|
||||
#include <QtGui/QFontMetrics>
|
||||
#include <QtOpenGL/QGLWidget>
|
||||
|
||||
|
||||
TextDrawerQt::TextDrawerQt(Draw::DrawContext *draw) : TextDrawer(draw) {
|
||||
}
|
||||
|
||||
TextDrawerQt::~TextDrawerQt() {
|
||||
ClearCache();
|
||||
}
|
||||
|
||||
uint32_t TextDrawerQt::SetFont(const char *fontName, int size, int flags) {
|
||||
// We will only use the default font
|
||||
uint32_t fontHash = 0; //hash::Fletcher((const uint8_t *)fontName, strlen(fontName));
|
||||
fontHash ^= size;
|
||||
fontHash ^= flags << 10;
|
||||
|
||||
auto iter = fontMap_.find(fontHash);
|
||||
if (iter != fontMap_.end()) {
|
||||
fontHash_ = fontHash;
|
||||
return fontHash;
|
||||
}
|
||||
|
||||
QFont* font = new QFont();
|
||||
font->setPixelSize(size + 6);
|
||||
fontMap_[fontHash] = font;
|
||||
fontHash_ = fontHash;
|
||||
return fontHash;
|
||||
}
|
||||
|
||||
void TextDrawerQt::SetFont(uint32_t fontHandle) {
|
||||
|
||||
}
|
||||
|
||||
void TextDrawerQt::RecreateFonts() {
|
||||
|
||||
}
|
||||
|
||||
void TextDrawerQt::MeasureString(const char *str, size_t len, float *w, float *h) {
|
||||
QFont* font = fontMap_.find(fontHash_)->second;
|
||||
QFontMetrics fm(*font);
|
||||
QSize size = fm.size(0, QString::fromUtf8(str, (int)len));
|
||||
*w = (float)size.width() * fontScaleX_;
|
||||
*h = (float)size.height() * fontScaleY_;
|
||||
}
|
||||
|
||||
void TextDrawerQt::MeasureStringRect(const char *str, size_t len, const Bounds &bounds, float *w, float *h, int align) {
|
||||
std::string toMeasure = std::string(str, len);
|
||||
if (align & FLAG_WRAP_TEXT) {
|
||||
bool rotated = (align & (ROTATE_90DEG_LEFT | ROTATE_90DEG_RIGHT)) != 0;
|
||||
WrapString(toMeasure, toMeasure.c_str(), rotated ? bounds.h : bounds.w);
|
||||
}
|
||||
|
||||
QFont* font = fontMap_.find(fontHash_)->second;
|
||||
QFontMetrics fm(*font);
|
||||
QSize size = fm.size(0, QString::fromUtf8(toMeasure.c_str(), (int)toMeasure.size()));
|
||||
*w = (float)size.width() * fontScaleX_;
|
||||
*h = (float)size.height() * fontScaleY_;
|
||||
}
|
||||
|
||||
void TextDrawerQt::DrawString(DrawBuffer &target, const char *str, float x, float y, uint32_t color, int align) {
|
||||
using namespace Draw;
|
||||
if (!strlen(str))
|
||||
return;
|
||||
|
||||
uint32_t stringHash = hash::Fletcher((const uint8_t *)str, strlen(str));
|
||||
uint32_t entryHash = stringHash ^ fontHash_ ^ (align << 24);
|
||||
|
||||
target.Flush(true);
|
||||
|
||||
TextStringEntry *entry;
|
||||
|
||||
auto iter = cache_.find(entryHash);
|
||||
if (iter != cache_.end()) {
|
||||
entry = iter->second.get();
|
||||
entry->lastUsedFrame = frameCount_;
|
||||
draw_->BindTexture(0, entry->texture);
|
||||
} else {
|
||||
QFont *font = fontMap_.find(fontHash_)->second;
|
||||
QFontMetrics fm(*font);
|
||||
QSize size = fm.size(0, QString::fromUtf8(str));
|
||||
QImage image((size.width() + 3) & ~3, (size.height() + 3) & ~3, QImage::Format_ARGB32_Premultiplied);
|
||||
if (image.isNull()) {
|
||||
return;
|
||||
}
|
||||
image.fill(0);
|
||||
|
||||
QPainter painter;
|
||||
painter.begin(&image);
|
||||
painter.setFont(*font);
|
||||
painter.setPen(color);
|
||||
// TODO: Involve ALIGN_HCENTER (bounds etc.)
