mirror of
https://github.com/PCSX2/pcsx2.git
synced 2026-07-16 03:55:42 +02:00
Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
a33cbdee09 | ||
|
|
b02bcc5690 | ||
|
|
2e60a1d081 | ||
|
|
28da984b01 | ||
|
|
967987b25f | ||
|
|
e41f63b821 | ||
|
|
0f82503cf7 | ||
|
|
33f625a4e2 | ||
|
|
5b0c22c343 | ||
|
|
ea963ffd72 | ||
|
|
bd9dcbe441 | ||
|
|
2a1f29c641 | ||
|
|
38883e8df4 | ||
|
|
f971040912 | ||
|
|
9aac7e8426 | ||
|
|
96284205a1 | ||
|
|
4a1d9d31d0 | ||
|
|
12d6087f2a | ||
|
|
251962c415 | ||
|
|
1bdd7d2352 | ||
|
|
7b98259ea1 | ||
|
|
ee8166d1fe | ||
|
|
43e073a18d | ||
|
|
bc41666d53 | ||
|
|
5b85d6a758 | ||
|
|
1fdc000815 | ||
|
|
3a57bb46ab | ||
|
|
2cb75e60b3 | ||
|
|
600ac6ec4f | ||
|
|
ed0cd628f8 | ||
|
|
33a825c17f | ||
|
|
660a165533 | ||
|
|
bfe2d5abb2 | ||
|
|
d5b36da6b0 | ||
|
|
328cebd5fc | ||
|
|
579cb7bd27 | ||
|
|
aab889535f | ||
|
|
e0362f7879 | ||
|
|
009ae1fb02 | ||
|
|
d40289e977 | ||
|
|
c2fd4af163 | ||
|
|
5bdee3a611 | ||
|
|
cb026a6946 | ||
|
|
cb5124da4b | ||
|
|
7c88af9c73 | ||
|
|
465a31bbd5 | ||
|
|
6deb43bde2 | ||
|
|
8e7dcb83a8 | ||
|
|
51ead1e00f | ||
|
|
27bcb7c29a | ||
|
|
aaed4a4983 | ||
|
|
748f232976 | ||
|
|
a33612cf7d | ||
|
|
5c123f3183 | ||
|
|
d30a7fb991 | ||
|
|
d4f661c27c | ||
|
|
6d05d0220d | ||
|
|
7fab935c2d |
@@ -4,6 +4,17 @@ on:
|
||||
schedule:
|
||||
- cron: "0 0 * * *" # Every day at 12am UTC.
|
||||
workflow_dispatch: # As well as manually.
|
||||
inputs:
|
||||
stableBuild:
|
||||
description: 'Build stable version'
|
||||
required: false
|
||||
type: boolean
|
||||
default: false
|
||||
publish:
|
||||
description: 'Publish to Flathub'
|
||||
required: false
|
||||
type: boolean
|
||||
default: true
|
||||
|
||||
jobs:
|
||||
|
||||
@@ -52,8 +63,8 @@ jobs:
|
||||
artifactPrefixName: "PCSX2-linux-Qt-x64-flatpak"
|
||||
compiler: clang
|
||||
cmakeflags: ""
|
||||
publish: true
|
||||
publish: ${{ inputs.publish || true }}
|
||||
fetchTags: true
|
||||
stableBuild: false
|
||||
stableBuild: ${{ inputs.stableBuild || false }}
|
||||
secrets: inherit
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@ jobs:
|
||||
run: ./.github/workflows/scripts/common/update_base_translation.sh
|
||||
|
||||
- name: Create Pull Request
|
||||
uses: peter-evans/create-pull-request@22a9089034f40e5a961c8808d113e2c98fb63676
|
||||
uses: peter-evans/create-pull-request@98357b18bf14b5342f975ff684046ec3b2a07725
|
||||
with:
|
||||
title: "Qt: Update Base Translation"
|
||||
commit-message: "[ci skip] Qt: Update Base Translation."
|
||||
|
||||
@@ -19,7 +19,7 @@ jobs:
|
||||
mv ./game_controller_db.txt ${{github.workspace}}/bin/resources/game_controller_db.txt
|
||||
|
||||
- name: Create Pull Request
|
||||
uses: peter-evans/create-pull-request@22a9089034f40e5a961c8808d113e2c98fb63676
|
||||
uses: peter-evans/create-pull-request@98357b18bf14b5342f975ff684046ec3b2a07725
|
||||
with:
|
||||
title: "PAD: Update to latest controller database"
|
||||
commit-message: "[ci skip] PAD: Update to latest controller database."
|
||||
|
||||
@@ -153,7 +153,7 @@ jobs:
|
||||
mv "./${{ steps.artifact-metadata.outputs.artifact-name }}.flatpak" "$GITHUB_WORKSPACE"/ci-artifacts/
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v5
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: ${{ steps.artifact-metadata.outputs.artifact-name }}
|
||||
path: ci-artifacts
|
||||
|
||||
@@ -92,7 +92,7 @@ jobs:
|
||||
run: echo "timestamp=$(date -u "+%Y-%m-%d-%H;%M;%S")" >> $GITHUB_OUTPUT
|
||||
|
||||
- name: ccache cache files
|
||||
uses: actions/cache@v4
|
||||
uses: actions/cache@v5
|
||||
with:
|
||||
path: .ccache
|
||||
key: ${{ inputs.os }} ${{ inputs.platform }} ${{ inputs.compiler }} ${{ inputs.detail }} ccache ${{ steps.ccache_cache_timestamp.outputs.timestamp }}
|
||||
@@ -114,7 +114,7 @@ jobs:
|
||||
|
||||
- name: Cache Dependencies
|
||||
id: cache-deps
|
||||
uses: actions/cache@v4
|
||||
uses: actions/cache@v5
|
||||
with:
|
||||
path: ~/deps
|
||||
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/linux/build-dependencies-qt.sh', '.github/workflows/scripts/common/*.patch') }}
|
||||
@@ -174,7 +174,7 @@ jobs:
|
||||
|
||||
- name: Upload artifact
|
||||
if: inputs.buildAppImage == true
|
||||
uses: actions/upload-artifact@v5
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: ${{ steps.artifact-metadata.outputs.artifact-name }}
|
||||
path: ci-artifacts
|
||||
|
||||
@@ -91,7 +91,7 @@ jobs:
|
||||
|
||||
- name: Cache Dependencies
|
||||
id: cache-deps
|
||||
uses: actions/cache@v4
|
||||
uses: actions/cache@v5
|
||||
with:
|
||||
path: ~/deps
|
||||
key: ${{ inputs.os }} deps ${{ hashFiles('.github/workflows/scripts/macos/*', '.github/workflows/scripts/common/*.patch') }}
|
||||
@@ -112,7 +112,7 @@ jobs:
|
||||
run: echo "timestamp=$(date -u "+%Y-%m-%d-%H;%M;%S")" >> $GITHUB_OUTPUT
|
||||
|
||||
- name: Cache ccache cache
|
||||
uses: actions/cache@v4
|
||||
uses: actions/cache@v5
|
||||
with:
|
||||
path: .ccache
|
||||
key: ${{ inputs.os }} ccache ${{ steps.ccache_cache_timestamp.outputs.timestamp }}
|
||||
@@ -197,7 +197,7 @@ jobs:
|
||||
cp "${{ steps.artifact-metadata.outputs.artifact-name }}.tar.xz" ci-artifacts/macOS.tar.xz
|
||||
|
||||
- name: Upload Artifact
|
||||
uses: actions/upload-artifact@v5
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: ${{ steps.artifact-metadata.outputs.artifact-name }}
|
||||
path: "*.tar.xz"
|
||||
|
||||
@@ -12,7 +12,7 @@ on:
|
||||
- master
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
is_prelease:
|
||||
is_prerelease:
|
||||
description: 'Should be a pre-release?'
|
||||
required: true
|
||||
default: 'true'
|
||||
@@ -73,7 +73,7 @@ jobs:
|
||||
with:
|
||||
body_path: ./release-notes.md
|
||||
draft: true
|
||||
prerelease: ${{ github.event_name != 'workflow_dispatch' || inputs.is_prelease == 'true' }}
|
||||
prerelease: ${{ github.event_name != 'workflow_dispatch' || inputs.is_prerelease == 'true' }}
|
||||
tag_name: ${{ steps.tag_version.outputs.new_tag }}
|
||||
|
||||
- name: Create a GitHub Release (Push)
|
||||
@@ -100,7 +100,7 @@ jobs:
|
||||
cmakeflags: ""
|
||||
buildAppImage: true
|
||||
fetchTags: true
|
||||
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
|
||||
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prerelease == 'false' }}
|
||||
secrets: inherit
|
||||
|
||||
build_linux_flatpak:
|
||||
@@ -114,9 +114,9 @@ jobs:
|
||||
artifactPrefixName: "PCSX2-linux-Qt-x64-flatpak"
|
||||
compiler: clang
|
||||
cmakeflags: ""
|
||||
publish: false
|
||||
publish: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prerelease == 'false' }} # prerelease builds are published by the cron job
|
||||
fetchTags: true
|
||||
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
|
||||
stableBuild: ${{ inputs.is_prerelease == 'false' }}
|
||||
secrets: inherit
|
||||
|
||||
# Windows
|
||||
@@ -133,7 +133,7 @@ jobs:
|
||||
buildSystem: cmake
|
||||
cmakeFlags: -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl
|
||||
fetchTags: true
|
||||
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
|
||||
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prerelease == 'false' }}
|
||||
secrets: inherit
|
||||
|
||||
# MacOS
|
||||
@@ -147,7 +147,7 @@ jobs:
|
||||
jobName: "MacOS Build"
|
||||
artifactPrefixName: "PCSX2-macos-Qt"
|
||||
fetchTags: true
|
||||
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
|
||||
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prerelease == 'false' }}
|
||||
sign_and_notarize: true
|
||||
secrets: inherit
|
||||
|
||||
@@ -168,7 +168,7 @@ jobs:
|
||||
- name: Prepare Artifact Folder
|
||||
run: mkdir ./ci-artifacts/
|
||||
|
||||
- uses: actions/download-artifact@v6
|
||||
- uses: actions/download-artifact@v7
|
||||
name: Download all Artifacts
|
||||
with:
|
||||
path: ./ci-artifacts/
|
||||
|
||||
@@ -47,7 +47,7 @@ LIBPNG=1.6.53
|
||||
LIBJPEGTURBO=3.1.2
|
||||
LIBWEBP=1.6.0
|
||||
FFMPEG=8.0
|
||||
MOLTENVK=1.2.9
|
||||
MOLTENVK=1.4.1
|
||||
QT=6.10.1
|
||||
QTAPNG=1.3.0
|
||||
KDDOCKWIDGETS=2.4.0
|
||||
@@ -88,7 +88,7 @@ e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 libwebp-$LIBWE
|
||||
452a1a290bd0cf18737fad0057dc17b7fdf10a73eda2d6d4f31ba04fda25ef2c libpng-$LIBPNG-apng.patch.gz
|
||||
8f0012234b464ce50890c490f18194f913a7b1f4e6a03d6644179fa0f867d0cf libjpeg-turbo-$LIBJPEGTURBO.tar.gz
|
||||
b2751fccb6cc4c77708113cd78b561059b6fa904b24162fa0be2d60273d27b8e ffmpeg-$FFMPEG.tar.xz
|
||||
f415a09385030c6510a936155ce211f617c31506db5fbc563e804345f1ecf56e v$MOLTENVK.tar.gz
|
||||
9985f141902a17de818e264d17c1ce334b748e499ee02fcb4703e4dc0038f89c v$MOLTENVK.tar.gz
|
||||
5a6226f7e23db51fdc3223121eba53f3f5447cf0cc4d6cb82a3a2df7a65d265d qtbase-everywhere-src-$QT.tar.xz
|
||||
498eabdf2381db96f808942b3e3c765f6360fe6c0e9961f0a45ff7a4c68d7a72 qtimageformats-everywhere-src-$QT.tar.xz
|
||||
c02f355a58f3bbcf404a628bf488b6aeb2d84a94c269afdb86f6e529343ab01f qtsvg-everywhere-src-$QT.tar.xz
|
||||
@@ -277,7 +277,7 @@ rm -fr "MoltenVK-${MOLTENVK}"
|
||||
tar xf "v$MOLTENVK.tar.gz"
|
||||
cd "MoltenVK-${MOLTENVK}"
|
||||
./fetchDependencies --macos
|
||||
make macos
|
||||
make macos MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS=0 MVK_CONFIG_USE_METAL_PRIVATE_API=1
|
||||
cp Package/Latest/MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib "$INSTALLDIR/lib/"
|
||||
cd ..
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ LIBPNG=1.6.53
|
||||
LIBJPEGTURBO=3.1.2
|
||||
LIBWEBP=1.6.0
|
||||
FFMPEG=8.0
|
||||
MOLTENVK=1.2.9
|
||||
MOLTENVK=1.4.1
|
||||
QT=6.10.1
|
||||
QTAPNG=1.3.0
|
||||
KDDOCKWIDGETS=2.4.0
|
||||
@@ -69,7 +69,7 @@ e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 libwebp-$LIBWE
|
||||
452a1a290bd0cf18737fad0057dc17b7fdf10a73eda2d6d4f31ba04fda25ef2c libpng-$LIBPNG-apng.patch.gz
|
||||
8f0012234b464ce50890c490f18194f913a7b1f4e6a03d6644179fa0f867d0cf libjpeg-turbo-$LIBJPEGTURBO.tar.gz
|
||||
b2751fccb6cc4c77708113cd78b561059b6fa904b24162fa0be2d60273d27b8e ffmpeg-$FFMPEG.tar.xz
|
||||
f415a09385030c6510a936155ce211f617c31506db5fbc563e804345f1ecf56e v$MOLTENVK.tar.gz
|
||||
9985f141902a17de818e264d17c1ce334b748e499ee02fcb4703e4dc0038f89c v$MOLTENVK.tar.gz
|
||||
5a6226f7e23db51fdc3223121eba53f3f5447cf0cc4d6cb82a3a2df7a65d265d qtbase-everywhere-src-$QT.tar.xz
|
||||
498eabdf2381db96f808942b3e3c765f6360fe6c0e9961f0a45ff7a4c68d7a72 qtimageformats-everywhere-src-$QT.tar.xz
|
||||
c02f355a58f3bbcf404a628bf488b6aeb2d84a94c269afdb86f6e529343ab01f qtsvg-everywhere-src-$QT.tar.xz
|
||||
@@ -225,7 +225,7 @@ cd "MoltenVK-${MOLTENVK}"
|
||||
sed -i '' 's/xcodebuild "$@"/xcodebuild $XCODEBUILD_EXTRA_ARGS "$@"/g' fetchDependencies
|
||||
sed -i '' 's/XCODEBUILD :=/XCODEBUILD ?=/g' Makefile
|
||||
XCODEBUILD_EXTRA_ARGS="VALID_ARCHS=x86_64" ./fetchDependencies --macos
|
||||
XCODEBUILD="set -o pipefail && xcodebuild VALID_ARCHS=x86_64" make macos
|
||||
XCODEBUILD="set -o pipefail && xcodebuild VALID_ARCHS=x86_64" make macos MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS=0 MVK_CONFIG_USE_METAL_PRIVATE_API=1
|
||||
cp Package/Latest/MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib "$INSTALLDIR/lib/"
|
||||
cd ..
|
||||
|
||||
|
||||
@@ -115,7 +115,7 @@ jobs:
|
||||
|
||||
- name: Cache Dependencies
|
||||
id: cache-deps
|
||||
uses: actions/cache@v4
|
||||
uses: actions/cache@v5
|
||||
with:
|
||||
path: deps
|
||||
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/windows/build-dependencies.bat', '.github/workflows/scripts/common/*.patch') }}
|
||||
@@ -154,7 +154,7 @@ jobs:
|
||||
cmake --build build --config Release --target unittests
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v5
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: ${{ steps.artifact-metadata.outputs.artifact-name }}
|
||||
path: |
|
||||
@@ -186,7 +186,7 @@ jobs:
|
||||
}
|
||||
|
||||
- name: Upload artifact - with symbols
|
||||
uses: actions/upload-artifact@v5
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: ${{ steps.artifact-metadata.outputs.artifact-name }}-symbols
|
||||
path: |
|
||||
|
||||
Vendored
+15
@@ -1,3 +1,18 @@
|
||||
# v12.2.0
|
||||
* add rc_client_create_subset_list
|
||||
* add rc_client_begin_fetch_game_titles
|
||||
* greatly improve performance parsing long AddSource chains
|
||||
* don't send pings if not processing frames; allows server to suspend session while emulator is paused
|
||||
* modify validation logic to return most severe error instead of first error found
|
||||
* improve validation warning when 'PauseIf {recall}' attempts to use non-PauseIf Remember
|
||||
* fix rounding error when subtracting floats from integers
|
||||
* fix infinite loop processing 'Remember {recall}' with no modifiers
|
||||
* fix measured value jumping to 0 if all measured-generating alts are paused
|
||||
* fix buffer overflow converting long user names between rc_client_external versions
|
||||
* fix validation warning when adding differently sized values
|
||||
* fix validation warning when ResetIf only applies to hit count inside an AndNext chain
|
||||
* fix validation warning when only last node of modified memref chain differs
|
||||
|
||||
# v12.1.0
|
||||
* add rc_client_get_user_subset_summary
|
||||
* add validation warning for using MeasuredIf without Measured
|
||||
|
||||
+2
@@ -211,6 +211,8 @@ typedef struct rc_api_game_title_entry_t {
|
||||
const char* title;
|
||||
/* The image name for the game badge */
|
||||
const char* image_name;
|
||||
/* The URL for the game badge image */
|
||||
const char* image_url;
|
||||
}
|
||||
rc_api_game_title_entry_t;
|
||||
|
||||
|
||||
+53
-1
@@ -364,6 +364,22 @@ RC_EXPORT const rc_client_subset_t* RC_CCONV rc_client_get_subset_info(rc_client
|
||||
|
||||
RC_EXPORT void RC_CCONV rc_client_get_user_subset_summary(const rc_client_t* client, uint32_t subset_id, rc_client_user_game_summary_t* summary);
|
||||
|
||||
typedef struct rc_client_subset_list_t {
|
||||
const rc_client_subset_t** subsets;
|
||||
uint32_t num_subsets;
|
||||
} rc_client_subset_list_t;
|
||||
|
||||
/**
|
||||
* Creates a list of subsets for the currently loaded game.
|
||||
* Returns an allocated list that must be free'd by calling rc_client_destroy_subset_list.
|
||||
*/
|
||||
RC_EXPORT rc_client_subset_list_t* RC_CCONV rc_client_create_subset_list(rc_client_t* client);
|
||||
|
||||
/**
|
||||
* Destroys a list allocated by rc_client_create_subset_list_list.
|
||||
*/
|
||||
RC_EXPORT void RC_CCONV rc_client_destroy_subset_list(rc_client_subset_list_t* list);
|
||||
|
||||
/*****************************************************************************\
|
||||
| Fetch Game Hashes |
|
||||
\*****************************************************************************/
|
||||
@@ -398,6 +414,42 @@ RC_EXPORT rc_client_async_handle_t* RC_CCONV rc_client_begin_fetch_hash_library(
|
||||
*/
|
||||
RC_EXPORT void RC_CCONV rc_client_destroy_hash_library(rc_client_hash_library_t* list);
|
||||
|
||||
/*****************************************************************************\
|
||||
| Fetch Game Titles |
|
||||
\*****************************************************************************/
|
||||
|
||||
typedef struct rc_client_game_title_entry_t {
|
||||
uint32_t game_id;
|
||||
const char* title;
|
||||
char badge_name[16];
|
||||
const char* badge_url;
|
||||
} rc_client_game_title_entry_t;
|
||||
|
||||
typedef struct rc_client_game_title_list_t {
|
||||
rc_client_game_title_entry_t* entries;
|
||||
uint32_t num_entries;
|
||||
} rc_client_game_title_list_t;
|
||||
|
||||
/**
|
||||
* Callback that is fired when a game titles request completes. list may be null if the query failed.
|
||||
*/
|
||||
typedef void(RC_CCONV* rc_client_fetch_game_titles_callback_t)(int result, const char* error_message,
|
||||
rc_client_game_title_list_t* list, rc_client_t* client,
|
||||
void* callback_userdata);
|
||||
|
||||
/**
|
||||
* Starts an asynchronous request for titles and badge names for the specified games.
|
||||
* The caller must provide an array of game IDs and the number of IDs in the array.
|
||||
*/
|
||||
RC_EXPORT rc_client_async_handle_t* RC_CCONV rc_client_begin_fetch_game_titles(
|
||||
rc_client_t* client, const uint32_t* game_ids, uint32_t num_game_ids,
|
||||
rc_client_fetch_game_titles_callback_t callback, void* callback_userdata);
|
||||
|
||||
/**
|
||||
* Destroys a previously-allocated result from the rc_client_begin_fetch_game_titles() callback.
|
||||
*/
|
||||
RC_EXPORT void RC_CCONV rc_client_destroy_game_title_list(rc_client_game_title_list_t* list);
|
||||
|
||||
/*****************************************************************************\
|
||||
| Achievements |
|
||||
\*****************************************************************************/
|
||||
@@ -503,7 +555,7 @@ enum {
|
||||
RC_EXPORT rc_client_achievement_list_t* RC_CCONV rc_client_create_achievement_list(rc_client_t* client, int category, int grouping);
|
||||
|
||||
/**
|
||||
* Destroys a list allocated by rc_client_get_achievement_list.
|
||||
* Destroys a list allocated by rc_client_create_achievement_list.
