mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-10-29 13:18:36 +01:00
Merge pull request #13165 from hrydgard/sdl-vsync-fix
Implement VSync control for SDL/OpenGL
This commit is contained in:
14 files changed
+53
-44
No files matched your search
@@ -40,13 +40,3 @@ public:
|
||||
|
||||
virtual Draw::DrawContext *GetDrawContext() = 0;
|
||||
};
|
||||
|
||||
class DummyGraphicsContext : public GraphicsContext {
|
||||
public:
|
||||
void Shutdown() override {}
|
||||
void SwapInterval(int interval) override {}
|
||||
void SwapBuffers() override {}
|
||||
void Resize() override {}
|
||||
|
||||
Draw::DrawContext *GetDrawContext() override { return nullptr; }
|
||||
};
|
||||
@@ -24,9 +24,9 @@
|
||||
#include "base/logging.h"
|
||||
#include "util/text/utf8.h"
|
||||
|
||||
bool MsgHandler(const char *caption, const char *text, bool yes_no, int Style);
|
||||
bool MsgHandler(const char *caption, const char *text, const char *file, int line, bool yes_no, int Style);
|
||||
|
||||
bool MsgAlert(bool yes_no, int Style, const char* format, ...) {
|
||||
bool MsgAlert(bool yes_no, int Style, const char *file, int line, const char* format, ...) {
|
||||
// Read message and write it to the log
|
||||
char buffer[2048];
|
||||
static const char *captions[] = {
|
||||
@@ -42,10 +42,10 @@ bool MsgAlert(bool yes_no, int Style, const char* format, ...) {
|
||||
CharArrayFromFormatV(buffer, sizeof(buffer)-1, format, args);
|
||||
va_end(args);
|
||||
// Normal logging (will also log to Android log)
|
||||
ERROR_LOG(SYSTEM, "%s: %s", caption, buffer);
|
||||
ERROR_LOG(SYSTEM, "(%s:%d) %s: %s", file, line, caption, buffer);
|
||||
// Don't ignore questions, especially AskYesNo, PanicYesNo could be ignored
|
||||
if (Style == QUESTION || Style == CRITICAL)
|
||||
return MsgHandler(caption, buffer, yes_no, Style);
|
||||
return MsgHandler(caption, buffer, file, line, yes_no, Style);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -54,7 +54,7 @@ bool MsgAlert(bool yes_no, int Style, const char* format, ...) {
|
||||
#endif
|
||||
|
||||
// Default non library dependent panic alert
|
||||
bool MsgHandler(const char* caption, const char* text, bool yes_no, int Style) {
|
||||
bool MsgHandler(const char* caption, const char* text, const char *file, int line, bool yes_no, int Style) {
|
||||
#if defined(USING_WIN_UI)
|
||||
int msgBoxStyle = MB_ICONINFORMATION;
|
||||
if (Style == QUESTION) msgBoxStyle = MB_ICONQUESTION;
|
||||
@@ -69,7 +69,7 @@ bool MsgHandler(const char* caption, const char* text, bool yes_no, int Style) {
|
||||
return false;
|
||||
#else
|
||||
// Will use android-log if available, printf if not.
|
||||
ELOG("%s", text);
|
||||
ELOG("(%s:%d) %s", file, line, text);
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
+4
-4
@@ -25,13 +25,13 @@ enum MSG_TYPE {
|
||||
CRITICAL
|
||||
};
|
||||
|
||||
bool MsgAlert(bool yes_no, int Style, const char* format, ...)
|
||||
bool MsgAlert(bool yes_no, int Style, const char *file, int line, const char* format, ...)
|
||||
#ifdef __GNUC__
|
||||
__attribute__((format(printf, 3, 4)))
|
||||
__attribute__((format(printf, 5, 6)))
|
||||
#endif
|
||||
;
|
||||
|
||||
#define PanicAlert(...) MsgAlert(false, WARNING, __VA_ARGS__)
|
||||
#define PanicAlert(...) MsgAlert(false, WARNING, __FILE__, __LINE__, __VA_ARGS__)
|
||||
|
||||
// Used only for asserts.