|
||||
painter.drawText(image.rect(), Qt::AlignTop | Qt::AlignLeft, QString::fromUtf8(str).replace("&&", "&"));
|
||||
painter.end();
|
||||
|
||||
entry = new TextStringEntry();
|
||||
entry->bmWidth = entry->width = image.width();
|
||||
entry->bmHeight = entry->height = image.height();
|
||||
entry->lastUsedFrame = frameCount_;
|
||||
|
||||
TextureDesc desc{};
|
||||
desc.type = TextureType::LINEAR2D;
|
||||
desc.format = Draw::DataFormat::B4G4R4A4_UNORM_PACK16;
|
||||
desc.width = entry->bmWidth;
|
||||
desc.height = entry->bmHeight;
|
||||
desc.depth = 1;
|
||||
desc.mipLevels = 1;
|
||||
|
||||
uint16_t *bitmapData = new uint16_t[entry->bmWidth * entry->bmHeight];
|
||||
for (int x = 0; x < entry->bmWidth; x++) {
|
||||
for (int y = 0; y < entry->bmHeight; y++) {
|
||||
bitmapData[entry->bmWidth * y + x] = 0xfff0 | image.pixel(x, y) >> 28;
|
||||
}
|
||||
}
|
||||
desc.initData.push_back((uint8_t *)bitmapData);
|
||||
entry->texture = draw_->CreateTexture(desc);
|
||||
delete[] bitmapData;
|
||||
cache_[entryHash] = std::unique_ptr<TextStringEntry>(entry);
|
||||
}
|
||||
float w = entry->bmWidth * fontScaleX_;
|
||||
float h = entry->bmHeight * fontScaleY_;
|
||||
DrawBuffer::DoAlign(align, &x, &y, &w, &h);
|
||||
target.DrawTexRect(x, y, x + w, y + h, 0.0f, 0.0f, 1.0f, 1.0f, color);
|
||||
target.Flush(true);
|
||||
}
|
||||
|
||||
void TextDrawerQt::ClearCache() {
|
||||
for (auto &iter : cache_) {
|
||||
if (iter.second->texture)
|
||||
iter.second->texture->Release();
|
||||
}
|
||||
cache_.clear();
|
||||
sizeCache_.clear();
|
||||
}
|
||||
|
||||
void TextDrawerQt::DrawStringRect(DrawBuffer &target, const char *str, const Bounds &bounds, uint32_t color, int align) {
|
||||
float x = bounds.x;
|
||||
float y = bounds.y;
|
||||
if (align & ALIGN_HCENTER) {
|
||||
x = bounds.centerX();
|
||||
} else if (align & ALIGN_RIGHT) {
|
||||
x = bounds.x2();
|
||||
}
|
||||
if (align & ALIGN_VCENTER) {
|
||||
y = bounds.centerY();
|
||||
} else if (align & ALIGN_BOTTOM) {
|
||||
y = bounds.y2();
|
||||
}
|
||||
|
||||
std::string toDraw = str;
|
||||
if (align & FLAG_WRAP_TEXT) {
|
||||
bool rotated = (align & (ROTATE_90DEG_LEFT | ROTATE_90DEG_RIGHT)) != 0;
|
||||
WrapString(toDraw, str, rotated ? bounds.h : bounds.w);
|
||||
}
|
||||
|
||||
DrawString(target, toDraw.c_str(), x, y, color, align);
|
||||
}
|
||||
|
||||
void TextDrawerQt::OncePerFrame() {
|
||||
frameCount_++;
|
||||
// If DPI changed (small-mode, future proper monitor DPI support), drop everything.
|
||||
float newDpiScale = CalculateDPIScale();
|
||||
if (newDpiScale != dpiScale_) {
|
||||
dpiScale_ = newDpiScale;
|
||||
ClearCache();
|
||||
RecreateFonts();
|
||||
}
|
||||
|
||||
// Drop old strings. Use a prime number to reduce clashing with other rhythms
|
||||
if (frameCount_ % 23 == 0) {
|
||||
for (auto iter = cache_.begin(); iter != cache_.end();) {
|
||||
if (frameCount_ - iter->second->lastUsedFrame > 100) {
|
||||
if (iter->second->texture)
|
||||
iter->second->texture->Release();
|
||||
cache_.erase(iter++);
|
||||
} else {
|
||||
iter++;
|
||||
}
|
||||
}
|
||||
|
||||
for (auto iter = sizeCache_.begin(); iter != sizeCache_.end(); ) {
|
||||
if (frameCount_ - iter->second->lastUsedFrame > 100) {
|
||||
sizeCache_.erase(iter++);
|
||||
} else {
|
||||
iter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,36 @@
|
||||
#pragma once
|
||||
|
||||
#include "ppsspp_config.h"
|
||||
|
||||
#include <map>
|
||||
#include "gfx_es2/draw_text.h"
|
||||
|
||||
#if defined(USING_QT_UI)
|
||||
|
||||
class TextDrawerQt : public TextDrawer {
|
||||
public:
|
||||
TextDrawerQt(Draw::DrawContext *draw);
|
||||
~TextDrawerQt();
|
||||
|
||||
uint32_t SetFont(const char *fontName, int size, int flags) override;
|
||||
void SetFont(uint32_t fontHandle) override; // Shortcut once you've set the font once.