|
||||
*/
|
||||
RC_EXPORT void RC_CCONV rc_client_destroy_achievement_list(rc_client_achievement_list_t* list);
|
||||
|
||||
|
||||
@@ -173,6 +173,8 @@ enum {
|
||||
RC_OPERATOR_SUB,
|
||||
|
||||
RC_OPERATOR_SUB_PARENT, /* internal use */
|
||||
RC_OPERATOR_ADD_ACCUMULATOR, /* internal use */
|
||||
RC_OPERATOR_SUB_ACCUMULATOR, /* internal use */
|
||||
RC_OPERATOR_INDIRECT_READ /* internal use */
|
||||
};
|
||||
|
||||
|
||||
+6
-1
@@ -448,7 +448,8 @@ int rc_api_process_fetch_game_titles_server_response(rc_api_fetch_game_titles_re
|
||||
rc_json_field_t entry_fields[] = {
|
||||
RC_JSON_NEW_FIELD("ID"),
|
||||
RC_JSON_NEW_FIELD("Title"),
|
||||
RC_JSON_NEW_FIELD("ImageIcon")
|
||||
RC_JSON_NEW_FIELD("ImageIcon"),
|
||||
RC_JSON_NEW_FIELD("ImageUrl")
|
||||
};
|
||||
|
||||
memset(response, 0, sizeof(*response));
|
||||
@@ -482,6 +483,10 @@ int rc_api_process_fetch_game_titles_server_response(rc_api_fetch_game_titles_re
|
||||
if (!rc_json_get_required_string(&entry->image_name, &response->response, &entry_fields[2], "ImageIcon"))
|
||||
return RC_MISSING_VALUE;
|
||||
|
||||
rc_json_get_optional_string(&entry->image_url, &response->response, &entry_fields[3], "ImageUrl", "");
|
||||
if (!entry->image_url[0])
|
||||
entry->image_url = rc_api_build_avatar_url(&response->response.buffer, RC_IMAGE_TYPE_GAME, entry->image_name);
|
||||
|
||||
++entry;
|
||||
}
|
||||
}
|
||||
|
||||
Vendored
+303
-22
@@ -1686,6 +1686,67 @@ static void rc_client_free_pending_media(rc_client_pending_media_t* pending_medi
|
||||
free(pending_media);
|
||||
}
|
||||
|
||||
static void rc_client_log_active_assets(rc_client_t* client)
|
||||
{
|
||||
uint32_t num_achievements;
|
||||
uint32_t num_active_achievements;
|
||||
uint32_t num_unsupported_achievements;
|
||||
uint32_t num_leaderboards;
|
||||
uint32_t num_unsupported_leaderboards;
|
||||
const rc_client_achievement_info_t* ach;
|
||||
const rc_client_achievement_info_t* ach_stop;
|
||||
const rc_client_leaderboard_info_t* lbd;
|
||||
const rc_client_leaderboard_info_t* lbd_stop;
|
||||
|
||||
const rc_client_subset_info_t* subset = client->game->subsets;
|
||||
for (; subset; subset = subset->next) {
|
||||
num_achievements = 0;
|
||||
num_active_achievements = 0;
|
||||
num_unsupported_achievements = 0;
|
||||
num_leaderboards = 0;
|
||||
num_unsupported_leaderboards = 0;
|
||||
|
||||
ach = subset->achievements;
|
||||
ach_stop = ach + subset->public_.num_achievements;
|
||||
for (; ach < ach_stop; ++ach) {
|
||||
if (ach->public_.category == RC_CLIENT_ACHIEVEMENT_CATEGORY_CORE) {
|
||||
++num_achievements;
|
||||
if (ach->public_.state == RC_CLIENT_ACHIEVEMENT_STATE_ACTIVE)
|
||||
++num_active_achievements;
|
||||
else if (ach->public_.state == RC_CLIENT_ACHIEVEMENT_STATE_DISABLED)
|
||||
++num_unsupported_achievements;
|
||||
}
|
||||
}
|
||||
|
||||
lbd = subset->leaderboards;
|
||||
lbd_stop = lbd + subset->public_.num_leaderboards;
|
||||
for (; lbd < lbd_stop; ++lbd) {
|
||||
++num_leaderboards;
|
||||
if (lbd->public_.state == RC_CLIENT_LEADERBOARD_STATE_DISABLED)
|
||||
++num_unsupported_leaderboards;
|
||||
}
|
||||
|
||||
if (num_unsupported_achievements) {
|
||||
if (num_unsupported_leaderboards) {
|
||||
RC_CLIENT_LOG_INFO_FORMATTED(client, "Set %u: %u/%u achievements active (%u unsupported), %u leaderboards (%u unsupported)",
|
||||
subset->public_.id, num_active_achievements, num_achievements, num_unsupported_achievements, num_leaderboards, num_unsupported_leaderboards);
|
||||
}
|
||||
else {
|
||||
RC_CLIENT_LOG_INFO_FORMATTED(client, "Set %u: %u/%u achievements active (%u unsupported), %u leaderboards",
|
||||
subset->public_.id, num_active_achievements, num_achievements, num_unsupported_achievements, num_leaderboards);
|
||||
}
|
||||
}
|
||||
else if (num_unsupported_leaderboards) {
|
||||
RC_CLIENT_LOG_INFO_FORMATTED(client, "Set %u: %u/%u achievements active, %u leaderboards (%u unsupported)",
|
||||
subset->public_.id, num_active_achievements, num_achievements, num_leaderboards, num_unsupported_leaderboards);
|
||||
}
|
||||
else {
|
||||
RC_CLIENT_LOG_INFO_FORMATTED(client, "Set %u: %u/%u achievements active, %u leaderboards",
|
||||
subset->public_.id, num_active_achievements, num_achievements, num_leaderboards);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* NOTE: address validation uses the read_memory callback to make sure the client
|
||||
* will return data for the requested address. As such, this function must
|
||||
* respect the `client->state.allow_background_memory_reads setting. Use
|
||||
@@ -1720,10 +1781,13 @@ static void rc_client_activate_game(rc_client_load_state_t* load_state, rc_api_s
|
||||
|
||||
/* make the loaded game active if another game is not aleady being loaded. */
|
||||
rc_mutex_lock(&client->state.mutex);
|
||||
if (client->state.load == load_state)
|
||||
if (client->state.load == load_state) {
|
||||
client->game = load_state->game;
|
||||
else
|
||||
client->state.frames_processed = client->state.frames_at_last_ping = 0;
|
||||
}
|
||||
else {
|
||||
load_state->progress = RC_CLIENT_LOAD_GAME_STATE_ABORTED;
|
||||
}
|
||||
rc_mutex_unlock(&client->state.mutex);
|
||||
|
||||
if (load_state->progress != RC_CLIENT_LOAD_GAME_STATE_ABORTED) {
|
||||
@@ -1807,6 +1871,9 @@ static void rc_client_activate_game(rc_client_load_state_t* load_state, rc_api_s
|
||||
RC_CLIENT_LOG_INFO_FORMATTED(client, "Game %u loaded, hardcore %s%s", load_state->game->public_.id,
|
||||
client->state.hardcore ? "enabled" : "disabled",
|
||||
(client->state.spectator_mode != RC_CLIENT_SPECTATOR_MODE_OFF) ? ", spectating" : "");
|
||||
|
||||
if (client->state.log_level >= RC_CLIENT_LOG_LEVEL_INFO)
|
||||
rc_client_log_active_assets(client);
|
||||
}
|
||||
else {
|
||||
RC_CLIENT_LOG_INFO_FORMATTED(client, "Subset %u loaded", load_state->subset->public_.id);
|
||||
@@ -2352,6 +2419,7 @@ static int rc_client_attach_load_state(rc_client_t* client, rc_client_load_state
|
||||
|
||||
rc_mutex_lock(&client->state.mutex);
|
||||
client->state.load = load_state;
|
||||
client->state.frames_processed = client->state.frames_at_last_ping = 0;
|
||||
rc_mutex_unlock(&client->state.mutex);
|
||||
}
|
||||
else if (client->state.load != load_state) {
|
||||
@@ -3483,6 +3551,58 @@ const rc_client_subset_t* rc_client_get_subset_info(rc_client_t* client, uint32_
|
||||
return NULL;
|
||||
}
|
||||
|
||||
rc_client_subset_list_t* rc_client_create_subset_list(rc_client_t* client)
|
||||
{
|
||||
rc_client_subset_list_info_t* list;
|
||||
const rc_client_subset_info_t* subset;
|
||||
const rc_client_subset_t** subset_ptr;
|
||||
const uint32_t list_size = RC_ALIGN(sizeof(*list));
|
||||
uint32_t num_subsets = 0;
|
||||
|
||||
if (!client)
|
||||
return (rc_client_subset_list_t*)calloc(1, list_size);
|
||||
|
||||
#ifdef RC_CLIENT_SUPPORTS_EXTERNAL
|
||||
if (client->state.external_client && client->state.external_client->create_subset_list)
|
||||
return (rc_client_subset_list_t*)client->state.external_client->create_subset_list();
|
||||
#endif
|
||||
|
||||
if (!client->game)
|
||||
return (rc_client_subset_list_t*)calloc(1, list_size);
|
||||
|
||||
rc_mutex_lock(&client->state.mutex);
|
||||
|
||||
subset = client->game->subsets;
|
||||
for (; subset; subset = subset->next) {
|
||||
if (subset->active)
|
||||
num_subsets++;
|
||||
}
|
||||
|
||||
list = (rc_client_subset_list_info_t*)malloc(list_size + num_subsets * sizeof(rc_client_subset_t*));
|
||||
list->public_.subsets = subset_ptr = (const rc_client_subset_t**)((uint8_t*)list + list_size);
|
||||
|
||||
subset = client->game->subsets;
|
||||
for (; subset; subset = subset->next) {
|
||||
if (subset->active)
|
||||
*subset_ptr++ = &subset->public_;
|
||||
}
|
||||
|
||||
rc_mutex_unlock(&client->state.mutex);
|
||||
|
||||
list->destroy_func = NULL;
|
||||
list->public_.num_subsets = (uint32_t)(subset_ptr - list->public_.subsets);
|
||||
return &list->public_;
|
||||
}
|
||||
|
||||
void rc_client_destroy_subset_list(rc_client_subset_list_t* list)
|
||||
{
|
||||
rc_client_subset_list_info_t* info = (rc_client_subset_list_info_t*)list;
|
||||
if (info->destroy_func)
|
||||
info->destroy_func(info);
|
||||
else
|
||||
free(list);
|
||||
}
|
||||
|
||||
/* ===== Fetch Game Hashes ===== */
|
||||
|
||||
typedef struct rc_client_fetch_hash_library_callback_data_t {
|
||||
@@ -3595,6 +3715,158 @@ void rc_client_destroy_hash_library(rc_client_hash_library_t* list)
|
||||
free(list);
|
||||
}
|
||||
|
||||
/* ===== Fetch Game Titles ===== */
|
||||
|
||||
typedef struct rc_client_fetch_game_titles_callback_data_t {
|
||||
rc_client_t* client;
|
||||
rc_client_fetch_game_titles_callback_t callback;
|
||||
void* callback_userdata;
|
||||
rc_client_async_handle_t async_handle;
|
||||
} rc_client_fetch_game_titles_callback_data_t;
|
||||
|
||||
static void rc_client_fetch_game_titles_callback(const rc_api_server_response_t* server_response, void* callback_data)
|
||||
{
|
||||
rc_client_fetch_game_titles_callback_data_t* titles_callback_data =
|
||||
(rc_client_fetch_game_titles_callback_data_t*)callback_data;
|
||||
rc_client_t* client = titles_callback_data->client;
|
||||
rc_api_fetch_game_titles_response_t titles_response;
|
||||
const char* error_message;
|
||||
int result;
|
||||
|
||||
result = rc_client_end_async(client, &titles_callback_data->async_handle);
|
||||
if (result) {
|
||||
if (result != RC_CLIENT_ASYNC_DESTROYED)
|
||||
RC_CLIENT_LOG_VERBOSE(client, "Fetch game titles aborted");
|
||||
|
||||
free(titles_callback_data);
|
||||
return;
|
||||
}
|
||||
|
||||
result = rc_api_process_fetch_game_titles_server_response(&titles_response, server_response);
|
||||
error_message =
|
||||
rc_client_server_error_message(&result, server_response->http_status_code, &titles_response.response);
|
||||
if (error_message) {
|
||||
RC_CLIENT_LOG_ERR_FORMATTED(client, "Fetch game titles failed: %s", error_message);
|
||||
titles_callback_data->callback(result, error_message, NULL, client, titles_callback_data->callback_userdata);
|
||||
} else {
|
||||
rc_client_game_title_list_t* list;
|
||||
size_t strings_size = 0;
|
||||
const rc_api_game_title_entry_t* src;
|
||||
const rc_api_game_title_entry_t* stop;
|
||||
size_t list_size;
|
||||
|
||||
/* calculate string buffer size */
|
||||
for (src = titles_response.entries, stop = src + titles_response.num_entries; src < stop; ++src) {
|
||||
if (src->title)
|
||||
strings_size += strlen(src->title) + 1;
|
||||
if (src->image_url)
|
||||
strings_size += strlen(src->image_url) + 1;
|
||||
}
|
||||
|
||||
list_size = sizeof(*list) + sizeof(rc_client_game_title_entry_t) * titles_response.num_entries + strings_size;
|
||||
list = (rc_client_game_title_list_t*)malloc(list_size);
|
||||
if (!list) {
|
||||
titles_callback_data->callback(RC_OUT_OF_MEMORY, rc_error_str(RC_OUT_OF_MEMORY), NULL, client,
|
||||
titles_callback_data->callback_userdata);
|
||||
} else {
|
||||
rc_client_game_title_entry_t* entry = list->entries =
|
||||
(rc_client_game_title_entry_t*)((uint8_t*)list + sizeof(*list));
|
||||
char* strings = (char*)((uint8_t*)list + sizeof(*list) +
|
||||
sizeof(rc_client_game_title_entry_t) * titles_response.num_entries);
|
||||
|
||||
for (src = titles_response.entries, stop = src + titles_response.num_entries; src < stop; ++src, ++entry) {
|
||||
entry->game_id = src->id;
|
||||
|
||||
if (src->title) {
|
||||
const size_t len = strlen(src->title) + 1;
|
||||
entry->title = strings;
|
||||
memcpy(strings, src->title, len);
|
||||
strings += len;
|
||||
} else {
|
||||
entry->title = NULL;
|
||||
}
|
||||
|
||||
if (src->image_name)
|
||||
snprintf(entry->badge_name, sizeof(entry->badge_name), "%s", src->image_name);
|
||||
else
|
||||
entry->badge_name[0] = '\0';
|
||||
|
||||
if (src->image_url) {
|
||||
const size_t len = strlen(src->image_url) + 1;
|
||||
entry->badge_url = strings;
|
||||
memcpy(strings, src->image_url, len);
|
||||
strings += len;
|
||||
}
|
||||
else {
|
||||
entry->badge_url = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
list->num_entries = titles_response.num_entries;
|
||||
|
||||
titles_callback_data->callback(RC_OK, NULL, list, client, titles_callback_data->callback_userdata);
|
||||
}
|
||||
}
|
||||
|
||||
rc_api_destroy_fetch_game_titles_response(&titles_response);
|
||||
free(titles_callback_data);
|
||||
}
|
||||
|
||||
rc_client_async_handle_t* rc_client_begin_fetch_game_titles(rc_client_t* client, const uint32_t* game_ids,
|
||||
uint32_t num_game_ids,
|
||||
rc_client_fetch_game_titles_callback_t callback,
|
||||
void* callback_userdata)
|
||||
{
|
||||
rc_api_fetch_game_titles_request_t api_params;
|
||||
rc_client_fetch_game_titles_callback_data_t* callback_data;
|
||||
rc_client_async_handle_t* async_handle;
|
||||
rc_api_request_t request;
|
||||
int result;
|
||||
const char* error_message;
|
||||
|
||||
if (!client) {
|
||||
callback(RC_INVALID_STATE, "client is required", NULL, client, callback_userdata);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!game_ids || num_game_ids == 0) {
|
||||
callback(RC_INVALID_STATE, "game_ids is required", NULL, client, callback_userdata);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
api_params.game_ids = game_ids;
|
||||
api_params.num_game_ids = num_game_ids;
|
||||
result = rc_api_init_fetch_game_titles_request_hosted(&request, &api_params, &client->state.host);
|
||||
|
||||
if (result != RC_OK) {
|
||||
error_message = rc_error_str(result);
|
||||
callback(result, error_message, NULL, client, callback_userdata);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
callback_data = (rc_client_fetch_game_titles_callback_data_t*)calloc(1, sizeof(*callback_data));
|
||||
if (!callback_data) {
|
||||
callback(RC_OUT_OF_MEMORY, rc_error_str(RC_OUT_OF_MEMORY), NULL, client, callback_userdata);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
callback_data->client = client;
|
||||
callback_data->callback = callback;
|
||||
callback_data->callback_userdata = callback_userdata;
|
||||
|
||||
async_handle = &callback_data->async_handle;
|
||||
rc_client_begin_async(client, async_handle);
|
||||
client->callbacks.server_call(&request, rc_client_fetch_game_titles_callback, callback_data, client);
|
||||
rc_api_destroy_request(&request);
|
||||
|
||||
return rc_client_async_handle_valid(client, async_handle) ? async_handle : NULL;
|
||||
}
|
||||
|
||||
void rc_client_destroy_game_title_list(rc_client_game_title_list_t* list)
|
||||
{
|
||||
free(list);
|
||||
}
|
||||
|
||||
/* ===== Achievements ===== */
|
||||
|
||||
static void rc_client_update_achievement_display_information(rc_client_t* client, rc_client_achievement_info_t* achievement, time_t recent_unlock_time)
|
||||
@@ -5160,30 +5432,37 @@ static void rc_client_ping(rc_client_scheduled_callback_data_t* callback_data, r
|
||||
char buffer[256];
|
||||
int result;
|
||||
|
||||
if (!client->callbacks.rich_presence_override ||
|
||||
!client->callbacks.rich_presence_override(client, buffer, sizeof(buffer))) {
|
||||
rc_mutex_lock(&client->state.mutex);
|
||||
/* if no frames have been processed since the last ping, the emulator is idle. let the
|
||||
* server session expire. it will be resumed/restarted once frames start getting
|
||||
* processed again. */
|
||||
if (client->state.frames_processed != client->state.frames_at_last_ping) {
|
||||
client->state.frames_at_last_ping = client->state.frames_processed;
|
||||
|
||||
rc_runtime_get_richpresence(&client->game->runtime, buffer, sizeof(buffer),
|
||||
client->state.legacy_peek, client, NULL);
|
||||
if (!client->callbacks.rich_presence_override ||
|
||||
!client->callbacks.rich_presence_override(client, buffer, sizeof(buffer))) {
|
||||
rc_mutex_lock(&client->state.mutex);
|
||||
|
||||
rc_mutex_unlock(&client->state.mutex);
|
||||
}
|
||||
rc_runtime_get_richpresence(&client->game->runtime, buffer, sizeof(buffer),
|
||||
client->state.legacy_peek, client, NULL);
|
||||
|
||||
memset(&api_params, 0, sizeof(api_params));
|
||||
api_params.username = client->user.username;
|
||||
api_params.api_token = client->user.token;
|
||||
api_params.game_id = client->game->public_.id;
|
||||
api_params.rich_presence = buffer;
|
||||
api_params.game_hash = client->game->public_.hash;
|
||||
api_params.hardcore = client->state.hardcore;
|
||||
rc_mutex_unlock(&client->state.mutex);
|
||||
}
|
||||
|
||||
result = rc_api_init_ping_request_hosted(&request, &api_params, &client->state.host);
|
||||
if (result != RC_OK) {
|
||||
RC_CLIENT_LOG_WARN_FORMATTED(client, "Error generating ping request: %s", rc_error_str(result));
|
||||
}
|
||||
else {
|
||||
client->callbacks.server_call(&request, rc_client_ping_callback, client, client);
|
||||
memset(&api_params, 0, sizeof(api_params));
|
||||
api_params.username = client->user.username;
|
||||
api_params.api_token = client->user.token;
|
||||
api_params.game_id = client->game->public_.id;
|
||||
api_params.rich_presence = buffer;
|
||||
api_params.game_hash = client->game->public_.hash;
|
||||
api_params.hardcore = client->state.hardcore;
|
||||
|
||||
result = rc_api_init_ping_request_hosted(&request, &api_params, &client->state.host);
