mirror of
https://github.com/PCSX2/pcsx2.git
synced 2026-11-13 17:50:13 +01:00
995b9d1eaa43be5e6dc2efbb028aa004525cecfc
- Implemented the case where an Unconditional branch has the E-bit Set. This solves a few games from getting stuck in infinite loops. (I still need to handle conditional branches and jumps). - Max/Mini Opcodes shouldn't set status/mac flags. This should be a minor speedup. - Minor Changes/Cleanups... git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1241 96395faa-99c1-11dd-bbfe-3dabce05a288
Languages
C++
88.5%
C
2.8%
HTML
2.5%
GLSL
1.2%
Objective-C++
1%
Other
3.8%