|
||||
void MeasureString(const char *str, size_t len, float *w, float *h) override;
|
||||
void MeasureStringRect(const char *str, size_t len, const Bounds &bounds, float *w, float *h, int align = ALIGN_TOPLEFT) override;
|
||||
void DrawString(DrawBuffer &target, const char *str, float x, float y, uint32_t color, int align = ALIGN_TOPLEFT) override;
|
||||
void DrawStringRect(DrawBuffer &target, const char *str, const Bounds &bounds, uint32_t color, int align) override;
|
||||
// Use for housekeeping like throwing out old strings.
|
||||
void OncePerFrame() override;
|
||||
|
||||
protected:
|
||||
void ClearCache() override;
|
||||
void RecreateFonts() override; // On DPI change
|
||||
|
||||
uint32_t fontHash_;
|
||||
std::map<uint32_t, QFont *> fontMap_;
|
||||
|
||||
// The key is the CityHash of the string xor the fontHash_.
|
||||
std::map<uint32_t, std::unique_ptr<TextStringEntry>> cache_;
|
||||
std::map<uint32_t, std::unique_ptr<TextMeasureEntry>> sizeCache_;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,391 @@
|
||||
#include "base/display.h"
|
||||
#include "base/logging.h"
|
||||
#include "base/stringutil.h"
|
||||
#include "thin3d/thin3d.h"
|
||||
#include "util/hash/hash.h"
|
||||
#include "util/text/wrap_text.h"
|
||||
#include "util/text/utf8.h"
|
||||
#include "gfx_es2/draw_text.h"
|
||||
#include "gfx_es2/draw_text_win.h"
|
||||
|
||||
#if defined(_WIN32) && !defined(USING_QT_UI) && !PPSSPP_PLATFORM(UWP)
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <Windows.h>
|
||||
|
||||
enum {
|
||||
MAX_TEXT_WIDTH = 4096,
|
||||
MAX_TEXT_HEIGHT = 512
|
||||
};
|
||||
|
||||
class TextDrawerFontContext {
|
||||
public:
|
||||
~TextDrawerFontContext() {
|
||||
Destroy();
|
||||
}
|
||||
|
||||
void Create() {
|
||||
if (hFont) {
|
||||
Destroy();
|
||||
}
|
||||
// We apparently specify all font sizes in pts (1pt = 1.33px), so divide by only 72 for pixels.
|
||||
int nHeight = -MulDiv(height, (int)(96.0f * (1.0f / dpiScale)), 72);
|
||||
hFont = CreateFont(nHeight, 0, 0, 0, bold, 0,
|
||||
FALSE, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS,
|
||||
CLIP_DEFAULT_PRECIS, PROOF_QUALITY,
|
||||
VARIABLE_PITCH, fname.c_str());
|
||||
}
|
||||
void Destroy() {
|
||||
DeleteObject(hFont);
|
||||
hFont = 0;
|
||||
}
|
||||
|
||||
HFONT hFont;
|
||||
std::wstring fname;
|
||||
int height;
|
||||
int bold;
|
||||
float dpiScale;
|
||||
};
|
||||
|
||||
struct TextDrawerContext {
|
||||
HDC hDC;
|
||||
HBITMAP hbmBitmap;
|
||||
int *pBitmapBits;
|
||||
};
|
||||
|
||||
TextDrawerWin32::TextDrawerWin32(Draw::DrawContext *draw) : TextDrawer(draw), ctx_(nullptr) {
|
||||
ctx_ = new TextDrawerContext();
|
||||
ctx_->hDC = CreateCompatibleDC(NULL);
|
||||
|
||||
BITMAPINFO bmi;
|
||||
ZeroMemory(&bmi.bmiHeader, sizeof(BITMAPINFOHEADER));
|
||||
bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
|
||||
bmi.bmiHeader.biWidth = MAX_TEXT_WIDTH;
|
||||
bmi.bmiHeader.biHeight = -MAX_TEXT_HEIGHT;
|
||||
bmi.bmiHeader.biPlanes = 1;
|
||||
bmi.bmiHeader.biCompression = BI_RGB;
|
||||
bmi.bmiHeader.biBitCount = 32;
|
||||
|
||||
ctx_->hbmBitmap = CreateDIBSection(ctx_->hDC, &bmi, DIB_RGB_COLORS, (VOID**)&ctx_->pBitmapBits, NULL, 0);
|
||||
SetMapMode(ctx_->hDC, MM_TEXT);
|
||||
|
||||
SelectObject(ctx_->hDC, ctx_->hbmBitmap);
|
||||
}
|
||||
|
||||
TextDrawerWin32::~TextDrawerWin32() {
|
||||
ClearCache();
|
||||
|
||||
fontMap_.clear();
|
||||
|
||||
DeleteObject(ctx_->hbmBitmap);
|
||||
DeleteDC(ctx_->hDC);
|
||||
delete ctx_;
|
||||
}
|
||||
|
||||
uint32_t TextDrawerWin32::SetFont(const char *fontName, int size, int flags) {
|
||||
uint32_t fontHash = fontName ? hash::Fletcher((const uint8_t *)fontName, strlen(fontName)) : 0;
|
||||
fontHash ^= size;
|
||||
fontHash ^= flags << 10;
|
||||
|
||||
auto iter = fontMap_.find(fontHash);
|
||||
if (iter != fontMap_.end()) {
|
||||
fontHash_ = fontHash;
|
||||
return fontHash;
|
||||
}
|
||||
|
||||
std::wstring fname;
|
||||
if (fontName)
|
||||
fname = ConvertUTF8ToWString(fontName);
|
||||
else
|
||||
fname = L"Tahoma";
|
||||