|
||||
#define PanicYesNo(...) MsgAlert(true, CRITICAL, __VA_ARGS__)
|
||||
#define PanicYesNo(...) MsgAlert(true, CRITICAL, __FILE__, __LINE__, __VA_ARGS__)
|
||||
+1
-1
@@ -530,7 +530,7 @@ static int DefaultInternalResolution() {
|
||||
}
|
||||
|
||||
static bool DefaultFrameskipUnthrottle() {
|
||||
#if !PPSSPP_PLATFORM(WINDOWS) || PPSSPP_PLATFORM(UWP)
|
||||
#if PPSSPP_PLATFORM(ANDROID) || defined(USING_QT_UI) || PPSSPP_PLATFORM(UWP) || PPSSPP_PLATFORM(IOS)
|
||||
return true;
|
||||
#else
|
||||
return false;
|
||||
|
||||
+1
-1
@@ -467,7 +467,7 @@ void GPUCommon::Reinitialize() {
|
||||
}
|
||||
|
||||
void GPUCommon::UpdateVsyncInterval(bool force) {
|
||||
#ifdef _WIN32
|
||||
#if !(PPSSPP_PLATFORM(ANDROID) || USING_QT_UI || PPSSPP_PLATFORM(UWP) || PPSSPP_PLATFORM(IOS))
|
||||
int desiredVSyncInterval = g_Config.bVSync ? 1 : 0;
|
||||
if (PSP_CoreParameter().unthrottle) {
|
||||
desiredVSyncInterval = 0;
|
||||
|
||||
@@ -364,9 +364,7 @@ private:
|
||||
double timeSteppingStarted_;
|
||||
double timeSpentStepping_;
|
||||
|
||||
#ifdef _WIN32
|
||||
int lastVsync_ = -1;
|
||||
#endif
|
||||
};
|
||||
|
||||
struct CommonCommandTableEntry {
|
||||
|
||||
+6
-1
@@ -56,6 +56,8 @@ public:
|
||||
renderManager_->SetInflightFrames(g_Config.iInflightFrames);
|
||||
bool success = draw_->CreatePresets();
|
||||
_assert_msg_(G3D, success, "Failed to compile preset shaders");
|
||||
|
||||
// TODO: Need to figure out how to implement SetSwapInterval for Qt.
|
||||
}
|
||||
|
||||
~QtGLGraphicsContext() {
|
||||
@@ -65,7 +67,10 @@ public:
|
||||
}
|
||||
|
||||
void Shutdown() override {}
|
||||
void SwapInterval(int interval) override {}
|
||||
void SwapInterval(int interval) override {
|
||||
// See TODO in constructor.
|
||||
// renderManager_->SwapInterval(interval);
|
||||
}
|
||||
void SwapBuffers() override {}
|
||||
void Resize() override {}
|
||||
|
||||
|
||||
@@ -423,10 +423,19 @@ int SDLGLGraphicsContext::Init(SDL_Window *&window, int x, int y, int mode, std:
|
||||
SDL_GL_SwapWindow(window_);
|
||||
#endif
|
||||
});
|
||||
|
||||
renderManager_->SetSwapIntervalFunction([&](int interval) {
|
||||
ILOG("SDL SwapInterval: %d", interval);
|
||||
SDL_GL_SetSwapInterval(interval);
|
||||
});
|
||||
window_ = window;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SDLGLGraphicsContext::SwapInterval(int interval) {
|
||||
renderManager_->SwapInterval(interval);
|
||||
}
|
||||
|
||||
void SDLGLGraphicsContext::Shutdown() {
|
||||
}
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include "gfx/gl_common.h"
|
||||
#include "Common/GraphicsContext.h"
|
||||
|
||||
class SDLGLGraphicsContext : public DummyGraphicsContext {
|
||||
class SDLGLGraphicsContext : public GraphicsContext {
|
||||
public:
|
||||
SDLGLGraphicsContext() {
|
||||
}
|
||||
@@ -20,6 +20,11 @@ public:
|
||||
// Do nothing, the render thread takes care of this.
|
||||
}
|
||||
|
||||
// Gets forwarded to the render thread.
