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e021630bb950ec50775ae4132a7b5edc590ff2ed
* Don't write color during stencil. Keep the old method to ease debug * Realign date shader on DX * keep stencil ref to 1. Reduce stencil management burder * Fix texture pitch (was in pixels but need bytes). Fix Bleach Blade Battlers 2. Thanks Miseru for your trace Remember note: fxaa -> not yet implemented msaa -> not implemented (I might drop it actually) 8 bit texture -> not yet implemented git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl-wnd@5657 96395faa-99c1-11dd-bbfe-3dabce05a288
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