|
||||
TextDrawerFontContext *font = new TextDrawerFontContext();
|
||||
font->bold = FW_LIGHT;
|
||||
font->height = size;
|
||||
font->fname = fname;
|
||||
font->dpiScale = dpiScale_;
|
||||
font->Create();
|
||||
|
||||
fontMap_[fontHash] = std::unique_ptr<TextDrawerFontContext>(font);
|
||||
fontHash_ = fontHash;
|
||||
return fontHash;
|
||||
}
|
||||
|
||||
void TextDrawerWin32::SetFont(uint32_t fontHandle) {
|
||||
auto iter = fontMap_.find(fontHandle);
|
||||
if (iter != fontMap_.end()) {
|
||||
fontHash_ = fontHandle;
|
||||
}
|
||||
}
|
||||
|
||||
void TextDrawerWin32::MeasureString(const char *str, size_t len, float *w, float *h) {
|
||||
uint32_t stringHash = hash::Fletcher((const uint8_t *)str, len);
|
||||
uint32_t entryHash = stringHash ^ fontHash_;
|
||||
|
||||
TextMeasureEntry *entry;
|
||||
auto iter = sizeCache_.find(entryHash);
|
||||
if (iter != sizeCache_.end()) {
|
||||
entry = iter->second.get();
|
||||
} else {
|
||||
auto iter = fontMap_.find(fontHash_);
|
||||
if (iter != fontMap_.end()) {
|
||||
SelectObject(ctx_->hDC, iter->second->hFont);
|
||||
}
|
||||
|
||||
SIZE size;
|
||||
std::wstring wstr = ConvertUTF8ToWString(ReplaceAll(std::string(str, len), "\n", "\r\n"));
|
||||
GetTextExtentPoint32(ctx_->hDC, wstr.c_str(), (int)wstr.size(), &size);
|
||||
|
||||
entry = new TextMeasureEntry();
|
||||
entry->width = size.cx;
|
||||
entry->height = size.cy;
|
||||
sizeCache_[entryHash] = std::unique_ptr<TextMeasureEntry>(entry);
|
||||
}
|
||||
|
||||
entry->lastUsedFrame = frameCount_;
|
||||
*w = entry->width * fontScaleX_ * dpiScale_;
|
||||
*h = entry->height * fontScaleY_ * dpiScale_;
|
||||
}
|
||||
|
||||
void TextDrawerWin32::MeasureStringRect(const char *str, size_t len, const Bounds &bounds, float *w, float *h, int align) {
|
||||
auto iter = fontMap_.find(fontHash_);
|
||||
if (iter != fontMap_.end()) {
|
||||
SelectObject(ctx_->hDC, iter->second->hFont);
|
||||
}
|
||||
|
||||
std::string toMeasure = std::string(str, len);
|
||||
if (align & FLAG_WRAP_TEXT) {
|
||||
bool rotated = (align & (ROTATE_90DEG_LEFT | ROTATE_90DEG_RIGHT)) != 0;
|
||||
WrapString(toMeasure, toMeasure.c_str(), rotated ? bounds.h : bounds.w);
|
||||
}
|
||||
|
||||
std::vector<std::string> lines;
|
||||
SplitString(toMeasure, '\n', lines);
|
||||
float total_w = 0.0f;
|
||||
float total_h = 0.0f;
|
||||
for (size_t i = 0; i < lines.size(); i++) {
|
||||
uint32_t stringHash = hash::Fletcher((const uint8_t *)&lines[i][0], lines[i].length());
|
||||
uint32_t entryHash = stringHash ^ fontHash_;
|
||||
|
||||
TextMeasureEntry *entry;
|
||||
auto iter = sizeCache_.find(entryHash);
|
||||
if (iter != sizeCache_.end()) {
|
||||
entry = iter->second.get();
|
||||
} else {
|
||||
SIZE size;
|
||||
std::wstring wstr = ConvertUTF8ToWString(lines[i].length() == 0 ? " " : lines[i]);
|
||||
GetTextExtentPoint32(ctx_->hDC, wstr.c_str(), (int)wstr.size(), &size);
|
||||
|
||||
entry = new TextMeasureEntry();
|
||||
entry->width = size.cx;
|
||||
entry->height = size.cy;
|
||||
sizeCache_[entryHash] = std::unique_ptr<TextMeasureEntry>(entry);
|
||||
}
|
||||
entry->lastUsedFrame = frameCount_;
|
||||
|
||||
if (total_w < entry->width * fontScaleX_) {
|
||||
total_w = entry->width * fontScaleX_;
|
||||
}
|
||||
total_h += entry->height * fontScaleY_;
|
||||
}
|
||||
*w = total_w * dpiScale_;
|
||||
*h = total_h * dpiScale_;
|
||||
}
|
||||
|
||||
void TextDrawerWin32::DrawString(DrawBuffer &target, const char *str, float x, float y, uint32_t color, int align) {
|
||||
using namespace Draw;
|
||||
if (!strlen(str))
|
||||
return;
|
||||
|
||||
uint32_t stringHash = hash::Fletcher((const uint8_t *)str, strlen(str));
|
||||
uint32_t entryHash = stringHash ^ fontHash_ ^ (align << 24);
|
||||
|
||||
target.Flush(true);
|
||||
|
||||
TextStringEntry *entry;
|
||||
|
||||
auto iter = cache_.find(entryHash);
|
||||
if (iter != cache_.end()) {
|
||||
entry = iter->second.get();
|
||||
entry->lastUsedFrame = frameCount_;
|
||||
} else {
|
||||
// Render the string to our bitmap and save to a GL texture.
