Merge pull request #8834 from unknownbrackets/report-crc

Send disc CRC with compatibility reports
This commit is contained in:
Henrik Rydgård authored and GitHub committed 2016-07-05 12:13:30 +02:00
commit 345e2756a9
20 files changed
+304 -126

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+1 -1
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@@ -458,7 +458,7 @@ static ConfigSetting graphicsSettings[] = {
ReportedConfigSetting("HighQualityDepth", &g_Config.bHighQualityDepth, true, true, true),
ReportedConfigSetting("FrameSkip", &g_Config.iFrameSkip, 0, true, true),
ReportedConfigSetting("AutoFrameSkip", &g_Config.bAutoFrameSkip, false, true, true),
ReportedConfigSetting("FrameRate", &g_Config.iFpsLimit, 0, true, true),
ConfigSetting("FrameRate", &g_Config.iFpsLimit, 0, true, true),
#ifdef _WIN32
ConfigSetting("FrameSkipUnthrottle", &g_Config.bFrameSkipUnthrottle, false, true, true),
ConfigSetting("RestartRequired", &g_Config.bRestartRequired, false, false),
+22 -16
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@@ -84,7 +84,7 @@ void CachingFileLoader::Seek(s64 absolutePos) {
filepos_ = absolutePos;
}
size_t CachingFileLoader::ReadAt(s64 absolutePos, size_t bytes, void *data) {
size_t CachingFileLoader::ReadAt(s64 absolutePos, size_t bytes, void *data, Flags flags) {
Prepare();
if (absolutePos >= filesize_) {
bytes = 0;
@@ -92,19 +92,25 @@ size_t CachingFileLoader::ReadAt(s64 absolutePos, size_t bytes, void *data) {
bytes = filesize_ - absolutePos;
}
size_t readSize = ReadFromCache(absolutePos, bytes, data);
// While in case the cache size is too small for the entire read.
while (readSize < bytes) {
SaveIntoCache(absolutePos + readSize, bytes - readSize);
size_t bytesFromCache = ReadFromCache(absolutePos + readSize, bytes - readSize, (u8 *)data + readSize);
readSize += bytesFromCache;
if (bytesFromCache == 0) {
// We can't read any more.
break;
size_t readSize = 0;
if ((flags & Flags::HINT_UNCACHED) != 0) {
lock_guard guard(backendMutex_);
readSize = backend_->ReadAt(absolutePos, bytes, data, flags);
} else {
readSize = ReadFromCache(absolutePos, bytes, data);
// While in case the cache size is too small for the entire read.
while (readSize < bytes) {
SaveIntoCache(absolutePos + readSize, bytes - readSize, flags);
size_t bytesFromCache = ReadFromCache(absolutePos + readSize, bytes - readSize, (u8 *)data + readSize);
readSize += bytesFromCache;
if (bytesFromCache == 0) {
// We can't read any more.
break;
}
}
}
StartReadAhead(absolutePos + readSize);
StartReadAhead(absolutePos + readSize);
}
filepos_ = absolutePos + readSize;
return readSize;
@@ -158,7 +164,7 @@ size_t CachingFileLoader::ReadFromCache(s64 pos, size_t bytes, void *data) {
return readSize;
}
void CachingFileLoader::SaveIntoCache(s64 pos, size_t bytes, bool readingAhead) {
void CachingFileLoader::SaveIntoCache(s64 pos, size_t bytes, Flags flags, bool readingAhead) {
s64 cacheStartPos = pos >> BLOCK_SHIFT;
s64 cacheEndPos = (pos + bytes - 1) >> BLOCK_SHIFT;
@@ -184,7 +190,7 @@ void CachingFileLoader::SaveIntoCache(s64 pos, size_t bytes, bool readingAhead)
u8 *buf = new u8[BLOCK_SIZE];
backendMutex_.lock();
backend_->ReadAt(cacheStartPos << BLOCK_SHIFT, BLOCK_SIZE, buf);
backend_->ReadAt(cacheStartPos << BLOCK_SHIFT, BLOCK_SIZE, buf, flags);
backendMutex_.unlock();
blocksMutex_.lock();
@@ -200,7 +206,7 @@ void CachingFileLoader::SaveIntoCache(s64 pos, size_t bytes, bool readingAhead)
u8 *wholeRead = new u8[blocksToRead << BLOCK_SHIFT];
backendMutex_.lock();
backend_->ReadAt(cacheStartPos << BLOCK_SHIFT, blocksToRead << BLOCK_SHIFT, wholeRead);
backend_->ReadAt(cacheStartPos << BLOCK_SHIFT, blocksToRead << BLOCK_SHIFT, wholeRead, flags);
backendMutex_.unlock();
blocksMutex_.lock();
@@ -288,7 +294,7 @@ void CachingFileLoader::StartReadAhead(s64 pos) {
auto block = blocks_.find(i);
if (block == blocks_.end()) {
blocksMutex_.unlock();
SaveIntoCache(i << BLOCK_SHIFT, BLOCK_SIZE * BLOCK_READAHEAD, true);
SaveIntoCache(i << BLOCK_SHIFT, BLOCK_SIZE * BLOCK_READAHEAD, Flags::NONE, true);
break;
}
}
+15 -15
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@@ -25,25 +25,25 @@
class CachingFileLoader : public FileLoader {
public:
CachingFileLoader(FileLoader *backend);
