Merge pull request #20732 from hrydgard/lang-tool-work

langtool: Add some AI support, use it to quickly finish the Swedish translation
This commit is contained in:
Henrik Rydgård
2025-08-22 21:20:58 +02:00
committed by GitHub
53 changed files with 1079 additions and 297 deletions
+1 -1
View File
@@ -1355,7 +1355,7 @@ int friendFinder() {
g_adhocServerIP.in.sin_addr.s_addr = INADDR_NONE;
if (g_Config.bEnableWlan && !net::DNSResolve(g_Config.proAdhocServer, "", &resolved, err)) {
ERROR_LOG(Log::sceNet, "DNS Error Resolving %s\n", g_Config.proAdhocServer.c_str());
g_OSD.Show(OSDType::MESSAGE_ERROR, std::string(n->T("DNS Error Resolving ")) + g_Config.proAdhocServer);
g_OSD.Show(OSDType::MESSAGE_ERROR, std::string(n->T("DNS Error Resolving")) + g_Config.proAdhocServer);
}
if (resolved) {
for (auto ptr = resolved; ptr != NULL; ptr = ptr->ai_next) {
+393 -17
View File
@@ -79,6 +79,12 @@ version = "1.1.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "1505bd5d3d116872e7271a6d4e16d81d0c8570876c8de68093a09ac269d8aac0"
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checksum = "72b3254f16251a8381aa12e40e3c4d2f0199f8c6508fbecb9d91f575e0fbb8c6"
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[[package]]
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@@ -164,7 +182,7 @@ dependencies = [
"heck",
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"quote",
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]
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dependencies = [
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dependencies = [
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]
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@@ -231,12 +291,28 @@ dependencies = [
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[[package]]
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@@ -317,6 +393,16 @@ dependencies = [
"slab",
]
[[package]]
name = "gethostname"
version = "0.2.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
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]
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@@ -620,7 +706,7 @@ version = "0.7.9"
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dependencies = [
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@@ -747,6 +858,57 @@ dependencies = [
"tempfile",
]
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name = "nix"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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@@ -774,7 +936,7 @@ version = "0.10.73"
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dependencies = [
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@@ -791,7 +953,7 @@ checksum = "a948666b637a0f465e8564c73e89d4dde00d72d4d473cc972f390fc3dcee7d9c"
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version = "0.10.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "56b245751c0ac9db0e006dc812031482784e434630205a93c73cfefcaabeac67"
dependencies = [
"nix",
]
[[package]]
name = "xml-rs"
version = "0.8.27"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6fd8403733700263c6eb89f192880191f1b83e332f7a20371ddcf421c4a337c7"
[[package]]
name = "yoke"
version = "0.8.0"
@@ -1678,7 +2054,7 @@ checksum = "38da3c9736e16c5d3c8c597a9aaa5d1fa565d0532ae05e27c24aa62fb32c0ab6"
dependencies = [
"proc-macro2",
"quote",
"syn",
"syn 2.0.106",
"synstructure",
]
@@ -1699,7 +2075,7 @@ checksum = "d71e5d6e06ab090c67b5e44993ec16b72dcbaabc526db883a360057678b48502"
dependencies = [
"proc-macro2",
"quote",
"syn",
"syn 2.0.106",
"synstructure",
]
@@ -1739,5 +2115,5 @@ checksum = "5b96237efa0c878c64bd89c436f661be4e46b2f3eff1ebb976f7ef2321d2f58f"
dependencies = [
"proc-macro2",
"quote",
"syn",
"syn 2.0.106",
]
+2 -1
View File
@@ -9,4 +9,5 @@ clap = { version = "4.5", features = ["derive"] }
reqwest = { version = "0.12", features = ["blocking", "json"] }
serde = { version = "1.0", features = ["derive"] }
serde_json = "1.0"
anyhow = "1.0"
anyhow = "1.0"
cli-clipboard = "0.4"
+39 -16
View File
@@ -1,21 +1,48 @@
use std::fs::File;
use std::io::{self, Write};
use std::io::{self, BufRead, Write};
use std::path::{Path, PathBuf};
use crate::section::Section;
#[derive(Debug)]
#[derive(Debug, Clone)]
pub struct IniFile {
pub filename: PathBuf,
pub filename: Option<PathBuf>,
pub preamble: Vec<String>,
pub sections: Vec<Section>,
pub has_bom: bool,
}
// Grabbed from a sample, a fast line reader iterator.
fn read_lines<P>(filename: P) -> io::Result<io::Lines<io::BufReader<File>>>
where
P: AsRef<Path>,
{
let file = File::open(filename)?;
use std::io::BufRead;
Ok(io::BufReader::new(file).lines())
}
fn read_lines_from_string(s: &str) -> io::Result<io::Lines<io::BufReader<&[u8]>>> {
Ok(io::BufReader::new(s.as_bytes()).lines())
}
impl IniFile {
pub fn parse(filename: &str) -> io::Result<IniFile> {
pub fn parse_file(filename: &str) -> io::Result<IniFile> {
let lines = read_lines(filename)?;
Self::parse_lines(lines, Some(PathBuf::from(filename)))
}
pub fn parse_string(s: &str) -> io::Result<IniFile> {
let lines = read_lines_from_string(s)?;
Self::parse_lines(lines, None)
}
pub fn parse_lines<R: io::BufRead>(
lines: io::Lines<R>,
filename: Option<PathBuf>,
) -> io::Result<IniFile> {
let mut sections = vec![];
let mut preamble = vec![];
let mut cur_section = None;
@@ -60,7 +87,7 @@ impl IniFile {
}
let ini = IniFile {
filename: PathBuf::from(filename),
filename,
preamble,
sections,
has_bom,
@@ -69,7 +96,13 @@ impl IniFile {
}
pub fn write(&self) -> io::Result<()> {
let file = std::fs::File::create(&self.filename)?;
let Some(filename) = &self.filename else {
return Err(io::Error::new(
io::ErrorKind::Other,
"No filename specified for writing",
));
};
let file = std::fs::File::create(filename)?;
let mut file = std::io::LineWriter::new(file);
// Write BOM
@@ -131,13 +164,3 @@ impl IniFile {
.find(|section| section.name == section_name)
}
}
// Grabbed from a sample, a fast line reader iterator.
fn read_lines<P>(filename: P) -> io::Result<io::Lines<io::BufReader<File>>>
where
P: AsRef<Path>,
{
let file = File::open(filename)?;
use std::io::BufRead;
Ok(io::BufReader::new(file).lines())
}
+336 -15
View File
@@ -11,6 +11,10 @@ use inifile::IniFile;
mod chatgpt;
use clap::Parser;
mod util;
use crate::{chatgpt::ChatGPT, section::split_line, util::ask_letter};
#[derive(Parser, Debug)]
struct Args {
#[command(subcommand)]
@@ -79,6 +83,12 @@ enum Command {
section: String,
key: String,
},
CheckRefKeys,
FixupRefKeys, // This was too big a job.
FinishLanguageWithAI {
language: String,
section: Option<String>,
},
}
fn copy_missing_lines(
@@ -196,6 +206,280 @@ fn add_new_key(target_ini: &mut IniFile, section: &str, key: &str, value: &str)
Ok(())
}
fn check_keys(target_ini: &IniFile) -> io::Result<()> {
for section in &target_ini.sections {
let mut mismatches = Vec::new();
if section.name == "DesktopUI" {
// ignore the ampersands for now
continue;
}
for line in &section.lines {
if let Some((key, value)) = split_line(line) {
if key != value {
mismatches.push((key, value));
}
}
}
if !mismatches.is_empty() {
println!("[{}]", section.name);
for (key, value) in mismatches {
print!(" {key} != {value}\n");
}
}
}
Ok(())
}
fn fixup_keys(target_ini: IniFile, dry_run: bool) -> io::Result<()> {
for section in &target_ini.sections {
let mut mismatches = Vec::new();
if section.name == "DesktopUI"
|| section.name == "MappableControls"
|| section.name == "PostShaders"
{
// ignore the ampersands for now, also mappable controls, we don't want to change those strings.
continue;
}
for line in &section.lines {
if let Some((key, value)) = split_line(line) {
if key != value {
mismatches.push((key, value));
}
}
}
if !mismatches.is_empty() {
println!("[{}]", section.name);
for (key, value) in mismatches {
if (key.len() as i32 - value.len() as i32).abs() > 15 {
println!(" (skipping {key} = {value} (probably an alias))");
continue;
}
if value.contains(r"\n") {
println!(" (skipping {key} = {value} (line break))");
continue;
}
if value.contains("×") || value.contains("\"") {
println!(" (skipping {key} = {value} (symbol))");
continue;
}
if key.contains("ardboard") {
println!(" (skipping {key} = {value} (cardboard))");
continue;
}
if key.contains("translators") {
continue;
}
let _ = cli_clipboard::set_contents(format!("\"{key}\""));
match ask_letter(&format!(" '{key}' != '{value}' ? >\n"), "ynrd") {
'y' => execute_command(
Command::RenameKey {
section: section.name.clone(),
old: key.to_string(),
new: value.to_string(),
},
None,
dry_run,
false,
),
'r' => {
println!("reverse fixup not supported yet");
}
'q' => {
println!("Cancelled! Quitting.");
return Ok(());
}
'd' => execute_command(
Command::RemoveKey {
section: section.name.clone(),
key: key.to_string(),
},
None,
dry_run,
false,
),
'n' => {}
_ => {
println!("Invalid response, ignoring.");
}
}
}
}
}
Ok(())
}
fn finish_language_with_ai(
target_language: &str,
target_ini: &mut IniFile,
ref_ini: &IniFile,
section: Option<&str>,
ai: &ChatGPT,
dry_run: bool,
) -> anyhow::Result<()> {
println!("Finishing language with AI");
println!(
"Step 1: Compare all strings in the section with the matching strings from the reference."
);
let sections: Vec<Section> = if let Some(section_name) = section {
vec![target_ini.get_section(section_name).unwrap().clone()]
} else {
target_ini.sections.iter().cloned().collect()
};
let base_prompt = format!(
"Please translate the below list of strings from US English to {target_language}.
After the strings to translate, there are related already-translated strings that may help for context.
Note that the strings are UI strings for my PSP emulator application.
Also, please output similarly to the input, with section headers and key=value pairs. The section name
is not to be translated.
Here are the strings to translate:
"
);
let suffix = " Do not output any text before or after the list of translated strings, do not ask followups.
'undo state' means a saved state that's been saved so that the last save state operation can be undone.
DO NOT translate strings like DDMMYYYY, MMDDYYYY and similar technical letters and designations. Not even
translating the individual letters, they need to be kept as-is.
'JIT using IR' should be interpreted as 'JIT, with IR'.
Don't translate strings about 'load undo state' or 'save undo state', also not about savestate slots.
IMPORTANT! 'Notification screen position' means the position on the screen where notifications are displayed,
not the position of a 'notification screen', no such thing.
%1 is a placeholder for a number or word, do not change it, just make sure it ends up in the right location.
A 'driver manager' is a built-in tool to manage drivers, not a human boss. Same goes for other types of manager.
The '=' at the end of the lines to translate is not part of the translation keys.
";
for section in sections {
let Some(ref_section) = ref_ini.get_section(&section.name).clone() else {
println!("Section '{}' not found in reference file", section.name);
continue;
};
let mut alias_map = BTreeMap::new();
let mut alias_inverse_map = BTreeMap::new();
for line in &ref_section.lines {
if let Some((key, value)) = split_line(line) {
// We actually process almost everything here, we could check for case but we don't
// since the aliased case is better.
if key != value {
println!("Saving alias: {key} = {value}");
alias_map.insert(key, value.to_string());
alias_inverse_map.insert(value.to_string(), key);
}
}
}
// When just testing aliases.
// return Ok(());
let mut untranslated_keys = vec![];
let mut translated_keys = vec![];
for line in &section.lines {
if let Some((key, value)) = split_line(line) {
if let Some(ref_value) = ref_section.get_value(key) {
if value == ref_value {
// Key not translated.
// However, we need to reject some things that the AI likes to mishandle.
if value.to_uppercase() == value {
println!(
"Skipping untranslated key '{}' with uppercase value '{}'",
key, value
);
continue;
}
untranslated_keys.push((key, ref_value));
} else {
translated_keys.push((key, value));
}
} else {
println!(
"Key '{}' not found in reference section '{}'",
key, ref_section.name
);
}
}
}
println!(
"[{}]: Found {} untranslated keys",
section.name,
untranslated_keys.len()
);
if untranslated_keys.is_empty() {
continue;
}
for (key, ref_value) in &untranslated_keys {
println!(" - '{} (ref: '{}')", key, ref_value);
}
// Here you would call the AI to translate the keys.
let section_prompt = format!(
"{base_prompt}\n\n[{}]\n{}\n\n\n\nBelow are the already translated strings for context, don't re-translate these:\n\n{}\n\n{}",
section.name,
untranslated_keys
.iter()
.map(|(k, _v)| format!("{} = ", alias_map.get(k).unwrap_or(&k.to_string())))
.collect::<Vec<String>>()
.join("\n"),
translated_keys
.iter()
.map(|(k, v)| format!("{} = {}", k, v))
.collect::<Vec<String>>()
.join("\n"),
suffix
);
println!("[{}] AI prompt:\n{}", section.name, section_prompt);
if !dry_run {
println!("Running AI translation...");
let response = ai
.chat(&section_prompt)
.map_err(|e| anyhow::anyhow!("chat failed: {e}"))?;
println!("AI response:\n{}", response);
// Now we just need to merge the AI response into the target_ini.
let parsed_response = IniFile::parse_string(&response)
.map_err(|e| anyhow::anyhow!("Failed to parse AI response: {e}"))?;
if parsed_response.sections.is_empty() {
println!("No sections found in AI response! bad!");
}
let target_section = target_ini.get_section_mut(&section.name).unwrap();
for parsed_section in parsed_response.sections {
if parsed_section.name == section.name {
println!("Merging AI response for section '{}'", parsed_section.name);
for line in &parsed_section.lines {
if let Some((key, value)) = split_line(line) {
// Put the key through the inverse alias map.
let original_key = alias_inverse_map.get(key).unwrap_or(&key);
print!("Updating '{}': {}", original_key, value);
if key != *original_key {
println!(" ({})", key);
} else {
println!();
}
if !target_section.set_value(&original_key, value) {
println!("Failed to update '{}'", original_key);
}
}
}
} else {
println!("Mismatched section name '{}'", parsed_section.name);
}
}
}
}
Ok(())
}
fn rename_key(target_ini: &mut IniFile, section: &str, old: &str, new: &str) -> io::Result<()> {
if let Some(section) = target_ini.get_section_mut(section) {
section.rename_key(old, new);
@@ -272,8 +556,6 @@ fn parse_response(response: &str) -> Option<BTreeMap<String, String>> {
}
}
// TODO: Look into using https://github.com/Byron/google-apis-rs/tree/main/gen/translate2 for initial translations.