|
||||
std::wstring wstr = ConvertUTF8ToWString(ReplaceAll(str, "\n", "\r\n"));
|
||||
SIZE size;
|
||||
|
||||
auto iter = fontMap_.find(fontHash_);
|
||||
if (iter != fontMap_.end()) {
|
||||
SelectObject(ctx_->hDC, iter->second->hFont);
|
||||
}
|
||||
// Set text properties
|
||||
SetTextColor(ctx_->hDC, 0xFFFFFF);
|
||||
SetBkColor(ctx_->hDC, 0);
|
||||
SetTextAlign(ctx_->hDC, TA_TOP);
|
||||
|
||||
// This matters for multi-line text - DT_CENTER is horizontal only.
|
||||
UINT dtAlign = (align & ALIGN_HCENTER) == 0 ? DT_LEFT : DT_CENTER;
|
||||
|
||||
RECT textRect = { 0 };
|
||||
DrawTextExW(ctx_->hDC, (LPWSTR)wstr.c_str(), (int)wstr.size(), &textRect, DT_HIDEPREFIX | DT_TOP | dtAlign | DT_CALCRECT, 0);
|
||||
size.cx = textRect.right;
|
||||
size.cy = textRect.bottom;
|
||||
|
||||
// GetTextExtentPoint32(ctx_->hDC, wstr.c_str(), (int)wstr.size(), &size);
|
||||
RECT rc = { 0 };
|
||||
rc.right = size.cx + 4;
|
||||
rc.bottom = size.cy + 4;
|
||||
FillRect(ctx_->hDC, &rc, (HBRUSH)GetStockObject(BLACK_BRUSH));
|
||||
//ExtTextOut(ctx_->hDC, 0, 0, ETO_OPAQUE | ETO_CLIPPED, NULL, wstr.c_str(), (int)wstr.size(), NULL);
|
||||
DrawTextExW(ctx_->hDC, (LPWSTR)wstr.c_str(), (int)wstr.size(), &rc, DT_HIDEPREFIX | DT_TOP | dtAlign, 0);
|
||||
|
||||
if (size.cx > MAX_TEXT_WIDTH)
|
||||
size.cx = MAX_TEXT_WIDTH;
|
||||
if (size.cy > MAX_TEXT_HEIGHT)
|
||||
size.cy = MAX_TEXT_HEIGHT;
|
||||
|
||||
entry = new TextStringEntry();
|
||||
entry->width = size.cx;
|
||||
entry->height = size.cy;
|
||||
entry->bmWidth = (size.cx + 3) & ~3;
|
||||
entry->bmHeight = (size.cy + 3) & ~3;
|
||||
entry->lastUsedFrame = frameCount_;
|
||||
|
||||
DataFormat texFormat;
|
||||
// For our purposes these are equivalent, so just choose the supported one. D3D can emulate them.
|
||||
if (draw_->GetDataFormatSupport(Draw::DataFormat::A4R4G4B4_UNORM_PACK16) & FMT_TEXTURE)
|
||||
texFormat = Draw::DataFormat::A4R4G4B4_UNORM_PACK16;
|
||||
else if (draw_->GetDataFormatSupport(Draw::DataFormat::B4G4R4A4_UNORM_PACK16) & FMT_TEXTURE)
|
||||
texFormat = Draw::DataFormat::B4G4R4A4_UNORM_PACK16;
|
||||
else
|
||||
texFormat = Draw::DataFormat::R8G8B8A8_UNORM;
|
||||
|
||||
// Convert the bitmap to a Thin3D compatible array of 16-bit pixels. Can't use a single channel format
|
||||
// because we need white. Well, we could using swizzle, but not all our backends support that.