virtual ~CachingFileLoader() override;
~CachingFileLoader() override;
virtual bool Exists() override;
virtual bool ExistsFast() override;
virtual bool IsDirectory() override;
virtual s64 FileSize() override;
virtual std::string Path() const override;
bool Exists() override;
bool ExistsFast() override;
bool IsDirectory() override;
s64 FileSize() override;
std::string Path() const override;
virtual void Seek(s64 absolutePos) override;
virtual size_t Read(size_t bytes, size_t count, void *data) override {
return ReadAt(filepos_, bytes, count, data);
void Seek(s64 absolutePos) override;
size_t Read(size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override {
return ReadAt(filepos_, bytes, count, data, flags);
}
virtual size_t Read(size_t bytes, void *data) override {
return ReadAt(filepos_, bytes, data);
size_t Read(size_t bytes, void *data, Flags flags = Flags::NONE) override {
return ReadAt(filepos_, bytes, data, flags);
}
virtual size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data) override {
return ReadAt(absolutePos, bytes * count, data) / bytes;
size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override {
return ReadAt(absolutePos, bytes * count, data, flags) / bytes;
}
virtual size_t ReadAt(s64 absolutePos, size_t bytes, void *data) override;
size_t ReadAt(s64 absolutePos, size_t bytes, void *data, Flags flags = Flags::NONE) override;
private:
void Prepare();
@@ -51,7 +51,7 @@ private:
void ShutdownCache();
size_t ReadFromCache(s64 pos, size_t bytes, void *data);
// Guaranteed to read at least one block into the cache.
void SaveIntoCache(s64 pos, size_t bytes, bool readingAhead = false);
void SaveIntoCache(s64 pos, size_t bytes, Flags flags, bool readingAhead = false);
bool MakeCacheSpaceFor(size_t blocks, bool readingAhead);
void StartReadAhead(s64 pos);
+8 -8
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@@ -89,7 +89,7 @@ void DiskCachingFileLoader::Seek(s64 absolutePos) {
filepos_ = absolutePos;
}
size_t DiskCachingFileLoader::ReadAt(s64 absolutePos, size_t bytes, void *data) {
size_t DiskCachingFileLoader::ReadAt(s64 absolutePos, size_t bytes, void *data, Flags flags) {
Prepare();
size_t readSize;
@@ -99,11 +99,11 @@ size_t DiskCachingFileLoader::ReadAt(s64 absolutePos, size_t bytes, void *data)
bytes = filesize_ - absolutePos;
}
if (cache_ && cache_->IsValid()) {
if (cache_ && cache_->IsValid() && (flags & Flags::HINT_UNCACHED) == 0) {
readSize = cache_->ReadFromCache(absolutePos, bytes, data);
// While in case the cache size is too small for the entire read.
while (readSize < bytes) {
readSize += cache_->SaveIntoCache(backend_, absolutePos + readSize, bytes - readSize, (u8 *)data + readSize);
readSize += cache_->SaveIntoCache(backend_, absolutePos + readSize, bytes - readSize, (u8 *)data + readSize, flags);
// If there are already-cached blocks afterward, we have to read them.
size_t bytesFromCache = cache_->ReadFromCache(absolutePos + readSize, bytes - readSize, (u8 *)data + readSize);
readSize += bytesFromCache;
@@ -113,7 +113,7 @@ size_t DiskCachingFileLoader::ReadAt(s64 absolutePos, size_t bytes, void *data)
}
}
} else {
readSize = backend_->ReadAt(absolutePos, bytes, data);
readSize = backend_->ReadAt(absolutePos, bytes, data, flags);
}
filepos_ = absolutePos + readSize;
@@ -256,12 +256,12 @@ size_t DiskCachingFileLoaderCache::ReadFromCache(s64 pos, size_t bytes, void *da
return readSize;
}
size_t DiskCachingFileLoaderCache::SaveIntoCache(FileLoader *backend, s64 pos, size_t bytes, void *data) {
size_t DiskCachingFileLoaderCache::SaveIntoCache(FileLoader *backend, s64 pos, size_t bytes, void *data, FileLoader::Flags flags) {
lock_guard guard(lock_);
if (!f_) {
// Just to keep things working.
return backend->ReadAt(pos, bytes, data);
return backend->ReadAt(pos, bytes, data, flags);
}
s64 cacheStartPos = pos / blockSize_;
@@ -290,7 +290,7 @@ size_t DiskCachingFileLoaderCache::SaveIntoCache(FileLoader *backend, s64 pos, s
auto &info = index_[cacheStartPos];
u8 *buf = new u8[blockSize_];
size_t readBytes = backend->ReadAt(cacheStartPos * (u64)blockSize_, blockSize_, buf);
size_t readBytes = backend->ReadAt(cacheStartPos * (u64)blockSize_, blockSize_, buf, flags);
// Check if it was written while we were busy. Might happen if we thread.