|
||||
if (result != RC_OK) {
|
||||
RC_CLIENT_LOG_WARN_FORMATTED(client, "Error generating ping request: %s", rc_error_str(result));
|
||||
}
|
||||
else {
|
||||
client->callbacks.server_call(&request, rc_client_ping_callback, client, client);
|
||||
}
|
||||
}
|
||||
|
||||
callback_data->when = now + 120 * 1000;
|
||||
@@ -5885,6 +6164,8 @@ void rc_client_do_frame(rc_client_t* client)
|
||||
rc_mutex_unlock(&client->state.mutex);
|
||||
|
||||
rc_client_raise_pending_events(client, client->game);
|
||||
|
||||
++client->state.frames_processed;
|
||||
}
|
||||
|
||||
/* we've processed a frame. if there's a pause delay in effect, process it */
|
||||
|
||||
+26
-10
@@ -9,13 +9,15 @@
|
||||
|
||||
/* https://media.retroachievements.org/Badge/123456_lock.png is 58 with null terminator */
|
||||
#define RC_CLIENT_IMAGE_URL_BUFFER_SIZE 64
|
||||
/* https://media.retroachievements.org/UserPic/TwentyCharUserNameXX.png is 69 with null terminator */
|
||||
#define RC_CLIENT_USER_IMAGE_URL_BUFFER_SIZE 80
|
||||
|
||||
typedef struct rc_client_external_conversions_t {
|
||||
rc_client_user_t user;
|
||||
rc_client_game_t game;
|
||||
rc_client_subset_t subsets[4];
|
||||
rc_client_achievement_t achievements[16];
|
||||
char user_avatar_url[RC_CLIENT_IMAGE_URL_BUFFER_SIZE];
|
||||
char user_avatar_url[RC_CLIENT_USER_IMAGE_URL_BUFFER_SIZE];
|
||||
char game_badge_url[RC_CLIENT_IMAGE_URL_BUFFER_SIZE];
|
||||
char subset_badge_url[4][RC_CLIENT_IMAGE_URL_BUFFER_SIZE];
|
||||
char achievement_badge_url[16][RC_CLIENT_IMAGE_URL_BUFFER_SIZE];
|
||||
@@ -24,7 +26,7 @@ typedef struct rc_client_external_conversions_t {
|
||||
uint32_t next_achievement_index;
|
||||
} rc_client_external_conversions_t;
|
||||
|
||||
static const char* rc_client_external_build_avatar_url(char buffer[], uint32_t image_type, const char* image_name)
|
||||
static const char* rc_client_external_build_avatar_url(char buffer[], size_t buffer_size, uint32_t image_type, const char* image_name)
|
||||
{
|
||||
rc_api_fetch_image_request_t image_request;
|
||||
rc_api_request_t request;
|
||||
@@ -38,7 +40,7 @@ static const char* rc_client_external_build_avatar_url(char buffer[], uint32_t i
|
||||
if (result != RC_OK)
|
||||
return NULL;
|
||||
|
||||
strcpy_s(buffer, RC_CLIENT_IMAGE_URL_BUFFER_SIZE, request.url);
|
||||
snprintf(buffer, buffer_size, "%s", request.url);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
@@ -69,7 +71,9 @@ const rc_client_user_t* rc_client_external_convert_v1_user(const rc_client_t* cl
|
||||
RC_CONVERSION_FILL(converted, rc_client_user_t, v1_rc_client_user_t);
|
||||
|
||||
converted->avatar_url = rc_client_external_build_avatar_url(
|
||||
client->state.external_client_conversions->user_avatar_url, RC_IMAGE_TYPE_USER, v1_user->username);
|
||||
client->state.external_client_conversions->user_avatar_url,
|
||||
sizeof(client->state.external_client_conversions->user_avatar_url),
|
||||
RC_IMAGE_TYPE_USER, v1_user->username);
|
||||
|
||||
return converted;
|
||||
}
|
||||
@@ -88,7 +92,9 @@ const rc_client_game_t* rc_client_external_convert_v1_game(const rc_client_t* cl
|
||||
RC_CONVERSION_FILL(converted, rc_client_game_t, v1_rc_client_game_t);
|
||||
|
||||
converted->badge_url = rc_client_external_build_avatar_url(
|
||||
client->state.external_client_conversions->game_badge_url, RC_IMAGE_TYPE_GAME, v1_game->badge_name);
|
||||
client->state.external_client_conversions->game_badge_url,
|
||||
sizeof(client->state.external_client_conversions->game_badge_url),
|
||||
RC_IMAGE_TYPE_GAME, v1_game->badge_name);
|
||||
|
||||
return converted;
|
||||
}
|
||||
@@ -123,7 +129,9 @@ const rc_client_subset_t* rc_client_external_convert_v1_subset(const rc_client_t
|
||||
memcpy(converted, v1_subset, sizeof(v1_rc_client_subset_t));
|
||||
RC_CONVERSION_FILL(converted, rc_client_subset_t, v1_rc_client_subset_t);
|
||||
|
||||
converted->badge_url = rc_client_external_build_avatar_url(badge_url, RC_IMAGE_TYPE_GAME, v1_subset->badge_name);
|
||||
converted->badge_url = rc_client_external_build_avatar_url(badge_url,
|
||||
sizeof(client->state.external_client_conversions->subset_badge_url[0]),
|
||||
RC_IMAGE_TYPE_GAME, v1_subset->badge_name);
|
||||
|
||||
return converted;
|
||||
}
|
||||
@@ -161,8 +169,12 @@ const rc_client_achievement_t* rc_client_external_convert_v1_achievement(const r
|
||||
memcpy(converted, v1_achievement, sizeof(v1_rc_client_achievement_t));
|
||||
RC_CONVERSION_FILL(converted, rc_client_achievement_t, v1_rc_client_achievement_t);
|
||||
|
||||
converted->badge_url = rc_client_external_build_avatar_url(badge_url, RC_IMAGE_TYPE_ACHIEVEMENT, v1_achievement->badge_name);
|
||||
converted->badge_locked_url = rc_client_external_build_avatar_url(badge_locked_url, RC_IMAGE_TYPE_ACHIEVEMENT_LOCKED, v1_achievement->badge_name);
|
||||
converted->badge_url = rc_client_external_build_avatar_url(badge_url,
|
||||
sizeof(client->state.external_client_conversions->achievement_badge_url[0]),
|
||||
RC_IMAGE_TYPE_ACHIEVEMENT, v1_achievement->badge_name);
|
||||
converted->badge_locked_url = rc_client_external_build_avatar_url(badge_locked_url,
|
||||
sizeof(client->state.external_client_conversions->achievement_badge_locked_url[0]),
|
||||
RC_IMAGE_TYPE_ACHIEVEMENT_LOCKED, v1_achievement->badge_name);
|
||||
|
||||
return converted;
|
||||
}
|
||||
@@ -246,9 +258,13 @@ rc_client_achievement_list_t* rc_client_external_convert_v1_achievement_list(con
|
||||
*achievement = &new_list->achievements[num_achievements++];
|
||||
memcpy(*achievement, *src_achievement, sizeof(**src_achievement));
|
||||
|
||||
(*achievement)->badge_url = rc_client_external_build_avatar_url(badge_url, RC_IMAGE_TYPE_ACHIEVEMENT, (*achievement)->badge_name);
|
||||
(*achievement)->badge_url = rc_client_external_build_avatar_url(badge_url,
|
||||
sizeof(client->state.external_client_conversions->achievement_badge_url[0]),
|
||||
RC_IMAGE_TYPE_ACHIEVEMENT, (*achievement)->badge_name);
|
||||
badge_url += RC_CLIENT_IMAGE_URL_BUFFER_SIZE;
|
||||
(*achievement)->badge_locked_url = rc_client_external_build_avatar_url(badge_url, RC_IMAGE_TYPE_ACHIEVEMENT_LOCKED, (*achievement)->badge_name);
|
||||
(*achievement)->badge_locked_url = rc_client_external_build_avatar_url(badge_url,
|
||||
sizeof(client->state.external_client_conversions->achievement_badge_locked_url[0]),
|
||||
RC_IMAGE_TYPE_ACHIEVEMENT_LOCKED, (*achievement)->badge_name);
|
||||
badge_url += RC_CLIENT_IMAGE_URL_BUFFER_SIZE;
|
||||
}
|
||||
}
|
||||
|
||||
+8
@@ -61,6 +61,11 @@ typedef rc_client_async_handle_t* (RC_CCONV *rc_client_external_begin_fetch_lead
|
||||
typedef rc_client_async_handle_t* (RC_CCONV *rc_client_external_begin_fetch_leaderboard_entries_around_user_func_t)(rc_client_t* client,
|
||||
uint32_t leaderboard_id, uint32_t count, rc_client_fetch_leaderboard_entries_callback_t callback, void* callback_userdata);
|
||||
|
||||
/* NOTE: rc_client_external_create_subset_list_func_t returns an internal wrapper structure which contains the public list
|
||||
* and a destructor function. */
|
||||
struct rc_client_subset_list_info_t;
|
||||
typedef struct rc_client_subset_list_info_t* (RC_CCONV* rc_client_external_create_subset_list_func_t)();
|
||||
|
||||
|
||||
typedef size_t (RC_CCONV *rc_client_external_progress_size_func_t)(void);
|
||||
typedef int (RC_CCONV *rc_client_external_serialize_progress_func_t)(uint8_t* buffer, size_t buffer_size);
|
||||
@@ -144,6 +149,9 @@ typedef struct rc_client_external_t
|
||||
rc_client_external_get_user_game_summary_func_t get_user_game_summary_v5;
|
||||
rc_client_external_get_user_subset_summary_func_t get_user_subset_summary;
|
||||
|
||||
/* VERSION 6 */
|
||||
rc_client_external_create_subset_list_func_t create_subset_list;
|
||||
|
||||
} rc_client_external_t;
|
||||
|
||||
#define RC_CLIENT_EXTERNAL_VERSION 5
|
||||
|
||||
+10
@@ -222,6 +222,14 @@ typedef struct rc_client_subset_info_t {
|
||||
uint8_t pending_events;
|
||||
} rc_client_subset_info_t;
|
||||
|
||||
struct rc_client_subset_list_info_t;
|
||||
typedef void (RC_CCONV* rc_client_destroy_subset_list_func_t)(struct rc_client_subset_list_info_t* list);
|
||||
|
||||
typedef struct rc_client_subset_list_info_t {
|
||||
rc_client_subset_list_t public_;
|
||||
rc_client_destroy_subset_list_func_t destroy_func;
|
||||
} rc_client_subset_list_info_t;
|
||||
|
||||
/*****************************************************************************\
|
||||
| Game |
|
||||
\*****************************************************************************/
|
||||
@@ -316,6 +324,8 @@ typedef struct rc_client_state_t {
|
||||
rc_client_raintegration_t* raintegration;
|
||||
#endif
|
||||
|
||||
uint32_t frames_processed;
|
||||
uint32_t frames_at_last_ping;
|
||||
uint16_t unpaused_frame_decay;
|
||||
uint16_t required_unpaused_frames;
|
||||
|
||||
|
||||
Vendored
+18
-1
@@ -649,6 +649,7 @@ static void rc_libretro_memory_init_from_unmapped_memory(rc_libretro_memory_regi
|
||||
uint32_t i, j;
|
||||
rc_libretro_core_memory_info_t info;
|
||||
size_t offset;
|
||||
int found_aligning_padding = 0;
|
||||
|
||||
for (i = 0; i < console_regions->num_regions; ++i) {
|
||||
const rc_memory_region_t* console_region = &console_regions->region[i];
|
||||
@@ -656,6 +657,16 @@ static void rc_libretro_memory_init_from_unmapped_memory(rc_libretro_memory_regi
|
||||
const uint32_t type = rc_libretro_memory_console_region_to_ram_type(console_region->type);
|
||||
uint32_t base_address = 0;
|
||||
|
||||
if (console_region->type == RC_MEMORY_TYPE_UNUSED && console_region_size >= 0x10000 && !found_aligning_padding) {
|
||||
if (console_regions->region[console_regions->num_regions - 1].end_address > 0x01000000) {
|
||||
/* assume anything exposing more than 16MB of regions with at least one 64KB+ UNUSED region
|
||||
* is padding so things align with real addresses. this indicates the memory is disjoint
|
||||
* in the system, so we cannot expect it to be contiguous in the RETRO_SYSTEM_RAM.
|
||||
* stop processing regions now, and just fill the remaining memory map with null filler. */
|
||||
found_aligning_padding = 1;
|
||||
}
|
||||
}
|
||||
|
||||
for (j = 0; j <= i; ++j) {
|
||||
const rc_memory_region_t* console_region2 = &console_regions->region[j];
|
||||
if (rc_libretro_memory_console_region_to_ram_type(console_region2->type) == type) {
|
||||
@@ -665,7 +676,13 @@ static void rc_libretro_memory_init_from_unmapped_memory(rc_libretro_memory_regi
|
||||
}
|
||||
offset = console_region->start_address - base_address;
|
||||
|
||||
get_core_memory_info(type, &info);
|
||||
if (!found_aligning_padding) {
|
||||
get_core_memory_info(type, &info);
|
||||
}
|
||||
else {
|
||||
info.data = NULL;
|
||||
info.size = console_region_size;
|
||||
}
|
||||
|
||||
if (offset < info.size) {
|
||||
info.size -= offset;
|
||||
|
||||
Vendored
+1
-1
@@ -8,7 +8,7 @@
|
||||
RC_BEGIN_C_DECLS
|
||||
|
||||
#define RCHEEVOS_VERSION_MAJOR 12
|
||||
#define RCHEEVOS_VERSION_MINOR 1
|
||||
#define RCHEEVOS_VERSION_MINOR 2
|
||||
#define RCHEEVOS_VERSION_PATCH 0
|
||||
|
||||
#define RCHEEVOS_MAKE_VERSION(major, minor, patch) (major * 1000000 + minor * 1000 + patch)
|
||||
|
||||
+16
-5
@@ -374,7 +374,7 @@ void rc_condition_update_parse_state(rc_condition_t* condition, rc_parse_state_t
|
||||
memcpy(&parse->addsource_parent, &cond_operand, sizeof(cond_operand));
|
||||
}
|
||||
|
||||
parse->addsource_oper = RC_OPERATOR_ADD;
|
||||
parse->addsource_oper = RC_OPERATOR_ADD_ACCUMULATOR;
|
||||
parse->indirect_parent.type = RC_OPERAND_NONE;
|
||||
break;
|
||||
|
||||
@@ -388,13 +388,13 @@ void rc_condition_update_parse_state(rc_condition_t* condition, rc_parse_state_t
|
||||
/* type determined by parent */
|
||||
const uint8_t new_size = rc_operand_is_float(&parse->addsource_parent) ? RC_MEMSIZE_FLOAT : RC_MEMSIZE_32_BITS;
|
||||
|
||||
if (parse->addsource_oper == RC_OPERATOR_ADD && !rc_operand_is_memref(&parse->addsource_parent)) {
|
||||
if (parse->addsource_oper == RC_OPERATOR_ADD_ACCUMULATOR && !rc_operand_is_memref(&parse->addsource_parent)) {
|
||||
/* if the previous element was a constant we have to turn it into a memref by adding zero */
|
||||
rc_modified_memref_t* memref;
|
||||
rc_operand_t zero;
|
||||
rc_operand_set_const(&zero, 0);
|
||||
memref = rc_alloc_modified_memref(parse,
|
||||
parse->addsource_parent.size, &parse->addsource_parent, RC_OPERATOR_ADD, &zero);
|
||||
parse->addsource_parent.size, &parse->addsource_parent, RC_OPERATOR_ADD_ACCUMULATOR, &zero);
|
||||
parse->addsource_parent.value.memref = (rc_memref_t*)memref;
|
||||
parse->addsource_parent.type = RC_OPERAND_ADDRESS;
|
||||
}
|
||||
@@ -414,19 +414,27 @@ void rc_condition_update_parse_state(rc_condition_t* condition, rc_parse_state_t
|
||||
}
|
||||
|
||||
/* subtract the condition from the chain */
|
||||
parse->addsource_oper = rc_operand_is_memref(&parse->addsource_parent) ? RC_OPERATOR_SUB : RC_OPERATOR_SUB_PARENT;
|
||||
parse->addsource_oper = rc_operand_is_memref(&parse->addsource_parent) ? RC_OPERATOR_SUB_ACCUMULATOR : RC_OPERATOR_SUB_PARENT;
|
||||
rc_condition_convert_to_operand(condition, &cond_operand, parse);
|
||||
rc_operand_addsource(&cond_operand, parse, new_size);
|
||||
memcpy(&parse->addsource_parent, &cond_operand, sizeof(cond_operand));
|
||||
|
||||
/* indicate the next value can be added to the chain */
|
||||
parse->addsource_oper = RC_OPERATOR_ADD;
|
||||
parse->addsource_oper = RC_OPERATOR_ADD_ACCUMULATOR;
|
||||
}
|
||||
|
||||
parse->indirect_parent.type = RC_OPERAND_NONE;
|
||||
break;
|
||||
|
||||
case RC_CONDITION_REMEMBER:
|
||||
if (condition->operand1.type == RC_OPERAND_RECALL &&
|
||||
condition->oper == RC_OPERATOR_NONE &&
|
||||
parse->addsource_parent.type == RC_OPERAND_NONE &&
|
||||
parse->indirect_parent.type == RC_OPERAND_NONE) {
|
||||
/* Remembering {recall} without any modifications is a no-op */
|
||||
break;
|
||||
}
|
||||
|
||||
rc_condition_convert_to_operand(condition, &condition->operand1, parse);
|
||||
|
||||
if (parse->addsource_parent.type != RC_OPERAND_NONE) {
|
||||
@@ -465,6 +473,9 @@ void rc_condition_update_parse_state(rc_condition_t* condition, rc_parse_state_t
|
||||
default:
|
||||
if (parse->addsource_parent.type != RC_OPERAND_NONE) {
|
||||
/* type determined by leaf */
|
||||
if (parse->addsource_oper == RC_OPERATOR_ADD_ACCUMULATOR)
|
||||
parse->addsource_oper = RC_OPERATOR_ADD;
|
||||
|
||||
rc_operand_addsource(&condition->operand1, parse, condition->operand1.size);
|
||||
condition->operand1.is_combining = 1;
|
||||
|
||||
|
||||
+6
-2
@@ -62,8 +62,10 @@ static int32_t rc_classify_conditions(rc_condset_t* self, const char* memaddr, c
|
||||
do {
|
||||
rc_parse_condition_internal(&condition, &memaddr, &parse);
|
||||
|
||||
if (parse.offset < 0)
|
||||
if (parse.offset < 0) {
|
||||
rc_destroy_parse_state(&parse);
|
||||
return parse.offset;
|
||||
}
|
||||
|
||||
++index;
|
||||
|
||||
@@ -106,7 +108,9 @@ static int32_t rc_classify_conditions(rc_condset_t* self, const char* memaddr, c
|
||||
* logic in rc_find_next_classification */
|
||||
self->num_other_conditions += chain_length - 1;
|
||||
|
||||
return index;
|
||||
rc_destroy_parse_state(&parse);
|
||||
|
||||
return (int32_t)index;
|
||||
}
|
||||
|
||||
static int rc_find_next_classification(const char* memaddr) {
|
||||
|
||||
+29
@@ -154,8 +154,14 @@ rc_modified_memref_t* rc_alloc_modified_memref(rc_parse_state_t* parse, uint8_t
|
||||
memcpy(&modified_memref->parent, parent, sizeof(modified_memref->parent));
|
||||
memcpy(&modified_memref->modifier, modifier, sizeof(modified_memref->modifier));
|
||||
modified_memref->modifier_type = modifier_type;
|
||||
modified_memref->depth = 0;
|
||||
modified_memref->memref.address = rc_operand_is_memref(modifier) ? modifier->value.memref->address : modifier->value.num;
|
||||
|
||||
if (rc_operand_is_memref(parent) && parent->value.memref->value.memref_type == RC_MEMREF_TYPE_MODIFIED_MEMREF) {
|
||||
const rc_modified_memref_t* parent_modified_memref = (rc_modified_memref_t*)parent->value.memref;
|
||||
modified_memref->depth = parent_modified_memref->depth + 1;
|
||||
}
|
||||
|
||||
return modified_memref;
|
||||
}
|
||||
|
||||
@@ -729,11 +735,34 @@ uint32_t rc_get_modified_memref_value(const rc_modified_memref_t* memref, rc_pee
|
||||
break;
|
||||
|
||||
case RC_OPERATOR_SUB_PARENT:
|
||||
/* sub parent is "-parent + modifier" */
|
||||
rc_typed_value_negate(&value);
|
||||
rc_typed_value_add(&value, &modifier);
|
||||
rc_typed_value_convert(&value, memref->memref.value.type);
|
||||
break;
|
||||
|
||||
case RC_OPERATOR_SUB_ACCUMULATOR:
|
||||
rc_typed_value_negate(&modifier);
|
||||
/* fallthrough */ /* to case RC_OPERATOR_SUB_ACCUMULATOR */
|
||||
|
||||
case RC_OPERATOR_ADD_ACCUMULATOR:
|
||||
/* when modifying the accumulator, force the modifier to match the accumulator
|
||||
* type instead of promoting them both to the less restrictive type.
|
||||
*
|
||||
* 18 - 17.5 will result in an integer. should it be 0 or 1?
|
||||
*
|
||||
* default: float is less restrictive, convert both to float for combine,
|
||||
* then convert to the memref type.