|
||||
void SwapInterval(int interval) override;
|
||||
|
||||
void Resize() override {}
|
||||
|
||||
Draw::DrawContext *GetDrawContext() override {
|
||||
return draw_;
|
||||
}
|
||||
|
||||
@@ -338,7 +338,7 @@ void GameSettingsScreen::CreateViews() {
|
||||
return !g_Config.bSoftwareRendering && g_Config.iRenderingMode != FB_NON_BUFFERED_MODE;
|
||||
});
|
||||
|
||||
#ifdef __ANDROID__
|
||||
#if PPSSPP_PLATFORM(ANDROID)
|
||||
if (System_GetPropertyInt(SYSPROP_DEVICE_TYPE) != DEVICE_TYPE_TV) {
|
||||
static const char *deviceResolutions[] = { "Native device resolution", "Auto (same as Rendering)", "1x PSP", "2x PSP", "3x PSP", "4x PSP", "5x PSP" };
|
||||
int max_res_temp = std::max(System_GetPropertyInt(SYSPROP_DISPLAY_XRES), System_GetPropertyInt(SYSPROP_DISPLAY_YRES)) / 480 + 2;
|
||||
@@ -350,7 +350,7 @@ void GameSettingsScreen::CreateViews() {
|
||||
}
|
||||
#endif
|
||||
|
||||
#if !PPSSPP_PLATFORM(ANDROID)
|
||||
#if !(PPSSPP_PLATFORM(ANDROID) || defined(USING_QT_UI) || PPSSPP_PLATFORM(UWP)) || PPSSPP_PLATFORM(IOS)
|
||||
CheckBox *vSync = graphicsSettings->Add(new CheckBox(&g_Config.bVSync, gr->T("VSync")));
|
||||
vSync->OnClick.Add([=](EventParams &e) {
|
||||
NativeResized();
|
||||
|
||||
@@ -1040,7 +1040,7 @@ void VulkanRenderManager::BeginSubmitFrame(int frame) {
|
||||
// Hopefully the resize will happen shortly. Ignore - one frame might look bad or something.
|
||||
WLOG("VK_SUBOPTIMAL_KHR returned - ignoring");
|
||||
} else if (res == VK_ERROR_OUT_OF_DATE_KHR) {
|
||||
WLOG("VK_ERROR_OUT_OF_DATE_KHR returned - not presenting");
|
||||
WLOG("VK_ERROR_OUT_OF_DATE_KHR returned - processing the frame, but not presenting");
|
||||
frameData.skipSwap = true;
|
||||
} else {
|
||||
_assert_msg_(G3D, res == VK_SUCCESS, "vkAcquireNextImageKHR failed! result=%s", VulkanResultToString(res));
|
||||
@@ -1084,11 +1084,7 @@ void VulkanRenderManager::Submit(int frame, bool triggerFrameFence) {
|
||||
submit_info.pCommandBuffers = cmdBufs;
|
||||
res = vkQueueSubmit(vulkan_->GetGraphicsQueue(), 1, &submit_info, VK_NULL_HANDLE);
|
||||
if (res == VK_ERROR_DEVICE_LOST) {
|
||||
#ifdef _WIN32
|
||||
_assert_msg_(G3D, false, "Lost the Vulkan device! If this happens again, switch Graphics Backend from Vulkan to Direct3D11");
|
||||
#else
|
||||
_assert_msg_(G3D, false, "Lost the Vulkan device! If this happens again, switch Graphics Backend from Vulkan to OpenGL");
|
||||
#endif
|
||||
_assert_msg_(G3D, false, "Lost the Vulkan device in split submit! If this happens again, switch Graphics Backend away from Vulkan");
|
||||
} else {
|
||||
_assert_msg_(G3D, res == VK_SUCCESS, "vkQueueSubmit failed (init)! result=%s", VulkanResultToString(res));
|
||||
}
|
||||
@@ -1112,11 +1108,7 @@ void VulkanRenderManager::Submit(int frame, bool triggerFrameFence) {
|
||||
}
|
||||
res = vkQueueSubmit(vulkan_->GetGraphicsQueue(), 1, &submit_info, triggerFrameFence ? frameData.fence : frameData.readbackFence);
|
||||
if (res == VK_ERROR_DEVICE_LOST) {
|
||||
#ifdef _WIN32
|
||||
_assert_msg_(G3D, false, "Lost the Vulkan device! If this happens again, switch Graphics Backend from Vulkan to Direct3D11");
|
||||
#else
|
||||
_assert_msg_(G3D, false, "Lost the Vulkan device! If this happens again, switch Graphics Backend from Vulkan to OpenGL");