if (info.block == INVALID_BLOCK && readBytes != 0) {
@@ -306,7 +306,7 @@ size_t DiskCachingFileLoaderCache::SaveIntoCache(FileLoader *backend, s64 pos, s
delete [] buf;
} else {
u8 *wholeRead = new u8[blocksToRead * blockSize_];
size_t readBytes = backend->ReadAt(cacheStartPos * (u64)blockSize_, blocksToRead * blockSize_, wholeRead);
size_t readBytes = backend->ReadAt(cacheStartPos * (u64)blockSize_, blocksToRead * blockSize_, wholeRead, flags);
for (size_t i = 0; i < blocksToRead; ++i) {
auto &info = index_[cacheStartPos + i];
+15 -15
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@@ -28,25 +28,25 @@ class DiskCachingFileLoaderCache;
class DiskCachingFileLoader : public FileLoader {
public:
DiskCachingFileLoader(FileLoader *backend);
virtual ~DiskCachingFileLoader() override;
~DiskCachingFileLoader() override;
virtual bool Exists() override;
virtual bool ExistsFast() override;
virtual bool IsDirectory() override;
virtual s64 FileSize() override;
virtual std::string Path() const override;
bool Exists() override;
bool ExistsFast() override;
bool IsDirectory() override;
s64 FileSize() override;
std::string Path() const override;
virtual void Seek(s64 absolutePos) override;
virtual size_t Read(size_t bytes, size_t count, void *data) override {
return ReadAt(filepos_, bytes, count, data);
void Seek(s64 absolutePos) override;
size_t Read(size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override {
return ReadAt(filepos_, bytes, count, data, flags);
}
virtual size_t Read(size_t bytes, void *data) override {
return ReadAt(filepos_, bytes, data);
size_t Read(size_t bytes, void *data, Flags flags = Flags::NONE) override {
return ReadAt(filepos_, bytes, data, flags);
}
virtual size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data) override {
return ReadAt(absolutePos, bytes * count, data) / bytes;
size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override {
return ReadAt(absolutePos, bytes * count, data, flags) / bytes;
}
virtual size_t ReadAt(s64 absolutePos, size_t bytes, void *data) override;
size_t ReadAt(s64 absolutePos, size_t bytes, void *data, Flags flags = Flags::NONE) override;
static std::vector<std::string> GetCachedPathsInUse();
@@ -90,7 +90,7 @@ public:
size_t ReadFromCache(s64 pos, size_t bytes, void *data);
// Guaranteed to read at least one block into the cache.
size_t SaveIntoCache(FileLoader *backend, s64 pos, size_t bytes, void *data);
size_t SaveIntoCache(FileLoader *backend, s64 pos, size_t bytes, void *data, FileLoader::Flags flags);
bool HasData() const;
+1 -1
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@@ -123,7 +123,7 @@ void HTTPFileLoader::Seek(s64 absolutePos) {
filepos_ = absolutePos;
}
size_t HTTPFileLoader::ReadAt(s64 absolutePos, size_t bytes, void *data) {
size_t HTTPFileLoader::ReadAt(s64 absolutePos, size_t bytes, void *data, Flags flags) {
Prepare();
s64 absoluteEnd = std::min(absolutePos + (s64)bytes, filesize_);
if (absolutePos >= filesize_ || bytes == 0) {
+7 -7
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@@ -35,16 +35,16 @@ public:
virtual std::string Path() const override;
virtual void Seek(s64 absolutePos) override;
virtual size_t Read(size_t bytes, size_t count, void *data) override {
return ReadAt(filepos_, bytes, count, data);
virtual size_t Read(size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override {
return ReadAt(filepos_, bytes, count, data, flags);
}
virtual size_t Read(size_t bytes, void *data) override {
return ReadAt(filepos_, bytes, data);
virtual size_t Read(size_t bytes, void *data, Flags flags = Flags::NONE) override {
return ReadAt(filepos_, bytes, data, flags);
}
virtual size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data) override {
return ReadAt(absolutePos, bytes * count, data) / bytes;
virtual size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override {
return ReadAt(absolutePos, bytes * count, data, flags) / bytes;
}
virtual size_t ReadAt(s64 absolutePos, size_t bytes, void *data) override;
virtual size_t ReadAt(s64 absolutePos, size_t bytes, void *data, Flags flags = Flags::NONE) override;
private:
void Prepare();
+2 -2
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@@ -81,7 +81,7 @@ void LocalFileLoader::Seek(s64 absolutePos) {
#endif
}
size_t LocalFileLoader::Read(size_t bytes, size_t count, void *data) {
size_t LocalFileLoader::Read(size_t bytes, size_t count, void *data, Flags flags) {
#ifdef ANDROID
return read(fd_, data, bytes * count) / bytes;
#else
@@ -89,7 +89,7 @@ size_t LocalFileLoader::Read(size_t bytes, size_t count, void *data) {
#endif
}
size_t LocalFileLoader::ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data) {
size_t LocalFileLoader::ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags) {
Seek(absolutePos);
return Read(bytes, count, data);
}
+2 -2
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@@ -31,8 +31,8 @@ public:
virtual std::string Path() const override;
virtual void Seek(s64 absolutePos) override;
virtual size_t Read(size_t bytes, size_t count, void *data) override;
virtual size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data) override;
virtual size_t Read(size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override;
virtual size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override;
private:
// First only used by Android, but we can keep it here for everyone.
