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178 Commits
Author SHA1 Message Date
KamFretoZandConnor McLaughlin 140fc28b3e FSUI: Allow toggling fullscreen when VM is paused 2024-01-13 12:27:05 +10:00
Stenzek f9833bb8af Qt: Tidy up Tools menu
Make System Console and Verbose contingent on Advanced Settings being enabled.
Make Debug Console contingent on actually running under a debugger.
2024-01-13 12:26:34 +10:00
TheTechnician27andConnor McLaughlin 4b6ddaf09e Update VMManager.cpp to not count paused time toward time played
Hopefully resolves #10497. Between each update to played time, we calculate the sum of the deltas between VM resume and pause in order to subtract that off from the total session (paused and unpaused) session time.

Thus, if someone pauses the emulator, that time spent paused will no longer be reflected in the GameList.
2024-01-12 22:52:34 +10:00
Stenzek d427db4a15 GS/HW: Fix drawing with mismatched target sizes 2024-01-12 19:40:30 +10:00
Stenzek deb39cc20f CMake: Set LINUX in current and parent scope 2024-01-12 19:21:31 +10:00
Stenzek 3a4c25e916 VMManager: Force TimeStretch in Achievements HC Mode 2024-01-12 19:20:38 +10:00
f416eb3d4f Translation\UI: Updates Bitrate "Kbps" to "kpbs"
Co-Authored-By: KamFretoZ <14798312+kamfretoz@users.noreply.github.com>
2024-01-12 15:59:15 +10:00
Dan McCarthyandConnor McLaughlin 87cbb1f90c Settings: Adds description to 'All CRCs' on hover for cheat/patch settings
Add an on hover description to explain the purpose of the 'All CRCs' button in the Cheat and Patch Settings window.
2024-01-12 15:59:15 +10:00
Stenzek 68f43121fb MTGS: Explicitly set FP control register on startup
Linux appears? to inherit the value of MXCSR from the creating thread,
and that breaks parts of the software renderer.
2024-01-12 15:23:31 +10:00
Stenzek 51ceab1f3c PINE: Convert from class to namespace
Fewer global objects, indirect includes via headers.
2024-01-12 12:57:28 +10:00
Stenzek 2257992a3f PINE: Tidy up and fix shutdown hang on Linux 2024-01-12 12:57:28 +10:00
TellowKrinkleandConnor McLaughlin 40ead584d7 GS:MTL: Properly handle hdr rendering to cleared textures 2024-01-12 12:51:50 +10:00
PCSX2 BotandConnor McLaughlin 6f2be7bd17 Qt: Update Base Translation 2024-01-12 12:51:24 +10:00
KamFretoZandConnor McLaughlin af9ca4cf7d 3rdparty: Add source for modified PromptFont that we use for OSD 2024-01-12 12:44:43 +10:00
Stenzek ea98203ac5 Qt: Add log window 2024-01-12 12:40:46 +10:00
Stenzek e908bbfae6 Qt: Add accessors for UI thread view of current game 2024-01-12 12:40:46 +10:00
Stenzek fa00069068 Console: Remove WX rubbish and replace 2024-01-12 12:40:46 +10:00
refractionpcsx2 efae58de52 GS/HW: Don't bother trying to draw empty draws 2024-01-11 14:43:04 +00:00
refractionpcsx2 39c7f703cb GameDB: Remove GS fixes from Ty The Tasmanian Tiger 2024-01-11 13:52:53 +00:00
refractionpcsx2 96220e509c GSDumpRunner: Fix dump runner 2024-01-11 13:52:53 +00:00
refractionpcsx2 4de495ad59 GS/HW: Upgrade target to C32 if alpha requested on src is rt 2024-01-11 13:52:53 +00:00
refractionpcsx2 56a950a074 GS/HW: Update cached source alpha if linked to target 2024-01-11 12:46:23 +00:00
forrvalhallaandGitHub 2b47254bdd GameDB: Set HPO Native to Fast and Furious (#10595) 2024-01-11 08:20:56 +00:00
Tyler WildingandGitHub da28e2cc37 CI: fix flatpak cron and add a way to manually kick off a release (#10567)
* CI: fix mistake stopping flatpak cron from running

* CI: add a way to manually kick off releases with a custom tag

* cmake: handle edge-case where a commit can have multiple tags

* CI: set release channel appropriately when it's a stable release
2024-01-10 19:04:42 -05:00
refractionpcsx2 3d64f4a548 GameDB: Merge sprite to remove blur on Sakura Taisen - Atsuki Chishioni 2024-01-10 15:50:33 +00:00
refractionpcsx2 abf03b0c79 GS/HW: Detected striped moves in HW 2024-01-10 15:50:33 +00:00
refractionpcsx2 8381742422 GS: Flush draw when address matches FRAME/Z 2024-01-10 15:43:06 +00:00
Stenzek 724bb09aec GS/HW: Don't rely on old targets for double-half clear 2024-01-10 19:36:49 +10:00
Stenzek ad5de248b4 Qt: Fix incorrect renderer shown in status bar 2024-01-10 19:35:26 +10:00
AKuHAKandrefractionpcsx2 1a1fdf6a5a DEV9: various fixes for ATA Identify
improved 48-bit addressing
UDMA mode now set correctly
MDMA0 mode now set correctly
fixed user addressable sectors limit
2024-01-09 21:39:27 +00:00
Stenzekandrefractionpcsx2 c469b17350 GS/HW: Fix incorrect resizing of Ico move target 2024-01-09 19:50:51 +00:00
refractionpcsx2 01842a3c6b GS/HW: Allow blending on normal shuffles 2024-01-09 13:17:52 +00:00
Berylskidandrefractionpcsx2 4cd385dbff GameDB: Fix broken shadows in Armored Core Last Raven 2024-01-09 11:56:31 +00:00
GovanifYandrefractionpcsx2 72787d103f PINE: fix regressions introduced in #10448 2024-01-08 22:01:24 +00:00
PCSX2 Botandlightningterror 59072272a9 PAD: Update to latest controller database. 2024-01-08 17:06:21 +01:00
Stenzek ef76666e5a Misc: Warning fixes 2024-01-08 23:33:43 +10:00
Stenzek 0a0994b19c Qt: Fix docs file not getting included on Linux/Mac 2024-01-08 23:33:43 +10:00
psykoseandConnor McLaughlin ab68c570a9 Debugger: initialise SavedAddress.address with 0 instead of NULL 2024-01-08 20:44:26 +10:00
JordanTheToasterandrefractionpcsx2 dcdf3b39a3 GameDB: Various fixes 2024-01-08 10:38:53 +00:00
Stenzek 476cb2db34 Qt: Add third-party license statements 2024-01-07 22:20:43 +10:00
Stenzek 34a7e00413 GameDB: Use chop rounding for division in GT4 NTSC-J 2024-01-07 21:42:18 +10:00
Stenzek 413ba09ee0 Config: Replace FpuNegDivHack with eeDivRoundMode 2024-01-07 21:42:18 +10:00
KamFretoZandrefractionpcsx2 33eefefffb Qt: Update Base Translation 2024-01-07 10:44:12 +00:00
KamFretoZandrefractionpcsx2 b3c822e31b Qt: Minor Translation Fixes 2024-01-07 10:44:12 +00:00
Connor McLaughlinandGitHub 14a458a275 Qt: Fix HTTP download error format string 2024-01-07 20:14:01 +10:00
JordanTheToasterandConnor McLaughlin 6c49f9cf52 GameDB: DMC 1 Fixes 2024-01-07 18:40:47 +10:00
Stenzek 803ea4dda5 Qt: Update base translation 2024-01-07 18:35:50 +10:00
Stenzek c9b23e6e4e Qt: Fix opening game properties causing patch reload 2024-01-07 18:35:50 +10:00
Stenzek 509c9318af Qt: Fix missing font message not being translatable 2024-01-07 18:35:50 +10:00
Stenzek 46e1e3d904 Qt: Add runtime downloading of CJK OSD fonts 2024-01-07 17:23:57 +10:00
Stenzek 7a045d837b Qt: Add runtime resource downloading 2024-01-07 17:23:57 +10:00
Stenzek 574ea820f7 Config: Add UserResources to EmuFolders
Allowing some resources, such as fonts/sounds to be overridden by the
user.
2024-01-07 17:23:57 +10:00
Stenzek 7061d48dde SDLInputSource: Replace hint strings with macros 2024-01-07 16:19:29 +10:00
Stenzek 53633b7279 Qt: Fix columns in cheat tree list not auto-sizing 2024-01-07 16:03:37 +10:00
Stenzek 05bb126af9 Patch: Fix ungrouped patches from >1 file not merging 2024-01-07 16:03:37 +10:00
Stenzek 436fba77ac SDLInputSource: Log axes/buttons when controller is opened 2024-01-07 14:07:53 +10:00
Ty LamontagneandConnor McLaughlin 91c0e64159 Misc: Enable some disabled warnings
smite you windows for keeping long 32 bits
2024-01-07 13:19:14 +10:00
dependabot[bot]GitHubdependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>Tyler Wilding
7207681485 CI: migrate to upload-artifact@v4, download-artifact@v4 and labeler@v5 (#10431)
* Bump actions/upload-artifact from 3 to 4

Bumps [actions/upload-artifact](https://github.com/actions/upload-artifact) from 3 to 4.
- [Release notes](https://github.com/actions/upload-artifact/releases)
- [Commits](https://github.com/actions/upload-artifact/compare/v3...v4)

---
updated-dependencies:
- dependency-name: actions/upload-artifact
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>

* Bump actions/download-artifact from 3 to 4

Bumps [actions/download-artifact](https://github.com/actions/download-artifact) from 3 to 4.
- [Release notes](https://github.com/actions/download-artifact/releases)
- [Commits](https://github.com/actions/download-artifact/compare/v3...v4)

---
updated-dependencies:
- dependency-name: actions/download-artifact
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>

* github: group github actions updates going forward

* ci: update to labeler@v5

* ci: properly differentiate between windows build artifacts on PRs

* ci: workaround flatpak-builder temporarily as well as test fix

* ci: simplify things, just explicitly specify the artifact names in the workflows

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Tyler Wilding <xtvaser@gmail.com>
2024-01-06 15:44:44 -05:00
KamFretoZandrefractionpcsx2 eef53f1b54 Qt: Minor Translation Fixes 2024-01-06 16:03:19 +00:00
KamFretoZandrefractionpcsx2 150d8d3214 Qt: Add Popn icon to Input OSD 2024-01-06 16:03:19 +00:00
JordanTheToasterandrefractionpcsx2 a14376abb6 GameDB: Various fixes 2024-01-06 15:58:00 +00:00
KamFretoZandrefractionpcsx2 dfb45a8ebc GameDB: Fixes for Bully 2024-01-06 15:56:51 +00:00
Dan McCarthyandConnor McLaughlin 00137c3031 Misc: Uses Qt::UserRole for hardcoded literals & const changes
Adds const to variables that could use them but currently don't and replaces 256 literal uses with Qt::UserRole to be clear what it is for and how this number is used as currently it's a bit confusing.
2024-01-06 13:17:39 +10:00
Dan McCarthyandConnor McLaughlin b9c7dacbd1 Debugger: Double clicking Memory Search result switches to memory view tab
Previously when double clicking a memory search result it would go to the address but not switch to the memory view tab if the user wasn't already on it.
Now it ensures the user moves to the memory view widget, as this is almost always going to be the user's intention.
2024-01-06 13:17:39 +10:00
Dan McCarthyandConnor McLaughlin 3a03b579d2 Debugger: Add Saved Addresses tab widget for bookmarking mem addresses
Adds a tab widget to the debugger that allows saving/bookmarking memory addresses and giving them labels/descriptions for convenience. Includes the ability to jump back to memory addresses from the Saved Addresses tab, and adding Saved Addresses from memory search search results context menu and the memory view context menu.

Also supports importing and exporting the saved addresses as CSV format.
2024-01-06 13:17:39 +10:00
lightningterror e2bbe5cd8b SIO: Fix Wunused-variable compiler warnings. 2024-01-05 14:30:40 +01:00
PCSX2 Botandlightningterror c7347a3a16 Qt: Update Base Translation 2024-01-05 14:30:18 +01:00
Stenzek 8749b3c782 Patch: Fix last duplicate patch group not being ignored 2024-01-05 22:32:11 +10:00
RedPanda4552andConnor McLaughlin 10389dc3f1 Pad: Add Pop'n Music controller type 2024-01-05 16:44:36 +10:00
Stenzek 5e191a6cd8 GameDB: Add fullblend/autoflush/tex-in-RT for Catwoman 2024-01-05 13:55:18 +10:00
Stenzek a247625095 GS/HW: Handle offset RTs when offset texture is detected
Catwoman draws to the target at 2E60 via 2D00, one page back
horizontally, and one vertically.

The Destroy All Humans fix also works here, but it only applied to the
texture, not the RT. So do a very conservative form of RT-in-RT to
handle Catwoman.

Unfortunately nothing else benefits from it.
2024-01-05 13:55:18 +10:00
refractionpcsx2 0fb234f3e4 Linux: Stop OpenGL overriding Vulkan if both VK and OpenGL are enabled 2024-01-05 00:03:09 +00:00
Dan McCarthyandrefractionpcsx2 e3e35d3bc6 Misc: Add patches folder to gitignore
Adds Patches folder to git ignore so that changing branches/stashing/unstashing does not impact patches files in repository folder.
This matches how the cheats folder is handled.
2024-01-04 23:29:19 +00:00
Dan McCarthyandrefractionpcsx2 6b12ca5b39 CheatsSettings/PatchSettings: Add toggle for showing All CRCs
This used to be off by default, but was changed to show found patches/cheats for all CRCs for a game serial. However, this also clutters and shows cheats for CRCs that may not be applicable without a way to hide them.

This puts this setting behind a toggle to choose if this should be enabled/disabled so the user has choice. Still defaults to enabled to keep current behavior.
2024-01-04 23:29:19 +00:00
PCSX2 Botandlightningterror 44e2837efb Qt: Update Base Translation 2024-01-04 23:50:13 +01:00
Ty Lamontagneandrefractionpcsx2 27dcd1bba2 Core: Remove unused variable
Caused from my previous commit. oops
2024-01-04 21:31:47 +00:00
Ty Lamontagneandrefractionpcsx2 ebf8cba6a4 Core: Remove syscon log and merge with EE logs 2024-01-04 21:10:37 +00:00
Christian Kennyandrefractionpcsx2 e06cf23a03 Readme: Update and Remove Redundant Info
This PR updates the readme to be more concise. Much of the old information has been moved over to the new documentation site and no longer needs to be duplicated.
2024-01-04 20:31:09 +00:00
Dan McCarthyandrefractionpcsx2 dd55887f4b Debugger: Add support for Not Equals Array filter searches
Adds the ability to do Not Equals filter searches for arrays and strings. Refactors array search function for easily adding new search types.

Adds error message that informs the user that Not Equals can not be used for initial searches and can only be used for filter searches.
2024-01-04 20:24:38 +00:00
Dan McCarthyandrefractionpcsx2 39b7b29af8 Debugger: Combine Start & End addresses to 1 line & add comparison label
- Combines the start and end address inputs for memory search into a single line to not take up unnecessary space and allow room for other UI elements.

- Adds 'Comparison' label to memory search UI to describe the comparison input dropdown.
2024-01-04 20:24:38 +00:00
Dan McCarthyandrefractionpcsx2 6f0aef3344 Settings: Clearing settings disables Cheats/Patches
The 'Clear Settings' button will now disable all cheats and patches from the configuration. This will allow quickly resetting to having no game altering pnach patches/cheats.
2024-01-04 20:23:18 +00:00
Mrlinkwiiandrefractionpcsx2 85c3a413fa GameDB: remove Knights Of The Temple 2 CRC 2024-01-04 20:19:52 +00:00
Mrlinkwiiandrefractionpcsx2 b6c365b89d HW/CRC: remove Knights Of The Temple 2 CRC hacks 2024-01-04 20:19:52 +00:00
Stenzek 9eedf3901a GS: Fix autoflush init after renderer switch 2024-01-04 15:27:59 +10:00
Mrlinkwiiandrefractionpcsx2 2a6ecaeb09 GameDB: fixes for Mary-Kate & Ashley - Sweet Sixteen - Licensed to Drive 2024-01-02 22:03:10 +00:00
JordanTheToasterandrefractionpcsx2 027db2480a GameDB: Rock Band Track Pack Volume 2 Fixes
Fixes for complete lack of visuals in menus and game.
2024-01-02 10:02:25 +00:00
KamFretoZandrefractionpcsx2 f4cabca62d Qt: More Translation Fixes 2024-01-02 07:48:23 +00:00
ElTioRataandrefractionpcsx2 0b3edc5fd4 GameDB: 007 - Agent Under Fire
Recommends 'Full' blending setting to fix lighting issues
2024-01-02 07:40:39 +00:00
PCSX2 Botandlightningterror b05152da0f PAD: Update to latest controller database. 2024-01-01 17:22:34 +01:00
Ty LamontagneandConnor McLaughlin 2e0988ff03 IOP HLE: Fix broken dopen implementation 2024-01-01 04:07:21 +10:00
Silentandrefractionpcsx2 ec12d9b657 PCAP: Fix a regression from #10448 2023-12-31 12:19:50 +00:00
Stenzek f388de26ab GS: Refactor renderer switching
- Fix automatic renderer causing delay when changing settings.
 - Make the Debug -> Switch Renderer menu actually save.
2023-12-31 19:17:43 +10:00
Stenzek 68df8bf8ea GS/DX11: Ignore two irrelevant warnings 2023-12-31 16:19:03 +10:00
Stenzek 4a960bba5e GS/DX11: Fix crash with debug device 2023-12-31 16:19:03 +10:00
Stenzek 3a72b3fe3f GS/HW: Fix crash with custom textures 2023-12-31 16:19:03 +10:00
Stenzek 47f372f215 Achievements: Wrap long achievement descriptions 2023-12-31 13:40:32 +10:00
Stenzek 7dc93bee7e ImGuiFullscreen: Add LayoutUnscale() 2023-12-31 13:40:32 +10:00
Stenzek 69ff64149a Achievements: Display missable/progression/win icons 2023-12-31 13:40:32 +10:00
Stenzek 4795f0a7dd 3rdparty/rcheevos: Bump to 3cadf84 2023-12-31 13:40:32 +10:00
Stenzek e9411a3db5 Resources: Add achievement icons to PromptFont
By @kamfretoz.
2023-12-31 13:40:32 +10:00
Stenzek 6a064a4fa5 GS/HW: Add descriptive labels to RTs/textures 2023-12-31 13:09:54 +10:00
Stenzek f036cdaaad GS: Move texture object labels to base class 2023-12-31 13:09:54 +10:00
Stenzek 46a68e2118 GS: Purge GSTextureSW
Everything uses hardware device textures now.
2023-12-31 13:09:54 +10:00
Stenzek d020ea8f63 GS/SW: Remove use of GSTextureSW for dumping 2023-12-31 13:09:54 +10:00
Stenzek a4b40ab9e1 GS: Purge GSTexture::Swap()
Was only used for texture replacements, and that can just be a pointer
swap instead.
2023-12-31 13:09:54 +10:00
Stenzek 7c62b86ed9 CMake: Move unsupported compiler warning to end 2023-12-31 13:08:03 +10:00
Stenzek 96fb49e35c 3rdparty/libzip: Hardcode most checks
We are only targetting a limited number of platforms.

Significantly speeds up generation time with Xcode.
2023-12-31 13:08:03 +10:00
UserandConnor McLaughlin 8e5fc236ca CMake: Fix building x86 on Apple Silicon 2023-12-31 13:08:03 +10:00
Stenzek 0784b5930b CMake: Use shared libwebp, liblz4, and libzstd on Linux/Mac 2023-12-31 13:08:03 +10:00
Stenzek 6de792c465 CI: Add xz/zstd/lz4/webp to Mac dependencies
Also fix building on Apple Silicon, and allow the destination path to be
specified, instead of being hardcoded to $HOME/deps.
2023-12-31 13:08:03 +10:00
SilentandConnor McLaughlin e9a2c89930 GamePatchSettingsWidget: Enable word wrap for long patch names/descriptions 2023-12-31 13:05:02 +10:00
PCSX2 BotandConnor McLaughlin 9d9f3acbe6 Qt: Update Base Translation 2023-12-31 13:03:27 +10:00
Stenzek b67126e917 GS/HW: Use DECAL/TCC for GT4 render fix
That way the channel gets actually written to alpha.
2023-12-31 12:06:08 +10:00
Stenzek bcbf390334 GS/HW: Don't discard alpha in C32 targets being used as C24 2023-12-31 12:06:08 +10:00
KamFretoZandConnor McLaughlin 714e355c87 Qt/Translations: Hopefully filled the remainder of still missing description 2023-12-30 22:55:49 +10:00
KamFretoZandConnor McLaughlin f258ea2906 Tools: Fix glyph range generator script 2023-12-30 22:55:49 +10:00
KamFretoZandConnor McLaughlin 9445018586 Qt: Use more fitting icon for the cover download FSUI 2023-12-30 22:55:49 +10:00
TellowKrinkleandConnor McLaughlin 97310b8912 GS:MTL: Give labels to textures 2023-12-30 19:11:30 +10:00
JordanTheToasterandrefractionpcsx2 47073040d4 GameDB: Various fixes 2023-12-30 05:50:58 +00:00
Stenzek a93663af0b VMManager: Fix disc change path message 2023-12-30 15:24:28 +10:00
Dan McCarthyandGitHub ecd3b87cc0 Debugger: Fix Importing Breakpoints CSV functionality (#10486)
* Debugger: Fix Importing Breakpoints CSV functionality

This resolves a few issues with the Breakpoint CSV importing functionality.
Makes the following changes/fixes:
-  Assembly instructions with commas caused part of the instruction text to be considered the start of a new column (comma is the CSV delimiter), resulting in "too many columns errors" and failing to import. Now puts values in quotes and detects the true start and end of the values, so that no extra columns are created.
- The import function was using the incorrect columns to load since the Enabled column was moved to be the first one but the import function had not been updated. Fixed this by using the column enum values instead of hardcoded numbers, so if ordering in the model changes it will still import fine.
- Updates the beginRemoveRows function to not remove an extra row. With this function you would want a "count" of 0 to remove 1, so "row, row" deletes one, "row, row+1" deletes 2. Updates it to subtract one so that the range is not including one more than it is intended to.
-

* Misc: Cleanup regex string & add explicit imports

Uses raw string literal to make the regular expression easier to read since regex is ugly enough as it is, we really don't need escaping characters in a string on top.

Also explicitly includes used Qt classes.
2023-12-30 14:01:30 +10:00
PCSX2 BotandConnor McLaughlin 5c34f208bd Qt: Update Base Translation 2023-12-30 14:00:42 +10:00
Stenzek 47f8d8c71c GS: Use templates for shift immediates
Also removes the __m128 overloads - it's too easy to mistake for a
variable shift (which doesn't exist in SSE4), instead it takes the shift
amount from the lowest 32-bits.
2023-12-30 14:00:03 +10:00
Stenzek b2a0dba3bb GS/SW: Replace non-constant shift immediate 2023-12-30 14:00:03 +10:00
Stenzek fc1304dff5 GS/SW: Work around not being able to use non-constant offsetof 2023-12-30 14:00:03 +10:00
Stenzek 0e15de7103 CMake: Tidy up platform/architecture detection 2023-12-30 14:00:03 +10:00
psykoseandConnor McLaughlin 182375314e DEV9: fix some missing includes and nonportable u_long type use 2023-12-30 13:05:39 +10:00
星云nebulasandGitHub 69ac4ddedc GameDB: Add some NTSC-C game's official Simplified Chinese names 2023-12-30 00:03:19 +00:00
JordanTheToasterandrefractionpcsx2 68b31347f4 GameDB: Ace Combat fixes
Hopefully this will be the last time I have to do this but knowing my luck.
2023-12-29 17:04:39 +00:00
refractionpcsx2 6be2d1cbc0 GS/HW: Fix some target resize/clear handling 2023-12-29 05:33:19 +00:00
refractionpcsx2 5fac15c449 GS/HW: Include expansion of new targets in preload
Also potentially avoids a copy
2023-12-29 05:33:09 +00:00
refractionpcsx2 ecb86b01c8 GS/TC: Fix invalidation when start page is negative 2023-12-29 05:33:09 +00:00
refractionpcsx2 1744a6ffeb GS/TC: Fix invalidation bug when translating P8->C32 2023-12-29 05:33:09 +00:00
refractionpcsx2 fb393c22b6 GS/HW: Improve target lookup handling + fix alpha requirements 2023-12-29 05:33:09 +00:00
Stenzek fe2ed74020 GS: Use DX11/GL for Auto when no compatible Vulkan devices exist 2023-12-29 15:29:54 +10:00
Stenzek 5f51050b2f GS/Vulkan: Ignore GPUs that don't meet the required extensions 2023-12-29 15:29:54 +10:00
refractionpcsx2 913253d861 GS/TC: Remove old targets when changing width and outside a page 2023-12-28 14:57:22 +00:00
AKuHAKandConnor McLaughlin 8172b2e5ed DEV9: Add support for external HDD ID.
This commit introduces the capability to read the content of a *.hddid file located in the same directory as the HDD image (same name, different extension). The retrieved content is then used to fill the SCE_IDENTIFY_DRIVE response.
2023-12-28 22:19:19 +10:00
AKuHAKandConnor McLaughlin 0a7fc06510 R5900: fix ParseArgumentString for strings with spaces in the beginning 2023-12-28 22:18:20 +10:00
AKuHAKandConnor McLaughlin a81b20d9d5 QT: Add ability to pass launch arguments with CLI option -gameargs 2023-12-28 22:18:20 +10:00
Stenzek 90a09eb520 GameDB: Remove mention of full clamp for GT4 2023-12-28 22:15:29 +10:00
Stenzek 4ffbe0bbf9 x86/FPU: Always preserve sign in neg.s 2023-12-28 22:15:29 +10:00
Stenzek 8f991c311f GameList: Sanitize all cover paths 2023-12-28 18:35:28 +10:00
Stenzek 367f839934 Qt: Fix game properties dialog not activating 2023-12-28 18:35:11 +10:00
PCSX2 BotandConnor McLaughlin 6c15359137 Qt: Update Base Translation 2023-12-28 14:02:38 +10:00
Stenzek fa05d656ad VMManager: Simplify CPU heuristics for MTVU default 2023-12-28 14:02:14 +10:00
KamFretoZandConnor McLaughlin 76e32f55de Qt: Hide advanced graphics settings by default.
To show it, enable "Show Advanced Settings" option first.
2023-12-28 13:34:06 +10:00
KamFretoZandConnor McLaughlin 30ca79a23a Qt/Translation: Make the input setting value for Analog Sensitivity Consistent with Description 2023-12-28 13:34:06 +10:00
KamFretoZandConnor McLaughlin 0ce6961972 gitignore: Don't include KDevelop 4 workspace configs 2023-12-28 13:34:06 +10:00
KamFretoZandConnor McLaughlin b0ae2caef8 Qt/Translation: Attempt to fill in missing descriptions in settings 2023-12-28 13:34:06 +10:00
JordanTheToasterandrefractionpcsx2 3eb4a64517 GameDB: Various fixes
Fixes for HC size in Ace Combat and FMVs now working fine without SoftwareFMV in COD 2
2023-12-28 01:23:23 +00:00
PCSX2 Botandlightningterror 61a80b59d1 Qt: Update Base Translation 2023-12-27 23:28:50 +01:00
refractionpcsx2 71eaef35e3 GSDumpRunner: Fix dump runner not starting 2023-12-27 19:10:47 +00:00
Connor McLaughlinandGitHub b7ae453d84 Common: Fix duplicate fastjmp on Windows/CMake 2023-12-27 16:03:49 +10:00
Stenzek 33958fed96 Qt: Fix AutoUpdaterDialog building 2023-12-27 14:34:48 +10:00
Stenzek 59d29b3648 Common: Rename General to HostSys
Actually fits what it's doing.
2023-12-27 13:55:35 +10:00
Stenzek 911d7f6533 Common: Move janky macros to Config.h 2023-12-27 13:55:35 +10:00
Stenzek 9d49015c0c Common: Purge pxEnum macros 2023-12-27 13:55:35 +10:00
Stenzek d585712b40 GIF: Comment out packet register assertion
Triggers on "normal" register writes.
2023-12-27 13:55:35 +10:00
Stenzek fb15893521 VMManager: Remove and merge System.cpp 2023-12-27 13:55:35 +10:00
Stenzek 308f8c5112 x86emitter: Abstract MXCSR into a general FPControlRegister type 2023-12-27 13:55:35 +10:00
Stenzek 86edc0dbe2 x86emitter: Make SSE_MXCSR not dependent on emitter 2023-12-27 13:55:35 +10:00
Stenzek f461bc9176 x86emitter: Purge x86caps
We can use cpuinfo for querying AVX/AVX2.
2023-12-27 13:55:35 +10:00
Stenzek b121e5af25 x86emitter: Purge MXCSR mask
We require SSE4, no need to mask away things that are unsupported by
SSE1.
2023-12-27 13:55:35 +10:00
Riley011andrefractionpcsx2 d292835941 GameDB: Add a couple more dothack title adjustments 2023-12-26 14:58:02 +00:00
Stenzek 88aee00a02 GS/Vulkan: Disable threaded presentation when spin is enabled 2023-12-26 14:14:15 +10:00
Jakeyandrefractionpcsx2 2fa806bbee GameDB: Recommended blending for Silent Hill: Origins.
Recommend full blending to fix grey text.
2023-12-26 03:54:09 +00:00
refractionpcsx2 ae3faa1540 GS/HW: Only copy valid channels for copied channels in hw move 2023-12-26 03:51:33 +00:00
RileyandGitHub e1e9c428f1 GameDB: Fix dothack titles (#10477) 2023-12-26 01:52:37 +00:00
PCSX2 Botandlightningterror 443ca9da56 Qt: Update Base Translation 2023-12-25 19:50:45 +01:00
JordanTheToasterandrefractionpcsx2 ef05da1860 GameDB: Various fixes
Gamer
2023-12-25 12:54:06 +00:00
refractionpcsx2 e5a87c7463 GS/HW: further Z copy improvements and reverse shuffle coords 2023-12-25 11:49:40 +00:00
refractionpcsx2 da2f419b86 GS/HW: Fix some behaviour when target is copied from Z 2023-12-25 11:49:40 +00:00
refractionpcsx2 4586a12859 GS/HW: Correct some channel shuffle behaviour for alpha shuffles 2023-12-25 11:49:40 +00:00
Stenzek 9c416bdbc1 Qt: Patch macdeployqt to always deploy Qt SVG imageformat plugin
This seems silly, but since we don't have a direct reference to
QtSvg, it doesn't deployed directly from the main binary
(only indirectly from iconengines), and the libqsvg.dylib imageformat
plugin does not get deployed.

Patch macdeploy to remove the Svg check, ensuring the dylib is always
deployed.

