mirror of
https://github.com/PCSX2/pcsx2.git
synced 2026-11-05 05:44:55 +01:00
03db2fcf4e82ace156577fbb7bf242357a7ee645
Some games use volume slides combined with reversed phase. Gigaherz tweaked the code to handle this nicer (fixes Mashed Drive to Survive noises). git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5139 96395faa-99c1-11dd-bbfe-3dabce05a288
Languages
C++
88.5%
C
2.8%
HTML
2.5%
GLSL
1.2%
Objective-C++
1%
Other
3.8%