|
||||
TextureDesc desc{};
|
||||
uint32_t *bitmapData32 = nullptr;
|
||||
uint16_t *bitmapData16 = nullptr;
|
||||
if (texFormat == Draw::DataFormat::R8G8B8A8_UNORM || texFormat == Draw::DataFormat::B8G8R8A8_UNORM) {
|
||||
bitmapData32 = new uint32_t[entry->bmWidth * entry->bmHeight];
|
||||
for (int y = 0; y < entry->bmHeight; y++) {
|
||||
for (int x = 0; x < entry->bmWidth; x++) {
|
||||
uint8_t bAlpha = (uint8_t)(ctx_->pBitmapBits[MAX_TEXT_WIDTH * y + x] & 0xff);
|
||||
bitmapData32[entry->bmWidth * y + x] = (bAlpha << 24) | 0x00ffffff;
|
||||
}
|
||||
}
|
||||
desc.initData.push_back((uint8_t *)bitmapData32);
|
||||
} else if (texFormat == Draw::DataFormat::B4G4R4A4_UNORM_PACK16) {
|
||||
bitmapData16 = new uint16_t[entry->bmWidth * entry->bmHeight];
|
||||
for (int y = 0; y < entry->bmHeight; y++) {
|
||||
for (int x = 0; x < entry->bmWidth; x++) {
|
||||
uint8_t bAlpha = (uint8_t)((ctx_->pBitmapBits[MAX_TEXT_WIDTH * y + x] & 0xff) >> 4);
|
||||
bitmapData16[entry->bmWidth * y + x] = (bAlpha) | 0xfff0;
|
||||
}
|
||||
}
|
||||
desc.initData.push_back((uint8_t *)bitmapData16);
|
||||
} else if (texFormat == Draw::DataFormat::A4R4G4B4_UNORM_PACK16) {
|
||||
bitmapData16 = new uint16_t[entry->bmWidth * entry->bmHeight];
|
||||
for (int y = 0; y < entry->bmHeight; y++) {
|
||||
for (int x = 0; x < entry->bmWidth; x++) {
|
||||
uint8_t bAlpha = (uint8_t)((ctx_->pBitmapBits[MAX_TEXT_WIDTH * y + x] & 0xff) >> 4);
|
||||
bitmapData16[entry->bmWidth * y + x] = (bAlpha << 12) | 0x0fff;
|
||||
}
|
||||
}
|
||||
desc.initData.push_back((uint8_t *)bitmapData16);
|
||||
}
|
||||
|
||||
desc.type = TextureType::LINEAR2D;
|
||||
desc.format = texFormat;
|
||||
desc.width = entry->bmWidth;
|
||||
desc.height = entry->bmHeight;
|
||||
desc.depth = 1;
|
||||
desc.mipLevels = 1;
|
||||
entry->texture = draw_->CreateTexture(desc);
|
||||
if (bitmapData16)
|
||||
delete[] bitmapData16;
|
||||
if (bitmapData32)
|
||||
delete[] bitmapData32;
|
||||
cache_[entryHash] = std::unique_ptr<TextStringEntry>(entry);
|
||||
}
|
||||
|
||||
draw_->BindTexture(0, entry->texture);
|
||||
|
||||
// Okay, the texture is bound, let's draw.
|
||||
float w = entry->bmWidth * fontScaleX_ * dpiScale_;
|
||||
float h = entry->bmHeight * fontScaleY_ * dpiScale_;
|
||||
DrawBuffer::DoAlign(align, &x, &y, &w, &h);
|
||||
target.DrawTexRect(x, y, x + w, y + h, 0.0f, 0.0f, 1.0f, 1.0f, color);
|
||||
target.Flush(true);
|
||||
}
|
||||
|
||||
void TextDrawerWin32::RecreateFonts() {
|
||||
for (auto &iter : fontMap_) {
|
||||
iter.second->dpiScale = dpiScale_;
|
||||
iter.second->Create();
|
||||
}
|
||||
}
|
||||
|
||||
void TextDrawerWin32::ClearCache() {
|
||||
for (auto &iter : cache_) {
|
||||
if (iter.second->texture)
|
||||
iter.second->texture->Release();
|
||||
}
|
||||
cache_.clear();
|
||||
sizeCache_.clear();
|
||||
}
|
||||
|
||||
void TextDrawerWin32::DrawStringRect(DrawBuffer &target, const char *str, const Bounds &bounds, uint32_t color, int align) {
|
||||
float x = bounds.x;
|
||||
float y = bounds.y;
|
||||
if (align & ALIGN_HCENTER) {
|
||||
x = bounds.centerX();
|
||||
} else if (align & ALIGN_RIGHT) {
|
||||
x = bounds.x2();
|
||||
}
|
||||
if (align & ALIGN_VCENTER) {
|
||||
y = bounds.centerY();
|
||||
} else if (align & ALIGN_BOTTOM) {
|
||||
y = bounds.y2();
|
||||
}
|
||||
|
||||
std::string toDraw = str;
|
||||
if (align & FLAG_WRAP_TEXT) {
|
||||
bool rotated = (align & (ROTATE_90DEG_LEFT | ROTATE_90DEG_RIGHT)) != 0;
|
||||
WrapString(toDraw, str, rotated ? bounds.h : bounds.w);
|
||||
}
|
||||
|
||||
DrawString(target, toDraw.c_str(), x, y, color, align);
|
||||
}
|
||||
|
||||
void TextDrawerWin32::OncePerFrame() {
|
||||
frameCount_++;
|
||||
// If DPI changed (small-mode, future proper monitor DPI support), drop everything.
