Hashmaps: Fix missing maintain calls in non-GLES.

Should only matter if vertex cache is enabled.
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Unknown W. Brackets committed 2017-12-02 18:27:18 -08:00
1 parent 1f9fabee57
commit 243304a5e8
3 files changed
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@@ -353,6 +353,7 @@ void DrawEngineD3D11::BeginFrame() {
vai_.Remove(hash);
}
});
vai_.Maintain();
// Enable if you want to see vertex decoders in the log output. Need a better way.
#if 0
+1
View File
@@ -338,6 +338,7 @@ void DrawEngineDX9::DecimateTrackedVertexArrays() {
vai_.Remove(hash);
}
});
vai_.Maintain();
// Enable if you want to see vertex decoders in the log output. Need a better way.
#if 0
+1
View File
@@ -354,6 +354,7 @@ void DrawEngineVulkan::BeginFrame() {
}
});
}
vai_.Maintain();
}
void DrawEngineVulkan::EndFrame() {