|
||||
* (int)((float)18 - 17.5) -> (int)(0.5) -> 0
|
||||
*
|
||||
* accumulator is integer: force modifier to be integer before combining
|
||||
* (int)(18 - (int)17.5) -> (int)(18 - 17) -> 1
|
||||
*/
|
||||
rc_typed_value_convert(&modifier, value.type);
|
||||
rc_typed_value_add(&value, &modifier);
|
||||
rc_typed_value_convert(&value, memref->memref.value.type);
|
||||
break;
|
||||
|
||||
default:
|
||||
rc_typed_value_combine(&value, &modifier, memref->modifier_type);
|
||||
rc_typed_value_convert(&value, memref->memref.value.type);
|
||||
|
||||
+4
-1
@@ -334,8 +334,11 @@ int rc_operands_are_equal(const rc_operand_t* left, const rc_operand_t* right) {
|
||||
const rc_modified_memref_t* left_memref = (const rc_modified_memref_t*)left->value.memref;
|
||||
const rc_modified_memref_t* right_memref = (const rc_modified_memref_t*)right->value.memref;
|
||||
return (left_memref->modifier_type == right_memref->modifier_type &&
|
||||
left_memref->depth == right_memref->depth &&
|
||||
rc_operands_are_equal(&left_memref->modifier, &right_memref->modifier) &&
|
||||
rc_operands_are_equal(&left_memref->parent, &right_memref->parent) &&
|
||||
rc_operands_are_equal(&left_memref->modifier, &right_memref->modifier));
|
||||
1 == 1
|
||||
);
|
||||
}
|
||||
|
||||
default:
|
||||
|
||||
+2
-2
@@ -14,10 +14,11 @@ typedef struct rc_scratch_string {
|
||||
rc_scratch_string_t;
|
||||
|
||||
typedef struct rc_modified_memref_t {
|
||||
rc_memref_t memref; /* for compatibility with rc_operand_t.value.memref */
|
||||
rc_memref_t memref; /* For compatibility with rc_operand_t.value.memref */
|
||||
rc_operand_t parent; /* The parent memref this memref is derived from (type will always be a memref type) */
|
||||
rc_operand_t modifier; /* The modifier to apply to the parent. */
|
||||
uint8_t modifier_type; /* How to apply the modifier to the parent. (RC_OPERATOR_*) */
|
||||
uint16_t depth; /* The number of parents this memref has. */
|
||||
}
|
||||
rc_modified_memref_t;
|
||||
|
||||
@@ -382,7 +383,6 @@ rc_memrefs_t* rc_richpresence_get_memrefs(rc_richpresence_t* self);
|
||||
void rc_reset_richpresence_triggers(rc_richpresence_t* self);
|
||||
void rc_update_richpresence_internal(rc_richpresence_t* richpresence, rc_peek_t peek, void* peek_ud);
|
||||
|
||||
int rc_validate_memrefs(const rc_memrefs_t* memrefs, char result[], const size_t result_size, uint32_t max_address);
|
||||
int rc_validate_memrefs_for_console(const rc_memrefs_t* memrefs, char result[], const size_t result_size, uint32_t console_id);
|
||||
|
||||
RC_END_C_DECLS
|
||||
|
||||
+578
-251
File diff suppressed because it is too large
Load Diff
+8
-2
@@ -235,8 +235,14 @@ int rc_evaluate_trigger(rc_trigger_t* self, rc_peek_t peek, void* ud, void* unus
|
||||
is_paused |= sub_paused;
|
||||
}
|
||||
|
||||
/* if paused, the measured value may not be captured, keep the old value */
|
||||
if (!is_paused) {
|
||||
if (is_paused) {
|
||||
/* if the trigger is fully paused, ignore any updates to the measured value */
|
||||
}
|
||||
else if (measured_value.type == RC_VALUE_TYPE_NONE) {
|
||||
/* if a measured value was not captured, keep the old value (it's possible to pause
|
||||
* an alt that is generating the measured value without fully pausing the trigger) */
|
||||
}
|
||||
else {
|
||||
rc_typed_value_convert(&measured_value, RC_VALUE_TYPE_UNSIGNED);
|
||||
self->measured_value = measured_value.value.u32;
|
||||
}
|
||||
|
||||
+23
-13
@@ -67,6 +67,7 @@ static void rc_parse_legacy_value(rc_value_t* self, const char** memaddr, rc_par
|
||||
next_clause = &self->conditions;
|
||||
do {
|
||||
/* count the number of joiners and add one to determine the number of clauses. */
|
||||
buffer[0] = 'A'; /* reset to AddSource */
|
||||
done = 0;
|
||||
num_measured_conditions = 1;
|
||||
buffer_ptr = *memaddr;
|
||||
@@ -97,8 +98,8 @@ static void rc_parse_legacy_value(rc_value_t* self, const char** memaddr, rc_par
|
||||
}
|
||||
} while (!done);
|
||||
|
||||
/* if last condition is SubSource, we'll need to add a dummy condition for the Measured */
|
||||
if (buffer[0] == 'B')
|
||||
/* if last condition is not AddSource, we'll need to add a dummy condition for the Measured */
|
||||
if (buffer[0] != 'A')
|
||||
++num_measured_conditions;
|
||||
|
||||
condset_with_conditions = RC_ALLOC_WITH_TRAILING(rc_condset_with_trailing_conditions_t,
|
||||
@@ -121,10 +122,18 @@ static void rc_parse_legacy_value(rc_value_t* self, const char** memaddr, rc_par
|
||||
for (;; ++(*memaddr)) {
|
||||
switch (**memaddr) {
|
||||
case '_': /* add next */
|
||||
*ptr = '\0';
|
||||
break;
|
||||
|
||||
case '$': /* maximum of */
|
||||
case '\0': /* end of string */
|
||||
case ':': /* end of leaderboard clause */
|
||||
case ')': /* end of rich presence macro */
|
||||
/* the last condition needs to be Measured - AddSource can be changed here,
|
||||
* SubSource will be handled later */
|
||||
if (buffer[0] == 'A')
|
||||
buffer[0] = 'M';
|
||||
|
||||
*ptr = '\0';
|
||||
break;
|
||||
|
||||
@@ -176,33 +185,34 @@ static void rc_parse_legacy_value(rc_value_t* self, const char** memaddr, rc_par
|
||||
return;
|
||||
}
|
||||
|
||||
rc_condition_update_parse_state(cond, parse);
|
||||
|
||||
*next = cond;
|
||||
next = &cond->next;
|
||||
|
||||
if (**memaddr != '_') /* add next */
|
||||
break;
|
||||
|
||||
rc_condition_update_parse_state(cond, parse);
|
||||
++cond;
|
||||
}
|
||||
|
||||
/* end of clause */
|
||||
if (cond->type == RC_CONDITION_SUB_SOURCE) {
|
||||
/* cannot change SubSource to Measured. add a dummy condition */
|
||||
rc_condition_update_parse_state(cond, parse);
|
||||
if (parse->buffer)
|
||||
/* -- end of clause -- */
|
||||
|
||||
/* clause must end in a Measured. if it doesn't, append one */
|
||||
if (cond->type != RC_CONDITION_MEASURED) {
|
||||
if (!parse->buffer)
|
||||
cond = &local_cond;
|
||||
else
|
||||
++cond;
|
||||
|
||||
buffer_ptr = "A:0";
|
||||
buffer_ptr = "M:0";
|
||||
rc_parse_condition_internal(cond, &buffer_ptr, parse);
|
||||
*next = cond;
|
||||
next = &cond->next;
|
||||
rc_condition_update_parse_state(cond, parse);
|
||||
}
|
||||
|
||||
/* convert final AddSource condition to Measured */
|
||||
cond->type = RC_CONDITION_MEASURED;
|
||||
cond->next = NULL;
|
||||
rc_condition_update_parse_state(cond, parse);
|
||||
*next = NULL;
|
||||
|
||||
/* finalize clause */
|
||||
*next_clause = condset;
|
||||
|
||||
Vendored
+12
-10
@@ -1300,7 +1300,18 @@ static void rc_hash_initialize_iterator_from_path(rc_hash_iterator_t* iterator,
|
||||
bsearch(&search, handlers, num_handlers, sizeof(*handler), rc_hash_iterator_find_handler);
|
||||
if (handler) {
|
||||
handler->handler(iterator, handler->data);
|
||||
} else {
|
||||
|
||||
if (iterator->callbacks.verbose_message) {
|
||||
int count = 0;
|
||||
while (iterator->consoles[count])
|
||||
++count;
|
||||
|
||||
rc_hash_iterator_verbose_formatted(iterator, "Found %d potential consoles for %s file extension", count, ext);
|
||||
}
|
||||
}
|
||||
else {
|
||||
rc_hash_iterator_error_formatted(iterator, "No console mapping specified for %s file extension - trying full file hash", ext);
|
||||
|
||||
/* if we didn't match the extension, default to something that does a whole file hash */
|
||||
if (!iterator->consoles[0])
|
||||
iterator->consoles[0] = RC_CONSOLE_GAMEBOY;
|
||||
@@ -1332,15 +1343,6 @@ int rc_hash_iterate(char hash[33], rc_hash_iterator_t* iterator) {
|
||||
|
||||
if (iterator->index == -1) {
|
||||
rc_hash_initialize_iterator_from_path(iterator, iterator->path);
|
||||
|
||||
if (iterator->callbacks.verbose_message) {
|
||||
int count = 0;
|
||||
while (iterator->consoles[count])
|
||||
++count;
|
||||
|
||||
rc_hash_iterator_verbose_formatted(iterator, "Found %d potential consoles for %s file extension", count, rc_path_get_extension(iterator->path));
|
||||
}
|
||||
|
||||
iterator->index = 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -11384,6 +11384,10 @@ SCUS-97197:
|
||||
name: "War of the Monsters"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
memcardFilters: # Reads Twisted Metal Black for bonus unlockable.
|
||||
- "SCUS-97101"
|
||||
- "SCUS-97179"
|
||||
- "SCUS-97197"
|
||||
SCUS-97198:
|
||||
name: "Sly Cooper and the Thievius Raccoonus"
|
||||
region: "NTSC-U"
|
||||
@@ -13722,6 +13726,8 @@ SLED-51676:
|
||||
region: "PAL"
|
||||
gameFixes:
|
||||
- XGKickHack # Fixes corrupted graphics.
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Fixes light bleed through walls.
|
||||
SLED-51807:
|
||||
name: "Summer Heat Beach Volleyball"
|
||||
region: "PAL-Unk"
|
||||
@@ -13996,6 +14002,7 @@ SLED-53109:
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
autoFlush: 1 # Fixes headlight brightness.
|
||||
cpuCLUTRender: 1 # Fixes broken headlights.
|
||||
nativeScaling: 4 # Aligns post effects.
|
||||
minimumBlendingLevel: 3
|
||||
SLED-53137:
|
||||
name: "Stolen [Demo]"
|
||||
@@ -16671,6 +16678,8 @@ SLES-50958:
|
||||
region: "PAL-M4"
|
||||
gameFixes:
|
||||
- XGKickHack # Fixes corrupted graphics.
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Fixes light bleed through walls.
|
||||
SLES-50963:
|
||||
name: "Riding Spirits"
|
||||
region: "PAL-M5"
|
||||
@@ -17825,6 +17834,8 @@ SLES-51393:
|
||||
SLES-51397:
|
||||
name: "IndyCar Series"
|
||||
region: "PAL-M5"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Aligns post-processing and fixes depth line.
|
||||
SLES-51398:
|
||||
name: "World Championship Snooker 2003"
|
||||
region: "PAL-E"
|
||||
@@ -19948,6 +19959,8 @@ SLES-52298:
|
||||
name: "IndyCar Series 2005"
|
||||
region: "PAL-M5"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Aligns post-processing and fixes depth line.
|
||||
SLES-52308:
|
||||
name: "Karaoke Stage"
|
||||
region: "PAL-M5"
|
||||
@@ -20118,6 +20131,9 @@ SLES-52378:
|
||||
name: "Euro Rally Champion"
|
||||
region: "PAL-M5"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Aligns post-processing and fixes depth line.
|
||||
textureInsideRT: 1 # Fixes broken fog rendering.
|
||||
SLES-52379:
|
||||
name: "Shrek 2"
|
||||
region: "PAL-E"
|
||||
@@ -20882,10 +20898,8 @@ SLES-52636:
|
||||
gameFixes:
|
||||
- FullVU0SyncHack # Fixes in-game timer.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Fixes missing lighting and car reflections.
|
||||
halfPixelOffset: 1 # Fixes 4 split lines in stage intros.
|
||||
autoFlush: 1 # Fixes incorrect colors.
|
||||
alignSprite: 1 # Fixes vertical lines such as in FMVs.
|
||||
minimumBlendingLevel: 3 # Fixes missing lighting and car reflections.
|
||||
halfPixelOffset: 4 # Fixes lines in game and FMVs.
|
||||
SLES-52637:
|
||||
name: "TOCA Race Driver 2"
|
||||
region: "PAL-M5"
|
||||
@@ -22269,6 +22283,7 @@ SLES-53044:
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
autoFlush: 1 # Fixes headlight brightness.
|
||||
cpuCLUTRender: 1 # Fixes broken headlights.
|
||||
nativeScaling: 4 # Aligns post effects.
|
||||
minimumBlendingLevel: 3
|
||||
SLES-53045:
|
||||
name: "Street Racing Syndicate"
|
||||
@@ -22592,6 +22607,7 @@ SLES-53151:
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
autoFlush: 1 # Fixes headlight brightness.
|
||||
cpuCLUTRender: 1 # Fixes broken headlights.
|
||||
nativeScaling: 4 # Aligns post effects.
|
||||
minimumBlendingLevel: 3
|
||||
SLES-53152:
|
||||
name: "Mashed Fully Loaded"
|
||||
@@ -25050,6 +25066,8 @@ SLES-53957:
|
||||
SLES-53958:
|
||||
name: "Noble Racing"
|
||||
region: "PAL-E"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Aligns post-processing and fixes depth line.
|
||||
SLES-53959:
|
||||
name: "Pac-Man World 3"
|
||||
region: "PAL-M5"
|
||||
@@ -30127,6 +30145,11 @@ SLES-55544:
|
||||
region: "PAL-M5"
|
||||
roundModes:
|
||||
vu1RoundMode: 0 # Fixes VU size spam and potential graphical issues with GH3 engine.
|
||||
gsHWFixes:
|
||||
cpuCLUTRender: 1 # Fixes broken rainbow rendering.
|
||||
halfPixelOffset: 4 # Mostly aligns post-processing.
|
||||
nativeScaling: 1 # Fixes post-processing smoothness and position.
|
||||
autoFlush: 1 # Fixes edge garbage and shadow definition.
|
||||
SLES-55545:
|
||||
name: "WWE SmackDown! vs. Raw 2010"
|
||||
region: "PAL-M5"
|
||||
@@ -30564,6 +30587,11 @@ SLES-82030:
|
||||
halfPixelOffset: 5 # Fixes shadow positioning.
|
||||
autoFlush: 2 # Makes the shadow monsters appear.
|
||||
nativeScaling: 2 # Aligns post processing and bloom.
|
||||
memcardFilters: # Reads Shadow Hearts for extra items.
|
||||
- "SLES-82030"
|
||||
- "SLES-82031"
|
||||
- "SLES-50677"
|
||||
- "SLES-50822"
|
||||
SLES-82031:
|
||||
name: "Shadow Hearts - Covenant [Disc 2 of 2]"
|
||||
region: "PAL-M3"
|
||||
@@ -30571,8 +30599,11 @@ SLES-82031:
|
||||
halfPixelOffset: 5 # Fixes shadow positioning.
|
||||
autoFlush: 2 # Makes the shadow monsters appear.
|
||||
nativeScaling: 2 # Aligns post processing and bloom.
|
||||
memcardFilters:
|
||||
memcardFilters: # Reads Shadow Hearts for extra items.
|
||||
- "SLES-82030"
|
||||
- "SLES-82031"
|
||||
- "SLES-50677"
|
||||
- "SLES-50822"
|
||||
SLES-82032:
|
||||
name: "Metal Gear Solid 3 - Snake Eater"
|
||||
region: "PAL-G"
|
||||
@@ -32394,6 +32425,7 @@ SLKA-25283:
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
autoFlush: 1 # Fixes headlight brightness.
|
||||
cpuCLUTRender: 1 # Fixes broken headlights.
|
||||
nativeScaling: 4 # Aligns post effects.
|
||||
minimumBlendingLevel: 3
|
||||
SLKA-25284:
|
||||
name: "사쿠라 대전 3 ~파리는 불타고 있는가~"
|
||||
@@ -43453,6 +43485,11 @@ SLPM-65428:
|
||||
name-en: "BioHazard Outbreak"
|
||||
region: "NTSC-J"
|
||||
compat: 5
|
||||
memcardFilters:
|
||||
- "SLPM-65428"
|
||||
- "SLPM-74201"
|
||||
- "SLPM-65286"
|
||||
- "BWNETCNF"
|
||||
SLPM-65429:
|
||||
name: "ギャラクシーエンジェル Moonlit Lovers [初回限定版ファーストパッケージ]"
|
||||
name-sort: "ぎゃらくしーえんじぇる Moonlit Lovers [しょかいげんていばんふぁーすとぱっけーじ]"
|
||||
@@ -44953,6 +44990,8 @@ SLPM-65692:
|
||||
- "SLPM-65692"
|
||||
- "SLPM-65428"
|
||||
- "SLPM-74201"
|
||||
- "SLPM-65286"
|
||||
- "BWNETCNF"
|
||||
SLPM-65693:
|
||||
name: "ときめきメモリアル3 ~約束のあの場所で~ [コナミ殿堂セレクション]"
|
||||
name-sort: "ときめきめもりある3 やくそくのあのばしょで [こなみでんどうせれくしょん]"
|
||||
@@ -48603,6 +48642,7 @@ SLPM-66277:
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
autoFlush: 1 # Fixes headlight brightness.
|
||||
cpuCLUTRender: 1 # Fixes broken headlights.
|
||||
nativeScaling: 4 # Aligns post effects.
|
||||
minimumBlendingLevel: 3
|
||||
SLPM-66278:
|
||||
name: "新・豪血寺一族 -煩悩解放-"
|
||||
@@ -53659,6 +53699,11 @@ SLPM-74201:
|
||||
name-sort: "ばいおはざーど あうとぶれいく [PlayStation2 the Best]"
|
||||
name-en: "BioHazard Outbreak [PlayStation2 the Best]"
|
||||
region: "NTSC-J"
|
||||
memcardFilters:
|
||||
- "SLPM-65428"
|
||||
- "SLPM-74201"
|
||||
- "SLPM-65286"
|
||||
- "BWNETCNF"
|
||||
SLPM-74202:
|
||||
name: "風雲 新撰組 [PlayStation2 the Best]"
|
||||
name-sort: "ふううん しんせんぐみ [PlayStation2 the Best]"
|
||||
@@ -58824,6 +58869,11 @@ SLPS-25317:
|
||||
halfPixelOffset: 5 # Fixes shadow positioning.
|
||||
autoFlush: 2 # Makes the shadow monsters appear.
|
||||
nativeScaling: 2 # Aligns post processing and bloom.
|
||||
memcardFilters: # Reads Shadow Hearts for extra items.
|
||||
- "SLPS-25317"
|
||||
- "SLPS-25318"
|
||||
- "SLPS-25041"
|
||||
- "SLPS-73418"
|
||||
SLPS-25318:
|
||||
name: "シャドウハーツⅡ [DXパック] [ディスク2/2]"
|
||||
name-sort: "しゃどうはーつ2 [DXぱっく] [でぃすく2/2]"
|
||||
@@ -58833,8 +58883,11 @@ SLPS-25318:
|
||||
halfPixelOffset: 5 # Fixes shadow positioning.
|
||||
autoFlush: 2 # Makes the shadow monsters appear.
|
||||
nativeScaling: 2 # Aligns post processing and bloom.
|
||||
memcardFilters:
|
||||
memcardFilters: # Reads Shadow Hearts for extra items.
|
||||
- "SLPS-25317"
|
||||
- "SLPS-25318"
|
||||
- "SLPS-25041"
|
||||
- "SLPS-73418"
|
||||
SLPS-25319:
|
||||
name: "ケロケロキング スーパーDX"
|
||||
name-sort: "けろけろきんぐ すーぱーDX"
|
||||
@@ -58913,6 +58966,11 @@ SLPS-25334:
|
||||
halfPixelOffset: 5 # Fixes shadow positioning.
|
||||
autoFlush: 2 # Makes the shadow monsters appear.
|
||||
nativeScaling: 2 # Aligns post processing and bloom.
|
||||
memcardFilters: # Reads Shadow Hearts for extra items.
|
||||
- "SLPS-25334"
|
||||
- "SLPS-25335"
|
||||
- "SLPS-25041"
|
||||
- "SLPS-73418"
|
||||
SLPS-25335:
|
||||
name: "シャドウハーツⅡ [通常版] [ディスク2/2]"
|
||||
name-sort: "しゃどうはーつ2 [つうじょうばん] [でぃすく2/2]"
|
||||
@@ -58922,8 +58980,11 @@ SLPS-25335:
|
||||
halfPixelOffset: 5 # Fixes shadow positioning.
|
||||
autoFlush: 2 # Makes the shadow monsters appear.
|
||||
nativeScaling: 2 # Aligns post processing and bloom.
|
||||
memcardFilters:
|
||||
memcardFilters: # Reads Shadow Hearts for extra items.
|
||||
- "SLPS-25334"
|
||||
- "SLPS-25335"
|
||||
- "SLPS-25041"
|
||||
- "SLPS-73418"
|
||||
SLPS-25336:
|
||||
name: "バスランディング3 [Sammy best] [つりコン2+ 同梱版]"
|
||||
name-sort: "ばすらんでぃんぐ3 [Sammy best] [つりこん2 どうこんばん]"
|
||||
@@ -63221,6 +63282,11 @@ SLPS-73214:
|
||||
halfPixelOffset: 5 # Fixes shadow positioning.
|
||||
autoFlush: 2 # Makes the shadow monsters appear.
|
||||
nativeScaling: 2 # Aligns post processing and bloom.
|
||||
memcardFilters: # Reads Shadow Hearts for extra items.
|
||||
- "SLPS-73214"
|
||||
- "SLPS-73215"
|
||||
- "SLPS-25041"
|
||||
- "SLPS-73418"
|
||||
SLPS-73215:
|
||||
name: "シャドウハーツⅡ ディレクターズカット [PlayStation2 the Best] [ディスク2/2]"
|
||||
name-sort: "しゃどうはーつ2 でぃれくたーずかっと [PlayStation2 the Best] [でぃすく2/2]"
|
||||
@@ -63230,8 +63296,11 @@ SLPS-73215:
|
||||
halfPixelOffset: 5 # Fixes shadow positioning.
|
||||
autoFlush: 2 # Makes the shadow monsters appear.
|
||||
nativeScaling: 2 # Aligns post processing and bloom.
|
||||
memcardFilters:
|
||||
memcardFilters: # Reads Shadow Hearts for extra items.
|
||||
- "SLPS-73214"
|
||||
- "SLPS-73215"
|
||||
- "SLPS-25041"
|
||||
- "SLPS-73418"
|
||||
SLPS-73216:
|
||||
name: "マグナカルタ [PlayStation2 the Best]"
|
||||
name-sort: "まぐなかるた [PlayStation2 the Best]"
|
||||
@@ -66745,6 +66814,8 @@ SLUS-20597:
|
||||
compat: 5
|
||||
gameFixes:
|
||||
- XGKickHack # Fixes corrupted graphics.
