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VFPU: Make AccurateVdot the default
The accurate dot products cost a few percent at most in the IR JIT, apart from GTA (about 20% on a game that's cheap to run anyway). The fuzzer follows the default too, unless PPSSPP_CPUFUZZ_ACCURATE_VDOT=0. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -199,7 +199,7 @@ static const CommandLineParam g_autoParams[] = {
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{POFF(compare), CmdParamType::Bool, "compare", 'c', "Enable comparison mode", CmdLineMode::Headless},
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{POFF(bench), CmdParamType::Bool, "bench", 'b', "Enable benchmark mode", CmdLineMode::Headless},
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{POFF(oldAtrac), CmdParamType::Bool, "old-atrac", '\0', "Use old ATRAC decoder"},
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{POFF(accurateVdot), CmdParamType::Bool, "accurate-vdot", '\0', "Compute VFPU dot products bit-exactly like the PSP (slower)"},
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{POFF(accurateVdot), CmdParamType::Bool, "accurate-vdot", '\0', "Compute VFPU dot products bit-exactly like the PSP (default; =false for the faster approximation)"},
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{POFF(memStickInserted), CmdParamType::BoolInverse, "no-memstick", '\0', "Run with the memory stick removed"},
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{POFF(log), CmdParamType::String, "log", '\0', "Output log to FILE", CmdLineMode::Application},
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{POFF(enableLogging), CmdParamType::Bool, "log", '\0', "Full log output, not just emulated printfs", CmdLineMode::Headless},
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@@ -436,7 +436,7 @@ static const ConfigSetting cpuSettings[] = {
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ConfigSetting("IOTimingMethod", SETTING(g_Config, iIOTimingMethod), IOTIMING_FAST, CfgFlag::PER_GAME | CfgFlag::REPORT),
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ConfigSetting("FastMemoryAccess", SETTING(g_Config, bFastMemory), true, CfgFlag::PER_GAME),
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ConfigSetting("FunctionReplacements", SETTING(g_Config, bFuncReplacements), true, CfgFlag::PER_GAME | CfgFlag::REPORT),
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ConfigSetting("AccurateVdot", SETTING(g_Config, bAccurateVdot), false, CfgFlag::PER_GAME | CfgFlag::REPORT),
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ConfigSetting("AccurateVdot", SETTING(g_Config, bAccurateVdot), true, CfgFlag::PER_GAME | CfgFlag::REPORT),
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ConfigSetting("HideSlowWarnings", SETTING(g_Config, bHideSlowWarnings), false, CfgFlag::DEFAULT),
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ConfigSetting("HideStateWarnings", SETTING(g_Config, bHideStateWarnings), false, CfgFlag::DEFAULT),
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ConfigSetting("JitDisableFlags", SETTING(g_Config, uJitDisableFlags), (uint32_t)0, CfgFlag::PER_GAME),
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@@ -33,7 +33,7 @@ Environment variables:
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| `PPSSPP_CPUFUZZ_DUMP` | write every core's end state of every case to a file |
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| `PPSSPP_CPUFUZZ_STRICT` | fail on any difference, not only on a crash |
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| `PPSSPP_CPUFUZZ_OPS` | comma-separated instruction name prefixes to generate only; `dot` is the dot products and the prefix ops |
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| `PPSSPP_CPUFUZZ_ACCURATE_VDOT` | run with the accurate dot products |
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| `PPSSPP_CPUFUZZ_ACCURATE_VDOT` | `0` to run without the accurate dot products, which are on by default |
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For quick rounds while working on some instructions, fuzz just those, on every core of the machine:
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`PPSSPP_CPUFUZZ_OPS=dot Tools/cpu_fuzz_parallel.py build/PPSSPPUnitTest --count 2000` splits the seeds
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@@ -398,7 +398,7 @@ bool TestJitReplacementHooks() {
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// PPSSPP_CPUFUZZ_SKIP cores not to run, by digit: 1 IR interpreter, 2 JIT, 3 JIT IR.
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// PPSSPP_CPUFUZZ_REPORTS how many differences to minimize and print (default 20).
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// PPSSPP_CPUFUZZ_STRICT fail the test on any difference, not only on a crash.
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// PPSSPP_CPUFUZZ_ACCURATE_VDOT run with AccurateVdot, the VFPU's own dot products.
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// PPSSPP_CPUFUZZ_ACCURATE_VDOT 0 to run without AccurateVdot (the VFPU's own dot products), which is on by default.
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// PPSSPP_CPUFUZZ_OPS comma-separated instruction name prefixes to generate only, for fast
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// runs on the instructions being worked on. "dot" is the dot products
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// and the prefixes. Without PPSSPP_CPUFUZZ_CLASSES, the class is "v".
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@@ -901,7 +901,8 @@ bool TestCPUEquivalence() {
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const bool oldSkipDeadbeef = g_Config.bSkipDeadbeefFilling;
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g_Config.bSkipDeadbeefFilling = true;
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const bool oldAccurateVdot = g_Config.bAccurateVdot;
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g_Config.bAccurateVdot = getenv("PPSSPP_CPUFUZZ_ACCURATE_VDOT") != nullptr;
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const char *accurateVdot = getenv("PPSSPP_CPUFUZZ_ACCURATE_VDOT");
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g_Config.bAccurateVdot = !accurateVdot || strcmp(accurateVdot, "0") != 0;
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const char *countStr = getenv("PPSSPP_CPUFUZZ_COUNT");
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const char *seedStr = getenv("PPSSPP_CPUFUZZ_SEED");
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