fn main() {
let opt = Args::parse();
@@ -282,14 +564,18 @@ fn main() {
let ai = api_key.map(|key| chatgpt::ChatGPT::new(key, opt.model));
// TODO: Grab extra arguments from opt somehow.
let args: Vec<String> = vec![]; //std::env::args().skip(1).collect();
let mut filenames = args;
// let args: Vec<String> = vec![]; //std::env::args().skip(1).collect();
execute_command(opt.cmd, ai.as_ref(), opt.dry_run, opt.verbose);
}
fn execute_command(cmd: Command, ai: Option<&ChatGPT>, dry_run: bool, verbose: bool) {
let root = "../../assets/lang";
let reference_ini_filename = "en_US.ini";
let mut reference_ini = IniFile::parse(&format!("{root}/{reference_ini_filename}")).unwrap();
let mut reference_ini =
IniFile::parse_file(&format!("{root}/{reference_ini_filename}")).unwrap();
let mut filenames = Vec::new();
if filenames.is_empty() {
// Grab them all.
for path in std::fs::read_dir(root).unwrap() {
@@ -311,9 +597,9 @@ fn main() {
filename,
section,
key: _,
} = &opt.cmd
} = &cmd
{
if let Ok(single_ini) = IniFile::parse(filename) {
if let Ok(single_ini) = IniFile::parse_file(filename) {
if let Some(single_section) = single_ini.get_section("Single") {
single_ini_section = Some(single_section.clone());
} else {
@@ -325,11 +611,34 @@ fn main() {
}
}
if let Command::FinishLanguageWithAI { language, section } = &cmd {
if let Some(ai) = &ai {
let target_ini_filename = format!("{root}/{language}.ini");
let mut target_ini = IniFile::parse_file(&target_ini_filename).unwrap();
finish_language_with_ai(
language,
&mut target_ini,
&reference_ini,
section.as_deref(),
ai,
dry_run,
)
.unwrap();
if !dry_run {
println!("Writing modified file for target language: {}", language);
target_ini.write().unwrap();
}
} else {
println!("AI key not set, skipping AI command.");
}
return;
}
let ai_response = if let Command::AddNewKeyAI {
section,
key,
extra,
} = &opt.cmd
} = &cmd
{
let prompt = generate_prompt(
&filenames,
@@ -376,13 +685,19 @@ fn main() {
continue;
}
let target_ini_filename = format!("{root}/{filename}");
if opt.verbose {
if verbose {
println!("Langtool processing {target_ini_filename}");
}
let mut target_ini = IniFile::parse(&target_ini_filename).unwrap();
let mut target_ini = IniFile::parse_file(&target_ini_filename).unwrap();
match opt.cmd {
match cmd {
Command::FinishLanguageWithAI {
language: _,
section: _,
} => {}
Command::FixupRefKeys => {}
Command::CheckRefKeys => {}
Command::CopyMissingLines {
dont_comment_missing,
} => {
@@ -489,15 +804,21 @@ fn main() {
}
}
if !opt.dry_run {
if !dry_run {
target_ini.write().unwrap();
}
}
println!("Langtool processing {reference_ini_filename}");
println!("Langtool processing reference {reference_ini_filename}");
// Some commands also apply to the reference ini.
match opt.cmd {
match cmd {
Command::FinishLanguageWithAI {
language: _,
section: _,
} => {}
Command::CheckRefKeys => check_keys(&reference_ini).unwrap(),
Command::FixupRefKeys => fixup_keys(reference_ini.clone(), dry_run).unwrap(),
Command::AddNewKey {
ref section,
ref key,
@@ -564,7 +885,7 @@ fn main() {
_ => {}
}
if !opt.dry_run {
if !dry_run {
reference_ini.write().unwrap();
}
}
+17 -2
View File
@@ -10,18 +10,22 @@ pub struct Section {
pub lines: Vec<String>,
}
pub fn line_value(line: &str) -> Option<&str> {
pub fn split_line(line: &str) -> Option<(&str, &str)> {
let line = line.trim();
if let Some(pos) = line.find(" =") {
let value = &line[pos + 2..];
if value.is_empty() {
return None;
}
return Some(value.trim());
return Some((&line[0..pos].trim(), value.trim()));
}
None
}
pub fn line_value(line: &str) -> Option<&str> {
split_line(line).map(|tuple| tuple.1)
}
impl Section {
pub fn remove_line(&mut self, key: &str) -> Option<String> {
let mut remove_index = None;
@@ -244,4 +248,15 @@ impl Section {
false
}
}
pub fn get_value(&self, key: &str) -> Option<String> {
for line in &self.lines {
if let Some((ref_key, value)) = split_line(line) {
if key.eq_ignore_ascii_case(ref_key) {
return Some(value.to_string());
}
}
}
None
}
}
+46
View File
@@ -0,0 +1,46 @@
use std::io::{self, Write};
pub fn ask_yes_no(question: &str) -> bool {
loop {
println!("{} (y/n): ", question);
let mut input = String::new();
io::stdin()
.read_line(&mut input)
.expect("Failed to read line");
match input.trim().to_lowercase().as_str() {
"y" | "yes" => return true,
"n" | "no" => return false,
_ => println!("Please enter 'y' or 'n'"),
}
}
}
pub fn ask_letter(question: &str, allowed_chars: &str) -> char {
loop {
println!("{question} ({allowed_chars}): ");
let _ = io::stdout().flush();
let mut input = String::new();
io::stdin()
.read_line(&mut input)
.expect("Failed to read line");
match input
.trim()
.to_lowercase()
.as_str()
.chars()
.into_iter()
.next()
{
Some(c) => {
if allowed_chars.contains(c) {
return c;
}
}
_ => println!("Please enter a character"),
}
}
}
+2 -2
View File
@@ -1367,7 +1367,7 @@ void GameSettingsScreen::CreateSystemSettings(UI::ViewGroup *systemSettings) {
systemSettings->Add(new CheckBox(&g_Config.bIgnoreBadMemAccess, sy->T("Ignore bad memory accesses")));
static const char *ioTimingMethods[] = { "Fast (lag on slow storage)", "Host (bugs, less lag)", "Simulate UMD delays", "Simulate UMD slow reading speed"};
View *ioTimingMethod = systemSettings->Add(new PopupMultiChoice(&g_Config.iIOTimingMethod, sy->T("IO timing method"), ioTimingMethods, 0, ARRAY_SIZE(ioTimingMethods), I18NCat::SYSTEM, screenManager()));
View *ioTimingMethod = systemSettings->Add(new PopupMultiChoice(&g_Config.iIOTimingMethod, sy->T("I/O timing method"), ioTimingMethods, 0, ARRAY_SIZE(ioTimingMethods), I18NCat::SYSTEM, screenManager()));
systemSettings->Add(new CheckBox(&g_Config.bForceLagSync, sy->T("Force real clock sync (slower, less lag)")))->SetDisabledPtr(&g_Config.bAutoFrameSkip);
PopupSliderChoice *lockedMhz = systemSettings->Add(new PopupSliderChoice(&g_Config.iLockedCPUSpeed, 0, 1000, 0, sy->T("Change CPU Clock", "Change CPU Clock (unstable)"), screenManager(), sy->T("MHz, 0:default")));
lockedMhz->OnChange.Add([&](UI::EventParams &) {
@@ -1442,7 +1442,7 @@ void GameSettingsScreen::CreateSystemSettings(UI::ViewGroup *systemSettings) {
}
return UI::EVENT_DONE;
});
systemSettings->Add(new CheckBox(&g_Config.bDayLightSavings, sy->T("Day Light Saving")));
systemSettings->Add(new CheckBox(&g_Config.bDayLightSavings, sy->T("Daylight savings")));
static const char *dateFormat[] = { "YYYYMMDD", "MMDDYYYY", "DDMMYYYY" };
systemSettings->Add(new PopupMultiChoice(&g_Config.iDateFormat, sy->T("Date Format"), dateFormat, 0, ARRAY_SIZE(dateFormat), I18NCat::SYSTEM, screenManager()));
static const char *timeFormat[] = { "24HR", "12HR" };
+3 -3
View File
@@ -1343,11 +1343,12 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = AVI dump started
AVI Dump stopped. = AVI dump stopped
Bouncing icon = Bouncing icon
Cache ISO in RAM = Cache full ISO in RAM
Cache full ISO in RAM = Cache full ISO in RAM
Change CPU Clock = Change emulated PSP's CPU clock (unstable)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = ‎أنوية المعالج
Daylight savings = ‎التوقيت الصيفي
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (مُستَحسَن)
Enable plugins = Enable plugins
@@ -1356,6 +1357,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Language = ‎اللغة
Loaded plugin: %1 = Loaded plugin: %1
@@ -1372,7 +1374,6 @@ Clear Recent Games List = ‎إخلاء قائمة الألعاب الحالية
Clear UI background = ‎إخلاء خلفية الواجهة
Confirmation Button = ‎زر التأكيد
Date Format = ‎صيغة التاريخ
Day Light Saving = ‎التوقيت الصيفي
DDMMYYYY = ‎يوم شهر سنة
Decrease size = تقليص الحجم
Developer Tools = ‎ادوات المطور
@@ -1396,7 +1397,6 @@ Host (bugs, less lag) = Host (bugs, less lag)
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = Increase size
Interpreter = ‎المترجم
IO timing method = I/O timing method
IR Interpreter = IR interpreter
Memory Stick Folder = Memory Stick folder
Memory Stick inserted = ‎تم إدخال الذاكرة
+3 -3
View File
@@ -1335,11 +1335,12 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = AVI dump started
AVI Dump stopped. = AVI dump stopped
Bouncing icon = Bouncing icon
Cache ISO in RAM = Cache full ISO in RAM
Cache full ISO in RAM = Cache full ISO in RAM
Change CPU Clock = Change emulated PSP's CPU clock (unstable)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = CPU core
Daylight savings = Daylight savings
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (tövsiyə)
Enable plugins = Enable plugins
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Language = Language
Loaded plugin: %1 = Loaded plugin: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = Clear Recent games list
Clear UI background = Clear UI background
Confirmation Button = Confirmation button
Date Format = Date format
Day Light Saving = Daylight savings
DDMMYYYY = DDMMYYYY
Decrease size = Decrease size
Developer Tools = Developer tools
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Host (bugs, less lag)
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = Increase size
Interpreter = Interpreter
IO timing method = I/O timing method
IR Interpreter = IR interpreter
Memory Stick Folder = Memory Stick folder
Memory Stick inserted = Memory Stick inserted
+3 -3
View File
@@ -1327,12 +1327,14 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = AVI dump started
AVI Dump stopped. = AVI dump stopped
Bouncing icon = Адскокваючы значок
Cache ISO in RAM = Кэшаваць увесь ISO-файл у аператыўнай памяці
Cache full ISO in RAM = Кэшаваць увесь ISO-файл у аператыўнай памяці
Change CPU Clock = Змена эмуляванай частаты ЦП PSP (нестабільная)
CPU Core = Ядро ЦП
Daylight savings = Летні час
Default tab = Укладка па змаўчанні
Dynarec/JIT (recommended) = Dynarec/JIT (рэкамендуецца)
Final processed image = Канчаткова апрацаванае выява
I/O timing method = Метад сінхранізацыі ўводу-вываду
JIT using IR = JIT з выкарыстаннем IR
Loaded plugin: %1 = Загружаны плагін: %1
Memory Stick folder = Тэчка карты памяці
@@ -1348,7 +1350,6 @@ Clear Recent Games List = Ачысціць спіс «Апошнія»
Clear UI background = Ачысціць фон інтэрфейсу
Confirmation Button = Кнопка пацверджання
Date Format = Фармат даты
Day Light Saving = Летні час
DDMMYYYY = ДДММГГГГ
Decrease size = Паменшыць памер
Developer Tools = Інструменты распрацоўшчыка
@@ -1377,7 +1378,6 @@ Host (bugs, less lag) = Хост (памылкі, менш затрымкі)
Ignore bad memory accesses = Ігнараваць няправільны доступ да памяці
Increase size = Павялічыць памер
Interpreter = Інтэрпрэтатар
IO timing method = Метад сінхранізацыі ўводу-вываду
IR Interpreter = IR-інтэрпрэтатар
Language = Мова
Memory Stick Folder = Тэчка карты памяці
+3 -3
View File
@@ -1335,11 +1335,12 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = AVI dump started
AVI Dump stopped. = AVI dump stopped
Bouncing icon = Bouncing icon
Cache ISO in RAM = Cache full ISO in RAM
Cache full ISO in RAM = Cache full ISO in RAM
Change CPU Clock = Промени емулираната процесорна честота на PSP (unstable)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = CPU core
Daylight savings = Лятно време (+1ч.)
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (препоръчително)
Enable plugins = Enable plugins
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Language = Език
Loaded plugin: %1 = Loaded plugin: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = Изчисти списъка с последни иг
Clear UI background = Clear UI background
Confirmation Button = Потвърждаващ бутон
Date Format = Дата
Day Light Saving = Лятно време (+1ч.)
DDMMYYYY = ДДММГГГГ
Decrease size = Decrease size
Developer Tools = Инсрументи на разработчик
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Host (bugs, less lag)
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = Increase size
Interpreter = Interpreter
IO timing method = I/O timing method
IR Interpreter = IR interpreter
Memory Stick Folder = Папка за Memory Stick
Memory Stick inserted = Memory Stick inserted
+3 -3
View File
@@ -1335,11 +1335,12 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = AVI dump started
AVI Dump stopped. = AVI dump stopped
Bouncing icon = Bouncing icon
Cache ISO in RAM = Cache full ISO in RAM
Cache full ISO in RAM = Cache full ISO in RAM
Change CPU Clock = Change emulated PSP's CPU clock (unstable)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = Nucli de CPU
Daylight savings = Daylight savings
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (recomanat)
Enable plugins = Enable plugins
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Language = Llengua
Loaded plugin: %1 = Loaded plugin: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = Clear Recent games list
Clear UI background = Clear UI background
Confirmation Button = Confirmation button
Date Format = Date format
Day Light Saving = Daylight savings
DDMMYYYY = DDMMYYYY
Decrease size = Decrease size
Developer Tools = Developer tools
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Host (bugs, less lag)
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = Increase size
Interpreter = Interpreter
IO timing method = I/O timing method
IR Interpreter = IR interpreter
Memory Stick Folder = Memory Stick folder
Memory Stick inserted = Memory Stick inserted
+3 -3
View File
@@ -1335,11 +1335,12 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = AVI dump started
AVI Dump stopped. = AVI dump stopped
Bouncing icon = Bouncing icon
Cache ISO in RAM = Uložit celé ISO do RAM
Cache full ISO in RAM = Uložit celé ISO do RAM
Change CPU Clock = Změnit hodiny emulovaného procesoru PSP (nestabilní)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = CPU core
Daylight savings = Letní čas
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (recommended)
Enable plugins = Enable plugins
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = Metoda časování vstupu/výstupu
JIT using IR = JIT using IR
Language = Jazyk
Loaded plugin: %1 = Loaded plugin: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = Vyčistit seznam nedávných her
Clear UI background = Clear UI background
Confirmation Button = Tlačítko potvrzení
Date Format = Formát data
Day Light Saving = Letní čas
DDMMYYYY = DDMMRRRR
Decrease size = Decrease size
Developer Tools = Nástroje pro vývojáře
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Hostitel (chyby, zasekává se méně)
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = Increase size
Interpreter = Interpreter
IO timing method = Metoda časování vstupu/výstupu
IR Interpreter = IR interpreter
Memory Stick Folder = Memory Stick folder
Memory Stick inserted = Memory Stick inserted
+3 -3
View File
@@ -1335,11 +1335,12 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = AVI Dump startet.