+9 -9
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@@ -77,16 +77,16 @@ void RamCachingFileLoader::Seek(s64 absolutePos) {
filepos_ = absolutePos;
}
size_t RamCachingFileLoader::ReadAt(s64 absolutePos, size_t bytes, void *data) {
size_t RamCachingFileLoader::ReadAt(s64 absolutePos, size_t bytes, void *data, Flags flags) {
size_t readSize = 0;
if (cache_ == nullptr) {
if (cache_ == nullptr || (flags & Flags::HINT_UNCACHED) != 0) {
lock_guard guard(backendMutex_);
readSize = backend_->ReadAt(absolutePos, bytes, data);
readSize = backend_->ReadAt(absolutePos, bytes, data, flags);
} else {
readSize = ReadFromCache(absolutePos, bytes, data);
// While in case the cache size is too small for the entire read.
while (readSize < bytes) {
SaveIntoCache(absolutePos + readSize, bytes - readSize);
SaveIntoCache(absolutePos + readSize, bytes - readSize, flags);
size_t bytesFromCache = ReadFromCache(absolutePos + readSize, bytes - readSize, (u8 *)data + readSize);
readSize += bytesFromCache;
if (bytesFromCache == 0) {
@@ -94,9 +94,9 @@ size_t RamCachingFileLoader::ReadAt(s64 absolutePos, size_t bytes, void *data) {
break;
}
}
}
StartReadAhead(absolutePos + readSize);
StartReadAhead(absolutePos + readSize);
}
filepos_ = absolutePos + readSize;
return readSize;
@@ -172,7 +172,7 @@ size_t RamCachingFileLoader::ReadFromCache(s64 pos, size_t bytes, void *data) {
return readSize;
}
void RamCachingFileLoader::SaveIntoCache(s64 pos, size_t bytes) {
void RamCachingFileLoader::SaveIntoCache(s64 pos, size_t bytes, Flags flags) {
s64 cacheStartPos = pos >> BLOCK_SHIFT;
s64 cacheEndPos = (pos + bytes - 1) >> BLOCK_SHIFT;
if ((size_t)cacheEndPos >= blocks_.size()) {
@@ -194,7 +194,7 @@ void RamCachingFileLoader::SaveIntoCache(s64 pos, size_t bytes) {
backendMutex_.lock();
s64 cacheFilePos = cacheStartPos << BLOCK_SHIFT;
size_t bytesRead = backend_->ReadAt(cacheFilePos, blocksToRead << BLOCK_SHIFT, &cache_[cacheFilePos]);
size_t bytesRead = backend_->ReadAt(cacheFilePos, blocksToRead << BLOCK_SHIFT, &cache_[cacheFilePos], flags);
backendMutex_.unlock();
// In case there was an error, let's not mark blocks that failed to read as read.
@@ -247,7 +247,7 @@ void RamCachingFileLoader::StartReadAhead(s64 pos) {
for (u32 i = cacheStartPos; i <= cacheEndPos; ++i) {
if (blocks_[i] == 0) {
SaveIntoCache((u64)i << BLOCK_SHIFT, BLOCK_SIZE * BLOCK_READAHEAD);
SaveIntoCache((u64)i << BLOCK_SHIFT, BLOCK_SIZE * BLOCK_READAHEAD, Flags::NONE);
break;
}
}
+8 -8
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@@ -34,23 +34,23 @@ public:
std::string Path() const override;
void Seek(s64 absolutePos) override;
size_t Read(size_t bytes, size_t count, void *data) override {
return ReadAt(filepos_, bytes, count, data);
size_t Read(size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override {
return ReadAt(filepos_, bytes, count, data, flags);
}
size_t Read(size_t bytes, void *data) override {
return ReadAt(filepos_, bytes, data);
size_t Read(size_t bytes, void *data, Flags flags = Flags::NONE) override {
return ReadAt(filepos_, bytes, data, flags);
}
size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data) override {
return ReadAt(absolutePos, bytes * count, data) / bytes;
size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override {
return ReadAt(absolutePos, bytes * count, data, flags) / bytes;
}
size_t ReadAt(s64 absolutePos, size_t bytes, void *data) override;
size_t ReadAt(s64 absolutePos, size_t bytes, void *data, Flags flags = Flags::NONE) override;
private:
void InitCache();
void ShutdownCache();
size_t ReadFromCache(s64 pos, size_t bytes, void *data);
// Guaranteed to read at least one block into the cache.
