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Merge pull request #18617 from hrydgard/feedback-fixes
Various fixes and cleanup, thanks Unknown
This commit is contained in:
@@ -167,14 +167,14 @@ ScreenRenderFlags ScreenManager::render() {
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// the EmuScreen or the actual global background screen.
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auto iter = stack_.end();
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Screen *coveringScreen = nullptr;
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Screen *backgroundScreen = nullptr;
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Screen *foundBackgroundScreen = nullptr;
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bool first = true;
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do {
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--iter;
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if (!backgroundScreen && iter->screen->canBeBackground(first)) {
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if (!foundBackgroundScreen && iter->screen->canBeBackground(first)) {
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// There still might be a screen that wants to be background - generally the EmuScreen if present.
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layers.push_back(iter->screen);
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backgroundScreen = iter->screen;
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foundBackgroundScreen = iter->screen;
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} else if (!coveringScreen) {
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layers.push_back(iter->screen);
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}
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@@ -184,10 +184,9 @@ ScreenRenderFlags ScreenManager::render() {
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first = false;
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} while (iter != stack_.begin());
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// Confusing-looking expression, argh! Note the '_'
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if (backgroundScreen_ && !backgroundScreen) {
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if (backgroundScreen_ && !foundBackgroundScreen) {
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layers.push_back(backgroundScreen_);
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backgroundScreen = backgroundScreen_;
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foundBackgroundScreen = backgroundScreen_;
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}
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// OK, now we iterate backwards over our little pile of collected screens.
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@@ -495,10 +495,6 @@ void LinearLayout::Measure(const UIContext &dc, MeasureSpec horiz, MeasureSpec v
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if (views_.empty())
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return;
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if (tag_ == "debug") {
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tag_ = "debug";
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}
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float sum = 0.0f;
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float maxOther = 0.0f;
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float totalWeight = 0.0f;
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@@ -670,10 +666,6 @@ void LinearLayout::Measure(const UIContext &dc, MeasureSpec horiz, MeasureSpec v
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void LinearLayout::Layout() {
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const Bounds &bounds = bounds_;
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if (tag_ == "debug") {
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tag_ = "debug";
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}
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Bounds itemBounds;
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float pos;
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+4
-9
@@ -1893,19 +1893,14 @@ void PlayTimeTracker::Stop(const std::string &gameId) {
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void PlayTimeTracker::Load(const Section *section) {
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tracker_.clear();
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std::vector<std::string> keys;
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section->GetKeys(keys);
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for (auto key : keys) {
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std::string value;
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if (!section->Get(key.c_str(), &value, nullptr)) {
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continue;
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}
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auto map = section->ToMap();
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for (const auto &iter : map) {
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const std::string &value = iter.second;
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// Parse the string.
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PlayTime gameTime{};
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if (2 == sscanf(value.c_str(), "%d,%llu", &gameTime.totalTimePlayed, (long long *)&gameTime.lastTimePlayed)) {
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tracker_[key] = gameTime;
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tracker_[iter.first.c_str()] = gameTime;
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}
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}
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}
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+2
-1
@@ -1086,7 +1086,8 @@ void GPUCommonHW::Execute_Prim(u32 op, u32 diff) {
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bool passCulling = onePassed || PASSES_CULLING;
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if (!passCulling) {
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// Do software culling.
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if (drawEngineCommon_->TestBoundingBox(verts, inds, count, vertexType)) {
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_dbg_assert_((vertexType & GE_VTYPE_IDX_MASK) == GE_VTYPE_IDX_NONE);
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if (drawEngineCommon_->TestBoundingBoxFast(verts, count, vertexType)) {
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passCulling = true;
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} else {
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gpuStats.numCulledDraws++;
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@@ -77,8 +77,7 @@ LRESULT CALLBACK CtrlDisplayListView::wndProc(HWND hwnd, UINT msg, WPARAM wParam
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{
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CtrlDisplayListView *win = CtrlDisplayListView::getFrom(hwnd);
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switch(msg)
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{
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switch(msg) {
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case WM_NCCREATE:
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// Allocate a new CustCtrl structure for this window.
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win = new CtrlDisplayListView(hwnd);
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@@ -86,6 +85,8 @@ LRESULT CALLBACK CtrlDisplayListView::wndProc(HWND hwnd, UINT msg, WPARAM wParam
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// Continue with window creation.
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return win != NULL;
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case WM_NCDESTROY:
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SetWindowLongPtr(hwnd, GWLP_USERDATA, 0);
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delete win;
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break;
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case WM_SIZE:
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win->redraw();
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