mirror of
https://github.com/PCSX2/pcsx2.git
synced 2026-08-18 20:03:11 +02:00
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@@ -1,90 +0,0 @@
|
||||
---
|
||||
Language: Cpp
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||||
AccessModifierOffset: -4
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AlignAfterOpenBracket: DontAlign
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AlignConsecutiveAssignments: false
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AlignConsecutiveDeclarations: false
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||||
AlignEscapedNewlines: DontAlign
|
||||
AlignOperands: true
|
||||
AlignTrailingComments: false
|
||||
AllowAllParametersOfDeclarationOnNextLine: true
|
||||
AllowShortBlocksOnASingleLine: false
|
||||
AllowShortCaseLabelsOnASingleLine: false
|
||||
AllowShortFunctionsOnASingleLine: All
|
||||
AllowShortIfStatementsOnASingleLine: Never
|
||||
AllowShortLoopsOnASingleLine: false
|
||||
AlwaysBreakAfterDefinitionReturnType: None
|
||||
AlwaysBreakAfterReturnType: None
|
||||
AlwaysBreakBeforeMultilineStrings: false
|
||||
AlwaysBreakTemplateDeclarations: true
|
||||
BinPackArguments: true
|
||||
BinPackParameters: true
|
||||
BraceWrapping:
|
||||
AfterCaseLabel: true
|
||||
AfterClass: true
|
||||
AfterControlStatement: true
|
||||
AfterEnum: true
|
||||
AfterFunction: true
|
||||
AfterNamespace: true
|
||||
AfterObjCDeclaration: true
|
||||
AfterStruct: true
|
||||
AfterUnion: true
|
||||
BeforeCatch: true
|
||||
BeforeElse: true
|
||||
IndentBraces: false
|
||||
BreakBeforeBinaryOperators: None
|
||||
BreakBeforeBraces: Custom
|
||||
BreakBeforeTernaryOperators: false
|
||||
BreakConstructorInitializers: BeforeComma
|
||||
ColumnLimit: 0
|
||||
CommentPragmas: '^ (IWYU pragma:|NOLINT)'
|
||||
ConstructorInitializerAllOnOneLineOrOnePerLine: false
|
||||
ConstructorInitializerIndentWidth: 4
|
||||
ContinuationIndentWidth: 4
|
||||
Cpp11BracedListStyle: true
|
||||
DerivePointerAlignment: false
|
||||
DisableFormat: false
|
||||
ForEachMacros: []
|
||||
IncludeCategories:
|
||||
- Regex: '^"(stdafx|PrecompiledHeader)'
|
||||
Priority: -2
|
||||
- Regex: '^".*Common'
|
||||
Priority: -1
|
||||
- Regex: '^<'
|
||||
Priority: 1
|
||||
- Regex: '^"'
|
||||
Priority: 2
|
||||
IndentCaseLabels: true
|
||||
IndentWidth: 4
|
||||
IndentWrappedFunctionNames: false
|
||||
KeepEmptyLinesAtTheStartOfBlocks: true
|
||||
MacroBlockBegin: ''
|
||||
MacroBlockEnd: ''
|
||||
MaxEmptyLinesToKeep: 3
|
||||
NamespaceIndentation: All
|
||||
ObjCBlockIndentWidth: 2
|
||||
ObjCSpaceAfterProperty: false
|
||||
ObjCSpaceBeforeProtocolList: true
|
||||
PenaltyBreakBeforeFirstCallParameter: 19
|
||||
PenaltyBreakComment: 300
|
||||
PenaltyBreakFirstLessLess: 120
|
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PenaltyBreakString: 1000
|
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PenaltyExcessCharacter: 1000000
|
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PenaltyReturnTypeOnItsOwnLine: 60
|
||||
PointerAlignment: Left
|
||||
ReflowComments: false
|
||||
SortIncludes: false
|
||||
SpaceAfterCStyleCast: false
|
||||
SpaceBeforeAssignmentOperators: true
|
||||
SpaceBeforeParens: ControlStatements
|
||||
SpaceInEmptyParentheses: false
|
||||
SpacesBeforeTrailingComments: 1
|
||||
SpacesInAngles: false
|
||||
SpacesInContainerLiterals: true
|
||||
SpacesInCStyleCastParentheses: false
|
||||
SpacesInParentheses: false
|
||||
SpacesInSquareBrackets: false
|
||||
Standard: Cpp11
|
||||
TabWidth: 4
|
||||
UseTab: ForContinuationAndIndentation
|
||||
...
