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636c16f2df68cea47752b540550aeddff25b8ccd
* add some dummy shader. Can be modify inside the debugger apitrace * glclear* commands` seem to depend on scissor test and depth mask. Allow full write for the depth buffer * texture debug, try to output some nice colors for the depth buffers git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5365 96395faa-99c1-11dd-bbfe-3dabce05a288
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