AVI Dump stopped. = AVI Dump stoppet.
Bouncing icon = Bouncing icon
Cache ISO in RAM = Cache hele ISO i RAM
Cache full ISO in RAM = Cache hele ISO i RAM
Change CPU Clock = Ændre emulerede PSPs CPU clock (unstable)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = CPU core
Daylight savings = Sommertid
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (anbefalede)
Enable plugins = Enable plugins
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = I/O timing metode
JIT using IR = JIT using IR
Language = Sprog
Loaded plugin: %1 = Loaded plugin: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = Slet liste over nylige spil
Clear UI background = Fjern UI baggrund
Confirmation Button = Bekræftelsesknap
Date Format = Datoformat
Day Light Saving = Sommertid
DDMMYYYY = DDMMYYYY
Decrease size = Decrease size
Developer Tools = Udvikler værktøjer
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Host (fejl, færre forsinkelser)
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = Increase size
Interpreter = Fortolker
IO timing method = I/O timing metode
IR Interpreter = IR Interpreter
Memory Stick Folder = Memory Stick folder
Memory Stick inserted = Hukommelsesstik indsat
+3 -3
View File
@@ -1324,11 +1324,12 @@ Auto Load Savestate = Spielstand automatisch laden
AVI Dump started. = AVI Dump gestartet.
AVI Dump stopped. = AVI Dump gestoppt.
Bouncing icon = Hüpfendes Symbol
Cache ISO in RAM = ISO in RAM zwischenspeichern
Cache full ISO in RAM = ISO in RAM zwischenspeichern
Change CPU Clock = CPU-Takt ändern (instabil)
Color Saturation = Farbsättigung
Color Tint = Farbton
CPU Core = CPU-Kern
Daylight savings = Sommerzeit
Default tab = Vorgabe-Registerkarte
Dynarec/JIT (recommended) = Dynarec/JIT (Empfohlen)
Enable plugins = Plugins aktivieren
@@ -1337,6 +1338,7 @@ Failed to load state for load undo. Error in the file system. = Der Status zum R
Final processed image = Endgültig verarbeitetes Bild
Floating symbols = Schwebende Symbole
Game crashed = Spiel abgestürzt
I/O timing method = I/O Timing Methode
JIT using IR = JIT benutzt IR
Language = Sprache
Loaded plugin: %1 = Plugin geladen: %1
@@ -1353,7 +1355,6 @@ Clear Recent Games List = 'Zuletzt gespielt'-Liste leeren
Clear UI background = Menühintergrund löschen
Confirmation Button = Taste zum Bestätigen
Date Format = Datumsformat
Day Light Saving = Sommerzeit
DDMMYYYY = TTMMJJJJ
Decrease size = Verkleinern
Developer Tools = Entwickler-Werkzeuge
@@ -1377,7 +1378,6 @@ Host (bugs, less lag) = Host (Fehlerbehaftet, weniger Verzögerung)
Ignore bad memory accesses = Fehlerhafte Speicherzugriffe ignorieren
Increase size = Vergrößern
Interpreter = Interpreter
IO timing method = I/O Timing Methode
IR Interpreter = IR-Interpreter
Memory Stick Folder = Memory-Stick-Ordner
Memory Stick inserted = Memory Stick eingelegt
+3 -3
View File
@@ -1335,11 +1335,12 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = AVI dump started
AVI Dump stopped. = AVI dump stopped
Bouncing icon = Bouncing icon
Cache ISO in RAM = Cache full ISO in RAM
Cache full ISO in RAM = Cache full ISO in RAM
Change CPU Clock = Sullei lassinna to CPU (unstable)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = CPU core
Daylight savings = Wattu Musim Malussu
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (recommended)
Enable plugins = Enable plugins
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Language = Bahasa
Loaded plugin: %1 = Loaded plugin: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = Hapusu'i daftarna to mane' dopaningoanni
Clear UI background = Clear UI background
Confirmation Button = To dipissi' yake yamo
Date Format = Matumbai to tanggala'?
Day Light Saving = Wattu Musim Malussu
DDMMYYYY = DDMMYYYY
Decrease size = Decrease size
Developer Tools = Pakakasa'na to panggaraga
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Host (bugs, less lag)
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = Increase size
Interpreter = Interpreter
IO timing method = I/O timing method
IR Interpreter = IR interpreter
Memory Stick Folder = Memory Stick folder
Memory Stick inserted = Memory Stick inserted
+3 -3
View File
@@ -1351,12 +1351,14 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = AVI dump started
AVI Dump stopped. = AVI dump stopped
Bouncing icon = Bouncing icon
Cache ISO in RAM = Cache full ISO in RAM
Cache full ISO in RAM = Cache full ISO in RAM
Change CPU Clock = Change emulated PSP's CPU clock (unstable)
CPU Core = CPU core
Daylight savings = Daylight savings
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (recommended)
Final processed image = Final processed image
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Loaded plugin: %1 = Loaded plugin: %1
Memory Stick folder = Memory Stick folder
@@ -1372,7 +1374,6 @@ Clear Recent Games List = Clear "Recent" list
Clear UI background = Clear UI background
Confirmation Button = Confirmation button
Date Format = Date format
Day Light Saving = Daylight savings
DDMMYYYY = DDMMYYYY
Decrease size = Decrease size
Developer Tools = Developer tools
@@ -1401,7 +1402,6 @@ Host (bugs, less lag) = Host (bugs, less lag)
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = Increase size
Interpreter = Interpreter
IO timing method = I/O timing method
IR Interpreter = IR interpreter
Language = Language
Memory Stick Folder = Memory Stick folder
+3 -3
View File
@@ -1336,7 +1336,7 @@ Auto Load Savestate = Carga automática de estados de guardado
AVI Dump started. = Grabación iniciada
AVI Dump stopped. = Grabación detenida
Bouncing icon = Icono rebotando
Cache ISO in RAM = Cargar ISO completa en RAM
Cache full ISO in RAM = Cargar ISO completa en RAM
Change CPU Clock = Cambiar velocidad de CPU de PSP emulada (inestable)
Change Nickname = Cambiar nombre de usuario
ChangingMemstickPath = Partidas guardadas, estados y otros datos no serán copiados a esta carpeta.\n\n¿Desea cambiar la carpteta para la Memory Stick?
@@ -1350,7 +1350,7 @@ Color Tint = Matiz de color
Confirmation Button = Botón de confirmación
CPU Core = Núcleo de CPU
Date Format = Formato de fecha
Day Light Saving = Horario de verano
Daylight savings = Horario de verano
DDMMYYYY = DDMMYYYY
Decrease size = Reducir tamaño
Default tab = Pestaña predeterminada
@@ -1379,10 +1379,10 @@ General = General
Grid icon size = Tamaño de iconos
Help the PPSSPP team = Ayuda al equipo de PPSSPP
Host (bugs, less lag) = Anfitrión (errores, menos retraso)
I/O timing method = Método de sincronización de E/S
Ignore bad memory accesses = Ignorar accesos erróneos a memoria
Increase size = Aumentar tamaño
Interpreter = Intérprete
IO timing method = Método de sincronización de E/S
IR Interpreter = Intérprete IR
JIT using IR = JIT usando IR
Language = Idioma
+4 -4
View File
@@ -45,7 +45,7 @@ Reconnected to RetroAchievements. = Reconectado a RetroAchievements.
Register on www.retroachievements.org = Registrate en www.retroachievements.org
RetroAchievements are not available for this game = RetroAchievements no están disponibles para este juego
RetroAchievements website = Página web de RetroAchievements
Rich Presence = Mamón con presencia 😎
Rich Presence = Rich Presence
Save state loaded without achievement data = Estado de guardado sin información de los logros
Save states not available in Hardcore Mode = Los estados de salvado no están disponibles en el modo Hardcore
Sound Effects = Efectos de sonido
@@ -1337,11 +1337,12 @@ Auto Load Savestate = Carga automática de estados de guardado
AVI Dump started. = Grabación iniciada.
AVI Dump stopped. = Grabación detenida.
Bouncing icon = Bouncing icon
Cache ISO in RAM = Cargar ISO completa en RAM
Cache full ISO in RAM = Cargar ISO completa en RAM
Change CPU Clock = Cambiar velocidad de CPU de PSP (inestable)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = Núcleo de CPU
Daylight savings = Horario de verano
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (recomendado)
Enable plugins = Enable plugins
@@ -1350,6 +1351,7 @@ Failed to load state for load undo. Error in the file system. = Falló la revers
Final processed image = Final processed image
Floating symbols = Símbolos flotantes
Game crashed = El juego crasheo
I/O timing method = Método de sincronización de E/S
JIT using IR = JIT using IR
Language = Idioma
Loaded plugin: %1 = Loaded plugin: %1
@@ -1366,7 +1368,6 @@ Clear Recent Games List = Borrar lista de juegos recientes
Clear UI background = Borrar fondo de interfaz
Confirmation Button = Botón de confirmación
Date Format = Formato de fecha
Day Light Saving = Horario de verano
DDMMYYYY = Día/Mes/Año
Decrease size = Reducir tamaño
Developer Tools = Herramientas de desarrollador
@@ -1390,7 +1391,6 @@ Host (bugs, less lag) = Anfitrión (con bugs pero menos lag)
Ignore bad memory accesses = Ignorar malos accesos a la memoria
Increase size = Aumentar tamaño
Interpreter = Intérprete
IO timing method = Método de sincronización de E/S
IR Interpreter = Intérprete IR
Memory Stick Folder = Carpeta de Memory Stick
Memory Stick inserted = Memory Stick insertada
+3 -3
View File
@@ -1335,11 +1335,12 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = AVI dump started
AVI Dump stopped. = AVI dump stopped
Bouncing icon = Bouncing icon
Cache ISO in RAM = ‎در رم ISO کش کردن کل
Cache full ISO in RAM = ‎در رم ISO کش کردن کل
Change CPU Clock = ‎(ناپایدار) CPU تغییر سرعت
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = CPU هسته
Daylight savings = ‎ساعت تابستانی
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (recommended)
Enable plugins = Enable plugins
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = ‎(ورودی/خروجی) I/O روش زمان بندی
JIT using IR = JIT using IR
Language = ‎زبان
Loaded plugin: %1 = Loaded plugin: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = ‎پاک کردن لیست آخرین بازی‌ها
Clear UI background = ‎پاک کردن تصویر پس زمینه برنامه
Confirmation Button = ‎دکمه تایید
Date Format = ‎فرمت تاریخ
Day Light Saving = ‎ساعت تابستانی
DDMMYYYY = ‎سال/ماه/روز
Decrease size = Decrease size
Developer Tools = ‎تنظیمات توسعه دهندگان
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = ‎دستگاه (دارای باگ، لگ کمتر)
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = افزایش اندازه
Interpreter = مترجم
IO timing method = ‎(ورودی/خروجی) I/O روش زمان بندی
IR Interpreter = IR interpreter
Memory Stick Folder = Memory Stick folder
Memory Stick inserted = ‎گذاشته شده PSP مموری در
+3 -3
View File
@@ -1335,11 +1335,12 @@ Auto Load Savestate = Lataa tilatallennus automaattisesti
AVI Dump started. = AVI-tallennus aloitettu.
AVI Dump stopped. = AVI-tallennus lopetettu.
Bouncing icon = Bouncing icon
Cache ISO in RAM = Lataa ISO-tiedosto RAM-muistiin
Cache full ISO in RAM = Lataa ISO-tiedosto RAM-muistiin
Change CPU Clock = Muuta emuloidun PSP:n näytönohjaimen kelloa (epävakaa)
Color Saturation = Värisaturaatio
Color Tint = Värin sävy
CPU Core = CPU core
Daylight savings = Kesäaika
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (recommended)
Enable plugins = Enable plugins
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Leijuvat symbolit
Game crashed = Peli kaatui
I/O timing method = I/O-aikamenetelmä
JIT using IR = JIT using IR
Language = Kieli
Loaded plugin: %1 = Ladattu liitännäinen: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = Poista äskettäin pelattujen luettelo
Clear UI background = Poista käyttöliittymän tausta
Confirmation Button = Vahvistuspainike
Date Format = Päivämäärän muoto
Day Light Saving = Kesäaika
DDMMYYYY = PPKKVVVV
Decrease size = Pienennä kokoa
Developer Tools = Kehittäjätyökalut
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Isäntä (enemmän virheitä, vähemmän viivettä)
Ignore bad memory accesses = Ohita huonot muistipääsyt
Increase size = Kasvata kokoa
Interpreter = Tulkki
IO timing method = I/O-aikamenetelmä
IR Interpreter = IR-tulkki
Memory Stick Folder = Muistikortin kansio
Memory Stick inserted = Muistikortin asetettu
+3 -3
View File
@@ -1326,11 +1326,12 @@ Auto Load Savestate = Charger un état automatiquement
AVI Dump started. = Dump AVI démarré
AVI Dump stopped. = Dump AVI stoppé
Bouncing icon = Bouncing icon
Cache ISO in RAM = Mettre l'ISO en cache dans la RAM
Cache full ISO in RAM = Mettre l'ISO en cache dans la RAM
Change CPU Clock = Fréquence du CPU de la PSP émulé (instable)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = Méthode CPU
Daylight savings = Heure d'été
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (recommended)
Enable plugins = Enable plugins
@@ -1339,6 +1340,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = Méthode synchro. E/S
JIT using IR = JIT using IR
Language = Langue
Loaded plugin: %1 = Loaded plugin: %1
@@ -1355,7 +1357,6 @@ Clear Recent Games List = Effacer la liste "Récemment"
Clear UI background = Retirer le fond d'écran
Confirmation Button = Bouton de confirmation
Date Format = Format de la date
Day Light Saving = Heure d'été
DDMMYYYY = JJMMAAAA
Decrease size = Diminuer la taille
Developer Tools = Outils de développement
@@ -1379,7 +1380,6 @@ Host (bugs, less lag) = Hôte (bugs, moins de lag)
Ignore bad memory accesses = Ignorer les mauvais accès mémoire
Increase size = Augmenter la taille
Interpreter = Interpréteur
IO timing method = Méthode synchro. E/S
IR Interpreter = Interpréteur IR
Memory Stick Folder = Dossier de la Memory Stick
Memory Stick inserted = Memory Stick insérée
+3 -3
View File
@@ -1335,11 +1335,12 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = AVI dump started
AVI Dump stopped. = AVI dump stopped
Bouncing icon = Bouncing icon
Cache ISO in RAM = Cargar ISO completa en RAM
Cache full ISO in RAM = Cargar ISO completa en RAM
Change CPU Clock = Velocidade CPU PSP (unstable)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = CPU core
Daylight savings = Horario de verán
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (recomendado)
Enable plugins = Enable plugins
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = Método de sincronización de E/S
JIT using IR = JIT using IR
Language = Idioma
Loaded plugin: %1 = Loaded plugin: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = Borrar lista de xogos recentes
Clear UI background = Clear UI background
Confirmation Button = Botón de confirmación
Date Format = Formato de data
Day Light Saving = Horario de verán
DDMMYYYY = DD/MM/AAAA
Decrease size = Decrease size
Developer Tools = Ferramentas de desenrolo
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Anfitrión (Erros, menos lag)
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = Increase size
Interpreter = Interpreter
IO timing method = Método de sincronización de E/S
IR Interpreter = IR interpreter
Memory Stick Folder = Memory Stick folder
Memory Stick inserted = Memory Stick inserted
+3 -3
View File
@@ -1335,11 +1335,12 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = Καταγραφή AVI ξεκίνησε.