|
||||
@@ -1,3 +0,0 @@
|
||||
---
|
||||
exclude_paths:
|
||||
- '3rdparty/**'
|
||||
@@ -1,8 +0,0 @@
|
||||
# Set the default behavior, in case people don't have core.autocrlf set.
|
||||
* text=auto
|
||||
|
||||
# Declare files that will always have CRLF line endings on checkout.
|
||||
*.sln text eol=crlf
|
||||
*.props text eol=crlf
|
||||
*.vcxproj text eol=crlf
|
||||
*.vcxproj.filters text eol=crlf
|
||||
@@ -1,52 +0,0 @@
|
||||
# So you want to contribute to PCSX2? Great
|
||||
|
||||
As a first step, please review these links as they'll help you understand how the development of PCSX2 works.
|
||||
|
||||
* [Just Starting Out](#just-starting-out)
|
||||
* [Issue Reporting](#issue-reporting)
|
||||
* [Pull Request Guidelines](#pull-request-guidelines)
|
||||
* [General Documentation And Coding Strategies](#general-documentation-and-coding-strategies)
|
||||
* [Tasks](#tasks)
|
||||
|
||||
## Just Starting Out
|
||||
|
||||
* If you're unfamilar with git, check out this [brief introduction to Git](https://github.com/PCSX2/pcsx2/wiki/Git-survival-guide)
|
||||
* [How to build PCSX2 for Windows](https://github.com/PCSX2/pcsx2/wiki/Setting-up-the-PCSX2-repository-on-Windows-\(WIP---maybe-more-useful-as-a-manpage-instead%3F\))
|
||||
* [How to build PCSX2 for Linux](https://github.com/PCSX2/pcsx2/wiki/Installing-on-Linux)
|
||||
|
||||
## Issue Reporting
|
||||
|
||||
* [How to write a useful issue](https://github.com/PCSX2/pcsx2/wiki/How-to-create-useful-and-valid-issues)
|
||||
|
||||
## Pull Request Guidelines
|
||||
|
||||
The following is a list of *general* style recommendations that will make reviewing and merging easier:
|
||||
|
||||
* Commit Messages
|
||||
* Please try to prefix your commit message, indicating what area of the project was modified.
|
||||
* For example `gs: message...`.
|
||||
* Looking at the project's commit history will help with keeping prefixes consistent overtime, *there is no strictly enforced list*.
|
||||
* Try to keep messages brief and informative
|
||||
* Remove unnecessary commits and squash commits together when appropriate.
|
||||
* If you are not familiar with rebasing with git, check out the following resources:
|
||||
* CLI - https://thoughtbot.com/blog/git-interactive-rebase-squash-amend-rewriting-history
|
||||
* GUI (SourceTree) - https://www.atlassian.com/blog/sourcetree/interactive-rebase-sourcetree
|
||||
* Code Styling and Formatting
|
||||
* [Consult the style guide](https://github.com/tadanokojin/pcsx2/blob/coding-guide/pcsx2/Docs/Coding_Guidelines.md)
|
||||
* Run `clang-format` using the configuration file in the root of the repository
|
||||
* Visual Studio Setup - https://devblogs.microsoft.com/cppblog/clangformat-support-in-visual-studio-2017-15-7-preview-1/
|
||||
* IMPORTANT - if you are running `clang-format` on unrelated changes (ie. formatting an entire file), please do so in a separate commit.
|
||||
* If you cannot scope your `clang-format` to just your changes and do not want to format unrelated code. Try your best to stick with the existing formatting already established in the file in question.
|
||||
|
||||
## General Documentation And Coding Strategies
|
||||
|
||||
* [Commenting Etiquette](https://github.com/PCSX2/pcsx2/wiki/Commenting-Etiquette)
|
||||
* [Coding style](https://github.com/PCSX2/pcsx2/wiki/Code-Formatting-Guidelines)
|
||||
* [More comprehensive style-guide (Currently in Draft)](https://github.com/tadanokojin/pcsx2/blob/coding-guide/pcsx2/Docs/Coding_Guidelines.md)
|
||||
* [wxWidgets coding strategies](https://github.com/PCSX2/pcsx2/wiki/wxWidgets-Coding-Strategies)
|
||||
|
||||
## Tasks
|
||||
|
||||
* [Todo List](https://github.com/PCSX2/pcsx2/wiki/Contributing-\(TODO-List\))
|
||||
* [Issues](https://github.com/PCSX2/pcsx2/issues)
|
||||
* [A collection of ideas to improve GS OGL](https://github.com/PCSX2/pcsx2/wiki/Todo-List)
|
||||
@@ -1,81 +0,0 @@
|
||||
# Docs - https://docs.github.com/en/communities/using-templates-to-encourage-useful-issues-and-pull-requests/syntax-for-githubs-form-schema
|
||||
name: Application Bug Report
|
||||
description: Found a problem with the application itself (ie. bad file path handling, UX issue)? Help us improve it.