void SaveIntoCache(s64 pos, size_t bytes);
void SaveIntoCache(s64 pos, size_t bytes, Flags flags);
void StartReadAhead(s64 pos);
u32 NextAheadBlock();
+3 -3
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@@ -64,13 +64,13 @@ void RetryingFileLoader::Seek(s64 absolutePos) {
filepos_ = absolutePos;
}
size_t RetryingFileLoader::ReadAt(s64 absolutePos, size_t bytes, void *data) {
size_t readSize = backend_->ReadAt(absolutePos, bytes, data);
size_t RetryingFileLoader::ReadAt(s64 absolutePos, size_t bytes, void *data, Flags flags) {
size_t readSize = backend_->ReadAt(absolutePos, bytes, data, flags);
int retries = 0;
while (readSize < bytes && retries < MAX_RETRIES) {
u8 *p = (u8 *)data;
readSize += backend_->ReadAt(absolutePos + readSize, bytes - readSize, p + readSize);
readSize += backend_->ReadAt(absolutePos + readSize, bytes - readSize, p + readSize, flags);
++retries;
}
+14 -14
View File
@@ -23,25 +23,25 @@
class RetryingFileLoader : public FileLoader {
public:
RetryingFileLoader(FileLoader *backend);
virtual ~RetryingFileLoader() override;
~RetryingFileLoader() override;
virtual bool Exists() override;
virtual bool ExistsFast() override;
virtual bool IsDirectory() override;
virtual s64 FileSize() override;
virtual std::string Path() const override;
bool Exists() override;
bool ExistsFast() override;
bool IsDirectory() override;
s64 FileSize() override;
std::string Path() const override;
virtual void Seek(s64 absolutePos) override;
virtual size_t Read(size_t bytes, size_t count, void *data) override {
return ReadAt(filepos_, bytes, count, data);
void Seek(s64 absolutePos) override;
size_t Read(size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override {
return ReadAt(filepos_, bytes, count, data, flags);
}
virtual size_t Read(size_t bytes, void *data) override {
return ReadAt(filepos_, bytes, data);
size_t Read(size_t bytes, void *data, Flags flags = Flags::NONE) override {
return ReadAt(filepos_, bytes, data, flags);
}
virtual size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data) override {
return ReadAt(absolutePos, bytes * count, data) / bytes;
size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override {
return ReadAt(absolutePos, bytes * count, data, flags) / bytes;
}
virtual size_t ReadAt(s64 absolutePos, size_t bytes, void *data) override;
size_t ReadAt(s64 absolutePos, size_t bytes, void *data, Flags flags = Flags::NONE) override;
private:
enum {
+25 -7
View File
@@ -45,6 +45,21 @@ BlockDevice *constructBlockDevice(FileLoader *fileLoader) {
return new FileBlockDevice(fileLoader);
}
u32 BlockDevice::CalculateCRC() {
u32 crc = crc32(0, Z_NULL, 0);
u8 block[2048];
for (u32 i = 0; i < GetNumBlocks(); ++i) {
if (!ReadBlock(i, block, true)) {
ERROR_LOG(HLE, "Failed to read block for CRC");
return 0;
}
crc = crc32(crc, block, 2048);
}
return crc;
}
FileBlockDevice::FileBlockDevice(FileLoader *fileLoader)
: fileLoader_(fileLoader) {
@@ -54,8 +69,9 @@ FileBlockDevice::FileBlockDevice(FileLoader *fileLoader)
FileBlockDevice::~FileBlockDevice() {
}
bool FileBlockDevice::ReadBlock(int blockNumber, u8 *outPtr) {
if (fileLoader_->ReadAt((u64)blockNumber * (u64)GetBlockSize(), 1, 2048, outPtr) != 2048) {
bool FileBlockDevice::ReadBlock(int blockNumber, u8 *outPtr, bool uncached) {
FileLoader::Flags flags = uncached ? FileLoader::Flags::HINT_UNCACHED : FileLoader::Flags::NONE;
if (fileLoader_->ReadAt((u64)blockNumber * (u64)GetBlockSize(), 1, 2048, outPtr, flags) != 2048) {
DEBUG_LOG(FILESYS, "Could not read 2048 bytes from block");
return false;
}
@@ -178,8 +194,9 @@ CISOFileBlockDevice::~CISOFileBlockDevice()
delete [] zlibBuffer;
}
bool CISOFileBlockDevice::ReadBlock(int blockNumber, u8 *outPtr)
bool CISOFileBlockDevice::ReadBlock(int blockNumber, u8 *outPtr, bool uncached)
{
FileLoader::Flags flags = uncached ? FileLoader::Flags::HINT_UNCACHED : FileLoader::Flags::NONE;
if ((u32)blockNumber >= numBlocks)
{
memset(outPtr, 0, GetBlockSize());
@@ -200,7 +217,7 @@ bool CISOFileBlockDevice::ReadBlock(int blockNumber, u8 *outPtr)
const int plain = idx & 0x80000000;
if (plain)
{
int readSize = (u32)fileLoader_->ReadAt(compressedReadPos + compressedOffset, 1, GetBlockSize(), outPtr);