AVI Dump stopped. = Καταγραφή AVI σταμάτησε.
Bouncing icon = Bouncing icon
Cache ISO in RAM = Προσωρινή αποθήκευση ISO σε RAM
Cache full ISO in RAM = Προσωρινή αποθήκευση ISO σε RAM
Change CPU Clock = Αλλαγή συχνότητας CPU (unstable)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = Πυρήνες CPU
Daylight savings = Θερινή Ώρα
Default tab = Default tab
Dynarec/JIT (recommended) = Δυναμικός Αναμεταγλωττιστής/JIT (συνιστάται)
Enable plugins = Enable plugins
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = Μέθοδος χρονισμού I/O
JIT using IR = JIT using IR
Language = Γλώσσα
Loaded plugin: %1 = Loaded plugin: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = Καθαρισμός Λίστας Προσφάτων
Clear UI background = Εκκαθάριση φόντου UI
Confirmation Button = Πλήκτρο Επιβεβαίωσης
Date Format = Μορφή Ημερομηνίας
Day Light Saving = Θερινή Ώρα
DDMMYYYY = ΗΗΜΜΧΧΧΧ
Decrease size = Decrease size
Developer Tools = Εργαλεία Προγραμματιστών
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Host (σφάλματα, λιγότερη καθυστέ
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = Increase size
Interpreter = Διερμηνέας
IO timing method = Μέθοδος χρονισμού I/O
IR Interpreter = IR Διερμηνέας
Memory Stick Folder = Φόκελος Memory Stick
Memory Stick inserted = Εισήχθη Memory Stick
+3 -3
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@@ -1335,11 +1335,12 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = AVI dump started
AVI Dump stopped. = AVI dump stopped
Bouncing icon = Bouncing icon
Cache ISO in RAM = Cache full ISO in RAM
Cache full ISO in RAM = Cache full ISO in RAM
Change CPU Clock = שנה קצב מעבד (unstable)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = CPU core
Daylight savings = שמירה על אור יום
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (recommended)
Enable plugins = Enable plugins
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Language = שפה
Loaded plugin: %1 = Loaded plugin: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = נקה רשימת אחרונים
Clear UI background = Clear UI background
Confirmation Button = העדפת מקשים
Date Format = תבנית תאריך
Day Light Saving = שמירה על אור יום
DDMMYYYY = שנה/חודש/יום
Decrease size = Decrease size
Developer Tools = כלי פיתוח
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Host (bugs, less lag)
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = Increase size
Interpreter = Interpreter
IO timing method = I/O timing method
IR Interpreter = IR interpreter
Memory Stick Folder = Memory Stick folder
Memory Stick inserted = Memory Stick inserted
+3 -3
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@@ -1332,11 +1332,12 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = AVI dump started
AVI Dump stopped. = AVI dump stopped
Bouncing icon = Bouncing icon
Cache ISO in RAM = Cache full ISO in RAM
Cache full ISO in RAM = Cache full ISO in RAM
Change CPU Clock = דבעמ בצק הנש (unstable)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = CPU core
Daylight savings = םוי רוא לע הרימש
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (recommended)
Enable plugins = Enable plugins
@@ -1345,6 +1346,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Language = הפש
Loaded plugin: %1 = Loaded plugin: %1
@@ -1361,7 +1363,6 @@ Clear Recent Games List = םינורחא תמישר הקנ
Clear UI background = Clear UI background
Confirmation Button = םישקמ תפדעה
Date Format = ךיראת תינבת
Day Light Saving = םוי רוא לע הרימש
DDMMYYYY = םוי/שדוח/הנש
Decrease size = Decrease size
Developer Tools = חותיפ ילכ
@@ -1385,7 +1386,6 @@ Host (bugs, less lag) = Host (bugs, less lag)
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = Increase size
Interpreter = Interpreter
IO timing method = I/O timing method
IR Interpreter = IR interpreter
Memory Stick Folder = Memory Stick folder
Memory Stick inserted = Memory Stick inserted
+3 -3
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@@ -1335,11 +1335,12 @@ Auto Load Savestate = Auto učitaj savestate
AVI Dump started. = AVI dump započelo
AVI Dump stopped. = AVI dump zaustavljeno
Bouncing icon = Bouncing icon
Cache ISO in RAM = Predmemorija puna ISO-a u RAM-u
Cache full ISO in RAM = Predmemorija puna ISO-a u RAM-u
Change CPU Clock = Promijeni emulaciju PSP-ovog CPU sata (nestabilno)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = CPU jezgra
Daylight savings = Ljetno računanje vremena
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (preporučeno)
Enable plugins = Enable plugins
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = I/O metoda timing-a
JIT using IR = JIT using IR
Language = Jezik
Loaded plugin: %1 = Loaded plugin: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = Očisti listu igara u Nedavno
Clear UI background = Očisti UI pozadinu
Confirmation Button = Dugme za potvrđivanje.
Date Format = Format datuma
Day Light Saving = Ljetno računanje vremena
DDMMYYYY = DDMMYYYY
Decrease size = Decrease size
Developer Tools = Alati za napredne programere
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Domaći (bugovi, manje šteka)
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = Increase size
Interpreter = Tumač
IO timing method = I/O metoda timing-a
IR Interpreter = IR tumač
Memory Stick Folder = Memory Stick mapa
Memory Stick inserted = Memory Stick unesen
+3 -3
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@@ -1335,11 +1335,12 @@ Auto Load Savestate = Állapotmentés automatikus betöltése
AVI Dump started. = AVI írás elindítva
AVI Dump stopped. = AVI írás leállítva
Bouncing icon = Bouncing icon
Cache ISO in RAM = Teljes ISO fájl RAM-ban tartása
Cache full ISO in RAM = Teljes ISO fájl RAM-ban tartása
Change CPU Clock = Emulált CPU órajel változtatása (instabil)
Color Saturation = Színtelítettség
Color Tint = Színárnyalat
CPU Core = CPU mag
Daylight savings = Nyári időszámítás
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (ajánlott)
Enable plugins = Bővítmények engedélyezése
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Nem sikerült be
Final processed image = Final processed image
Floating symbols = Lebegő szimbólumok
Game crashed = A játék összeomlott
I/O timing method = I/O időzítési metódus
JIT using IR = JIT using IR
Language = Nyelv
Loaded plugin: %1 = Betöltött bővítmény: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = Legutóbbi játékok listájának törlése
Clear UI background = Kezelőfelület hátterének visszaállítása
Confirmation Button = Megerősítő gomb
Date Format = Dátum formátuma
Day Light Saving = Nyári időszámítás
DDMMYYYY = NNHHÉÉÉÉ
Decrease size = Méret csökkentése
Developer Tools = Fejlesztői eszközök
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Host (hibák, kevesebb lag)
Ignore bad memory accesses = Hibás memóriaelérések figyelmen kívül hagyása
Increase size = Méret növelése
Interpreter = Interpreter
IO timing method = I/O időzítési metódus
IR Interpreter = IR interpreter
Memory Stick Folder = Memóriakártya mappája
Memory Stick inserted = Memóriakártya behelyezve
+3 -3
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@@ -1335,11 +1335,12 @@ Auto Load Savestate = Muat otomatis simpanan status
AVI Dump started. = Pembuangan AVI dimulai.
AVI Dump stopped. = Pembuangan AVI berhenti
Bouncing icon = Bouncing icon
Cache ISO in RAM = Tembolokkan ISO dalam RAM
Cache full ISO in RAM = Tembolokkan ISO dalam RAM
Change CPU Clock = Ubah pewaktu CPU PSP yang ditiru (tidak stabil)
Color Saturation = Saturasi warna
Color Tint = Pewarnaan
CPU Core = Inti CPU
Daylight savings = DST
Default tab = Bawaan tab
Dynarec/JIT (recommended) = Dynarec/JIT (direkomendasikan)
Enable plugins = Aktifkan plugin
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Gagal memuat sta
Final processed image = Final processed image
Floating symbols = Simbol mengambang
Game crashed = Permainan Macet
I/O timing method = Metode pewaktu I/O
JIT using IR = JIT menggunakan IR
Language = Bahasa
Loaded plugin: %1 = Plugin dimuat: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = Bersihkan daftar permainan terakhir
Clear UI background = Hapus latar UI
Confirmation Button = Tombol konfirmasi
Date Format = Format tanggal
Day Light Saving = DST
DDMMYYYY = HHBBTTTT
Decrease size = Kurangi ukuran
Developer Tools = Alat pengembang
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Inang (berkutu tapi lebih cepat)
Ignore bad memory accesses = Abaikan akses memori yang buruk
Increase size = Tambah ukuran
Interpreter = Penginterpretasi
IO timing method = Metode pewaktu I/O
IR Interpreter = Penginterpretasi IR
Memory Stick Folder = Berkas Memory Stick
Memory Stick inserted = Memory Stick dimasukkan
+3 -3
View File
@@ -1336,11 +1336,12 @@ Auto Load Savestate = Carica automaticam. uno stato
AVI Dump started. = Dump AVI avviato
AVI Dump stopped. = Dump AVI interrotto
Bouncing icon = Bouncing icon
Cache ISO in RAM = Metti l'ISO in cache nella RAM (avvio lento)
Cache full ISO in RAM = Metti l'ISO in cache nella RAM (avvio lento)
Change CPU Clock = Cambia la frequenza della CPU (instabile)
Color Saturation = Saturazione colore
Color Tint = Tonalità colore
CPU Core = Core CPU
Daylight savings = Ora Legale
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (consigliato)
Enable plugins = Abilita plugin
@@ -1349,6 +1350,7 @@ Failed to load state for load undo. Error in the file system. = Impossibile cari
Final processed image = Final processed image
Floating symbols = Simboli fluttuanti
Game crashed = Il gioco è andato in crash
I/O timing method = Metodo di temporizzazione I/O
JIT using IR = JIT utilizzando IR
Language = Lingua
Loaded plugin: %1 = Plugin caricato: %1
@@ -1365,7 +1367,6 @@ Clear Recent Games List = Svuota Lista Giochi Recenti
Clear UI background = Svuota fondo UI
Confirmation Button = Tasto di Conferma
Date Format = Formato Data
Day Light Saving = Ora Legale
DDMMYYYY = GGMMAAAA
Decrease size = Riduci dimensioni
Developer Tools = Strumenti Sviluppatore
@@ -1409,7 +1410,6 @@ Host (bugs, less lag) = Host (buggato, poca lag)
Ignore bad memory accesses = Ignora i cattivi accessi alla memoria
Increase size = Aumenta dimensioni
Interpreter = Interprete
IO timing method = Metodo di temporizzazione I/O
IR Interpreter = Interprete IR
Memory Stick Folder = Cartella Memory Stick
Memory Stick inserted = Memory Stick inserita
+3 -3
View File
@@ -1335,9 +1335,10 @@ Auto Load Savestate = 自動的にセーブステートをロードする
AVI Dump started. = AVIダンプを開始しました
AVI Dump stopped. = AVIダンプを停止しました
Bouncing icon = バウンドするPPSSPPアイコン
Cache ISO in RAM = ISO全体をキャッシュする
Cache full ISO in RAM = ISO全体をキャッシュする
Change CPU Clock = CPUクロックを変更する (不安定)
CPU Core = CPUコア
Daylight savings = サマータイム
Default tab = デフォルトタブ
Dynarec/JIT (recommended) = Dynarec/JIT (推奨)
Enable plugins = プラグインを有効化
@@ -1346,6 +1347,7 @@ Failed to load state for load undo. Error in the file system. = ロードを元
Final processed image = 最後に処理された画像形式
Floating symbols = フローティングシンボル(○✕△□アイコン)
Game crashed = ゲームがクラッシュしました
I/O timing method = 入出力のタイミング
JIT using IR = IRを使用したJIT
Language = 言語
Loaded plugin: %1 = 読み込まれたプラグイン: %1
@@ -1364,7 +1366,6 @@ Color Tint = UIの色調
Color Saturation = UIの彩度
Confirmation Button = 決定ボタン
Date Format = 日付の形式
Day Light Saving = サマータイム
DDMMYYYY = 日/月/年
Decrease size = サイズを縮小する
Developer Tools = 開発者向けツール
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = ホスト (バグあり, ラグは少ない)
Ignore bad memory accesses = 不正なメモリアクセスを無視する
Increase size = サイズを拡大する
Interpreter = インタプリタ
IO timing method = 入出力のタイミング
IR Interpreter = IRインタプリタ
Memory Stick Folder = メモリースティックフォルダ
Memory Stick inserted = メモリースティックを挿入する
+3 -3
View File
@@ -1335,11 +1335,12 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = AVI dump started
AVI Dump stopped. = AVI dump stopped
Bouncing icon = Bouncing icon
Cache ISO in RAM = Cache lengkap ISO ing RAM
Cache full ISO in RAM = Cache lengkap ISO ing RAM
Change CPU Clock = Ganti CPU Clock (unstable)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = CPU core
Daylight savings = Batu Awet
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (recommended)
Enable plugins = Enable plugins
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = IO wektu method
JIT using IR = JIT using IR
Language = Basa
Loaded plugin: %1 = Loaded plugin: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = Ilangi daftar terakher dimainkan
Clear UI background = Clear UI background
Confirmation Button = Tombol konfirmasi
Date Format = Format tanggal
Day Light Saving = Batu Awet
DDMMYYYY = HHBBTTTT
Decrease size = Decrease size
Developer Tools = Pengembang Pribadi
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Host (bugs, less lag)
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = Increase size
Interpreter = Interpreter
IO timing method = IO wektu method
IR Interpreter = IR interpreter
Memory Stick Folder = Memory Stick folder
Memory Stick inserted = Memory Stick inserted
+3 -3
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@@ -1327,12 +1327,14 @@ Auto Load Savestate = 상태 저장 자동 불러오기
AVI Dump started. = AVI 덤프가 시작됨
AVI Dump stopped. = AVI 덤프가 중지됨
Bouncing icon = 튀는 아이콘
Cache ISO in RAM = RAM에 전체 ISO 캐시
Cache full ISO in RAM = RAM에 전체 ISO 캐시
Change CPU Clock = 에뮬레이트된 PSP의 CPU 클럭 변경 (불안정)
CPU Core = CPU 코어
Daylight savings = 서머 타임
Default tab = 기본 탭
Dynarec/JIT (recommended) = 동적 재컴파일/JIT (추천)
Final processed image = 최종 처리된 이미지
I/O timing method = I/O 타이밍 방식
JIT using IR = IR을 이용한 JIT
Loaded plugin: %1 = 로드된 플러그인: %1
Memory Stick folder = 메모리 스틱 폴더
@@ -1348,7 +1350,6 @@ Clear Recent Games List = "최근" 목록 지우기
Clear UI background = UI 배경 지움
Confirmation Button = 확인 버튼
Date Format = 날짜 형식
Day Light Saving = 서머 타임
DDMMYYYY = DDMMYYYY
Decrease size = 크기 줄이기
Developer Tools = 개발자 도구
@@ -1377,7 +1378,6 @@ Host (bugs, less lag) = 호스트 (버그, 지연 감소)
Ignore bad memory accesses = 잘못된 메모리 접속 무시
Increase size = 크기 증가
Interpreter = 해석기
IO timing method = I/O 타이밍 방식
IR Interpreter = IR 해석기
Language = 언어
Memory Stick Folder = 메모리 스틱 폴더
+3 -3
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@@ -1341,13 +1341,15 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = AVI dump started
AVI Dump stopped. = AVI dump stopped
Bouncing icon = Bouncing icon
Cache ISO in RAM = Cache full ISO in RAM
Cache full ISO in RAM = Cache full ISO in RAM
Change CPU Clock = Change emulated PSP's CPU clock (unstable)
CPU Core = CPU core
Daylight savings = Daylight savings
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (recommended)
Enable plugins = Enable plugins
Final processed image = Final processed image
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Loaded plugin: %1 = Loaded plugin: %1
Memory Stick folder = فۆڵدەری میمۆری
@@ -1363,7 +1365,6 @@ Clear Recent Games List = "دوایین یاریەکان" سڕینەوەی لی
Clear UI background = UI لابردنی باکگراوندی
Confirmation Button = دوگمەی پشتڕاستکردنەوە(Confirm)
Date Format = Date format
Day Light Saving = Daylight savings
DDMMYYYY = DDMMYYYY
Decrease size = کەم کردنەوەی قەبارە
Developer Tools = Developer tools
@@ -1391,7 +1392,6 @@ Host (bugs, less lag) = Host (bugs, less lag)
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = زیادکردنی قەبارە
Interpreter = Interpreter
IO timing method = I/O timing method
IR Interpreter = IR interpreter
Language = زمان
Memory Stick Folder = Memory Stick folder
+3 -3
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@@ -1335,11 +1335,12 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = ເລີ່ມຖ່າຍໂອນຂໍ້ມູນ AVI ແລ້ວ.
