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b65ad2c3e571c595d4de6293f0bc71b17911a3cd
* move GL loading function into its own namespace * Use manual GL loading on linux too and mostly drop glew dependency. (Not 100% clean we are still depends on some glew define, it will be fixed later) Note: shaders still need to be copied manually from GSdx/res to bin/plugins git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl-wnd@5510 96395faa-99c1-11dd-bbfe-3dabce05a288
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