Fixes controller images not being displayed in Mac builds.
2023-12-25 18:05:41 +10:00
Stenzek f43255a1fb MSBuild: Don't supply PrecompiledHeader.h to moc
Redundant, since it's force included anyway.
2023-12-25 12:39:08 +10:00
Stenzek 59949c50d3 CMake: Don't compile PrecompiledHeader.cpp 2023-12-25 12:39:08 +10:00
Stenzek 4608579c31 GIF: Get rid of assertion with side effects 2023-12-24 23:12:12 +10:00
292 changed files with 49137 additions and 9474 deletions
+4
View File
@@ -6,3 +6,7 @@ updates:
schedule:
# Check for updates to GitHub Actions every week
interval: "weekly"
groups:
ci-deps:
patterns:
- "*"
+147 -87
View File
@@ -2,127 +2,187 @@
# General Labels
'Build | Project System':
- '.github/*'
- '.github/**/*'
- '*.sln'
- '**/*.sln'
- '*.vcxproj*'
- '**/*.vcxproj*'
- 'cmake/*'
- 'cmake/**/*'
- 'CMakeLists.txt'
- '**/CMakeLists.txt'
- 'build.sh'
- changed-files:
- any-glob-to-any-file:
- '.github/*'
- '.github/**/*'
- '*.sln'
- '**/*.sln'
- '*.vcxproj*'
- '**/*.vcxproj*'
- 'cmake/*'
- 'cmake/**/*'
- 'CMakeLists.txt'
- '**/CMakeLists.txt'
- 'build.sh'
'Dependencies':
- '3rdparty/*'
- '3rdparty/**/*'
- '**/3rdpartyDeps.props'
- '.gitmodules'
- changed-files:
- any-glob-to-any-file:
- '3rdparty/*'
- '3rdparty/**/*'
- '**/3rdpartyDeps.props'
- '.gitmodules'
'Documentation':
- '*.md'
- '**/*.md'
- '*.pdf'
- '**/*.pdf'
- changed-files:
- any-glob-to-any-file:
- '*.md'
- '**/*.md'
- '*.pdf'
- '**/*.pdf'
'GUI/Qt':
- 'pcsx2-qt/*'
- 'pcsx2-qt/**/*'
- '3rdparty/Qt/*'
- '3rdparty/Qt/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2-qt/*'
- 'pcsx2-qt/**/*'
- '3rdparty/Qt/*'
- '3rdparty/Qt/**/*'
'GameDB':
- '**/GameIndex.*'
- changed-files:
- any-glob-to-any-file:
- '**/GameIndex.*'
'Installer | Package':
- 'build.sh'
- changed-files:
- any-glob-to-any-file:
- 'build.sh'
'Translations':
- 'pcsx2-qt/Translations/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2-qt/Translations/*'
# Tools / Features
'Debugger':
- 'pcsx2/DebugTools/*'
- 'pcsx2/DebugTools/**/*'
- 'pcsx2-qt/Debugger/*'
- 'pcsx2-qt/Debugger/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/DebugTools/*'
- 'pcsx2/DebugTools/**/*'
- 'pcsx2-qt/Debugger/*'
- 'pcsx2-qt/Debugger/**/*'
'IPC':
- 'pcsx2/IPC*'
- 'pcsx2/**/IPC*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/IPC*'
- 'pcsx2/**/IPC*'
'TAS Functionality':
- 'pcsx2/Recording/*'
- 'pcsx2/Recording/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/Recording/*'
- 'pcsx2/Recording/**/*'
'RetroAchievements':
- 'pcsx2/Frontend/Achievements.*'
- 'pcsx2/Achievements.*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/Frontend/Achievements.*'
- 'pcsx2/Achievements.*'
# Emulation Components
'Counters':
- 'pcsx2/Counters.*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/Counters.*'
'Vector Units':
- 'pcsx2/VU*'
- 'pcsx2/**/VU*'
- 'pcsx2/*VU*'
- 'pcsx2/**/*VU*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/VU*'
- 'pcsx2/**/VU*'
- 'pcsx2/*VU*'
- 'pcsx2/**/*VU*'
'VIF':
- 'pcsx2/Vif*'
- 'pcsx2/**/Vif*'
- 'pcsx2/VIF*'
- 'pcsx2/**/VIF*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/Vif*'
- 'pcsx2/**/Vif*'
- 'pcsx2/VIF*'
- 'pcsx2/**/VIF*'
# GS Related Labels
'GS':
- 'pcsx2/GS/*'
- 'pcsx2/GS/**/*'
- 'bin/resources/shaders/*'
- 'bin/resources/shaders/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/*'
- 'pcsx2/GS/**/*'
- 'bin/resources/shaders/*'
- 'bin/resources/shaders/**/*'
'GS: Direct3D 11':
- 'pcsx2/GS/Renderers/DX11/*'
- 'pcsx2/GS/Renderers/DX11/**/*'
- 'bin/resources/shaders/dx11/*'
- 'bin/resources/shaders/dx11/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/DX11/*'
- 'pcsx2/GS/Renderers/DX11/**/*'
- 'bin/resources/shaders/dx11/*'
- 'bin/resources/shaders/dx11/**/*'
'GS: Direct3D 12':
- 'pcsx2/GS/Renderers/DX12/*'
- 'pcsx2/GS/Renderers/DX12/**/*'
- 'bin/resources/shaders/dx11/*'
- 'bin/resources/shaders/dx11/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/DX12/*'
- 'pcsx2/GS/Renderers/DX12/**/*'
- 'bin/resources/shaders/dx11/*'
- 'bin/resources/shaders/dx11/**/*'
'GS: Hardware':
- 'pcsx2/GS/Renderers/HW/*'
- 'pcsx2/GS/Renderers/HW/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/HW/*'
- 'pcsx2/GS/Renderers/HW/**/*'
'GS: OpenGL':
- 'pcsx2/GS/Renderers/OpenGL/*'
- 'pcsx2/GS/Renderers/OpenGL/**/*'
- 'bin/resources/shaders/opengl/*'
- 'bin/resources/shaders/opengl/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/OpenGL/*'
- 'pcsx2/GS/Renderers/OpenGL/**/*'
- 'bin/resources/shaders/opengl/*'
- 'bin/resources/shaders/opengl/**/*'
'GS: Vulkan':
- 'pcsx2/GS/Renderers/Vulkan/*'
- 'pcsx2/GS/Renderers/Vulkan/**/*'
- 'bin/resources/shaders/vulkan/*'
- 'bin/resources/shaders/vulkan/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/Vulkan/*'
- 'pcsx2/GS/Renderers/Vulkan/**/*'
- 'bin/resources/shaders/vulkan/*'
- 'bin/resources/shaders/vulkan/**/*'
'GS: Metal':
- 'pcsx2/GS/Renderers/Metal/*'
- 'pcsx2/GS/Renderers/Metal/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/Metal/*'
- 'pcsx2/GS/Renderers/Metal/**/*'
'GS: Texture Cache':
- 'pcsx2/GS/Renderers/*TextureCache*.*'
- 'pcsx2/GS/Renderers/**/*TextureCache*.*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/*TextureCache*.*'
- 'pcsx2/GS/Renderers/**/*TextureCache*.*'
'GS: Software':
- 'pcsx2/GS/Renderers/SW/*'
- 'pcsx2/GS/Renderers/SW/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/SW/*'
- 'pcsx2/GS/Renderers/SW/**/*'
# Other Core Components
'CDVD':
- 'pcsx2/CDVD/*'
- 'pcsx2/CDVD/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/CDVD/*'
- 'pcsx2/CDVD/**/*'
'DEV9':
- 'pcsx2/DEV9/*'
- 'pcsx2/DEV9/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/DEV9/*'
- 'pcsx2/DEV9/**/*'
'IPU':
- 'pcsx2/IPU/*'
- 'pcsx2/IPU/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/IPU/*'
- 'pcsx2/IPU/**/*'
'Memory Card':
- 'pcsx2/SIO/Memcard/*'
- 'pcsx2/SIO/Memcard/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/SIO/Memcard/*'
- 'pcsx2/SIO/Memcard/**/*'
'PAD':
- 'pcsx2/SIO/Pad/*'
- 'pcsx2/SIO/Pad/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/SIO/Pad/*'
- 'pcsx2/SIO/Pad/**/*'
'SPU2':
- 'pcsx2/SPU2/*'
- 'pcsx2/SPU2/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/SPU2/*'
- 'pcsx2/SPU2/**/*'
'USB':
- 'pcsx2/USB/*'
- 'pcsx2/USB/**/*'
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/USB/*'
- 'pcsx2/USB/**/*'
@@ -33,6 +33,7 @@ jobs:
uses: ./.github/workflows/linux_build_flatpak.yml
with:
jobName: "Qt"
artifactPrefixName: "PCSX2-linux-Qt-x64-flatpak"
compiler: clang
cmakeflags: ""
publish: true
+31 -4
View File
@@ -6,6 +6,9 @@ on:
jobName:
required: true
type: string
artifactPrefixName:
required: true
type: string
os:
required: false
type: string
@@ -36,6 +39,10 @@ on:
required: false
type: boolean
default: false
stableBuild:
required: false
type: boolean
default: false
jobs:
build_linux:
@@ -56,13 +63,18 @@ jobs:
if: ${{ inputs.fetchTags }}
run: git fetch --tags --no-recurse-submodules
- name: Add stable release identifier file
if: ${{ inputs.stableBuild == true || inputs.stableBuild == 'true' }}
shell: bash
run: |
echo "#define DEFAULT_UPDATER_CHANNEL \"stable\"" > ./pcsx2-qt/DefaultUpdaterChannel.h
cat ./pcsx2-qt/DefaultUpdaterChannel.h
- name: Prepare Artifact Metadata
id: artifact-metadata
shell: bash
env:
OS: linux
BUILD_SYSTEM: flatpak
ARCH: ${{ inputs.platform }}
PREFIX: ${{ inputs.artifactPrefixName }}
EVENT_NAME: ${{ github.event_name }}
PR_TITLE: ${{ github.event.pull_request.title }}
PR_NUM: ${{ github.event.pull_request.number }}
@@ -90,9 +102,11 @@ jobs:
flatpak run --command=flatpak-builder-lint org.flatpak.Builder manifest .github/workflows/scripts/linux/flatpak/net.pcsx2.PCSX2.json
- name: Build Flatpak
uses: flatpak/flatpak-github-actions/flatpak-builder@v6.3
# TODO - based on v6.3, switch back to the main action once change is accepted (or they release a breaking change that uses upload-artifact@v4)
uses: xTVaser/flatpak-github-actions/flatpak-builder@64267d4cf01f7955a40128039d0abab17bb48aac
with:
bundle: ${{ steps.artifact-metadata.outputs.artifact-name }}.flatpak
upload-artifact: false
manifest-path: .github/workflows/scripts/linux/flatpak/net.pcsx2.PCSX2.json
arch: x86_64
build-bundle: true
@@ -131,3 +145,16 @@ jobs:
repository: stable
token: ${{ secrets.FLATHUB_TOKEN }}
# NOTE - this is done after on purpose so the flatpak file is wherever it needs to be for the previous pushes
- name: Prepare artifacts folder
# NOTE - 'flatpak-builder' dumps the artifact out into the current directory
run: |
mkdir -p "$GITHUB_WORKSPACE"/ci-artifacts/
mv "./${{ steps.artifact-metadata.outputs.artifact-name }}.flatpak" "$GITHUB_WORKSPACE"/ci-artifacts/
- name: Upload artifact
uses: actions/upload-artifact@v4
with:
name: ${{ steps.artifact-metadata.outputs.artifact-name }}
path: ci-artifacts
+2
View File
@@ -15,6 +15,7 @@ jobs:
uses: ./.github/workflows/linux_build_qt.yml
with:
jobName: "AppImage Build"
artifactPrefixName: "PCSX2-linux-Qt-x64-appimage-sse4"
compiler: clang
cmakeflags: ""
buildAppImage: true
@@ -25,6 +26,7 @@ jobs:
uses: ./.github/workflows/linux_build_flatpak.yml
with:
jobName: "Flatpak Build"
artifactPrefixName: "PCSX2-linux-Qt-x64-flatpak-sse4"
compiler: clang
cmakeflags: ""
publish: false
+16 -3
View File
@@ -6,6 +6,9 @@ on:
jobName:
required: true
type: string
artifactPrefixName:
required: true
type: string
os:
required: false
type: string
@@ -36,6 +39,10 @@ on:
required: false
type: boolean
default: false
stableBuild:
required: false
type: boolean
default: false
jobs:
build_linux:
@@ -69,12 +76,18 @@ jobs:
if: ${{ inputs.fetchTags }}
run: git fetch --tags --no-recurse-submodules
- name: Add stable release identifier file
if: ${{ inputs.stableBuild == true || inputs.stableBuild == 'true' }}
shell: bash
run: |
echo "#define DEFAULT_UPDATER_CHANNEL \"stable\"" > ./pcsx2-qt/DefaultUpdaterChannel.h
cat ./pcsx2-qt/DefaultUpdaterChannel.h
- name: Prepare Artifact Metadata
id: artifact-metadata
shell: bash
env:
OS: linux
ARCH: ${{ inputs.platform }}
PREFIX: ${{ inputs.artifactPrefixName }}
EVENT_NAME: ${{ github.event_name }}
PR_TITLE: ${{ github.event.pull_request.title }}
PR_NUM: ${{ github.event.pull_request.number }}
@@ -142,7 +155,7 @@ jobs:
- name: Upload artifact
if: inputs.buildAppImage == true
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: ${{ steps.artifact-metadata.outputs.artifact-name }}
path: ci-artifacts
+18 -3
View File
@@ -6,6 +6,9 @@ on:
jobName:
required: true
type: string
artifactPrefixName:
required: true
type: string
os:
required: false
type: string
@@ -18,6 +21,10 @@ on:
required: false
type: boolean
default: false
stableBuild:
required: false
type: boolean
default: false
jobs:
build_macos:
@@ -44,6 +51,13 @@ jobs:
if: ${{ inputs.fetchTags }}
run: git fetch --tags --no-recurse-submodules
- name: Add stable release identifier file
if: ${{ inputs.stableBuild == true || inputs.stableBuild == 'true' }}
shell: bash
run: |
echo "#define DEFAULT_UPDATER_CHANNEL \"stable\"" > ./pcsx2-qt/DefaultUpdaterChannel.h
cat ./pcsx2-qt/DefaultUpdaterChannel.h
- name: Use Xcode 14.3.1
run: sudo xcode-select -s /Applications/Xcode_14.3.1.app
@@ -51,7 +65,7 @@ jobs:
id: artifact-metadata
shell: bash
env:
OS: macos
PREFIX: ${{ inputs.artifactPrefixName }}
EVENT_NAME: ${{ github.event_name }}
PR_TITLE: ${{ github.event.pull_request.title }}
PR_NUM: ${{ github.event.pull_request.number }}
@@ -79,7 +93,8 @@ jobs:
- name: Build Dependencies
if: steps.cache-deps.outputs.cache-hit != 'true'
run: .github/workflows/scripts/macos/build-dependencies.sh
run: |
.github/workflows/scripts/macos/build-dependencies.sh "$HOME/deps"
- name: Download patches
run: |
@@ -148,7 +163,7 @@ jobs:
cp "${{ steps.artifact-metadata.outputs.artifact-name }}.tar.xz" ci-artifacts/macOS.tar.xz
- name: Upload Artifact
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: ${{ steps.artifact-metadata.outputs.artifact-name }}
path: "*.tar.xz"
+1
View File
@@ -15,4 +15,5 @@ jobs:
uses: ./.github/workflows/macos_build.yml
with:
jobName: "MacOS Build"
artifactPrefixName: "PCSX2-macos-Qt"
secrets: inherit
+35 -16
View File
@@ -10,16 +10,19 @@ on:
push:
branches:
- master
# TODO - future work
# workflow_dispatch:
# inputs:
# isStable:
# description: 'Should it be a stable release?'
# required: true
# default: 'false'
# versionTag:
# description: 'The version to tag with'
# required: true
workflow_dispatch:
inputs:
is_prelease:
description: 'Should be a pre-release?'
required: true
default: 'true'
type: choice
options:
- 'true'
- 'false'
tag_value:
description: 'Create a new release from latest master with the given tag, if this is left blank it will bump the patch version. You dont need to include the "v" prefix'
required: false
permissions:
contents: write
@@ -42,6 +45,8 @@ jobs:
github_token: ${{ github.token }}
tag_prefix: v
default_bump: patch
# if set, it will overwrite the bump settings
custom_tag: ${{ github.event.inputs.tag_value == '' && null || github.event.inputs.tag_value }}
# TODO - we could do this and remove the node.js script, but auto-generated notes only work
# with PRs -- not commits (determine how much we care).
@@ -62,9 +67,18 @@ jobs:
node index.js
mv ./release-notes.md ${GITHUB_WORKSPACE}/release-notes.md
- name: Create a GitHub Release
- name: Create a GitHub Release (Manual)
uses: softprops/action-gh-release@v1
if: steps.tag_version.outputs.new_tag
if: steps.tag_version.outputs.new_tag && github.event_name == 'workflow_dispatch'
with:
body_path: ./release-notes.md
draft: true
prerelease: ${{ github.event_name != 'workflow_dispatch' || inputs.is_prelease == 'true' }}
tag_name: ${{ steps.tag_version.outputs.new_tag }}
- name: Create a GitHub Release (Push)
uses: softprops/action-gh-release@v1
if: steps.tag_version.outputs.new_tag && github.event_name != 'workflow_dispatch'
with:
body_path: ./release-notes.md
draft: true
@@ -81,10 +95,12 @@ jobs:
uses: ./.github/workflows/linux_build_qt.yml
with:
jobName: "AppImage Build"
artifactPrefixName: "PCSX2-linux-Qt-x64-appimage"
compiler: clang
cmakeflags: ""
buildAppImage: true
fetchTags: true
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
secrets: inherit
build_linux_flatpak:
@@ -95,11 +111,13 @@ jobs:
uses: ./.github/workflows/linux_build_flatpak.yml
with:
jobName: "Flatpak Build"
artifactPrefixName: "PCSX2-linux-Qt-x64-flatpak"
compiler: clang
cmakeflags: ""
branch: "stable"
publish: false
fetchTags: true
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
secrets: inherit
# Windows
@@ -111,10 +129,12 @@ jobs:
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "Windows Build"
artifactPrefixName: "PCSX2-windows-Qt-x64"
configuration: CMake
buildSystem: cmake
cmakeFlags: -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl
fetchTags: true
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
secrets: inherit
# MacOS
@@ -126,7 +146,9 @@ jobs:
uses: ./.github/workflows/macos_build.yml
with:
jobName: "MacOS Build"
artifactPrefixName: "PCSX2-macos-Qt"
fetchTags: true
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
secrets: inherit
# Upload the Artifacts
@@ -146,7 +168,7 @@ jobs:
- name: Prepare Artifact Folder
run: mkdir ./ci-artifacts/
- uses: actions/download-artifact@v3
- uses: actions/download-artifact@v4
name: Download all Artifacts
with:
path: ./ci-artifacts/
@@ -159,9 +181,6 @@ jobs:
working-directory: ./ci-artifacts/
run: for d in *windows*/; do 7z a "${d}asset.7z" ./$d/*; done
# Artifact Naming:
# MacOS: PCSX2-<tag>-macOS-[additional hyphen seperated tags]
# Windows|Linux: PCSX2-<tag>-<windows|linux>-<32bit|64bit>--[additional hyphen seperated tags]
- name: Name and Upload the Release Assets
env:
GITHUB_TOKEN: ${{ github.token }}
@@ -1,39 +1,26 @@
#!/bin/bash
# Artifact Naming Scheme:
# PCSX2-<OS>-Qt-[ARCH]-[SIMD]-[pr\[PR_NUM\]]-[title|sha\[SHA|PR_TITLE\]
# PCSX2-<OS>-Qt-[BUILD_SYSTEM]-[ARCH]-[SIMD]-[pr\[PR_NUM\]]-[title|sha\[SHA|PR_TITLE\]
# -- limited to 200 chars
# Outputs:
# - artifact-name
# Example - PCSX2-linux-Qt-x64-flatpak-sse4-sha[e880a2749]
# Inputs as env-vars
# OS
# BUILD_SYSTEM
# ARCH
# SIMD
# PREFIX
# EVENT_NAME
# PR_TITLE
# PR_NUM
# PR_SHA
NAME=""
if [ "${OS}" == "macos" ]; then
# MacOS has combined binaries for x64 and ARM64.
NAME="PCSX2-${OS}-Qt"
elif [[ ("${OS}" == "windows" && "$BUILD_SYSTEM" != "cmake") ]]; then
NAME="PCSX2-${OS}-Qt-${ARCH}-${SIMD}"
else
NAME="PCSX2-${OS}-Qt-${ARCH}"
if [[ -z "${PREFIX}" ]]; then
echo "PREFIX is not set, can't name artifact without it!"
exit 1
fi
# Add cmake if used to differentate it from msbuild builds
# Else the two artifacts will have the same name and the files will be merged
if [[ ! -z "${BUILD_SYSTEM}" ]]; then
if [[ "${BUILD_SYSTEM}" == "cmake" ]] || [[ "${BUILD_SYSTEM}" == "flatpak" ]]; then
NAME="${NAME}-${BUILD_SYSTEM}"
fi
fi
NAME="${PREFIX}"
# Add PR / Commit Metadata
if [ "$EVENT_NAME" == "pull_request" ]; then
@@ -38,13 +38,9 @@ cmake \
$ADDITIONAL_CMAKE_ARGS \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_BUILD_TYPE=Release \
-DQT_BUILD=ON \
-DCUBEB_API=ON \
-DX11_API=ON \
-DWAYLAND_API=ON \
-DENABLE_SETCAP=OFF \
-DCMAKE_PREFIX_PATH="${DEPS_PREFIX}" \
-DUSE_SYSTEM_SDL2=ON \
-DUSE_SYSTEM_ZSTD=OFF \
-DDISABLE_ADVANCE_SIMD=TRUE
@@ -19,9 +19,11 @@ declare -a BUILD_PACKAGES=(
"libfontconfig1-dev"
"libharfbuzz-dev"
"libjpeg-dev"
"liblz4-dev"
"libpng-dev"
"libfreetype-dev"
"libinput-dev"
"libwebp-dev"
"libxcb-*-dev"
"libxkbcommon-dev"
"libxkbcommon-x11-dev"
@@ -2,27 +2,39 @@
set -e
if [ "$#" -ne 1 ]; then
echo "Syntax: $0 <output directory>"
exit 1
fi
export MACOSX_DEPLOYMENT_TARGET=11.0
INSTALLDIR="$HOME/deps"
INSTALLDIR="$1"
NPROCS="$(getconf _NPROCESSORS_ONLN)"
SDL=SDL2-2.28.5
XZ=5.4.5
ZSTD=1.5.5
LZ4=b8fd2d15309dd4e605070bd4486e26b6ef814e29
PNG=1.6.37
JPG=9e
WEBP=1.3.2
FFMPEG=6.0
QT=6.6.0
mkdir deps-build
mkdir -p deps-build
cd deps-build
export PKG_CONFIG_PATH="$INSTALLDIR/lib/pkgconfig:$PKG_CONFIG_PATH"
export LDFLAGS="-L$INSTALLDIR/lib -dead_strip $LDFLAGS"
export CFLAGS="-I$INSTALLDIR/include -Os $CFLAGS"
export CXXFLAGS="-I$INSTALLDIR/include -Os $CXXFLAGS"
export LDFLAGS="-L$INSTALLDIR/lib $LDFLAGS"
export CFLAGS="-I$INSTALLDIR/include $CFLAGS"
export CXXFLAGS="-I$INSTALLDIR/include $CXXFLAGS"
cat > SHASUMS <<EOF
332cb37d0be20cb9541739c61f79bae5a477427d79ae85e352089afdaf6666e4 $SDL.tar.gz
135c90b934aee8fbc0d467de87a05cb70d627da36abe518c357a873709e5b7d6 xz-$XZ.tar.gz
9c4396cc829cfae319a6e2615202e82aad41372073482fce286fac78646d3ee4 zstd-$ZSTD.tar.gz
0728800155f3ed0a0c87e03addbd30ecbe374f7b080678bbca1506051d50dec3 $LZ4.tar.gz
505e70834d35383537b6491e7ae8641f1a4bed1876dbfe361201fc80868d88ca libpng-$PNG.tar.xz
2a499607df669e40258e53d0ade8035ba4ec0175244869d1025d460562aa09b4 libwebp-$WEBP.tar.gz
57be87c22d9b49c112b6d24bc67d42508660e6b718b3db89c44e47e289137082 ffmpeg-$FFMPEG.tar.xz
039d53312acb5897a9054bd38c9ccbdab72500b71fdccdb3f4f0844b0dd39e0e qtbase-everywhere-src-$QT.tar.xz
e1542cb50176e237809895c6549598c08587c63703d100be54ac2d806834e384 qtimageformats-everywhere-src-$QT.tar.xz
@@ -33,7 +45,11 @@ EOF
curl -L \
-O "https://libsdl.org/release/$SDL.tar.gz" \
-O "https://github.com/tukaani-project/xz/releases/download/v$XZ/xz-$XZ.tar.gz" \
-O "https://github.com/facebook/zstd/releases/download/v$ZSTD/zstd-$ZSTD.tar.gz" \
-O "https://github.com/lz4/lz4/archive/$LZ4.tar.gz" \
-O "https://downloads.sourceforge.net/project/libpng/libpng16/$PNG/libpng-$PNG.tar.xz" \
-O "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-$WEBP.tar.gz" \
-O "https://ffmpeg.org/releases/ffmpeg-$FFMPEG.tar.xz" \
-O "https://download.qt.io/official_releases/qt/${QT%.*}/$QT/submodules/qtbase-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/official_releases/qt/${QT%.*}/$QT/submodules/qtimageformats-everywhere-src-$QT.tar.xz" \
@@ -64,23 +80,18 @@ patch -u CMakeLists.txt <<EOF
EOF
cmake -B build -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DSDL_X11=OFF
cmake -B build -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_OSX_ARCHITECTURES="x86_64" -DSDL_X11=OFF -DBUILD_SHARED_LIBS=ON
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Installing libpng..."
tar xf "libpng-$PNG.tar.xz"
cd "libpng-$PNG"
./configure --prefix "$INSTALLDIR" --disable-dependency-tracking
make "-j$NPROCS"
make install
cd ..
echo "Installing FFmpeg..."
tar xf "ffmpeg-$FFMPEG.tar.xz"
cd "ffmpeg-$FFMPEG"
./configure --prefix="$INSTALLDIR" --disable-all --disable-autodetect --disable-static --enable-shared \
LDFLAGS="-dead_strip $LDFLAGS" CFLAGS="-Os $CFLAGS" CXXFLAGS="-Os $CXXFLAGS" \
./configure --prefix="$INSTALLDIR" \
--enable-cross-compile --arch=x86_64 --cc='clang -arch x86_64' --cxx='clang++ -arch x86_64' --disable-x86asm \
--disable-all --disable-autodetect --disable-static --enable-shared \
--enable-avcodec --enable-avformat --enable-avutil --enable-swresample --enable-swscale \
--enable-audiotoolbox --enable-videotoolbox \
--enable-encoder=ffv1,qtrle,pcm_s16be,pcm_s16le,*_at,*_videotoolbox \
@@ -90,27 +101,101 @@ make "-j$NPROCS"
make install
cd ..
echo "Installing XZ..."
tar xf "xz-$XZ.tar.gz"
cd "xz-$XZ"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_OSX_ARCHITECTURES="x86_64" -DBUILD_SHARED_LIBS=ON -DBUILD_TESTING=OFF -B build
make -C build "-j$NPROCS"
make -C build install
make install
cd ..
echo "Installing Zstd..."
tar xf "zstd-$ZSTD.tar.gz"
cd "zstd-$ZSTD"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_OSX_ARCHITECTURES="x86_64" -DBUILD_SHARED_LIBS=ON -DZSTD_BUILD_PROGRAMS=OFF -B build-dir build/cmake
make -C build-dir "-j$NPROCS"
make -C build-dir install
cd ..
echo "Installing LZ4..."
tar xf "$LZ4.tar.gz"
cd "lz4-$LZ4"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_OSX_ARCHITECTURES="x86_64" -DBUILD_SHARED_LIBS=ON -DLZ4_BUILD_CLI=OFF -DLZ4_BUILD_LEGACY_LZ4C=OFF -B build-dir build/cmake
make -C build-dir "-j$NPROCS"
make -C build-dir install
cd ..
echo "Installing libpng..."
tar xf "libpng-$PNG.tar.xz"
cd "libpng-$PNG"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_OSX_ARCHITECTURES="x86_64" -DBUILD_SHARED_LIBS=ON -DPNG_TESTS=OFF -B build
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Installing WebP..."
tar xf "libwebp-$WEBP.tar.gz"
cd "libwebp-$WEBP"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_OSX_ARCHITECTURES="x86_64" -B build \
-DWEBP_BUILD_ANIM_UTILS=OFF -DWEBP_BUILD_CWEBP=OFF -DWEBP_BUILD_DWEBP=OFF -DWEBP_BUILD_GIF2WEBP=OFF -DWEBP_BUILD_IMG2WEBP=OFF \
-DWEBP_BUILD_VWEBP=OFF -DWEBP_BUILD_WEBPINFO=OFF -DWEBP_BUILD_WEBPMUX=OFF -DWEBP_BUILD_EXTRAS=OFF -DBUILD_SHARED_LIBS=ON
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Installing Qt Base..."
tar xf "qtbase-everywhere-src-$QT.tar.xz"
cd "qtbase-everywhere-src-$QT"
cmake -B build -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_BUILD_TYPE=Release -DFEATURE_optimize_size=ON -DFEATURE_dbus=OFF -DFEATURE_framework=OFF -DFEATURE_icu=OFF -DFEATURE_opengl=OFF -DFEATURE_printsupport=OFF -DFEATURE_sql=OFF -DFEATURE_gssapi=OFF
# since we don't have a direct reference to QtSvg, it doesn't deployed directly from the main binary
# (only indirectly from iconengines), and the libqsvg.dylib imageformat plugin does not get deployed.
# We could run macdeployqt twice, but that's even more janky than patching it.
patch -u src/tools/macdeployqt/shared/shared.cpp <<EOF
--- shared.cpp
+++ shared.cpp
@@ -1119,14 +1119,8 @@
addPlugins(QStringLiteral("networkinformation"));
}
- // All image formats (svg if QtSvg is used)
- const bool usesSvg = deploymentInfo.containsModule("Svg", libInfix);
- addPlugins(QStringLiteral("imageformats"), [usesSvg](const QString &lib) {
- if (lib.contains(QStringLiteral("qsvg")) && !usesSvg)
- return false;
- return true;
- });
-
+ // All image formats
+ addPlugins(QStringLiteral("imageformats"));
addPlugins(QStringLiteral("iconengines"));
// Platforminputcontext plugins if QtGui is in use
EOF
cmake -B build -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_BUILD_TYPE=Release -DCMAKE_OSX_ARCHITECTURES="x86_64" -DFEATURE_dbus=OFF -DFEATURE_framework=OFF -DFEATURE_icu=OFF -DFEATURE_opengl=OFF -DFEATURE_printsupport=OFF -DFEATURE_sql=OFF -DFEATURE_gssapi=OFF
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Installing Qt SVG..."
tar xf "qtsvg-everywhere-src-$QT.tar.xz"
cd "qtsvg-everywhere-src-$QT"
cmake -B build -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_BUILD_TYPE=MinSizeRel
make -C build "-j$NPROCS"
make -C build install
cd ..
mkdir build
cd build
"$INSTALLDIR/bin/qt-configure-module" ..
make "-j$NPROCS"
make install
cd ../..
echo "Installing Qt Image Formats..."
tar xf "qtimageformats-everywhere-src-$QT.tar.xz"
cd "qtimageformats-everywhere-src-$QT"
cmake -B build -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_BUILD_TYPE=MinSizeRel
make -C build "-j$NPROCS"
make -C build install
cd ..
mkdir build
cd build
"$INSTALLDIR/bin/qt-configure-module" ..
make "-j$NPROCS"
make install
cd ../..
echo "Installing Qt Tools..."
tar xf "qttools-everywhere-src-$QT.tar.xz"
cd "qttools-everywhere-src-$QT"
@@ -128,18 +213,23 @@ patch -u src/linguist/CMakeLists.txt <<EOF
add_subdirectory(linguist)
endif()
EOF
cmake -B build -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_BUILD_TYPE=Release -DFEATURE_assistant=OFF -DFEATURE_clang=OFF -DFEATURE_designer=OFF -DFEATURE_kmap2qmap=OFF -DFEATURE_pixeltool=OFF -DFEATURE_pkg_config=OFF -DFEATURE_qev=OFF -DFEATURE_qtattributionsscanner=OFF -DFEATURE_qtdiag=OFF -DFEATURE_qtplugininfo=OFF
make -C build "-j$NPROCS"
make -C build install
cd ..
mkdir build
cd build
"$INSTALLDIR/bin/qt-configure-module" .. -- -DFEATURE_assistant=OFF -DFEATURE_clang=OFF -DFEATURE_designer=OFF -DFEATURE_kmap2qmap=OFF -DFEATURE_pixeltool=OFF -DFEATURE_pkg_config=OFF -DFEATURE_qev=OFF -DFEATURE_qtattributionsscanner=OFF -DFEATURE_qtdiag=OFF -DFEATURE_qtplugininfo=OFF
make "-j$NPROCS"
make install
cd ../..
echo "Installing Qt Translations..."
tar xf "qttranslations-everywhere-src-$QT.tar.xz"
cd "qttranslations-everywhere-src-$QT"
cmake -B build -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DCMAKE_BUILD_TYPE=Release
make -C build "-j$NPROCS"
make -C build install
cd ..
mkdir build
cd build
"$INSTALLDIR/bin/qt-configure-module" ..
make "-j$NPROCS"
make install
cd ../..
echo "Cleaning up..."
cd ..
rm -r deps-build
rm -rf deps-build
+1 -1
View File
@@ -8,7 +8,7 @@ jobs:
if: github.repository == 'PCSX2/pcsx2'
runs-on: ubuntu-latest
steps:
- uses: actions/labeler@v4.3.0
- uses: actions/labeler@v5
with:
repo-token: ${{ secrets.GITHUB_TOKEN }}
@@ -27,6 +27,7 @@ jobs:
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "MSVC SSE4"
artifactPrefixName: "PCSX2-windows-Qt-x64-sse4-msvc"
configuration: Release
simd: "SSE4"
secrets: inherit
@@ -38,6 +39,7 @@ jobs:
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "MSVC AVX2"
artifactPrefixName: "PCSX2-windows-Qt-x64-avx2-msvc"
configuration: Release AVX2
secrets: inherit
@@ -47,6 +49,7 @@ jobs:
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "CMake MSVC"
artifactPrefixName: "PCSX2-windows-Qt-x64-cmake-msvc"
configuration: CMake
buildSystem: cmake
secrets: inherit
@@ -58,6 +61,7 @@ jobs:
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "Clang SSE4"
artifactPrefixName: "PCSX2-windows-Qt-x64-sse4-clang"
configuration: Release Clang
simd: "SSE4"
secrets: inherit
@@ -69,6 +73,7 @@ jobs:
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "Clang AVX2"
artifactPrefixName: "PCSX2-windows-Qt-x64-avx2-clang"
configuration: Release Clang AVX2
secrets: inherit
@@ -78,6 +83,7 @@ jobs:
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "CMake Clang"
artifactPrefixName: "PCSX2-windows-Qt-x64-cmake-clang"
configuration: CMake
buildSystem: cmake
cmakeFlags: -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl -DPCSX2_EXE_NAME=pcsx2-qt-clang
+17 -6
View File
@@ -6,6 +6,9 @@ on:
jobName:
required: true
type: string
artifactPrefixName:
required: true
type: string
os:
required: false
type: string
@@ -37,6 +40,10 @@ on:
required: false
type: boolean
default: false
stableBuild:
required: false
type: boolean
default: false
jobs:
build_windows_qt:
@@ -58,14 +65,18 @@ jobs:
if: ${{ inputs.fetchTags }}
run: git fetch --tags --no-recurse-submodules
- name: Add stable release identifier file
if: ${{ inputs.stableBuild == true || inputs.stableBuild == 'true' }}
shell: bash
run: |
echo "#define DEFAULT_UPDATER_CHANNEL \"stable\"" > ./pcsx2-qt/DefaultUpdaterChannel.h
cat ./pcsx2-qt/DefaultUpdaterChannel.h
- name: Prepare Artifact Metadata
id: artifact-metadata
shell: bash
env:
OS: windows
BUILD_SYSTEM: ${{ inputs.buildSystem }}
ARCH: ${{ inputs.platform }}
SIMD: ${{ inputs.simd }}
PREFIX: ${{ inputs.artifactPrefixName }}
EVENT_NAME: ${{ github.event_name }}
PR_TITLE: ${{ github.event.pull_request.title }}
PR_NUM: ${{ github.event.pull_request.number }}
@@ -122,7 +133,7 @@ jobs:
cmake --build build --config Release --target unittests
- name: Upload artifact
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: ${{ steps.artifact-metadata.outputs.artifact-name }}
path: |
@@ -136,7 +147,7 @@ jobs:
!./bin/**/*.lib
- name: Upload artifact - with symbols
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: ${{ steps.artifact-metadata.outputs.artifact-name }}-symbols
path: ./bin/**/*.pdb
+12
View File
@@ -56,6 +56,10 @@ oprofile_data/
/UpgradeLog*.htm
/.vscode*
# KDevelop 4 Workspace Configuration Files
*.kdev4
/.kdev4*
/bin/**/*.dll
/bin/**/*.dmp
/bin/**/*.exp
@@ -67,6 +71,7 @@ oprofile_data/
/bin/bios
/bin/cache
/bin/cheats
/bin/patches
/bin/covers
/bin/dumps
/bin/gamesettings
@@ -80,6 +85,13 @@ oprofile_data/
/bin/textures
/bin/translations
/bin/inputprofiles
# Resources that are runtime downloaded.
/bin/resources/NotoSansJP-Regular.ttf
/bin/resources/NotoSansKR-Regular.ttf
/bin/resources/NotoSansSC-Regular.ttf
/bin/resources/NotoSansTC-Regular.ttf
/deps
/ipch
+13
View File
@@ -327,3 +327,16 @@
#define ICON_PF_EXIT_QUIT_LEAVE "\xF0\x9F\x9A\xAA"
#define ICON_PF_INFORMATION "\xF0\x9F\x9B\x88"
#define ICON_PF_SHOPPING_CART "\xF0\x9F\x9B\x92"
#define ICON_PF_ACHIEVEMENTS_PROGRESSION "\xE2\x8E\xB2"
#define ICON_PF_ACHIEVEMENTS_MISSABLE "\xE2\x8E\xB3"
#define ICON_PF_ACHIEVEMENTS_WIN "\xE2\x8E\xB4"
#define ICON_PF_POPN_CONTROLLER "\xE2\x8A\xBF"
#define ICON_PF_POPN_BLUE_LEFT "\xE2\x8B\x80"
#define ICON_PF_POPN_BLUE_RIGHT "\xE2\x8B\x81"
#define ICON_PF_POPN_GREEN_LEFT "\xE2\x8B\x82"
#define ICON_PF_POPN_GREEN_RIGHT "\xE2\x8B\x83"
#define ICON_PF_POPN_YELLOW_LEFT "\xE2\x8B\x84"
#define ICON_PF_POPN_YELLOW_RIGHT "\xE2\x8B\x85"
#define ICON_PF_POPN_WHITE_LEFT "\xE2\x8B\x86"
#define ICON_PF_POPN_WHITE_RIGHT "\xE2\x8B\x87"
#define ICON_PF_POPN_RED "\xE2\x8B\x88"
+67 -156
View File
@@ -28,103 +28,83 @@ include(TestBigEndian)
# Request ISO C secure library functions (memcpy_s &c)
list(APPEND CMAKE_REQUIRED_DEFINITIONS -D__STDC_WANT_LIB_EXT1__=1)
check_function_exists(_close HAVE__CLOSE)
check_function_exists(_dup HAVE__DUP)
check_function_exists(_fdopen HAVE__FDOPEN)
check_function_exists(_fileno HAVE__FILENO)
check_function_exists(_setmode HAVE__SETMODE)
check_symbol_exists(_snprintf stdio.h HAVE__SNPRINTF)
check_symbol_exists(_snprintf_s stdio.h HAVE__SNPRINTF_S)
check_symbol_exists(_snwprintf_s stdio.h HAVE__SNWPRINTF_S)
check_function_exists(_strdup HAVE__STRDUP)
check_symbol_exists(_stricmp string.h HAVE__STRICMP)
check_function_exists(_strtoi64 HAVE__STRTOI64)
check_function_exists(_strtoui64 HAVE__STRTOUI64)
check_function_exists(_unlink HAVE__UNLINK)
check_function_exists(arc4random HAVE_ARC4RANDOM)
check_function_exists(clonefile HAVE_CLONEFILE)
check_function_exists(explicit_bzero HAVE_EXPLICIT_BZERO)
check_function_exists(explicit_memset HAVE_EXPLICIT_MEMSET)
check_function_exists(fchmod HAVE_FCHMOD)
check_function_exists(fileno HAVE_FILENO)
check_function_exists(fseeko HAVE_FSEEKO)
check_function_exists(ftello HAVE_FTELLO)
check_function_exists(getprogname HAVE_GETPROGNAME)
check_symbol_exists(localtime_r time.h HAVE_LOCALTIME_R)
check_symbol_exists(localtime_s time.h HAVE_LOCALTIME_S)
check_function_exists(memcpy_s HAVE_MEMCPY_S)
check_function_exists(random HAVE_RANDOM)
check_function_exists(setmode HAVE_SETMODE)
check_symbol_exists(snprintf stdio.h HAVE_SNPRINTF)
check_symbol_exists(snprintf_s stdio.h HAVE_SNPRINTF_S)
check_symbol_exists(strcasecmp strings.h HAVE_STRCASECMP)
check_function_exists(strdup HAVE_STRDUP)
check_function_exists(strerror_s HAVE_STRERROR_S)
check_function_exists(strerrorlen_s HAVE_STRERRORLEN_S)
check_function_exists(stricmp HAVE_STRICMP)
check_function_exists(strncpy_s HAVE_STRNCPY_S)
check_function_exists(strtoll HAVE_STRTOLL)
check_function_exists(strtoull HAVE_STRTOULL)
# Replaced these dynamic checks with static, otherwise XCode is slow to configure.
set(HAVE__CLOSE ${MSVC})
set(HAVE__DUP ${MSVC})
set(HAVE__FDOPEN ${MSVC})
set(HAVE__FILENO ${MSVC})
set(HAVE__SETMODE ${MSVC})
set(HAVE__SNPRINTF ${MSVC})
set(HAVE__SNPRINTF_S ${MSVC})
set(HAVE__SNWPRINTF_S ${MSVC})
set(HAVE__STRDUP ${MSVC})
set(HAVE__STRICMP ${MSVC})
set(HAVE__STRTOI64 ${MSVC})
set(HAVE__STRTOUI64 ${MSVC})
set(HAVE__UNLINK ${MSVC})
set(HAVE_ARC4RANDOM ${APPLE})
set(HAVE_CLONEFILE ${APPLE})
set(HAVE_EXPLICIT_BZERO ${LINUX})
set(HAVE_EXPLICIT_MEMSET ${LINUX})
set(HAVE_FCHMOD ${UNIX})
set(HAVE_FILENO TRUE)
set(HAVE_FSEEKO ${UNIX})
set(HAVE_FTELLO ${UNIX})
set(HAVE_GETPROGNAME ${APPLE})
set(HAVE_LOCALTIME_R ${UNIX})
set(HAVE_LOCALTIME_S ${MSVC})
set(HAVE_MEMCPY_S ${MSVC})
set(HAVE_RANDOM ${UNIX})
set(HAVE_SETMODE ${APPLE})
set(HAVE_SNPRINTF TRUE)
set(HAVE_SNPRINTF_S FALSE)
set(HAVE_STRCASECMP ${UNIX})
set(HAVE_STRDUP TRUE)
set(HAVE_STRERROR_S ${MSVC})
set(HAVE_STRERRORLEN_S FALSE)
set(HAVE_STRICMP ${MSVC})
set(HAVE_STRNCPY_S ${MSVC})
set(HAVE_STRTOLL TRUE)
set(HAVE_STRTOULL TRUE)
check_include_files("sys/types.h;sys/stat.h;fts.h" HAVE_FTS_H)
# fts functions may be in external library
if(HAVE_FTS_H)
if(UNIX)
set(HAVE_FTS_H TRUE)
check_function_exists(fts_open HAVE_FTS_OPEN)
if(NOT HAVE_FTS_OPEN)
check_library_exists(fts fts_open "" HAVE_LIB_FTS)
else(NOT HAVE_FTS_OPEN)
set(HAVE_LIB_FTS "" CACHE INTERNAL "")
set(HAVE_LIB_FTS "")
endif(NOT HAVE_FTS_OPEN)
else(HAVE_FTS_H)
set(HAVE_LIB_FTS "" CACHE INTERNAL "")
endif(HAVE_FTS_H)
if(HAVE_LIB_FTS)
set(FTS_LIB fts CACHE INTERNAL "")
else()
set(FTS_LIB "" CACHE INTERNAL "")
set(HAVE_LIB_FTS "")
endif()
check_include_files(stdbool.h HAVE_STDBOOL_H)
check_include_files(strings.h HAVE_STRINGS_H)
check_include_files(unistd.h HAVE_UNISTD_H)
if(HAVE_LIB_FTS)
