Merge pull request #13617 from ANR2ME/adhoc_fix

[Adhoc] - Fixed Starting multiplayer mission issue on DBZ Team Tag
This commit is contained in:
AdamN authored and GitHub committed 2020-11-03 13:15:20 +07:00
commit 043eb2459a
1 file changed
+3 -4
+3 -4
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@@ -2553,7 +2553,7 @@ int sceNetAdhocctlGetPeerInfo(const char *mac, int size, u32 peerInfoAddr) {
// Multithreading Unlock
peerlock.unlock();
}
hleEatMicro(100);
hleEatMicro(50);
return retval;
}
@@ -7251,9 +7251,8 @@ int matchingInputThread(int matchingId) // TODO: The MatchingInput thread is usi
// Clear IO Message Stack
clearStack(context, PSP_ADHOC_MATCHING_INPUT_STACK);
// Send Bye Messages. FIXME: Official prx seems to be sending DEATH instead of BYE packet during MatchingStop?
//sendByePacket(context);
sendDeathPacket(context, &context->mac);
// Send Bye Messages. FIXME: Official prx seems to be sending DEATH instead of BYE packet during MatchingStop? But DEATH packet doesn't works with DBZ Team Tag
sendByePacket(context);
// Free Peer List Buffer
clearPeerList(context); //deleteAllMembers(context);