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Merge pull request #3339 from raven02/patch-12
Add glstate.colorLogicOp.disable();
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@@ -146,6 +146,9 @@ void DisableState() {
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glstate.depthTest.disable();
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glstate.scissorTest.disable();
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glstate.stencilTest.disable();
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#if !defined(USING_GLES2)
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glstate.colorLogicOp.disable();
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#endif
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}
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void FramebufferManager::CompileDraw2DProgram() {
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