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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-09-26 22:45:50 +02:00
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fa096cfce06be3342fd99f133faacdf41ec2ec76
pcsx2/plugins/GSdx/Renderers/Null
T
History
hibye8313 718042e6a6 GSdx: Made a DX11/OGL-independent blend map in GSDevice.cpp. Convert to OGL/DX11 specific constants at run time.
2019-06-13 13:25:46 +02:00
..
GSDeviceNull.cpp
gsdx-hw: Completely remove MSAA from renderer code.
2019-01-15 19:13:14 +01:00
GSDeviceNull.h
GSdx: Made a DX11/OGL-independent blend map in GSDevice.cpp. Convert to OGL/DX11 specific constants at run time.
2019-06-13 13:25:46 +02:00
GSRendererNull.cpp
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GSRendererNull.h
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GSTextureNull.cpp
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GSTextureNull.h
gsdx: remove dds parameter from texture save method
2018-12-30 20:13:59 +01:00
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