AVI Dump stopped. = ຢຸດຖ່າຍໂອນຂໍ້ມູນ AVI ແລ້ວ.
Bouncing icon = Bouncing icon
Cache ISO in RAM = ເກັບແຄດ ISO ໄວ້ໃນ RAM
Cache full ISO in RAM = ເກັບແຄດ ISO ໄວ້ໃນ RAM
Change CPU Clock = "ປ່ຽນຄ່າຈຳລອງຄວາມຖີ່ຂອງ CPU (ບໍ່ສະຖຽນ)"
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = CPU core
Daylight savings = Daylight savings
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (recommended)
Enable plugins = Enable plugins
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = ທາງເລືອກຄຳນວນເວລາ ຮັບ/ສົ່ງ (I/O)
JIT using IR = JIT using IR
Language = ພາສາ
Loaded plugin: %1 = Loaded plugin: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = ລຶບລາຍການເກມທີ່ຫາກ
Clear UI background = ລຶບພາບພື້ນຫຼັງ
Confirmation Button = ປຸ່ມຢືນຢັນ
Date Format = ຮູບແບບວັນທີ
Day Light Saving = Daylight savings
DDMMYYYY = ວັນ/ເດືອນ/ປີ
Decrease size = Decrease size
Developer Tools = ເຄື່ອງມືສຳລັບນັກພັດທະນາ
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Host (ອາດມີບັ໊ກ, ແລັກໜ້ອ
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = Increase size
Interpreter = Interpreter
IO timing method = ທາງເລືອກຄຳນວນເວລາ ຮັບ/ສົ່ງ (I/O)
IR Interpreter = IR Interpreter
Memory Stick Folder = Memory Stick folder
Memory Stick inserted = ໃສ່ແນວບັນທຶກຂໍ້ມູນ (Memory Stick)
+3 -3
View File
@@ -1335,11 +1335,12 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = AVI dump started
AVI Dump stopped. = AVI dump stopped
Bouncing icon = Bouncing icon
Cache ISO in RAM = Cache full ISO in RAM
Cache full ISO in RAM = Cache full ISO in RAM
Change CPU Clock = Pakeisti emuliuojamo PSP pagrindinio procesoriaus greitį (unstable)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = CPU core
Daylight savings = Vasaros laikas
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (ieteicams)
Enable plugins = Enable plugins
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Language = Kalba
Loaded plugin: %1 = Loaded plugin: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = Ištrinti paskutinių žaidimų sąrašą
Clear UI background = Clear UI background
Confirmation Button = Patvirtinimo mygtukas
Date Format = Datos formatas
Day Light Saving = Vasaros laikas
DDMMYYYY = DDMMMMMM
Decrease size = Decrease size
Developer Tools = Kurėjų įrankiai
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Host (bugs, less lag)
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = Increase size
Interpreter = Interpreter
IO timing method = I/O timing method
IR Interpreter = IR interpreter
Memory Stick Folder = Memory Stick folder
Memory Stick inserted = Memory Stick inserted
+3 -3
View File
@@ -1335,11 +1335,12 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = AVI dump started
AVI Dump stopped. = AVI dump stopped
Bouncing icon = Bouncing icon
Cache ISO in RAM = Cache full ISO in RAM
Cache full ISO in RAM = Cache full ISO in RAM
Change CPU Clock = Tukar pemasa CPU (unstable)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = CPU core
Daylight savings = Penjimat siang
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (recommended)
Enable plugins = Enable plugins
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Language = Bahasa
Loaded plugin: %1 = Loaded plugin: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = Bersihkan senarai game semasa
Clear UI background = Clear UI background
Confirmation Button = Butang pengesahan
Date Format = Format tarikh
Day Light Saving = Penjimat siang
DDMMYYYY = HHBBTTTT
Decrease size = Decrease size
Developer Tools = Alatan Pengeluar
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Host (bugs, less lag)
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = Increase size
Interpreter = Interpreter
IO timing method = I/O timing method
IR Interpreter = IR interpreter
Memory Stick Folder = Memory Stick folder
Memory Stick inserted = Memory Stick inserted
+3 -3
View File
@@ -1335,11 +1335,12 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = AVI-dump gestart
AVI Dump stopped. = AVI-dump gestopt
Bouncing icon = Bouncing icon
Cache ISO in RAM = Hele ISO naar RAM-cache kopiëren
Cache full ISO in RAM = Hele ISO naar RAM-cache kopiëren
Change CPU Clock = CPU-kloksnelheid aanpassen (instabiel)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = CPU-core
Daylight savings = Zomertijd
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (recommended)
Enable plugins = Enable plugins
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = I/O-timingmethode
JIT using IR = JIT using IR
Language = Taal
Loaded plugin: %1 = Loaded plugin: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = Lijst met recente games legen
Clear UI background = UI-achtergrond legen
Confirmation Button = Bevestigingstoets
Date Format = Datumweergave
Day Light Saving = Zomertijd
DDMMYYYY = DDMMJJJJ
Decrease size = Decrease size
Developer Tools = Ontwikkelaarsopties
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Host (bugs, minder lag)
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = Increase size
Interpreter = Interpreteerder
IO timing method = I/O-timingmethode
IR Interpreter = IR-interpreteerder
Memory Stick Folder = Memory Stick folder
Memory Stick inserted = Memory Stick ingevoerd
+3 -3
View File
@@ -1335,11 +1335,12 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = AVI dump started
AVI Dump stopped. = AVI dump stopped
Bouncing icon = Bouncing icon
Cache ISO in RAM = Cache full ISO in RAM
Cache full ISO in RAM = Cache full ISO in RAM
Change CPU Clock = Change emulated PSP's CPU clock (unstable)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = CPU core
Daylight savings = Sommertid
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (anbefales)
Enable plugins = Enable plugins
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = I/O timing method
JIT using IR = JIT using IR
Language = Language
Loaded plugin: %1 = Loaded plugin: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = Clear Recent games list
Clear UI background = Clear UI background
Confirmation Button = Confirmation button
Date Format = Date format
Day Light Saving = Sommertid
DDMMYYYY = DDMMYYYY
Decrease size = Decrease size
Developer Tools = Utviklerverktøy
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Host (bugs, less lag)
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = Increase size
Interpreter = Interpreter
IO timing method = I/O timing method
IR Interpreter = IR interpreter
Memory Stick Folder = Memory Stick folder
Memory Stick inserted = Memory Stick inserted
+3 -3
View File
@@ -1340,11 +1340,12 @@ Auto Load Savestate = Automatyczne wczytywanie stanów zapisu
AVI Dump started. = Rozpoczęto zrzut do AVI
AVI Dump stopped. = Zatrzymano zrzut do AVI
Bouncing icon = Bouncing icon
Cache ISO in RAM = Wczytuj całe ISO do RAM'u
Cache full ISO in RAM = Wczytuj całe ISO do RAM'u
Change CPU Clock = Zmień częstotliwość zegara CPU (niestabilnie)
Color Saturation = Saturacja
Color Tint = Odcień
CPU Core = Rdzeń procesora
Daylight savings = Czas letni
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (zalecana)
Enable plugins = Włącz pluginy
@@ -1353,6 +1354,7 @@ Failed to load state for load undo. Error in the file system. = Błąd podczas
Final processed image = Final processed image
Floating symbols = Przepływ symboli
Game crashed = Gra uległa awarii
I/O timing method = Metoda synchronizacji I/O
JIT using IR = JIT używając IR
Language = Język
Loaded plugin: %1 = Załadowano plugin: %1
@@ -1369,7 +1371,6 @@ Clear Recent Games List = Wyczyść listę ostatnio uruchamianych
Clear UI background = Przywróć tło interfejsu
Confirmation Button = Przycisk potwierdzenia
Date Format = Format daty
Day Light Saving = Czas letni
DDMMYYYY = DD/MM/RRRR
Decrease size = Zmniejsz
Developer Tools = Narzędzia programistyczne
@@ -1393,7 +1394,6 @@ Host (bugs, less lag) = Host (błędy, mniejsze zacinanie)
Ignore bad memory accesses = Ignoruj złe dostępy do pamięci
Increase size = Powiększ
Interpreter = Interpreter
IO timing method = Metoda synchronizacji I/O
IR Interpreter = Interpreter IR
Memory Stick Folder = Folder Karty Pamięci
Memory Stick inserted = Karta Pamięci włożona
+3 -3
View File
@@ -1353,12 +1353,14 @@ Auto Load Savestate = Auto-carregar o state salvo
AVI Dump started. = Dump do AVI iniciado
AVI Dump stopped. = Dump do AVI parado
Bouncing icon = Bouncing icon
Cache ISO in RAM = Pôr a ISO inteira na RAM
Cache full ISO in RAM = Pôr a ISO inteira na RAM
Change CPU Clock = Mudar o clock da CPU do PSP emulado (instável)
CPU Core = Núcleo da CPU
Daylight savings = Horário de verão
Default tab = Aba padrão
Dynarec/JIT (recommended) = Dynarec/JIT (recomendado)
Final processed image = Imagem final processada
I/O timing method = Método de cronometragem da E/S
JIT using IR = JIT usando o IR
Loaded plugin: %1 = Plugin carregado: %1
Memory Stick folder = Pasta do cartão de memória
@@ -1374,7 +1376,6 @@ Clear Recent Games List = Limpar a lista dos "Recentes"
Clear UI background = Limpar o cenário de fundo da interface do usuário
Confirmation Button = Botão de confirmação
Date Format = Formato da data
Day Light Saving = Horário de verão
DDMMYYYY = DDMMAAAA
Decrease size = Diminuir tamanho
Developer Tools = Ferramentas do desenvolvedor
@@ -1403,7 +1404,6 @@ Host (bugs, less lag) = Hospedeiro (tem bugs, menos atrasos)
Ignore bad memory accesses = Ignorar acessos ruins da memória
Increase size = Aumentar tamanho
Interpreter = Interpretador
IO timing method = Método de cronometragem da E/S
IR Interpreter = Interpretador do IR
Language = Idioma
Memory Stick Folder = Pasta do cartão de memória
+3 -3
View File
@@ -1353,14 +1353,16 @@ Auto Load Savestate = Carregar automaticamente o Estado salvo
AVI Dump started. = Dump do AVI iniciado
AVI Dump stopped. = Dump do AVI parado
Bouncing icon = Bouncing icon
Cache ISO in RAM = Colocar a ISO inteira na memória RAM
Cache full ISO in RAM = Colocar a ISO inteira na memória RAM
Change CPU Clock = Mudar o clock da CPU da PSP emulado (instável)
CPU Core = Núcleo da CPU
Daylight savings = Horário de verão
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (recomendado)
Enable plugins = Enable plugins
Final processed image = Final processed image
Game crashed = O jogo crashou
I/O timing method = Método de cronometragem da E/S
JIT using IR = JIT using IR
Language = Idioma
Loaded plugin: %1 = Loaded plugin: %1
@@ -1377,7 +1379,6 @@ Clear Recent Games List = Limpar a lista de "Recente"
Clear UI background = Limpar o cenário de fundo da interface do usuário
Confirmation Button = Botão de confirmação
Date Format = Formato da data
Day Light Saving = Horário de verão
DDMMYYYY = DDMMAAAA
Decrease size = Diminuir tamanho
Developer Tools = Ferramentas de desenvolvedor
@@ -1404,7 +1405,6 @@ Host (bugs, less lag) = Hospedeiro (mais erros, menos atrasos)
Ignore bad memory accesses = Ignorar acessos inválidos da memória
Increase size = Aumentar tamanho
Interpreter = Interpretador
IO timing method = Método de cronometragem da E/S
IR Interpreter = Interpretador do IR
Memory Stick Folder = Pasta do cartão de memória
Memory Stick inserted = Cartão de memória inserido
+3 -3
View File
@@ -1336,11 +1336,12 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = AVI dump started
AVI Dump stopped. = AVI dump stopped
Bouncing icon = Bouncing icon
Cache ISO in RAM = Cache full ISO in RAM
Cache full ISO in RAM = Cache full ISO in RAM
Change CPU Clock = Change emulated PSP's CPU clock (unstable)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = CPU core
Daylight savings = Ora de vară
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (recommended)
Enable plugins = Enable plugins
@@ -1349,6 +1350,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = Metodă de temporizare I/O
JIT using IR = JIT using IR
Language = Limbă
Loaded plugin: %1 = Loaded plugin: %1
@@ -1365,7 +1367,6 @@ Clear Recent Games List = Curată listă jocuri recente
Clear UI background = Clear UI background
Confirmation Button = Buton confirmare
Date Format = Format date
Day Light Saving = Ora de vară
DDMMYYYY = DDMMYYYY
Decrease size = Decrease size
Developer Tools = Utilități dezvoltator
@@ -1389,7 +1390,6 @@ Host (bugs, less lag) = Host (cu erori, mai puțină latență)
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = Increase size
Interpreter = Interpreter
IO timing method = Metodă de temporizare I/O
IR Interpreter = IR interpreter
Memory Stick Folder = Memory Stick folder
Memory Stick inserted = Memory Stick inserted
+3 -3
View File
@@ -1335,16 +1335,18 @@ Auto Load Savestate = Автозагрузка состояния
AVI Dump started. = Дамп AVI запущен
AVI Dump stopped. = Дамп AVI остановлен
Bouncing icon = Отскакивающий значок
Cache ISO in RAM = Кэшировать ISO в ОЗУ
Cache full ISO in RAM = Кэшировать ISO в ОЗУ
Change CPU Clock = Эмулируемая частота ЦП PSP (нестабильно)
Color Saturation = Насыщенность цвета
Color Tint = Оттенок цвета
CPU Core = Ядро ЦП
Daylight savings = Летнее время
Default tab = Вкладка по умолчанию
Dynarec/JIT (recommended) = Динамическая рекомпиляция/JIT (рекомендуемый)
Enable plugins = Включить плагины
Final processed image = Окончательно обработанное изображение
Game crashed = Игра вылетела
I/O timing method = Метод тайминга ввода-вывода
JIT using IR = JIT с использованием IR
Language = Язык
Loaded plugin: %1 = Загружен плагин: %1
@@ -1361,7 +1363,6 @@ Clear Recent Games List = Очистить список недавно запу
Clear UI background = Очистить фон интерфейса
Confirmation Button = Кнопка подтверждения
Date Format = Формат даты
Day Light Saving = Летнее время
DDMMYYYY = ДДММГГГГ
Decrease size = Уменьшить размер
Developer Tools = Инструменты разработчика
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Хост (возможны баги, меньше лаг
Ignore bad memory accesses = Игнорировать ошибки доступа к памяти
Increase size = Увеличить размер
Interpreter = Интерпретатор
IO timing method = Метод тайминга ввода-вывода
IR Interpreter = Интерпретатор с промежуточным кодом
Memory Stick Folder = Папка карты памяти
Memory Stick inserted = Карта памяти вставлена
+110 -110
View File
@@ -405,7 +405,7 @@ DeleteConfirm = All sparad data tas bort.\nÄr du säker på att du vill göra d
DeleteConfirmAll = Vill du verkligen ta bort all\nsparad data för spelet?
