mirror of
https://github.com/PCSX2/pcsx2.git
synced 2026-11-13 09:40:13 +01:00
b678e65b6e5ddc39a2b361a8d69a2952d0ddc017
This will replace the many sceMpegIsEnd patches we currently have. Thanks to pseudonym for coding the recompiler version of this gamefix. Essentially what it does is, the EE recompiler finds the pattern of code used to check if an MPEG is finished, and then recompiles code to say that it is finished. This will work for most Videos/FMV's in games, but its possible that some games don't use the same library functions for videos so the correct pattern won't be detected; and therefore the videos will not be skipped. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3121 96395faa-99c1-11dd-bbfe-3dabce05a288
Languages
C++
88.5%
C
2.8%
HTML
2.5%
GLSL
1.2%
Objective-C++
1%
Other
3.8%