int readSize = (u32)fileLoader_->ReadAt(compressedReadPos + compressedOffset, 1, GetBlockSize(), outPtr, flags);
if (readSize < GetBlockSize())
memset(outPtr + readSize, 0, GetBlockSize() - readSize);
}
@@ -211,7 +228,7 @@ bool CISOFileBlockDevice::ReadBlock(int blockNumber, u8 *outPtr)
}
else
{
const u32 readSize = (u32)fileLoader_->ReadAt(compressedReadPos, 1, compressedReadSize, readBuffer);
const u32 readSize = (u32)fileLoader_->ReadAt(compressedReadPos, 1, compressedReadSize, readBuffer, flags);
z.zalloc = Z_NULL;
z.zfree = Z_NULL;
@@ -423,8 +440,9 @@ NPDRMDemoBlockDevice::~NPDRMDemoBlockDevice()
int lzrc_decompress(void *out, int out_len, void *in, int in_len);
bool NPDRMDemoBlockDevice::ReadBlock(int blockNumber, u8 *outPtr)
bool NPDRMDemoBlockDevice::ReadBlock(int blockNumber, u8 *outPtr, bool uncached)
{
FileLoader::Flags flags = uncached ? FileLoader::Flags::HINT_UNCACHED : FileLoader::Flags::NONE;
lock_guard guard(mutex_);
CIPHER_KEY ckey;
int block, lba, lzsize;
@@ -453,7 +471,7 @@ bool NPDRMDemoBlockDevice::ReadBlock(int blockNumber, u8 *outPtr)
else
readBuf = blockBuf;
readSize = fileLoader_->ReadAt(psarOffset+table[block].offset, 1, table[block].size, readBuf);
readSize = fileLoader_->ReadAt(psarOffset+table[block].offset, 1, table[block].size, readBuf, flags);
if(readSize != (size_t)table[block].size){
if((u32)block==(numBlocks-1))
return true;
+6 -4
View File
@@ -33,7 +33,7 @@ class BlockDevice
{
public:
virtual ~BlockDevice() {}
virtual bool ReadBlock(int blockNumber, u8 *outPtr) = 0;
virtual bool ReadBlock(int blockNumber, u8 *outPtr, bool uncached = false) = 0;
virtual bool ReadBlocks(u32 minBlock, int count, u8 *outPtr) {
for (int b = 0; b < count; ++b) {
if (!ReadBlock(minBlock + b, outPtr)) {
@@ -45,6 +45,8 @@ public:
}
int GetBlockSize() const { return 2048;} // forced, it cannot be changed by subclasses
virtual u32 GetNumBlocks() = 0;
u32 CalculateCRC();
};
@@ -53,7 +55,7 @@ class CISOFileBlockDevice : public BlockDevice
public:
CISOFileBlockDevice(FileLoader *fileLoader);
~CISOFileBlockDevice();
bool ReadBlock(int blockNumber, u8 *outPtr) override;
bool ReadBlock(int blockNumber, u8 *outPtr, bool uncached = false) override;
bool ReadBlocks(u32 minBlock, int count, u8 *outPtr) override;
u32 GetNumBlocks() override { return numBlocks; }
@@ -76,7 +78,7 @@ class FileBlockDevice : public BlockDevice
public:
FileBlockDevice(FileLoader *fileLoader);
~FileBlockDevice();
bool ReadBlock(int blockNumber, u8 *outPtr) override;
bool ReadBlock(int blockNumber, u8 *outPtr, bool uncached = false) override;
bool ReadBlocks(u32 minBlock, int count, u8 *outPtr) override;
u32 GetNumBlocks() override {return (u32)(filesize_ / GetBlockSize());}
@@ -102,7 +104,7 @@ public:
NPDRMDemoBlockDevice(FileLoader *fileLoader);
~NPDRMDemoBlockDevice();
bool ReadBlock(int blockNumber, u8 *outPtr) override;
bool ReadBlock(int blockNumber, u8 *outPtr, bool uncached = false) override;
u32 GetNumBlocks() override {return (u32)lbaSize;}
private:
+16 -6
View File
@@ -51,6 +51,12 @@ enum IdentifiedFileType {
class FileLoader {
public:
enum class Flags {
NONE,
// Not necessary to read from / store into cache.
HINT_UNCACHED,
};
virtual ~FileLoader() {}
virtual bool Exists() = 0;
@@ -71,16 +77,20 @@ public:
}
virtual void Seek(s64 absolutePos) = 0;
virtual size_t Read(size_t bytes, size_t count, void *data) = 0;
virtual size_t Read(size_t bytes, void *data) {
return Read(1, bytes, data);
virtual size_t Read(size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) = 0;
virtual size_t Read(size_t bytes, void *data, Flags flags = Flags::NONE) {
return Read(1, bytes, data, flags);
}
virtual size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data) = 0;
virtual size_t ReadAt(s64 absolutePos, size_t bytes, void *data) {
return ReadAt(absolutePos, 1, bytes, data);
virtual size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) = 0;
virtual size_t ReadAt(s64 absolutePos, size_t bytes, void *data, Flags flags = Flags::NONE) {
return ReadAt(absolutePos, 1, bytes, data, flags);
}
};
inline u32 operator & (const FileLoader::Flags &a, const FileLoader::Flags &b) {
return (u32)a & (u32)b;
}
FileLoader *ConstructFileLoader(const std::string &filename);
// Resolve to the target binary, ISO, or other file (e.g. from a directory.)