DeleteConfirmGame = Vill du verkligen ta bort det här spelet\nfrån din enhet? Detta kan inte ångras.
DeleteConfirmGameConfig = Vill du verkligen ta bort inställningarna för det här spelet?
DeleteConfirmSaveState = Are you sure you want to permanently delete this save state?
DeleteConfirmSaveState = Är du säker på att du vill radera detta sparade tillstånd permanent?
DeleteFailed = Misslyckades med att ta bort data.
Deleting = Tar bort\nVänta...
Details = Detaljer
@@ -477,7 +477,7 @@ SSID = SSID
Submit = Skicka
Supported = Stöds
There is no data = Det finns ingen data.
This change will not take effect until PPSSPP is restarted. = This change will not take effect until PPSSPP is restarted.
This change will not take effect until PPSSPP is restarted. = Denna ändring träder inte i kraft förrän PPSSPP har startats om.
Toggle All = Vänd alla
Toggle List = Vänd lista
Top Center = Överkant centrerad
@@ -535,9 +535,9 @@ PS1 EBOOTs are not supported by PPSSPP. = PS1 EBOOTs stöds inte av PPSSPP.
PSX game image detected. = Filen är en MODE2-avbildning. PPSSPP saknar stöd för PS1-spel.
RAR file detected (Require UnRAR) = filen är komprimerad (RAR).\nPacka upp den först (prova UnRAR).
RAR file detected (Require WINRAR) = filen är komprimerad (RAR).\nPacka upp den först (prova WinRAR).
Running slow: try frameskip, sound is choppy when slow = Running slow: try frameskip, sound is choppy when slow
Running slow: try frameskip, sound is choppy when slow = Kör långsamt: försök med frame skipping, ljudet är hackigt när det är långsamt
Running slow: Try turning off Software Rendering = Running slow: try turning off "software rendering"
Save encryption failed. This save won't work on real PSP = Save encryption failed. This save won't work on real PSP
Save encryption failed. This save won't work on real PSP = Spara kryptering misslyckades. Denna sparning kommer inte att fungera på en riktig PSP
textures.ini filenames may not be cross-platform = "textures.ini" filenames may not be cross-platform.
The file is not a valid zip file = Filen är inte en zip-fil.
This is a saved state, not a game. = Detta är ett sparat tillstånd, inte ett spel.
@@ -584,12 +584,12 @@ USA = USA
Use UI background = Använd UI-bakgrund
[Graphics]
% of the void = % of the void
% of viewport = % of viewport
% of the void = % av tomrummet
% of viewport = % av vyfönstret
%, 0:unlimited = %, 0 = unlimited
'Mailbox' (lower latency, recommended) = Mailbox (lägre latens, rekommenderas)
(supersampling) = (supersampling)
(upscaling) = (upscaling)
(upscaling) = (uppskalning)
1x PSP = 1× PSP
2x = 2×
2x PSP = 2× PSP
@@ -606,7 +606,7 @@ Use UI background = Använd UI-bakgrund
9x PSP = 9× PSP
10x PSP = 10× PSP
16x = 16×
AdrenoTools driver manager = AdrenoTools driver manager
AdrenoTools driver manager = AdrenoTools drivrutinschef
Aggressive = Aggressiv
Alternative Speed = Alternativ hastighet
Alternative Speed 2 = Alternativ hastighet 2 (%, 0 = obegränsad)
@@ -618,13 +618,13 @@ Auto (default) = Auto (standard)
Auto = Auto
Auto (1:1) = Auto (1:1)
Auto FrameSkip = Auto FrameSkip
Auto Max Quality = Auto Max Quality
Auto Scaling = Auto scaling
Auto Max Quality = Auto Max Kvalitet
Auto scaling = Automatisk skalning
Backend = Backend
Balanced = Balancerad
Bicubic = Bicubisk
Both = Båda
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
Buffer graphics commands (faster, input lag) = Buffra grafikkommandon (snabbare, inmatningsfördröjning)
BufferedRenderingRequired = Detta spel är inte kompatibelt med "Skippa buffereffekter".
Camera = Kamera
Camera Device = Kamera-enhet
@@ -633,24 +633,24 @@ Cardboard Screen X Shift = X shift (in % of the blank space)
Cardboard Screen Y Shift = Y shift (in % of the blank space)
Cardboard VR Settings = Google Cardboard VR settings
Cheats = Fusk
Copy to texture = Copy to texture
Copy to texture = Kopiera till textur
CPU texture upscaler (slow) = CPU-baserad texturuppskalare (långsam)
Current GPU driver = Aktuell GPU-drivrutin
Debugging = Debuggning
Default GPU driver = Förvald GPU-drivrutin
DefaultCPUClockRequired = Warning: This game requires the CPU clock to be set to default.
Deposterize = Deposterize
Deposterize = Deposterisera
Deposterize Tip = Fixes visual banding glitches in upscaled textures
Device = Enhet
Direct3D 9 = Direct3D 9
Direct3D 11 = Direct3D 11
Disable culling = Disable culling
Disable culling = Inaktivera klippning
Disabled = Avstängd
Display layout & effects = Skärmlayout och effekter
Display Resolution (HW scaler) = Skärmupplösning (HW scaler)
Driver requires Android API version %1, current is %2 = Driver requires Android API version %1, current is %2
Drivers = Drivers
Enable Cardboard VR = Enable Cardboard VR
Driver requires Android API version %1, current is %2 = Drivrutinen kräver Android-API-version %1, nuvarande är %2
Drivers = Drivrutiner
Enable Cardboard VR = Aktivera Cardboard VR
FIFO (higher latency, framerate stability) = FIFO (högre latens, stabil frekvens)
FIFO: latest ready = FIFO: senaste bildruta klar
FIFO: relaxed = FIFO: avslappnad
@@ -658,7 +658,7 @@ FPS = FPS
Frame presentation mode = Presentationsläge för bildrutor
Frame Rate Control = Framerate-kontroll
Frame Skipping = Frame-skipping
Frame Skipping Type = Frame skipping type
Frame skipping type = Typ av frame-skipping
FullScreen = Fullskärm
Geometry shader culling = Geoshader-klippning
GPU texture upscaler (fast) = GPU-baserad texturuppskalare (snabb)
@@ -670,11 +670,11 @@ hardware transform error - falling back to software = Hardware transform error,
HardwareTessellation Tip = Använder hårdvara (vertex shaders) för att rita kurvor
High = Hög
Hybrid = Hybrid
Hybrid + Bicubic = Hybrid + Bicubic
Hybrid + Bicubic = Hybrid + Bicubisk
Ignore camera notch when centering = Ignorera kamerahål vid centrering
Immediate (lower latency, tearing) = Omedelbart (lägre latens, rivna bildrutor)
Install custom driver... = Installera inofficiell drivrutin...
Integer scale factor = Integer scale factor
Integer scale factor = Heltals skalfaktor
Internal Resolution = Intern upplösning
Lazy texture caching = Lat textur-caching (speedup)
Lazy texture caching Tip = Snabbare, men kan orsaka problem med text i vissa spel
@@ -685,58 +685,58 @@ LowCurves = Spline/Bezier-kvalitet
LowCurves Tip = Only used by some games, controls smoothness of curves
Lower resolution for effects (reduces artifacts) = Lägre upplösning för effekter (bättre kvalitet)
Manual Scaling = Manuell skalning
Medium = Medium
Mirror camera image = Mirror camera image
Mode = Mode
Medium = Medel
Mirror camera image = Spegelvänd kamerabild
Mode = Läge
Must Restart = Starta om PPSSPP för att ändringen ska få effekt.
Native device resolution = Native device resolution
Native device resolution = Inbyggd enhetsupplösning
Nearest = Närmast
No (default) = No (default)
No (default) = Nej (standard)
No buffer = Ingen buffer
Render all frames = Rendera alla frames
Same as Rendering resolution = Samma som renderingsupplösning
Show Battery % = Visa batteri-%
Show Speed = Visa hastighet
Skip = Skip
Skip = Skippa
Skip Buffer Effects = Skippa buffereffekter (snabbare, risk för fel)
None = Inget
Number of Frames = Antal frames
Off = Av
OpenGL = OpenGL
Overlay Information = Overlay-information
Partial Stretch = Partial stretch
Partial stretch = Partiell sträckning
Percent of FPS = Procent av FPS
Performance = Prestanda
Postprocessing shaders = Postprocessing-Shaders
Recreate Activity = Recreate activity
Recreate activity = Återskapa aktivitet
Render duplicate frames to 60hz = Render duplicate frames to 60 Hz
RenderDuplicateFrames Tip = Can make framerate smoother in games that run at lower framerates
Rendering Mode = Renderingsläge
Rendering Resolution = Renderingsupplösning
RenderingMode NonBuffered Tip = Snabbare, men grafik kan gå sönder
Rotation = Rotation
Safe = Safe
Safe = Säker
Screen Scaling Filter = Skärmskalningsfilter
Show Debug Statistics = Visa debugstatistik
Show FPS Counter = Visa FPS-räknare
Skip GPU Readbacks = Skippa dataläsningar från GPU:n
Smart 2D texture filtering = Smart 2D texture filtering
Smart 2D texture filtering = Smart 2D texturfiltrering
Software Rendering = Mjukvarurendering (långsam men ofta mer korrekt)
Software Skinning = Software Skinning
SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
Speed = Hastighet
Speed Hacks = Speed-hacks (kan orsaka renderingsproblem)
Stereo display shader = Stereo display shader
Stereo display shader = Stereo-displayshader
Stereo rendering = Stereo-rendering
Stretch = Sträck ut
Texture Filter = Texturfilter
Texture Filtering = Texturfiltrering
Texture replacement pack activated = Texture replacement pack activated
Texture replacement pack activated = Texturerersättningspaket aktiverat
Texture upscaling = Texturuppskalning
The chosen ZIP file doesn't contain a valid driver = Den valda ZIP-filen innehåller inte en giltig drivrutin
Unlimited = Unlimited
Up to 1 = Up to 1
Up to 2 = Up to 2
Unlimited = Obegränsad
Up to 1 = Upp till 1
Up to 2 = Upp till 2
Upscale Level = Uppskalningsnivå
UpscaleLevel Tip = CPU heavy - some scaling may be delayed to avoid stutter
Use all displays = Använd alla displayer
@@ -1151,17 +1151,17 @@ Stopping.. = Slutar...
[Reporting]
Bad = Dåligt
FeedbackCRCCalculating = Disc CRC: Calculating...
FeedbackCRCCalculating = Disc CRC: Beräknar...
FeedbackCRCValue = Disc CRC: %1
FeedbackDelayInfo = Din data håller på att skickas i bakgrunden.
FeedbackDesc = Hur funkar emuleringen? Berätta!