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Fixes light bleed through walls.
|
||||
SLUS-20598:
|
||||
name: "Everblue 2"
|
||||
region: "NTSC-U"
|
||||
@@ -66968,6 +67039,8 @@ SLUS-20641:
|
||||
name: "IndyCar Series"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Aligns post-processing and fixes depth line.
|
||||
SLUS-20642:
|
||||
name: "Auto Modellista"
|
||||
region: "NTSC-U"
|
||||
@@ -68225,6 +68298,7 @@ SLUS-20872:
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
autoFlush: 1 # Fixes headlight brightness.
|
||||
cpuCLUTRender: 1 # Fixes broken headlights.
|
||||
nativeScaling: 4 # Aligns post effects.
|
||||
minimumBlendingLevel: 3
|
||||
SLUS-20873:
|
||||
name: "Silent Hill 4 - The Room"
|
||||
@@ -69295,6 +69369,10 @@ SLUS-21041:
|
||||
halfPixelOffset: 5 # Fixes shadow positioning.
|
||||
autoFlush: 2 # Makes the shadow monsters appear.
|
||||
nativeScaling: 2 # Aligns post processing and bloom.
|
||||
memcardFilters: # Reads Shadow Hearts for extra items.
|
||||
- "SLUS-21041"
|
||||
- "SLUS-21044"
|
||||
- "SLUS-20347"
|
||||
SLUS-21042:
|
||||
name: "Darkwatch"
|
||||
region: "NTSC-U"
|
||||
@@ -69313,8 +69391,10 @@ SLUS-21044:
|
||||
halfPixelOffset: 5 # Fixes shadow positioning.
|
||||
autoFlush: 2 # Makes the shadow monsters appear.
|
||||
nativeScaling: 2 # Aligns post processing and bloom.
|
||||
memcardFilters:
|
||||
memcardFilters: # Reads Shadow Hearts for extra items.
|
||||
- "SLUS-21041"
|
||||
- "SLUS-21044"
|
||||
- "SLUS-20347"
|
||||
SLUS-21045:
|
||||
name: "Conflict - Vietnam"
|
||||
region: "NTSC-U"
|
||||
@@ -74172,8 +74252,10 @@ SLUS-21866:
|
||||
roundModes:
|
||||
vu1RoundMode: 0 # Fixes VU size spam and potential graphical issues with GH3 engine.
|
||||
gsHWFixes:
|
||||
cpuCLUTRender: 1 # Fixes broken rainbow rendering.
|
||||
halfPixelOffset: 4 # Mostly aligns post-processing.
|
||||
nativeScaling: 1 # Fixes post-processing smoothness and position.
|
||||
autoFlush: 1 # Fixes edge garbage and shadow definition.
|
||||
SLUS-21867:
|
||||
name: "Guitar Hero - Van Halen"
|
||||
region: "NTSC-U"
|
||||
@@ -74971,6 +75053,8 @@ SLUS-29049:
|
||||
region: "NTSC-U"
|
||||
gameFixes:
|
||||
- XGKickHack # Fixes corrupted graphics.
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Fixes light bleed through walls.
|
||||
SLUS-29050:
|
||||
name: "EverQuest Online Adventures [Regular Demo]"
|
||||
region: "NTSC-U"
|
||||
@@ -75330,6 +75414,7 @@ SLUS-29147:
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
autoFlush: 1 # Fixes headlight brightness.
|
||||
cpuCLUTRender: 1 # Fixes broken headlights.
|
||||
nativeScaling: 4 # Aligns post effects.
|
||||
minimumBlendingLevel: 3
|
||||
SLUS-29148:
|
||||
name: "The Incredible Hulk - Ultimate Destruction [Demo]"
|
||||
|
||||
@@ -78,7 +78,7 @@
|
||||
03000000c82d00001230000000000000,8BitDo Ultimate,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000c82d00001260000000000000,8BitDo Ultimate 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b17,paddle2:b16,paddle3:b2,paddle4:b5,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000c82d00001b30000000000000,8BitDo Ultimate 2C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b5,paddle2:b2,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000c82d00001c30000000000000,8BitDo Ultimate 2C,a:b0,b:b1,x:b3,y:b4,back:b10,guide:b12,start:b11,leftstick:b13,rightstick:b14,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b8,righttrigger:b9,paddle1:b2,paddle2:b5,platform:Windows,
|
||||
03000000c82d00001c30000000000000,8BitDo Ultimate 2C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000c82d00001d30000000000000,8BitDo Ultimate 2C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b5,paddle2:b2,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000c82d00001530000000000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000c82d00001630000000000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
@@ -245,7 +245,8 @@
|
||||
03000000b62500000100000000000000,Gametel GT004 01,a:b3,b:b0,dpdown:b10,dpleft:b9,dpright:b8,dpup:b11,leftshoulder:b4,rightshoulder:b5,start:b7,x:b1,y:b2,platform:Windows,
|
||||
030000008f0e00001411000000000000,Gamo2 Divaller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000120c0000a857000000000000,Gator Claw,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000c9110000f055000000000000,GC100XF,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
|
||||
03000000c21100000791000000000000,Be1 GC101 Controller 1.03,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
|
||||
03000000c9110000f055000000000000,Be1 GC100XF Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
|
||||
030000008305000009a0000000000000,Genius,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
|
||||
030000008305000031b0000000000000,Genius Maxfire Blaze 3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
|
||||
03000000451300000010000000000000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
|
||||
@@ -850,6 +851,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
|
||||
# Mac OS X
|
||||
030000008f0e00000300000009010000,2 In 1 Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
03000000c82d00001930000000000000,8BitDo 64,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Mac OS X,
|
||||
03000000c82d00001930000000020000,8BitDo 64,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Mac OS X,
|
||||
03000000c82d00001930000001000000,8BitDo 64,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Mac OS X,
|
||||
03000000c82d00000031000001000000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
@@ -895,7 +897,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000c82d00001290000001000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00004028000000010000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000160000001000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000260000001000000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000261000000010000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00001230000000010000,8BitDo Ultimate,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
@@ -985,6 +987,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000242f00002d00000007010000,JYS Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
030000006d04000019c2000000000000,Logitech Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000006d04000019c2000000020000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3~,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000006d04000016c2000000020000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000006d04000016c2000000030000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000006d04000016c2000014040000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
@@ -993,7 +996,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
030000006d04000019c2000005030000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000006d0400001fc2000000000000,Logitech F710,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
|
||||
030000006d04000018c2000000010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3~,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000006d04000019c2000000020000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3~,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000380700005032000000010000,Mad Catz PS3 Fightpad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000380700008433000000010000,Mad Catz PS3 Fightstick TE S Plus,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000380700005082000000010000,Mad Catz PS4 Fightpad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
|
||||
@@ -1395,6 +1397,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000242e00008816000001010000,Hyperkin X91,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000f00300008d03000011010000,HyperX Clutch,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000830500006020000010010000,iBuffalo Super Famicom Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux,
|
||||
03000000d80400004bea000011010000,icedragon.io STAC Dance Pad,a:b0,b:b1,x:b2,y:b3,back:b4,platform:Linux,
|
||||
03000000d80400004aea000011010000,icedragon.io STAC Dance Pad,a:b0,b:b1,x:b2,y:b3,back:b4,platform:Linux,
|
||||
030000008a2e0000d910000011010000,icedragon.io STAC2 Dance Pad,a:b0,b:b1,x:b2,y:b3,back:b4,platform:Linux,
|
||||
030000008a2e0000e910000011010000,icedragon.io STAC2 Dance Pad,a:b8,b:b9,x:b10,y:b11,back:b12,platform:Linux,
|
||||
030000008f0e00001330000001010000,iCode Retro Adapter,b:b3,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b1,start:b7,x:b2,y:b0,platform:Linux,
|
||||
050000006964726f69643a636f6e0000,idroidcon Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000b50700001503000010010000,Impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
|
||||
@@ -1591,6 +1597,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
030000006d040000d2ca000011010000,Precision Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000250900000017000010010000,PS/SS/N64 Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b5,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2~,righty:a3,start:b8,platform:Linux,
|
||||
03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000120c0000160e000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000004c0500006802000010010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
|
||||
030000004c0500006802000010810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
|
||||
@@ -1701,7 +1708,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000952e00004e43000011010000,Scuf Envision,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000a30c00002500000011010000,Sega Genesis Mini 3B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Linux,
|
||||
03000000790000001100000011010000,Sega Saturn,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b4,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000790000002201000011010000,Sega Saturn,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux,
|
||||
03000000b40400000a01000000010000,Sega Saturn,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Linux,
|
||||
03000000632500002305000010010000,ShanWan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000632500002605000010010000,ShanWan Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
@@ -1858,4 +1864,5 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000120c0000100e000011010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000120c0000101e000011010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000120c0000182e000011010000,Zeroplus PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000790000002201000011010000,ZhiXu GuliKit D,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
|
||||
|
||||
@@ -109,14 +109,14 @@ disable_compiler_warnings_for_target(speex)
|
||||
# Find the Qt components that we need.
|
||||
if(ENABLE_QT_UI)
|
||||
find_package(Qt6 6.10.0 COMPONENTS CoreTools Core GuiTools Gui WidgetsTools Widgets LinguistTools REQUIRED)
|
||||
endif()
|
||||
|
||||
if (Qt6_VERSION VERSION_GREATER_EQUAL 6.10.0)
|
||||
find_package(Qt6 COMPONENTS CorePrivate GuiPrivate WidgetsPrivate REQUIRED)
|
||||
endif()
|
||||
if (Qt6_VERSION VERSION_GREATER_EQUAL 6.10.0)
|
||||
find_package(Qt6 COMPONENTS CorePrivate GuiPrivate WidgetsPrivate REQUIRED)
|
||||
endif()
|
||||
|
||||
# The docking system for the debugger.
|
||||
# The docking system for the debugger.
|
||||
find_package(KDDockWidgets-qt6 2.3.0 REQUIRED)
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
add_subdirectory(3rdparty/rainterface EXCLUDE_FROM_ALL)
|
||||
|
||||
@@ -133,7 +133,7 @@ void DisplaySurface::handleCloseEvent(QCloseEvent* event)
|
||||
// In the latter case, it's going to destroy us, so don't let Qt do it first.
|
||||
// Treat a close event while fullscreen as an exit, that way ALT+F4 closes PCSX2,
|
||||
// rather than just the game.
|
||||
if (QtHost::IsVMValid() && !isActuallyFullscreen())
|
||||
if (QtHost::IsVMValid() && !isFullScreen())
|
||||
{
|
||||
QMetaObject::invokeMethod(g_main_window, "requestShutdown", Q_ARG(bool, true),
|
||||
Q_ARG(bool, true), Q_ARG(bool, false));
|
||||
@@ -147,10 +147,44 @@ void DisplaySurface::handleCloseEvent(QCloseEvent* event)
|
||||
event->ignore();
|
||||
}
|
||||
|
||||
bool DisplaySurface::isActuallyFullscreen() const
|
||||
bool DisplaySurface::isFullScreen() const
|
||||
{
|
||||
// DisplaySurface is always in a container, so we need to check parent window
|
||||
return parent()->windowState() & Qt::WindowFullScreen;
|
||||
// DisplaySurface may be in a container
|
||||
return (parent() ? parent()->windowState() : windowState()) & Qt::WindowFullScreen;
|
||||
}
|
||||
|
||||
void DisplaySurface::setFocus()
|
||||
{
|
||||
if (m_container)
|
||||
m_container->setFocus();
|
||||
else
|
||||
requestActivate();
|
||||
}
|
||||
|
||||
QByteArray DisplaySurface::saveGeometry() const
|
||||
{
|
||||
if (m_container)
|
||||
return m_container->saveGeometry();
|
||||
else
|
||||
{
|
||||
// QWindow lacks saveGeometry, so create a dummy widget and copy geometry across.
|
||||
QWidget dummy = QWidget();
|
||||
dummy.setGeometry(geometry());
|
||||
return dummy.saveGeometry();
|
||||
}
|
||||
}
|
||||
|
||||
void DisplaySurface::restoreGeometry(const QByteArray& geometry)
|
||||
{
|
||||
if (m_container)
|
||||
m_container->restoreGeometry(geometry);
|
||||
else
|
||||
{
|
||||
// QWindow lacks restoreGeometry, so create a dummy widget and copy geometry across.
|
||||
QWidget dummy = QWidget();
|
||||
dummy.restoreGeometry(geometry);
|
||||
setGeometry(dummy.geometry());
|
||||
}
|
||||
}
|
||||
|
||||
void DisplaySurface::updateCenterPos()
|
||||
@@ -393,10 +427,18 @@ bool DisplaySurface::event(QEvent* event)
|
||||
return event->isAccepted();
|
||||
|
||||
case QEvent::Move:
|
||||
{
|
||||
updateCenterPos();
|
||||
return true;
|
||||
}
|
||||
|
||||
// These events only work on the top level control.
|
||||
// Which is this container when render to seperate or fullscreen is active (Windows).
|
||||
case QEvent::Close:
|
||||
handleCloseEvent(static_cast<QCloseEvent*>(event));
|
||||
return true;
|
||||
case QEvent::WindowStateChange:
|
||||
if (static_cast<QWindowStateChangeEvent*>(event)->oldState() & Qt::WindowMinimized)
|
||||
emit windowRestoredEvent();
|
||||
return false;
|
||||
|
||||
default:
|
||||
return QWindow::event(event);
|
||||
@@ -418,7 +460,7 @@ bool DisplaySurface::eventFilter(QObject* object, QEvent* event)
|
||||
return true;
|
||||
|
||||
// These events only work on the top level control.
|
||||
// Which is this container when render to seperate or fullscreen is active.
|
||||
// Which is this container when render to seperate or fullscreen is active (Non-Windows).
|
||||
case QEvent::Close:
|
||||
handleCloseEvent(static_cast<QCloseEvent*>(event));
|
||||
return true;
|
||||
@@ -427,8 +469,8 @@ bool DisplaySurface::eventFilter(QObject* object, QEvent* event)
|
||||
emit windowRestoredEvent();
|
||||
return false;
|
||||
|
||||
case QEvent::ChildRemoved:
|
||||
if (static_cast<QChildEvent*>(event)->child() == m_container)
|
||||
case QEvent::ChildWindowRemoved:
|
||||
if (static_cast<QChildWindowEvent*>(event)->child() == this)
|
||||
{
|
||||
object->removeEventFilter(this);
|
||||
m_container = nullptr;
|
||||
|
||||
@@ -30,8 +30,14 @@ public:
|
||||
void updateRelativeMode(bool enabled);
|
||||
void updateCursor(bool hidden);
|
||||
|
||||
bool isFullScreen() const;
|
||||
void setFocus();
|
||||
|
||||
QByteArray saveGeometry() const;
|
||||
void restoreGeometry(const QByteArray& geometry);
|
||||
|
||||
Q_SIGNALS:
|
||||
void windowResizedEvent(int width, int height, float scale);
|
||||
void windowResizedEvent(u32 width, u32 height, float scale);
|
||||
void windowRestoredEvent();
|
||||
|
||||
void dragEnterEvent(QDragEnterEvent* event);
|
||||
@@ -47,7 +53,6 @@ private Q_SLOTS:
|
||||
void onResizeDebounceTimer();
|
||||
|
||||
private:
|
||||
bool isActuallyFullscreen() const;
|
||||
void updateCenterPos();
|
||||
|
||||
QPoint m_relative_mouse_start_pos{};
|
||||
|
||||
+143
-41
@@ -100,6 +100,13 @@ static quint32 s_current_running_crc;
|
||||
static bool s_record_on_start = false;
|
||||
static QString s_path_to_recording_for_record_on_start;
|
||||
|
||||
// DX cannot fullscreen when the display surface is in a container.
|
||||
// QWindow, however, seems to lack CSD under wayland, so needs the container.
|
||||
// MAC is unknown
|
||||
#ifdef _WIN32
|
||||
#define DISPLAY_SURFACE_WINDOW
|
||||
#endif
|
||||
|
||||
MainWindow::MainWindow()
|
||||
{
|
||||
pxAssert(!g_main_window);
|
||||
@@ -1008,10 +1015,15 @@ void MainWindow::updateWindowTitle()
|
||||
if (windowTitle() != main_title)
|
||||
setWindowTitle(main_title);
|
||||
|
||||
if (m_display_container && !isRenderingToMain())
|
||||
if (m_display_surface && !isRenderingToMain())
|
||||
{
|
||||
#ifdef DISPLAY_SURFACE_WINDOW
|
||||
if (m_display_surface->title() != display_title)
|
||||
m_display_surface->setTitle(display_title);
|
||||
#else
|
||||
if (m_display_container->windowTitle() != display_title)
|
||||
m_display_container->setWindowTitle(display_title);
|
||||
#endif
|
||||
}
|
||||
|
||||
if (g_log_window)
|
||||
@@ -1040,7 +1052,13 @@ void MainWindow::updateWindowState(bool force_visible)
|
||||
|
||||
// Update the display widget too if rendering separately.
|
||||
if (m_display_surface && !isRenderingToMain())
|
||||
{
|
||||
#ifdef DISPLAY_SURFACE_WINDOW
|
||||
QtUtils::SetWindowResizeable(m_display_surface, resizeable);
|
||||
#else
|
||||
QtUtils::SetWindowResizeable(m_display_container, resizeable);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::setProgressBar(int current, int total)
|
||||
@@ -1075,12 +1093,12 @@ bool MainWindow::isRenderingFullscreen() const
|
||||
if (!MTGS::IsOpen() || !m_display_surface)
|
||||
return false;
|
||||
|
||||
return m_display_container->isFullScreen();
|
||||
return m_display_surface->isFullScreen();
|
||||
}
|
||||
|
||||
bool MainWindow::isRenderingToMain() const
|
||||
{
|
||||
return (m_display_surface && m_ui.mainContainer->indexOf(m_display_container) == 1);
|
||||
return (m_display_container && m_ui.mainContainer->indexOf(m_display_container) == 1);
|
||||
}
|
||||
|
||||
bool MainWindow::shouldHideMouseCursor() const
|
||||
@@ -1108,16 +1126,25 @@ bool MainWindow::shouldMouseLock() const
|
||||
if (m_display_created == false || m_display_surface == nullptr)
|
||||
return false;
|
||||
|
||||
bool windowsHidden = (!g_debugger_window || g_debugger_window->isHidden()) &&
|
||||
(!m_controller_settings_window || m_controller_settings_window->isHidden()) &&
|
||||
(!m_settings_window || m_settings_window->isHidden());
|
||||
const bool windowsHidden = (!g_debugger_window || g_debugger_window->isHidden()) &&
|
||||
(!m_controller_settings_window || m_controller_settings_window->isHidden()) &&
|
||||
(!m_settings_window || m_settings_window->isHidden());
|
||||
|
||||
auto* displayWindow = isRenderingToMain() ? window() : m_display_container->window();
|
||||
|
||||
if (displayWindow == nullptr)
|
||||
if (!windowsHidden)
|
||||
return false;
|
||||
|
||||
return windowsHidden && (displayWindow->isActiveWindow() || displayWindow->isFullScreen());
|
||||
#ifdef DISPLAY_SURFACE_WINDOW
|
||||
if (isRenderingToMain())
|
||||
{
|
||||
const auto* displayWindow = window();
|
||||
return displayWindow ? (displayWindow->isActiveWindow() || displayWindow->isFullScreen()) : false;
|
||||
}
|
||||
else
|
||||
return m_display_surface->isActive() || m_display_surface->isFullScreen();
|
||||
#else
|
||||
const auto* displayWindow = isRenderingToMain() ? window() : m_display_container->window();
|
||||
return displayWindow ? (displayWindow->isActiveWindow() || displayWindow->isFullScreen()) : false;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool MainWindow::shouldAbortForMemcardBusy(const VMLock& lock)
|
||||
@@ -1180,7 +1207,7 @@ void MainWindow::switchToEmulationView()
|
||||
g_emu_thread->setVMPaused(false);
|
||||
|
||||
if (m_display_surface)
|
||||
m_display_container->setFocus();
|
||||
m_display_surface->setFocus();
|
||||
}
|
||||
|
||||
void MainWindow::refreshGameList(bool invalidate_cache, bool popup_on_error)
|
||||
@@ -2129,7 +2156,7 @@ void MainWindow::onVMResumed()
|
||||
if (m_display_surface)
|
||||
{
|
||||
updateDisplayWidgetCursor();
|
||||
m_display_container->setFocus();
|
||||
m_display_surface->setFocus();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2449,21 +2476,25 @@ std::optional<WindowInfo> MainWindow::acquireRenderWindow(bool recreate_window,
|
||||
if (!is_fullscreen && !is_rendering_to_main)
|
||||
saveDisplayWindowGeometryToConfig();
|
||||
|
||||
#ifdef DISPLAY_SURFACE_WINDOW
|
||||
auto* displayWindow = m_display_surface;
|
||||
#else
|
||||
auto* displayWindow = m_display_container;
|
||||
#endif
|
||||
if (fullscreen)
|
||||
{
|
||||
m_display_container->showFullScreen();
|
||||
}
|
||||
displayWindow->showFullScreen();
|
||||
else
|
||||
{
|
||||
// Needs to exit fullscreen before resizing
|
||||
displayWindow->showNormal();
|
||||
if (m_is_temporarily_windowed && g_emu_thread->shouldRenderToMain())
|
||||
m_display_container->setGeometry(geometry());
|
||||
displayWindow->setGeometry(geometry());
|
||||
else
|
||||
restoreDisplayWindowGeometryFromConfig();
|
||||
m_display_container->showNormal();
|
||||
}
|
||||
|
||||
updateDisplayWidgetCursor();
|
||||
m_display_container->setFocus();
|
||||
m_display_surface->setFocus();
|
||||
updateWindowState();
|
||||
|
||||
QCoreApplication::processEvents(QEventLoop::ExcludeUserInputEvents);
|
||||
@@ -2500,7 +2531,7 @@ std::optional<WindowInfo> MainWindow::acquireRenderWindow(bool recreate_window,
|
||||
updateWindowState();
|
||||
|
||||
updateDisplayWidgetCursor();
|
||||
m_display_container->setFocus();
|
||||
m_display_surface->setFocus();
|
||||
return wi;
|
||||
}
|
||||
|
||||
@@ -2517,9 +2548,14 @@ void MainWindow::createDisplayWidget(bool fullscreen, bool render_to_main)
|
||||
m_display_surface = new DisplaySurface();
|
||||
if (fullscreen || !render_to_main)
|
||||
{
|
||||
#ifdef DISPLAY_SURFACE_WINDOW
|
||||
m_display_surface->setTitle(windowTitle());
|
||||
m_display_surface->setIcon(windowIcon());
|
||||
#else
|
||||
m_display_container = m_display_surface->createWindowContainer();
|
||||
m_display_container->setWindowTitle(windowTitle());
|
||||
m_display_container->setWindowIcon(windowIcon());
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -2528,20 +2564,38 @@ void MainWindow::createDisplayWidget(bool fullscreen, bool render_to_main)
|
||||
|
||||
if (fullscreen)
|
||||
{
|
||||
// On Wayland, while move/restoreGeometry can't position the window, it can influence which screen they show up on
|
||||
// On Wayland, while move/restoreGeometry can't position the window, it can influence which screen they show up on.
