diff --git a/GPU/Directx9/FramebufferDX9.cpp b/GPU/Directx9/FramebufferDX9.cpp index 080c4613ae..2ed78ff540 100644 --- a/GPU/Directx9/FramebufferDX9.cpp +++ b/GPU/Directx9/FramebufferDX9.cpp @@ -1126,7 +1126,10 @@ namespace DX9 { } UpdateSize(); - ShowScreenResolution(); + // Seems related - if you're ok with numbers all the time, show some more :) + if (g_Config.iShowFPSCounter != 0) { + ShowScreenResolution(); + } resized_ = false; } #if 0 diff --git a/GPU/GLES/Framebuffer.cpp b/GPU/GLES/Framebuffer.cpp index fb1fa3c92f..c00458bd0c 100644 --- a/GPU/GLES/Framebuffer.cpp +++ b/GPU/GLES/Framebuffer.cpp @@ -1781,7 +1781,10 @@ void FramebufferManager::EndFrame() { resized_ = false; #ifdef _WIN32 - ShowScreenResolution(); + // Seems related - if you're ok with numbers all the time, show some more :) + if (g_Config.iShowFPSCounter != 0) { + ShowScreenResolution(); + } #endif ClearBuffer(); DestroyDraw2DProgram(); diff --git a/ext/native/thin3d/thin3d.cpp b/ext/native/thin3d/thin3d.cpp index fe2a951f08..e72a8d67ae 100644 --- a/ext/native/thin3d/thin3d.cpp +++ b/ext/native/thin3d/thin3d.cpp @@ -208,7 +208,7 @@ bool Thin3DTexture::LoadFromFileData(const uint8_t *data, size_t dataSize, T3DIm } if (num_levels < 0 || num_levels >= 16) { - ELOG("Invalid num_levels: %d. Falling back to one. Image: %dx%d", num_levels, width, height); + ELOG("Invalid num_levels: %d. Falling back to one. Image: %dx%d", num_levels, width[0], height[0]); num_levels = 1; }