|
||||
title: "[BUG]: "
|
||||
labels: [Bug]
|
||||
# assignees:
|
||||
# - octocat
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
## Important: Read First
|
||||
|
||||
Please do not make support requests on GitHub. Our issue tracker is for tracking bugs and feature requests only
|
||||
If you need help configuring the emulator please make a request on our forums or contact us on discord
|
||||
|
||||
If you are unsure, start with [discord](https://discord.com/invite/TCz3t9k) or the [forums](https://forums.pcsx2.net/index.php)
|
||||
|
||||
Please make an effort to make sure your issue isn't already reported
|
||||
|
||||
### Please Avoid Issues Pertaining to the Following:
|
||||
- We are **not** accepting bug reports for **PSX mode** at this time
|
||||
- If you are interested in helping contribute to PSX mode please do so on the forums. Otherwise our recommendation is that you use a [proper PSX emulator](https://emulation.gametechwiki.com/index.php/PlayStation_emulators)
|
||||
- We do **not** accept issues relating to **upscaling** at this time
|
||||
- We are aware of the various problems with upscaling. The issue spans many games and having hundreds of issues for the same fundamental issues isn't particularly helpful. There are several workarounds for graphical problems that come as a result of upscaling
|
||||
- Please try your game at native resolution before creating an issue
|
||||
- If your bug is the result of upscaling please use the forums or discord for assistance with various upscaling workarounds. Additionally, the unofficial PCSX2 [Wiki](https://wiki.pcsx2.net/Main_Page) often lists various fixes for upscaling issues
|
||||
- type: textarea
|
||||
id: desc
|
||||
attributes:
|
||||
label: Describe the Bug
|
||||
description: "A clear and concise description of what the bug is"
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: repro
|
||||
attributes:
|
||||
label: Reproduction Steps
|
||||
description: "Steps to reproduce the behavior"
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: expect
|
||||
attributes:
|
||||
label: Expected Behavior
|
||||
description: "A clear and concise description of what you expected to happen"
|
||||
validations:
|
||||
required: false
|
||||
- type: input
|
||||
id: rev
|
||||
attributes:
|
||||
label: PCSX2 Revision
|
||||
description: "Please ensure you are on the latest version before making an issue"
|
||||
placeholder: "Example: v1.7.1337"
|
||||
validations:
|
||||
required: true
|
||||
- type: dropdown
|
||||
id: os
|
||||
attributes:
|
||||
label: Operating System
|
||||
options:
|
||||
- Windows 11
|
||||
- Windows 10 (32bit)
|
||||
- Windows 10 (64bit)
|
||||
- Windows 8.1 (32bit)
|
||||
- Windows 8.1 (64bit)
|
||||
- Linux (32bit) - Specify Distro Below
|
||||
- Linux (64bit) - Specify Distro Below
|
||||
- macOS (Monteray)
|
||||
- macOS (BigSur)
|
||||
- macOS (Catalina)
|
||||
- macOS (Mojave)
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
id: os-distro
|
||||
attributes:
|
||||
label: If Linux - Specify Distro
|
||||
placeholder: "Example: Arch"
|
||||
validations:
|
||||
required: false
|
||||
@@ -1,11 +0,0 @@
|
||||
blank_issues_enabled: false
|
||||
contact_links:
|
||||
- name: Support Forums
|
||||
url: https://forums.pcsx2.net/index.php
|
||||
about: For community support and answers
|
||||
- name: Discord
|
||||
url: https://discord.com/invite/TCz3t9k
|
||||
about: Get direct support and hang out with us
|
||||
- name: Wiki
|
||||
url: https://wiki.pcsx2.net/Main_Page
|
||||
about: For user provided information and reports
|
||||
@@ -1,149 +0,0 @@
|
||||
# Docs - https://docs.github.com/en/communities/using-templates-to-encourage-useful-issues-and-pull-requests/syntax-for-githubs-form-schema
|
||||
name: Emulation Bug Report
|
||||
description: Problem in a game (ie. graphical artifacts, crashes)? Help us improve it.
