Logo
Explore Help
Sign In
preserve-emulation/pcsx2
Watch 1
Star 0 Fork 0
mirror of https://github.com/PCSX2/pcsx2.git synced 2026-11-15 02:30:32 +01:00
Code Issues Packages Projects Releases Wiki Activity
765 Commits 29 Branches 5,818 Tags
ed963ae5ea18f51ad0a60bbe561d4cd019bec118
T
Clone
Open with VS Code Open with VSCodium Open with Intellij IDEA
Download ZIP Download TAR.GZ Download BUNDLE
refraction ed963ae5ea Temp fix for Soul Calibur 3 so i can close Issue 233.
Other small fixes

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1261 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-25 13:29:48 +00:00
3rdparty
Some work on variable type consistancy, and getting rid of 64 bit processor checks.
2009-05-17 21:57:24 +00:00
bin
I don't think we really need someone's random Thumbs.db file on the SVN.
2009-03-31 10:21:22 +00:00
common
Some quick fixes.
2009-05-24 04:34:23 +00:00
fps2bios
FPS2BIOS.
2009-03-10 23:05:35 +00:00
pcsx2
Temp fix for Soul Calibur 3 so i can close Issue 233.
2009-05-25 13:29:48 +00:00
plugins
Zeropad: Yes it's a bunch *more* cleanup work on Zeropad.
2009-05-25 01:59:17 +00:00
build.sh
ZeroPad: Refactor a bunch of code. Escape now sets the key value to 'Unknown' when configuring. Work some more on the hat code (still disabled).
2009-05-23 11:57:28 +00:00
pcsx2_suite_2008.sln
Optimized vtlb direct path memory operations using some crafty asm code. Expect 2-3% speedups in most things, and perhaps more in some FMVs.
2009-05-06 02:15:43 +00:00
S
Description
PCSX2 - The Playstation 2 Emulator
cppemulationemulatorpcsx2ps2
702 MiB
0 Stars 1 Watchers 0 Forks
Languages
C++ 88.5%
C 2.8%
HTML 2.5%
GLSL 1.2%
Objective-C++ 1%
Other 3.8%
Powered by Gitea Version: 28.3.0 Page: 639ms Template: 8ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API