FeedbackDisabled = Kompatibilitets-server-rapporter måste vara påslagna..
FeedbackIncludeCRC = Note: Battery will be used to send a disc CRC
FeedbackIncludeCRC = Obs: Batteriet kommer att användas för att skicka en disk-CRC
FeedbackIncludeScreen = Inkludera en skärmdump
FeedbackSubmitDone = Din data har skickats.
FeedbackSubmitFail = Kunde inte skicka data till servern. Prova att uppdatera PPSSPP.
FeedbackThanks = Tack för din feedback!
Gameplay = Gameplay
Gameplay = Spelbarhet
Graphics = Grafik
Great = Mycket bra
In-game = I spelet
@@ -1178,17 +1178,17 @@ Perfect Description = Klockren emulering genom hela spelet - perfekt!
Plays = Spelbart
Plays Description = Fullt spelbart men det kan finnas mindre problem
ReportButton = Rapportera feedback
Show disc CRC = Show disc CRC
Show disc CRC = Visa disk-CRC
Speed = Hastighet
Submit Feedback = Skicka in feedback
SuggestionConfig = See reports on website for good settings.
SuggestionCPUSpeed0 = Disable locked CPU speed setting.
SuggestionDowngrade = Downgrade to an older PPSSPP version (please report this bug).
SuggestionConfig = Se rapporter på webbplatsen för bra inställningar.
SuggestionCPUSpeed0 = Inaktivera låst CPU-hastighetsinställning.
SuggestionDowngrade = Nedgradera till en äldre version av PPSSPP (vänligen rapportera denna bugg).
SuggestionsFound = Andra användare har rapporterat bättre resultat. Tap "View Feedback" for more detail.
SuggestionsNone = Detta spel fungerar inte för andra användare heller
SuggestionsWaiting = Submitting and checking other users feedback...
SuggestionsWaiting = Skickar och kontrollerar andra användares feedback...
SuggestionUpgrade = Uppgradera till en nyare version av PPSSPP.
SuggestionVerifyDisc = Check your ISO is a good copy of your disc.
SuggestionVerifyDisc = Kontrollera att din ISO är en bra kopia av din disk.
Unselected Overall Description = Hur bra funkar detta spel att emulera?
View Feedback = Visa all feedback
@@ -1196,13 +1196,13 @@ View Feedback = Visa all feedback
Date = Datum
Filename = Filnamn
No screenshot = Ingen skärmdump
None yet. Things will appear here after you save. = None yet. Things will appear here after you save.
None yet. Things will appear here after you save. = Inget här än. Saker kommer att dyka upp här efter att du har sparat.
Nothing matching '%1' was found. = Ingenting som matchar '%1' hittades.
Save Data = Sparad data
Save States = Sparade states
Savedata Manager = Savedata manager
Savedata manager = Hanterare för sparad data
Showing matches for '%1'. = Visar matchande rader för '%1'.
Size = Size
Size = Storlek
[Screen]
Cardboard VR OFF = Cardboard VR av
@@ -1213,9 +1213,9 @@ Failed to save state = Misslyckades spara state
GLToolsWarning = WARNING: GLTools detecterat, kan orsaka problem.
In menu = I menyn
Loaded State = State laddat
Loaded. Game may refuse to save over different savedata. = Loaded. Game may refuse to save over different savedata.
Loaded. Game may refuse to save over newer savedata. = Loaded. Game may refuse to save over newer savedata.
Loaded. Save in game, restart, and load for less bugs. = Loaded. Save in game, restart, and load for less bugs.
Loaded. Game may refuse to save over different savedata. = Laddad. Spelet kan vägra spara över annan spardata.
Loaded. Game may refuse to save over newer savedata. = Laddad. Spelet kan vägra spara över nyare spardata.
Loaded. Save in game, restart, and load for less bugs. = Laddad. Spara i spelet, starta om och ladda för färre buggar.
LoadStateDoesntExist = Misslyckades ladda state: Savestatet finns inte!
LoadStateWrongVersion = Misslyckades ladda state: Savestatet är för en annan version av PPSSPP!
norewind = Inga states för bakåtspolning tillgängliga.
@@ -1252,20 +1252,20 @@ Website = Webbsida
[SysInfo]
%d (%d per core, %d cores) = %d (%d per kärna, %d kärnor)
%d bytes = %d byte
%d Hz = %d hz
%d Hz = %d Hz
%0.2f Hz = %0.2f Hz
(none detected) = (inget upptäckt)
3D API = 3D-API
ABI = ABI
API Version = API-version
Audio Information = Ljudinformation
Board = Board
Board = Kort
Build Config = Byggkonfiguration
Build Configuration = Byggkonfiguration
Built by = Byggd av
Compressed texture formats = Komprimerade texturformat
Copy summary to clipboard = Copy summary to clipboard
Core Context = Core context
Copy summary to clipboard = Kopiera sammanfattning till urklipp
Core context = Core-kontext
Cores = Kärnor
CPU Extensions = CPU-extensioner
CPU Information = CPU-information
@@ -1274,7 +1274,7 @@ D3DCompiler Version = D3DCompiler-version
Debug = Felsök
Debugger Present = Debugger närvarande
Depth buffer format = Djupbufferformat
Device API version = Device API version
Device API version = Enhets-API-version
Device Info = Enhetsinformation
Directories = Kataloger
Display Color Formats = Displayens färgformat
@@ -1282,75 +1282,77 @@ Display Information = Display-information
DPI = DPI
Driver bugs = Drivrutinsbuggar
Driver Version = Drivrutinsversion
EGL Extensions = EGL extensions
Font cache = Font cache
Frames per buffer = Frames per buffer
GPU Flags = GPU Flags
EGL extensions = EGL-extensioner
Font cache = Teckensnittscache
Frames per buffer = Bilder per buffer
GPU Flags = GPU-flaggor
GPU Information = GPU-information
High precision float range = High precision float range
High precision int range = High precision int range
High precision float range = Räckvidd för hög-precisions-float
High precision int range = Räckvidd för hög-precisions-int
Icon cache = Ikon-bildcache
Instance = Instans
JIT available = JIT är tillgänglig
Lang/Region = Språk/Region
Memory Page Size = Minnessidesstorlek
Memory Page Size = Sidstorlek för minnet
Native resolution = Native upplösning
No GPU driver bugs detected = Inga buggar i GPU-drivern upptäckta
OGL Extensions = OGL extensioner
OpenGL ES 2.0 Extensions = OpenGL ES 2.0 extensioner
OpenGL ES 3.0 Extensions = OpenGL ES 3.0 extensioner
OpenGL Extensions = OpenGL extensioner
OpenGL ES 2.0 Extensions = OpenGL ES 2.0-extensioner
OpenGL ES 3.0 Extensions = OpenGL ES 3.0-extensioner
OpenGL Extensions = OpenGL-extensioner
Optimal frames per buffer = Optimala frames per buffer
Optimal sample rate = Optimal Samplingsfrekvens
Optimal sample rate = Optimal samplingsfrekvens
OS Information = OS-information
Pixel resolution = Pixel-upplösning
PPSSPP build = PPSSPP bygge
Present modes = Presentationslägen
Refresh rate = Bilduppdateringsfrekvens
Release = Release
RW/RX exclusive = RW/RX exclusive
Release = Utgåva
RW/RX exclusive = RW/RX exklusivt
Sample rate = Samplingsfrekvens
Screen notch insets = Screen notch insets
Screen notch insets = Skärm-utskärningar
Shading Language = Shadingspråk
Storage = Lagring
Sustained perf mode = Hållbar-prestanda-läge
System Information = Systeminformation
System Name = Name
System Name = Systemnamn
System Version = Systemversion
Threads = Trådar
UI resolution = UI-upplösning
Vendor = Tillverkare
Vendor (detected) = Vendor (detected)
Vendor (detected) = Tillverkare (upptäckt)
Version Information = Versionsinformation
Vulkan Extensions = Vulkan-extensioner
Vulkan Features = Vulkan-features
Vulkan Features = Vulkan-finesser
[System]
(broken) = (trasig)
12HR = 12HR
24HR = 24HR
App switching mode = App switching mode
Ask for exit confirmation after seconds = Ask for exit confirmation after seconds
Auto = Auto
App switching mode = Appväxlingsläge
Ask for exit confirmation after seconds = Be om utgångsbekräftelse efter sekunder
Auto = Automatiskt
Auto Load Savestate = Ladda savestate automatiskt
AVI Dump started. = AVI-dump startad
AVI Dump stopped. = AVI-dump stoppad
Bouncing icon = Bouncing icon
Cache ISO in RAM = Cache-a hela ISO:n i RAM
Bouncing icon = Studsande ikon
Cache full ISO in RAM = Cache-a hela ISO:n i RAM
Change CPU Clock = Ändra CPU-frekvens (kan orsaka instabilitet)
Color Saturation = Färgmättnad
Color Tint = Färgförskjutning
CPU Core = CPU-kärna
Default tab = Default tab
Daylight savings = Sommartid
Default tab = Standardflik
Dynarec/JIT (recommended) = Dynarec/JIT (rekommenderas)
Enable plugins = Enable plugins
Error: load undo state is from a different game = Error: load undo state is from a different game
Failed to load state for load undo. Error in the file system. = Failed to load state for load undo. Error in the file system.
Enable plugins = Aktivera insticksmoduler
Error: load undo state is from a different game = Fel: Laddning av ångra tillstånd kommer från ett annat spel
Failed to load state for load undo. Error in the file system. = Misslyckades med att ladda tillstånd för ångra laddning. Fel i filsystemet.
Final processed image = Slutgiltig bearbetad bild
Floating symbols = Flytande symboler
Game crashed = Spelet kraschade
JIT using IR = JIT using IR
Loaded plugin: %1 = Loaded plugin: %1
I/O timing method = IO-timingsmetod
JIT using IR = JIT, med IR
Loaded plugin: %1 = Laddad insticksmodul: %1
Memory Stick folder = Memory Stick-mapp
Memory Stick in installed.txt = Sparkatalog från installed.txt
Memory Stick in My Documents = Sparkatalog i Dokument
@@ -1364,11 +1366,10 @@ Clear Recent Games List = Rensa "Senast spelat"
Clear UI background = Ta bort UI-bakgrund
Confirmation Button = Bekräftelseknapp
Date Format = Datumformat
Day Light Saving = Sommartid
DDMMYYYY = DDMMYYYY
Decrease size = Minska storlek
Developer Tools = Utvecklarverktyg
Display Extra Info = Display extra info
Display Extra Info = Visa extra information
Display Games on a grid = Visa "Spel" på ett rutnät
Display Homebrew on a grid = Visa "Homebrew & Demos" på ett rutnät
Display Recent on a grid = Visa "Senast spelat" på ett rutnät
@@ -1379,7 +1380,7 @@ Failed to load state. Error in the file system. = Kunde inte ladda state - filsy
Failed to save state. Error in the file system. = Kunde inte spara state - filsystemsfel
Fast (lag on slow storage) = Snabbt (lag on slow storage)
Fast Memory = Snabbt minne (instabilt)
Force real clock sync (slower, less lag) = Force real clock sync (slower, less lag)
Force real clock sync (slower, less lag) = Tvinga verklig klocksynk (långsammare, mindre lag)
Games list settings = Inställningar för spellistan
General = Blandat
Grid icon size = Ikonstorlek i rutnät
@@ -1387,8 +1388,7 @@ Help the PPSSPP team = Stöd PPSSPP-teamet
Host (bugs, less lag) = Värd (buggar, mindre lagg)
Ignore bad memory accesses = Ignorera felaktiga minnesåtkomster
Increase size = Öka storlek
Interpreter = Interpreter
IO timing method = IO-timingsmetod
Interpreter = Tolk
IR Interpreter = IR-tolk
Language = Språk
Memory Stick Folder = Memory Stick-mapp
@@ -1399,7 +1399,7 @@ Moving background = Rörlig bakgrund
Newest Save = Senaste sparfilen
No animation = Ingen animering
Not a PSP game = Inte ett PSP-spel
Notification screen position = Notification screen position
Notification screen position = Position för meddelandevisning
Off = Av
Oldest Save = Äldsta sparfilen
Only JPG and PNG images are supported = Endast JPG och PNG-bilder stöds
@@ -1416,12 +1416,12 @@ Recent games = Senast spelat
Record Audio = Spela in ljud till fil
Record Display = Spela in video till fil
Recording = Inspelningsinställningar
Reset Recording on Save/Load State = Reset recording on Save/Load state
Reset Recording on Save/Load State = Återställ inspelning vid spara/ladda tillstånd
Restore Default Settings = Återställ standardinställningar
RetroAchievements = RetroAchievements
Rewind Snapshot Interval = Rewind Snapshot Interval (mem hog)
Savestate Slot = Savestate slot
Savestate slot backups = Savestate slot backups
Savestate Slot = Savestate-plats
Savestate slot backups = Backup av savestate-platser
Screenshot mode = Skärmbildsläge
Screenshots as PNG = Skärmdumpar som PNG
Set Memory Stick folder = Byt memstick-mapp
@@ -1431,11 +1431,11 @@ Show Memory Stick folder = Visa Memory Stick-mappen
Show region flag = Visa regionsflaggor
Simulate UMD delays = Simulera UMD-fördröjningar
Simulate UMD slow reading speed = Simulera långsam läshastighet från UMD
Slot 1 = Slot 1
Slot 2 = Slot 2
Slot 3 = Slot 3
Slot 4 = Slot 4
Slot 5 = Slot 5
Slot 1 = Plats 1
Slot 2 = Plats 2
Slot 3 = Plats 3
Slot 4 = Plats 4
Slot 5 = Plats 5
Storage full = Lagringsutrymme fullt
Sustained performance mode = Hållbart prestandaläge
Swipe once to switch app (indicator auto-hides) = Svep en gång för att byta app (indikatorlinje göms)
@@ -1466,20 +1466,20 @@ Tex2xBRZ = Tex2xBRZ
Tex4xBRZ = Tex4xBRZ
[Themes]
Alpine = Alpine
Alpine = Alpin
Dark = Mörk
Default = Standard
Slate Forest = Slate Forest
Strawberry = Strawberry
Slate Forest = Skiffer Skog
Strawberry = Jordgubbe
[UI Elements]
%1 button = %1 knapp
%1 checkbox = %1 checkbox
%1 choice = %1 choice
%1 heading = %1 heading
%1 choice = %1 val
%1 heading = %1 rubrik
%1 radio button = %1 radioknapp
%1 text field = %1 text field
Choices: = Choices:
%1 text field = %1 textfält
Choices: = Val:
List: = Lista:
Progress: %1% = Förlopp: %1%
Screen representation = Skärmrepresentation
@@ -1488,15 +1488,15 @@ Screen representation = Skärmrepresentation
% of native FoV = % of native FoV
6DoF movement = 6DoF rörelse
Distance to 2D menus and scenes = Avstånd till 2D-menyer och scener
Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
Enable immersive mode = Enable immersive mode
Distance to 3D scenes when VR disabled = Avstånd till 3D-scener när VR är inaktiverat
Enable immersive mode = Använd "immersive mode"
Enable passthrough = Aktivera genomströmning
Field of view scale = Field of view-skala
Force 72Hz update = Tvinga 72Hz uppdateringsfrekvens
Heads-up display detection = Heads-up display detection
Heads-up display scale = Heads-up display scale
Manual switching between flat screen and VR using SCREEN key = Manual switching between flat screen and VR using SCREEN key
Stereoscopic vision (Experimental) = Stereoscopic vision (Experimental)
Heads-up display detection = Heads-up display detektering
Heads-up display scale = Heads-up display skala
Manual switching between flat screen and VR using SCREEN key = Manuell växling mellan platt skärm och VR med SCREEN-tangenten
Stereoscopic vision (Experimental) = Stereoscopiskt seende (experimentellt)
Virtual reality = Virtual reality
VR camera = VR-kamera
VR controllers = VR-kontroller
+3 -3
View File
@@ -1338,11 +1338,12 @@ Auto Load Savestate = Awtomatik na pag load sa savestate
AVI Dump started. = Nasimula na ang AVI dump
AVI Dump stopped. = Nahinto ang AVI dump
Bouncing icon = Bouncing icon
Cache ISO in RAM = Gawan ng cache ang buong ISO sa RAM
Cache full ISO in RAM = Gawan ng cache ang buong ISO sa RAM
Change CPU Clock = Baguhin ang PSP CPU Clock (hindi stable)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = CPU core
Daylight savings = Daylight Savings
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (inirerekomenda)
Enable plugins = Enable plugins
@@ -1351,6 +1352,7 @@ Failed to load state for load undo. Error in the file system. = Nabigong i-load
Final processed image = Final processed image
Floating symbols = Lumulutang na mga simbolo
Game crashed = Na-crash ang laro
I/O timing method = I/O timing method
JIT using IR = JIT gamit ang IR
Language = Wika
Loaded plugin: %1 = Loaded plugin: %1
@@ -1367,7 +1369,6 @@ Clear Recent Games List = Klaruhin ang mga nakaraang nilaro sa listahan
Clear UI background = Klaruhin ang UI background
Confirmation Button = Pindutan ng Pagkumpirma
Date Format = Pormat ng petsa
Day Light Saving = Daylight Savings
DDMMYYYY = PPBBTTTT
Decrease size = Paliitin ang sukat
Developer Tools = Gamit ng developers
@@ -1391,7 +1392,6 @@ Host (bugs, less lag) = Host (magkakaroon ng bug pero mababawasan ang lag)
Ignore bad memory accesses = Baliwalain ang bad memory accesses
Increase size = Taasan ang sukat
Interpreter = Interpreter
IO timing method = I/O timing method
IR Interpreter = IR na interpreter
Memory Stick Folder = Folder ng Memory Stick
Memory Stick inserted = 'Memory Stick inserted' na estado
+3 -3
View File
@@ -1374,7 +1374,7 @@ Auto Load Savestate = โหลดเซฟสเตทให้อัตโน
AVI Dump started. = เริ่มการอัดบันทึกวีดีโอ
AVI Dump stopped. = หยุดการอัดบันทึกวีดีโอ
Bouncing icon = ไอคอนเด้งไปมา
Cache ISO in RAM = เก็บแคช ISO ทั้งหมดเอาไว้ในแรม
Cache full ISO in RAM = เก็บแคช ISO ทั้งหมดเอาไว้ในแรม
Change CPU Clock = เปลี่ยนค่าจำลองความถี่ของซีพียู (ไม่เสถียร)
Change Nickname = เปลี่ยนชื่อเล่น
ChangingMemstickPath = เซฟดาต้า เซฟสเตท และข้อมูลอื่นๆ อาจจะไม่สามารถคัดลอกไปยังโฟลเดอร์นี้ได้\n\nต้องการปรับเปลี่ยนไปใช้แหล่งที่เก็บข้อมูลนี้เลยหรือไม่?