|
||||
// Other platforms can position windows fine, but the only thing that matters here is the screen.
|
||||
|
||||
#ifdef DISPLAY_SURFACE_WINDOW
|
||||
if (isVisible() && g_emu_thread->shouldRenderToMain())
|
||||
m_display_surface->setFramePosition(pos());
|
||||
else
|
||||
restoreDisplayWindowGeometryFromConfig();
|
||||
m_display_surface->showFullScreen();
|
||||
#else
|
||||
if (isVisible() && g_emu_thread->shouldRenderToMain())
|
||||
m_display_container->move(pos());
|
||||
else
|
||||
restoreDisplayWindowGeometryFromConfig();
|
||||
m_display_container->showFullScreen();
|
||||
#endif
|
||||
}
|
||||
else if (!render_to_main)
|
||||
{
|
||||
#ifdef DISPLAY_SURFACE_WINDOW
|
||||
if (m_is_temporarily_windowed && g_emu_thread->shouldRenderToMain())
|
||||
m_display_surface->setGeometry(geometry());
|
||||
else
|
||||
restoreDisplayWindowGeometryFromConfig();
|
||||
m_display_surface->showNormal();
|
||||
#else
|
||||
if (m_is_temporarily_windowed && g_emu_thread->shouldRenderToMain())
|
||||
m_display_container->setGeometry(geometry());
|
||||
else
|
||||
restoreDisplayWindowGeometryFromConfig();
|
||||
m_display_container->showNormal();
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -2570,12 +2624,21 @@ void MainWindow::displayResizeRequested(qint32 width, qint32 height)
|
||||
width = static_cast<qint32>(std::max(static_cast<int>(std::lroundf(static_cast<float>(width) / dpr)), 1));
|
||||
height = static_cast<qint32>(std::max(static_cast<int>(std::lroundf(static_cast<float>(height) / dpr)), 1));
|
||||
|
||||
#ifdef DISPLAY_SURFACE_WINDOW
|
||||
if (!m_display_container)
|
||||
{
|
||||
// no parent - rendering to separate window. easy.
|
||||
QtUtils::ResizePotentiallyFixedSizeWindow(m_display_surface, width, height);
|
||||
return;
|
||||
}
|
||||
#else
|
||||
if (!m_display_container->parent())
|
||||
{
|
||||
// no parent - rendering to separate window. easy.
|
||||
QtUtils::ResizePotentiallyFixedSizeWindow(m_display_container, width, height);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
// we are rendering to the main window. we have to add in the extra height from the toolbar/status bar.
|
||||
const s32 extra_height = this->height() - m_display_container->height();
|
||||
@@ -2608,7 +2671,7 @@ void MainWindow::destroyDisplayWidget(bool show_game_list)
|
||||
if (!m_display_surface)
|
||||
return;
|
||||
|
||||
if (!isRenderingFullscreen() && !isRenderingToMain())
|
||||
if (!m_display_surface->isFullScreen() && !isRenderingToMain())
|
||||
saveDisplayWindowGeometryToConfig();
|
||||
|
||||
if (isRenderingToMain())
|
||||
@@ -2622,12 +2685,18 @@ void MainWindow::destroyDisplayWidget(bool show_game_list)
|
||||
}
|
||||
}
|
||||
|
||||
// displau surface is always in a container
|
||||
pxAssert(m_display_container != nullptr);
|
||||
m_display_container->deleteLater();
|
||||
m_display_container = nullptr;
|
||||
// m_display_surface will be destroyed by the container's dtor
|
||||
m_display_surface = nullptr;
|
||||
if (m_display_container)
|
||||
{
|
||||
m_display_container->deleteLater();
|
||||
m_display_container = nullptr;
|
||||
// m_display_surface will be destroyed by the container's dtor
|
||||
m_display_surface = nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_display_surface->deleteLater();
|
||||
m_display_surface = nullptr;
|
||||
}
|
||||
|
||||
updateDisplayRelatedActions(false, false, false);
|
||||
}
|
||||
@@ -2639,14 +2708,6 @@ void MainWindow::updateDisplayWidgetCursor()
|
||||
m_display_surface->updateCursor(s_vm_valid && !s_vm_paused && shouldHideMouseCursor());
|
||||
}
|
||||
|
||||
void MainWindow::focusDisplayWidget()
|
||||
{
|
||||
if (!m_display_surface || centralWidget() != m_display_container)
|
||||
return;
|
||||
|
||||
m_display_container->setFocus();
|
||||
}
|
||||
|
||||
void MainWindow::setupMouseMoveHandler()
|
||||
{
|
||||
auto mouse_cb_fn = [](int x, int y) {
|
||||
@@ -2677,7 +2738,11 @@ void MainWindow::checkMousePosition(int x, int y)
|
||||
|
||||
// logical (DIP) frame rect
|
||||
const QSize logicalSize = displayWindow->size();
|
||||
#ifdef DISPLAY_SURFACE_WINDOW
|
||||
const QPoint logicalPosition = isRenderingToMain() ? (displayWindow->position() + displayWindow->parent()->position()) : displayWindow->position();
|
||||
#else
|
||||
const QPoint logicalPosition = displayWindow->position() + displayWindow->parent()->position();
|
||||
#endif
|
||||
|
||||
// The offset to the origin of the current screen is in device-independent pixels while the origin itself is native!
|
||||
// The logicalPosition is the sum of these two values, so we need to separate them and only scale the offset
|
||||
@@ -2708,13 +2773,13 @@ void MainWindow::checkMousePosition(int x, int y)
|
||||
|
||||
void MainWindow::saveDisplayWindowGeometryToConfig()
|
||||
{
|
||||
if (m_display_container->windowState() & Qt::WindowFullScreen)
|
||||
if (m_display_surface->isFullScreen())
|
||||
{
|
||||
// if we somehow ended up here, don't save the fullscreen state to the config
|
||||
return;
|
||||
}
|
||||
|
||||
const QByteArray geometry = m_display_container->saveGeometry();
|
||||
const QByteArray geometry = m_display_surface->saveGeometry();
|
||||
const QByteArray geometry_b64 = geometry.toBase64();
|
||||
const std::string old_geometry_b64 = Host::GetBaseStringSettingValue("UI", "DisplayWindowGeometry");
|
||||
if (old_geometry_b64 != geometry_b64.constData())
|
||||
@@ -2730,15 +2795,23 @@ void MainWindow::restoreDisplayWindowGeometryFromConfig()
|
||||
const QByteArray geometry = QByteArray::fromBase64(QByteArray::fromStdString(geometry_b64));
|
||||
if (!geometry.isEmpty())
|
||||
{
|
||||
m_display_container->restoreGeometry(geometry);
|
||||
m_display_surface->restoreGeometry(geometry);
|
||||
|
||||
// make sure we're not loading a dodgy config which had fullscreen set...
|
||||
#ifdef DISPLAY_SURFACE_WINDOW
|
||||
m_display_surface->setWindowStates(m_display_surface->windowStates() & ~(Qt::WindowFullScreen | Qt::WindowActive));
|
||||
#else
|
||||
m_display_container->setWindowState(m_display_container->windowState() & ~(Qt::WindowFullScreen | Qt::WindowActive));
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
// default size
|
||||
#ifdef DISPLAY_SURFACE_WINDOW
|
||||
m_display_surface->resize(640, 480);
|
||||
#else
|
||||
m_display_container->resize(640, 480);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3308,7 +3381,7 @@ MainWindow::VMLock MainWindow::pauseAndLockVM()
|
||||
g_emu_thread->setFullscreen(false, false);
|
||||
|
||||
// Process events untill both EmuThread and Qt have finished exiting fullscreen
|
||||
while (QtHost::IsVMValid() && (g_emu_thread->isFullscreen() || m_display_container->isFullScreen()))
|
||||
while (QtHost::IsVMValid() && (g_emu_thread->isFullscreen() || m_display_surface->isFullScreen()))
|
||||
{
|
||||
QApplication::processEvents(QEventLoop::ExcludeUserInputEvents);
|
||||
}
|
||||
@@ -3320,7 +3393,27 @@ MainWindow::VMLock MainWindow::pauseAndLockVM()
|
||||
g_main_window->raise();
|
||||
g_main_window->activateWindow();
|
||||
|
||||
return VMLock(m_display_container, was_paused, was_fullscreen);
|
||||
#ifdef DISPLAY_SURFACE_WINDOW
|
||||
if (!m_display_container)
|
||||
{
|
||||
// Create a temporary parent for the dialog.
|
||||
QWidget* dialog_parent = new QWidget();
|
||||
dialog_parent->setAttribute(Qt::WA_NativeWindow);
|
||||
QWindow* window_handle = dialog_parent->windowHandle();
|
||||
|
||||
// Set the transient parent to the display surface.
|
||||
// This will position the dialog_parent over the display surface (and thus so will any dialogs)
|
||||
// and also enforces the focus lock of modal dialogs against the display surface.
|
||||
// This works even without showing the dialog_parent window.
|
||||
window_handle->setTransientParent(m_display_surface);
|
||||
|
||||
return VMLock(dialog_parent, was_paused, was_fullscreen, true);
|
||||
}
|
||||
else
|
||||
return VMLock(m_display_container, was_paused, was_fullscreen, false);
|
||||
#else
|
||||
return VMLock(m_display_container, was_paused, was_fullscreen, false);
|
||||
#endif
|
||||
}
|
||||
|
||||
void MainWindow::rescanFile(const std::string& path)
|
||||
@@ -3328,11 +3421,12 @@ void MainWindow::rescanFile(const std::string& path)
|
||||
m_game_list_widget->rescanFile(path);
|
||||
}
|
||||
|
||||
MainWindow::VMLock::VMLock(QWidget* dialog_parent, bool was_paused, bool was_fullscreen)
|
||||
MainWindow::VMLock::VMLock(QWidget* dialog_parent, bool was_paused, bool was_fullscreen, bool owns_parent)
|
||||
: m_dialog_parent(dialog_parent)
|
||||
, m_has_lock(true)
|
||||
, m_was_paused(was_paused)
|
||||
, m_was_fullscreen(was_fullscreen)
|
||||
, m_owns_dialog_parent(owns_parent)
|
||||
{
|
||||
QtHost::LockVMWithDialog();
|
||||
}
|
||||
@@ -3342,11 +3436,13 @@ MainWindow::VMLock::VMLock(VMLock&& lock)
|
||||
, m_has_lock(lock.m_has_lock)
|
||||
, m_was_paused(lock.m_was_paused)
|
||||
, m_was_fullscreen(lock.m_was_fullscreen)
|
||||
, m_owns_dialog_parent(lock.m_owns_dialog_parent)
|
||||
{
|
||||
lock.m_dialog_parent = nullptr;
|
||||
lock.m_has_lock = false;
|
||||
lock.m_was_paused = true;
|
||||
lock.m_was_fullscreen = false;
|
||||
lock.m_owns_dialog_parent = false;
|
||||
}
|
||||
|
||||
MainWindow::VMLock::~VMLock()
|
||||
@@ -3354,6 +3450,12 @@ MainWindow::VMLock::~VMLock()
|
||||
if (m_has_lock)
|
||||
QtHost::UnlockVMWithDialog();
|
||||
|
||||
if (m_owns_dialog_parent && m_dialog_parent)
|
||||
{
|
||||
m_dialog_parent->deleteLater();
|
||||
m_dialog_parent = nullptr;
|
||||
}
|
||||
|
||||
if (m_was_fullscreen)
|
||||
{
|
||||
g_main_window->m_is_temporarily_windowed = false;
|
||||
|
||||
@@ -65,13 +65,14 @@ public:
|
||||
void cancelResume();
|
||||
|
||||
private:
|
||||
VMLock(QWidget* dialog_parent, bool was_paused, bool was_exclusive_fullscreen);
|
||||
VMLock(QWidget* dialog_parent, bool was_paused, bool was_exclusive_fullscreen, bool owns_parent);
|
||||
friend MainWindow;
|
||||
|
||||
QWidget* m_dialog_parent;
|
||||
bool m_has_lock;
|
||||
bool m_was_paused;
|
||||
bool m_was_fullscreen;
|
||||
bool m_owns_dialog_parent;
|
||||
};
|
||||
|
||||
/// Default filter for opening a file.
|
||||
@@ -138,7 +139,6 @@ private Q_SLOTS:
|
||||
void displayResizeRequested(qint32 width, qint32 height);
|
||||
void mouseModeRequested(bool relative_mode, bool hide_cursor);
|
||||
void releaseRenderWindow();
|
||||
void focusDisplayWidget();
|
||||
void setupMouseMoveHandler();
|
||||
void onGameListRefreshComplete();
|
||||
void onGameListRefreshProgress(const QString& status, int current, int total);
|
||||
|
||||
+26
-1
@@ -86,6 +86,7 @@ namespace QtHost
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
static QTimer* s_settings_save_timer = nullptr;
|
||||
static std::unique_ptr<INISettingsInterface> s_base_settings_interface;
|
||||
static std::unique_ptr<INISettingsInterface> s_secrets_settings_interface;
|
||||
static bool s_batch_mode = false;
|
||||
static bool s_nogui_mode = false;
|
||||
static bool s_start_big_picture_mode = false;
|
||||
@@ -776,7 +777,7 @@ void EmuThread::connectDisplaySignals(DisplaySurface* widget)
|
||||
connect(widget, &DisplaySurface::windowRestoredEvent, this, &EmuThread::redrawDisplayWindow);
|
||||
}
|
||||
|
||||
void EmuThread::onDisplayWindowResized(int width, int height, float scale)
|
||||
void EmuThread::onDisplayWindowResized(u32 width, u32 height, float scale)
|
||||
{
|
||||
if (!MTGS::IsOpen())
|
||||
return;
|
||||
@@ -1307,6 +1308,7 @@ bool QtHost::InitializeConfig()
|
||||
// Write crash dumps to the data directory, since that'll be accessible for certain.
|
||||
CrashHandler::SetWriteDirectory(EmuFolders::DataRoot);
|
||||
|
||||
// Load main settings ini
|
||||
const std::string path = Path::Combine(EmuFolders::Settings, "PCSX2.ini");
|
||||
const bool settings_exists = FileSystem::FileExists(path.c_str());
|
||||
Console.WriteLnFmt("Loading config from {}.", path);
|
||||
@@ -1347,6 +1349,29 @@ bool QtHost::InitializeConfig()
|
||||
SaveSettings();
|
||||
}
|
||||
|
||||
// Layer secrets ini on top
|
||||
const std::string secrets_path = Path::Combine(EmuFolders::Settings, "secrets.ini");
|
||||
const bool secrets_settings_exists = FileSystem::FileExists(secrets_path.c_str());
|
||||
Console.WriteLnFmt("Loading secrets from {}.", secrets_path);
|
||||
|
||||
s_secrets_settings_interface = std::make_unique<INISettingsInterface>(std::move(secrets_path));
|
||||
Host::Internal::SetSecretsSettingsLayer(s_secrets_settings_interface.get());
|
||||
if (!secrets_settings_exists || !s_secrets_settings_interface->Load())
|
||||
{
|
||||
if (!s_base_settings_interface->Save(&error))
|
||||
{
|
||||
QMessageBox::critical(
|
||||
nullptr, QStringLiteral("PCSX2"),
|
||||
QStringLiteral(
|
||||
"Failed to save secrets to\n\n%1\n\nThe error was: %2\n\nPlease ensure this directory is writable. You "
|
||||
"can also try portable mode by creating portable.txt in the same directory you installed PCSX2 into.")
|
||||
.arg(QString::fromStdString(s_secrets_settings_interface->GetFileName()))
|
||||
.arg(QString::fromStdString(error.GetDescription())));
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Setup wizard was incomplete last time?
|
||||
s_run_setup_wizard =
|
||||
s_run_setup_wizard || s_base_settings_interface->GetBoolValue("UI", "SetupWizardIncomplete", false);
|
||||
|
||||
+1
-1
@@ -191,7 +191,7 @@ private:
|
||||
private Q_SLOTS:
|
||||
void stopInThread();
|
||||
void doBackgroundControllerPoll();
|
||||
void onDisplayWindowResized(int width, int height, float scale);
|
||||
void onDisplayWindowResized(u32 width, u32 height, float scale);
|
||||
void onApplicationStateChanged(Qt::ApplicationState state);
|
||||
void redrawDisplayWindow();
|
||||
|
||||
|
||||
@@ -366,6 +366,25 @@ namespace QtUtils
|
||||
}
|
||||
}
|
||||
|
||||
void SetWindowResizeable(QWindow* window, bool resizeable)
|
||||
{
|
||||
if (resizeable)
|
||||
{
|
||||
// Min/max numbers come from uic.
|
||||
window->setMinimumWidth(1);
|
||||
window->setMinimumHeight(1);
|
||||
window->setMaximumWidth(16777215);
|
||||
window->setMaximumHeight(16777215);
|
||||
}
|
||||
else
|
||||
{
|
||||
window->setMinimumWidth(window->width());
|
||||
window->setMinimumHeight(window->height());
|
||||
window->setMaximumWidth(window->width());
|
||||
window->setMaximumHeight(window->height());
|
||||
}
|
||||
}
|
||||
|
||||
void ResizePotentiallyFixedSizeWindow(QWidget* widget, int width, int height)
|
||||
{
|
||||
width = std::max(width, 1);
|
||||
@@ -376,6 +395,22 @@ namespace QtUtils
|
||||
widget->resize(width, height);
|
||||
}
|
||||
|
||||
void ResizePotentiallyFixedSizeWindow(QWindow* window, int width, int height)
|
||||
{
|
||||
width = std::max(width, 1);
|
||||
height = std::max(height, 1);
|
||||
|
||||
if (window->minimumHeight() == window->maximumHeight())
|
||||
{
|
||||
window->setMinimumWidth(width);
|
||||
window->setMinimumHeight(height);
|
||||
window->setMaximumWidth(width);
|
||||
window->setMaximumHeight(height);
|
||||
}
|
||||
|
||||
window->resize(width, height);
|
||||
}
|
||||
|
||||
QString AbstractItemModelToCSV(QAbstractItemModel* model, int role, bool useQuotes)
|
||||
{
|
||||
QString csv;
|
||||
|
||||
@@ -102,9 +102,11 @@ namespace QtUtils
|
||||
|
||||
/// Changes whether a window is resizable.
|
||||
void SetWindowResizeable(QWidget* widget, bool resizeable);
|
||||
void SetWindowResizeable(QWindow* window, bool resizeable);
|
||||
|
||||
/// Adjusts the fixed size for a window if it's not resizeable.
|
||||
void ResizePotentiallyFixedSizeWindow(QWidget* widget, int width, int height);
|
||||
void ResizePotentiallyFixedSizeWindow(QWindow* window, int width, int height);
|
||||
|
||||
/// Returns the common window info structure for a Qt Window/Widget.
|
||||
template <class T>
|
||||
|
||||
@@ -463,7 +463,7 @@ namespace SettingWidgetBinder
|
||||
{
|
||||
if (!isNullable(widget))
|
||||
{
|
||||
widget->connect(widget, QOverload<int>::of(&QSpinBox::valueChanged), func);
|
||||
widget->connect(widget, &QSpinBox::valueChanged, func);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -591,7 +591,7 @@ namespace SettingWidgetBinder
|
||||
{
|
||||
if (!isNullable(widget))
|
||||
{
|
||||
widget->connect(widget, QOverload<double>::of(&QDoubleSpinBox::valueChanged), func);
|
||||
widget->connect(widget, &QDoubleSpinBox::valueChanged, func);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -608,7 +608,7 @@ namespace SettingWidgetBinder
|
||||
});
|
||||
menu.exec(widget->mapToGlobal(pt));
|
||||
});
|
||||
widget->connect(widget, QOverload<double>::of(&QDoubleSpinBox::valueChanged), widget, [widget, func = std::move(func)]() {
|
||||
widget->connect(widget, &QDoubleSpinBox::valueChanged, widget, [widget, func = std::move(func)]() {
|
||||
if (widget->property(IS_NULL_PROPERTY).toBool())
|
||||
{
|
||||
widget->setProperty(IS_NULL_PROPERTY, QVariant(false));
|
||||
|
||||
@@ -17,7 +17,8 @@ AchievementLoginDialog::AchievementLoginDialog(QWidget* parent, Achievements::Lo
|
||||
, m_reason(reason)
|
||||
{
|
||||
m_ui.setupUi(this);
|
||||
QtUtils::SetScalableIcon(m_ui.loginIcon, QIcon::fromTheme(QStringLiteral("login-box-line")), QSize(32, 32));
|
||||
const QString base_path(QtHost::GetResourcesBasePath());
|
||||
QtUtils::SetScalableIcon(m_ui.loginIcon, QIcon(QStringLiteral("%1/icons/ra-icon.svg").arg(base_path)), QSize(50, 50));
|
||||
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
|
||||
|
||||
// Adjust text if needed based on reason.
