gregory.hainaut 2f4e2d8b6b GSdx-ogl: happy new years commit :)
* move all vertex buffer stuff into the class
* Bypass FIFO2 because of multithread issue with OGL(temporary workaround until we found a nicer solutions)


git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl@5035 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-12-31 14:38:58 +00:00
2011-11-26 11:46:51 +00:00
2011-11-16 19:19:16 +00:00
2011-10-31 10:25:24 +00:00
2011-11-16 19:19:16 +00:00
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PCSX2 - The Playstation 2 Emulator
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