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Merge pull request #12944 from unknownbrackets/gpu-minor
GPU: Ignore viewport for scissor of 481
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1 file changed
+5
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@@ -151,16 +151,17 @@ void FramebufferManagerCommon::EstimateDrawingSize(u32 fb_address, GEBufferForma
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drawing_width = scissor_width;
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drawing_height = std::max(drawing_height, scissor_height);
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}
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if (scissor_width == 481 && region_width == 480 && scissor_height == 273 && region_height == 272) {
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drawing_width = 480;
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drawing_height = 272;
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}
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} else {
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// If viewport wasn't valid, let's just take the greatest anything regardless of stride.
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drawing_width = std::min(std::max(region_width, scissor_width), fb_stride);
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drawing_height = std::max(region_height, scissor_height);
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}
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if (scissor_width == 481 && region_width == 480 && scissor_height == 273 && region_height == 272) {
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drawing_width = 480;
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drawing_height = 272;
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}
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// Assume no buffer is > 512 tall, it couldn't be textured or displayed fully if so.
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if (drawing_height >= MAX_FRAMEBUF_HEIGHT) {
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if (region_height < MAX_FRAMEBUF_HEIGHT) {
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