From 0538592f3ec478010a411e554530ef73f4884d12 Mon Sep 17 00:00:00 2001 From: sum2012 Date: Mon, 25 Feb 2013 05:22:01 +0800 Subject: [PATCH] Make default FastMM off UNIMPL _sceAtracGetContextAddress make game crash when FastMM on --- Core/Config.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Core/Config.cpp b/Core/Config.cpp index af73c258c5..1352c3fb0c 100644 --- a/Core/Config.cpp +++ b/Core/Config.cpp @@ -57,7 +57,8 @@ void CConfig::Load(const char *iniFileName) IniFile::Section *cpu = iniFile.GetOrCreateSection("CPU"); cpu->Get("Jit", &bJit, true); - cpu->Get("FastMemory", &bFastMemory, true); + //FastMemory Default set back to True when solve UNIMPL _sceAtracGetContextAddress making game crash + cpu->Get("FastMemory", &bFastMemory, false); IniFile::Section *graphics = iniFile.GetOrCreateSection("Graphics"); graphics->Get("ShowFPSCounter", &bShowFPSCounter, false);