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vi2uc, etc. should apply the D prefix as float.
So say tests on an actual PSP.
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@@ -856,7 +856,7 @@ namespace MIPSInt
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_dbg_assert_msg_(CPU,0,"Trying to interpret instruction that can't be interpreted");
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break;
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}
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ApplyPrefixD((float*)d,oz,true);
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ApplyPrefixD((float*)d,oz);
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WriteVector((float*)d,oz,vd);
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PC += 4;
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EatPrefixes();
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