|
||||
|
||||
@@ -42,9 +42,9 @@ AdvancedSettingsWidget::AdvancedSettingsWidget(SettingsWindow* settings_dialog,
|
||||
m_ui.eeClampMode->setCurrentIndex(getClampingModeIndex(-1));
|
||||
m_ui.vu0ClampMode->setCurrentIndex(getClampingModeIndex(0));
|
||||
m_ui.vu1ClampMode->setCurrentIndex(getClampingModeIndex(1));
|
||||
connect(m_ui.eeClampMode, QOverload<int>::of(&QComboBox::currentIndexChanged), [this](int index) { setClampingMode(-1, index); });
|
||||
connect(m_ui.vu0ClampMode, QOverload<int>::of(&QComboBox::currentIndexChanged), [this](int index) { setClampingMode(0, index); });
|
||||
connect(m_ui.vu1ClampMode, QOverload<int>::of(&QComboBox::currentIndexChanged), [this](int index) { setClampingMode(1, index); });
|
||||
connect(m_ui.eeClampMode, &QComboBox::currentIndexChanged, [this](int index) { setClampingMode(-1, index); });
|
||||
connect(m_ui.vu0ClampMode, &QComboBox::currentIndexChanged, [this](int index) { setClampingMode(0, index); });
|
||||
connect(m_ui.vu1ClampMode, &QComboBox::currentIndexChanged, [this](int index) { setClampingMode(1, index); });
|
||||
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.iopRecompiler, "EmuCore/CPU/Recompiler", "EnableIOP", true);
|
||||
|
||||
@@ -60,7 +60,7 @@ AdvancedSettingsWidget::AdvancedSettingsWidget(SettingsWindow* settings_dialog,
|
||||
SettingWidgetBinder::BindWidgetToIntSetting(
|
||||
sif, m_ui.savestateCompressionLevel, "EmuCore", "SavestateCompressionRatio", static_cast<int>(SavestateCompressionLevel::Medium));
|
||||
|
||||
connect(m_ui.savestateCompressionMethod, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
||||
connect(m_ui.savestateCompressionMethod, &QComboBox::currentIndexChanged, this,
|
||||
&AdvancedSettingsWidget::onSavestateCompressionTypeChanged);
|
||||
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.backupSaveStates, "EmuCore", "BackupSavestate", true);
|
||||
|
||||
@@ -49,7 +49,7 @@ ControllerBindingWidget::ControllerBindingWidget(QWidget* parent, ControllerSett
|
||||
ControllerSettingWidgetBinder::BindWidgetToInputProfileString(m_dialog->getProfileSettingsInterface(),
|
||||
m_ui.controllerType, m_config_section, "Type", Pad::GetControllerInfo(Pad::GetDefaultPadType(port))->name);
|
||||
|
||||
connect(m_ui.controllerType, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &ControllerBindingWidget::onTypeChanged);
|
||||
connect(m_ui.controllerType, &QComboBox::currentIndexChanged, this, &ControllerBindingWidget::onTypeChanged);
|
||||
connect(m_ui.bindings, &QPushButton::clicked, this, &ControllerBindingWidget::onBindingsClicked);
|
||||
connect(m_ui.settings, &QPushButton::clicked, this, &ControllerBindingWidget::onSettingsClicked);
|
||||
connect(m_ui.macros, &QPushButton::clicked, this, &ControllerBindingWidget::onMacrosClicked);
|
||||
@@ -202,7 +202,11 @@ void ControllerBindingWidget::onAutomaticBindingClicked()
|
||||
for (const QPair<QString, QString>& dev : m_dialog->getDeviceList())
|
||||
{
|
||||
// we set it as data, because the device list could get invalidated while the menu is up
|
||||
QAction* action = menu.addAction(QStringLiteral("%1 (%2)").arg(dev.first).arg(dev.second));
|
||||
QAction* action;
|
||||
if(dev.first.compare(dev.second, Qt::CaseInsensitive) == 0)
|
||||
action = menu.addAction(dev.first);
|
||||
else
|
||||
action = menu.addAction(QStringLiteral("%1: %2").arg(dev.first).arg(dev.second));
|
||||
action->setData(dev.first);
|
||||
connect(action, &QAction::triggered, this, [this, action]() { doDeviceAutomaticBinding(action->data().toString()); });
|
||||
added = true;
|
||||
@@ -998,8 +1002,8 @@ USBDeviceWidget::USBDeviceWidget(QWidget* parent, ControllerSettingsWindow* dial
|
||||
ControllerSettingWidgetBinder::BindWidgetToInputProfileString(
|
||||
m_dialog->getProfileSettingsInterface(), m_ui.deviceType, m_config_section, "Type", "None");
|
||||
|
||||
connect(m_ui.deviceType, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &USBDeviceWidget::onTypeChanged);
|
||||
connect(m_ui.deviceSubtype, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &USBDeviceWidget::onSubTypeChanged);
|
||||
connect(m_ui.deviceType, &QComboBox::currentIndexChanged, this, &USBDeviceWidget::onTypeChanged);
|
||||
connect(m_ui.deviceSubtype, &QComboBox::currentIndexChanged, this, &USBDeviceWidget::onSubTypeChanged);
|
||||
connect(m_ui.bindings, &QPushButton::clicked, this, &USBDeviceWidget::onBindingsClicked);
|
||||
connect(m_ui.settings, &QPushButton::clicked, this, &USBDeviceWidget::onSettingsClicked);
|
||||
connect(m_ui.automaticBinding, &QPushButton::clicked, this, &USBDeviceWidget::onAutomaticBindingClicked);
|
||||
@@ -1152,7 +1156,11 @@ void USBDeviceWidget::onAutomaticBindingClicked()
|
||||
for (const QPair<QString, QString>& dev : m_dialog->getDeviceList())
|
||||
{
|
||||
// we set it as data, because the device list could get invalidated while the menu is up
|
||||
QAction* action = menu.addAction(QStringLiteral("%1 (%2)").arg(dev.first).arg(dev.second));
|
||||
QAction* action;
|
||||
if(dev.first.compare(dev.second, Qt::CaseInsensitive) == 0)
|
||||
action = menu.addAction(dev.first);
|
||||
else
|
||||
action = menu.addAction(QStringLiteral("%1: %2").arg(dev.first).arg(dev.second));
|
||||
action->setData(dev.first);
|
||||
connect(action, &QAction::triggered, this, [this, action]() { doDeviceAutomaticBinding(action->data().toString()); });
|
||||
added = true;
|
||||
|
||||
@@ -88,7 +88,11 @@ ControllerGlobalSettingsWidget::~ControllerGlobalSettingsWidget() = default;
|
||||
void ControllerGlobalSettingsWidget::addDeviceToList(const QString& identifier, const QString& name)
|
||||
{
|
||||
QListWidgetItem* item = new QListWidgetItem();
|
||||
item->setText(QStringLiteral("%1: %2").arg(identifier).arg(name));
|
||||
if(identifier.compare(name,Qt::CaseInsensitive) == 0)
|
||||
item->setText(identifier);
|
||||
else
|
||||
item->setText(QStringLiteral("%1: %2").arg(identifier).arg(name));
|
||||
|
||||
item->setData(Qt::UserRole, identifier);
|
||||
m_ui.deviceList->addItem(item);
|
||||
}
|
||||
|
||||
@@ -62,8 +62,8 @@ DEV9SettingsWidget::DEV9SettingsWidget(SettingsWindow* settings_dialog, QWidget*
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Eth Device Settings
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
connect(m_ui.ethDevType, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &DEV9SettingsWidget::onEthDeviceTypeChanged);
|
||||
connect(m_ui.ethDev, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &DEV9SettingsWidget::onEthDeviceChanged);
|
||||
connect(m_ui.ethDevType, &QComboBox::currentIndexChanged, this, &DEV9SettingsWidget::onEthDeviceTypeChanged);
|
||||
connect(m_ui.ethDev, &QComboBox::currentIndexChanged, this, &DEV9SettingsWidget::onEthDeviceChanged);
|
||||
//Comboboxes populated in show event
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -125,12 +125,12 @@ DEV9SettingsWidget::DEV9SettingsWidget(SettingsWindow* settings_dialog, QWidget*
|
||||
SettingWidgetBinder::BindWidgetToEnumSetting(sif, m_ui.ethDNS1Mode, "DEV9/Eth", "ModeDNS1",
|
||||
s_dns_name, Pcsx2Config::DEV9Options::DnsModeNames, Pcsx2Config::DEV9Options::DnsModeNames[static_cast<int>(Pcsx2Config::DEV9Options::DnsMode::Auto)], "DEV9SettingsWidget");
|
||||
onEthDNSModeChanged(m_ui.ethDNS1Mode, m_ui.ethDNS1Mode->currentIndex(), m_ui.ethDNS1Addr, "DEV9/Eth", "ModeDNS1");
|
||||
connect(m_ui.ethDNS1Mode, QOverload<int>::of(&QComboBox::currentIndexChanged), this, [&](int index) { onEthDNSModeChanged(m_ui.ethDNS1Mode, index, m_ui.ethDNS1Addr, "DEV9/Eth", "ModeDNS1"); });
|
||||
connect(m_ui.ethDNS1Mode, &QComboBox::currentIndexChanged, this, [&](int index) { onEthDNSModeChanged(m_ui.ethDNS1Mode, index, m_ui.ethDNS1Addr, "DEV9/Eth", "ModeDNS1"); });
|
||||
|
||||
SettingWidgetBinder::BindWidgetToEnumSetting(sif, m_ui.ethDNS2Mode, "DEV9/Eth", "ModeDNS2",
|
||||
s_dns_name, Pcsx2Config::DEV9Options::DnsModeNames, Pcsx2Config::DEV9Options::DnsModeNames[static_cast<int>(Pcsx2Config::DEV9Options::DnsMode::Auto)], "DEV9SettingsWidget");
|
||||
onEthDNSModeChanged(m_ui.ethDNS2Mode, m_ui.ethDNS2Mode->currentIndex(), m_ui.ethDNS2Addr, "DEV9/Eth", "ModeDNS2");
|
||||
connect(m_ui.ethDNS2Mode, QOverload<int>::of(&QComboBox::currentIndexChanged), this, [&](int index) { onEthDNSModeChanged(m_ui.ethDNS2Mode, index, m_ui.ethDNS2Addr, "DEV9/Eth", "ModeDNS2"); });
|
||||
connect(m_ui.ethDNS2Mode, &QComboBox::currentIndexChanged, this, [&](int index) { onEthDNSModeChanged(m_ui.ethDNS2Mode, index, m_ui.ethDNS2Addr, "DEV9/Eth", "ModeDNS2"); });
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// DNS Settings
|
||||
@@ -144,7 +144,7 @@ DEV9SettingsWidget::DEV9SettingsWidget(SettingsWindow* settings_dialog, QWidget*
|
||||
headers.push_back(tr("Enabled"));
|
||||
m_ethHost_model->setHorizontalHeaderLabels(headers);
|
||||
|
||||
connect(m_ethHost_model, QOverload<QStandardItem*>::of(&QStandardItemModel::itemChanged), this, &DEV9SettingsWidget::onEthHostEdit);
|
||||
connect(m_ethHost_model, &QStandardItemModel::itemChanged, this, &DEV9SettingsWidget::onEthHostEdit);
|
||||
|
||||
m_ethHosts_proxy = new QSortFilterProxyModel(m_ui.ethHosts);
|
||||
m_ethHosts_proxy->setSourceModel(m_ethHost_model);
|
||||
@@ -186,7 +186,7 @@ DEV9SettingsWidget::DEV9SettingsWidget(SettingsWindow* settings_dialog, QWidget*
|
||||
connect(m_ui.hddFile, &QLineEdit::editingFinished, this, &DEV9SettingsWidget::onHddFileEdit);
|
||||
connect(m_ui.hddBrowseFile, &QPushButton::clicked, this, &DEV9SettingsWidget::onHddBrowseFileClicked);
|
||||
|
||||
connect(m_ui.hddSizeSlider, QOverload<int>::of(&QSlider::valueChanged), this, &DEV9SettingsWidget::onHddSizeSlide);
|
||||
connect(m_ui.hddSizeSlider, &QSlider::valueChanged, this, &DEV9SettingsWidget::onHddSizeSlide);
|
||||
SettingWidgetBinder::SettingAccessor<QSpinBox>::connectValueChanged(m_ui.hddSizeSpinBox, [&]() { onHddSizeAccessorSpin(); });
|
||||
|
||||
connect(m_ui.hddCreate, &QPushButton::clicked, this, &DEV9SettingsWidget::onHddCreateClicked);
|
||||
|
||||
@@ -94,7 +94,7 @@ EmulationSettingsWidget::EmulationSettingsWidget(SettingsWindow* settings_dialog
|
||||
const std::optional<int> cycle_rate =
|
||||
dialog()->getIntValue("EmuCore/Speedhacks", "EECycleRate", sif ? std::nullopt : std::optional<int>(DEFAULT_EE_CYCLE_RATE));
|
||||
m_ui.eeCycleRate->setCurrentIndex(cycle_rate.has_value() ? (std::clamp(cycle_rate.value(), MINIMUM_EE_CYCLE_RATE, MAXIMUM_EE_CYCLE_RATE) + (0 - MINIMUM_EE_CYCLE_RATE) + static_cast<int>(dialog()->isPerGameSettings())) : 0);
|
||||
connect(m_ui.eeCycleRate, QOverload<int>::of(&QComboBox::currentIndexChanged), this, [&](int index) {
|
||||
connect(m_ui.eeCycleRate, &QComboBox::currentIndexChanged, this, [&](int index) {
|
||||
std::optional<int> value;
|
||||
if (!dialog()->isPerGameSettings() || index > 0)
|
||||
value = MINIMUM_EE_CYCLE_RATE + index - static_cast<int>(dialog()->isPerGameSettings());
|
||||
@@ -218,7 +218,7 @@ void EmulationSettingsWidget::initializeSpeedCombo(QComboBox* cb, const char* se
|
||||
cb->setCurrentIndex(custom_index);
|
||||
}
|
||||
|
||||
connect(cb, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
||||
connect(cb, &QComboBox::currentIndexChanged, this,
|
||||
[this, cb, section, key](int index) { handleSpeedComboChange(cb, section, key); });
|
||||
}
|
||||
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
#include "common/HeterogeneousContainers.h"
|
||||
|
||||
#include <QtCore/QSortFilterProxyModel>
|
||||
#include <QtGui/QMouseEvent>
|
||||
#include <QtGui/QStandardItemModel>
|
||||
|
||||
GameCheatSettingsWidget::GameCheatSettingsWidget(SettingsWindow* settings_dialog, QWidget* parent)
|
||||
@@ -40,6 +41,9 @@ GameCheatSettingsWidget::GameCheatSettingsWidget(SettingsWindow* settings_dialog
|
||||
|
||||
m_ui.cheatList->expandAll();
|
||||
|
||||
m_ui.cheatList->viewport()->installEventFilter(this);
|
||||
m_ui.cheatList->viewport()->setMouseTracking(true);
|
||||
|
||||
SettingsInterface* sif = dialog()->getSettingsInterface();
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableCheats, "EmuCore", "EnableCheats", false);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.allCRCsCheckbox, "EmuCore", "ShowCheatsForAllCRCs", false);
|
||||
@@ -83,7 +87,7 @@ void GameCheatSettingsWidget::onCheatListItemDoubleClicked(const QModelIndex& in
|
||||
return;
|
||||
}
|
||||
|
||||
QVariant data = item->data(Qt::UserRole);
|
||||
QVariant data = item->data(NAME_ROLE);
|
||||
if (!data.isValid())
|
||||
return;
|
||||
|
||||
@@ -95,7 +99,7 @@ void GameCheatSettingsWidget::onCheatListItemDoubleClicked(const QModelIndex& in
|
||||
|
||||
void GameCheatSettingsWidget::onCheatListItemChanged(QStandardItem* item)
|
||||
{
|
||||
QVariant data = item->data(Qt::UserRole);
|
||||
QVariant data = item->data(NAME_ROLE);
|
||||
if (!data.isValid())
|
||||
return;
|
||||
|
||||
@@ -109,6 +113,31 @@ void GameCheatSettingsWidget::onCheatListItemChanged(QStandardItem* item)
|
||||
setCheatEnabled(std::move(cheat_name), current_checked, true);
|
||||
}
|
||||
|
||||
void GameCheatSettingsWidget::onCheatListItemHovered(const QModelIndex& index)
|
||||
{
|
||||
const QModelIndex source_index = m_model_proxy->mapToSource(index);
|
||||
const QModelIndex sibling_index = source_index.siblingAtColumn(0);
|
||||
QStandardItem* item = m_model->itemFromIndex(sibling_index);
|
||||
if (!item)
|
||||
{
|
||||
// No item is selected.
|
||||
m_ui.appliedLabel->clear();
|
||||
return;
|
||||
}
|
||||
|
||||
std::optional<Patch::patch_place_type> place;
|
||||
|
||||
bool ok;
|
||||
int place_value = item->data(PLACE_ROLE).toInt(&ok);
|
||||
if (ok)
|
||||
{
|
||||
// The patch commands in the group are all applied at the same time.
|
||||
place = static_cast<Patch::patch_place_type>(place_value);
|
||||
}
|
||||
|
||||
m_ui.appliedLabel->setText(tr("<strong>Applied:</strong> %1").arg(Patch::PlaceToString(place)));
|
||||
}
|
||||
|
||||
void GameCheatSettingsWidget::onReloadClicked()
|
||||
{
|
||||
reloadList();
|
||||
@@ -136,6 +165,32 @@ void GameCheatSettingsWidget::disableAllCheats()
|
||||
si->Save();
|
||||
}
|
||||
|
||||
bool GameCheatSettingsWidget::eventFilter(QObject* watched, QEvent* event)
|
||||
{
|
||||
if (watched == m_ui.cheatList->viewport())
|
||||
{
|
||||
switch (event->type())
|
||||
{
|
||||
case QEvent::MouseMove:
|
||||
{
|
||||
QMouseEvent* mouse_event = static_cast<QMouseEvent*>(event);
|
||||
onCheatListItemHovered(m_ui.cheatList->indexAt(mouse_event->position().toPoint()));
|
||||
return true;
|
||||
}
|
||||
case QEvent::Leave:
|
||||
{
|
||||
onCheatListItemHovered(QModelIndex());
|
||||
return true;
|
||||
}
|
||||
default:
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return SettingsWidget::eventFilter(watched, event);
|
||||
}
|
||||
|
||||
void GameCheatSettingsWidget::resizeEvent(QResizeEvent* event)
|
||||
{
|
||||
QWidget::resizeEvent(event);
|
||||
@@ -185,7 +240,7 @@ void GameCheatSettingsWidget::setStateRecursively(QStandardItem* parent, bool en
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
QStandardItem* item = parent ? parent->child(i, 0) : m_model->item(i, 0);
|
||||
QVariant data = item->data(Qt::UserRole);
|
||||
QVariant data = item->data(NAME_ROLE);
|
||||
if (data.isValid())
|
||||
{
|
||||
if ((item->checkState() == Qt::Checked) != enabled)
|
||||
@@ -277,7 +332,9 @@ QList<QStandardItem*> GameCheatSettingsWidget::populateTreeViewRow(const Patch::
|
||||
const std::string_view name_part = pi.GetNamePart();
|
||||
nameItem->setFlags(Qt::ItemIsUserCheckable | Qt::ItemNeverHasChildren | Qt::ItemIsEnabled);
|
||||
nameItem->setCheckState(enabled ? Qt::Checked : Qt::Unchecked);
|
||||
nameItem->setData(QString::fromStdString(pi.name), Qt::UserRole);
|
||||
nameItem->setData(QString::fromStdString(pi.name), NAME_ROLE);
|
||||
if (pi.place.has_value())
|
||||
nameItem->setData(static_cast<int>(*pi.place), PLACE_ROLE);
|
||||
if (!name_part.empty())
|
||||
nameItem->setText(QString::fromUtf8(name_part.data(), name_part.length()));
|
||||
|
||||
|
||||
@@ -32,6 +32,7 @@ public:
|
||||
~GameCheatSettingsWidget();
|
||||
|
||||
void disableAllCheats();
|
||||
bool eventFilter(QObject* watched, QEvent* event) override;
|
||||
|
||||
protected:
|
||||
void resizeEvent(QResizeEvent* event) override;
|
||||
@@ -39,6 +40,7 @@ protected:
|
||||
private Q_SLOTS:
|
||||
void onCheatListItemDoubleClicked(const QModelIndex& index);
|
||||
void onCheatListItemChanged(QStandardItem* item);
|
||||
void onCheatListItemHovered(const QModelIndex& index);
|
||||
void onReloadClicked();
|
||||
void updateListEnabled();
|
||||
void reloadList();
|
||||
@@ -50,6 +52,12 @@ private:
|
||||
void setStateForAll(bool enabled);
|
||||
void setStateRecursively(QStandardItem* parent, bool enabled);
|
||||
|
||||
enum Roles
|
||||
{
|
||||
NAME_ROLE = Qt::UserRole,
|
||||
PLACE_ROLE = Qt::UserRole + 1
|
||||
};
|
||||
|
||||
Ui::GameCheatSettingsWidget m_ui;
|
||||
QStandardItemModel* m_model = nullptr;
|
||||
QSortFilterProxyModel* m_model_proxy = nullptr;
|
||||
|
||||
@@ -90,6 +90,13 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="appliedLabel">
|
||||
<property name="text">
|
||||
<string notr="true"/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer">
|
||||
<property name="orientation">
|
||||
|
||||
@@ -99,7 +99,7 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* settings_dialog,
|
||||
SettingWidgetBinder::BindWidgetToIntSetting(sif, m_display.cropBottom, "EmuCore/GS", "CropBottom", 0);
|
||||
|
||||
connect(
|
||||
m_display.fullscreenModes, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &GraphicsSettingsWidget::onFullscreenModeChanged);
|
||||
m_display.fullscreenModes, &QComboBox::currentIndexChanged, this, &GraphicsSettingsWidget::onFullscreenModeChanged);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// HW Settings
|
||||
@@ -114,9 +114,9 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* settings_dialog,
|
||||
SettingWidgetBinder::BindWidgetToIntSetting(
|
||||
sif, m_hw.blending, "EmuCore/GS", "accurate_blending_unit", static_cast<int>(AccBlendLevel::Basic));
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_hw.enableHWFixes, "EmuCore/GS", "UserHacks", false);
|
||||
connect(m_hw.upscaleMultiplier, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
||||
connect(m_hw.upscaleMultiplier, &QComboBox::currentIndexChanged, this,
|
||||
&GraphicsSettingsWidget::onUpscaleMultiplierChanged);
|
||||
connect(m_hw.trilinearFiltering, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
||||
connect(m_hw.trilinearFiltering, &QComboBox::currentIndexChanged, this,
|
||||
&GraphicsSettingsWidget::onTrilinearFilteringChanged);
|
||||
onTrilinearFilteringChanged();
|
||||
|
||||
@@ -150,7 +150,7 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* settings_dialog,
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_fixes.readTCOnClose, "EmuCore/GS", "UserHacks_ReadTCOnClose", false);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_fixes.estimateTextureRegion, "EmuCore/GS", "UserHacks_EstimateTextureRegion", false);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_fixes.gpuPaletteConversion, "EmuCore/GS", "paltex", false);
|
||||
connect(m_fixes.cpuSpriteRenderBW, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
||||
connect(m_fixes.cpuSpriteRenderBW, &QComboBox::currentIndexChanged, this,
|
||||
&GraphicsSettingsWidget::onCPUSpriteRenderBWChanged);
|
||||
connect(m_fixes.gpuPaletteConversion, &QCheckBox::checkStateChanged, this, &GraphicsSettingsWidget::onGpuPaletteConversionChanged);
|
||||
onCPUSpriteRenderBWChanged();
|
||||
@@ -295,8 +295,8 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* settings_dialog,
|
||||
m_header.rendererDropdown->setCurrentIndex(0);
|
||||
}
|
||||
|
||||
connect(m_header.rendererDropdown, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &GraphicsSettingsWidget::onRendererChanged);
|
||||
connect(m_header.adapterDropdown, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &GraphicsSettingsWidget::onAdapterChanged);
|
||||
connect(m_header.rendererDropdown, &QComboBox::currentIndexChanged, this, &GraphicsSettingsWidget::onRendererChanged);
|
||||
connect(m_header.adapterDropdown, &QComboBox::currentIndexChanged, this, &GraphicsSettingsWidget::onAdapterChanged);
|
||||
connect(m_hw.enableHWFixes, &QCheckBox::checkStateChanged, this, &GraphicsSettingsWidget::updateRendererDependentOptions);
|
||||
connect(m_advanced.extendedUpscales, &QCheckBox::checkStateChanged, this, &GraphicsSettingsWidget::updateRendererDependentOptions);
|
||||
connect(m_hw.textureFiltering, &QComboBox::currentIndexChanged, this, &GraphicsSettingsWidget::onTextureFilteringChange);
|
||||
|
||||
@@ -133,18 +133,18 @@ InterfaceSettingsWidget::InterfaceSettingsWidget(SettingsWindow* settings_dialog
|
||||
|
||||
SettingWidgetBinder::BindWidgetToEnumSetting(sif, m_ui.theme, "UI", "Theme", THEME_NAMES, THEME_VALUES,
|
||||
QtHost::GetDefaultThemeName(), "InterfaceSettingsWidget");
|
||||
connect(m_ui.theme, QOverload<int>::of(&QComboBox::currentIndexChanged), [this]() { emit themeChanged(); });
|
||||
connect(m_ui.theme, &QComboBox::currentIndexChanged, [this]() { emit themeChanged(); });
|
||||
|
||||
SettingWidgetBinder::BindWidgetToFloatSetting(sif, m_ui.backgroundOpacity, "UI", "GameListBackgroundOpacity", 100.0f);
|
||||
SettingWidgetBinder::BindWidgetToEnumSetting(sif, m_ui.backgroundScale, "UI", "GameListBackgroundMode", BACKGROUND_SCALE_NAMES, QtUtils::ScalingMode::Fit);
|
||||
connect(m_ui.backgroundBrowse, &QPushButton::clicked, [this]() { onSetGameListBackgroundTriggered(); });
|
||||
connect(m_ui.backgroundReset, &QPushButton::clicked, [this]() { onClearGameListBackgroundTriggered(); });
|
||||
connect(m_ui.backgroundOpacity, &QSpinBox::editingFinished, [this]() { emit backgroundChanged(); });
|
||||
connect(m_ui.backgroundScale, QOverload<int>::of(&QComboBox::currentIndexChanged), [this]() { emit backgroundChanged(); });
|
||||
connect(m_ui.backgroundScale, &QComboBox::currentIndexChanged, [this]() { emit backgroundChanged(); });
|
||||
|
||||
populateLanguages();
|
||||
SettingWidgetBinder::BindWidgetToStringSetting(sif, m_ui.language, "UI", "Language", QtHost::GetDefaultLanguage());
|
||||
connect(m_ui.language, QOverload<int>::of(&QComboBox::currentIndexChanged), [this]() { emit languageChanged(); });
|
||||
connect(m_ui.language, &QComboBox::currentIndexChanged, [this]() { emit languageChanged(); });
|
||||
|
||||
// Per-game settings is special, we don't want to bind it if we're editing per-game settings.
