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75484d3059df1d6b996b51b36e9b35fc2a13cb27
* drop hack for of Natty and use the std FindGtk2 module, time to upgrade to Precise. * Bump cmake requirement to 2.8.5 to avoid multiarch issue * Create new cmake variable GLSL_SHADER_DIR for glsl file. Default value /usr/share/games/pcsx2 git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5200 96395faa-99c1-11dd-bbfe-3dabce05a288
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