set(FTS_LIB fts)
else()
set(FTS_LIB "")
endif()
check_include_files(inttypes.h HAVE_INTTYPES_H_LIBZIP)
check_include_files(stdint.h HAVE_STDINT_H_LIBZIP)
check_include_files(sys/types.h HAVE_SYS_TYPES_H_LIBZIP)
set(HAVE_STDBOOL_H TRUE)
set(HAVE_STRINGS_H ${UNIX})
set(HAVE_UNISTD_H ${UNIX})
# TODO: fix test
# this test does not find __progname even when it exists
#check_symbol_exists(__progname stdlib.h HAVE___PROGNAME)
check_type_size(__int8 __INT8_LIBZIP)
check_type_size(int8_t INT8_T_LIBZIP)
check_type_size(uint8_t UINT8_T_LIBZIP)
check_type_size(__int16 __INT16_LIBZIP)
check_type_size(int16_t INT16_T_LIBZIP)
check_type_size(uint16_t UINT16_T_LIBZIP)
check_type_size(__int32 __INT32_LIBZIP)
check_type_size(int32_t INT32_T_LIBZIP)
check_type_size(uint32_t UINT32_T_LIBZIP)
check_type_size(__int64 __INT64_LIBZIP)
check_type_size(int64_t INT64_T_LIBZIP)
check_type_size(uint64_t UINT64_T_LIBZIP)
check_type_size("short" SHORT_LIBZIP)
check_type_size("int" INT_LIBZIP)
check_type_size("long" LONG_LIBZIP)
check_type_size("long long" LONG_LONG_LIBZIP)
check_type_size("off_t" SIZEOF_OFF_T)
check_type_size("size_t" SIZEOF_SIZE_T)
check_c_source_compiles("#include <sys/ioctl.h>
#include <linux/fs.h>
int main(int argc, char *argv[]) { unsigned long x = FICLONERANGE; }" HAVE_FICLONERANGE)
if(LINUX)
check_c_source_compiles("#include <sys/ioctl.h>
#include <linux/fs.h>
int main(int argc, char *argv[]) { unsigned long x = FICLONERANGE; }" HAVE_FICLONERANGE)
else()
set(HAVE_FICLONERANGE FALSE)
endif()
check_c_source_compiles("
int foo(char * _Nullable bar);
int main(int argc, char *argv[]) { }" HAVE_NULLABLE)
test_big_endian(WORDS_BIGENDIAN)
set(WORDS_BIGENDIAN FALSE)
if(MSVC)
add_compile_definitions(_CRT_SECURE_NO_WARNINGS)
@@ -133,88 +113,19 @@ endif(MSVC)
# fixed size integral types
if(HAVE_INTTYPES_H_LIBZIP)
set(LIBZIP_TYPES_INCLUDE "#if !defined(__STDC_FORMAT_MACROS)
set(LIBZIP_TYPES_INCLUDE "#if !defined(__STDC_FORMAT_MACROS)
#define __STDC_FORMAT_MACROS 1
#endif
#include <inttypes.h>")
elseif(HAVE_STDINT_H_LIBZIP)
set(LIBZIP_TYPES_INCLUDE "#include <stdint.h>")
elseif(HAVE_SYS_TYPES_H_LIBZIP)
set(LIBZIP_TYPES_INCLUDE "#include <sys/types.h>")
endif()
if(HAVE_INT8_T_LIBZIP)
set(ZIP_INT8_T int8_t)
elseif(HAVE___INT8_LIBZIP)
set(ZIP_INT8_T __int8)
else()
set(ZIP_INT8_T "signed char")
endif()
if(HAVE_UINT8_T_LIBZIP)
set(ZIP_UINT8_T uint8_t)
elseif(HAVE___INT8_LIBZIP)
set(ZIP_UINT8_T "unsigned __int8")
else()
set(ZIP_UINT8_T "unsigned char")
endif()
if(HAVE_INT16_T_LIBZIP)
set(ZIP_INT16_T int16_t)
elseif(HAVE___INT16_LIBZIP)
set(INT16_T_LIBZIP __int16)
elseif(SHORT_LIBZIP EQUAL 2)
set(INT16_T_LIBZIP short)
endif()
if(HAVE_UINT16_T_LIBZIP)
set(ZIP_UINT16_T uint16_t)
elseif(HAVE___INT16_LIBZIP)
set(UINT16_T_LIBZIP "unsigned __int16")
elseif(SHORT_LIBZIP EQUAL 2)
set(UINT16_T_LIBZIP "unsigned short")
endif()
if(HAVE_INT32_T_LIBZIP)
set(ZIP_INT32_T int32_t)
elseif(HAVE___INT32_LIBZIP)
set(ZIP_INT32_T __int32)
elseif(INT_LIBZIP EQUAL 4)
set(ZIP_INT32_T int)
elseif(LONG_LIBZIP EQUAL 4)
set(ZIP_INT32_T long)
endif()
if(HAVE_UINT32_T_LIBZIP)
set(ZIP_UINT32_T uint32_t)
elseif(HAVE___INT32_LIBZIP)
set(ZIP_UINT32_T "unsigned __int32")
elseif(INT_LIBZIP EQUAL 4)
set(ZIP_UINT32_T "unsigned int")
elseif(LONG_LIBZIP EQUAL 4)
set(ZIP_UINT32_T "unsigned long")
endif()
if(HAVE_INT64_T_LIBZIP)
set(ZIP_INT64_T int64_t)
elseif(HAVE___INT64_LIBZIP)
set(ZIP_INT64_T __int64)
elseif(LONG_LIBZIP EQUAL 8)
set(ZIP_INT64_T long)
elseif(LONG_LONG_LIBZIP EQUAL 8)
set(ZIP_INT64_T "long long")
endif()
if(HAVE_UINT64_T_LIBZIP)
set(ZIP_UINT64_T uint64_t)
elseif(HAVE___INT64_LIBZIP)
set(ZIP_UINT64_T "unsigned __int64")
elseif(LONG_LIBZIP EQUAL 8)
set(ZIP_UINT64_T "unsigned long")
elseif(LONG_LONG_LIBZIP EQUAL 8)
set(ZIP_UINT64_T "unsigned long long")
endif()
set(ZIP_INT8_T int8_t)
set(ZIP_UINT8_T uint8_t)
set(ZIP_INT16_T int16_t)
set(ZIP_UINT16_T uint16_t)
set(ZIP_INT32_T int32_t)
set(ZIP_UINT32_T uint32_t)
set(ZIP_INT64_T int64_t)
set(ZIP_UINT64_T uint64_t)
if(HAVE_NULLABLE)
set(ZIP_NULLABLE_DEFINES)
+91
View File
@@ -0,0 +1,91 @@
This Font Software is licensed under the SIL Open Font License,
Version 1.1. This license is copied below, and is also available
with a FAQ at <http://scripts.sil.org/OFL>
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
+33333
View File
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -28,7 +28,7 @@ add_library(pcsx2-zstd
zstd/lib/decompress/zstd_decompress.c
)
if(NOT MSVC AND ${PCSX2_TARGET_ARCHITECTURES} MATCHES "x86_64")
if(_M_X86 AND (NOT MSVC OR USE_CLANG_CL))
target_sources(pcsx2-zstd PRIVATE zstd/lib/decompress/huf_decompress_amd64.S)
endif()
+15 -8
View File
@@ -1,8 +1,8 @@
# Setting it to a range tells it that it supports the features on the newer
# versions as well, avoiding setting policies.
cmake_minimum_required(VERSION 3.16...3.24)
cmake_minimum_required(VERSION 3.16...3.25)
#Enabling this cmake policy gets rid of warnings regarding LTO.
# Enabling this cmake policy gets rid of warnings regarding LTO.
cmake_policy(SET CMP0069 NEW)
set(CMAKE_POLICY_DEFAULT_CMP0069 NEW)
@@ -11,7 +11,7 @@ if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
endif()
# Project Name
project(Pcsx2)
project(Pcsx2 C CXX)
# Variable to check that people use the good file
set(TOP_CMAKE_WAS_SOURCED TRUE)
@@ -30,14 +30,11 @@ endif()
include(Pcsx2Utils)
check_no_parenthesis_in_path()
detectOperatingSystem()
check_compiler_version("7.0" "7.0")
detect_operating_system()
detect_compiler()
#-------------------------------------------------------------------------------
# Include specific module
# GNUInstallDirs must be done before BuildParameters
include(GNUInstallDirs)
# BuildParameters Must be done before SearchForStuff
include(BuildParameters)
include(SearchForStuff)
@@ -62,3 +59,13 @@ if(ACTUALLY_ENABLE_TESTS)
add_subdirectory(tests/ctest)
endif()
#-------------------------------------------------------------------------------
if(NOT IS_SUPPORTED_COMPILER)
message(WARNING "
*************** UNSUPPORTED CONFIGURATION ***************
You are not compiling PCSX2 with a supported compiler.
It may not even build successfully.
PCSX2 only supports the Clang and MSVC compilers.
No support will be provided, continue at your own risk.
*********************************************************")
endif()
+1 -68
View File
@@ -6,13 +6,6 @@
"patch": 0
},
"configurePresets": [
{
"name": "gcc-base",
"displayName": "GCC Base",
"description": "Base preset for GCC. Only for inheriting from.",
"hidden": true,
"binaryDir": "${sourceDir}/build"
},
{
"name": "clang-base",
"displayName": "Base",
@@ -32,69 +25,9 @@
"name": "ninja-multi",
"displayName": "Ninja Multi Config",
"description": "Generate multiple ninja build files.",
"inherits": "gcc-base",
"inherits": "clang-base",
"generator": "Ninja Multi-Config"
},
{
"name": "gcc-debug",
"displayName": "GCC Debug",
"description": "GCC Debug build with make.",
"inherits": "gcc-base",
"generator": "Unix Makefiles",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Debug"
}
},
{
"name": "gcc-devel",
"displayName": "GCC Devel",
"description": "GCC Developer build using make.",
"inherits": "gcc-base",
"generator": "Unix Makefiles",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Devel"
}
},
{
"name": "gcc-release",
"displayName": "GCC Release",
"description": "GCC Release build using make.",
"inherits": "gcc-base",
"generator": "Unix Makefiles",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Release"
}
},
{
"name": "gcc-debug-ninja",
"displayName": "GCC Debug Ninja",
"description": "Debug build using ninja.",
"inherits": "gcc-base",
"generator": "Ninja",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Debug"
}
},
{
"name": "gcc-devel-ninja",
"displayName": "GCC Devel Ninja",
"description": "GCC Developer build using ninja.",
"inherits": "gcc-base",
"generator": "Ninja",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Devel"
}
},
{
"name": "gcc-release-ninja",
"displayName": "GCC Release Ninja",
"description": "GCC Release build using ninja.",
"inherits": "gcc-base",
"generator": "Ninja",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Release"
}
},
{
"name": "clang-debug",
"displayName": "Clang Debug",
+6 -40
View File
@@ -10,51 +10,17 @@ PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to
## Project Details
The PCSX2 project has been running for more than twenty years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3. Visit the [PCSX2 compatibility list](https://pcsx2.net/compat/) to check the latest compatibility status of games (with more than 2500 titles tested), or ask for help in the [official forums](https://forums.pcsx2.net/).
PCSX2 has been in development for more than 20 years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3. Visit the [PCSX2 compatibility list](https://pcsx2.net/compat/) to check the latest compatibility status of games (with more than 2500 titles tested).
The latest officially released stable version is version 1.6.0.
Installers and binaries for both stable and development builds are available from [our website](https://pcsx2.net/downloads/).
Installers and binaries for both stable and nightly builds are available from [our website](https://pcsx2.net/downloads/).
## System Requirements
### Minimum
PCSX2 supports Windows, Linux, and Mac platforms. Our [setup documentation page](https://pcsx2.net/docs/usage/setup/requirements) contains additional details on software and hardware requirements.
| Operating System | CPU | GPU | RAM |
| ------------------------------------------------------------------------------------------------------------------------------ | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---- |
| - Windows 10 Version 1809 or later (64-bit) <br/> - Ubuntu 22.04/Debian or newer, Arch Linux, or other distro (64-bit) <br/> - macOS 11.0 | - Supports SSE4.1 <br/> - [PassMark Thread Performance](https://www.cpubenchmark.net/CPU_mega_page.html) rating near or greater than 1500<br/> - Two physical cores, with hyperthreading | - Direct3D 11 (Feature Level 11.0) support <br/> - OpenGL 3.3 support <br/> - Vulkan 1.1 support <br/> - Metal support <br/> - [PassMark G3D Mark](https://www.videocardbenchmark.net/high_end_gpus.html) rating around 3000 (Geforce GTX 750, Radeon RX 560, Intel Arc A380) <br/> - 2 GB Video Memory | 4 GB |
### Recommended
| Operating System | CPU | GPU | RAM |
| ----------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---- |
| - Windows 10 22H2 (64-bit) <br/> - Ubuntu 23.04/Debian or newer, Arch Linux, or other distro (64-bit) <br/> - macOS 11.0 | - Supports AVX2 <br/> - [PassMark Single Thread Performance](https://www.cpubenchmark.net/CPU_mega_page.html) rating near or greater than 2000<br/> - Four physical cores, with or without hyperthreading | - Direct3D12 support <br/> - OpenGL 4.6 support <br/> - Vulkan 1.3 support <br/> - Metal support <br/> - [PassMark G3D Mark](https://www.videocardbenchmark.net/high_end_gpus.html) rating around 6000 (GeForce GTX 1650, Radeon RX 570) <br/> - 4 GB Video Memory | 8 GB |
### Heavy
| Operating System | CPU | GPU | RAM |
| ----------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---- |
| - Windows 10 22H2 (64-bit) <br/> - Ubuntu 23.04/Debian or newer, Arch Linux, or other distro (64-bit) <br/> - macOS 11.0 | - Supports AVX2 <br/> - [PassMark Single Thread Performance](https://www.cpubenchmark.net/CPU_mega_page.html) rating near or greater than 2600<br/> - Four physical cores, with or without hyperthreading | - Direct3D12 support <br/> - OpenGL 4.6 support <br/> - Vulkan 1.3 support <br/> - Metal support <br/> - [PassMark G3D Mark](https://www.videocardbenchmark.net/high_end_gpus.html) rating around 6000 (GeForce GTX 1650, Radeon RX 570) <br/> - 4 GB Video Memory | 8 GB |
_Note1: Recommended Single Thread Performance is based on moderately complex games. Games that pushed the PS2 hardware to its limits will struggle on CPUs at this level. Some release titles and 2D games which underutilized the PS2 hardware may run on CPUs rated as low as 1200. A quick reference for CPU **intensive games**: [Wiki](https://wiki.pcsx2.net/Category:CPU_intensive_games), [Forum](https://forums.pcsx2.net/Thread-LIST-The-Most-CPU-Intensive-Games) and CPU **light** games: [Forum](https://forums.pcsx2.net/Thread-LIST-Games-that-don-t-need-a-strong-CPU-to-emulate)_
_Note2: Recommended GPU is based on 3x Internal, ~1080p resolution requirements. Higher resolutions will require stronger cards; 6x Internal, ~4K resolution will require a [PassMark G3D Mark](https://www.videocardbenchmark.net/high_end_gpus.html) rating around 12000 (GeForce RTX 2060 Radeon RX 6600 Intel Arc A750). Just like CPU requirements, this is also highly game dependent. A quick reference for GPU **intensive games**: [Wiki](https://wiki.pcsx2.net/Category:GPU_intensive_games)_
## Technical Notes
- You need the [Visual C++ 2019 x64 Redistributables](https://support.microsoft.com/en-us/help/2977003/) to run PCSX2 on Windows.
- Windows XP and Direct3D9 support was dropped after stable release 1.4.0.
- Windows 7, Windows 8.0, and Windows 8.1 support was dropped after stable release 1.6.0.
- 32-bit and wxWidgets support was dropped after stable release 1.6.0, with the wxWidgets code being removed completely on 25th December 2022.
- Make sure to update your operating system and drivers to ensure you have the best experience possible. Having a newer GPU is also recommended so you have the latest supported drivers.
- Because of copyright issues, and the complexity of trying to work around it, you need a BIOS dump extracted from a legitimately-owned PS2 console to use the emulator. For more information about the BIOS and how to get it from your console, visit [this page](pcsx2/Docs/PCSX2_FAQ.md#question-13-where-do-i-get-a-ps2-bios).
- PCSX2 uses two CPU cores for emulation by default. A third core can be used via the MTVU speed hack, which is compatible with most games. This can be a significant speedup on CPUs with 3+ cores, but it may be a slowdown on GS-limited games (or on CPUs with fewer than 2 cores). Software renderers will then additionally use however many rendering threads it is set to and will need higher core counts to run efficiently.
- Requirements benchmarks are based on a statistic from the Passmark CPU bench marking software. When we say "STR", we are referring to Passmark's "Single Thread Rating" statistic. You can look up your CPU on [Passmark's website for CPUs](https://cpubenchmark.net) to see how it compares to PCSX2's requirements.
- Vulkan requires an up-to-date GPU driver; old drivers may cause graphical problems.
Please note that a BIOS dump from a legitimately-owned PS2 console is required to use the emulator. For more information, visit [this page](https://pcsx2.net/docs/usage/setup/gather/#how-to-dump-your-ps2-bios).
## Contributing / Building
Want to contribute to the development of PCSX2?
PCSX2 supports translation into other languages using [Crowdin](https://crowdin.com/project/pcsx2-emulator).
See the [Contributing Guidelines](https://github.com/PCSX2/pcsx2/blob/master/.github/CONTRIBUTING.md) or visit the [GitHub Wiki](https://github.com/PCSX2/pcsx2/wiki)
Want more? [Check out the PCSX2 website](https://pcsx2.net/).
See the [Contributing Guidelines](https://github.com/PCSX2/pcsx2/blob/master/.github/CONTRIBUTING.md) or visit the [GitHub Wiki](https://github.com/PCSX2/pcsx2/wiki) for more info on how to contribute.
File diff suppressed because it is too large Load Diff
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Binary file not shown.
+9 -4
View File
@@ -352,7 +352,7 @@
030000006d040000d2ca000000000000,Logitech Cordless Precision,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows,
030000006d04000016c2000000000000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006d0400001dc2000000000000,Logitech F310,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000006d0400001dc2000000000000,Logitech F310,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,lefttrigger:a2,righttrigger:a5,platform:Windows,
030000006d04000018c2000000000000,Logitech F510,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006d0400001ec2000000000000,Logitech F510,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000006d04000019c2000000000000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
@@ -452,7 +452,7 @@
03000000550900001072000000000000,NVIDIA Shield,a:b9,b:b8,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b3,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b2,righttrigger:a4,rightx:a2,righty:a5,start:b0,x:b7,y:b6,platform:Windows,
030000005509000000b4000000000000,NVIDIA Virtual,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000120c00000288000000000000,Nyko Air Flo Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
030000004b120000014d000000000000,Nyko Airflo,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,rightshoulder:b5,rightstick:a2,righttrigger:b7,start:b9,x:b2,y:b3,platform:Windows,
030000004b120000014d000000000000,NYKO Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
03000000d62000001d57000000000000,Nyko Airflo PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000791d00000900000000000000,Nyko Playpad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
03000000782300000a10000000000000,Onlive Controller,a:b15,b:b14,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b11,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b13,y:b12,platform:Windows,
@@ -534,6 +534,7 @@
030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004c0500005f0e000000000000,PS5 Access Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
030000004c050000e60c000000000000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
030000004c050000f20d000000000000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
03000000830500005020000000000000,PSX,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b2,y:b3,platform:Windows,
@@ -558,8 +559,8 @@
030000009b2800003200000000000000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,
030000009b2800006000000000000000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,
030000009b2800001800000000000000,Raphnet Jaguar Adapter,a:b2,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b10,start:b3,x:b11,y:b12,platform:Windows,
030000009b2800006300000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows,
030000009b2800006100000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows,
030000009b2800006300000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows,
030000009b2800000200000000000000,Raphnet NES Adapter,a:b7,b:b6,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,start:b4,platform:Windows,
030000009b2800004400000000000000,Raphnet PS1 and PS2 Adapter,a:b1,b:b2,back:b5,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b9,rightx:a3,righty:a4,start:b4,x:b0,y:b3,platform:Windows,
030000009b2800004300000000000000,Raphnet Saturn,a:b0,b:b1,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
@@ -964,6 +965,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
0300004b4c0500005f0e000000010000,PS5 Access Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
030000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
030000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
@@ -1175,6 +1177,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000120c0000210e000011010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000120c0000f70e000011010000,Brook Universal Fighting Board,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000af1e00002400000010010000,ClockworkPI DevTerm,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b9,x:b3,y:b0,platform:Linux,
030000000b0400003365000000010000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Linux,
03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux,
03000000a306000022f6000011010000,Cyborg V3 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
@@ -1391,6 +1394,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000550900001472000011010000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
05000000550900001472000001000000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
030000004b120000014d000000010000,NYKO Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
19000000010000000100000001010000,ODROID Go 2,a:b1,b:b0,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,guide:b10,leftshoulder:b4,leftstick:b12,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b14,start:b15,x:b2,y:b3,platform:Linux,
19000000010000000200000011000000,ODROID Go 2,a:b1,b:b0,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b12,leftshoulder:b4,leftstick:b14,lefttrigger:b13,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b16,start:b17,x:b2,y:b3,platform:Linux,
@@ -1409,7 +1413,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e0000c802000012010000,PDP Kingdom Hearts Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00002801000011010000,PDP PS3 Rock Candy Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000006f0e00000901000011010000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
030000006f0e00002f01000011010000,PDP Wired PS3 Controller,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Linux,
030000006f0e00002f01000011010000,PDP Wired PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000ad1b000004f9000000010000,PDP Xbox 360 Versus Fighting,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e0000a802000023020000,PDP Xbox One Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000006f0e0000a702000023020000,PDP Xbox One Raven Black,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
@@ -1466,6 +1470,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
050000004c050000cc09000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
0300004b4c0500005f0e000011010000,PS5 Access Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000004c050000e60c000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000004c050000e60c000011810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
030000004c050000f20d000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
+76 -42
View File
@@ -742,6 +742,25 @@ float4 ps_color(PS_INPUT input)
float4 T = sample_color(st, input.t.w);
#endif
if (PS_SHUFFLE && !PS_SHUFFLE_SAME && !PS_READ16_SRC)
{
uint4 denorm_c_before = uint4(T);
if (PS_READ_BA)
{
T.r = float((denorm_c_before.b << 3) & 0xF8);
T.g = float(((denorm_c_before.b >> 2) & 0x38) | ((denorm_c_before.a << 6) & 0xC0));
T.b = float((denorm_c_before.a << 1) & 0xF8);
T.a = float(denorm_c_before.a & 0x80);
}
else
{
T.r = float((denorm_c_before.r << 3) & 0xF8);
T.g = float(((denorm_c_before.r >> 2) & 0x38) | ((denorm_c_before.g << 6) & 0xC0));
T.b = float((denorm_c_before.g << 1) & 0xF8);
T.a = float(denorm_c_before.g & 0x80);
}
}
float4 C = tfx(T, input.c);
atst(C);
@@ -925,48 +944,6 @@ PS_OUTPUT ps_main(PS_INPUT input)
discard;
}
if (PS_SHUFFLE)
{
uint4 denorm_c = uint4(C);
uint2 denorm_TA = uint2(float2(TA.xy) * 255.0f + 0.5f);
// Special case for 32bit input and 16bit output, shuffle used by The Godfather
if (PS_SHUFFLE_SAME)
{
if (PS_READ_BA)
C = (float4)(float((denorm_c.b & 0x7Fu) | (denorm_c.a & 0x80u)));
else
C.ga = C.rg;
}
// Copy of a 16bit source in to this target
else if (PS_READ16_SRC)
{
C.rb = (float2)float((denorm_c.r >> 3) | (((denorm_c.g >> 3) & 0x7u) << 5));
if (denorm_c.a & 0x80u)
C.ga = (float2)float((denorm_c.g >> 6) | ((denorm_c.b >> 3) << 2) | (denorm_TA.y & 0x80u));
else
C.ga = (float2)float((denorm_c.g >> 6) | ((denorm_c.b >> 3) << 2) | (denorm_TA.x & 0x80u));
}
// Write RB part. Mask will take care of the correct destination
else if (PS_READ_BA)
{
C.rb = C.bb;
if (denorm_c.a & 0x80u)
C.ga = (float2)(float((denorm_c.a & 0x7Fu) | (denorm_TA.y & 0x80u)));
else
C.ga = (float2)(float((denorm_c.a & 0x7Fu) | (denorm_TA.x & 0x80u)));
}
else
{
C.rb = C.rr;
if (denorm_c.g & 0x80u)
C.ga = (float2)(float((denorm_c.g & 0x7Fu) | (denorm_TA.y & 0x80u)));
else
C.ga = (float2)(float((denorm_c.g & 0x7Fu) | (denorm_TA.x & 0x80u)));
}
}
// Must be done before alpha correction
// AA (Fixed one) will output a coverage of 1.0 as alpha
@@ -1023,6 +1000,63 @@ PS_OUTPUT ps_main(PS_INPUT input)
ps_blend(C, alpha_blend, input.p.xy);
if (PS_SHUFFLE)
{
if (!PS_SHUFFLE_SAME && !PS_READ16_SRC)
{
uint4 denorm_c_after = uint4(C);
if (PS_READ_BA)
{
C.b = float(((denorm_c_after.r >> 3) & 0x1F) | ((denorm_c_after.g << 2) & 0xE0));
C.a = float(((denorm_c_after.g >> 6) & 0x3) | ((denorm_c_after.b >> 1) & 0x7C) | (denorm_c_after.a & 0x80));
}
else
{
C.r = float(((denorm_c_after.r >> 3) & 0x1F) | ((denorm_c_after.g << 2) & 0xE0));
C.g = float(((denorm_c_after.g >> 6) & 0x3) | ((denorm_c_after.b >> 1) & 0x7C) | (denorm_c_after.a & 0x80));
}
}
uint4 denorm_c = uint4(C);
uint2 denorm_TA = uint2(float2(TA.xy) * 255.0f + 0.5f);
// Special case for 32bit input and 16bit output, shuffle used by The Godfather
if (PS_SHUFFLE_SAME)
{
if (PS_READ_BA)
C = (float4)(float((denorm_c.b & 0x7Fu) | (denorm_c.a & 0x80u)));
else
C.ga = C.rg;
}
// Copy of a 16bit source in to this target
else if (PS_READ16_SRC)
{
C.rb = (float2)float((denorm_c.r >> 3) | (((denorm_c.g >> 3) & 0x7u) << 5));
if (denorm_c.a & 0x80u)
C.ga = (float2)float((denorm_c.g >> 6) | ((denorm_c.b >> 3) << 2) | (denorm_TA.y & 0x80u));
else
C.ga = (float2)float((denorm_c.g >> 6) | ((denorm_c.b >> 3) << 2) | (denorm_TA.x & 0x80u));
}
// Write RB part. Mask will take care of the correct destination
else if (PS_READ_BA)
{
C.rb = C.bb;
if (denorm_c.a & 0x80u)
C.ga = (float2)(float((denorm_c.a & 0x7Fu) | (denorm_TA.y & 0x80u)));
else
C.ga = (float2)(float((denorm_c.a & 0x7Fu) | (denorm_TA.x & 0x80u)));
}
else
{
C.rb = C.rr;
if (denorm_c.g & 0x80u)
C.ga = (float2)(float((denorm_c.g & 0x7Fu) | (denorm_TA.y & 0x80u)));
else
C.ga = (float2)(float((denorm_c.g & 0x7Fu) | (denorm_TA.x & 0x80u)));
}
}
ps_dither(C.rgb, input.p.xy);
// Color clamp/wrap needs to be done after sw blending and dithering
+64 -37
View File
@@ -687,6 +687,21 @@ vec4 ps_color()
vec4 T = sample_color(st);
#endif
#if PS_SHUFFLE && !PS_SHUFFLE_SAME && !PS_READ16_SRC
uvec4 denorm_c_before = uvec4(T);
#if PS_READ_BA
T.r = float((denorm_c_before.b << 3) & 0xF8);
T.g = float(((denorm_c_before.b >> 2) & 0x38) | ((denorm_c_before.a << 6) & 0xC0));
T.b = float((denorm_c_before.a << 1) & 0xF8);
T.a = float(denorm_c_before.a & 0x80);
#else
T.r = float((denorm_c_before.r << 3) & 0xF8);
T.g = float(((denorm_c_before.r >> 2) & 0x38) | ((denorm_c_before.g << 6) & 0xC0));
T.b = float((denorm_c_before.g << 1) & 0xF8);
T.a = float(denorm_c_before.g & 0x80);
#endif
#endif
vec4 C = tfx(T, PSin.c);
atst(C);
@@ -937,7 +952,56 @@ void ps_main()
vec4 C = ps_color();
// Must be done before alpha correction
// AA (Fixed one) will output a coverage of 1.0 as alpha
#if PS_FIXED_ONE_A
C.a = 128.0f;
#endif
#if SW_AD_TO_HW
vec4 RT = trunc(fetch_rt() * 255.0f + 0.1f);
vec4 alpha_blend = vec4(RT.a / 128.0f);
#else
vec4 alpha_blend = vec4(C.a / 128.0f);
#endif
// Correct the ALPHA value based on the output format
#if (PS_DST_FMT == FMT_16)
float A_one = 128.0f; // alpha output will be 0x80
C.a = (PS_FBA != 0) ? A_one : step(128.0f, C.a) * A_one;
#elif (PS_DST_FMT == FMT_32) && (PS_FBA != 0)
if(C.a < 128.0f) C.a += 128.0f;
#endif
// Get first primitive that will write a failling alpha value
#if PS_DATE == 1
// DATM == 0
// Pixel with alpha equal to 1 will failed (128-255)
SV_Target0 = (C.a > 127.5f) ? vec4(gl_PrimitiveID) : vec4(0x7FFFFFFF);
return;
#elif PS_DATE == 2
// DATM == 1
// Pixel with alpha equal to 0 will failed (0-127)
SV_Target0 = (C.a < 127.5f) ? vec4(gl_PrimitiveID) : vec4(0x7FFFFFFF);
return;
#endif
ps_blend(C, alpha_blend);
#if PS_SHUFFLE
#if !PS_SHUFFLE_SAME && !PS_READ16_SRC
uvec4 denorm_c_after = uvec4(C);
#if PS_READ_BA
C.b = float(((denorm_c_after.r >> 3) & 0x1F) | ((denorm_c_after.g << 2) & 0xE0));
C.a = float(((denorm_c_after.g >> 6) & 0x3) | ((denorm_c_after.b >> 1) & 0x7C) | (denorm_c_after.a & 0x80));
#else
C.r = float(((denorm_c_after.r >> 3) & 0x1F) | ((denorm_c_after.g << 2) & 0xE0));
C.g = float(((denorm_c_after.g >> 6) & 0x3) | ((denorm_c_after.b >> 1) & 0x7C) | (denorm_c_after.a & 0x80));
#endif
#endif
uvec4 denorm_c = uvec4(C);
uvec2 denorm_TA = uvec2(vec2(TA.xy) * 255.0f + 0.5f);
@@ -991,43 +1055,6 @@ void ps_main()
#endif // PS_SHUFFLE_SAME
#endif // PS_SHUFFLE
// Must be done before alpha correction
// AA (Fixed one) will output a coverage of 1.0 as alpha
#if PS_FIXED_ONE_A
C.a = 128.0f;
#endif
#if SW_AD_TO_HW
vec4 RT = trunc(fetch_rt() * 255.0f + 0.1f);
vec4 alpha_blend = vec4(RT.a / 128.0f);
#else
vec4 alpha_blend = vec4(C.a / 128.0f);
#endif
// Correct the ALPHA value based on the output format
#if (PS_DST_FMT == FMT_16)
float A_one = 128.0f; // alpha output will be 0x80
C.a = (PS_FBA != 0) ? A_one : step(128.0f, C.a) * A_one;
#elif (PS_DST_FMT == FMT_32) && (PS_FBA != 0)
if(C.a < 128.0f) C.a += 128.0f;
#endif
// Get first primitive that will write a failling alpha value
#if PS_DATE == 1
// DATM == 0
// Pixel with alpha equal to 1 will failed (128-255)
SV_Target0 = (C.a > 127.5f) ? vec4(gl_PrimitiveID) : vec4(0x7FFFFFFF);
return;
#elif PS_DATE == 2
// DATM == 1
// Pixel with alpha equal to 0 will failed (0-127)
SV_Target0 = (C.a < 127.5f) ? vec4(gl_PrimitiveID) : vec4(0x7FFFFFFF);
return;
#endif
ps_blend(C, alpha_blend);
ps_dither(C.rgb);
// Color clamp/wrap needs to be done after sw blending and dithering
+60 -35
View File
@@ -933,6 +933,21 @@ vec4 ps_color()
vec4 T = sample_color(st);
#endif
#if PS_SHUFFLE && !PS_SHUFFLE_SAME && !PS_READ16_SRC
uvec4 denorm_c_before = uvec4(T);
#if PS_READ_BA
T.r = float((denorm_c_before.b << 3) & 0xF8);
T.g = float(((denorm_c_before.b >> 2) & 0x38) | ((denorm_c_before.a << 6) & 0xC0));
T.b = float((denorm_c_before.a << 1) & 0xF8);
T.a = float(denorm_c_before.a & 0x80);
#else
T.r = float((denorm_c_before.r << 3) & 0xF8);
T.g = float(((denorm_c_before.r >> 2) & 0x38) | ((denorm_c_before.g << 6) & 0xC0));
T.b = float((denorm_c_before.g << 1) & 0xF8);
T.a = float(denorm_c_before.g & 0x80);
#endif
#endif
vec4 C = tfx(T, vsIn.c);
atst(C);
@@ -1184,40 +1199,6 @@ void main()
vec4 C = ps_color();
#if PS_SHUFFLE
uvec4 denorm_c = uvec4(C);
uvec2 denorm_TA = uvec2(vec2(TA.xy) * 255.0f + 0.5f);
// Special case for 32bit input and 16bit output, shuffle used by The Godfather
#if PS_SHUFFLE_SAME
#if (PS_READ_BA)
C = vec4(float((denorm_c.b & 0x7Fu) | (denorm_c.a & 0x80u)));
#else
C.ga = C.rg;
#endif
// Copy of a 16bit source in to this target
#elif PS_READ16_SRC
C.rb = vec2(float((denorm_c.r >> 3) | (((denorm_c.g >> 3) & 0x7u) << 5)));
if ((denorm_c.a & 0x80u) != 0u)
C.ga = vec2(float((denorm_c.g >> 6) | ((denorm_c.b >> 3) << 2) | (denorm_TA.y & 0x80u)));
else
C.ga = vec2(float((denorm_c.g >> 6) | ((denorm_c.b >> 3) << 2) | (denorm_TA.x & 0x80u)));
// Write RB part. Mask will take care of the correct destination
#elif PS_READ_BA
C.rb = C.bb;
if ((denorm_c.a & 0x80u) != 0u)
C.ga = vec2(float((denorm_c.a & 0x7Fu) | (denorm_TA.y & 0x80u)));
else
C.ga = vec2(float((denorm_c.a & 0x7Fu) | (denorm_TA.x & 0x80u)));
#else
C.rb = C.rr;
if ((denorm_c.g & 0x80u) != 0u)
C.ga = vec2(float((denorm_c.g & 0x7Fu) | (denorm_TA.y & 0x80u)));
else
C.ga = vec2(float((denorm_c.g & 0x7Fu) | (denorm_TA.x & 0x80u)));
#endif // PS_SHUFFLE_SAME
#endif // PS_SHUFFLE
// Must be done before alpha correction
// AA (Fixed one) will output a coverage of 1.0 as alpha
@@ -1254,9 +1235,53 @@ void main()
o_col0 = (C.a < 127.5f) ? vec4(gl_PrimitiveID) : vec4(0x7FFFFFFF);
#else
ps_blend(C, alpha_blend);
#if PS_SHUFFLE
#if !PS_SHUFFLE_SAME && !PS_READ16_SRC
uvec4 denorm_c_after = uvec4(C);
#if PS_READ_BA
C.b = float(((denorm_c_after.r >> 3) & 0x1F) | ((denorm_c_after.g << 2) & 0xE0));
C.a = float(((denorm_c_after.g >> 6) & 0x3) | ((denorm_c_after.b >> 1) & 0x7C) | (denorm_c_after.a & 0x80));
#else
C.r = float(((denorm_c_after.r >> 3) & 0x1F) | ((denorm_c_after.g << 2) & 0xE0));
C.g = float(((denorm_c_after.g >> 6) & 0x3) | ((denorm_c_after.b >> 1) & 0x7C) | (denorm_c_after.a & 0x80));
#endif
#endif
uvec4 denorm_c = uvec4(C);
uvec2 denorm_TA = uvec2(vec2(TA.xy) * 255.0f + 0.5f);
// Special case for 32bit input and 16bit output, shuffle used by The Godfather
#if PS_SHUFFLE_SAME
#if (PS_READ_BA)
C = vec4(float((denorm_c.b & 0x7Fu) | (denorm_c.a & 0x80u)));
#else
C.ga = C.rg;
#endif
// Copy of a 16bit source in to this target
#elif PS_READ16_SRC
C.rb = vec2(float((denorm_c.r >> 3) | (((denorm_c.g >> 3) & 0x7u) << 5)));
if ((denorm_c.a & 0x80u) != 0u)
C.ga = vec2(float((denorm_c.g >> 6) | ((denorm_c.b >> 3) << 2) | (denorm_TA.y & 0x80u)));
else
C.ga = vec2(float((denorm_c.g >> 6) | ((denorm_c.b >> 3) << 2) | (denorm_TA.x & 0x80u)));
// Write RB part. Mask will take care of the correct destination
#elif PS_READ_BA
C.rb = C.bb;
if ((denorm_c.a & 0x80u) != 0u)
C.ga = vec2(float((denorm_c.a & 0x7Fu) | (denorm_TA.y & 0x80u)));
else
C.ga = vec2(float((denorm_c.a & 0x7Fu) | (denorm_TA.x & 0x80u)));
#else
C.rb = C.rr;
if ((denorm_c.g & 0x80u) != 0u)
C.ga = vec2(float((denorm_c.g & 0x7Fu) | (denorm_TA.y & 0x80u)));
else
C.ga = vec2(float((denorm_c.g & 0x7Fu) | (denorm_TA.x & 0x80u)));
#endif // PS_SHUFFLE_SAME
#endif // PS_SHUFFLE
ps_dither(C.rgb);
// Color clamp/wrap needs to be done after sw blending and dithering
+29 -65
View File
@@ -38,21 +38,6 @@ endif()
#-------------------------------------------------------------------------------
option(USE_ASAN "Enable address sanitizer")
if(MSVC AND CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
set(USE_CLANG_CL TRUE)
message(STATUS "Building with Clang-CL.")
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
set(USE_CLANG TRUE)
message(STATUS "Building with Clang/LLVM.")
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
set(USE_GCC TRUE)
message(STATUS "Building with GNU GCC")
elseif(MSVC)
message(STATUS "Building with MSVC")
else()
message(FATAL_ERROR "Unknown compiler: ${CMAKE_CXX_COMPILER_ID}")
endif()
#-------------------------------------------------------------------------------
# if no build type is set, use Devel as default
# Note without the CMAKE_BUILD_TYPE options the value is still defined to ""
@@ -81,52 +66,41 @@ mark_as_advanced(CMAKE_C_FLAGS_DEVEL CMAKE_CXX_FLAGS_DEVEL CMAKE_LINKER_FLAGS_DE
#-------------------------------------------------------------------------------
