Make default FastMM off

UNIMPL _sceAtracGetContextAddress make game crash when FastMM on
This commit is contained in:
sum2012 committed 2013-02-25 05:22:01 +08:00
1 parent 7140ef01a4
commit 0538592f3e
1 file changed
+2 -1
+2 -1
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@@ -57,7 +57,8 @@ void CConfig::Load(const char *iniFileName)
IniFile::Section *cpu = iniFile.GetOrCreateSection("CPU");
cpu->Get("Jit", &bJit, true);
cpu->Get("FastMemory", &bFastMemory, true);
//FastMemory Default set back to True when solve UNIMPL _sceAtracGetContextAddress making game crash
cpu->Get("FastMemory", &bFastMemory, false);
IniFile::Section *graphics = iniFile.GetOrCreateSection("Graphics");
graphics->Get("ShowFPSCounter", &bShowFPSCounter, false);