FileLoader *ResolveFileLoaderTarget(FileLoader *fileLoader);
+104 -6
View File
@@ -21,8 +21,10 @@
#include "Core/CoreTiming.h"
#include "Core/Config.h"
#include "Core/CwCheat.h"
#include "Core/Loaders.h"
#include "Core/SaveState.h"
#include "Core/System.h"
#include "Core/FileSystems/BlockDevices.h"
#include "Core/FileSystems/MetaFileSystem.h"
#include "Core/HLE/sceDisplay.h"
#include "Core/HLE/sceKernelMemory.h"
@@ -37,6 +39,7 @@
#include "base/stringutil.h"
#include "base/buffer.h"
#include "thread/thread.h"
#include "thread/threadutil.h"
#include "file/zip_read.h"
#include <set>
@@ -59,6 +62,8 @@ namespace Reporting
static bool everUnsupported = false;
// Support is cached here to avoid checking it on every single request.
static bool currentSupported = false;
// Whether the most recent server request seemed successful.
static bool serverWorking = true;
enum class RequestType
{
@@ -79,6 +84,68 @@ namespace Reporting
static Payload payloadBuffer[PAYLOAD_BUFFER_SIZE];
static int payloadBufferPos = 0;
static recursive_mutex crcLock;
static condition_variable crcCond;
static std::string crcFilename;
static std::map<std::string, u32> crcResults;
static int CalculateCRCThread() {
setCurrentThreadName("ReportCRC");
// TODO: Use the blockDevice from pspFileSystem?
FileLoader *fileLoader = ConstructFileLoader(crcFilename);
BlockDevice *blockDevice = constructBlockDevice(fileLoader);
u32 crc = 0;
if (blockDevice) {
crc = blockDevice->CalculateCRC();
}
delete blockDevice;
delete fileLoader;
lock_guard guard(crcLock);
crcResults[crcFilename] = crc;
crcCond.notify_one();
return 0;
}
void QueueCRC() {
lock_guard guard(crcLock);
const std::string &gamePath = PSP_CoreParameter().fileToStart;
auto it = crcResults.find(gamePath);
if (it != crcResults.end()) {
// Nothing to do, we've already calculated it.
// Note: we assume it stays static until the app is closed.
return;
}
if (crcFilename == gamePath) {
// Already in process.
return;
}
crcFilename = gamePath;
std::thread th(CalculateCRCThread);
th.detach();
}
u32 RetrieveCRC() {
const std::string &gamePath = PSP_CoreParameter().fileToStart;
QueueCRC();
lock_guard guard(crcLock);
auto it = crcResults.find(gamePath);
while (it == crcResults.end()) {
crcCond.wait(crcLock);
it = crcResults.find(gamePath);
}
return it->second;
}
// Returns the full host (e.g. report.ppsspp.org:80.)
std::string ServerHost()
{
@@ -162,9 +229,10 @@ namespace Reporting
if (http.Resolve(serverHost, ServerPort())) {
http.Connect();
http.POST(uri, data, mimeType, output);
int result = http.POST(uri, data, mimeType, output);
http.Disconnect();
return true;
return result >= 200 && result < 300;
} else {
return false;
}
@@ -324,7 +392,10 @@ namespace Reporting
int Process(int pos)
{
setCurrentThreadName("Report");
Payload &payload = payloadBuffer[pos];
Buffer output;
MultipartFormDataEncoder postdata;
AddSystemInfo(postdata);
@@ -335,6 +406,7 @@ namespace Reporting
switch (payload.type)
{
case RequestType::MESSAGE:
// TODO: Add CRC?
postdata.Add("message", payload.string1);
postdata.Add("value", payload.string2);
// We tend to get corrupted data, this acts as a very primitive verification check.