# Select the architecture
#-------------------------------------------------------------------------------
option(DISABLE_ADVANCE_SIMD "Disable advance use of SIMD (SSE2+ & AVX)" OFF)
if("${CMAKE_HOST_SYSTEM_PROCESSOR}" STREQUAL "x86_64" OR "${CMAKE_HOST_SYSTEM_PROCESSOR}" STREQUAL "amd64" OR
"${CMAKE_HOST_SYSTEM_PROCESSOR}" STREQUAL "AMD64" OR "${CMAKE_OSX_ARCHITECTURES}" STREQUAL "x86_64")
# Multi-ISA only exists on x86.
option(DISABLE_ADVANCE_SIMD "Disable advance use of SIMD (SSE2+ & AVX)" OFF)
# Print if we are cross compiling.
if(CMAKE_CROSSCOMPILING)
message(STATUS "Cross compilation is enabled.")
else()
message(STATUS "Cross compilation is disabled.")
endif()
# Architecture bitness detection
include(TargetArch)
target_architecture(PCSX2_TARGET_ARCHITECTURES)
if(${PCSX2_TARGET_ARCHITECTURES} MATCHES "x86_64")
message(STATUS "Compiling a ${PCSX2_TARGET_ARCHITECTURES} build on a ${CMAKE_HOST_SYSTEM_PROCESSOR} host.")
# x86_64 requires -fPIC
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
if(NOT DEFINED ARCH_FLAG AND NOT MSVC)
if (DISABLE_ADVANCE_SIMD)
set(ARCH_FLAG "-msse -msse2 -msse4.1 -mfxsr")
else()
#set(ARCH_FLAG "-march=native -fabi-version=6")
set(ARCH_FLAG "-march=native")
endif()
elseif(NOT DEFINED ARCH_FLAG AND USE_CLANG_CL)
set(ARCH_FLAG "-msse4.1")
endif()
list(APPEND PCSX2_DEFS _M_X86=1)
set(_M_X86 1)
set(_M_X86 TRUE)
if(DISABLE_ADVANCE_SIMD)
message(STATUS "Building for x86-64 (Multi-ISA).")
else()
message(STATUS "Building for x86-64.")
endif()
# SSE4.1 is not set by MSVC, it uses _M_SSE instead.
if(MSVC)
# SSE4.1 is not set by MSVC, it uses _M_SSE instead.
list(APPEND PCSX2_DEFS __SSE4_1__=1)
if(USE_CLANG_CL)
# clang-cl => need to explicitly enable SSE4.1.
add_compile_options("-msse4.1")
endif()
else()
# Multi-ISA => SSE4, otherwise native.
if (DISABLE_ADVANCE_SIMD)
add_compile_options("-msse" "-msse2" "-msse4.1" "-mfxsr")
else()
# Can't use march=native on Apple Silicon.
if(NOT APPLE OR "${CMAKE_HOST_SYSTEM_PROCESSOR}" STREQUAL "x86_64")
add_compile_options("-march=native")
endif()
endif()
endif()
else()
message(FATAL_ERROR "Unsupported architecture: ${PCSX2_TARGET_ARCHITECTURES}")
message(FATAL_ERROR "Unsupported architecture: ${CMAKE_HOST_SYSTEM_PROCESSOR}")
endif()
string(REPLACE " " ";" ARCH_FLAG_LIST "${ARCH_FLAG}")
add_compile_options("${ARCH_FLAG_LIST}")
#-------------------------------------------------------------------------------
# Set some default compiler flags
#-------------------------------------------------------------------------------
option(USE_PGO_GENERATE "Enable PGO optimization (generate profile)")
option(USE_PGO_OPTIMIZE "Enable PGO optimization (use profile)")
# Require C++20.
set(CMAKE_CXX_STANDARD 20)
@@ -183,7 +157,7 @@ endif()
# Enable debug information in release builds for Linux.
# Makes the backtrace actually meaningful.
if(UNIX AND NOT APPLE)
if(LINUX)
add_compile_options($<$<CONFIG:Release>:-g1>)
endif()
@@ -221,22 +195,12 @@ endif()
# -Wno-attributes: "always_inline function might not be inlinable" <= real spam (thousand of warnings!!!)
# -Wno-missing-field-initializers: standard allow to init only the begin of struct/array in static init. Just a silly warning.
# Note: future GCC (aka GCC 5.1.1) has less false positive so warning could maybe put back
# -Wno-unused-function: warn for function not used in release build
# -Wno-unused-value: lots of warning for this kind of statements "0 && ...". There are used to disable some parts of code in release/dev build.
# -Wno-format*: Yeah, these need to be taken care of, but...
# -Wno-stringop-truncation: Who comes up with these compiler warnings, anyways?
# -Wno-stringop-overflow: Probably the same people as this one...
# -Wno-maybe-uninitialized: Lots of gcc warnings like "test.GSVector8i::<anonymous>.GSVector8i::<unnamed union>::m may be used uninitialized" if this is removed.
if (MSVC)
set(DEFAULT_WARNINGS)
else()
set(DEFAULT_WARNINGS -Wall -Wextra -Wno-attributes -Wno-unused-function -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format -Wno-format-security -Wno-unused-value)
endif()
if (USE_GCC)
list(APPEND DEFAULT_WARNINGS -Wno-stringop-truncation -Wno-stringop-overflow -Wno-maybe-uninitialized )
set(DEFAULT_WARNINGS -Wall -Wextra -Wno-unused-function -Wno-unused-parameter -Wno-missing-field-initializers)
endif()
if (USE_PGO_GENERATE OR USE_PGO_OPTIMIZE)
+1 -1
View File
@@ -7,7 +7,7 @@ endmacro()
macro(check_lib var lib)
set(_arg_list ${ARGN})
if(PKG_CONFIG_FOUND AND NOT CMAKE_CROSSCOMPILING AND NOT DEFINED pcsx2_manually_found_${var})
if(PKG_CONFIG_FOUND AND NOT DEFINED pcsx2_manually_found_${var})
string(TOLOWER ${lib} lower_lib)
pkg_search_module(${var} QUIET IMPORTED_TARGET ${lower_lib})
endif()
+45
View File
@@ -0,0 +1,45 @@
# Copyright (c) Meta Platforms, Inc. and affiliates.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# Finds liblz4.
#
# This module defines:
# LZ4_FOUND
# LZ4_INCLUDE_DIR
# LZ4_LIBRARY
#
find_path(LZ4_INCLUDE_DIR NAMES lz4.h)
find_library(LZ4_LIBRARY_DEBUG NAMES lz4d)
find_library(LZ4_LIBRARY_RELEASE NAMES lz4)
include(SelectLibraryConfigurations)
SELECT_LIBRARY_CONFIGURATIONS(LZ4)
include(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(
LZ4 DEFAULT_MSG
LZ4_LIBRARY LZ4_INCLUDE_DIR
)
mark_as_advanced(LZ4_INCLUDE_DIR LZ4_LIBRARY)
if(LZ4_FOUND AND NOT (TARGET LZ4::LZ4))
add_library (LZ4::LZ4 UNKNOWN IMPORTED)
set_target_properties(LZ4::LZ4
PROPERTIES
IMPORTED_LOCATION ${LZ4_LIBRARY}
INTERFACE_INCLUDE_DIRECTORIES ${LZ4_INCLUDE_DIR})
endif()
-32
View File
@@ -1,32 +0,0 @@
# Once done, this will define
#
# LIBC_FOUND - system has libc
# LIBC_LIBRARIES - link these to use libc
if(LIBC_LIBRARIES)
set(LIBC_FIND_QUIETLY TRUE)
endif(LIBC_LIBRARIES)
find_library(libm NAMES m)
# OSX doesn't have rt. On Linux timer and aio dependency.
if(APPLE)
find_library(libdl NAMES dl)
set(LIBC_LIBRARIES ${librt} ${libdl} ${libm})
elseif(Linux)
find_library(libdl NAMES dl)
find_library(librt NAMES rt)
set(LIBC_LIBRARIES ${librt} ${libdl} ${libm})
else()
# FreeBSD doesn't have libdl
find_library(librt NAMES rt)
set(LIBC_LIBRARIES ${librt} ${libm})
endif()
# handle the QUIETLY and REQUIRED arguments and set LIBC_FOUND to TRUE if
# all listed variables are TRUE
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Libc DEFAULT_MSG LIBC_LIBRARIES)
mark_as_advanced(LIBC_LIBRARIES)
+166
View File
@@ -0,0 +1,166 @@
# Copyright (C) 2020 Sony Interactive Entertainment Inc.
# Copyright (C) 2012 Raphael Kubo da Costa <rakuco@webkit.org>
# Copyright (C) 2013 Igalia S.L.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER AND ITS CONTRIBUTORS ``AS
# IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
# THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR ITS
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#[=======================================================================[.rst:
FindWebP
--------------
Find WebP headers and libraries.
Imported Targets
^^^^^^^^^^^^^^^^
``WebP::libwebp``
The WebP library, if found.
``WebP::demux``
The WebP demux library, if found.
Result Variables
^^^^^^^^^^^^^^^^
This will define the following variables in your project:
``WebP_FOUND``
true if (the requested version of) WebP is available.
``WebP_VERSION``
the version of WebP.
``WebP_LIBRARIES``
the libraries to link against to use WebP.
``WebP_INCLUDE_DIRS``
where to find the WebP headers.
``WebP_COMPILE_OPTIONS``
this should be passed to target_compile_options(), if the
target is not used for linking
#]=======================================================================]
find_package(PkgConfig QUIET)
pkg_check_modules(PC_WEBP QUIET libwebp)
set(WebP_COMPILE_OPTIONS ${PC_WEBP_CFLAGS_OTHER})
set(WebP_VERSION ${PC_WEBP_CFLAGS_VERSION})
find_path(WebP_INCLUDE_DIR
NAMES webp/decode.h
HINTS ${PC_WEBP_INCLUDEDIR} ${PC_WEBP_INCLUDE_DIRS}
)
find_library(WebP_LIBRARY
NAMES ${WebP_NAMES} webp libwebp
HINTS ${PC_WEBP_LIBDIR} ${PC_WEBP_LIBRARY_DIRS}
)
# There's nothing in the WebP headers that could be used to detect the exact
# WebP version being used so don't attempt to do so. A version can only be found
# through pkg-config
if ("${WebP_FIND_VERSION}" VERSION_GREATER "${WebP_VERSION}")
if (WebP_VERSION)
message(FATAL_ERROR "Required version (" ${WebP_FIND_VERSION} ") is higher than found version (" ${WebP_VERSION} ")")
else ()
message(WARNING "Cannot determine WebP version without pkg-config")
endif ()
endif ()
# Find components
if (WebP_INCLUDE_DIR AND WebP_LIBRARY)
set(_WebP_REQUIRED_LIBS_FOUND ON)
set(WebP_LIBS_FOUND "WebP (required): ${WebP_LIBRARY}")
else ()
set(_WebP_REQUIRED_LIBS_FOUND OFF)
set(WebP_LIBS_NOT_FOUND "WebP (required)")
endif ()
if ("demux" IN_LIST WebP_FIND_COMPONENTS)
find_library(WebP_DEMUX_LIBRARY
NAMES ${WebP_DEMUX_NAMES} webpdemux libwebpdemux
HINTS ${PC_WEBP_LIBDIR} ${PC_WEBP_LIBRARY_DIRS}
)
if (WebP_DEMUX_LIBRARY)
if (WebP_FIND_REQUIRED_demux)
list(APPEND WebP_LIBS_FOUND "demux (required): ${WebP_DEMUX_LIBRARY}")
else ()
list(APPEND WebP_LIBS_FOUND "demux (optional): ${WebP_DEMUX_LIBRARY}")
endif ()
else ()
if (WebP_FIND_REQUIRED_demux)
set(_WebP_REQUIRED_LIBS_FOUND OFF)
list(APPEND WebP_LIBS_NOT_FOUND "demux (required)")
else ()
list(APPEND WebP_LIBS_NOT_FOUND "demux (optional)")
endif ()
endif ()
endif ()
if (NOT WebP_FIND_QUIETLY)
if (WebP_LIBS_FOUND)
message(STATUS "Found the following WebP libraries:")
foreach (found ${WebP_LIBS_FOUND})
message(STATUS " ${found}")
endforeach ()
endif ()
if (WebP_LIBS_NOT_FOUND)
message(STATUS "The following WebP libraries were not found:")
foreach (found ${WebP_LIBS_NOT_FOUND})
message(STATUS " ${found}")
endforeach ()
endif ()
endif ()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(WebP
FOUND_VAR WebP_FOUND
REQUIRED_VARS WebP_INCLUDE_DIR WebP_LIBRARY _WebP_REQUIRED_LIBS_FOUND
VERSION_VAR WebP_VERSION
)
if (WebP_LIBRARY AND NOT TARGET WebP::libwebp)
add_library(WebP::libwebp UNKNOWN IMPORTED GLOBAL)
set_target_properties(WebP::libwebp PROPERTIES
IMPORTED_LOCATION "${WebP_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${WebP_COMPILE_OPTIONS}"
INTERFACE_INCLUDE_DIRECTORIES "${WebP_INCLUDE_DIR}"
)
endif ()
if (WebP_DEMUX_LIBRARY AND NOT TARGET WebP::demux)
add_library(WebP::demux UNKNOWN IMPORTED GLOBAL)
set_target_properties(WebP::demux PROPERTIES
IMPORTED_LOCATION "${WebP_DEMUX_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${WebP_COMPILE_OPTIONS}"
INTERFACE_INCLUDE_DIRECTORIES "${WebP_INCLUDE_DIR}"
)
endif ()
mark_as_advanced(
WebP_INCLUDE_DIR
WebP_LIBRARY
WebP_DEMUX_LIBRARY
)
if (WebP_FOUND)
set(WebP_LIBRARIES ${WebP_LIBRARY} ${WebP_DEMUX_LIBRARY})
set(WebP_INCLUDE_DIRS ${WebP_INCLUDE_DIR})
endif ()
+45
View File
@@ -0,0 +1,45 @@
# Copyright (c) Meta Platforms, Inc. and affiliates.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# - Try to find Facebook zstd library
# This will define
# Zstd_FOUND
# Zstd_INCLUDE_DIR
# Zstd_LIBRARY
#
find_path(Zstd_INCLUDE_DIR NAMES zstd.h)
find_library(Zstd_LIBRARY_DEBUG NAMES zstdd zstd_staticd)
find_library(Zstd_LIBRARY_RELEASE NAMES zstd zstd_static)
include(SelectLibraryConfigurations)
SELECT_LIBRARY_CONFIGURATIONS(Zstd)
include(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(
Zstd DEFAULT_MSG
Zstd_LIBRARY Zstd_INCLUDE_DIR
)
mark_as_advanced(Zstd_INCLUDE_DIR Zstd_LIBRARY)
if(Zstd_FOUND AND NOT (TARGET Zstd::Zstd))
add_library (Zstd::Zstd UNKNOWN IMPORTED)
set_target_properties(Zstd::Zstd
PROPERTIES
IMPORTED_LOCATION ${Zstd_LIBRARY}
INTERFACE_INCLUDE_DIRECTORIES ${Zstd_INCLUDE_DIR})
endif()
+57 -74
View File
@@ -1,38 +1,45 @@
#-------------------------------------------------------------------------------
# detectOperatingSystem
#-------------------------------------------------------------------------------
# This function detects on which OS cmake is run and set a flag to control the
# build process. Supported OS: Linux, MacOSX, Windows
#
# On linux, it also set a flag for specific distribution (ie Fedora)
#-------------------------------------------------------------------------------
function(detectOperatingSystem)
function(detect_operating_system)
message(STATUS "CMake Version: ${CMAKE_VERSION}")
message(STATUS "CMake System Name: ${CMAKE_SYSTEM_NAME}")
# LINUX wasn't added until CMake 3.25.
if (CMAKE_VERSION VERSION_LESS 3.25.0 AND CMAKE_SYSTEM_NAME MATCHES "Linux")
# Have to make it visible in this scope as well for below.
set(LINUX TRUE PARENT_SCOPE)
set(LINUX TRUE)
endif()
if(WIN32)
set(Windows TRUE PARENT_SCOPE)
elseif(UNIX AND APPLE)
if(IOS)
message(WARNING "iOS isn't supported, the build will most likely fail")
endif()
set(MacOSX TRUE PARENT_SCOPE)
elseif(UNIX)
if(CMAKE_SYSTEM_NAME MATCHES "Linux")
set(Linux TRUE PARENT_SCOPE)
if (EXISTS /etc/os-release)
# Read the file without CR character
file(STRINGS /etc/os-release OS_RELEASE)
if("${OS_RELEASE}" MATCHES "^.*ID=fedora.*$")
set(Fedora TRUE PARENT_SCOPE)
message(STATUS "Build Fedora specific")
elseif("${OS_RELEASE}" MATCHES "^.*ID=.*suse.*$")
set(openSUSE TRUE PARENT_SCOPE)
message(STATUS "Build openSUSE specific")
endif()
endif()
elseif(CMAKE_SYSTEM_NAME MATCHES "kFreeBSD")
set(kFreeBSD TRUE PARENT_SCOPE)
elseif(CMAKE_SYSTEM_NAME STREQUAL "GNU")
set(GNU TRUE PARENT_SCOPE)
endif()
message(STATUS "Building for Windows.")
elseif(APPLE AND NOT IOS)
message(STATUS "Building for MacOS.")
elseif(LINUX)
message(STATUS "Building for Linux.")
elseif(BSD)
message(STATUS "Building for *BSD.")
else()
message(FATAL_ERROR "Unsupported platform.")
endif()
endfunction()
function(detect_compiler)
if(MSVC AND CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
set(USE_CLANG_CL TRUE PARENT_SCOPE)
set(IS_SUPPORTED_COMPILER TRUE PARENT_SCOPE)
message(STATUS "Building with Clang-CL.")
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
set(USE_CLANG TRUE PARENT_SCOPE)
set(IS_SUPPORTED_COMPILER TRUE PARENT_SCOPE)
message(STATUS "Building with Clang/LLVM.")
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
set(USE_GCC TRUE PARENT_SCOPE)
set(IS_SUPPORTED_COMPILER FALSE PARENT_SCOPE)
message(STATUS "Building with GNU GCC.")
elseif(MSVC)
set(IS_SUPPORTED_COMPILER TRUE PARENT_SCOPE)
message(STATUS "Building with MSVC.")
else()
message(FATAL_ERROR "Unknown compiler: ${CMAKE_CXX_COMPILER_ID}")
endif()
endfunction()
@@ -54,11 +61,24 @@ function(get_git_version_info)
OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_QUIET)
EXECUTE_PROCESS(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} tag --points-at HEAD
OUTPUT_VARIABLE PCSX2_GIT_TAG
EXECUTE_PROCESS(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} tag --points-at HEAD --sort=version:refname
OUTPUT_VARIABLE PCSX2_GIT_TAG_LIST
RESULT_VARIABLE TAG_RESULT
OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_QUIET)
# CAUTION: There is a race here, this solves the problem of a commit being tagged multiple times (take the last tag)
# however, if simultaneous builds are pushing tags to the same commit you might get inconsistent results (it's a race)
#
# The easy solution is, don't do that, but just something to be aware of.
if(PCSX2_GIT_TAG_LIST AND TAG_RESULT EQUAL 0)
string(REPLACE "\n" ";" PCSX2_GIT_TAG_LIST "${PCSX2_GIT_TAG_LIST}")
if (PCSX2_GIT_TAG_LIST)
list(GET PCSX2_GIT_TAG_LIST -1 PCSX2_GIT_TAG)
message("Using tag: ${PCSX2_GIT_TAG}")
endif()
endif()
EXECUTE_PROCESS(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse HEAD
OUTPUT_VARIABLE PCSX2_GIT_HASH
OUTPUT_STRIP_TRAILING_WHITESPACE
@@ -109,7 +129,7 @@ function(write_svnrev_h)
)
endif()
else()
file(WRITE ${CMAKE_BINARY_DIR}/common/include/svnrev.h
file(WRITE ${CMAKE_BINARY_DIR}/common/include/svnrev.h
"#define SVN_REV ${PCSX2_WC_TIME}ll\n"
"#define GIT_TAG \"${PCSX2_GIT_TAG}\"\n"
"#define GIT_TAGGED_COMMIT 0\n"
@@ -119,24 +139,6 @@ function(write_svnrev_h)
endif()
endfunction()
function(check_compiler_version version_warn version_err)
if(CMAKE_COMPILER_IS_GNUCXX)
execute_process(COMMAND ${CMAKE_C_COMPILER} -dumpversion OUTPUT_VARIABLE GCC_VERSION)
string(STRIP "${GCC_VERSION}" GCC_VERSION)
if(GCC_VERSION VERSION_LESS ${version_err})
message(FATAL_ERROR "PCSX2 doesn't support your old GCC ${GCC_VERSION}! Please upgrade it!
The minimum supported version is ${version_err} but ${version_warn} is warmly recommended")
else()
if(GCC_VERSION VERSION_LESS ${version_warn})
message(WARNING "PCSX2 will stop supporting GCC ${GCC_VERSION} in the near future. Please upgrade to at least GCC ${version_warn}.")
endif()
endif()
set(GCC_VERSION "${GCC_VERSION}" PARENT_SCOPE)
endif()
endfunction()
function(check_no_parenthesis_in_path)
if ("${CMAKE_BINARY_DIR}" MATCHES "[()]" OR "${CMAKE_SOURCE_DIR}" MATCHES "[()]")
message(FATAL_ERROR "Your path contains some parenthesis. Unfortunately Cmake doesn't support them correctly.\nPlease rename your directory to avoid '(' and ')' characters\n")
@@ -163,25 +165,6 @@ function(alias_library new old)
add_library(${new} ALIAS _alias_${library_no_namespace})
endfunction()
# Helper macro to generate resources on linux (based on glib)
macro(add_custom_glib_res out xml prefix)
set(RESOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/res")
set(RESOURCE_FILES "${ARGN}")
# Note: trying to combine --generate-source and --generate-header doesn't work.
# It outputs whichever one comes last into the file named by the first
add_custom_command(
OUTPUT ${out}.h
COMMAND glib-compile-resources --sourcedir "${RESOURCE_DIR}" --generate-header
--c-name ${prefix} "${RESOURCE_DIR}/${xml}" --target=${out}.h
DEPENDS res/${xml} ${RESOURCE_FILES})
add_custom_command(
OUTPUT ${out}.cpp
COMMAND glib-compile-resources --sourcedir "${RESOURCE_DIR}" --generate-source
--c-name ${prefix} "${RESOURCE_DIR}/${xml}" --target=${out}.cpp
DEPENDS res/${xml} ${RESOURCE_FILES})
endmacro()
function(source_groups_from_vcxproj_filters file)
file(READ "${file}" filecontent)
get_filename_component(parent "${file}" DIRECTORY)
+13 -30
View File
@@ -8,7 +8,10 @@ if (WIN32)
# We bundle everything on Windows
add_subdirectory(3rdparty/zlib EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/libpng EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/libwebp EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/xz EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/zstd EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/lz4 EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/D3D12MemAlloc EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/winpixeventruntime EXCLUDE_FROM_ALL)
set(FFMPEG_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/3rdparty/ffmpeg/include")
@@ -47,9 +50,9 @@ else()
endif()
find_package(ZLIB REQUIRED)
## Use pcsx2 package to find module
include(FindLibc)
find_package(Zstd REQUIRED)
find_package(LZ4 REQUIRED)
find_package(WebP REQUIRED)
## Use CheckLib package to find module
include(CheckLib)
@@ -59,17 +62,9 @@ else()
check_lib(EGL EGL EGL/egl.h)
endif()
if(Linux)
if(LINUX)
check_lib(AIO aio libaio.h)
# There are two udev pkg config files - udev.pc (wrong), libudev.pc (correct)
# When cross compiling, pkg-config will be skipped so we have to look for
# udev (it'll automatically be prefixed with lib). But when not cross
# compiling, we have to look for libudev.pc. Argh. Hence the silliness below.
if(CMAKE_CROSSCOMPILING)
check_lib(LIBUDEV udev libudev.h)
else()
check_lib(LIBUDEV libudev libudev.h)
endif()
check_lib(LIBUDEV libudev libudev.h)
endif()
if(X11_API)
@@ -95,7 +90,7 @@ endif(WIN32)
find_package(Threads REQUIRED)
# Also need SDL2.
find_package(SDL2 2.28.4 REQUIRED)
find_package(SDL2 2.28.5 REQUIRED)
set(ACTUALLY_ENABLE_TESTS ${ENABLE_TESTS})
if(ENABLE_TESTS)
@@ -105,19 +100,6 @@ if(ENABLE_TESTS)
endif()
endif()
if(GCC_VERSION VERSION_GREATER_EQUAL "9.0" AND GCC_VERSION VERSION_LESS "9.2")
message(WARNING "
It looks like you are compiling with 9.0.x or 9.1.x. Using these versions is not recommended,
as there is a bug known to cause the compiler to segfault while compiling. See patch
https://gitweb.gentoo.org/proj/gcc-patches.git/commit/?id=275ab714637a64672c6630cfd744af2c70957d5a
Even with that patch, compiling with LTO may still segfault. Use at your own risk!
This text being in a compile log in an open issue may cause it to be closed.")
endif()
# Prevent fmt from being built with exceptions, or being thrown at call sites.
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DFMT_EXCEPTIONS=0")
add_subdirectory(3rdparty/fmt/fmt EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/rapidyaml/rapidyaml EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/lzma EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/libchdr EXCLUDE_FROM_ALL)
@@ -133,18 +115,15 @@ add_library(fast_float INTERFACE)
target_include_directories(fast_float INTERFACE 3rdparty/rapidyaml/rapidyaml/ext/c4core/src/c4/ext/fast_float/include)
add_subdirectory(3rdparty/jpgd EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/libwebp EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/simpleini EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/imgui EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/cpuinfo EXCLUDE_FROM_ALL)
disable_compiler_warnings_for_target(cpuinfo)
add_subdirectory(3rdparty/zydis EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/zstd EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/libzip EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/rcheevos EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/rapidjson EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/discord-rpc EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty/lz4 EXCLUDE_FROM_ALL)
if(USE_OPENGL)
add_subdirectory(3rdparty/glad EXCLUDE_FROM_ALL)
@@ -169,6 +148,10 @@ endif()
# Demangler for the debugger
add_subdirectory(3rdparty/demangler EXCLUDE_FROM_ALL)
# Prevent fmt from being built with exceptions, or being thrown at call sites.
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DFMT_EXCEPTIONS=0")
add_subdirectory(3rdparty/fmt/fmt EXCLUDE_FROM_ALL)
# Deliberately at the end. We don't want to set the flag on third-party projects.
if(MSVC)
# Don't warn about "deprecated" POSIX functions.
-169
View File
@@ -1,169 +0,0 @@
# Copyright (c) 2014 PCSX2 Dev Team
# Copyright (c) 2012 Petroules Corporation. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# 1. Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
# ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
# ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
# https://github.com/petroules/solar-cmake/blob/master/TargetArch.cmake
#
# Based on the Qt 5 processor detection code, so should be very accurate
# https://qt.gitorious.org/qt/qtbase/blobs/master/src/corelib/global/qprocessordetection.h
# Currently handles arm (v5, v6, v7), x86 (32/64), ia64, and ppc (32/64)
# Regarding POWER/PowerPC, just as is noted in the Qt source,
# "There are many more known variants/revisions that we do not handle/detect."
set(archdetect_c_code "
#if defined(__arm__) || defined(__TARGET_ARCH_ARM)
#if defined(__ARM_ARCH_7__) \\
|| defined(__ARM_ARCH_7A__) \\
|| defined(__ARM_ARCH_7R__) \\
|| defined(__ARM_ARCH_7M__) \\
|| (defined(__TARGET_ARCH_ARM) && __TARGET_ARCH_ARM-0 >= 7)
#error cmake_ARCH armv7
#elif defined(__ARM_ARCH_6__) \\
|| defined(__ARM_ARCH_6J__) \\
|| defined(__ARM_ARCH_6T2__) \\
|| defined(__ARM_ARCH_6Z__) \\
|| defined(__ARM_ARCH_6K__) \\
|| defined(__ARM_ARCH_6ZK__) \\
|| defined(__ARM_ARCH_6M__) \\
|| (defined(__TARGET_ARCH_ARM) && __TARGET_ARCH_ARM-0 >= 6)
#error cmake_ARCH armv6
#elif defined(__ARM_ARCH_5TEJ__) \\
|| (defined(__TARGET_ARCH_ARM) && __TARGET_ARCH_ARM-0 >= 5)
#error cmake_ARCH armv5
#else
#error cmake_ARCH arm
#endif
#elif defined(__i386) || defined(__i386__) || defined(_M_IX86)
#error cmake_ARCH i386
#elif defined(__x86_64) || defined(__x86_64__) || defined(__amd64) || defined(_M_X64)
#error cmake_ARCH x86_64
#elif defined(__ia64) || defined(__ia64__) || defined(_M_IA64)
#error cmake_ARCH ia64
#elif defined(__ppc__) || defined(__ppc) || defined(__powerpc__) \\
|| defined(_ARCH_COM) || defined(_ARCH_PWR) || defined(_ARCH_PPC) \\
|| defined(_M_MPPC) || defined(_M_PPC)
#if defined(__ppc64__) || defined(__powerpc64__) || defined(__64BIT__)
#error cmake_ARCH ppc64
#else
#error cmake_ARCH ppc
#endif
#endif
#error cmake_ARCH unknown
")
# Set ppc_support to TRUE before including this file or ppc and ppc64
# will be treated as invalid architectures since they are no longer supported by Apple
function(target_architecture output_var)
if(APPLE AND CMAKE_OSX_ARCHITECTURES)
# On OS X we use CMAKE_OSX_ARCHITECTURES *if* it was set
# First let's normalize the order of the values
# Note that it's not possible to compile PowerPC applications if you are using
# the OS X SDK version 10.6 or later - you'll need 10.4/10.5 for that, so we
# disable it by default
# See this page for more information:
# http://stackoverflow.com/questions/5333490/how-can-we-restore-ppc-ppc64-as-well-as-full-10-4-10-5-sdk-support-to-xcode-4
# Architecture defaults to i386 or ppc on OS X 10.5 and earlier, depending on the CPU type detected at runtime.
# On OS X 10.6+ the default is x86_64 if the CPU supports it, i386 otherwise.
LIST(LENGTH CMAKE_OSX_ARCHITECTURES osx_arch_num)
if(NOT (osx_arch_num EQUAL 1))
message(FATAL_ERROR "Currently ${CMAKE_PROJECT_NAME} does not support multiple architectures in CMAKE_OSX_ARCHITECTURES")
endif()
foreach(osx_arch ${CMAKE_OSX_ARCHITECTURES})
if("${osx_arch}" STREQUAL "ppc" AND ppc_support)
set(osx_arch_ppc TRUE)
elseif("${osx_arch}" STREQUAL "i386")
set(osx_arch_i386 TRUE)
elseif("${osx_arch}" STREQUAL "x86_64")
set(osx_arch_x86_64 TRUE)
elseif("${osx_arch}" STREQUAL "ppc64" AND ppc_support)
set(osx_arch_ppc64 TRUE)
else()
message(FATAL_ERROR "Invalid OS X arch name: ${osx_arch}")
endif()
endforeach()
# Now add all the architectures in our normalized order
if(osx_arch_ppc)
list(APPEND ARCH ppc)
endif()
if(osx_arch_i386)
list(APPEND ARCH i386)
endif()
if(osx_arch_x86_64)
list(APPEND ARCH x86_64)
endif()
if(osx_arch_ppc64)
list(APPEND ARCH ppc64)
endif()
LIST(LENGTH ARCH osx_arch_num)
if(osx_arch_num LESS 1)
message(FATAL_ERROR "Invalid CMAKE_OSX_ARCHITECTURES: ${CMAKE_OSX_ARCHITECTURES}")
endif()
else()
file(WRITE "${CMAKE_BINARY_DIR}/arch.c" "${archdetect_c_code}")
enable_language(C)
# Detect the architecture in a rather creative way...
# This compiles a small C program which is a series of ifdefs that selects a
# particular #error preprocessor directive whose message string contains the
# target architecture. The program will always fail to compile (both because
# file is not a valid C program, and obviously because of the presence of the
# #error preprocessor directives... but by exploiting the preprocessor in this
# way, we can detect the correct target architecture even when cross-compiling,
# since the program itself never needs to be run (only the compiler/preprocessor)
try_run(
run_result_unused
compile_result_unused
"${CMAKE_BINARY_DIR}"
"${CMAKE_BINARY_DIR}/arch.c"
COMPILE_OUTPUT_VARIABLE ARCH
CMAKE_FLAGS CMAKE_OSX_ARCHITECTURES=${CMAKE_OSX_ARCHITECTURES}
)
# Parse the architecture name from the compiler output
string(REGEX MATCH "cmake_ARCH ([a-zA-Z0-9_]+)" ARCH "${ARCH}")
# Get rid of the value marker leaving just the architecture name
string(REPLACE "cmake_ARCH " "" ARCH "${ARCH}")
# If we are compiling with an unknown architecture this variable should
# already be set to "unknown" but in the case that it's empty (i.e. due
# to a typo in the code), then set it to unknown
if (NOT ARCH)
set(ARCH unknown)
endif()
endif()
set(${output_var} "${ARCH}" PARENT_SCOPE)
endfunction()
+2 -2
View File
@@ -1,10 +1,10 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#include "Threading.h"
#include "General.h"
#include "Assertions.h"
#include "CrashHandler.h"
#include "HostSys.h"
#include "Threading.h"
#include <mutex>
#include "fmt/core.h"
+14
View File
@@ -6,6 +6,7 @@
#include "common/Pcsx2Defs.h"
#include <bit>
#include <cstring>
#ifdef _MSC_VER
@@ -84,3 +85,16 @@ namespace Common
return std::countl_zero(static_cast<u32>(n));
}
} // namespace Common
template <typename T>
[[maybe_unused]] __fi static T GetBufferT(u8* buffer, u32 offset)
{
T value;
std::memcpy(&value, buffer + offset, sizeof(value));
return value;
}
[[maybe_unused]] __fi static u8 GetBufferU8(u8* buffer, u32 offset) { return GetBufferT<u8>(buffer, offset); }
[[maybe_unused]] __fi static u16 GetBufferU16(u8* buffer, u32 offset) { return GetBufferT<u16>(buffer, offset); }
[[maybe_unused]] __fi static u32 GetBufferU32(u8* buffer, u32 offset) { return GetBufferT<u32>(buffer, offset); }
[[maybe_unused]] __fi static u64 GetBufferU64(u8* buffer, u32 offset) { return GetBufferT<u64>(buffer, offset); }
+5 -7
View File
@@ -17,11 +17,10 @@ target_sources(common PRIVATE
Error.cpp
FastJmp.cpp
FileSystem.cpp
General.cpp
HostSys.cpp
Image.cpp
HTTPDownloader.cpp
MemorySettingsInterface.cpp
Misc.cpp
MD5Digest.cpp
PrecompiledHeader.cpp
Perf.cpp
@@ -37,7 +36,6 @@ target_sources(common PRIVATE
WindowInfo.cpp
emitter/avx.cpp
emitter/bmi.cpp
emitter/cpudetect.cpp
emitter/fpu.cpp
emitter/groups.cpp
emitter/jmp.cpp
@@ -45,8 +43,6 @@ target_sources(common PRIVATE
emitter/legacy_sse.cpp
emitter/movs.cpp
emitter/simd.cpp
emitter/LnxCpuDetect.cpp
emitter/WinCpuDetect.cpp
emitter/x86emitter.cpp
Darwin/DarwinThreads.cpp
Darwin/DarwinMisc.cpp
@@ -72,10 +68,11 @@ target_sources(common PRIVATE
Easing.h
EnumOps.h
Error.h
FPControl.h
FastJmp.h
FileSystem.h
General.h
HashCombine.h
HostSys.h
HeterogeneousContainers.h
Image.h
LRUCache.h
@@ -125,12 +122,13 @@ target_sources(common PRIVATE
emitter/legacy_instructions.h
emitter/legacy_internal.h
emitter/legacy_types.h
emitter/tools.h
emitter/x86emitter.h
emitter/x86types.h
Darwin/DarwinMisc.h
)
set_source_files_properties(PrecompiledHeader.cpp PROPERTIES HEADER_FILE_ONLY TRUE)
if(USE_VTUNE)
target_link_libraries(common PUBLIC Vtune::Vtune)
endif()
+1 -1
View File
@@ -7,7 +7,7 @@
#include "CocoaTools.h"
#include "Console.h"
#include "General.h"
#include "HostSys.h"
#include "WindowInfo.h"
#include <dlfcn.h>
#include <mutex>
+455 -470
View File
@@ -1,524 +1,509 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#include "common/Threading.h"
#include "common/TraceLog.h"
#include "common/Console.h"
#include "common/Assertions.h"
#include "common/RedtapeWindows.h" // OutputDebugString
#include "common/FileSystem.h"
#include "common/SmallString.h"
#include "common/Timer.h"
using namespace Threading;
#include "fmt/format.h"
// thread-local console indentation setting.
static thread_local int conlog_Indent(0);
#include <mutex>
#include <vector>
// thread-local console color storage.
static thread_local ConsoleColors conlog_Color(DefaultConsoleColor);
#ifdef __POSIX__
#ifdef _WIN32
#include "common/RedtapeWindows.h"
#else
#include <unistd.h>
static FILE* stdout_fp = stdout;
static bool checkSupportsColor()
{
if (!isatty(fileno(stdout_fp)))
return false;
char* term = getenv("TERM");
if (!term || (0 == strcmp(term, "dumb")))
return false;
return true; // Probably supports color
}
static bool supports_color = checkSupportsColor();
void Console_SetStdout(FILE* fp)
{
stdout_fp = fp;
}
#endif
// This function re-assigns the console log writer(s) to the specified target. It makes sure
// to flush any contents from the buffered console log (which typically accumulates due to
// log suspension during log file/window re-init operations) into the new log.
//
// Important! Only Assert and Null console loggers are allowed during C++ startup init (when
// the program or DLL first loads). Other log targets rely on the static buffer and a
// threaded mutex lock, which are only valid after C++ initialization has finished.
void Console_SetActiveHandler(const IConsoleWriter& writer, FILE* flushfp)
using namespace std::string_view_literals;
// Dummy objects, need to get rid of them...
ConsoleLogWriter<LOGLEVEL_INFO> Console;
ConsoleLogWriter<LOGLEVEL_DEV> DevCon;
#ifdef _DEBUG
ConsoleLogWriter<LOGLEVEL_DEBUG> DbgConWriter;
#else
NullLogWriter DbgConWriter;
#endif
#define TIMESTAMP_FORMAT_STRING "[{:10.4f}] "
#define TIMESTAMP_PRINTF_STRING "[%10.4f] "
namespace Log
{
pxAssertMsg(
(writer.WriteRaw != NULL) && (writer.DoWriteLn != NULL) &&
(writer.Newline != NULL) && (writer.SetTitle != NULL) &&
(writer.DoSetColor != NULL),
"Invalid IConsoleWriter object! All function pointer interfaces must be implemented.");
static void WriteToConsole(LOGLEVEL level, ConsoleColors color, std::string_view message);
static void WriteToDebug(LOGLEVEL level, ConsoleColors color, std::string_view message);
static void WriteToFile(LOGLEVEL level, ConsoleColors color, std::string_view message);
Console = writer;
DevConWriter = writer;
static void UpdateMaxLevel();
#ifdef PCSX2_DEBUG
DbgCon = writer;
static void ExecuteCallbacks(LOGLEVEL level, ConsoleColors color, std::string_view message);
static Common::Timer::Value s_start_timestamp = Common::Timer::GetCurrentValue();
static LOGLEVEL s_max_level = LOGLEVEL_NONE;
static LOGLEVEL s_console_level = LOGLEVEL_NONE;
static LOGLEVEL s_debug_level = LOGLEVEL_NONE;
static LOGLEVEL s_file_level = LOGLEVEL_NONE;
static LOGLEVEL s_host_level = LOGLEVEL_NONE;
static bool s_log_timestamps = true;
static FileSystem::ManagedCFilePtr s_file_handle;
static std::string s_file_path;
static std::mutex s_file_mutex;
static HostCallbackType s_host_callback;
#ifdef _WIN32
static HANDLE s_hConsoleStdIn = NULL;
static HANDLE s_hConsoleStdOut = NULL;
static HANDLE s_hConsoleStdErr = NULL;
#endif
} // namespace Log
float Log::GetCurrentMessageTime()
{
return static_cast<float>(Common::Timer::ConvertValueToSeconds(Common::Timer::GetCurrentValue() - s_start_timestamp));
}
__ri void Log::WriteToConsole(LOGLEVEL level, ConsoleColors color, std::string_view message)
{
static constexpr std::string_view s_ansi_color_codes[ConsoleColors_Count] = {
"\033[0m"sv, // default
"\033[30m\033[1m"sv, // black
"\033[32m"sv, // green
"\033[31m"sv, // red
"\033[34m"sv, // blue
"\033[35m"sv, // magenta
"\033[35m"sv, // orange (FIXME)
"\033[37m"sv, // gray
"\033[36m"sv, // cyan
"\033[33m"sv, // yellow
"\033[37m"sv, // white
"\033[30m\033[1m"sv, // strong black
"\033[31m\033[1m"sv, // strong red
"\033[32m\033[1m"sv, // strong green
"\033[34m\033[1m"sv, // strong blue
"\033[35m\033[1m"sv, // strong magenta
"\033[35m\033[1m"sv, // strong orange (FIXME)
