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Prevent spamming the log too much on some games
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@@ -4708,7 +4708,7 @@ static int sceNetAdhocMatchingGetPoolMaxAlloc() {
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}
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int sceNetAdhocMatchingGetPoolStat(u32 poolstatPtr) {
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WARN_LOG(SCENET, "UNTESTED sceNetAdhocMatchingGetPoolStat(%08x)", poolstatPtr);
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DEBUG_LOG(SCENET, "UNTESTED sceNetAdhocMatchingGetPoolStat(%08x)", poolstatPtr);
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if (!g_Config.bEnableWlan)
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return -1;
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