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This might not always be 16-byte aligned.
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@@ -136,7 +136,7 @@ inline void CopyMatrix4x4(float dest[16], const float src[16]) {
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inline void ExpandFloat24x3ToFloat4(float dest[4], const uint32_t src[3]) {
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#ifdef _M_SSE
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__m128i values = _mm_slli_epi32(_mm_load_si128((const __m128i *)src), 8);
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__m128i values = _mm_slli_epi32(_mm_loadu_si128((const __m128i *)src), 8);
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_mm_storeu_si128((__m128i *)dest, values);
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#elif PPSSPP_PLATFORM(ARM_NEON)
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const uint32x4_t values = vshlq_n_u32(vld1q_u32(&gstate.texscaleu), 8);
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