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Make default FastMM off
UNIMPL _sceAtracGetContextAddress make game crash when FastMM on
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@@ -57,7 +57,8 @@ void CConfig::Load(const char *iniFileName)
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IniFile::Section *cpu = iniFile.GetOrCreateSection("CPU");
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cpu->Get("Jit", &bJit, true);
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cpu->Get("FastMemory", &bFastMemory, true);
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//FastMemory Default set back to True when solve UNIMPL _sceAtracGetContextAddress making game crash
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cpu->Get("FastMemory", &bFastMemory, false);
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IniFile::Section *graphics = iniFile.GetOrCreateSection("Graphics");
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graphics->Get("ShowFPSCounter", &bShowFPSCounter, false);
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