@@ -1388,7 +1388,7 @@ Color Tint = โทนสี
Confirmation Button = ปุ่มยืนยัน
CPU Core = แกนกลางหน่วยประมวลผลหลัก
Date Format = รูปแบบวันที่
Day Light Saving = เวลาออมแสง
Daylight savings = เวลาออมแสง
DDMMYYYY = วัน/เดือน/ปี
Decrease size = ลดขนาดไอคอน
Default tab = แท็บค่าเริ่มต้น
@@ -1418,10 +1418,10 @@ General = ทั่วไป
Grid icon size = ขนาดของไอคอนเกม
Help the PPSSPP team = ช่วยเหลือทีมงาน PPSSPP
Host (bugs, less lag) = โฮสต์ (อาจเกิดบั๊ก, แล็กน้อยลง)
I/O timing method = ทางเลือกคำนวณเวลา รับ/ส่ง ข้อมูล
Ignore bad memory accesses = ละเว้นการเข้าถึงหน่วยความจำที่ผิดพลาด
Increase size = เพิ่มขนาดไอคอน
Interpreter = อินเตอร์พรีเตอร์
IO timing method = ทางเลือกคำนวณเวลา รับ/ส่ง ข้อมูล
IR Interpreter = IR อินเตอร์พรีเตอร์
JIT using IR = JIT ใช้งาน IR
Language = ภาษา
+3 -3
View File
@@ -1336,11 +1336,12 @@ Auto Load Savestate = Durum Kaydını Otomatik Yükle
AVI Dump started. = AVI kaydı başladı.
AVI Dump stopped. = AVI kaydı bitti.
Bouncing icon = Zıplayan simge
Cache ISO in RAM = ISO Kalıbını RAM İle Önbellekle
Cache full ISO in RAM = ISO Kalıbını RAM İle Önbellekle
Change CPU Clock = CPU Saat Hızını Değiştir
Color Saturation = Renk Doygunluğu
Color Tint = Renk Tonu
CPU Core = CPU Çekirdeği
Daylight savings = Yaz Saati Uygulaması
Default tab = Varsayılan Sekme
Dynarec/JIT (recommended) = Dynarec/JIT (tavsiye edilen)
Enable plugins = Eklentileri Etkinleştir
@@ -1349,6 +1350,7 @@ Failed to load state for load undo. Error in the file system. = Yüklü durum ge
Final processed image = Son işlenmiş görüntü
Floating symbols = Kayan Simgeler
Game crashed = Oyun çöktü
I/O timing method = IO Zamanlama Yöntemi
JIT using IR = IR kullanarak JIT
Language = Dil
Loaded plugin: %1 = Yüklenen eklenti: %1
@@ -1365,7 +1367,6 @@ Clear Recent Games List = Geçmiş Listesini Temizle
Clear UI background = Arayüz Arkaplanını Temizle
Confirmation Button = Onaylama Tuşu
Date Format = Tarih Biçimi
Day Light Saving = Yaz Saati Uygulaması
DDMMYYYY = GGAAYYYY
Decrease size = Boyutu küçült
Developer Tools = Geliştirici Araçları
@@ -1389,7 +1390,6 @@ Host (bugs, less lag) = Ana makine (hatalı, az gecikme)
Ignore bad memory accesses = Kötü Bellek Erişimlerini Yoksay
Increase size = Boyutu arttır
Interpreter = Tercüman
IO timing method = IO Zamanlama Yöntemi
IR Interpreter = IR Tercümanı
Memory Stick Folder = Hafıza Kartı Klasörü
Memory Stick inserted = Hafıza Kartı Takılı
+3 -3
View File
@@ -1335,11 +1335,12 @@ Auto Load Savestate = Автоматичне завантаження збере
AVI Dump started. = Дамп AVI запущено
AVI Dump stopped. = Дамп AVI зупинено
Bouncing icon = Значок, що відскакує
Cache ISO in RAM = Кешувати ISO в оперативну пам'ять
Cache full ISO in RAM = Кешувати ISO в оперативну пам'ять
Change CPU Clock = Змінити частоту CPU (нестабільно)
Color Saturation = Насиченість кольору
Color Tint = Відтінок кольору
CPU Core = Ядро CPU
Daylight savings = Літній час
Default tab = Вкладка за замовчуванням
Dynarec/JIT (recommended) = Динамічна рекомпіляція/JIT (рекомендований)
Enable plugins = Увімкнути плагіни
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Остаточне оброблене зображення
Floating symbols = Пари символи
Game crashed = Гра вийшла з ладу
I/O timing method = Метод таймінгу введення-виведення
JIT using IR = JIT використовуючи IR
Language = Мова
Loaded plugin: %1 = Завантажений плагін: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = Очистити список останніх іго
Clear UI background = Очистити фон інтерфейсу
Confirmation Button = Кнопка підтвердження
Date Format = Формат дати
Day Light Saving = Літній час
DDMMYYYY = ДДММРРРР
Decrease size = Зменшити розмір
Developer Tools = Інструменти розробника
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Хост (повільніше, можливі лаги)
Ignore bad memory accesses = Ігноруйте погані звернення до пам'яті
Increase size = Збільшити розмір
Interpreter = Інтерпретатор
IO timing method = Метод таймінгу введення-виведення
IR Interpreter = Інтерпретатор з проміжним кодом
Memory Stick Folder = Папка карти пам'яті
Memory Stick inserted = Вставлена карта пам'яті
+3 -3
View File
@@ -1335,11 +1335,12 @@ Auto Load Savestate = Auto load savestate
AVI Dump started. = Đưa AVI vào bắt đầu
AVI Dump stopped. = Đưa AVI vào dừng lại
Bouncing icon = Bouncing icon
Cache ISO in RAM = Cache full ISO in RAM
Cache full ISO in RAM = Cache full ISO in RAM
Change CPU Clock = Chỉnh đồng hồ CPU (không ổn định)
Color Saturation = Color Saturation
Color Tint = Color Tint
CPU Core = CPU core
Daylight savings = Giờ mùa hè/mùa đông
Default tab = Default tab
Dynarec/JIT (recommended) = Dynarec/JIT (khuyến khích)
Enable plugins = Enable plugins
@@ -1348,6 +1349,7 @@ Failed to load state for load undo. Error in the file system. = Failed to load s
Final processed image = Final processed image
Floating symbols = Floating symbols
Game crashed = Game crashed
I/O timing method = I/O phương pháp thời gian
JIT using IR = JIT using IR
Language = Ngôn ngữ
Loaded plugin: %1 = Loaded plugin: %1
@@ -1364,7 +1366,6 @@ Clear Recent Games List = Xóa danh sách trò chơi mới gần đây
Clear UI background = Xóa nền UI
Confirmation Button = Nút xác nhận
Date Format = Chỉnh định dạng ngày tháng năm
Day Light Saving = Giờ mùa hè/mùa đông
DDMMYYYY = NgayThangNam
Decrease size = Decrease size
Developer Tools = Công cụ NPH
@@ -1388,7 +1389,6 @@ Host (bugs, less lag) = Host (lỗi, ít lag)
Ignore bad memory accesses = Ignore bad memory accesses
Increase size = Increase size
Interpreter = Thông dịch viên
IO timing method = I/O phương pháp thời gian
IR Interpreter = Thông dịch viên IR
Memory Stick Folder = Memory Stick folder
Memory Stick inserted = Thẻ nhớ được chèn
+3 -3
View File
@@ -1328,13 +1328,15 @@ Auto Load Savestate = 自动载入即时存档
AVI Dump started. = AVI转储开始
AVI Dump stopped. = AVI转储停止
Bouncing icon = Bouncing icon
Cache ISO in RAM = 在内存中缓存完整ISO
Cache full ISO in RAM = 在内存中缓存完整ISO
Change CPU Clock = 修改模拟CPU频率 (不稳定)
CPU Core = CPU核心模式
Daylight savings = 使用夏令时
Default tab = 默认选项卡
Dynarec/JIT (recommended) = 动态重编译 (推荐)
Enable plugins = 启用插件
Final processed image = 最终处理图像
I/O timing method = I/O时序方法
JIT using IR = 动态重编译 (IR模式)
Loaded plugin: %1 = 已加载插件: %1
Memory Stick in installed.txt = 记忆棒目录使用“installed.txt”
@@ -1365,7 +1367,6 @@ Clear Recent Games List = 清除“最近的游戏”内容
Clear UI background = 清除壁纸
Confirmation Button = 确认按钮
Date Format = 日期格式
Day Light Saving = 使用夏令时
DDMMYYYY = 日/月/年
Decrease size = 减小尺寸
Developer Tools = 开发者工具
@@ -1389,7 +1390,6 @@ Host (bugs, less lag) = 主机模式 (存在错误, 不易卡顿)
Ignore bad memory accesses = 忽略错误内存访问 (减少崩溃)
Increase size = 增大尺寸
Interpreter = 解释器
IO timing method = I/O时序方法
IR Interpreter = IR解释器
Memory Stick Folder = 记忆棒文件夹
Memory Stick inserted = 插入记忆棒
+3 -3
View File
@@ -1327,14 +1327,16 @@ Auto Load Savestate = 自動載入存檔
AVI Dump started. = AVI 傾印已啟動
AVI Dump stopped. = AVI 傾印已停止
Bouncing icon = Bouncing icon
Cache ISO in RAM = 將完整 ISO 快取於 RAM
Cache full ISO in RAM = 將完整 ISO 快取於 RAM
Change CPU Clock = 變更模擬 PSP CPU 時脈 (不穩定)
CPU Core = CPU 核心
Daylight savings = 日光節約時間
Default tab = 預設選項卡
Dynarec/JIT (recommended) = 動態重新編譯/JIT (建議)
Enable plugins = 啟用外掛程式
Final processed image = 處理後影象
Game crashed = 遊戲已當機
I/O timing method = I/O 計時方法
JIT using IR = JIT 使用 IR
Language = 語言
Loaded plugin: %1 = 載入的外掛程式: %1
@@ -1351,7 +1353,6 @@ Clear Recent Games List = 清除「最近遊玩」清單
Clear UI background = 清除 UI 背景
Confirmation Button = 確認按鈕
Date Format = 日期格式
Day Light Saving = 日光節約時間
DDMMYYYY = 日/月/年
Decrease size = 減小尺寸
Developer Tools = 開發人員工具
@@ -1378,7 +1379,6 @@ Host (bugs, less lag) = 主機 (更多錯誤,減少延遲)
Ignore bad memory accesses = 忽略損毀的記憶體存取
Increase size = 加大尺寸
Interpreter = 解譯器
IO timing method = I/O 計時方法
IR Interpreter = IR 解譯器
Memory Stick Folder = 記憶棒資料夾
Memory Stick inserted = 記憶棒插入