Merge pull request #15881 from unknownbrackets/headless

Headless: Fix comparison for oversized buffers
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Henrik Rydgård authored and GitHub committed 2022-08-22 05:54:58 +02:00
commit 39cb2f184c
2 files changed
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@@ -326,7 +326,7 @@ std::vector<u32> TranslateDebugBufferToCompare(const GPUDebugBuffer *buffer, u32
int outStride = buffer->GetStride();
if (!buffer->GetFlipped()) {
// Bitmaps are flipped, so we have to compare backwards in this case.
int toLastRow = outStride * (buffer->GetHeight() - 1);
int toLastRow = outStride * (h > buffer->GetHeight() ? buffer->GetHeight() - 1 : h - 1);
pixels32 += toLastRow;
pixels16 += toLastRow;
outStride = -outStride;
+1
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@@ -416,6 +416,7 @@ int main(int argc, const char* argv[])
g_Config.bEnableLogging = fullLog;
g_Config.bSoftwareSkinning = true;
g_Config.bVertexDecoderJit = true;
g_Config.bSoftwareRendering = coreParameter.gpuCore == GPUCORE_SOFTWARE;
g_Config.bSoftwareRenderingJit = true;
g_Config.bBlockTransferGPU = true;
g_Config.iSplineBezierQuality = 2;