mirror of
https://github.com/PCSX2/pcsx2.git
synced 2026-09-09 22:32:57 +02:00
49d417b60e69ffed40f2b98b147f3635c7ef4d43
Next commit will include some cleanups, and I'll probably also remove the dynamic-tunning and related support code (not a lot of code though, but.. it's currently unused). I'm also considering completely removing the old stretcher from the code, such that both dynamic-tunning and the old stretcher will only live in SVN history. Meanwhile, you can test this patch and report back here if you notice a difference. BTW, on my system I use the portaudio output since IIRC it offers the lowest latency. As before, to display stretcher messages at the console, enable underrun/overrun messages at the SPU2X debug UI (which is also available on normal builds). git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5729 96395faa-99c1-11dd-bbfe-3dabce05a288
Languages
C++
88.5%
C
2.9%
HTML
2.5%
GLSL
1.2%
Objective-C++
1%
Other
3.8%