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Add UI to set fast-forward mode to "continuous" (or now, "Render all frames") if vsync is off
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@@ -1716,6 +1716,11 @@ void DeveloperToolsScreen::CreateViews() {
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list->Add(new CheckBox(&g_Config.bGpuLogProfiler, dev->T("GPU log profiler")));
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}
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static const char *ffModes[] = { "Render all frames", "", "Frame Skipping" };
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PopupMultiChoice *ffMode = list->Add(new PopupMultiChoice(&g_Config.iFastForwardMode, dev->T("Fast-forward mode"), ffModes, 0, ARRAY_SIZE(ffModes), I18NCat::GRAPHICS, screenManager()));
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ffMode->SetEnabledFunc([]() { return !g_Config.bVSync; });
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ffMode->HideChoice(1); // not used
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Draw::DrawContext *draw = screenManager()->getDrawContext();
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list->Add(new ItemHeader(dev->T("Ubershaders")));
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@@ -653,6 +653,7 @@ Percent of FPS = Percent of FPS
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Performance = Performance
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Postprocessing shaders = Postprocessing shaders
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Recreate Activity = Recreate activity
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Render all frames = Render all frames
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Render duplicate frames to 60hz = Render duplicate frames to 60 Hz
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RenderDuplicateFrames Tip = Can make framerate smoother in games that run at lower framerates
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Rendering Mode = Rendering mode
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