@@ -343,7 +415,9 @@ namespace Reporting
payload.string2.clear();
postdata.Finish();
SendReportRequest("/report/message", postdata.ToString(), postdata.GetMimeType());
serverWorking = true;
if (!SendReportRequest("/report/message", postdata.ToString(), postdata.GetMimeType()))
serverWorking = false;
break;
case RequestType::COMPAT:
@@ -353,12 +427,23 @@ namespace Reporting
postdata.Add("graphics", StringFromFormat("%d", payload.int1));
postdata.Add("speed", StringFromFormat("%d", payload.int2));
postdata.Add("gameplay", StringFromFormat("%d", payload.int3));
postdata.Add("crc", StringFromFormat("%08x", RetrieveCRC()));
AddScreenshotData(postdata, payload.string2);
payload.string1.clear();
payload.string2.clear();
postdata.Finish();
SendReportRequest("/report/compat", postdata.ToString(), postdata.GetMimeType());
serverWorking = true;
if (!SendReportRequest("/report/compat", postdata.ToString(), postdata.GetMimeType(), &output)) {
serverWorking = false;
} else {
char res = 0;
if (!output.empty()) {
output.Take(1, &res);
}
if (res == 0)
serverWorking = false;
}
break;
case RequestType::NONE:
@@ -427,6 +512,20 @@ namespace Reporting
g_Config.sReportHost = "default";
}
Status GetStatus()
{
if (!serverWorking)
return Status::FAILING;
for (int pos = 0; pos < PAYLOAD_BUFFER_SIZE; ++pos)
{
if (payloadBuffer[pos].type != RequestType::NONE)
return Status::BUSY;
}
return Status::WORKING;
}
int NextFreePos()
{
int start = payloadBufferPos % PAYLOAD_BUFFER_SIZE;
@@ -484,7 +583,7 @@ namespace Reporting
th.detach();
}
void ReportCompatibility(const char *compat, int graphics, int speed, int gameplay, std::string screenshotFilename)
void ReportCompatibility(const char *compat, int graphics, int speed, int gameplay, const std::string &screenshotFilename)
{
if (!IsEnabled())
return;
@@ -503,5 +602,4 @@ namespace Reporting
std::thread th(Process, pos);
th.detach();
}
}
+12 -1
View File
@@ -15,6 +15,8 @@
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include "Common/CommonTypes.h"
#include "Common/Log.h"
#include <string>
@@ -70,11 +72,20 @@ namespace Reporting
void ReportMessageFormatted(const char *message, const char *formatted);
// Report the compatibility of the current game / configuration.
void ReportCompatibility(const char *compat, int graphics, int speed, int gameplay, std::string screenshotFilename);
void ReportCompatibility(const char *compat, int graphics, int speed, int gameplay, const std::string &screenshotFilename);
// Returns true if that identifier has not been logged yet.
bool ShouldLogOnce(const char *identifier);
enum class Status {
WORKING,
BUSY,
FAILING,
};
// Whether server requests appear to be working.
Status GetStatus();
// Return the currently active host (or blank if not active.)
std::string ServerHost();
+30 -1
View File
@@ -223,6 +223,10 @@ void ReportScreen::CreateViews() {
reportingNotice_ = nullptr;
}
#ifdef MOBILE_DEVICE
leftColumnItems->Add(new TextView(rp->T("FeedbackIncludeCRC", "Note: Battery will be used to send a disc CRC"), new LinearLayoutParams(Margins(12, 5, 0, 5))))->SetEnabledPtr(&enableReporting_);
#endif
std::string path = GetSysDirectory(DIRECTORY_SCREENSHOT);
if (!File::Exists(path)) {
File::CreateDir(path);
@@ -294,7 +298,7 @@ EventReturn ReportScreen::HandleBrowser(EventParams &e) {
}
ReportFinishScreen::ReportFinishScreen(const std::string &gamePath)
: UIScreenWithGameBackground(gamePath) {
: UIScreenWithGameBackground(gamePath), resultNotice_(nullptr), setStatus_(false) {
}
void ReportFinishScreen::CreateViews() {
@@ -309,6 +313,7 @@ void ReportFinishScreen::CreateViews() {
LinearLayout *rightColumnItems = new LinearLayout(ORIENT_VERTICAL);
leftColumnItems->Add(new TextView(rp->T("FeedbackThanks", "Thanks for your feedback."), new LinearLayoutParams(Margins(12, 5, 0, 5))));
resultNotice_ = leftColumnItems->Add(new TextView(rp->T("FeedbackDelayInfo", "Your data is being submitted in the background."), new LinearLayoutParams(Margins(12, 5, 0, 5))));
rightColumnItems->SetSpacing(0.0f);
rightColumnItems->Add(new Choice(rp->T("View Feedback")))->OnClick.Handle(this, &ReportFinishScreen::HandleViewFeedback);
@@ -324,6 +329,30 @@ void ReportFinishScreen::CreateViews() {
rightColumn->Add(rightColumnItems);
}
void ReportFinishScreen::update(InputState &input) {
I18NCategory *rp = GetI18NCategory("Reporting");
if (!setStatus_) {
Reporting::Status status = Reporting::GetStatus();
switch (status) {
case Reporting::Status::WORKING:
resultNotice_->SetText(rp->T("FeedbackSubmitDone", "Your data has been submitted."));
break;
case Reporting::Status::FAILING:
resultNotice_->SetText(rp->T("FeedbackSubmitFail", "Could not submit data to server. Try updating PPSSPP."));
break;
case Reporting::Status::BUSY:
default:
// Can't update yet.
break;
}
}
UIScreenWithGameBackground::update(input);
}
UI::EventReturn ReportFinishScreen::HandleViewFeedback(UI::EventParams &e) {
const std::string url = "http://" + Reporting::ServerHost() + "/game/" + Reporting::CurrentGameID();
LaunchBrowser(url.c_str());
+4
View File
@@ -55,7 +55,11 @@ public:
ReportFinishScreen(const std::string &gamePath);
protected:
void update(InputState &input) override;
void CreateViews() override;
UI::EventReturn HandleViewFeedback(UI::EventParams &e);
UI::TextView *resultNotice_;
bool setStatus_;
};