"\033[37m\033[1m"sv, // strong gray
"\033[36m\033[1m"sv, // strong cyan
"\033[33m\033[1m"sv, // strong yellow
"\033[37m\033[1m"sv, // strong white
};
static constexpr size_t BUFFER_SIZE = 512;
SmallStackString<BUFFER_SIZE> buffer;
buffer.reserve(32 + message.length());
buffer.append(s_ansi_color_codes[color]);
if (s_log_timestamps)
buffer.append_fmt(TIMESTAMP_FORMAT_STRING, Log::GetCurrentMessageTime());
buffer.append(message);
buffer.append('\n');
#ifdef _WIN32
const HANDLE hOutput = (level <= LOGLEVEL_WARNING) ? s_hConsoleStdErr : s_hConsoleStdOut;
// Convert to UTF-16 first so Unicode characters display correctly. NT is going to do it anyway...
wchar_t wbuf[BUFFER_SIZE];
wchar_t* wmessage_buf = wbuf;
int wmessage_buflen = static_cast<int>(std::size(wbuf) - 1);
if (buffer.length() >= std::size(wbuf))
{
wmessage_buflen = static_cast<int>(buffer.length());
wmessage_buf = static_cast<wchar_t*>(std::malloc(static_cast<size_t>(wmessage_buflen) * sizeof(wchar_t)));
if (!wmessage_buf)
return;
}
const int wmessage_size = MultiByteToWideChar(CP_UTF8, 0, buffer.data(), static_cast<int>(buffer.length()), wmessage_buf, wmessage_buflen);
if (wmessage_size <= 0)
goto cleanup;
DWORD chars_written;
WriteConsoleW(hOutput, wmessage_buf, static_cast<DWORD>(wmessage_size), &chars_written, nullptr);
cleanup:
if (wmessage_buf != wbuf)
std::free(wmessage_buf);
#else
const int fd = (level <= LOGLEVEL_WARNING) ? STDERR_FILENO : STDOUT_FILENO;
write(fd, buffer.data(), buffer.length());
#endif
}
// Writes text to the Visual Studio Output window (Microsoft Windows only).
// On all other platforms this pipes to Stdout instead.
static void MSW_OutputDebugString(const char* text)
bool Log::IsConsoleOutputEnabled()
{
return (s_console_level > LOGLEVEL_NONE);
}
void Log::SetConsoleOutputLevel(LOGLEVEL level)
{
if (s_console_level == level)
return;
const bool was_enabled = (s_console_level > LOGLEVEL_NONE);
const bool now_enabled = (level > LOGLEVEL_NONE);
s_console_level = level;
UpdateMaxLevel();
if (was_enabled == now_enabled)
return;
// Worst that happens here is we write to a bad handle..
#if defined(_WIN32)
static constexpr auto enable_virtual_terminal_processing = [](HANDLE hConsole) {
DWORD old_mode;
if (!GetConsoleMode(hConsole, &old_mode))
return;
// already enabled?
if (old_mode & ENABLE_VIRTUAL_TERMINAL_PROCESSING)
return;
SetConsoleMode(hConsole, old_mode | ENABLE_VIRTUAL_TERMINAL_PROCESSING);
};
// On windows, no console is allocated by default on a windows based application
static bool console_was_allocated = false;
static HANDLE old_stdin = NULL;
static HANDLE old_stdout = NULL;
static HANDLE old_stderr = NULL;
if (now_enabled)
{
old_stdin = GetStdHandle(STD_INPUT_HANDLE);
old_stdout = GetStdHandle(STD_OUTPUT_HANDLE);
old_stderr = GetStdHandle(STD_ERROR_HANDLE);
if (!old_stdout)
{
// Attach to the parent console if we're running from a command window
if (!AttachConsole(ATTACH_PARENT_PROCESS) && !AllocConsole())
return;
s_hConsoleStdIn = GetStdHandle(STD_INPUT_HANDLE);
s_hConsoleStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
s_hConsoleStdErr = GetStdHandle(STD_ERROR_HANDLE);
enable_virtual_terminal_processing(s_hConsoleStdOut);
enable_virtual_terminal_processing(s_hConsoleStdErr);
std::FILE* fp;
freopen_s(&fp, "CONIN$", "r", stdin);
freopen_s(&fp, "CONOUT$", "w", stdout);
freopen_s(&fp, "CONOUT$", "w", stderr);
console_was_allocated = true;
}
else
{
s_hConsoleStdIn = old_stdin;
s_hConsoleStdOut = old_stdout;
s_hConsoleStdErr = old_stderr;
}
}
else
{
if (console_was_allocated)
{
console_was_allocated = false;
std::FILE* fp;
freopen_s(&fp, "NUL:", "w", stderr);
freopen_s(&fp, "NUL:", "w", stdout);
freopen_s(&fp, "NUL:", "w", stdin);
SetStdHandle(STD_ERROR_HANDLE, old_stderr);
SetStdHandle(STD_OUTPUT_HANDLE, old_stdout);
SetStdHandle(STD_INPUT_HANDLE, old_stdin);
s_hConsoleStdIn = NULL;
s_hConsoleStdOut = NULL;
s_hConsoleStdErr = NULL;
FreeConsole();
}
}
#endif
}
__ri void Log::WriteToDebug(LOGLEVEL level, ConsoleColors color, std::string_view message)
{
#ifdef _WIN32
static bool hasDebugger = IsDebuggerPresent();
if (hasDebugger)
OutputDebugStringA(text);
static constexpr size_t BUFFER_SIZE = 512;
// Convert to UTF-16 first so Unicode characters display correctly. NT is going to do it anyway...
wchar_t wbuf[BUFFER_SIZE];
wchar_t* wmessage_buf = wbuf;
int wmessage_buflen = static_cast<int>(std::size(wbuf) - 1);
if (message.length() >= std::size(wbuf))
{
wmessage_buflen = static_cast<int>(message.length());
wmessage_buf = static_cast<wchar_t*>(std::malloc((static_cast<size_t>(wmessage_buflen) + 2) * sizeof(wchar_t)));
if (!wmessage_buf)
return;
}
int wmessage_size = 0;
if (!message.empty()) [[likely]]
{
wmessage_size = MultiByteToWideChar(CP_UTF8, 0, message.data(), static_cast<int>(message.length()), wmessage_buf, wmessage_buflen);
if (wmessage_size <= 0)
goto cleanup;
}
wmessage_buf[wmessage_size++] = L'\n';
wmessage_buf[wmessage_size++] = 0;
OutputDebugStringW(wmessage_buf);
cleanup:
if (wmessage_buf != wbuf)
std::free(wmessage_buf);
#endif
}
bool Log::IsDebugOutputAvailable()
{
#ifdef _WIN32
return IsDebuggerPresent();
#else
fputs(text, stdout_fp);
fflush(stdout_fp);
return false;
#endif
}
// --------------------------------------------------------------------------------------
// ConsoleNull
// --------------------------------------------------------------------------------------
static void ConsoleNull_SetTitle(const char* title) {}
static void ConsoleNull_DoSetColor(ConsoleColors color) {}
static void ConsoleNull_Newline() {}
static void ConsoleNull_DoWrite(const char* fmt) {}
static void ConsoleNull_DoWriteLn(const char* fmt) {}
const IConsoleWriter ConsoleWriter_Null =
{
ConsoleNull_DoWrite,
ConsoleNull_DoWriteLn,
ConsoleNull_DoSetColor,
ConsoleNull_DoWrite,
ConsoleNull_Newline,
ConsoleNull_SetTitle,
0, // instance-level indentation (should always be 0)
};
// --------------------------------------------------------------------------------------
// Console_Stdout
// --------------------------------------------------------------------------------------
#if defined(__POSIX__)
static __fi const char* GetLinuxConsoleColor(ConsoleColors color)
bool Log::IsDebugOutputEnabled()
{
switch (color)
{
case Color_Black:
case Color_StrongBlack:
return "\033[30m\033[1m";
case Color_Red:
return "\033[31m";
case Color_StrongRed:
return "\033[31m\033[1m";
case Color_Green:
return "\033[32m";
case Color_StrongGreen:
return "\033[32m\033[1m";
case Color_Yellow:
return "\033[33m";
case Color_StrongYellow:
return "\033[33m\033[1m";
case Color_Blue:
return "\033[34m";
case Color_StrongBlue:
return "\033[34m\033[1m";
// No orange, so use magenta.
case Color_Orange:
case Color_Magenta:
return "\033[35m";
case Color_StrongOrange:
case Color_StrongMagenta:
return "\033[35m\033[1m";
case Color_Cyan:
return "\033[36m";
case Color_StrongCyan:
return "\033[36m\033[1m";
// Use 'white' instead of grey.
case Color_Gray:
case Color_White:
return "\033[37m";
case Color_StrongGray:
case Color_StrongWhite:
return "\033[37m\033[1m";
// On some other value being passed, clear any formatting.
case Color_Default:
default:
return "\033[0m";
}
}
#endif
// One possible default write action at startup and shutdown is to use the stdout.
static void ConsoleStdout_DoWrite(const char* fmt)
{
MSW_OutputDebugString(fmt);
return (s_console_level > LOGLEVEL_NONE);
}
// Default write action at startup and shutdown is to use the stdout.
static void ConsoleStdout_DoWriteLn(const char* fmt)
void Log::SetDebugOutputLevel(LOGLEVEL level)
{
MSW_OutputDebugString(fmt);
MSW_OutputDebugString("\n");
s_debug_level = level;
UpdateMaxLevel();
}
static void ConsoleStdout_Newline()
__ri void Log::WriteToFile(LOGLEVEL level, ConsoleColors color, std::string_view message)
{
MSW_OutputDebugString("\n");
}
static void ConsoleStdout_DoSetColor(ConsoleColors color)
{
#if defined(__POSIX__)
if (!supports_color)
std::unique_lock lock(s_file_mutex);
if (!s_file_handle) [[unlikely]]
return;
fprintf(stdout_fp, "\033[0m%s", GetLinuxConsoleColor(color));
fflush(stdout_fp);
#endif
}
static void ConsoleStdout_SetTitle(const char* title)
{
#if defined(__POSIX__)
if (supports_color)
fputs("\033]0;", stdout_fp);
fputs(title, stdout_fp);
if (supports_color)
fputs("\007", stdout_fp);
#endif
}
const IConsoleWriter ConsoleWriter_Stdout =
if (!message.empty()) [[likely]]
{
ConsoleStdout_DoWrite, // Writes without newlines go to buffer to avoid error log spam.
ConsoleStdout_DoWriteLn,
ConsoleStdout_DoSetColor,
ConsoleNull_DoWrite, // writes from re-piped stdout are ignored here, lest we create infinite loop hell >_<
ConsoleStdout_Newline,
ConsoleStdout_SetTitle,
0, // instance-level indentation (should always be 0)
};
// --------------------------------------------------------------------------------------
// ConsoleAssert
// --------------------------------------------------------------------------------------
static void ConsoleAssert_DoWrite(const char* fmt)
{
pxFailRel("Console class has not been initialized");
}
static void ConsoleAssert_DoWriteLn(const char* fmt)
{
pxFailRel("Console class has not been initialized");
}
const IConsoleWriter ConsoleWriter_Assert =
{
ConsoleAssert_DoWrite,
ConsoleAssert_DoWriteLn,
ConsoleNull_DoSetColor,
ConsoleNull_DoWrite,
ConsoleNull_Newline,
ConsoleNull_SetTitle,
0, // instance-level indentation (should always be 0)
};
// =====================================================================================================
// IConsoleWriter (implementations)
// =====================================================================================================
// (all non-virtual members that do common work and then pass the result through DoWrite
// or DoWriteLn)
// Parameters:
// glob_indent - this parameter is used to specify a global indentation setting. It is used by
// WriteLn function, but defaults to 0 for Warning and Error calls. Local indentation always
// applies to all writes.
std::string IConsoleWriter::_addIndentation(const std::string& src, int glob_indent = 0) const
{
const int indent = glob_indent + _imm_indentation;
std::string indentStr;
for (int i = 0; i < indent; i++)
indentStr += '\t';
std::string result;
result.reserve(src.length() + 16 * indent);
result.append(indentStr);
result.append(src);
std::string::size_type pos = result.find('\n');
while (pos != std::string::npos)
{
result.insert(pos + 1, indentStr);
pos = result.find('\n', pos + 1);
}
return result;
}
// Sets the indentation to be applied to all WriteLn's. The indentation is added to the
// primary write, and to any newlines specified within the write. Note that this applies
// to calls to WriteLn *only* -- calls to Write bypass the indentation parser.
const IConsoleWriter& IConsoleWriter::SetIndent(int tabcount) const
{
conlog_Indent += tabcount;
pxAssert(conlog_Indent >= 0);
return *this;
}
IConsoleWriter IConsoleWriter::Indent(int tabcount) const
{
IConsoleWriter retval = *this;
retval._imm_indentation = tabcount;
return retval;
}
// Changes the active console color.
// This color will be unset by calls to colored text methods
// such as ErrorMsg and Notice.
const IConsoleWriter& IConsoleWriter::SetColor(ConsoleColors color) const
{
// Ignore current color requests since, well, the current color is already set. ;)
if (color == Color_Current)
return *this;
pxAssertMsg((color > Color_Current) && (color < ConsoleColors_Count), "Invalid ConsoleColor specified.");
if (conlog_Color != color)
DoSetColor(conlog_Color = color);
return *this;
}
ConsoleColors IConsoleWriter::GetColor() const
{
return conlog_Color;
}
// Restores the console color to default (usually black, or low-intensity white if the console uses a black background)
const IConsoleWriter& IConsoleWriter::ClearColor() const
{
if (conlog_Color != DefaultConsoleColor)
DoSetColor(conlog_Color = DefaultConsoleColor);
return *this;
}
// --------------------------------------------------------------------------------------
// ASCII/UTF8 (char*)
// --------------------------------------------------------------------------------------
bool IConsoleWriter::FormatV(const char* fmt, va_list args) const
{
// TODO: Make this less rubbish
if ((_imm_indentation + conlog_Indent) > 0)
{
DoWriteLn(_addIndentation(StringUtil::StdStringFromFormatV(fmt, args), conlog_Indent).c_str());
if (s_log_timestamps)
{
std::fprintf(s_file_handle.get(), TIMESTAMP_PRINTF_STRING "%.*s\n", GetCurrentMessageTime(),
static_cast<int>(message.size()), message.data());
}
else
{
std::fprintf(s_file_handle.get(), "%.*s\n", static_cast<int>(message.size()), message.data());
}
}
else
{
DoWriteLn(StringUtil::StdStringFromFormatV(fmt, args).c_str());
if (s_log_timestamps)
{
std::fprintf(s_file_handle.get(), TIMESTAMP_PRINTF_STRING "\n", GetCurrentMessageTime());
}
else
{
std::fputc('\n', s_file_handle.get());
}
}
return false;
std::fflush(s_file_handle.get());
}
bool IConsoleWriter::WriteLn(const char* fmt, ...) const
bool Log::IsFileOutputEnabled()
{
va_list args;
va_start(args, fmt);
FormatV(fmt, args);
va_end(args);
return false;
return (s_file_level > LOGLEVEL_NONE);
}
bool IConsoleWriter::WriteLn(ConsoleColors color, const char* fmt, ...) const
bool Log::SetFileOutputLevel(LOGLEVEL level, std::string path)
{
va_list args;
va_start(args, fmt);
ConsoleColorScope cs(color);
FormatV(fmt, args);
va_end(args);
std::unique_lock lock(s_file_mutex);
return false;
}
bool IConsoleWriter::Error(const char* fmt, ...) const
{
va_list args;
va_start(args, fmt);
ConsoleColorScope cs(Color_StrongRed);
FormatV(fmt, args);
va_end(args);
return false;
}
bool IConsoleWriter::Warning(const char* fmt, ...) const
{
va_list args;
va_start(args, fmt);
ConsoleColorScope cs(Color_StrongOrange);
FormatV(fmt, args);
va_end(args);
return false;
}
bool IConsoleWriter::WriteLn(ConsoleColors color, const std::string& str) const
{
ConsoleColorScope cs(color);
return WriteLn(str);
}
bool IConsoleWriter::WriteLn(const std::string& str) const
{
// TODO: Make this less rubbish
if ((_imm_indentation + conlog_Indent) > 0)
const bool was_enabled = (s_file_level > LOGLEVEL_NONE);
const bool new_enabled = (level > LOGLEVEL_NONE && !path.empty());
if (was_enabled != new_enabled || (new_enabled && path == s_file_path))
{
DoWriteLn(_addIndentation(str, conlog_Indent).c_str());
if (new_enabled)
{
if (!s_file_handle || s_file_path != path)
{
s_file_handle.reset();
s_file_handle = FileSystem::OpenManagedCFile(path.c_str(), "wb");
if (s_file_handle)
{
s_file_path = std::move(path);
}
else
{
s_file_path = {};
if (IsConsoleOutputEnabled())
WriteToConsole(LOGLEVEL_ERROR, Color_StrongRed, TinyString::from_fmt("Failed to open log file '{}'", path));
}
}
}
else
{
s_file_handle.reset();
s_file_path = {};
}
}
s_file_level = s_file_handle ? level : LOGLEVEL_NONE;
return IsFileOutputEnabled();
}
std::FILE* Log::GetFileLogHandle()
{
std::unique_lock lock(s_file_mutex);
return s_file_handle.get();
}
bool Log::IsHostOutputEnabled()
{
return (s_host_level > LOGLEVEL_NONE);
}
void Log::SetHostOutputLevel(LOGLEVEL level, HostCallbackType callback)
{
s_host_callback = callback;
s_host_level = callback ? level : LOGLEVEL_NONE;
UpdateMaxLevel();
}
bool Log::AreTimestampsEnabled()
{
return s_log_timestamps;
}
void Log::SetTimestampsEnabled(bool enabled)
{
s_log_timestamps = enabled;
}
LOGLEVEL Log::GetMaxLevel()
{
return s_max_level;
}
__ri void Log::UpdateMaxLevel()
{
s_max_level = std::max(s_console_level, std::max(s_debug_level, std::max(s_file_level, s_host_level)));
}
void Log::ExecuteCallbacks(LOGLEVEL level, ConsoleColors color, std::string_view message)
{
// TODO: Cache the message time.
// Split newlines into separate messages.
std::string_view::size_type start_pos = 0;
if (std::string_view::size_type end_pos = message.find('\n'); end_pos != std::string::npos) [[unlikely]]
{
for (;;)
{
std::string_view message_line;
if (start_pos != end_pos)
message_line = message.substr(start_pos, (end_pos == std::string_view::npos) ? end_pos : end_pos - start_pos);
ExecuteCallbacks(level, color, message_line);
if (end_pos == std::string_view::npos)
return;
start_pos = end_pos + 1;
end_pos = message.find('\n', start_pos);
}
return;
}
pxAssert(level > LOGLEVEL_NONE);
if (level <= s_console_level)
WriteToConsole(level, color, message);
if (level <= s_debug_level)
WriteToDebug(level, color, message);
if (level <= s_file_level)
WriteToFile(level, color, message);
if (level <= s_host_level)
{
// double check in case of race here
const HostCallbackType callback = s_host_callback;
if (callback)
s_host_callback(level, color, message);
}
}
void Log::Write(LOGLEVEL level, ConsoleColors color, std::string_view message)
{
if (level > s_max_level)
return;
ExecuteCallbacks(level, color, message);
}
void Log::Writef(LOGLEVEL level, ConsoleColors color, const char* format, ...)
{
std::va_list ap;
va_start(ap, format);
Writev(level, color, format, ap);
va_end(ap);
}
void Log::Writev(LOGLEVEL level, ConsoleColors color, const char* format, va_list ap)
{
if (level > s_max_level)
return;
std::va_list ap_copy;
va_copy(ap_copy, ap);
#ifdef _WIN32
const u32 required_size = static_cast<u32>(_vscprintf(format, ap_copy));
#else
const u32 required_size = std::vsnprintf(nullptr, 0, format, ap_copy);
#endif
va_end(ap_copy);
if (required_size < 512)
{
char buffer[512];
const int len = std::vsnprintf(buffer, std::size(buffer), format, ap);
if (len > 0)
ExecuteCallbacks(level, color, std::string_view(buffer, static_cast<size_t>(len)));
}
else
{
DoWriteLn(str.c_str());
}
return false;
}
bool IConsoleWriter::Error(const std::string& str) const
{
return WriteLn(Color_StrongRed, str);
}
bool IConsoleWriter::Warning(const std::string& str) const
{
return WriteLn(Color_StrongOrange, str);
}
// --------------------------------------------------------------------------------------
// ConsoleColorScope / ConsoleIndentScope
// --------------------------------------------------------------------------------------
ConsoleColorScope::ConsoleColorScope(ConsoleColors newcolor)
{
m_IsScoped = false;
m_newcolor = newcolor;
EnterScope();
}
ConsoleColorScope::~ConsoleColorScope()
{
LeaveScope();
}
void ConsoleColorScope::EnterScope()
{
if (!m_IsScoped)
{
m_old_color = Console.GetColor();
Console.SetColor(m_newcolor);
m_IsScoped = true;
char* buffer = new char[required_size + 1];
const int len = std::vsnprintf(buffer, required_size + 1, format, ap);
if (len > 0)
ExecuteCallbacks(level, color, std::string_view(buffer, static_cast<size_t>(len)));
delete[] buffer;
}
}
void ConsoleColorScope::LeaveScope()
void Log::WriteFmtArgs(LOGLEVEL level, ConsoleColors color, fmt::string_view fmt, fmt::format_args args)
{
m_IsScoped = m_IsScoped && (Console.SetColor(m_old_color), false);
}
if (level > s_max_level)
return;
ConsoleIndentScope::ConsoleIndentScope(int tabs)
{
m_IsScoped = false;
m_amount = tabs;
EnterScope();
}
fmt::memory_buffer buffer;
fmt::vformat_to(std::back_inserter(buffer), fmt, args);
ConsoleIndentScope::~ConsoleIndentScope()
{
LeaveScope();
}
void ConsoleIndentScope::EnterScope()
{
m_IsScoped = m_IsScoped || (Console.SetIndent(m_amount), true);
}
void ConsoleIndentScope::LeaveScope()
{
m_IsScoped = m_IsScoped && (Console.SetIndent(-m_amount), false);
}
ConsoleAttrScope::ConsoleAttrScope(ConsoleColors newcolor, int indent)
{
m_old_color = Console.GetColor();
Console.SetIndent(m_tabsize = indent);
Console.SetColor(newcolor);
}
ConsoleAttrScope::~ConsoleAttrScope()
{
Console.SetColor(m_old_color);
Console.SetIndent(-m_tabsize);
}
// --------------------------------------------------------------------------------------
// Default Writer for C++ init / startup:
// --------------------------------------------------------------------------------------
// Currently all build types default to Stdout, which is very functional on Linux but not
// always so useful on Windows (which itself lacks a proper stdout console without using
// platform specific code). Under windows Stdout will attempt to write to the IDE Debug
// console, if one is available (such as running pcsx2 via MSVC). If not available, then
// the log message will pretty much be lost into the ether.
//
#define _DefaultWriter_ ConsoleWriter_Stdout
IConsoleWriter Console = _DefaultWriter_;
IConsoleWriter DevConWriter = _DefaultWriter_;
bool DevConWriterEnabled = false;
#ifdef PCSX2_DEBUG
IConsoleWriter DbgConWriter = _DefaultWriter_;
#endif
NullConsoleWriter NullCon = {};
// --------------------------------------------------------------------------------------
// ConsoleLogSource (implementations)
// --------------------------------------------------------------------------------------
// Writes to the console using the specified color. This overrides the default color setting
// for this log.
bool ConsoleLogSource::WriteV(ConsoleColors color, const char* fmt, va_list list) const
{
ConsoleColorScope cs(color);
Console.WriteLn(StringUtil::StdStringFromFormatV(fmt, list));
return false;
}
// Writes to the console using the source's default color. Note that the source's default
// color will always be used, thus ConsoleColorScope() will not be effectual unless the
// console's default color is Color_Default.
bool ConsoleLogSource::WriteV(const char* fmt, va_list list) const
{
WriteV(DefaultColor, fmt, list);
return false;
ExecuteCallbacks(level, color, std::string_view(buffer.data(), buffer.size()));
}
+129 -171
View File
@@ -1,16 +1,19 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#pragma once
#include "Pcsx2Defs.h"
#include "fmt/core.h"
#include <cstdarg>
#include <string>
// TODO: This whole thing needs to get ripped out.
enum ConsoleColors
{
Color_Current = -1,
Color_Default = 0,
Color_Black,
@@ -42,191 +45,146 @@ enum ConsoleColors
ConsoleColors_Count
};
static const ConsoleColors DefaultConsoleColor = Color_Default;
// ----------------------------------------------------------------------------------------
// IConsoleWriter -- For printing messages to the console.
// ----------------------------------------------------------------------------------------
// General ConsoleWrite Threading Guideline:
// PCSX2 is a threaded environment and multiple threads can write to the console asynchronously.
// Individual calls to ConsoleWriter APIs will be written in atomic fashion, however "partial"
// logs may end up interrupted by logs on other threads. This is usually not a problem for
// WriteLn, but may be undesirable for typical uses of Write. In cases where you want to
// print multi-line blocks of uninterrupted logs, compound the entire log into a single large
// string and issue that to WriteLn.
//
struct IConsoleWriter
enum LOGLEVEL
{
// A direct console write, without tabbing or newlines. Useful to devs who want to do quick
// logging of various junk; but should *not* be used in production code due.
void(* WriteRaw)(const char* fmt);
LOGLEVEL_NONE, // Silences all log traffic
LOGLEVEL_ERROR,
LOGLEVEL_WARNING,
LOGLEVEL_INFO,
LOGLEVEL_DEV,
LOGLEVEL_DEBUG,
LOGLEVEL_TRACE,
// WriteLn implementation for internal use only. Bypasses tabbing, prefixing, and other
// formatting.
void(* DoWriteLn)(const char* fmt);
// SetColor implementation for internal use only.
void(* DoSetColor)(ConsoleColors color);
// Special implementation of DoWrite that's pretty much for MSVC use only.
// All implementations should map to DoWrite, except Stdio which should map to Null.
// (This avoids circular/recursive stdio output)
void(* DoWriteFromStdout)(const char* fmt);
void(* Newline)();
void(* SetTitle)(const char* title);
// internal value for indentation of individual lines. Use the Indent() member to invoke.
int _imm_indentation;
// For internal use only.
std::string _addIndentation(const std::string& src, int glob_indent) const;
// ----------------------------------------------------------------------------
// Public members; call these to print stuff to console!
//
// All functions always return false. Return value is provided only so that we can easily
// disable logs at compile time using the "0&&action" macro trick.
ConsoleColors GetColor() const;
const IConsoleWriter& SetColor(ConsoleColors color) const;
const IConsoleWriter& ClearColor() const;
const IConsoleWriter& SetIndent(int tabcount = 1) const;
IConsoleWriter Indent(int tabcount = 1) const;
bool FormatV(const char* fmt, va_list args) const;
bool WriteLn(ConsoleColors color, const char* fmt, ...) const;
bool WriteLn(const char* fmt, ...) const;
bool Error(const char* fmt, ...) const;
bool Warning(const char* fmt, ...) const;
bool WriteLn(ConsoleColors color, const std::string& str) const;
bool WriteLn(const std::string& str) const;
bool Error(const std::string& str) const;
bool Warning(const std::string& str) const;
LOGLEVEL_COUNT,
};
// --------------------------------------------------------------------------------------
// NullConsoleWriter
// --------------------------------------------------------------------------------------
// Used by Release builds for Debug and Devel writes (DbgCon / DevCon). Inlines to NOPs. :)
//
struct NullConsoleWriter
// TODO: Move this elsewhere, add channels.
namespace Log
{
void WriteRaw(const char* fmt) {}
void DoWriteLn(const char* fmt) {}
void DoSetColor(ConsoleColors color) {}
void DoWriteFromStdout(const char* fmt) {}
void Newline() {}
void SetTitle(const char* title) {}
// log message callback type
using HostCallbackType = void (*)(LOGLEVEL level, ConsoleColors color, std::string_view message);
// returns the time in seconds since the start of the process
float GetCurrentMessageTime();
ConsoleColors GetColor() const { return Color_Current; }
const NullConsoleWriter& SetColor(ConsoleColors color) const { return *this; }
const NullConsoleWriter& ClearColor() const { return *this; }
const NullConsoleWriter& SetIndent(int tabcount = 1) const { return *this; }
// adds a standard console output
bool IsConsoleOutputEnabled();
void SetConsoleOutputLevel(LOGLEVEL level);
NullConsoleWriter Indent(int tabcount = 1) const { return NullConsoleWriter(); }
// adds a debug console output
bool IsDebugOutputAvailable();
bool IsDebugOutputEnabled();
void SetDebugOutputLevel(LOGLEVEL level);
bool FormatV(const char* fmt, va_list args) const { return false; }
bool WriteLn(ConsoleColors color, const char* fmt, ...) const { return false; }
bool WriteLn(const char* fmt, ...) const { return false; }
bool Error(const char* fmt, ...) const { return false; }
bool Warning(const char* fmt, ...) const { return false; }
// adds a file output
bool IsFileOutputEnabled();
bool SetFileOutputLevel(LOGLEVEL level, std::string path);
// returns the log file, this is really dangerous to use if it changes...
std::FILE* GetFileLogHandle();
// adds host output
bool IsHostOutputEnabled();
void SetHostOutputLevel(LOGLEVEL level, HostCallbackType callback);
// sets logging timestamps
bool AreTimestampsEnabled();
void SetTimestampsEnabled(bool enabled);
// Returns the current global filtering level.
LOGLEVEL GetMaxLevel();
// writes a message to the log
void Write(LOGLEVEL level, ConsoleColors color, std::string_view message);
void Writef(LOGLEVEL level, ConsoleColors color, const char* format, ...);
void Writev(LOGLEVEL level, ConsoleColors color, const char* format, va_list ap);
void WriteFmtArgs(LOGLEVEL level, ConsoleColors color, fmt::string_view fmt, fmt::format_args args);
template <typename... T>
__fi static void Write(LOGLEVEL level, ConsoleColors color, fmt::format_string<T...> fmt, T&&... args)
{
// Avoid arg packing if filtered.
if (level <= GetMaxLevel())
return WriteFmtArgs(level, color, fmt, fmt::make_format_args(args...));
}
} // namespace Log
// Adapter classes to handle old code.
template <LOGLEVEL level>
struct ConsoleLogWriter
{
__fi static void Error(std::string_view str) { Log::Write(level, Color_StrongRed, str); }
__fi static void Warning(std::string_view str) { Log::Write(level, Color_StrongOrange, str); }
__fi static void WriteLn(std::string_view str) { Log::Write(level, Color_Default, str); }
__fi static void WriteLn(ConsoleColors color, std::string_view str) { Log::Write(level, color, str); }
__fi static void WriteLn() { Log::Write(level, Color_Default, std::string_view()); }
__fi static void FormatV(const char* format, va_list ap) { Log::Writev(level, Color_Default, format, ap); }
__fi static void FormatV(ConsoleColors color, const char* format, va_list ap) { Log::Writev(level, color, format, ap); }
#define MAKE_PRINTF_CONSOLE_WRITER(color) \
do \
{ \
std::va_list ap; \
va_start(ap, format); \
Log::Writev(level, color, format, ap); \
va_end(ap); \
} while (0)
// clang-format off
__fi static void Error(const char* format, ...) { MAKE_PRINTF_CONSOLE_WRITER(Color_StrongRed); }
__fi static void Warning(const char* format, ...) { MAKE_PRINTF_CONSOLE_WRITER(Color_StrongOrange); }
__fi static void WriteLn(const char* format, ...) { MAKE_PRINTF_CONSOLE_WRITER(Color_Default); }
__fi static void WriteLn(ConsoleColors color, const char* format, ...) { MAKE_PRINTF_CONSOLE_WRITER(color); }
// clang-format on
#undef MAKE_PRINTF_CONSOLE_WRITER
#define MAKE_FMT_CONSOLE_WRITER(color) do \
{ \
if (level <= Log::GetMaxLevel()) \
Log::WriteFmtArgs(level, color, fmt, fmt::make_format_args(args...)); \
} \
while (0)
// clang-format off
template<typename... T> __fi static void ErrorFmt(fmt::format_string<T...> fmt, T&&... args) { MAKE_FMT_CONSOLE_WRITER(Color_StrongRed); }
template<typename... T> __fi static void WarningFmt(fmt::format_string<T...> fmt, T&&... args) { MAKE_FMT_CONSOLE_WRITER(Color_StrongOrange); }
template<typename... T> __fi static void WriteLnFmt(fmt::format_string<T...> fmt, T&&... args) { MAKE_FMT_CONSOLE_WRITER(Color_Default); }
template<typename... T> __fi static void WriteLnFmt(ConsoleColors color, fmt::format_string<T...> fmt, T&&... args) { MAKE_FMT_CONSOLE_WRITER(color); }
// clang-format on
#undef MAKE_FMT_CONSOLE_WRITER
};
// --------------------------------------------------------------------------------------
// ConsoleIndentScope
// --------------------------------------------------------------------------------------
// Provides a scoped indentation of the IConsoleWriter interface for the current thread.
// Any console writes performed from this scope will be indented by the specified number
// of tab characters.
//
// Scoped Object Notes: Like most scoped objects, this is intended to be used as a stack
// or temporary object only. Using it in a situation where the object's lifespan out-lives
// a scope will almost certainly result in unintended /undefined side effects.
//
class ConsoleIndentScope
struct NullLogWriter
{
DeclareNoncopyableObject(ConsoleIndentScope);
// clang-format off
__fi static bool Error(std::string_view str) { return false; }
__fi static bool Warning(std::string_view str) { return false; }
__fi static bool WriteLn(std::string_view str) { return false; }
__fi static bool WriteLn(ConsoleColors color, std::string_view str) { return false; }
__fi static bool WriteLn() { return false; }
protected:
int m_amount;
bool m_IsScoped;
__fi static bool Error(const char* format, ...) { return false; }
__fi static bool Warning(const char* format, ...) { return false; }
__fi static bool WriteLn(const char* format, ...) { return false; }
__fi static bool WriteLn(ConsoleColors color, const char* format, ...) { return false; }
public:
// Constructor: The specified number of tabs will be appended to the current indentation
// setting. The tabs will be unrolled when the object leaves scope or is destroyed.
ConsoleIndentScope(int tabs = 1);
virtual ~ConsoleIndentScope();
void EnterScope();
void LeaveScope();
template<typename... T> __fi static bool ErrorFmt(fmt::format_string<T...> fmt, T&&... args) { return false; }
template<typename... T> __fi static bool WarningFmt(fmt::format_string<T...> fmt, T&&... args) { return false; }
template<typename... T> __fi static bool WriteLnFmt(fmt::format_string<T...> fmt, T&&... args) { return false; }
template<typename... T> __fi static bool WriteLnFmt(ConsoleColors color, fmt::format_string<T...> fmt, T&&... args) { return false; }
// clang-format on
};
// --------------------------------------------------------------------------------------
// ConsoleColorScope
// --------------------------------------------------------------------------------------
class ConsoleColorScope
{
DeclareNoncopyableObject(ConsoleColorScope);
extern ConsoleLogWriter<LOGLEVEL_INFO> Console;
extern ConsoleLogWriter<LOGLEVEL_DEV> DevCon;
protected:
ConsoleColors m_newcolor;
ConsoleColors m_old_color;
bool m_IsScoped;
public:
ConsoleColorScope(ConsoleColors newcolor);
virtual ~ConsoleColorScope();
void EnterScope();
void LeaveScope();
};
// --------------------------------------------------------------------------------------
// ConsoleAttrScope
// --------------------------------------------------------------------------------------
// Applies both color and tab attributes in a single object constructor.
//
class ConsoleAttrScope
{
DeclareNoncopyableObject(ConsoleAttrScope);
protected:
ConsoleColors m_old_color;
int m_tabsize;
public:
ConsoleAttrScope(ConsoleColors newcolor, int indent = 0);
virtual ~ConsoleAttrScope();
};
extern IConsoleWriter Console;
#if defined(__POSIX__)
extern void Console_SetStdout(FILE* fp);
#endif
extern void Console_SetActiveHandler(const IConsoleWriter& writer, FILE* flushfp = NULL);
extern const IConsoleWriter ConsoleWriter_Null;
extern const IConsoleWriter ConsoleWriter_Stdout;
extern const IConsoleWriter ConsoleWriter_Assert;
extern NullConsoleWriter NullCon;
extern IConsoleWriter DevConWriter;
extern bool DevConWriterEnabled;
#ifdef PCSX2_DEVBUILD
#define DevCon DevConWriter
#else
#define DevCon DevConWriterEnabled&& DevConWriter
#endif
#ifdef PCSX2_DEBUG
extern IConsoleWriter DbgConWriter;
#ifdef _DEBUG
extern ConsoleLogWriter<LOGLEVEL_DEBUG> DbgConWriter;
#define DbgCon DbgConWriter
#else
#define DbgCon 0 && NullCon
extern NullLogWriter DbgConWriter;
#define DbgCon 0 && DbgConWriter
#endif
+1 -1
View File
@@ -16,7 +16,7 @@
#include "common/Pcsx2Types.h"
#include "common/Console.h"
#include "common/General.h"
#include "common/HostSys.h"
#include "common/Threading.h"
#include "common/WindowInfo.h"
+4
View File
@@ -29,7 +29,11 @@ __forceinline void Threading::SpinWait()
{
