mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-10-18 17:00:30 +02:00
UWP buildfix
This commit is contained in:
1 parent
063cd18254
commit
3496bd52f0
2 files changed
+2
-6
No files matched your search
@@ -410,7 +410,6 @@
|
||||
<ClInclude Include="..\..\GPU\D3D11\ShaderManagerD3D11.h" />
|
||||
<ClInclude Include="..\..\GPU\D3D11\StateMappingD3D11.h" />
|
||||
<ClInclude Include="..\..\GPU\D3D11\TextureCacheD3D11.h" />
|
||||
<ClInclude Include="..\..\GPU\D3D11\TextureScalerD3D11.h" />
|
||||
<ClInclude Include="..\..\GPU\Debugger\Breakpoints.h" />
|
||||
<ClInclude Include="..\..\GPU\Debugger\Debugger.h" />
|
||||
<ClInclude Include="..\..\GPU\Debugger\Playback.h" />
|
||||
@@ -473,7 +472,6 @@
|
||||
<ClCompile Include="..\..\GPU\D3D11\StateMappingD3D11.cpp" />
|
||||
<ClCompile Include="..\..\GPU\D3D11\StencilBufferD3D11.cpp" />
|
||||
<ClCompile Include="..\..\GPU\D3D11\TextureCacheD3D11.cpp" />
|
||||
<ClCompile Include="..\..\GPU\D3D11\TextureScalerD3D11.cpp" />
|
||||
<ClCompile Include="..\..\GPU\Debugger\Breakpoints.cpp" />
|
||||
<ClCompile Include="..\..\GPU\Debugger\Debugger.cpp" />
|
||||
<ClCompile Include="..\..\GPU\Debugger\Playback.cpp" />
|
||||
@@ -528,4 +526,4 @@
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
@@ -32,7 +32,6 @@
|
||||
<ClCompile Include="..\..\GPU\D3D11\StateMappingD3D11.cpp" />
|
||||
<ClCompile Include="..\..\GPU\D3D11\StencilBufferD3D11.cpp" />
|
||||
<ClCompile Include="..\..\GPU\D3D11\TextureCacheD3D11.cpp" />
|
||||
<ClCompile Include="..\..\GPU\D3D11\TextureScalerD3D11.cpp" />
|
||||
<ClCompile Include="..\..\GPU\Debugger\Breakpoints.cpp" />
|
||||
<ClCompile Include="..\..\GPU\Debugger\Debugger.cpp" />
|
||||
<ClCompile Include="..\..\GPU\Debugger\Playback.cpp" />
|
||||
@@ -89,7 +88,6 @@
|
||||
<ClInclude Include="..\..\GPU\D3D11\ShaderManagerD3D11.h" />
|
||||
<ClInclude Include="..\..\GPU\D3D11\StateMappingD3D11.h" />
|
||||
<ClInclude Include="..\..\GPU\D3D11\TextureCacheD3D11.h" />
|
||||
<ClInclude Include="..\..\GPU\D3D11\TextureScalerD3D11.h" />
|
||||
<ClInclude Include="..\..\GPU\Debugger\Breakpoints.h" />
|
||||
<ClInclude Include="..\..\GPU\Debugger\Debugger.h" />
|
||||
<ClInclude Include="..\..\GPU\Debugger\Playback.h" />
|
||||
@@ -120,4 +118,4 @@
|
||||
<ClInclude Include="..\..\GPU\Common\VertexShaderGenerator.h" />
|
||||
<ClInclude Include="..\..\GPU\Common\ReinterpretFramebuffer.h" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
Reference in new issue
Block a user