|
||||
float newDpiScale = CalculateDPIScale();
|
||||
if (newDpiScale != dpiScale_) {
|
||||
dpiScale_ = newDpiScale;
|
||||
ClearCache();
|
||||
RecreateFonts();
|
||||
}
|
||||
|
||||
// Drop old strings. Use a prime number to reduce clashing with other rhythms
|
||||
if (frameCount_ % 23 == 0) {
|
||||
for (auto iter = cache_.begin(); iter != cache_.end();) {
|
||||
if (frameCount_ - iter->second->lastUsedFrame > 100) {
|
||||
if (iter->second->texture)
|
||||
iter->second->texture->Release();
|
||||
cache_.erase(iter++);
|
||||
} else {
|
||||
iter++;
|
||||
}
|
||||
}
|
||||
|
||||
for (auto iter = sizeCache_.begin(); iter != sizeCache_.end(); ) {
|
||||
if (frameCount_ - iter->second->lastUsedFrame > 100) {
|
||||
sizeCache_.erase(iter++);
|
||||
} else {
|
||||
iter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,44 @@
|
||||
#pragma once
|
||||
|
||||
#include "ppsspp_config.h"
|
||||
|
||||
#include <map>
|
||||
#include "gfx_es2/draw_text.h"
|
||||
|
||||
#if defined(_WIN32) && !defined(USING_QT_UI) && !PPSSPP_PLATFORM(UWP)
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <Windows.h>
|
||||
|
||||
struct TextDrawerContext;
|
||||
// Internal struct but all details in .cpp file (pimpl to avoid pulling in excessive headers here)
|
||||
class TextDrawerFontContext;
|
||||
|
||||
class TextDrawerWin32 : public TextDrawer {
|
||||
public:
|
||||
TextDrawerWin32(Draw::DrawContext *draw);
|
||||
~TextDrawerWin32();
|
||||
|
||||
uint32_t SetFont(const char *fontName, int size, int flags) override;
|
||||
void SetFont(uint32_t fontHandle) override; // Shortcut once you've set the font once.
|
||||
void MeasureString(const char *str, size_t len, float *w, float *h) override;
|
||||
void MeasureStringRect(const char *str, size_t len, const Bounds &bounds, float *w, float *h, int align = ALIGN_TOPLEFT) override;
|
||||
void DrawString(DrawBuffer &target, const char *str, float x, float y, uint32_t color, int align = ALIGN_TOPLEFT) override;
|
||||
void DrawStringRect(DrawBuffer &target, const char *str, const Bounds &bounds, uint32_t color, int align) override;
|
||||
// Use for housekeeping like throwing out old strings.
|
||||
void OncePerFrame() override;
|
||||
|
||||
protected:
|
||||
void ClearCache() override;
|
||||
void RecreateFonts() override; // On DPI change
|
||||
|
||||
TextDrawerContext *ctx_;
|
||||
std::map<uint32_t, std::unique_ptr<TextDrawerFontContext>> fontMap_;
|
||||
|
||||
uint32_t fontHash_;
|
||||
// The key is the CityHash of the string xor the fontHash_.
