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https://github.com/PCSX2/pcsx2.git
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The legacy version is the version 1.3 The new version is the version 2.0. It would be based on SDL2 only Distribution information. If you link wxWidget with SDL, you will need to be sure it is SDL2 or upgrade. You can build wxWidget with SDL2 with the following trick export SDL_CONFIG=/usr/bin/sdl2-config ./configure --with-sdl .....
218 lines
6.4 KiB
C++
218 lines
6.4 KiB
C++
/* OnePAD - author: arcum42(@gmail.com)
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* Copyright (C) 2009
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*
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* Based on ZeroPAD, author zerofrog@gmail.com
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* Copyright (C) 2006-2007
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <string.h>
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#include "GamePad.h"
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#include "keyboard.h"
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#include "onepad.h"
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#include "linux.h"
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extern std::string s_strIniPath;
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string KeyName(int pad, int key, int keysym)
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{
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string tmp;
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tmp.resize(28);
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if (keysym) {
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if (keysym < 10) {
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// mouse
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switch (keysym) {
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case 1:
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sprintf(&tmp[0], "Mouse Left");
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break;
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case 2:
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sprintf(&tmp[0], "Mouse Middle");
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break;
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case 3:
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sprintf(&tmp[0], "Mouse Right");
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break;
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default: // Use only number for extra button
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sprintf(&tmp[0], "Mouse %d", keysym);
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}
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} else {
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// keyboard
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char *pstr = XKeysymToString(keysym);
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if (pstr != NULL)
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tmp = pstr;
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}
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} else {
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// joystick
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KeyType k = type_of_joykey(pad, key);
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switch (k) {
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case PAD_JOYBUTTONS: {
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int button = key_to_button(pad, key);
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sprintf(&tmp[0], "JBut %d", button);
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break;
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}
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case PAD_AXIS: {
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if (key_to_axis_type(pad, key))
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sprintf(&tmp[0], "JAxis %d Full", key_to_axis(pad, key));
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else
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sprintf(&tmp[0], "JAxis %d Half%s", key_to_axis(pad, key), key_to_axis_sign(pad, key) ? "-" : "+");
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break;
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}
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case PAD_HAT: {
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int axis = key_to_axis(pad, key);
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switch (key_to_hat_dir(pad, key)) {
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case HAT_UP:
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sprintf(&tmp[0], "JPOVU-%d", axis);
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break;
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case HAT_RIGHT:
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sprintf(&tmp[0], "JPOVR-%d", axis);
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break;
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case HAT_DOWN:
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sprintf(&tmp[0], "JPOVD-%d", axis);
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break;
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case HAT_LEFT:
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sprintf(&tmp[0], "JPOVL-%d", axis);
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break;
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}
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break;
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}
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default:
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break;
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}
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}
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return tmp;
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}
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void DefaultKeyboardValues()
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{
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set_keyboad_key(0, XK_a, PAD_L2);
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set_keyboad_key(0, XK_semicolon, PAD_R2);
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set_keyboad_key(0, XK_w, PAD_L1);
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set_keyboad_key(0, XK_p, PAD_R1);
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set_keyboad_key(0, XK_i, PAD_TRIANGLE);
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set_keyboad_key(0, XK_l, PAD_CIRCLE);
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set_keyboad_key(0, XK_k, PAD_CROSS);
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set_keyboad_key(0, XK_j, PAD_SQUARE);
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set_keyboad_key(0, XK_v, PAD_SELECT);
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set_keyboad_key(0, XK_n, PAD_START);
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set_keyboad_key(0, XK_e, PAD_UP);
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set_keyboad_key(0, XK_f, PAD_RIGHT);
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set_keyboad_key(0, XK_d, PAD_DOWN);
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set_keyboad_key(0, XK_s, PAD_LEFT);
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}
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void SaveConfig()
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{
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FILE *f;
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const std::string iniFile(s_strIniPath + "OnePAD2.ini");
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f = fopen(iniFile.c_str(), "w");
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if (f == NULL) {
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printf("OnePAD: failed to save ini %s\n", iniFile.c_str());
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return;
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}
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fprintf(f, "log = %d\n", conf->log);
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fprintf(f, "options = %d\n", conf->packed_options);
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fprintf(f, "mouse_sensibility = %d\n", conf->get_sensibility());
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fprintf(f, "joy_pad_map = %d\n", conf->joyid_map);
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fprintf(f, "ff_intensity = %d\n", conf->get_ff_intensity());
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for (int pad = 0; pad < GAMEPAD_NUMBER; pad++) {
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for (int key = 0; key < MAX_KEYS; key++) {
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fprintf(f, "[%d][%d] = 0x%x\n", pad, key, get_key(pad, key));
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}
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}
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map<u32, u32>::iterator it;
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for (int pad = 0; pad < GAMEPAD_NUMBER; pad++)
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for (it = conf->keysym_map[pad].begin(); it != conf->keysym_map[pad].end(); ++it)
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fprintf(f, "PAD %d:KEYSYM 0x%x = %d\n", pad, it->first, it->second);
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fclose(f);
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}
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void LoadConfig()
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{
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FILE *f;
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char str[256];
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bool have_user_setting = false;
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if (!conf)
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conf = new PADconf;
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conf->init();
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const std::string iniFile(s_strIniPath + "OnePAD2.ini");
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f = fopen(iniFile.c_str(), "r");
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if (f == NULL) {
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printf("OnePAD: failed to load ini %s\n", iniFile.c_str());
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SaveConfig(); //save and return
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return;
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}
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u32 value;
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if (fscanf(f, "log = %u\n", &value) == 0)
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goto error;
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conf->log = value;
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if (fscanf(f, "options = %u\n", &value) == 0)
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goto error;
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conf->packed_options = value;
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if (fscanf(f, "mouse_sensibility = %u\n", &value) == 0)
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goto error;
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conf->set_sensibility(value);
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if (fscanf(f, "joy_pad_map = %u\n", &value) == 0)
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goto error;
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// Value is now hardcoded in controller.h avoid to reload a bad
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// value from an old ini file.
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//conf->joyid_map = value;
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if (fscanf(f, "ff_intensity = %u\n", &value) == 0)
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goto error;
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conf->set_ff_intensity(value);
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for (int pad = 0; pad < GAMEPAD_NUMBER; pad++) {
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for (int key = 0; key < MAX_KEYS; key++) {
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sprintf(str, "[%d][%d] = 0x%%x\n", pad, key);
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u32 temp = 0;
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if (fscanf(f, str, &temp) == 0)
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temp = 0;
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set_key(pad, key, temp);
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if (temp && pad == 0)
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have_user_setting = true;
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}
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}
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u32 pad;
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u32 keysym;
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u32 index;
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while (fscanf(f, "PAD %u:KEYSYM 0x%x = %u\n", &pad, &keysym, &index) != EOF) {
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set_keyboad_key(pad & 1, keysym, index);
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if (pad == 0)
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have_user_setting = true;
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}
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if (!have_user_setting)
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DefaultKeyboardValues();
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error:
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fclose(f);
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}
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