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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-11-14 02:00:15 +01:00
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768 Commits 29 Branches 5,818 Tags
0900ef5420ddabbc054440915187bf75b31e6bb6
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refraction 0900ef5420 Added VIF wait to MFIFO, fixes Crash of the Titans graphics
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1264 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-25 22:09:18 +00:00
3rdparty
Some work on variable type consistancy, and getting rid of 64 bit processor checks.
2009-05-17 21:57:24 +00:00
bin
I don't think we really need someone's random Thumbs.db file on the SVN.
2009-03-31 10:21:22 +00:00
common
Some quick fixes.
2009-05-24 04:34:23 +00:00
fps2bios
FPS2BIOS.
2009-03-10 23:05:35 +00:00
pcsx2
Added VIF wait to MFIFO, fixes Crash of the Titans graphics
2009-05-25 22:09:18 +00:00
plugins
Zeropad: Yes it's a bunch *more* cleanup work on Zeropad.
2009-05-25 01:59:17 +00:00
build.sh
ZeroPad: Refactor a bunch of code. Escape now sets the key value to 'Unknown' when configuring. Work some more on the hat code (still disabled).
2009-05-23 11:57:28 +00:00
pcsx2_suite_2008.sln
Optimized vtlb direct path memory operations using some crafty asm code. Expect 2-3% speedups in most things, and perhaps more in some FMVs.
2009-05-06 02:15:43 +00:00
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Description
PCSX2 - The Playstation 2 Emulator
cppemulationemulatorpcsx2ps2
702 MiB
0 Stars 1 Watchers 0 Forks
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