// If this doesn't compile you can just comment it out (it only serves as a
// performance hint and isn't required).
#if defined(_M_X86)
__asm__("pause");
#elif defined(_M_ARM64)
__asm__ __volatile__("isb");
#endif
}
__forceinline void Threading::EnableHiresScheduler()
+7
View File
@@ -5,6 +5,13 @@
#include <type_traits>
// Template function for casting enumerations to their underlying type
template <typename Enumeration>
typename std::underlying_type<Enumeration>::type enum_cast(Enumeration E)
{
return static_cast<typename std::underlying_type<Enumeration>::type>(E);
}
namespace detail
{
/// Marks an enum as supporting boolean operators
+216
View File
@@ -0,0 +1,216 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// This file abstracts the floating-point control registers, known as MXCSR on x86, and FPCR on AArch64.
#pragma once
#include "common/Pcsx2Defs.h"
#include "common/VectorIntrin.h"
enum class FPRoundMode : u8
{
Nearest,
NegativeInfinity,
PositiveInfinity,
ChopZero,
MaxCount
};
struct FPControlRegister
{
#ifdef _M_X86
u32 bitmask;
static constexpr u32 EXCEPTION_MASK = (0x3Fu << 7);
static constexpr u32 ROUNDING_CONTROL_SHIFT = 13;
static constexpr u32 ROUNDING_CONTROL_MASK = 3u;
static constexpr u32 ROUNDING_CONTROL_BITS = (ROUNDING_CONTROL_MASK << ROUNDING_CONTROL_SHIFT);
static constexpr u32 DENORMALS_ARE_ZERO_BIT = (1u << 6);
static constexpr u32 FLUSH_TO_ZERO_BIT = (1u << 15);
__fi static FPControlRegister GetCurrent()
{
return FPControlRegister{_mm_getcsr()};
}
__fi static void SetCurrent(FPControlRegister value)
{
_mm_setcsr(value.bitmask);
}
__fi static constexpr FPControlRegister GetDefault()
{
// 0x1f80 - all exceptions masked, nearest rounding
return FPControlRegister{0x1f80};
}
__fi constexpr FPControlRegister& EnableExceptions()
{
bitmask &= ~EXCEPTION_MASK;
return *this;
}
__fi constexpr FPControlRegister DisableExceptions()
{
bitmask |= EXCEPTION_MASK;
return *this;
}
__fi constexpr FPRoundMode GetRoundMode() const
{
return static_cast<FPRoundMode>((bitmask >> ROUNDING_CONTROL_SHIFT) & ROUNDING_CONTROL_MASK);
}
__fi constexpr FPControlRegister& SetRoundMode(FPRoundMode mode)
{
// These bits match on x86.
bitmask = (bitmask & ~ROUNDING_CONTROL_BITS) | ((static_cast<u32>(mode) & ROUNDING_CONTROL_MASK) << ROUNDING_CONTROL_SHIFT);
return *this;
}
__fi constexpr bool GetDenormalsAreZero() const
{
return ((bitmask & DENORMALS_ARE_ZERO_BIT) != 0);
}
__fi constexpr FPControlRegister SetDenormalsAreZero(bool daz)
{
if (daz)
bitmask |= DENORMALS_ARE_ZERO_BIT;
else
bitmask &= ~DENORMALS_ARE_ZERO_BIT;
return *this;
}
__fi constexpr bool GetFlushToZero() const
{
return ((bitmask & FLUSH_TO_ZERO_BIT) != 0);
}
__fi constexpr FPControlRegister SetFlushToZero(bool ftz)
{
if (ftz)
bitmask |= FLUSH_TO_ZERO_BIT;
else
bitmask &= ~FLUSH_TO_ZERO_BIT;
return *this;
}
__fi constexpr bool operator==(const FPControlRegister& rhs) const { return bitmask == rhs.bitmask; }
__fi constexpr bool operator!=(const FPControlRegister& rhs) const { return bitmask != rhs.bitmask; }
#elif defined(_M_ARM64)
u64 bitmask;
static constexpr u64 FZ_BIT = (0x1ULL << 24);
static constexpr u32 RMODE_SHIFT = 22;
static constexpr u64 RMODE_MASK = 0x3ULL;
static constexpr u64 RMODE_BITS = (RMODE_MASK << RMODE_SHIFT);
static constexpr u32 EXCEPTION_MASK = (0x3Fu << 5);
__fi static FPControlRegister GetCurrent()
{
u64 value;
asm volatile("\tmrs %0, FPCR\n"
: "=r"(value));
return FPControlRegister{value};
}
__fi static void SetCurrent(FPControlRegister value)
{
asm volatile("\tmsr FPCR, %0\n" ::"r"(value.bitmask));
}
__fi static constexpr FPControlRegister GetDefault()
{
// 0x0 - all exceptions masked, nearest rounding
return FPControlRegister{0x0};
}
__fi constexpr FPControlRegister& EnableExceptions()
{
bitmask |= EXCEPTION_MASK;
return *this;
}
__fi constexpr FPControlRegister& DisableExceptions()
{
bitmask &= ~EXCEPTION_MASK;
return *this;
}
__fi constexpr FPRoundMode GetRoundMode() const
{
// Negative/Positive infinity rounding is flipped on A64.
const u64 RMode = (bitmask >> RMODE_SHIFT) & RMODE_MASK;
return static_cast<FPRoundMode>((RMode == 0b00 || RMode == 0b11) ? RMode : (RMode ^ 0b11));
}
__fi constexpr FPControlRegister& SetRoundMode(FPRoundMode mode)
{
const u64 RMode = ((mode == FPRoundMode::Nearest || mode == FPRoundMode::ChopZero) ? static_cast<u64>(mode) : (static_cast<u64>(mode) ^ 0b11));
bitmask = (bitmask & ~RMODE_BITS) | ((RMode & RMODE_MASK) << RMODE_SHIFT);
return *this;
}
__fi constexpr bool GetDenormalsAreZero() const
{
// Without FEAT_AFP, most ARM chips don't have separate DaZ/FtZ. This includes Apple Silicon, which
// implements x86-like behavior with a vendor-specific extension that we cannot access from usermode.
// The FZ bit causes both inputs and outputs to be flushed to zero.
return ((bitmask & FZ_BIT) != 0);
}
__fi constexpr FPControlRegister SetDenormalsAreZero(bool daz)
{
if (daz)
bitmask |= FZ_BIT;
else
bitmask &= ~FZ_BIT;
return *this;
}
__fi constexpr bool GetFlushToZero() const
{
// See note in GetDenormalsAreZero().
return ((bitmask & FZ_BIT) != 0);
}
__fi constexpr FPControlRegister SetFlushToZero(bool ftz)
{
if (ftz)
bitmask |= FZ_BIT;
else
bitmask &= ~FZ_BIT;
return *this;
}
__fi constexpr bool operator==(const FPControlRegister& rhs) const { return bitmask == rhs.bitmask; }
__fi constexpr bool operator!=(const FPControlRegister& rhs) const { return bitmask != rhs.bitmask; }
#else
#error Unknown architecture.
#endif
};
/// Helper to back up/restore FPCR.
class FPControlRegisterBackup
{
public:
__fi FPControlRegisterBackup(FPControlRegister new_value)
: m_prev_val(FPControlRegister::GetCurrent())
{
FPControlRegister::SetCurrent(new_value);
}
__fi ~FPControlRegisterBackup()
{
FPControlRegister::SetCurrent(m_prev_val);
}
FPControlRegisterBackup(const FPControlRegisterBackup&) = delete;
FPControlRegisterBackup& operator=(const FPControlRegisterBackup&) = delete;
private:
FPControlRegister m_prev_val;
};
+47 -1
View File
@@ -3,7 +3,8 @@
#include "FastJmp.h"
#ifndef _WIN32
// Win32 uses Fastjmp.asm, because MSVC doesn't support inline asm.
#if !defined(_WIN32) || defined(_M_ARM64)
#if defined(__APPLE__)
#define PREFIX "_"
@@ -11,6 +12,8 @@
#define PREFIX ""
#endif
#if defined(_M_X86)
asm(
"\t.global " PREFIX "fastjmp_set\n"
"\t.global " PREFIX "fastjmp_jmp\n"
@@ -43,4 +46,47 @@ asm(
jmp *%rdx
)");
#elif defined(_M_ARM64)
asm(
"\t.global " PREFIX "fastjmp_set\n"
"\t.global " PREFIX "fastjmp_jmp\n"
"\t.text\n"
"\t.align 16\n"
"\t" PREFIX "fastjmp_set:" R"(
mov x16, sp
stp x16, x30, [x0]
stp x19, x20, [x0, #16]
stp x21, x22, [x0, #32]
stp x23, x24, [x0, #48]
stp x25, x26, [x0, #64]
stp x27, x28, [x0, #80]
str x29, [x0, #96]
stp d8, d9, [x0, #112]
stp d10, d11, [x0, #128]
stp d12, d13, [x0, #144]
stp d14, d15, [x0, #160]
mov w0, wzr
br x30
)"
".align 16\n"
"\t" PREFIX "fastjmp_jmp:" R"(
ldp x16, x30, [x0]
mov sp, x16
ldp x19, x20, [x0, #16]
ldp x21, x22, [x0, #32]
ldp x23, x24, [x0, #48]
ldp x25, x26, [x0, #64]
ldp x27, x28, [x0, #80]
ldr x29, [x0, #96]
ldp d8, d9, [x0, #112]
ldp d10, d11, [x0, #128]
ldp d12, d13, [x0, #144]
ldp d14, d15, [x0, #160]
mov w0, w1
br x30
)");
#endif
#endif // __WIN32
+2
View File
@@ -10,6 +10,8 @@ struct fastjmp_buf
{
#if defined(_WIN32)
static constexpr std::size_t BUF_SIZE = 240;
#elif defined(_M_ARM64)
static constexpr std::size_t BUF_SIZE = 168;
#else
static constexpr std::size_t BUF_SIZE = 64;
#endif
-26
View File
@@ -1,26 +0,0 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#include "General.h"
// --------------------------------------------------------------------------------------
// PageProtectionMode (implementations)
// --------------------------------------------------------------------------------------
std::string PageProtectionMode::ToString() const
{
std::string modeStr;
if (m_read)
modeStr += "Read";
if (m_write)
modeStr += "Write";
if (m_exec)
modeStr += "Exec";
if (modeStr.empty())
return "NoAccess";
if (modeStr.length() <= 5)
modeStr += "Only";
return modeStr;
}
+1 -1
View File
@@ -1,7 +1,7 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#include "General.h"
#include "HostSys.h"
#include "Console.h"
#include "VectorIntrin.h"
+31 -48
View File
@@ -9,37 +9,6 @@
#include <map>
#include <memory>
#include <string>
#include <cstring>
// This macro is actually useful for about any and every possible application of C++
// equality operators.
#define OpEqu(field) (field == right.field)
// Macro used for removing some of the redtape involved in defining bitfield/union helpers.
//
#define BITFIELD32() \
union \
{ \
u32 bitset; \
struct \
{
#define BITFIELD_END \
}; \
};
template <typename T>
[[maybe_unused]] __fi static T GetBufferT(u8* buffer, u32 offset)
{
T value;
std::memcpy(&value, buffer + offset, sizeof(value));
return value;
}
[[maybe_unused]] __fi static u8 GetBufferU8(u8* buffer, u32 offset) { return GetBufferT<u8>(buffer, offset); }
[[maybe_unused]] __fi static u16 GetBufferU16(u8* buffer, u32 offset) { return GetBufferT<u16>(buffer, offset); }
[[maybe_unused]] __fi static u32 GetBufferU32(u8* buffer, u32 offset) { return GetBufferT<u32>(buffer, offset); }
[[maybe_unused]] __fi static u64 GetBufferU64(u8* buffer, u32 offset) { return GetBufferT<u64>(buffer, offset); }
// --------------------------------------------------------------------------------------
// PageProtectionMode
@@ -47,46 +16,41 @@ template <typename T>
class PageProtectionMode
{
protected:
bool m_read;
bool m_write;
bool m_exec;
bool m_read = false;
bool m_write = false;
bool m_exec = false;
public:
PageProtectionMode()
{
All(false);
}
__fi constexpr PageProtectionMode() = default;
PageProtectionMode& Read(bool allow = true)
__fi constexpr PageProtectionMode& Read(bool allow = true)
{
m_read = allow;
return *this;
}
PageProtectionMode& Write(bool allow = true)
__fi constexpr PageProtectionMode& Write(bool allow = true)
{
m_write = allow;
return *this;
}
PageProtectionMode& Execute(bool allow = true)
__fi constexpr PageProtectionMode& Execute(bool allow = true)
{
m_exec = allow;
return *this;
}
PageProtectionMode& All(bool allow = true)
__fi constexpr PageProtectionMode& All(bool allow = true)
{
m_read = m_write = m_exec = allow;
return *this;
}
bool CanRead() const { return m_read; }
bool CanWrite() const { return m_write; }
bool CanExecute() const { return m_exec && m_read; }
bool IsNone() const { return !m_read && !m_write; }
std::string ToString() const;
__fi constexpr bool CanRead() const { return m_read; }
__fi constexpr bool CanWrite() const { return m_write; }
__fi constexpr bool CanExecute() const { return m_exec && m_read; }
__fi constexpr bool IsNone() const { return !m_read && !m_write; }
};
static __fi PageProtectionMode PageAccess_None()
@@ -152,6 +116,25 @@ namespace HostSys
/// Removes the page fault handler. handler is only specified to check against the active callback.
void RemovePageFaultHandler(PageFaultHandler handler);
/// JIT write protect for Apple Silicon. Needs to be called prior to writing to any RWX pages.
#if !defined(__APPLE__) || !defined(_M_ARM64)
// clang-format -off
[[maybe_unused]] __fi static void BeginCodeWrite() {}
[[maybe_unused]] __fi static void EndCodeWrite() {}
// clang-format on
#else
void BeginCodeWrite();
void EndCodeWrite();
#endif
/// Flushes the instruction cache on the host for the specified range.
/// Only needed on ARM64, X86 has coherent D/I cache.
#ifdef _M_X86
[[maybe_unused]] __fi static void FlushInstructionCache(void* address, u32 size) {}
#else
void FlushInstructionCache(void* address, u32 size);
#endif
}
class SharedMemoryMappingArea
+66 -8
View File
@@ -1,6 +1,10 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#if defined(__APPLE__)
#define _XOPEN_SOURCE
#endif
#if !defined(_WIN32)
#include <cstdio>
#include <sys/mman.h>
@@ -16,7 +20,7 @@
#include "common/BitUtils.h"
#include "common/Assertions.h"
#include "common/Console.h"
#include "common/General.h"
#include "common/HostSys.h"
// Apple uses the MAP_ANON define instead of MAP_ANONYMOUS, but they mean
// the same thing.
@@ -38,14 +42,23 @@ static PageFaultHandler s_exception_handler_callback;
static bool s_in_exception_handler;
#ifdef __APPLE__
#include <mach/task.h>
#include <mach/mach_init.h>
#include <mach/mach_port.h>
#endif
#if defined(__APPLE__) || defined(__aarch64__)
static struct sigaction s_old_sigbus_action;
#else
#endif
#if !defined(__APPLE__) || defined(__aarch64__)
static struct sigaction s_old_sigsegv_action;
#endif
static void CallExistingSignalHandler(int signal, siginfo_t* siginfo, void* ctx)
{
#ifdef __APPLE__
#if defined(__aarch64__)
const struct sigaction& sa = (signal == SIGBUS) ? s_old_sigbus_action : s_old_sigsegv_action;
#elif defined(__APPLE__)
const struct sigaction& sa = s_old_sigbus_action;
#else
const struct sigaction& sa = s_old_sigsegv_action;
@@ -92,6 +105,12 @@ static void SysPageFaultSignalFilter(int signal, siginfo_t* siginfo, void* ctx)
void* const exception_pc = reinterpret_cast<void*>(static_cast<ucontext_t*>(ctx)->uc_mcontext.mc_rip);
#elif defined(__x86_64__)
void* const exception_pc = reinterpret_cast<void*>(static_cast<ucontext_t*>(ctx)->uc_mcontext.gregs[REG_RIP]);
#elif defined(__aarch64__)
#ifndef __APPLE__
void* const exception_pc = reinterpret_cast<void*>(static_cast<ucontext_t*>(ctx)->uc_mcontext.pc);
#else
void* const exception_pc = reinterpret_cast<void*>(static_cast<ucontext_t*>(ctx)->uc_mcontext->__ss.__pc);
#endif
#else
void* const exception_pc = nullptr;
#endif
@@ -129,13 +148,18 @@ bool HostSys::InstallPageFaultHandler(PageFaultHandler handler)
// Don't block the signal from executing recursively, we want to fire the original handler.
sa.sa_flags |= SA_NODEFER;
#endif
#ifdef __APPLE__
// MacOS uses SIGBUS for memory permission violations
#if defined(__APPLE__) || defined(__aarch64__)
// MacOS uses SIGBUS for memory permission violations, as well as SIGSEGV on ARM64.
if (sigaction(SIGBUS, &sa, &s_old_sigbus_action) != 0)
return false;
#else
#endif
#if !defined(__APPLE__) || defined(__aarch64__)
if (sigaction(SIGSEGV, &sa, &s_old_sigsegv_action) != 0)
return false;
#endif
#if defined(__APPLE__) && defined(__aarch64__)
// Stops LLDB getting in a EXC_BAD_ACCESS loop when passing page faults to PCSX2.
task_set_exception_ports(mach_task_self(), EXC_MASK_BAD_ACCESS, MACH_PORT_NULL, EXCEPTION_DEFAULT, 0);
#endif
}
@@ -154,9 +178,10 @@ void HostSys::RemovePageFaultHandler(PageFaultHandler handler)
s_exception_handler_callback = nullptr;
struct sigaction sa;
#ifdef __APPLE__
#if defined(__APPLE__) || defined(__aarch64__)
sigaction(SIGBUS, &s_old_sigbus_action, &sa);
#else
#endif
#if !defined(__APPLE__) || defined(__aarch64__)
sigaction(SIGSEGV, &s_old_sigsegv_action, &sa);
#endif
}
@@ -188,6 +213,11 @@ void* HostSys::Mmap(void* base, size_t size, const PageProtectionMode& mode)
if (base)
flags |= MAP_FIXED;
#if defined(__APPLE__) && defined(_M_ARM64)
if (mode.CanExecute())
flags |= MAP_JIT;
#endif
void* res = mmap(base, size, prot, flags, -1, 0);
if (res == MAP_FAILED)
return nullptr;
@@ -270,6 +300,15 @@ void HostSys::UnmapSharedMemory(void* baseaddr, size_t size)
pxFailRel("Failed to unmap shared memory");
}
#ifdef _M_ARM64
void HostSys::FlushInstructionCache(void* address, u32 size)
{
__builtin___clear_cache(reinterpret_cast<char*>(address), reinterpret_cast<char*>(address) + size);
}
#endif
SharedMemoryMappingArea::SharedMemoryMappingArea(u8* base_ptr, size_t size, size_t num_pages)
: m_base_ptr(base_ptr)
, m_size(size)
@@ -323,3 +362,22 @@ bool SharedMemoryMappingArea::Unmap(void* map_base, size_t map_size)
}
#endif
#if defined(_M_ARM64) && defined(__APPLE__)
static thread_local int s_code_write_depth = 0;
void HostSys::BeginCodeWrite()
{
if ((s_code_write_depth++) == 0)
pthread_jit_write_protect_np(0);
}
void HostSys::EndCodeWrite()
{
pxAssert(s_code_write_depth > 0);
if ((--s_code_write_depth) == 0)
pthread_jit_write_protect_np(1);
}
#endif
+1 -1
View File
@@ -4,7 +4,7 @@
#if !defined(_WIN32) && !defined(__APPLE__)
#include "common/Pcsx2Types.h"
#include "common/General.h"
#include "common/HostSys.h"
#include "common/ScopedGuard.h"
#include "common/StringUtil.h"
#include "common/Threading.h"
+4 -4
View File
@@ -28,10 +28,6 @@
#include "common/Threading.h"
#include "common/Assertions.h"
// We wont need this until we actually have this more then just stubbed out, so I'm commenting this out
// to remove an unneeded dependency.
//#include "x86emitter/tools.h"
#if !defined(__unix__)
#pragma message("LnxThreads.cpp should only be compiled by projects or makefiles targeted at Linux/BSD distros.")
@@ -53,7 +49,11 @@ __forceinline void Threading::SpinWait()
{
// If this doesn't compile you can just comment it out (it only serves as a
// performance hint and isn't required).
#if defined(_M_X86)
__asm__("pause");
#elif defined(_M_ARM64)
__asm__ __volatile__("isb");
#endif
}
__forceinline void Threading::EnableHiresScheduler()
-65
View File
@@ -99,71 +99,6 @@ static constexpr unsigned int __pagemask = __pagesize - 1;
#define safe_delete_array(ptr) (delete[] (ptr), (ptr) = nullptr)
#define safe_free(ptr) (std::free(ptr), (ptr) = nullptr)
// --------------------------------------------------------------------------------------
// ImplementEnumOperators (macro)
// --------------------------------------------------------------------------------------
// This macro implements ++/-- operators for any conforming enumeration. In order for an
// enum to conform, it must have _FIRST and _COUNT members defined, and must have a full
// compliment of sequential members (no custom assignments) --- looking like so:
//
// enum Dummy {
// Dummy_FIRST,
// Dummy_Item = Dummy_FIRST,
// Dummy_Crap,
// Dummy_COUNT
// };
//
// The macro also defines utility functions for bounds checking enumerations:
// EnumIsValid(value); // returns TRUE if the enum value is between FIRST and COUNT.
// EnumAssert(value);
//
// It also defines a *prototype* for converting the enumeration to a string. Note that this
// method is not implemented! You must implement it yourself if you want to use it:
// EnumToString(value);
//
#define ImplementEnumOperators(enumName) \
static __fi enumName& operator++(enumName& src) \
{ \
src = (enumName)((int)src + 1); \
return src; \
} \
\
static __fi enumName& operator--(enumName& src) \
{ \
src = (enumName)((int)src - 1); \
return src; \
} \
\
static __fi enumName operator++(enumName& src, int) \
{ \
enumName orig = src; \
src = (enumName)((int)src + 1); \
return orig; \
} \
\
static __fi enumName operator--(enumName& src, int) \
{ \
enumName orig = src; \
src = (enumName)((int)src - 1); \
return orig; \
} \
\
static __fi bool operator<(const enumName& left, const pxEnumEnd_t&) { return (int)left < enumName##_COUNT; } \
static __fi bool operator!=(const enumName& left, const pxEnumEnd_t&) { return (int)left != enumName##_COUNT; } \
static __fi bool operator==(const enumName& left, const pxEnumEnd_t&) { return (int)left == enumName##_COUNT; } \
\
static __fi bool EnumIsValid(enumName id) \
{ \
return ((int)id >= enumName##_FIRST) && ((int)id < enumName##_COUNT); \
} \
\
extern const char* EnumToString(enumName id)
class pxEnumEnd_t
{
};
static const pxEnumEnd_t pxEnumEnd = {};
// --------------------------------------------------------------------------------------
// DeclareNoncopyableObject
// --------------------------------------------------------------------------------------
+6
View File
@@ -138,7 +138,13 @@ namespace Perf
pxAssertRel(perf_marker != MAP_FAILED, "Map perf marker");
JITDUMP_HEADER jh = {};
#if defined(_M_X86)
jh.elf_mach = EM_X86_64;
#elif defined(_M_ARM64)
jh.elf_mach = EM_AARCH64;
#else
#error Unhandled architecture.
#endif
jh.pid = getpid();
jh.timestamp = JitDumpTimestamp();
std::fwrite(&jh, sizeof(jh), 1, s_jitdump_file);
+1
View File
@@ -3,6 +3,7 @@
#include "common/Threading.h"
#include "common/Assertions.h"
#include "common/HostSys.h"
#ifdef _WIN32
#include "common/RedtapeWindows.h"
+2
View File
@@ -5,6 +5,8 @@
#include "SettingsInterface.h"
#include "common/EnumOps.h"
// Helper class which loads or saves depending on the derived class.
class SettingsWrapper
{
+9
View File
@@ -14,7 +14,16 @@
#include <string_view>
#include <vector>
// Work around us defining _M_ARM64 but fast_float thinking that it means MSVC.
#if defined(_M_ARM64) && !defined(_WIN32)
#define HAD_M_ARM64 _M_ARM64
#undef _M_ARM64
#endif
#include "fast_float/fast_float.h"
#if defined(HAD_M_ARM64) && !defined(_WIN32)
#define _M_ARM64 HAD_M_ARM64
#undef HAD_M_ARM64
#endif
// Older versions of libstdc++ are missing support for from_chars() with floats, and was only recently
// merged in libc++. So, just fall back to stringstream (yuck!) on everywhere except MSVC.
+3 -4
View File
@@ -59,10 +59,7 @@ public:
};
};
inline color_rgba()
{
static_assert(sizeof(*this) == 4, "sizeof(*this) != 4");
}
inline color_rgba() = default;
inline color_rgba(int y)
{
@@ -190,6 +187,8 @@ public:
static color_rgba comp_max(const color_rgba& a, const color_rgba& b) { return color_rgba(std::max(a[0], b[0]), std::max(a[1], b[1]), std::max(a[2], b[2]), std::max(a[3], b[3])); }
};
static_assert(sizeof(color_rgba) == 4);
bool unpack_bc7(const void *pBlock, color_rgba *pPixels);
} // namespace bc7decomp
-1
View File
@@ -4,7 +4,6 @@
#pragma once
#include "common/Pcsx2Defs.h"
#include "common/General.h"
#if defined(__APPLE__)
#include <mach/semaphore.h>
+10 -2
View File
@@ -183,7 +183,15 @@ public:
return false;
}
bool WriteV(const char* fmt, va_list list) const;
bool WriteV(const char* fmt, va_list list) const
{
Console.FormatV(fmt, list);
return false;
}
bool WriteV(ConsoleColors color, const char* fmt, va_list list) const;
bool WriteV(ConsoleColors color, const char* fmt, va_list list) const
{
Console.FormatV(color, fmt, list);
return false;
}
};
+16 -1
View File
@@ -6,7 +6,7 @@
#include "common/BitUtils.h"
#include "common/RedtapeWindows.h"
#include "common/Console.h"
#include "common/General.h"
#include "common/HostSys.h"
#include "common/StringUtil.h"
#include "common/AlignedMalloc.h"
#include "common/Assertions.h"
@@ -34,7 +34,13 @@ long __stdcall SysPageFaultExceptionFilter(EXCEPTION_POINTERS* eps)
if (eps->ExceptionRecord->ExceptionCode != EXCEPTION_ACCESS_VIOLATION)
return EXCEPTION_CONTINUE_SEARCH;
#if defined(_M_AMD64)
void* const exception_pc = reinterpret_cast<void*>(eps->ContextRecord->Rip);
#elif defined(_M_ARM64)
void* const exception_pc = reinterpret_cast<void*>(eps->ContextRecord->Pc);
#else
void* const exception_pc = nullptr;
#endif
const PageFaultInfo pfi{(uptr)exception_pc, (uptr)eps->ExceptionRecord->ExceptionInformation[1]};
@@ -161,6 +167,15 @@ void HostSys::UnmapSharedMemory(void* baseaddr, size_t size)
pxFail("Failed to unmap shared memory");
}
#ifdef _M_ARM64
void HostSys::FlushInstructionCache(void* address, u32 size)
{
::FlushInstructionCache(GetCurrentProcess(), address, size);
}
#endif
SharedMemoryMappingArea::SharedMemoryMappingArea(u8* base_ptr, size_t size, size_t num_pages)
: m_base_ptr(base_ptr)
, m_size(size)
+1 -2
View File
@@ -3,11 +3,10 @@
#if defined(_WIN32)
#include "common/Pcsx2Defs.h"
#include "common/HostSys.h"
#include "common/RedtapeWindows.h"
#include "common/StringUtil.h"
#include "common/Threading.h"
#include "common/General.h"
#include "common/WindowInfo.h"
#include "fmt/core.h"
+4 -1
View File
@@ -5,7 +5,6 @@
#include "common/Threading.h"
#include "common/Assertions.h"
#include "common/emitter/tools.h"
#include "common/RedtapeWindows.h"
#include <mmsystem.h>
#include <process.h>
@@ -20,7 +19,11 @@ __fi void Threading::Timeslice()
// improve performance and reduce cpu power consumption.
__fi void Threading::SpinWait()
{
#ifdef _M_X86
_mm_pause();
#else
YieldProcessor();
#endif
}
__fi void Threading::EnableHiresScheduler()
+3 -7
View File
@@ -55,7 +55,6 @@
<ExcludedFromBuild>true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="FileSystem.cpp" />
<ClCompile Include="General.cpp" />
<ClCompile Include="Image.cpp" />
<ClCompile Include="HTTPDownloader.cpp" />
<ClCompile Include="HTTPDownloaderCurl.cpp">
@@ -84,11 +83,10 @@
<ClCompile Include="Windows\WinHostSys.cpp" />
<ClCompile Include="Windows\WinMisc.cpp" />
<ClCompile Include="Windows\WinThreads.cpp" />
<ClCompile Include="Misc.cpp" />
<ClCompile Include="HostSys.cpp" />
<ClCompile Include="Semaphore.cpp" />
<ClCompile Include="emitter\avx.cpp" />
<ClCompile Include="emitter\bmi.cpp" />
<ClCompile Include="emitter\cpudetect.cpp" />
<ClCompile Include="emitter\fpu.cpp" />
<ClCompile Include="emitter\groups.cpp" />
<ClCompile Include="emitter\jmp.cpp" />
@@ -97,8 +95,6 @@
<ClCompile Include="emitter\movs.cpp" />
<ClCompile Include="emitter\simd.cpp" />
<ClCompile Include="emitter\x86emitter.cpp" />
<ClCompile Include="emitter\LnxCpuDetect.cpp" />
<ClCompile Include="emitter\WinCpuDetect.cpp" />
</ItemGroup>
<ItemGroup>
<MASM Include="FastJmp.asm" />
@@ -114,6 +110,7 @@
<ClInclude Include="Error.h" />
<ClInclude Include="FastJmp.h" />
<ClInclude Include="FileSystem.h" />
<ClInclude Include="FPControl.h" />
<ClInclude Include="HashCombine.h" />
<ClInclude Include="HeapArray.h" />
<ClInclude Include="HeterogeneousContainers.h" />
@@ -137,7 +134,7 @@
<ClInclude Include="SettingsWrapper.h" />
<ClInclude Include="Assertions.h" />
<ClInclude Include="Console.h" />
<ClInclude Include="General.h" />
<ClInclude Include="HostSys.h" />
<ClInclude Include="Path.h" />
<ClInclude Include="PrecompiledHeader.h" />
<ClInclude Include="ReadbackSpinManager.h" />
@@ -154,7 +151,6 @@
<ClInclude Include="emitter\legacy_instructions.h" />
<ClInclude Include="emitter\legacy_internal.h" />
<ClInclude Include="emitter\legacy_types.h" />
<ClInclude Include="emitter\tools.h" />
<ClInclude Include="emitter\x86emitter.h" />
<ClInclude Include="emitter\x86types.h" />
<ClInclude Include="emitter\implement\dwshift.h" />
+3 -17
View File
@@ -10,9 +10,6 @@
<ClCompile Include="Console.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="emitter\cpudetect.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="emitter\fpu.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@@ -28,9 +25,6 @@
<ClCompile Include="emitter\legacy_sse.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="emitter\LnxCpuDetect.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="emitter\avx.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@@ -46,7 +40,7 @@
<ClCompile Include="emitter\movs.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Misc.cpp">
<ClCompile Include="HostSys.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Perf.cpp">
@@ -64,9 +58,6 @@
<ClCompile Include="emitter\simd.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="emitter\WinCpuDetect.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Windows\WinHostSys.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@@ -133,9 +124,6 @@
<ClCompile Include="FileSystem.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="General.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Error.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@@ -168,7 +156,7 @@
<ClInclude Include="emitter\implement\dwshift.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="General.h">
<ClInclude Include="HostSys.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="emitter\implement\group1.h">
@@ -243,9 +231,6 @@
<ClInclude Include="emitter\implement\test.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="emitter\tools.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="emitter\x86emitter.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -358,6 +343,7 @@
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="SingleRegisterTypes.h" />
<ClInclude Include="FPControl.h" />
</ItemGroup>
<ItemGroup>
<Filter Include="Source Files">
-23
View File
@@ -1,23 +0,0 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#ifndef _WIN32
#include "common/emitter/tools.h"
#include <unistd.h>
// Note: Apparently this solution is Linux/Solaris only.
// FreeBSD/OsX need something far more complicated (apparently)
void x86capabilities::CountLogicalCores()
{
#ifdef __linux__
// Note : GetCPUCount uses sysconf( _SC_NPROCESSORS_ONLN ) internally, which can return 1
// if sysconf info isn't available (a long standing linux bug). There are no fallbacks or
// alternatives, apparently.
LogicalCores = sysconf(_SC_NPROCESSORS_ONLN);
#else
LogicalCores = 1;
#endif
}
#endif
-28
View File
@@ -1,28 +0,0 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#if defined(_WIN32)
#include "common/Console.h"
#include "common/emitter/tools.h"
#include "common/RedtapeWindows.h"
void x86capabilities::CountLogicalCores()
{
DWORD_PTR vProcessCPUs;
DWORD_PTR vSystemCPUs;
LogicalCores = 1;
if (!GetProcessAffinityMask(GetCurrentProcess(), &vProcessCPUs, &vSystemCPUs))
return;
uint CPUs = 0;
for (DWORD_PTR bit = 1; bit != 0; bit <<= 1)
if (vSystemCPUs & bit)
CPUs++;
LogicalCores = CPUs;
}
#endif
-1
View File
@@ -2,7 +2,6 @@
// SPDX-License-Identifier: LGPL-3.0+
#include "common/emitter/internal.h"
#include "common/emitter/tools.h"
// warning: suggest braces around initialization of subobject [-Wmissing-braces]
#ifdef __clang__
-1
View File
@@ -2,7 +2,6 @@
// SPDX-License-Identifier: LGPL-3.0+
#include "common/emitter/internal.h"
#include "common/emitter/tools.h"
namespace x86Emitter
{
-249
View File
@@ -1,249 +0,0 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#include "common/General.h"
#include "common/emitter/tools.h"
#include "common/emitter/internal.h"
#include "common/VectorIntrin.h"
#include <atomic>
// CPU information support
#if defined(_WIN32)
#define cpuid __cpuid
#define cpuidex __cpuidex
#else
#include <cpuid.h>
static __inline__ __attribute__((always_inline)) void cpuidex(int CPUInfo[], const int InfoType, const int count)
{
__cpuid_count(InfoType, count, CPUInfo[0], CPUInfo[1], CPUInfo[2], CPUInfo[3]);
}
static __inline__ __attribute__((always_inline)) void cpuid(int CPUInfo[], const int InfoType)
{
__cpuid(InfoType, CPUInfo[0], CPUInfo[1], CPUInfo[2], CPUInfo[3]);
}
#endif
using namespace x86Emitter;
alignas(16) x86capabilities x86caps;
#if defined(_MSC_VER)
// We disable optimizations for this function, because we need x86capabilities for AVX
// detection, but if we keep opts on, it'll use AVX instructions for inlining memzero.
#pragma optimize("", off)
#endif
x86capabilities::x86capabilities()
: isIdentified(false)
, VendorID(x86Vendor_Unknown)
, FamilyID(0)
, Model(0)
, TypeID(0)
, StepID(0)
, Flags(0)
, Flags2(0)
, EFlags(0)
, EFlags2(0)
, SEFlag(0)
, AllCapabilities(0)
, PhysicalCores(0)
, LogicalCores(0)
{
}
#if defined(_MSC_VER)
#pragma optimize("", on)
#endif
// Warning! We've had problems with the MXCSR detection code causing stack corruption in
// MSVC PGO builds. The problem was fixed when I moved the MXCSR code to this function, and
// moved the recSSE[] array to a global static (it was local to cpudetectInit). Commented
// here in case the nutty crash ever re-surfaces. >_<
// Note: recSSE was deleted
void x86capabilities::SIMD_EstablishMXCSRmask()
{
if (!hasStreamingSIMDExtensions)
return;
MXCSR_Mask.bitmask = 0xFFBF; // MMX/SSE default
if (hasStreamingSIMD2Extensions)
{
// This is generally safe assumption, but FXSAVE is the "correct" way to
// detect MXCSR masking features of the cpu, so we use it's result below
// and override this.
MXCSR_Mask.bitmask = 0xFFFF; // SSE2 features added
}
alignas(16) u8 targetFXSAVE[512];
// Work for recent enough GCC/CLANG/MSVC 2012
_fxsave(&targetFXSAVE);
u32 result;
memcpy(&result, &targetFXSAVE[28], 4); // bytes 28->32 are the MXCSR_Mask.
if (result != 0)
MXCSR_Mask.bitmask = result;
}
const char* x86capabilities::GetTypeName() const
{
switch (TypeID)
{
case 0:
return "Standard OEM";
case 1:
return "Overdrive";
case 2:
return "Dual";
case 3:
return "Reserved";
default:
return "Unknown";
}
}
void x86capabilities::CountCores()
{
Identify();
// This will assign values into LogicalCores and PhysicalCores
CountLogicalCores();
}
static const char* tbl_x86vendors[] =
{
"GenuineIntel",
"AuthenticAMD",
"Unknown ",
};
// Performs all _cpuid-related activity. This fills *most* of the x86caps structure, except for
// the cpuSpeed and the mxcsr masks. Those must be completed manually.
void x86capabilities::Identify()
{
if (isIdentified)
return;
isIdentified = true;
s32 regs[4];
u32 cmds;
cpuid(regs, 0);
cmds = regs[0];
memcpy(&VendorName[0], &regs[1], 4);
memcpy(&VendorName[4], &regs[3], 4);
memcpy(&VendorName[8], &regs[2], 4);
// Determine Vendor Specifics!
// It's really not recommended that we base much (if anything) on CPU vendor names,
// however it's currently necessary in order to gain a (pseudo)reliable count of cores
// and threads used by the CPU (AMD and Intel can't agree on how to make this info available).
int vid;
for (vid = 0; vid < x86Vendor_Unknown; ++vid)
{
if (memcmp(VendorName, tbl_x86vendors[vid], 12) == 0)
break;
}
VendorID = static_cast<x86VendorType>(vid);
if (cmds >= 0x00000001)
{
cpuid(regs, 0x00000001);
StepID = regs[0] & 0xf;
Model = (regs[0] >> 4) & 0xf;
FamilyID = (regs[0] >> 8) & 0xf;
TypeID = (regs[0] >> 12) & 0x3;
//u32 x86_64_8BITBRANDID = regs[1] & 0xff;
Flags = regs[3];
Flags2 = regs[2];
}
if (cmds >= 0x00000007)
{
// Note: ECX must be 0 for AVX2 detection.
cpuidex(regs, 0x00000007, 0);
SEFlag = regs[1];
}
cpuid(regs, 0x80000000);
cmds = regs[0];
if (cmds >= 0x80000001)
{
cpuid(regs, 0x80000001);
//u32 x86_64_12BITBRANDID = regs[1] & 0xfff;
EFlags2 = regs[2];
EFlags = regs[3];
}
cpuid((int*)FamilyName, 0x80000002);
cpuid((int*)(FamilyName + 16), 0x80000003);
cpuid((int*)(FamilyName + 32), 0x80000004);
hasFloatingPointUnit = (Flags >> 0) & 1;
hasVirtual8086ModeEnhancements = (Flags >> 1) & 1;
hasDebuggingExtensions = (Flags >> 2) & 1;
hasPageSizeExtensions = (Flags >> 3) & 1;
hasTimeStampCounter = (Flags >> 4) & 1;
hasModelSpecificRegisters = (Flags >> 5) & 1;
hasPhysicalAddressExtension = (Flags >> 6) & 1;
hasMachineCheckArchitecture = (Flags >> 7) & 1;
hasCOMPXCHG8BInstruction = (Flags >> 8) & 1;
hasAdvancedProgrammableInterruptController = (Flags >> 9) & 1;
hasSEPFastSystemCall = (Flags >> 11) & 1;
hasMemoryTypeRangeRegisters = (Flags >> 12) & 1;
hasPTEGlobalFlag = (Flags >> 13) & 1;
hasMachineCheckArchitecture = (Flags >> 14) & 1;
hasConditionalMoveAndCompareInstructions = (Flags >> 15) & 1;