|
||||
if (!dialog()->isPerGameSettings())
|
||||
|
||||
@@ -176,7 +176,7 @@ void SetupWizardDialog::setupLanguagePage()
|
||||
{
|
||||
SettingWidgetBinder::BindWidgetToEnumSetting(nullptr, m_ui.theme, "UI", "Theme",
|
||||
InterfaceSettingsWidget::THEME_NAMES, InterfaceSettingsWidget::THEME_VALUES, QtHost::GetDefaultThemeName(), "InterfaceSettingsWidget");
|
||||
connect(m_ui.theme, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &SetupWizardDialog::themeChanged);
|
||||
connect(m_ui.theme, &QComboBox::currentIndexChanged, this, &SetupWizardDialog::themeChanged);
|
||||
|
||||
for (const std::pair<QString, QString>& it : QtHost::GetAvailableLanguageList())
|
||||
{
|
||||
@@ -189,7 +189,7 @@ void SetupWizardDialog::setupLanguagePage()
|
||||
SettingWidgetBinder::BindWidgetToStringSetting(
|
||||
nullptr, m_ui.language, "UI", "Language", QtHost::GetDefaultLanguage());
|
||||
connect(
|
||||
m_ui.language, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &SetupWizardDialog::languageChanged);
|
||||
m_ui.language, &QComboBox::currentIndexChanged, this, &SetupWizardDialog::languageChanged);
|
||||
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(
|
||||
nullptr, m_ui.autoUpdateEnabled, "AutoUpdater", "CheckAtStartup", true);
|
||||
|
||||
+16
-16
@@ -437,26 +437,26 @@ void QtHost::SetStyleFromSettings()
|
||||
// Alternative dark theme.
|
||||
qApp->setStyle(QStyleFactory::create("Fusion"));
|
||||
|
||||
const QColor gray(150, 150, 150);
|
||||
const QColor royalBlue(29, 41, 81);
|
||||
const QColor darkishBlue(17, 30, 108);
|
||||
const QColor abyssBlue(39, 58, 114);
|
||||
const QColor darkishBlue(29, 41, 81);
|
||||
const QColor lighterBlue(25, 32, 130);
|
||||
const QColor highlight(36, 93, 218);
|
||||
const QColor link(0, 202, 255);
|
||||
const QColor blue(198, 238, 255);
|
||||
const QColor gray(150, 150, 150);
|
||||
|
||||
QPalette cobaltSkyPalette;
|
||||
cobaltSkyPalette.setColor(QPalette::Window, royalBlue);
|
||||
cobaltSkyPalette.setColor(QPalette::Window, abyssBlue);
|
||||
cobaltSkyPalette.setColor(QPalette::WindowText, Qt::white);
|
||||
cobaltSkyPalette.setColor(QPalette::Base, royalBlue.lighter());
|
||||
cobaltSkyPalette.setColor(QPalette::AlternateBase, darkishBlue);
|
||||
cobaltSkyPalette.setColor(QPalette::Base, darkishBlue);
|
||||
cobaltSkyPalette.setColor(QPalette::AlternateBase, darkishBlue.darker());
|
||||
cobaltSkyPalette.setColor(QPalette::ToolTipBase, darkishBlue);
|
||||
cobaltSkyPalette.setColor(QPalette::ToolTipText, Qt::white);
|
||||
cobaltSkyPalette.setColor(QPalette::Text, Qt::white);
|
||||
cobaltSkyPalette.setColor(QPalette::Button, lighterBlue);
|
||||
cobaltSkyPalette.setColor(QPalette::ButtonText, Qt::white);
|
||||
cobaltSkyPalette.setColor(QPalette::Link, link);
|
||||
cobaltSkyPalette.setColor(QPalette::Highlight, highlight);
|
||||
cobaltSkyPalette.setColor(QPalette::Link, blue);
|
||||
cobaltSkyPalette.setColor(QPalette::Highlight, abyssBlue.lighter());
|
||||
cobaltSkyPalette.setColor(QPalette::HighlightedText, Qt::white);
|
||||
cobaltSkyPalette.setColor(QPalette::PlaceholderText, gray);
|
||||
|
||||
cobaltSkyPalette.setColor(QPalette::Active, QPalette::Button, lighterBlue);
|
||||
cobaltSkyPalette.setColor(QPalette::Disabled, QPalette::ButtonText, gray);
|
||||
@@ -475,9 +475,9 @@ void QtHost::SetStyleFromSettings()
|
||||
// OLED screens.
|
||||
qApp->setStyle(QStyleFactory::create("Fusion"));
|
||||
|
||||
const QColor black(0, 0, 0);
|
||||
const QColor gray(25, 25, 25);
|
||||
const QColor lighterGray(75, 75, 75);
|
||||
const QColor black(5, 5, 5);
|
||||
const QColor gray(22, 22, 29);
|
||||
const QColor lighterGray(65, 79, 98);
|
||||
const QColor blue(198, 238, 255);
|
||||
|
||||
QPalette AMOLEDPalette;
|
||||
@@ -519,7 +519,7 @@ void QtHost::SetStyleFromSettings()
|
||||
rubyPalette.setColor(QPalette::Window, slate);
|
||||
rubyPalette.setColor(QPalette::WindowText, Qt::white);
|
||||
rubyPalette.setColor(QPalette::Base, slate.lighter());
|
||||
rubyPalette.setColor(QPalette::AlternateBase, slate.lighter());
|
||||
rubyPalette.setColor(QPalette::AlternateBase, slate.darker());
|
||||
rubyPalette.setColor(QPalette::ToolTipBase, slate);
|
||||
rubyPalette.setColor(QPalette::ToolTipText, Qt::white);
|
||||
rubyPalette.setColor(QPalette::Text, Qt::white);
|
||||
@@ -553,7 +553,7 @@ void QtHost::SetStyleFromSettings()
|
||||
sapphirePalette.setColor(QPalette::Window, slate);
|
||||
sapphirePalette.setColor(QPalette::WindowText, Qt::white);
|
||||
sapphirePalette.setColor(QPalette::Base, slate.lighter());
|
||||
sapphirePalette.setColor(QPalette::AlternateBase, slate.lighter());
|
||||
sapphirePalette.setColor(QPalette::AlternateBase, slate.darker());
|
||||
sapphirePalette.setColor(QPalette::ToolTipBase, slate);
|
||||
sapphirePalette.setColor(QPalette::ToolTipText, Qt::white);
|
||||
sapphirePalette.setColor(QPalette::Text, Qt::white);
|
||||
@@ -587,7 +587,7 @@ void QtHost::SetStyleFromSettings()
|
||||
emeraldPalette.setColor(QPalette::Window, slate);
|
||||
emeraldPalette.setColor(QPalette::WindowText, Qt::white);
|
||||
emeraldPalette.setColor(QPalette::Base, slate.lighter());
|
||||
emeraldPalette.setColor(QPalette::AlternateBase, slate.lighter());
|
||||
emeraldPalette.setColor(QPalette::AlternateBase, slate.darker());
|
||||
emeraldPalette.setColor(QPalette::ToolTipBase, slate);
|
||||
emeraldPalette.setColor(QPalette::ToolTipText, Qt::white);
|
||||
emeraldPalette.setColor(QPalette::Text, Qt::white);
|
||||
|
||||
+4836
-3598
File diff suppressed because it is too large
Load Diff
+6132
-4886
File diff suppressed because it is too large
Load Diff
+4836
-3598
File diff suppressed because it is too large
Load Diff
+4950
-3712
File diff suppressed because it is too large
Load Diff
+5327
-4085
File diff suppressed because it is too large
Load Diff
+4839
-3601
File diff suppressed because it is too large
Load Diff
+4859
-3621
File diff suppressed because it is too large
Load Diff
+4837
-3599
File diff suppressed because it is too large
Load Diff
+2976
-2761
File diff suppressed because it is too large
Load Diff
+4844
-3606
File diff suppressed because it is too large
Load Diff
+4954
-3715
File diff suppressed because it is too large
Load Diff
+4836
-3592
File diff suppressed because it is too large
Load Diff
+5077
-3839
File diff suppressed because it is too large
Load Diff
+4837
-3599
File diff suppressed because it is too large
Load Diff
+4836
-3598
File diff suppressed because it is too large
Load Diff
+4840
-3598
File diff suppressed because it is too large
Load Diff
+4852
-3614
File diff suppressed because it is too large
Load Diff
+4838
-3598
File diff suppressed because it is too large
Load Diff
+5313
-4074
File diff suppressed because it is too large
Load Diff
+5462
-4226
File diff suppressed because it is too large
Load Diff
+4907
-3671
File diff suppressed because it is too large
Load Diff
+4928
-3692
File diff suppressed because it is too large
Load Diff
+4836
-3598
File diff suppressed because it is too large
Load Diff
+4870
-3634
File diff suppressed because it is too large
Load Diff
+4841
-3598
File diff suppressed because it is too large
Load Diff
+5174
-3935
File diff suppressed because it is too large
Load Diff
+4836
-3598
File diff suppressed because it is too large
Load Diff
+4838
-3599
File diff suppressed because it is too large
Load Diff
+4864
-3622
File diff suppressed because it is too large
Load Diff
+5135
-3897
File diff suppressed because it is too large
Load Diff
+7509
-6269
File diff suppressed because it is too large
Load Diff
+4836
-3598
File diff suppressed because it is too large
Load Diff
+4838
-3598
File diff suppressed because it is too large
Load Diff
+4951
-3709
File diff suppressed because it is too large
Load Diff
+4838
-3598
File diff suppressed because it is too large
Load Diff
+4845
-3607
File diff suppressed because it is too large
Load Diff
+5068
-3830
File diff suppressed because it is too large
Load Diff
+4840
-3598
File diff suppressed because it is too large
Load Diff
+4835
-3599
File diff suppressed because it is too large
Load Diff
+5176
-3938
File diff suppressed because it is too large
Load Diff
+4899
-3662
File diff suppressed because it is too large
Load Diff
+29
-3
@@ -26,6 +26,7 @@
|
||||
#include "common/MD5Digest.h"
|
||||
#include "common/Path.h"
|
||||
#include "common/ScopedGuard.h"
|
||||
#include "common/SettingsInterface.h"
|
||||
#include "common/SmallString.h"
|
||||
#include "common/StringUtil.h"
|
||||
#include "common/Timer.h"
|
||||
@@ -439,7 +440,25 @@ bool Achievements::Initialize()
|
||||
IdentifyGame(VMManager::GetDiscCRC(), VMManager::GetCurrentCRC());
|
||||
|
||||
const std::string username = Host::GetBaseStringSettingValue("Achievements", "Username");
|
||||
const std::string api_token = Host::GetBaseStringSettingValue("Achievements", "Token");
|
||||
|
||||
// Check the base settings file to see if the token is defined inside. Move if found.
|
||||
std::string oldToken = Host::GetBaseStringSettingValue("Achievements", "Token");
|
||||
if (!oldToken.empty())
|
||||
{
|
||||
auto secretsLock = Host::GetSecretsSettingsLock();
|
||||
SettingsInterface* secretsInterface = Host::Internal::GetSecretsSettingsLayer();
|
||||
secretsInterface->SetStringValue("Achievements", "Token", oldToken.c_str());
|
||||
secretsInterface->Save();
|
||||
|
||||
oldToken.clear();
|
||||
|
||||
auto baseLock = Host::GetSettingsLock();
|
||||
SettingsInterface* baseInterface = Host::Internal::GetBaseSettingsLayer();
|
||||
baseInterface->DeleteValue("Achievements", "Token");
|
||||
baseInterface->Save();
|
||||
}
|
||||
|
||||
const std::string api_token = Host::GetStringSettingValue("Achievements", "Token");
|
||||
if (!username.empty() && !api_token.empty())
|
||||
{
|
||||
Console.WriteLn("Achievements: Attempting login with user '%s'...", username.c_str());
|
||||
@@ -1785,9 +1804,12 @@ void Achievements::ClientLoginWithPasswordCallback(int result, const char* error
|
||||
|
||||
// Store configuration.
|
||||
Host::SetBaseStringSettingValue("Achievements", "Username", params->username);
|
||||
Host::SetBaseStringSettingValue("Achievements", "Token", user->token);
|
||||
Host::SetBaseStringSettingValue("Achievements", "LoginTimestamp", fmt::format("{}", std::time(nullptr)).c_str());
|
||||
Host::CommitBaseSettingChanges();
|
||||
|
||||
SettingsInterface* secretsInterface = Host::Internal::GetSecretsSettingsLayer();
|
||||
secretsInterface->SetStringValue("Achievements", "Token", user->token);
|
||||
secretsInterface->Save();
|
||||
|
||||
ShowLoginSuccess(client);
|
||||
}
|
||||
@@ -1887,9 +1909,13 @@ void Achievements::Logout()
|
||||
|
||||
Console.WriteLn("Achievements: Clearing credentials...");
|
||||
Host::RemoveBaseSettingValue("Achievements", "Username");
|
||||
Host::RemoveBaseSettingValue("Achievements", "Token");
|
||||
Host::RemoveBaseSettingValue("Achievements", "LoginTimestamp");
|
||||
Host::CommitBaseSettingChanges();
|
||||
|
||||
auto secretsLock = Host::GetSecretsSettingsLock();
|
||||
SettingsInterface* secretsInterface = Host::Internal::GetSecretsSettingsLayer();
|
||||
secretsInterface->DeleteValue("Achievements", "Token");
|
||||
secretsInterface->Save();
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -10,9 +10,7 @@
|
||||
|
||||
std::vector<BreakPoint> CBreakPoints::breakPoints_;
|
||||
u32 CBreakPoints::breakSkipFirstAtEE_ = 0;
|
||||
u64 CBreakPoints::breakSkipFirstTicksEE_ = 0;
|
||||
u32 CBreakPoints::breakSkipFirstAtIop_ = 0;
|
||||
u64 CBreakPoints::breakSkipFirstTicksIop_ = 0;
|
||||
std::vector<MemCheck> CBreakPoints::memChecks_;
|
||||
std::vector<MemCheck*> CBreakPoints::cleanupMemChecks_;
|
||||
bool CBreakPoints::breakpointTriggered_ = false;
|
||||
@@ -393,20 +391,18 @@ void CBreakPoints::SetSkipFirst(BreakPointCpu cpu, u32 pc)
|
||||
if (cpu == BREAKPOINT_EE)
|
||||
{
|
||||
breakSkipFirstAtEE_ = standardizeBreakpointAddress(pc);
|
||||
breakSkipFirstTicksEE_ = r5900Debug.getCycles();
|
||||
}
|
||||
else if (cpu == BREAKPOINT_IOP)
|
||||
{
|
||||
breakSkipFirstAtIop_ = pc;
|
||||
breakSkipFirstTicksIop_ = r3000Debug.getCycles();
|
||||
}
|
||||
}
|
||||
|
||||
u32 CBreakPoints::CheckSkipFirst(BreakPointCpu cpu, u32 cmpPc)
|
||||
{
|
||||
if (cpu == BREAKPOINT_EE && breakSkipFirstTicksEE_ == r5900Debug.getCycles())
|
||||
if (cpu == BREAKPOINT_EE && breakSkipFirstAtEE_ == r5900Debug.getPC())
|
||||
return breakSkipFirstAtEE_;
|
||||
else if (cpu == BREAKPOINT_IOP && breakSkipFirstTicksIop_ == r3000Debug.getCycles())
|
||||
else if (cpu == BREAKPOINT_IOP && breakSkipFirstAtIop_ == r3000Debug.getPC())
|
||||
return breakSkipFirstAtIop_;
|
||||
return 0;
|
||||
}
|
||||
@@ -414,9 +410,7 @@ u32 CBreakPoints::CheckSkipFirst(BreakPointCpu cpu, u32 cmpPc)
|
||||
void CBreakPoints::ClearSkipFirst()
|
||||
{
|
||||
breakSkipFirstAtEE_ = 0;
|
||||
breakSkipFirstTicksEE_ = 0;
|
||||
breakSkipFirstAtIop_ = 0;
|
||||
breakSkipFirstTicksIop_ = 0;
|
||||
}
|
||||
|
||||
const std::vector<MemCheck> CBreakPoints::GetMemCheckRanges()
|
||||
|
||||
+1
-1
@@ -533,7 +533,7 @@ bool GSHasDisplayWindow()
|
||||
return (g_gs_device->GetWindowInfo().type != WindowInfo::Type::Surfaceless);
|
||||
}
|
||||
|
||||
void GSResizeDisplayWindow(int width, int height, float scale)
|
||||
void GSResizeDisplayWindow(u32 width, u32 height, float scale)
|
||||
{
|
||||
g_gs_device->ResizeWindow(width, height, scale);
|
||||
ImGuiManager::WindowResized();
|
||||
|
||||
+1
-1
@@ -83,7 +83,7 @@ void GSThrottlePresentation();
|
||||
void GSGameChanged();
|
||||
void GSSetDisplayAlignment(GSDisplayAlignment alignment);
|
||||
bool GSHasDisplayWindow();
|
||||
void GSResizeDisplayWindow(int width, int height, float scale);
|
||||
void GSResizeDisplayWindow(u32 width, u32 height, float scale);
|
||||
void GSUpdateDisplayWindow();
|
||||
void GSSetVSyncMode(GSVSyncMode mode, bool allow_present_throttle);
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user