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aa499f4bfd3bcad0eae846a857986e50125d736b
* fix vertex shader for HW renderer :) Remains the fragment part... * add some dumping infrastucture (DUMP_START and DUMP_LENGTH) git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl@5030 96395faa-99c1-11dd-bbfe-3dabce05a288
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