hasFGPageAttributeTable = (Flags >> 16) & 1;
has36bitPageSizeExtension = (Flags >> 17) & 1;
hasProcessorSerialNumber = (Flags >> 18) & 1;
hasCFLUSHInstruction = (Flags >> 19) & 1;
hasDebugStore = (Flags >> 21) & 1;
hasACPIThermalMonitorAndClockControl = (Flags >> 22) & 1;
hasFastStreamingSIMDExtensionsSaveRestore = (Flags >> 24) & 1;
hasStreamingSIMDExtensions = (Flags >> 25) & 1; //sse
hasStreamingSIMD2Extensions = (Flags >> 26) & 1; //sse2
hasSelfSnoop = (Flags >> 27) & 1;
hasMultiThreading = (Flags >> 28) & 1;
hasThermalMonitor = (Flags >> 29) & 1;
hasIntel64BitArchitecture = (Flags >> 30) & 1;
// -------------------------------------------------
// --> SSE3 / SSSE3 / SSE4.1 / SSE 4.2 detection <--
// -------------------------------------------------
hasStreamingSIMD3Extensions = (Flags2 >> 0) & 1; //sse3
hasSupplementalStreamingSIMD3Extensions = (Flags2 >> 9) & 1; //ssse3
hasStreamingSIMD4Extensions = (Flags2 >> 19) & 1; //sse4.1
hasStreamingSIMD4Extensions2 = (Flags2 >> 20) & 1; //sse4.2
if ((Flags2 >> 27) & 1) // OSXSAVE
{
// Note: In theory, we should use xgetbv to check OS support
// but all OSes we officially run under support it
// and its intrinsic requires extra compiler flags
hasAVX = (Flags2 >> 28) & 1; //avx
hasFMA = (Flags2 >> 12) & 1; //fma
hasAVX2 = (SEFlag >> 5) & 1; //avx2
}
hasBMI1 = (SEFlag >> 3) & 1;
hasBMI2 = (SEFlag >> 8) & 1;
// Ones only for AMDs:
hasAMD64BitArchitecture = (EFlags >> 29) & 1; //64bit cpu
hasStreamingSIMD4ExtensionsA = (EFlags2 >> 6) & 1; //INSERTQ / EXTRQ / MOVNT
isIdentified = true;
}
-78
View File
@@ -2,86 +2,8 @@
// SPDX-License-Identifier: LGPL-3.0+
#include "common/emitter/internal.h"
#include "common/emitter/tools.h"
#include "common/VectorIntrin.h"
// Mask of valid bit fields for the target CPU. Typically this is either 0xFFFF (SSE2
// or better) or 0xFFBF (SSE1 and earlier). Code can ensure a safe/valid MXCSR by
// AND'ing this mask against an MXCSR prior to LDMXCSR.
SSE_MXCSR MXCSR_Mask;
const char* EnumToString(SSE_RoundMode sse)
{
switch (sse)
{
case SSEround_Nearest:
return "Nearest";
case SSEround_NegInf:
return "NegativeInfinity";
case SSEround_PosInf:
return "PositiveInfinity";
case SSEround_Chop:
return "Chop";
default:
return "Invalid";
}
}
SSE_MXCSR SSE_MXCSR::GetCurrent()
{
SSE_MXCSR ret;
ret.bitmask = _mm_getcsr();
return ret;
}
void SSE_MXCSR::SetCurrent(const SSE_MXCSR& value)
{
_mm_setcsr(value.bitmask);
}
SSE_RoundMode SSE_MXCSR::GetRoundMode() const
{
return (SSE_RoundMode)RoundingControl;
}
SSE_MXCSR& SSE_MXCSR::SetRoundMode(SSE_RoundMode mode)
{
pxAssert((uint)mode < 4);
RoundingControl = (u32)mode;
return *this;
}
SSE_MXCSR& SSE_MXCSR::ClearExceptionFlags()
{
bitmask &= ~0x3f;
return *this;
}
SSE_MXCSR& SSE_MXCSR::EnableExceptions()
{
bitmask &= ~(0x3f << 7);
return *this;
}
SSE_MXCSR& SSE_MXCSR::DisableExceptions()
{
bitmask |= 0x3f << 7;
return *this;
}
// Applies the reserve bits mask for the current running cpu, as fetched from the CPU
// during CPU init/detection.
SSE_MXCSR& SSE_MXCSR::ApplyReserveMask()
{
bitmask &= MXCSR_Mask.bitmask;
return *this;
}
SSE_MXCSR::operator x86Emitter::xIndirect32() const
{
return x86Emitter::ptr32[&bitmask];
}
namespace x86Emitter
{
-199
View File
@@ -1,199 +0,0 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#pragma once
#include "common/Pcsx2Defs.h"
enum x86VendorType
{
x86Vendor_Intel = 0,
x86Vendor_AMD = 1,
x86Vendor_Unknown = 2
};
// --------------------------------------------------------------------------------------
// x86capabilities
// --------------------------------------------------------------------------------------
class x86capabilities
{
public:
bool isIdentified;
public:
x86VendorType VendorID;
uint FamilyID; // Processor Family
uint Model; // Processor Model
uint TypeID; // Processor Type
uint StepID; // Stepping ID
u32 Flags; // Feature Flags
u32 Flags2; // More Feature Flags
u32 EFlags; // Extended Feature Flags
u32 EFlags2; // Extended Feature Flags pg2
u32 SEFlag; // Structured Extended Feature Flags Enumeration
char VendorName[16] = {}; // Vendor/Creator ID
char FamilyName[50] = {}; // the original cpu name
// ----------------------------------------------------------------------------
// x86 CPU Capabilities Section (all boolean flags!)
// ----------------------------------------------------------------------------
union
{
u64 AllCapabilities = 0;
struct
{
u32 hasFloatingPointUnit : 1;
u32 hasVirtual8086ModeEnhancements : 1;
u32 hasDebuggingExtensions : 1;
u32 hasPageSizeExtensions : 1;
u32 hasTimeStampCounter : 1;
u32 hasModelSpecificRegisters : 1;
u32 hasPhysicalAddressExtension : 1;
u32 hasCOMPXCHG8BInstruction : 1;
u32 hasAdvancedProgrammableInterruptController : 1;
u32 hasSEPFastSystemCall : 1;
u32 hasMemoryTypeRangeRegisters : 1;
u32 hasPTEGlobalFlag : 1;
u32 hasMachineCheckArchitecture : 1;
u32 hasConditionalMoveAndCompareInstructions : 1;
u32 hasFGPageAttributeTable : 1;
u32 has36bitPageSizeExtension : 1;
u32 hasProcessorSerialNumber : 1;
u32 hasCFLUSHInstruction : 1;
u32 hasDebugStore : 1;
u32 hasACPIThermalMonitorAndClockControl : 1;
u32 hasFastStreamingSIMDExtensionsSaveRestore : 1;
u32 hasStreamingSIMDExtensions : 1;
u32 hasStreamingSIMD2Extensions : 1;
u32 hasSelfSnoop : 1;
// is TRUE for both multi-core and Hyperthreaded CPUs.
u32 hasMultiThreading : 1;
u32 hasThermalMonitor : 1;
u32 hasIntel64BitArchitecture : 1;
u32 hasStreamingSIMD3Extensions : 1;
u32 hasSupplementalStreamingSIMD3Extensions : 1;
u32 hasStreamingSIMD4Extensions : 1;
u32 hasStreamingSIMD4Extensions2 : 1;
u32 hasAVX : 1;
u32 hasAVX2 : 1;
u32 hasBMI1 : 1;
u32 hasBMI2 : 1;
u32 hasFMA : 1;
// AMD-specific CPU Features
u32 hasAMD64BitArchitecture : 1;
u32 hasStreamingSIMD4ExtensionsA : 1;
};
};
// Core Counts!
u32 PhysicalCores = 0;
u32 LogicalCores = 0;
public:
x86capabilities();
void Identify();
void CountCores();
const char* GetTypeName() const;
void SIMD_EstablishMXCSRmask();
protected:
void CountLogicalCores();
};
enum SSE_RoundMode
{
SSE_RoundMode_FIRST = 0,
SSEround_Nearest = 0,
SSEround_NegInf,
SSEround_PosInf,
SSEround_Chop,
SSE_RoundMode_COUNT
};
ImplementEnumOperators(SSE_RoundMode);
// Predeclaration for xIndirect32
namespace x86Emitter
{
template <typename T>
class xIndirect;
typedef xIndirect<u32> xIndirect32;
} // namespace x86Emitter
// --------------------------------------------------------------------------------------
// SSE_MXCSR - Control/Status Register (bitfield)
// --------------------------------------------------------------------------------------
// Bits 0-5 are exception flags; used only if SSE exceptions have been enabled.
// Bits in this field are "sticky" and, once an exception has occured, must be manually
// cleared using LDMXCSR or FXRSTOR.
//
// Bits 7-12 are the masks for disabling the exceptions in bits 0-5. Cleared bits allow
// exceptions, set bits mask exceptions from being raised.
//
union SSE_MXCSR
{
u32 bitmask;
struct
{
u32
InvalidOpFlag : 1,
DenormalFlag : 1,
DivideByZeroFlag : 1,
OverflowFlag : 1,
UnderflowFlag : 1,
PrecisionFlag : 1,
// This bit is supported only on SSE2 or better CPUs. Setting it to 1 on
// SSE1 cpus will result in an invalid instruction exception when executing
// LDMXSCR.
DenormalsAreZero : 1,
InvalidOpMask : 1,
DenormalMask : 1,
DivideByZeroMask : 1,
OverflowMask : 1,
UnderflowMask : 1,
PrecisionMask : 1,
RoundingControl : 2,
FlushToZero : 1;
};
static SSE_MXCSR GetCurrent();
static void SetCurrent(const SSE_MXCSR& value);
SSE_RoundMode GetRoundMode() const;
SSE_MXCSR& SetRoundMode(SSE_RoundMode mode);
SSE_MXCSR& ClearExceptionFlags();
SSE_MXCSR& EnableExceptions();
SSE_MXCSR& DisableExceptions();
SSE_MXCSR& ApplyReserveMask();
bool operator==(const SSE_MXCSR& right) const
{
return bitmask == right.bitmask;
}
bool operator!=(const SSE_MXCSR& right) const
{
return bitmask != right.bitmask;
}
operator x86Emitter::xIndirect32() const;
};
extern SSE_MXCSR MXCSR_Mask;
alignas(16) extern x86capabilities x86caps;
+1 -2
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@@ -17,7 +17,6 @@
*/
#include "common/emitter/internal.h"
#include "common/emitter/tools.h"
#include <functional>
// ------------------------------------------------------------------------
@@ -563,7 +562,7 @@ const xRegister32
// Core2/i7 CPUs prefer unaligned addresses. Checking for SSSE3 is a decent filter.
// (also align in debug modes for disasm convenience)
if (IsDebugBuild || !x86caps.hasSupplementalStreamingSIMD3Extensions)
if constexpr (IsDebugBuild)
{
// - P4's and earlier prefer 16 byte alignment.
// - AMD Athlons and Phenoms prefer 8 byte alignment, but I don't have an easy
-1
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@@ -30,7 +30,6 @@
#pragma once
#include "common/emitter/x86types.h"
#include "common/emitter/tools.h"
#include "common/emitter/instructions.h"
// Including legacy items for now, but these should be removed eventually,
+1 -1
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@@ -89,7 +89,7 @@
<Message Text="moc %(QtMoc.Filename) $(QtToolOutDir)%(QtMoc.RelativeDir)moc_%(QtMoc.Filename).cpp" Importance="High" />
<Error Condition="!$(QtDirValid)" Text="Qt directory non-existent (download/extract the zip)" />
<MakeDir Directories="$(QtToolOutDir)%(QtMoc.RelativeDir)" />
<Exec Command="&quot;$(QtHostBinDir)moc.exe&quot; &quot;%(QtMoc.FullPath)&quot; -b &quot;PrecompiledHeader.h&quot; -o &quot;$(QtToolOutDir)%(QtMoc.RelativeDir)moc_%(QtMoc.Filename).cpp&quot; -f%(QtMoc.Filename)%(QtMoc.Extension) $(MocDefines) $(MocIncludes)" />
<Exec Command="&quot;$(QtHostBinDir)moc.exe&quot; &quot;%(QtMoc.FullPath)&quot; -o &quot;$(QtToolOutDir)%(QtMoc.RelativeDir)moc_%(QtMoc.Filename).cpp&quot; -f%(QtMoc.Filename)%(QtMoc.Extension) $(MocDefines) $(MocIncludes)" />
</Target>
<ItemGroup>
+9 -5
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@@ -35,7 +35,6 @@
#include "pcsx2/INISettingsInterface.h"
#include "pcsx2/ImGui/ImGuiManager.h"
#include "pcsx2/Input/InputManager.h"
#include "pcsx2/LogSink.h"
#include "pcsx2/MTGS.h"
#include "pcsx2/SIO/Pad/Pad.h"
#include "pcsx2/PerformanceMetrics.h"
@@ -91,6 +90,12 @@ bool GSRunner::InitializeConfig()
if (!EmuFolders::InitializeCriticalFolders())
return false;
const char* error;
if (!VMManager::PerformEarlyHardwareChecks(&error))
return false;
ImGuiManager::SetFontPathAndRange(Path::Combine(EmuFolders::Resources, "fonts" FS_OSPATH_SEPARATOR_STR "Roboto-Regular.ttf"), {});
// don't provide an ini path, or bother loading. we'll store everything in memory.
MemorySettingsInterface& si = s_settings_interface;
Host::Internal::SetBaseSettingsLayer(&si);
@@ -246,7 +251,7 @@ void Host::BeginPresentFrame()
GSQueueSnapshot(dump_path);
}
if (GSConfig.UseHardwareRenderer())
if (GSIsHardwareRenderer())
{
const u32 last_draws = s_total_internal_draws;
const u32 last_uploads = s_total_uploads;
@@ -436,7 +441,7 @@ void GSRunner::InitializeConsole()
const char* var = std::getenv("PCSX2_NOCONSOLE");
s_no_console = (var && StringUtil::FromChars<bool>(var).value_or(false));
if (!s_no_console)
LogSink::InitializeEarlyConsole();
Log::SetConsoleOutputLevel(LOGLEVEL_DEBUG);
}
bool GSRunner::ParseCommandLineArgs(int argc, char* argv[], VMBootParameters& params)
@@ -562,7 +567,7 @@ bool GSRunner::ParseCommandLineArgs(int argc, char* argv[], VMBootParameters& pa
{
// disable timestamps, since we want to be able to diff the logs
Console.WriteLn("Logging to %s...", logfile);
LogSink::SetFileLogPath(logfile);
VMManager::Internal::SetFileLogPath(logfile);
s_settings_interface.SetBoolValue("Logging", "EnableFileLogging", true);
s_settings_interface.SetBoolValue("Logging", "EnableTimestamps", false);
}
@@ -692,7 +697,6 @@ int main(int argc, char* argv[])
VMManager::Internal::CPUThreadShutdown();
GSRunner::DestroyPlatformWindow();
LogSink::CloseFileLog();
return EXIT_SUCCESS;
}
+80 -4
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@@ -6,8 +6,32 @@
#include "AboutDialog.h"
#include "QtHost.h"
#include "QtUtils.h"
#include "common/FileSystem.h"
#include "common/Path.h"
#include "common/SmallString.h"
#include <QtCore/QFile>
#include <QtCore/QString>
#include <QtGui/QDesktopServices>
#include <QtWidgets/QDialog>
#include <QtWidgets/QDialogButtonBox>
#include <QtWidgets/QPushButton>
#include <QtWidgets/QTextBrowser>
static QString GetDocFileUrl(std::string_view name)
{
#ifdef _WIN32
// Windows uses the docs directory in bin.
const std::string path = Path::Combine(EmuFolders::AppRoot,
TinyString::from_fmt("docs" FS_OSPATH_SEPARATOR_STR "{}", name));
#else
// Linux/Mac has this in the Resources directory.
const std::string path = Path::Combine(EmuFolders::Resources,
TinyString::from_fmt("docs" FS_OSPATH_SEPARATOR_STR "{}", name));
#endif
return QUrl::fromLocalFile(QString::fromStdString(path)).toString();
}
AboutDialog::AboutDialog(QWidget* parent)
: QDialog(parent)
@@ -21,9 +45,8 @@ AboutDialog::AboutDialog(QWidget* parent)
m_ui.scmversion->setText(QtHost::GetAppNameAndVersion());
m_ui.links->setTextInteractionFlags(Qt::TextBrowserInteraction);
m_ui.links->setOpenExternalLinks(true);
m_ui.links->setText(QStringLiteral(
R"(<a href="%1">%2</a> | <a href="%3">%4</a> | <a href="%5">%6</a> | <a href="%7">%8</a>)")
R"(<a href="%1">%2</a> | <a href="%3">%4</a> | <a href="%5">%6</a> | <a href="%7">%8</a> | <a href="%9">%10</a>)")
.arg(getWebsiteUrl())
.arg(tr("Website"))
.arg(getSupportForumsUrl())
@@ -31,8 +54,11 @@ AboutDialog::AboutDialog(QWidget* parent)
.arg(getGitHubRepositoryUrl())
.arg(tr("GitHub Repository"))
.arg(getLicenseUrl())
.arg(tr("License")));
.arg(tr("License"))
.arg(getThirdPartyLicensesUrl())
.arg(tr("Third-Party Licenses")));
connect(m_ui.links, &QLabel::linkActivated, this, &AboutDialog::linksLinkActivated);
connect(m_ui.buttonBox, &QDialogButtonBox::rejected, this, &QDialog::close);
}
@@ -55,10 +81,60 @@ QString AboutDialog::getGitHubRepositoryUrl()
QString AboutDialog::getLicenseUrl()
{
return QString::fromUtf8(PCSX2_LICENSE_URL);
return GetDocFileUrl("GPL.html");
}
QString AboutDialog::getThirdPartyLicensesUrl()
{
return GetDocFileUrl("ThirdPartyLicenses.html");
}
QString AboutDialog::getDiscordServerUrl()
{
return QString::fromUtf8(PCSX2_DISCORD_URL);
}
void AboutDialog::linksLinkActivated(const QString& link)
{
const QUrl url(link);
if (!url.isValid())
return;
if (!url.isLocalFile())
{
QDesktopServices::openUrl(url);
return;
}
showHTMLDialog(this, tr("View Document"), url.toLocalFile());
}
void AboutDialog::showHTMLDialog(QWidget* parent, const QString& title, const QString& path)
{
QDialog dialog(parent);
dialog.setMinimumSize(700, 400);
dialog.setWindowTitle(title);
dialog.setWindowIcon(QtHost::GetAppIcon());
QVBoxLayout* layout = new QVBoxLayout(&dialog);
QTextBrowser* tb = new QTextBrowser(&dialog);
tb->setAcceptRichText(true);
tb->setReadOnly(true);
tb->setOpenExternalLinks(true);
QFile file(path);
file.open(QIODevice::ReadOnly);
if (const QByteArray data = file.readAll(); !data.isEmpty())
tb->setText(QString::fromUtf8(data));
else
tb->setText(tr("File not found: %1").arg(path));
layout->addWidget(tb, 1);
QDialogButtonBox* bb = new QDialogButtonBox(QDialogButtonBox::Close, &dialog);
connect(bb->button(QDialogButtonBox::Close), &QPushButton::clicked, &dialog, &QDialog::done);
layout->addWidget(bb, 0);
dialog.exec();
}
+6
View File
@@ -18,8 +18,14 @@ public:
static QString getSupportForumsUrl();
static QString getGitHubRepositoryUrl();
static QString getLicenseUrl();
static QString getThirdPartyLicensesUrl();
static QString getDiscordServerUrl();
static void showHTMLDialog(QWidget* parent, const QString& title, const QString& url);
private Q_SLOTS:
void linksLinkActivated(const QString& link);
private:
Ui::AboutDialog m_ui;
};
+16 -1
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@@ -20,6 +20,8 @@
#include "common/HTTPDownloader.h"
#include "common/StringUtil.h"
#include "cpuinfo.h"
#include <functional>
#include <QtCore/QCoreApplication>
#include <QtCore/QDir>
@@ -220,6 +222,11 @@ void AutoUpdaterDialog::queueUpdateCheck(bool display_message)
void AutoUpdaterDialog::getLatestReleaseComplete(s32 status_code, std::vector<u8> data)
{
#ifdef _M_X86
// should already be initialized, but just in case this somehow runs before the CPU thread starts setting up...
cpuinfo_initialize();
#endif
#ifdef AUTO_UPDATER_SUPPORTED
bool found_update_info = false;
@@ -277,12 +284,20 @@ void AutoUpdaterDialog::getLatestReleaseComplete(s32 status_code, std::vector<u8
#endif
}
if (is_symbols || (!x86caps.hasAVX2 && is_avx2))
if (is_symbols)
{
// skip this asset
continue;
}
#ifdef _M_X86
if (is_avx2 && cpuinfo_has_x86_avx2())
{
// skip this asset
continue;
}
#endif
int score;
if (is_perfect_match)
score = 4; // #1 choice is the one matching this binary
+6
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@@ -21,6 +21,8 @@ target_sources(pcsx2-qt PRIVATE
DisplayWidget.cpp
DisplayWidget.h
EarlyHardwareCheck.cpp
LogWindow.cpp
LogWindow.h
MainWindow.cpp
MainWindow.h
MainWindow.ui
@@ -64,6 +66,7 @@ target_sources(pcsx2-qt PRIVATE
Settings/ControllerBindingWidget.ui
Settings/ControllerBindingWidget_DualShock2.ui
Settings/ControllerBindingWidget_Guitar.ui
Settings/ControllerBindingWidget_Popn.ui
Settings/ControllerBindingWidgets.cpp
Settings/ControllerBindingWidgets.h
Settings/ControllerLEDSettingsDialog.ui
@@ -167,6 +170,8 @@ target_sources(pcsx2-qt PRIVATE
Debugger/Models/ThreadModel.h
Debugger/Models/StackModel.cpp
Debugger/Models/StackModel.h
Debugger/Models/SavedAddressesModel.cpp
Debugger/Models/SavedAddressesModel.h
Tools/InputRecording/NewInputRecordingDlg.cpp
Tools/InputRecording/NewInputRecordingDlg.h
Tools/InputRecording/NewInputRecordingDlg.ui
@@ -179,6 +184,7 @@ target_sources(pcsx2-qt PRIVATE
file(GLOB TS_FILES ${CMAKE_CURRENT_SOURCE_DIR}/Translations/*.ts)
target_precompile_headers(pcsx2-qt PRIVATE PrecompiledHeader.h)
set_source_files_properties(PrecompiledHeader.cpp PROPERTIES HEADER_FILE_ONLY TRUE)
target_include_directories(pcsx2-qt PRIVATE
${Qt6Gui_PRIVATE_INCLUDE_DIRS}
+236 -49
View File
@@ -7,6 +7,7 @@
#include "BreakpointDialog.h"
#include "Models/BreakpointModel.h"
#include "Models/ThreadModel.h"
#include "Models/SavedAddressesModel.h"
#include "DebugTools/DebugInterface.h"
#include "DebugTools/Breakpoints.h"
@@ -23,6 +24,9 @@
#include <QtWidgets/QMessageBox>
#include <QtConcurrent/QtConcurrent>
#include <QtCore/QFutureWatcher>
#include <QtCore/QRegularExpression>
#include <QtCore/QRegularExpressionMatchIterator>
#include <QtCore/QStringList>
#include <QtWidgets/QScrollBar>
using namespace QtUtils;
@@ -36,6 +40,7 @@ CpuWidget::CpuWidget(QWidget* parent, DebugInterface& cpu)
, m_bpModel(cpu)
, m_threadModel(cpu)
, m_stackModel(cpu)
, m_savedAddressesModel(cpu)
{
m_ui.setupUi(this);
@@ -43,6 +48,7 @@ CpuWidget::CpuWidget(QWidget* parent, DebugInterface& cpu)
connect(m_ui.registerWidget, &RegisterWidget::gotoInDisasm, m_ui.disassemblyWidget, &DisassemblyWidget::gotoAddress);
connect(m_ui.memoryviewWidget, &MemoryViewWidget::gotoInDisasm, m_ui.disassemblyWidget, &DisassemblyWidget::gotoAddress);
connect(m_ui.memoryviewWidget, &MemoryViewWidget::addToSavedAddresses, this, &CpuWidget::addAddressToSavedAddressesList);
connect(m_ui.registerWidget, &RegisterWidget::gotoInMemory, m_ui.memoryviewWidget, &MemoryViewWidget::gotoAddress);
connect(m_ui.disassemblyWidget, &DisassemblyWidget::gotoInMemory, m_ui.memoryviewWidget, &MemoryViewWidget::gotoAddress);
@@ -96,7 +102,11 @@ CpuWidget::CpuWidget(QWidget* parent, DebugInterface& cpu)
m_ui.listSearchResults->setContextMenuPolicy(Qt::CustomContextMenu);
connect(m_ui.btnSearch, &QPushButton::clicked, this, &CpuWidget::onSearchButtonClicked);
connect(m_ui.btnFilterSearch, &QPushButton::clicked, this, &CpuWidget::onSearchButtonClicked);
connect(m_ui.listSearchResults, &QListWidget::itemDoubleClicked, [this](QListWidgetItem* item) { m_ui.memoryviewWidget->gotoAddress(item->text().toUInt(nullptr, 16)); });
connect(m_ui.listSearchResults, &QListWidget::itemDoubleClicked, [this](QListWidgetItem* item)
{
m_ui.tabWidget->setCurrentWidget(m_ui.tab_memory);
m_ui.memoryviewWidget->gotoAddress(item->text().toUInt(nullptr, 16));
});
connect(m_ui.listSearchResults->verticalScrollBar(), &QScrollBar::valueChanged, this, &CpuWidget::onSearchResultsListScroll);
connect(m_ui.listSearchResults, &QListView::customContextMenuRequested, this, &CpuWidget::onListSearchResultsContextMenu);
connect(m_ui.cmbSearchType, &QComboBox::currentIndexChanged, [this](int i) {
@@ -124,6 +134,18 @@ CpuWidget::CpuWidget(QWidget* parent, DebugInterface& cpu)
m_resultsLoadTimer.setInterval(100);
m_resultsLoadTimer.setSingleShot(true);
connect(&m_resultsLoadTimer, &QTimer::timeout, this, &CpuWidget::loadSearchResults);
m_ui.savedAddressesList->setModel(&m_savedAddressesModel);
m_ui.savedAddressesList->setContextMenuPolicy(Qt::CustomContextMenu);
connect(m_ui.savedAddressesList, &QTableView::customContextMenuRequested, this, &CpuWidget::onSavedAddressesListContextMenu);
for (std::size_t i = 0; auto mode : SavedAddressesModel::HeaderResizeModes)
{
m_ui.savedAddressesList->horizontalHeader()->setSectionResizeMode(i++, mode);
}
QTableView* savedAddressesTableView = m_ui.savedAddressesList;
connect(m_ui.savedAddressesList->model(), &QAbstractItemModel::dataChanged, [savedAddressesTableView](const QModelIndex& topLeft) {
savedAddressesTableView->resizeColumnToContents(topLeft.column());
});
}
CpuWidget::~CpuWidget() = default;
@@ -312,7 +334,7 @@ void CpuWidget::onBPListContextMenu(QPoint pos)
QAction* actionExport = new QAction(tr("Copy all as CSV"), m_ui.breakpointList);
connect(actionExport, &QAction::triggered, [this]() {
// It's important to use the Export Role here to allow pasting to be translation agnostic
QGuiApplication::clipboard()->setText(QtUtils::AbstractItemModelToCSV(m_ui.breakpointList->model(), BreakpointModel::ExportRole));
QGuiApplication::clipboard()->setText(QtUtils::AbstractItemModelToCSV(m_ui.breakpointList->model(), BreakpointModel::ExportRole, true));
});
contextMenu->addAction(actionExport);
@@ -381,7 +403,19 @@ void CpuWidget::contextBPListPasteCSV()
for (const QString& line : csv.split('\n'))
{
const QStringList fields = line.split(',');
QStringList fields;
// In order to handle text with commas in them we must wrap values in quotes to mark
// where a value starts and end so that text commas aren't identified as delimiters.
// So matches each quote pair, parse it out, and removes the quotes to get the value.
QRegularExpression eachQuotePair(R"("([^"]|\\.)*")");
QRegularExpressionMatchIterator it = eachQuotePair.globalMatch(line);
while (it.hasNext())
{
QRegularExpressionMatch match = it.next();
QString matchedValue = match.captured(0);
fields << matchedValue.mid(1, matchedValue.length() - 2);
}
if (fields.size() != BreakpointModel::BreakpointColumns::COLUMN_COUNT)
{
Console.WriteLn("Debugger CSV Import: Invalid number of columns, skipping");
@@ -389,10 +423,10 @@ void CpuWidget::contextBPListPasteCSV()
}
bool ok;
int type = fields[0].toUInt(&ok);
const int type = fields[BreakpointModel::BreakpointColumns::TYPE].toUInt(&ok);
if (!ok)
{
Console.WriteLn("Debugger CSV Import: Failed to parse type '%s', skipping", fields[0].toUtf8().constData());
Console.WriteLn("Debugger CSV Import: Failed to parse type '%s', skipping", fields[BreakpointModel::BreakpointColumns::TYPE].toUtf8().constData());
continue;
}
@@ -402,34 +436,34 @@ void CpuWidget::contextBPListPasteCSV()
BreakPoint bp;
// Address
bp.addr = fields[1].toUInt(&ok, 16);
bp.addr = fields[BreakpointModel::BreakpointColumns::OFFSET].toUInt(&ok, 16);
if (!ok)
{
Console.WriteLn("Debugger CSV Import: Failed to parse address '%s', skipping", fields[1].toUtf8().constData());
Console.WriteLn("Debugger CSV Import: Failed to parse address '%s', skipping", fields[BreakpointModel::BreakpointColumns::OFFSET].toUtf8().constData());
continue;
}
// Condition
if (!fields[4].isEmpty())
if (!fields[BreakpointModel::BreakpointColumns::CONDITION].isEmpty())
{
PostfixExpression expr;
bp.hasCond = true;
bp.cond.debug = &m_cpu;
if (!m_cpu.initExpression(fields[4].toUtf8().constData(), expr))
if (!m_cpu.initExpression(fields[BreakpointModel::BreakpointColumns::CONDITION].toUtf8().constData(), expr))
{
Console.WriteLn("Debugger CSV Import: Failed to parse cond '%s', skipping", fields[4].toUtf8().constData());
Console.WriteLn("Debugger CSV Import: Failed to parse cond '%s', skipping", fields[BreakpointModel::BreakpointColumns::CONDITION].toUtf8().constData());
continue;
}
bp.cond.expression = expr;
strncpy(&bp.cond.expressionString[0], fields[4].toUtf8().constData(), sizeof(bp.cond.expressionString));
strncpy(&bp.cond.expressionString[0], fields[BreakpointModel::BreakpointColumns::CONDITION].toUtf8().constData(), sizeof(bp.cond.expressionString));
}
// Enabled
bp.enabled = fields[6].toUInt(&ok);
bp.enabled = fields[BreakpointModel::BreakpointColumns::ENABLED].toUInt(&ok);
if (!ok)
{
Console.WriteLn("Debugger CSV Import: Failed to parse enable flag '%s', skipping", fields[1].toUtf8().constData());
Console.WriteLn("Debugger CSV Import: Failed to parse enable flag '%s', skipping", fields[BreakpointModel::BreakpointColumns::ENABLED].toUtf8().constData());
continue;
}
@@ -441,32 +475,32 @@ void CpuWidget::contextBPListPasteCSV()
// Mode
if (type >= MEMCHECK_INVALID)
{
Console.WriteLn("Debugger CSV Import: Failed to parse cond type '%s', skipping", fields[0].toUtf8().constData());
Console.WriteLn("Debugger CSV Import: Failed to parse cond type '%s', skipping", fields [BreakpointModel::BreakpointColumns::TYPE].toUtf8().constData());
continue;
}
mc.cond = static_cast<MemCheckCondition>(type);
// Address
mc.start = fields[1].toUInt(&ok, 16);
mc.start = fields[BreakpointModel::BreakpointColumns::OFFSET].toUInt(&ok, 16);
if (!ok)
{
Console.WriteLn("Debugger CSV Import: Failed to parse address '%s', skipping", fields[1].toUtf8().constData());
Console.WriteLn("Debugger CSV Import: Failed to parse address '%s', skipping", fields[BreakpointModel::BreakpointColumns::OFFSET].toUtf8().constData());
continue;
}
// Size
mc.end = fields[2].toUInt(&ok) + mc.start;
mc.end = fields[BreakpointModel::BreakpointColumns::SIZE_LABEL].toUInt(&ok) + mc.start;
if (!ok)
{
Console.WriteLn("Debugger CSV Import: Failed to parse length '%s', skipping", fields[1].toUtf8().constData());
Console.WriteLn("Debugger CSV Import: Failed to parse length '%s', skipping", fields[BreakpointModel::BreakpointColumns::SIZE_LABEL].toUtf8().constData());
continue;
}
// Result
int result = fields[6].toUInt(&ok);
const int result = fields [BreakpointModel::BreakpointColumns::ENABLED].toUInt(&ok);
if (!ok)
{
Console.WriteLn("Debugger CSV Import: Failed to parse result flag '%s', skipping", fields[1].toUtf8().constData());
Console.WriteLn("Debugger CSV Import: Failed to parse result flag '%s', skipping", fields [BreakpointModel::BreakpointColumns::ENABLED].toUtf8().constData());
continue;
}
mc.result = static_cast<MemCheckResult>(result);
@@ -476,13 +510,135 @@ void CpuWidget::contextBPListPasteCSV()
}
}
void CpuWidget::onSavedAddressesListContextMenu(QPoint pos)
{
QMenu* contextMenu = new QMenu("Saved Addresses List Context Menu", m_ui.savedAddressesList);
QAction* newAction = new QAction(tr("New"), m_ui.savedAddressesList);
connect(newAction, &QAction::triggered, this, &CpuWidget::contextSavedAddressesListNew);
contextMenu->addAction(newAction);
const QModelIndex indexAtPos = m_ui.savedAddressesList->indexAt(pos);
const bool isIndexValid = indexAtPos.isValid();
if (isIndexValid)
{
if (m_cpu.isAlive())
{
QAction* goToAddressMemViewAction = new QAction(tr("Go to in Memory View"), m_ui.savedAddressesList);
connect(goToAddressMemViewAction, &QAction::triggered, this, [this, indexAtPos]() {
const QModelIndex rowAddressIndex = m_ui.savedAddressesList->model()->index(indexAtPos.row(), 0, QModelIndex());
m_ui.memoryviewWidget->gotoAddress(m_ui.savedAddressesList->model()->data(rowAddressIndex, Qt::UserRole).toUInt());
m_ui.tabWidget->setCurrentWidget(m_ui.tab_memory);
});
contextMenu->addAction(goToAddressMemViewAction);
QAction* goToAddressDisassemblyAction = new QAction(tr("Go to in Disassembly"), m_ui.savedAddressesList);
connect(goToAddressDisassemblyAction, &QAction::triggered, this, [this, indexAtPos]() {
const QModelIndex rowAddressIndex = m_ui.savedAddressesList->model()->index(indexAtPos.row(), 0, QModelIndex());
m_ui.disassemblyWidget->gotoAddress(m_ui.savedAddressesList->model()->data(rowAddressIndex, Qt::UserRole).toUInt());
});
contextMenu->addAction(goToAddressDisassemblyAction);
}
QAction* copyAction = new QAction(indexAtPos.column() == 0 ? tr("Copy Address") : tr("Copy Text"), m_ui.savedAddressesList);
connect(copyAction, &QAction::triggered, [this, indexAtPos]() {
QGuiApplication::clipboard()->setText(m_ui.savedAddressesList->model()->data(indexAtPos, Qt::DisplayRole).toString());
});
contextMenu->addAction(copyAction);
}
if (m_ui.savedAddressesList->model()->rowCount() > 0)
{
QAction* actionExportCSV = new QAction(tr("Copy all as CSV"), m_ui.savedAddressesList);
connect(actionExportCSV, &QAction::triggered, [this]() {
QGuiApplication::clipboard()->setText(QtUtils::AbstractItemModelToCSV(m_ui.savedAddressesList->model(), Qt::DisplayRole, true));
});
contextMenu->addAction(actionExportCSV);
}
QAction* actionImportCSV = new QAction(tr("Paste from CSV"), m_ui.savedAddressesList);
connect(actionImportCSV, &QAction::triggered, this, &CpuWidget::contextSavedAddressesListPasteCSV);
contextMenu->addAction(actionImportCSV);
contextMenu->popup(m_ui.savedAddressesList->viewport()->mapToGlobal(pos));
if (isIndexValid)
{
QAction* deleteAction = new QAction(tr("Delete"), m_ui.savedAddressesList);
connect(deleteAction, &QAction::triggered, this, [this, indexAtPos]() {
m_ui.savedAddressesList->model()->removeRows(indexAtPos.row(), 1);
});
contextMenu->addAction(deleteAction);
}
}
void CpuWidget::contextSavedAddressesListPasteCSV()
{
QString csv = QGuiApplication::clipboard()->text();
// Skip header
csv = csv.mid(csv.indexOf('\n') + 1);
for (const QString& line : csv.split('\n'))
{
QStringList fields;
// In order to handle text with commas in them we must wrap values in quotes to mark
// where a value starts and end so that text commas aren't identified as delimiters.
// So matches each quote pair, parse it out, and removes the quotes to get the value.
QRegularExpression eachQuotePair(R"("([^"]|\\.)*")");
QRegularExpressionMatchIterator it = eachQuotePair.globalMatch(line);
while (it.hasNext())
{
QRegularExpressionMatch match = it.next();
QString matchedValue = match.captured(0);
fields << matchedValue.mid(1, matchedValue.length() - 2);
}
if (fields.size() != SavedAddressesModel::HeaderColumns::COLUMN_COUNT)
{
Console.WriteLn("Debugger CSV Import: Invalid number of columns, skipping");
continue;
}
bool ok;
const u32 address = fields[SavedAddressesModel::HeaderColumns::ADDRESS].toUInt(&ok, 16);
if (!ok)
{
Console.WriteLn("Debugger CSV Import: Failed to parse address '%s', skipping", fields[SavedAddressesModel::HeaderColumns::ADDRESS].toUtf8().constData());
continue;
}
const QString label = fields[SavedAddressesModel::HeaderColumns::LABEL];
const QString description = fields[SavedAddressesModel::HeaderColumns::DESCRIPTION];
const SavedAddressesModel::SavedAddress importedAddress = {address, label, description};
m_savedAddressesModel.addRow(importedAddress);
}
}
void CpuWidget::contextSavedAddressesListNew()
{
qobject_cast<SavedAddressesModel*>(m_ui.savedAddressesList->model())->addRow();
const u32 rowCount = m_ui.savedAddressesList->model()->rowCount();
m_ui.savedAddressesList->edit(m_ui.savedAddressesList->model()->index(rowCount - 1, 0));
}
void CpuWidget::addAddressToSavedAddressesList(u32 address)
{
qobject_cast<SavedAddressesModel*>(m_ui.savedAddressesList->model())->addRow();
const u32 rowCount = m_ui.savedAddressesList->model()->rowCount();
const QModelIndex addressIndex = m_ui.savedAddressesList->model()->index(rowCount - 1, 0);
m_ui.tabWidget->setCurrentWidget(m_ui.tab_savedaddresses);
m_ui.savedAddressesList->model()->setData(addressIndex, address, Qt::UserRole);
m_ui.savedAddressesList->edit(m_ui.savedAddressesList->model()->index(rowCount - 1, 1));
}
void CpuWidget::contextSearchResultGoToDisassembly()
{
const QItemSelectionModel* selModel = m_ui.listSearchResults->selectionModel();
if (!selModel->hasSelection())
return;
m_ui.disassemblyWidget->gotoAddress(m_ui.listSearchResults->selectedItems().first()->data(256).toUInt());
m_ui.disassemblyWidget->gotoAddress(m_ui.listSearchResults->selectedItems().first()->data(Qt::UserRole).toUInt());
}
void CpuWidget::contextRemoveSearchResult()
@@ -492,8 +648,8 @@ void CpuWidget::contextRemoveSearchResult()
return;
const int selectedResultIndex = m_ui.listSearchResults->row(m_ui.listSearchResults->selectedItems().first());
auto* rowToRemove = m_ui.listSearchResults->takeItem(selectedResultIndex);
if (m_searchResults.size() > static_cast<size_t>(selectedResultIndex) && m_searchResults.at(selectedResultIndex) == rowToRemove->data(256).toUInt())
const auto* rowToRemove = m_ui.listSearchResults->takeItem(selectedResultIndex);
if (m_searchResults.size() > static_cast<size_t>(selectedResultIndex) && m_searchResults.at(selectedResultIndex) == rowToRemove->data(Qt::UserRole).toUInt())
{
m_searchResults.erase(m_searchResults.begin() + selectedResultIndex);
}
@@ -534,7 +690,7 @@ void CpuWidget::updateFunctionList(bool whenEmpty)
item->setText(QString("%0 %1").arg(FilledQStringFromValue(symbol.address, 16)).arg(symbolName));
item->setData(256, symbol.address);
item->setData(Qt::UserRole, symbol.address);
m_ui.listFunctions->addItem(item);
}
@@ -562,7 +718,7 @@ void CpuWidget::updateFunctionList(bool whenEmpty)
symbolName = demangledName;
}
QTreeWidgetItem* functionItem = new QTreeWidgetItem(moduleItem, QStringList(QString("%0 %1").arg(FilledQStringFromValue(sym.address, 16)).arg(symbolName)));
functionItem->setData(0, 256, sym.address);
functionItem->setData(0, Qt::UserRole, sym.address);
functions.append(functionItem);
}
moduleItem->addChildren(functions);
@@ -639,7 +795,7 @@ void CpuWidget::onFuncListContextMenu(QPoint pos)
else
m_funclistContextMenu->clear();
if (m_ui.listFunctions->selectedItems().count() && m_ui.listFunctions->selectedItems().first()->data(256).isValid())
