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Fix missing Pause Screen BG if the game is exited once and then replayed.
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@@ -286,6 +286,7 @@ void GameInfoCache::FlushBGs() {
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delete iter->second->pic1Texture;
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iter->second->pic1Texture = 0;
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}
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iter->second->wantBG = false;
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}
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}
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+1
-1
@@ -33,7 +33,7 @@
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class GameInfo {
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public:
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GameInfo() : fileType(FILETYPE_UNKNOWN), iconTexture(NULL), pic0Texture(NULL), pic1Texture(NULL) {}
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GameInfo() : fileType(FILETYPE_UNKNOWN), iconTexture(NULL), pic0Texture(NULL), pic1Texture(NULL), wantBG(false) {}
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bool DeleteGame(); // Better be sure what you're doing when calling this.
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bool DeleteAllSaveData();
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