Hide the "Internal resolution" etc static display unless FPS counter is on.

Seems fairly related and I don't want to add more options.
This commit is contained in:
Henrik Rydgard committed 2015-11-27 00:17:14 +01:00
1 parent efde6e44db
commit 01669cbd92
3 files changed
+9 -3

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@@ -1781,7 +1781,10 @@ void FramebufferManager::EndFrame() {
resized_ = false;
#ifdef _WIN32
ShowScreenResolution();
// Seems related - if you're ok with numbers all the time, show some more :)
if (g_Config.iShowFPSCounter != 0) {
ShowScreenResolution();
}
#endif
ClearBuffer();
DestroyDraw2DProgram();