if (m_ui.listFunctions->selectedItems().count() && m_ui.listFunctions->selectedItems().first()->data(Qt::UserRole).isValid())
{
QAction* copyName = new QAction(tr("Copy Function Name"), m_ui.listFunctions);
connect(copyName, &QAction::triggered, [this] {
@@ -647,14 +803,14 @@ void CpuWidget::onFuncListContextMenu(QPoint pos)
// Resolve the function name by fetching the symbolmap and filtering the address
const QListWidgetItem* selectedItem = m_ui.listFunctions->selectedItems().first();
const QString functionName = QString(m_cpu.GetSymbolMap().GetLabelName(selectedItem->data(256).toUInt()).c_str());
const QString functionName = QString(m_cpu.GetSymbolMap().GetLabelName(selectedItem->data(Qt::UserRole).toUInt()).c_str());
QApplication::clipboard()->setText(functionName);
});
m_funclistContextMenu->addAction(copyName);
QAction* copyAddress = new QAction(tr("Copy Function Address"), m_ui.listFunctions);
connect(copyAddress, &QAction::triggered, [this] {
const QString addressString = FilledQStringFromValue(m_ui.listFunctions->selectedItems().first()->data(256).toUInt(), 16);
const QString addressString = FilledQStringFromValue(m_ui.listFunctions->selectedItems().first()->data(Qt::UserRole).toUInt(), 16);
QApplication::clipboard()->setText(addressString);
});
@@ -664,14 +820,14 @@ void CpuWidget::onFuncListContextMenu(QPoint pos)
QAction* gotoDisasm = new QAction(tr("Go to in Disassembly"), m_ui.listFunctions);
connect(gotoDisasm, &QAction::triggered, [this] {
m_ui.disassemblyWidget->gotoAddress(m_ui.listFunctions->selectedItems().first()->data(256).toUInt());
m_ui.disassemblyWidget->gotoAddress(m_ui.listFunctions->selectedItems().first()->data(Qt::UserRole).toUInt());
});
m_funclistContextMenu->addAction(gotoDisasm);
QAction* gotoMemory = new QAction(tr("Go to in Memory View"), m_ui.listFunctions);
connect(gotoMemory, &QAction::triggered, [this] {
m_ui.memoryviewWidget->gotoAddress(m_ui.listFunctions->selectedItems().first()->data(256).toUInt());
m_ui.memoryviewWidget->gotoAddress(m_ui.listFunctions->selectedItems().first()->data(Qt::UserRole).toUInt());
});
m_funclistContextMenu->addAction(gotoMemory);
@@ -711,7 +867,7 @@ void CpuWidget::onFuncListContextMenu(QPoint pos)
void CpuWidget::onFuncListDoubleClick(QListWidgetItem* item)
{
m_ui.disassemblyWidget->gotoAddress(item->data(256).toUInt());
m_ui.disassemblyWidget->gotoAddress(item->data(Qt::UserRole).toUInt());
}
void CpuWidget::onModuleTreeContextMenu(QPoint pos)
@@ -721,17 +877,17 @@ void CpuWidget::onModuleTreeContextMenu(QPoint pos)
else
m_moduleTreeContextMenu->clear();
if (m_ui.treeModules->selectedItems().count() && m_ui.treeModules->selectedItems().first()->data(0, 256).isValid())
if (m_ui.treeModules->selectedItems().count() && m_ui.treeModules->selectedItems().first()->data(0, Qt::UserRole).isValid())
{
QAction* copyName = new QAction(tr("Copy Function Name"), m_ui.treeModules);
connect(copyName, &QAction::triggered, [this] {
QApplication::clipboard()->setText(m_cpu.GetSymbolMap().GetLabelName(m_ui.treeModules->selectedItems().first()->data(0, 256).toUInt()).c_str());
QApplication::clipboard()->setText(m_cpu.GetSymbolMap().GetLabelName(m_ui.treeModules->selectedItems().first()->data(0, Qt::UserRole).toUInt()).c_str());
});
m_moduleTreeContextMenu->addAction(copyName);
QAction* copyAddress = new QAction(tr("Copy Function Address"), m_ui.treeModules);
connect(copyAddress, &QAction::triggered, [this] {
const QString addressString = FilledQStringFromValue(m_ui.treeModules->selectedItems().first()->data(0, 256).toUInt(), 16);
const QString addressString = FilledQStringFromValue(m_ui.treeModules->selectedItems().first()->data(0, Qt::UserRole).toUInt(), 16);
QApplication::clipboard()->setText(addressString);
});
m_moduleTreeContextMenu->addAction(copyAddress);
@@ -740,13 +896,13 @@ void CpuWidget::onModuleTreeContextMenu(QPoint pos)
QAction* gotoDisasm = new QAction(tr("Go to in Disassembly"), m_ui.treeModules);
connect(gotoDisasm, &QAction::triggered, [this] {
m_ui.disassemblyWidget->gotoAddress(m_ui.treeModules->selectedItems().first()->data(0, 256).toUInt());
m_ui.disassemblyWidget->gotoAddress(m_ui.treeModules->selectedItems().first()->data(0, Qt::UserRole).toUInt());
});
m_moduleTreeContextMenu->addAction(gotoDisasm);
QAction* gotoMemory = new QAction(tr("Go to in Memory View"), m_ui.treeModules);
connect(gotoMemory, &QAction::triggered, [this] {
m_ui.memoryviewWidget->gotoAddress(m_ui.treeModules->selectedItems().first()->data(0, 256).toUInt());
m_ui.memoryviewWidget->gotoAddress(m_ui.treeModules->selectedItems().first()->data(0, Qt::UserRole).toUInt());
});
m_moduleTreeContextMenu->addAction(gotoMemory);
}
@@ -784,9 +940,9 @@ void CpuWidget::onModuleTreeContextMenu(QPoint pos)
void CpuWidget::onModuleTreeDoubleClick(QTreeWidgetItem* item)
{
if (item->data(0, 256).isValid())
if (item->data(0, Qt::UserRole).isValid())
{
m_ui.disassemblyWidget->gotoAddress(item->data(0, 256).toUInt());
m_ui.disassemblyWidget->gotoAddress(item->data(0, Qt::UserRole).toUInt());
}
}
void CpuWidget::updateStackFrames()
@@ -798,6 +954,7 @@ void CpuWidget::onListSearchResultsContextMenu(QPoint pos)
{
QMenu* contextMenu = new QMenu(tr("Search Results List Context Menu"), m_ui.listSearchResults);
const QItemSelectionModel* selModel = m_ui.listSearchResults->selectionModel();
const auto listSearchResults = m_ui.listSearchResults;
if (selModel->hasSelection())
{
@@ -805,6 +962,12 @@ void CpuWidget::onListSearchResultsContextMenu(QPoint pos)
connect(goToDisassemblyAction, &QAction::triggered, this, &CpuWidget::contextSearchResultGoToDisassembly);
contextMenu->addAction(goToDisassemblyAction);
QAction* addToSavedAddressesAction = new QAction(tr("Add to Saved Memory Addresses"), m_ui.listSearchResults);
connect(addToSavedAddressesAction, &QAction::triggered, this, [this, listSearchResults]() {
addAddressToSavedAddressesList(listSearchResults->selectedItems().first()->data(Qt::UserRole).toUInt());
});
contextMenu->addAction(addToSavedAddressesAction);
QAction* removeResultAction = new QAction(tr("Remove Result"), m_ui.listSearchResults);
connect(removeResultAction, &QAction::triggered, this, &CpuWidget::contextRemoveSearchResult);
contextMenu->addAction(removeResultAction);
@@ -988,19 +1151,37 @@ std::vector<u32> searchWorker(DebugInterface* cpu, std::vector<u32> searchAddres
return hitAddresses;
}
static bool compareByteArrayAtAddress(DebugInterface* cpu, u32 addr, QByteArray value)
static bool compareByteArrayAtAddress(DebugInterface* cpu, SearchComparison searchComparison, u32 addr, QByteArray value)
{
const bool isNotOperator = searchComparison == SearchComparison::NotEquals;
for (qsizetype i = 0; i < value.length(); i++)
{
if (static_cast<char>(cpu->read8(addr + i)) != value[i])
const char nextByte = cpu->read8(addr + i);
switch (searchComparison)
{
return false;
case SearchComparison::Equals:
{
if (nextByte != value[i])
return false;
break;
}
case SearchComparison::NotEquals:
{
if (nextByte != value[i])
return true;
break;
}
default:
{
Console.Error("Debugger: Unknown search comparison when doing memory search");
return false;
}
}
}
return true;
return !isNotOperator;
}
static std::vector<u32> searchWorkerByteArray(DebugInterface* cpu, std::vector<u32> searchAddresses, u32 start, u32 end, QByteArray value)
static std::vector<u32> searchWorkerByteArray(DebugInterface* cpu, SearchComparison searchComparison, std::vector<u32> searchAddresses, u32 start, u32 end, QByteArray value)
{
std::vector<u32> hitAddresses;
const bool isSearchingRange = searchAddresses.size() <= 0;
@@ -1008,7 +1189,7 @@ static std::vector<u32> searchWorkerByteArray(DebugInterface* cpu, std::vector<u
{
for (u32 addr = start; addr < end; addr += 1)
{
if (compareByteArrayAtAddress(cpu, addr, value))
if (compareByteArrayAtAddress(cpu, searchComparison, addr, value))
{
hitAddresses.emplace_back(addr);
addr += value.length() - 1;
@@ -1019,7 +1200,7 @@ static std::vector<u32> searchWorkerByteArray(DebugInterface* cpu, std::vector<u
{
for (u32 addr : searchAddresses)
{
if (compareByteArrayAtAddress(cpu, addr, value))
if (compareByteArrayAtAddress(cpu, searchComparison, addr, value))
{
hitAddresses.emplace_back(addr);
}
@@ -1046,9 +1227,9 @@ std::vector<u32> startWorker(DebugInterface* cpu, const SearchType type, const S
case SearchType::DoubleType:
return searchWorker<double>(cpu, searchAddresses, searchComparison, start, end, value.toDouble());
case SearchType::StringType:
return searchWorkerByteArray(cpu, searchAddresses, start, end, value.toUtf8());
return searchWorkerByteArray(cpu, searchComparison, searchAddresses, start, end, value.toUtf8());
case SearchType::ArrayType:
return searchWorkerByteArray(cpu, searchAddresses, start, end, QByteArray::fromHex(value.toUtf8()));
return searchWorkerByteArray(cpu, searchComparison, searchAddresses, start, end, QByteArray::fromHex(value.toUtf8()));
default:
Console.Error("Debugger: Unknown type when doing memory search!");
break;
@@ -1093,7 +1274,13 @@ void CpuWidget::onSearchButtonClicked()
unsigned long long value;
const bool isVariableSize = searchType == SearchType::ArrayType || searchType == SearchType::StringType;
if (isVariableSize && searchComparison != SearchComparison::Equals)
if (isVariableSize && !isFilterSearch && searchComparison == SearchComparison::NotEquals)
{
QMessageBox::critical(this, tr("Debugger"), tr("Search types Array and String can use the Not Equals search comparison type with new searches."));
return;
}
if (isVariableSize && searchComparison != SearchComparison::Equals && searchComparison != SearchComparison::NotEquals)
{
QMessageBox::critical(this, tr("Debugger"), tr("Search types Array and String can only be used with Equals search comparisons."));
return;
@@ -1200,7 +1387,7 @@ void CpuWidget::loadSearchResults()
{
u32 address = m_searchResults.at(numLoaded + i);
QListWidgetItem* item = new QListWidgetItem(QtUtils::FilledQStringFromValue(address, 16));
item->setData(256, address);
item->setData(Qt::UserRole, address);
m_ui.listSearchResults->addItem(item);
}
}
+7
View File
@@ -13,6 +13,7 @@
#include "Models/BreakpointModel.h"
#include "Models/ThreadModel.h"
#include "Models/StackModel.h"
#include "Models/SavedAddressesModel.h"
#include "QtHost.h"
#include <QtWidgets/QWidget>
@@ -74,6 +75,11 @@ public slots:
void contextBPListEdit();
void contextBPListPasteCSV();
void onSavedAddressesListContextMenu(QPoint pos);
void contextSavedAddressesListPasteCSV();
void contextSavedAddressesListNew();
void addAddressToSavedAddressesList(u32 address);
void updateThreads();
void onThreadListDoubleClick(const QModelIndex& index);
void onThreadListContextMenu(QPoint pos);
@@ -128,6 +134,7 @@ private:
ThreadModel m_threadModel;
QSortFilterProxyModel m_threadProxyModel;
StackModel m_stackModel;
SavedAddressesModel m_savedAddressesModel;
QTimer m_resultsLoadTimer;
bool m_demangleFunctions = true;
+71 -28
View File
@@ -183,20 +183,6 @@
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<layout class="QGridLayout" name="gridLayout_2">
<item row="6" column="0">
<widget class="QLabel" name="label_5">
<property name="text">
<string>End</string>
</property>
</widget>
</item>
<item row="5" column="1" colspan="3">
<widget class="QLineEdit" name="txtSearchStart">
<property name="text">
<string notr="true">0x00</string>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label">
<property name="text">
@@ -207,20 +193,6 @@
<item row="0" column="1">
<widget class="QLineEdit" name="txtSearchValue"/>
</item>
<item row="5" column="0">
<widget class="QLabel" name="label_4">
<property name="text">
<string>Start</string>
</property>
</widget>
</item>
<item row="6" column="1" colspan="3">
<widget class="QLineEdit" name="txtSearchEnd">
<property name="text">
<string notr="true">0x2000000</string>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
@@ -340,6 +312,45 @@
</item>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="comparisonLabel">
<property name="text">
<string>Comparison</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QGridLayout" name="gridLayout_3">
<item row="0" column="0" alignment="Qt::AlignLeft">
<widget class="QLabel" name="label_4">
<property name="text">
<string>Start</string>
</property>
</widget>
</item>
<item row="0" column="1" alignment="Qt::AlignLeft">
<widget class="QLineEdit" name="txtSearchStart">
<property name="text">
<string notr="true">0x00</string>
</property>
</widget>
</item>
<item row="0" column="2">
<widget class="QLabel" name="label_5">
<property name="text">
<string>End</string>
</property>
</widget>
</item>
<item row="0" column="3">
<widget class="QLineEdit" name="txtSearchEnd">
<property name="text">
<string notr="true">0x2000000</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
@@ -582,6 +593,38 @@
</item>
</layout>
</widget>
<widget class="QWidget" name="tab_savedaddresses">
<attribute name="title">
<string>Saved Addresses</string>
</attribute>
<layout class="QHBoxLayout" name="horizontalLayout_9">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QTableView" name="savedAddressesList">
<property name="contextMenuPolicy">
<enum>Qt::CustomContextMenu</enum>
</property>
<property name="horizontalScrollBarPolicy">
<enum>Qt::ScrollBarAlwaysOff</enum>
</property>
<property name="gridStyle">
<enum>Qt::NoPen</enum>
</property>
</widget>
</item>
</layout>
</widget>
</widget>
</item>
</layout>
+5 -1
View File
@@ -391,7 +391,7 @@ void MemoryViewWidget::customMenuRequested(QPoint pos)
m_contextMenu->addAction(action);
connect(action, &QAction::triggered, this, [this]() { QApplication::clipboard()->setText(QString::number(m_table.selectedAddress, 16).toUpper()); });
action = new QAction(tr("Go to in disassembly"));
action = new QAction(tr("Go to in Disassembly"));
m_contextMenu->addAction(action);
connect(action, &QAction::triggered, this, [this]() { emit gotoInDisasm(m_table.selectedAddress); });
@@ -424,6 +424,10 @@ void MemoryViewWidget::customMenuRequested(QPoint pos)
m_contextMenu->addSeparator();
action = new QAction((tr("Add to Saved Memory Addresses")));
m_contextMenu->addAction(action);
connect(action, &QAction::triggered, this, [this]() { emit addToSavedAddresses(m_table.selectedAddress); });
action = new QAction(tr("Copy Byte"));
m_contextMenu->addAction(action);
connect(action, &QAction::triggered, this, [this]() { contextCopyByte(); });
+1
View File
@@ -104,6 +104,7 @@ public slots:
signals:
void gotoInDisasm(u32 address, bool should_set_focus = true);
void addToSavedAddresses(u32 address);
void VMUpdate();
private:
+3 -3
View File
@@ -104,7 +104,7 @@ QVariant BreakpointModel::data(const QModelIndex& index, int role) const
// Note: Fix up the disassemblymanager so we can use it here, instead of calling a function through the disassemblyview (yuck)
return m_cpu.disasm(bp->addr, true).c_str();
case BreakpointColumns::CONDITION:
return bp->hasCond ? QString::fromLocal8Bit(bp->cond.expressionString) : tr("");
return bp->hasCond ? QString::fromLocal8Bit(bp->cond.expressionString) : "";
case BreakpointColumns::HITS:
return 0;
}
@@ -150,7 +150,7 @@ QVariant BreakpointModel::data(const QModelIndex& index, int role) const
// Note: Fix up the disassemblymanager so we can use it here, instead of calling a function through the disassemblyview (yuck)
return m_cpu.disasm(bp->addr, true).c_str();
case BreakpointColumns::CONDITION:
return bp->hasCond ? QString::fromLocal8Bit(bp->cond.expressionString) : tr("");
return bp->hasCond ? QString::fromLocal8Bit(bp->cond.expressionString) : "";
case BreakpointColumns::HITS:
return 0;
}
@@ -322,7 +322,7 @@ bool BreakpointModel::setData(const QModelIndex& index, const QVariant& value, i
bool BreakpointModel::removeRows(int row, int count, const QModelIndex& index)
{
beginRemoveRows(index, row, row + count);
beginRemoveRows(index, row, row + count - 1);
for (int i = row; i < row + count; i++)
{
@@ -0,0 +1,152 @@
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#include "PrecompiledHeader.h"
#include "SavedAddressesModel.h"
SavedAddressesModel::SavedAddressesModel(DebugInterface& cpu, QObject* parent)
: QAbstractTableModel(parent)
, m_cpu(cpu)
{
}
QVariant SavedAddressesModel::data(const QModelIndex& index, int role) const
{
if (role == Qt::CheckStateRole)
{
return QVariant();
}
if (role == Qt::DisplayRole || role == Qt::EditRole)
{
SavedAddress savedAddress = m_savedAddresses.at(index.row());
switch (index.column())
{
case HeaderColumns::ADDRESS:
return QString::number(savedAddress.address, 16).toUpper();
case HeaderColumns::LABEL:
return savedAddress.label;
case HeaderColumns::DESCRIPTION:
return savedAddress.description;
}
}
if (role == Qt::UserRole)
{
SavedAddress savedAddress = m_savedAddresses.at(index.row());
switch (index.column())
{
case HeaderColumns::ADDRESS:
return savedAddress.address;
case HeaderColumns::LABEL:
return savedAddress.label;
case HeaderColumns::DESCRIPTION:
return savedAddress.description;
}
}
return QVariant();
}
bool SavedAddressesModel::setData(const QModelIndex& index, const QVariant& value, int role)
{
if (role == Qt::CheckStateRole)
{
return false;
}
if (role == Qt::EditRole)
{
SavedAddress addressToEdit = m_savedAddresses.at(index.row());
if (index.column() == HeaderColumns::ADDRESS)
{
bool ok = false;
const u32 address = value.toString().toUInt(&ok, 16);
if (ok)
addressToEdit.address = address;
else
return false;
}
if (index.column() == HeaderColumns::DESCRIPTION)
addressToEdit.description = value.toString();
if (index.column() == HeaderColumns::LABEL)
addressToEdit.label = value.toString();
m_savedAddresses.at(index.row()) = addressToEdit;
emit dataChanged(index, index, QList<int>(role));
return true;
}
else if (role == Qt::UserRole)
{
SavedAddress addressToEdit = m_savedAddresses.at(index.row());
if (index.column() == HeaderColumns::ADDRESS)
{
const u32 address = value.toUInt();
addressToEdit.address = address;
}
if (index.column() == HeaderColumns::DESCRIPTION)
addressToEdit.description = value.toString();
if (index.column() == HeaderColumns::LABEL)
addressToEdit.label = value.toString();
m_savedAddresses.at(index.row()) = addressToEdit;
emit dataChanged(index, index, QList<int>(role));
return true;
}
return false;
}
QVariant SavedAddressesModel::headerData(int section, Qt::Orientation orientation, int role) const
{
if ((role != Qt::DisplayRole && role != Qt::EditRole) || orientation != Qt::Horizontal)
return QVariant();
switch (section)
{
case SavedAddressesModel::ADDRESS:
return tr("MEMORY ADDRESS");
case SavedAddressesModel::LABEL:
return tr("LABEL");
case SavedAddressesModel::DESCRIPTION:
return tr("DESCRIPTION");
default:
return QVariant();
}
}
Qt::ItemFlags SavedAddressesModel::flags(const QModelIndex& index) const
{
return Qt::ItemIsEnabled | Qt::ItemIsSelectable | Qt::ItemIsEditable;
}
void SavedAddressesModel::addRow()
{
const SavedAddress defaultNewAddress = {0, "Name", "Description"};
addRow(defaultNewAddress);
}
void SavedAddressesModel::addRow(SavedAddress addresstoSave)
{
const int newRowIndex = m_savedAddresses.size();
beginInsertRows(QModelIndex(), newRowIndex, newRowIndex);
m_savedAddresses.push_back(addresstoSave);
endInsertRows();
}
bool SavedAddressesModel::removeRows(int row, int count, const QModelIndex& parent)
{
if (row < 0 || count < 1 || static_cast<size_t>(row + count) > m_savedAddresses.size())
return false;
beginRemoveRows(parent, row, row + count - 1);
m_savedAddresses.erase(m_savedAddresses.begin() + row, m_savedAddresses.begin() + row + count);
endRemoveRows();
return true;
}
int SavedAddressesModel::rowCount(const QModelIndex&) const
{
return m_savedAddresses.size();
}
int SavedAddressesModel::columnCount(const QModelIndex&) const
{
return HeaderColumns::COLUMN_COUNT;
}
@@ -0,0 +1,52 @@
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#pragma once
#include <QtCore/QAbstractTableModel>
#include <QtWidgets/QHeaderView>
#include "DebugTools/DebugInterface.h"
class SavedAddressesModel : public QAbstractTableModel
{
Q_OBJECT
public:
struct SavedAddress
{
u32 address;
QString label;
QString description;
};
enum HeaderColumns : int
{
ADDRESS = 0,
LABEL,
DESCRIPTION,
COLUMN_COUNT
};
static constexpr QHeaderView::ResizeMode HeaderResizeModes[HeaderColumns::COLUMN_COUNT] =
{
QHeaderView::ResizeMode::ResizeToContents,
QHeaderView::ResizeMode::ResizeToContents,
QHeaderView::ResizeMode::Stretch,
};
explicit SavedAddressesModel(DebugInterface& cpu, QObject* parent = nullptr);
QVariant data(const QModelIndex& index, int role) const override;
QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
int columnCount(const QModelIndex& parent = QModelIndex()) const override;
Qt::ItemFlags flags(const QModelIndex& index) const override;
void addRow();
void addRow(SavedAddress addresstoSave);
bool removeRows(int row, int count, const QModelIndex& parent = QModelIndex()) override;
bool setData(const QModelIndex& index, const QVariant& value, int role) override;
private:
DebugInterface& m_cpu;
std::vector<SavedAddress> m_savedAddresses;
};
+1 -1
View File
@@ -272,7 +272,7 @@ void RegisterWidget::customMenuRequested(QPoint pos)
m_contextMenu->addAction(action = new QAction(tr("Go to in Disassembly"), this));
connect(action, &QAction::triggered, this, &RegisterWidget::contextGotoDisasm);
m_contextMenu->addAction(action = new QAction(tr("Go to in Memory"), this));
m_contextMenu->addAction(action = new QAction(tr("Go to in Memory View"), this));
connect(action, &QAction::triggered, this, &RegisterWidget::contextGotoMemory);
m_contextMenu->popup(this->mapToGlobal(pos));
+4 -2
View File
@@ -6,6 +6,7 @@
#include "QtHost.h"
#include "QtUtils.h"
#include "pcsx2/ImGui/FullscreenUI.h"
#include "pcsx2/ImGui/ImGuiManager.h"
#include "common/Assertions.h"
@@ -323,8 +324,9 @@ bool DisplayWidget::event(QEvent* event)
// don't toggle fullscreen when we're bound.. that wouldn't end well.
if (event->type() == QEvent::MouseButtonDblClick &&
static_cast<const QMouseEvent*>(event)->button() == Qt::LeftButton &&
QtHost::IsVMValid() && !QtHost::IsVMPaused() &&
!InputManager::HasAnyBindingsForKey(InputManager::MakePointerButtonKey(0, 0)) &&
QtHost::IsVMValid() && !FullscreenUI::HasActiveWindow() &&
((!QtHost::IsVMPaused() && !InputManager::HasAnyBindingsForKey(InputManager::MakePointerButtonKey(0, 0))) ||
(QtHost::IsVMPaused() && !ImGuiManager::WantsMouseInput())) &&
Host::GetBoolSettingValue("UI", "DoubleClickTogglesFullscreen", true))
{
g_emu_thread->toggleFullscreen();
+399
View File
@@ -0,0 +1,399 @@
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#include "LogWindow.h"
#include "MainWindow.h"
#include "QtHost.h"
#include "SettingWidgetBinder.h"
#include <QtCore/QLatin1StringView>
#include <QtCore/QUtf8StringView>
#include <QtGui/QIcon>
#include <QtWidgets/QMenuBar>
#include <QtWidgets/QScrollBar>
#include <mutex>
// Need a lock so the other threads don't try to write to a deleting window.
LogWindow* g_log_window;
static std::mutex s_log_mutex;
static LOGLEVEL GetWindowLogLevel()
{
#ifdef _DEBUG
return LOGLEVEL_DEBUG;
#else
return (IsDevBuild || Host::GetBaseBoolSettingValue("Logging", "EnableVerbose", false)) ? LOGLEVEL_DEV : LOGLEVEL_INFO;
#endif
}
LogWindow::LogWindow(bool attach_to_main)
: QMainWindow()
, m_attached_to_main_window(attach_to_main)
{
restoreSize();
createUi();
Log::SetHostOutputLevel(GetWindowLogLevel(), &LogWindow::logCallback);
}
LogWindow::~LogWindow()
{
Log::SetHostOutputLevel(LOGLEVEL_NONE, nullptr);
}
void LogWindow::updateSettings()
{
std::unique_lock lock(s_log_mutex);
const bool new_enabled = Host::GetBaseBoolSettingValue("Logging", "EnableLogWindow", false) && !QtHost::InNoGUIMode();
const bool attach_to_main = Host::GetBaseBoolSettingValue("Logging", "AttachLogWindowToMainWindow", true);
const bool curr_enabled = Log::IsHostOutputEnabled();
if (new_enabled == curr_enabled)
{
if (g_log_window && g_log_window->m_attached_to_main_window != attach_to_main)
{
g_log_window->m_attached_to_main_window = attach_to_main;
if (attach_to_main)
g_log_window->reattachToMainWindow();
}
// Update level.
if (new_enabled)
Log::SetHostOutputLevel(GetWindowLogLevel(), &LogWindow::logCallback);
return;
}
if (new_enabled)
{
g_log_window = new LogWindow(attach_to_main);
if (attach_to_main && g_main_window && g_main_window->isVisible())
g_log_window->reattachToMainWindow();
g_log_window->show();
}
else if (g_log_window)
{
g_log_window->m_destroying = true;
g_log_window->close();
g_log_window->deleteLater();
g_log_window = nullptr;
}
}
void LogWindow::destroy()
{
std::unique_lock lock(s_log_mutex);
if (!g_log_window)
return;
g_log_window->m_destroying = true;
g_log_window->close();
g_log_window->deleteLater();
g_log_window = nullptr;
}
void LogWindow::reattachToMainWindow()
{
// Skip when maximized.
if (g_main_window->windowState() & (Qt::WindowMaximized | Qt::WindowFullScreen))
return;
resize(width(), g_main_window->height());
const QPoint new_pos = g_main_window->pos() + QPoint(g_main_window->width() + 10, 0);
if (pos() != new_pos)
move(new_pos);
}
void LogWindow::updateWindowTitle()
{
QString title;
const QString& serial = QtHost::GetCurrentGameSerial();
if (QtHost::IsVMValid() && !serial.isEmpty())
{
const QFileInfo fi(QtHost::GetCurrentGamePath());
title = tr("Log Window - %1 [%2]").arg(serial).arg(fi.fileName());
}
else
{
title = tr("Log Window");
}
setWindowTitle(title);
}
void LogWindow::createUi()
{
setWindowIcon(QtHost::GetAppIcon());
updateWindowTitle();
QAction* action;
QMenuBar* menu = new QMenuBar(this);
setMenuBar(menu);
QMenu* log_menu = menu->addMenu("&Log");
action = log_menu->addAction(tr("&Clear"));
connect(action, &QAction::triggered, this, &LogWindow::onClearTriggered);
action = log_menu->addAction(tr("&Save..."));
connect(action, &QAction::triggered, this, &LogWindow::onSaveTriggered);
log_menu->addSeparator();
action = log_menu->addAction(tr("Cl&ose"));
connect(action, &QAction::triggered, this, &LogWindow::close);
QMenu* settings_menu = menu->addMenu(tr("&Settings"));
#if 0
// TODO: These are duplicated with the main window...
action = settings_menu->addAction(tr("Log To &System Console"));
action->setCheckable(true);
SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, action, "Logging", "EnableSystemConsole", false);
action = settings_menu->addAction(tr("Log To &Debug Console"));
action->setCheckable(true);
SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, action, "Logging", "EnableDebugConsole", false);
action = settings_menu->addAction(tr("Log To &File"));
action->setCheckable(true);
SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, action, "Logging", "EnableFileLogging", false);
settings_menu->addSeparator();
#endif
action = settings_menu->addAction(tr("Attach To &Main Window"));
action->setCheckable(true);
SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, action, "Logging", "AttachLogWindowToMainWindow", true);
action = settings_menu->addAction(tr("Show &Timestamps"));
action->setCheckable(true);
SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, action, "Logging", "EnableTimestamps", true);
settings_menu->addSeparator();
// TODO: Log Level
m_text = new QPlainTextEdit(this);
m_text->setReadOnly(true);
m_text->setUndoRedoEnabled(false);
m_text->setTextInteractionFlags(Qt::TextSelectableByKeyboard | Qt::TextSelectableByMouse);
m_text->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOn);
m_text->setWordWrapMode(QTextOption::WrapAnywhere);
#if defined(_WIN32)
QFont font("Consolas");
font.setPointSize(10);
#elif defined(__APPLE__)
QFont font("Monaco");
font.setPointSize(11);
#else
QFont font("Monospace");
font.setStyleHint(QFont::TypeWriter);
#endif
m_text->setFont(font);
setCentralWidget(m_text);
}
void LogWindow::onClearTriggered()
{
m_text->clear();
}
void LogWindow::onSaveTriggered()
{
const QString path = QFileDialog::getSaveFileName(this, tr("Select Log File"), QString(), tr("Log Files (*.txt)"));
if (path.isEmpty())
return;
QFile file(path);
if (!file.open(QFile::WriteOnly | QFile::Text))
{
QMessageBox::critical(this, tr("Error"), tr("Failed to open file for writing."));
return;
}
file.write(m_text->toPlainText().toUtf8());
file.close();
appendMessage(LOGLEVEL_INFO, Color_Default, tr("Log was written to %1.\n").arg(path));
}
void LogWindow::logCallback(LOGLEVEL level, ConsoleColors color, std::string_view message)
{
std::unique_lock lock(s_log_mutex);
if (!g_log_window)
return;
// I don't like the memory allocations here either...
QString qmessage;
qmessage.reserve(message.length() + 1);
qmessage.append(QUtf8StringView(message.data(), message.length()));
qmessage.append(QChar('\n'));
if (g_emu_thread->isOnUIThread())
{
g_log_window->appendMessage(static_cast<u32>(level), static_cast<u32>(color), qmessage);
}
else
{
QMetaObject::invokeMethod(g_log_window, "appendMessage", Qt::QueuedConnection,
Q_ARG(quint32, static_cast<u32>(level)), Q_ARG(quint32, static_cast<u32>(color)),
Q_ARG(const QString&, qmessage));
}
}
void LogWindow::closeEvent(QCloseEvent* event)
{
Log::SetHostOutputLevel(LOGLEVEL_NONE, nullptr);
// Save size when actually closing, disable ourselves if the user closed us.
if (m_destroying)
{
saveSize();
}
else
{
Host::SetBaseBoolSettingValue("Logging", "EnableLogWindow", false);
Host::CommitBaseSettingChanges();
}
QMainWindow::closeEvent(event);
}
void LogWindow::appendMessage(quint32 level, quint32 color, const QString& message)
{
QTextCursor temp_cursor = m_text->textCursor();
QScrollBar* scrollbar = m_text->verticalScrollBar();
const bool cursor_at_end = temp_cursor.atEnd();
const bool scroll_at_end = scrollbar->sliderPosition() == scrollbar->maximum();
temp_cursor.movePosition(QTextCursor::End);
{
static constexpr const QColor qcolors[2][ConsoleColors_Count] = {
// Light theme
{
QColor(0, 0, 0), // Color_Default
QColor(0, 0, 0), // Color_Black
QColor(128, 0, 0), // Color_Red
QColor(0, 128, 0), // Color_Green
QColor(0, 0, 128), // Color_Blue
QColor(160, 0, 160), // Color_Magenta
QColor(160, 120, 0), // Color_Orange
QColor(108, 108, 108), // Color_Gray
QColor(128, 180, 180), // Color_Cyan
QColor(180, 180, 128), // Color_Yellow
QColor(160, 160, 160), // Color_White
QColor(0, 0, 0), // Color_StrongBlack
QColor(128, 0, 0), // Color_StrongRed
QColor(0, 128, 0), // Color_StrongGreen
QColor(0, 0, 128), // Color_StrongBlue
QColor(160, 0, 160), // Color_StrongMagenta
QColor(160, 120, 0), // Color_StrongOrange
QColor(108, 108, 108), // Color_StrongGray
QColor(128, 180, 180), // Color_StrongCyan
QColor(180, 180, 128), // Color_StrongYellow
QColor(160, 160, 160), // Color_StrongWhite
},
// Dark theme
{
QColor(208, 208, 208), // Color_Default
QColor(255, 255, 255), // Color_Black
QColor(180, 0, 0), // Color_Red
QColor(0, 160, 0), // Color_Green
QColor(32, 32, 204), // Color_Blue
QColor(160, 0, 160), // Color_Magenta
QColor(160, 120, 0), // Color_Orange
QColor(128, 128, 128), // Color_Gray
QColor(128, 180, 180), // Color_Cyan
QColor(180, 180, 128), // Color_Yellow
QColor(160, 160, 160), // Color_White
QColor(255, 255, 255), // Color_StrongBlack
QColor(180, 0, 0), // Color_StrongRed
QColor(0, 160, 0), // Color_StrongGreen
QColor(32, 32, 204), // Color_StrongBlue
QColor(160, 0, 160), // Color_StrongMagenta
QColor(160, 120, 0), // Color_StrongOrange
QColor(128, 128, 128), // Color_StrongGray
QColor(128, 180, 180), // Color_StrongCyan
QColor(180, 180, 128), // Color_StrongYellow
QColor(160, 160, 160), // Color_StrongWhite
},
};
static constexpr const QColor timestamp_color = QColor(0xcc, 0xcc, 0xcc);
QTextCharFormat format = temp_cursor.charFormat();
if (Log::AreTimestampsEnabled())
{
const float message_time = Log::GetCurrentMessageTime();
const QString qtimestamp = QStringLiteral("[%1] ").arg(message_time, 10, 'f', 4);
format.setForeground(QBrush(timestamp_color));
temp_cursor.setCharFormat(format);
temp_cursor.insertText(qtimestamp);
}
const bool dark = static_cast<u32>(QtHost::IsDarkApplicationTheme());
// message has \n already
format.setForeground(QBrush(qcolors[static_cast<u32>(dark)][color]));
temp_cursor.setCharFormat(format);
temp_cursor.insertText(message);
}
if (cursor_at_end)
{
if (scroll_at_end)
{
m_text->setTextCursor(temp_cursor);
scrollbar->setSliderPosition(scrollbar->maximum());
}
else
{
// Can't let changing the cursor affect the scroll bar...
const int pos = scrollbar->sliderPosition();
m_text->setTextCursor(temp_cursor);
scrollbar->setSliderPosition(pos);
}
}
}
void LogWindow::saveSize()
{
const int current_width = Host::GetBaseIntSettingValue("UI", "LogWindowWidth", DEFAULT_WIDTH);
const int current_height = Host::GetBaseIntSettingValue("UI", "LogWindowHeight", DEFAULT_HEIGHT);
const QSize wsize = size();
bool changed = false;
if (current_width != wsize.width())
{
Host::SetBaseIntSettingValue("UI", "LogWindowWidth", wsize.width());
changed = true;
}
if (current_height != wsize.height())
{
Host::SetBaseIntSettingValue("UI", "LogWindowHeight", wsize.height());
changed = true;
}
if (changed)
Host::CommitBaseSettingChanges();
}
void LogWindow::restoreSize()
{
const int width = Host::GetBaseIntSettingValue("UI", "LogWindowWidth", DEFAULT_WIDTH);
const int height = Host::GetBaseIntSettingValue("UI", "LogWindowHeight", DEFAULT_HEIGHT);
resize(width, height);
}
+54
View File
@@ -0,0 +1,54 @@
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#pragma once
#include "common/Console.h"
#include <QtWidgets/QMainWindow>
#include <QtWidgets/QPlainTextEdit>
class LogWindow : public QMainWindow
{
Q_OBJECT
public:
LogWindow(bool attach_to_main);
~LogWindow();
static void updateSettings();
static void destroy();
__fi bool isAttachedToMainWindow() const { return m_attached_to_main_window; }
void reattachToMainWindow();
void updateWindowTitle();
private:
void createUi();
static void logCallback(LOGLEVEL level, ConsoleColors color, std::string_view message);
protected:
void closeEvent(QCloseEvent* event);
private Q_SLOTS:
void onClearTriggered();
void onSaveTriggered();
void appendMessage(quint32 level, quint32 color, const QString& message);
private:
static constexpr int DEFAULT_WIDTH = 750;
static constexpr int DEFAULT_HEIGHT = 400;
void saveSize();
void restoreSize();
QPlainTextEdit* m_text;
QMenu* m_level_menu;
bool m_attached_to_main_window = true;
bool m_destroying = false;
};
extern LogWindow* g_log_window;

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