|
||||
std::map<uint32_t, std::unique_ptr<TextStringEntry>> cache_;
|
||||
std::map<uint32_t, std::unique_ptr<TextMeasureEntry>> sizeCache_;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -22,7 +22,8 @@
|
||||
<ProjectGuid>{C4DF647E-80EA-4111-A0A8-218B1B711E18}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>native</RootNamespace>
|
||||
<WindowsTargetPlatformVersion></WindowsTargetPlatformVersion>
|
||||
<WindowsTargetPlatformVersion>
|
||||
</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
@@ -236,6 +237,8 @@
|
||||
<ClInclude Include="gfx\gl_debug_log.h" />
|
||||
<ClInclude Include="gfx\gl_lost_manager.h" />
|
||||
<ClInclude Include="gfx\texture_atlas.h" />
|
||||
<ClInclude Include="gfx_es2\draw_text_qt.h" />
|
||||
<ClInclude Include="gfx_es2\draw_text_win.h" />
|
||||
<ClInclude Include="thin3d\d3d11_loader.h" />
|
||||
<ClInclude Include="util\text\wrap_text.h" />
|
||||
<ClInclude Include="gfx_es2\draw_buffer.h" />
|
||||
@@ -689,6 +692,8 @@
|
||||
<ClCompile Include="gfx\gl_debug_log.cpp" />
|
||||
<ClCompile Include="gfx\gl_lost_manager.cpp" />
|
||||
<ClCompile Include="gfx\texture_atlas.cpp" />
|
||||
<ClCompile Include="gfx_es2\draw_text_qt.cpp" />
|
||||
<ClCompile Include="gfx_es2\draw_text_win.cpp" />
|
||||
<ClCompile Include="thin3d\d3d11_loader.cpp" />
|
||||
<ClCompile Include="thin3d\thin3d_d3d11.cpp" />
|
||||
<ClCompile Include="util\text\wrap_text.cpp" />
|
||||
|
||||
@@ -314,6 +314,12 @@
|
||||
<ClInclude Include="thin3d\d3d11_loader.h">
|
||||
<Filter>thin3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="gfx_es2\draw_text_win.h">
|
||||
<Filter>gfx</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="gfx_es2\draw_text_qt.h">
|
||||
<Filter>gfx</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="gfx\gl_debug_log.cpp">
|
||||
@@ -766,6 +772,12 @@
|
||||
<ClCompile Include="base\logging.cpp">
|
||||
<Filter>base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="gfx_es2\draw_text_win.cpp">
|
||||
<Filter>gfx</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="gfx_es2\draw_text_qt.cpp">
|
||||
<Filter>gfx</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="gfx">
|
||||
|
||||
@@ -6,10 +6,7 @@
|
||||
#include "gfx_es2/draw_buffer.h"
|
||||
#include "gfx_es2/draw_text.h"
|
||||
|
||||
UIContext::UIContext()
|
||||
: ui_pipeline_(0), uitexture_(0), uidrawbuffer_(0), uidrawbufferTop_(0) {
|
||||
fontScaleX_ = 1.0f;
|
||||
fontScaleY_ = 1.0f;
|
||||
UIContext::UIContext() {
|
||||
fontStyle_ = new UI::FontStyle();
|
||||
bounds_ = Bounds(0, 0, dp_xres, dp_yres);
|
||||
}
|
||||
@@ -28,11 +25,7 @@ void UIContext::Init(Draw::DrawContext *thin3d, Draw::Pipeline *uipipe, Draw::Pi
|
||||
ui_pipeline_notex_ = uipipenotex;
|
||||
uidrawbuffer_ = uidrawbuffer;
|
||||
uidrawbufferTop_ = uidrawbufferTop;
|
||||
#if (defined(_WIN32) && !PPSSPP_PLATFORM(UWP)) || defined(USING_QT_UI)
|
||||
textDrawer_ = new TextDrawer(thin3d);
|
||||
#else
|
||||
textDrawer_ = nullptr;
|
||||
#endif
|
||||
textDrawer_ = TextDrawer::Create(thin3d); // May return nullptr if no implementation is available for this platform.
|
||||
}
|
||||
|
||||
void UIContext::FrameSetup(Draw::Texture *uiTexture) {
|
||||
|
||||
@@ -94,18 +94,18 @@ private:
|
||||
Draw::DrawContext *draw_;
|
||||
Bounds bounds_;
|
||||
|
||||
float fontScaleX_;
|
||||
float fontScaleY_;
|
||||
UI::FontStyle *fontStyle_;
|
||||
TextDrawer *textDrawer_;
|
||||
float fontScaleX_ = 1.0f;
|
||||
float fontScaleY_ = 1.0f;
|
||||
UI::FontStyle *fontStyle_ = nullptr;
|
||||
TextDrawer *textDrawer_ = nullptr;
|
||||
|
||||
Draw::SamplerState *sampler_;
|
||||
Draw::Pipeline *ui_pipeline_;
|
||||
Draw::Pipeline *ui_pipeline_notex_;
|
||||
Draw::Texture *uitexture_;
|
||||
Draw::Pipeline *ui_pipeline_ = nullptr;
|
||||
Draw::Pipeline *ui_pipeline_notex_ = nullptr;
|
||||
Draw::Texture *uitexture_ = nullptr;
|
||||
|
||||
DrawBuffer *uidrawbuffer_;
|
||||
DrawBuffer *uidrawbufferTop_;
|
||||
DrawBuffer *uidrawbuffer_ = nullptr;
|
||||
DrawBuffer *uidrawbufferTop_ = nullptr;
|
||||
|
||||
std::vector<Bounds> scissorStack_;
|
||||
std::vector<UITransform> transformStack_;
|
||||
|
||||
Reference in new issue
Block a user