|
||||
#endif
|
||||
_assert_msg_(G3D, false, "Lost the Vulkan device in vkQueueSubmit! If this happens again, switch Graphics Backend away from Vulkan");
|
||||
} else {
|
||||
_assert_msg_(G3D, res == VK_SUCCESS, "vkQueueSubmit failed (main, split=%d)! result=%s", (int)splitSubmit_, VulkanResultToString(res));
|
||||
}
|
||||
|
||||
@@ -297,7 +297,6 @@ public:
|
||||
OpenGLPipeline(GLRenderManager *render) : render_(render) {
|
||||
}
|
||||
~OpenGLPipeline() {
|
||||
DLOG("OpenGLPipeline released");
|
||||
for (auto &iter : shaders) {
|
||||
iter->Release();
|
||||
}
|
||||
@@ -979,7 +978,6 @@ Pipeline *OpenGLContext::CreateGraphicsPipeline(const PipelineDesc &desc) {
|
||||
pipeline->dynamicUniforms = *desc.uniformDesc;
|
||||
pipeline->dynamicUniformLocs_.resize(desc.uniformDesc->uniforms.size());
|
||||
}
|
||||
ILOG("Linking shaders.");
|
||||
if (pipeline->LinkShaders()) {
|
||||
// Build the rest of the virtual pipeline object.
|
||||
pipeline->prim = primToGL[(int)desc.prim];
|
||||
|
||||
@@ -53,7 +53,7 @@ SDL_Window *CreateHiddenWindow() {
|
||||
return SDL_CreateWindow("PPSSPPHeadless", 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, flags);
|
||||
}
|
||||
|
||||
class GLDummyGraphicsContext : public DummyGraphicsContext {
|
||||
class GLDummyGraphicsContext : public GraphicsContext {
|
||||
public:
|
||||
GLDummyGraphicsContext() {
|
||||
}
|
||||
@@ -92,6 +92,11 @@ public:
|
||||
renderManager_->StopThread();
|
||||
}
|
||||
|
||||
void Shutdown() override {}
|
||||
void Resize() override {}
|
||||
void SwapInterval(int interval) override {}
|
||||
void SwapBuffers() override {}
|
||||
|
||||
private:
|
||||
Draw::DrawContext *draw_;
|
||||
GLRenderManager *renderManager_ = nullptr;
|
||||
@@ -124,7 +129,7 @@ bool GLDummyGraphicsContext::InitFromRenderThread(std::string *errorMessage) {
|
||||
glContext_ = SDL_GL_CreateContext(screen_);
|
||||
|
||||
// Ensure that the swap interval is set after context creation (needed for kmsdrm)
|
||||
SDL_GL_SetSwapInterval(1);
|
||||
SDL_GL_SetSwapInterval(0);
|
||||
|
||||
#ifndef USING_GLES2
|
||||
// Some core profile drivers elide certain extensions from GL_EXTENSIONS/etc.
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
#define IS_IPAD() ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPad)
|
||||
#define IS_IPHONE() ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPhone)
|
||||
|
||||
class IOSGraphicsContext : public DummyGraphicsContext {
|
||||
class IOSGraphicsContext : public GraphicsContext {
|
||||
public:
|
||||
IOSGraphicsContext() {
|
||||
CheckGLExtensions();
|
||||
@@ -55,6 +55,12 @@ public:
|
||||
Draw::DrawContext *GetDrawContext() override {
|
||||
return draw_;
|
||||
}
|
||||
|
||||
void SwapInterval(int interval) override {}
|
||||
void SwapBuffers() override {}
|
||||
void Resize() override {}
|
||||
void Shutdown() override {}
|
||||
|
||||
void ThreadStart() override {
|
||||
renderManager_->ThreadStart(draw_);
|
||||
}
|
||||
@@ -71,6 +77,7 @@ public:
|
||||
renderManager_->WaitUntilQueueIdle();
|
||||
renderManager_->StopThread();
|
||||
}
|
||||
|
||||
private:
|
||||
Draw::DrawContext *draw_;
|
||||
GLRenderManager *renderManager_;
|
||||
|
||||
Reference in new issue
Block a user