|
||||
title: "[BUG]: "
|
||||
labels: [Bug]
|
||||
# assignees:
|
||||
# - octocat
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
## Important: Read First
|
||||
|
||||
Please do not make support requests on GitHub. Our issue tracker is for tracking bugs and feature requests only
|
||||
If you need help configuring the emulator please make a request on our forums or contact us on discord
|
||||
|
||||
If you are unsure, start with [discord](https://discord.com/invite/TCz3t9k) or the [forums](https://forums.pcsx2.net/index.php)
|
||||
|
||||
Please make an effort to make sure your issue isn't already reported
|
||||
|
||||
### Please Avoid Issues Pertaining to the Following:
|
||||
- We are **not** accepting bug reports for **PSX mode** at this time
|
||||
- If you are interested in helping contribute to PSX mode please do so on the forums. Otherwise our recommendation is that you use a [proper PSX emulator](https://emulation.gametechwiki.com/index.php/PlayStation_emulators)
|
||||
- We do **not** accept issues relating to **upscaling** at this time
|
||||
- We are aware of the various problems with upscaling. The issue spans many games and having hundreds of issues for the same fundamental issues isn't particularly helpful. There are several workarounds for graphical problems that come as a result of upscaling
|
||||
- Please try your game at native resolution before creating an issue
|
||||
- If your bug is the result of upscaling please use the forums or discord for assistance with various upscaling workarounds. Additionally, the unofficial PCSX2 [Wiki](https://wiki.pcsx2.net/Main_Page) often lists various fixes for upscaling issues
|
||||
- type: textarea
|
||||
id: desc
|
||||
attributes:
|
||||
label: Describe the Bug
|
||||
description: "A clear and concise description of what the bug is"
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: repro
|
||||
attributes:
|
||||
label: Reproduction Steps
|
||||
description: "Steps to reproduce the behavior"
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: expect
|
||||
attributes:
|
||||
label: Expected Behavior
|
||||
description: "A clear and concise description of what you expected to happen"
|
||||
validations:
|
||||
required: false
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
## System Info
|
||||
|
||||
Please make sure your system meets our requirements for OS version, CPU and GPU
|
||||
- [System Requirements](https://github.com/PCSX2/pcsx2#system-requirements)
|
||||
|
||||
We **do not** accept bug reports for **unsupported operating systems**.
|
||||
- [For macOS Support](https://forums.pcsx2.net/Thread-Native-Mac-Testing-Build)
|
||||
|
||||
Performance issues as a result of not meeting our hardware requirements are not valid
|
||||
|
||||
Please read our known issues pages for AMD and Intel drivers.
|
||||
- [Intel Drivers](https://github.com/PCSX2/pcsx2/wiki/OpenGL-and-Intel-GPUs-All-you-need-to-know)
|
||||
- [AMD Drivers](https://github.com/PCSX2/pcsx2/wiki/OpenGL-and-AMD-GPUs---All-you-need-to-know)
|
||||
|
||||
We are **not** accepting issues related to the **libretro** core. The libretro core is being maintained separately at this time
|
||||
- type: input
|
||||
id: rev
|
||||
attributes:
|
||||
label: PCSX2 Revision
|
||||
description: "We only accept bug reports for the latest dev version. Please try upgrading before making an issue."
|
||||
placeholder: "Example: v1.7.1337"
|
||||
validations:
|
||||
required: true
|
||||
- type: dropdown
|
||||
id: os
|
||||
attributes:
|
||||
label: Operating System
|
||||
options:
|
||||
- Windows 11
|
||||
- Windows 10 (32bit)
|
||||
- Windows 10 (64bit)
|
||||
- Windows 8.1 (32bit)
|
||||
- Windows 8.1 (64bit)
|
||||
- Linux (32bit) - Specify Distro Below
|
||||
- Linux (64bit) - Specify Distro Below
|
||||
- macOS (Monteray)
|
||||
- macOS (BigSur)
|
||||
- macOS (Catalina)
|
||||
- macOS (Mojave)
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
id: os-distro
|
||||
attributes:
|
||||
label: If Linux - Specify Distro
|
||||
placeholder: "Example: Arch"
|
||||
validations:
|
||||
required: false
|
||||
- type: input
|
||||
id: cpu
|
||||
attributes:
|
||||
label: CPU
|
||||
placeholder: "Example: i5-7600"
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
id: gpu
|
||||
attributes:
|
||||
label: GPU
|
||||
placeholder: "Example: GTX 1070"
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: gsSettings
|
||||
attributes:
|
||||
label: GS Settings
|
||||
description: "Any **non-default** settings for GS. If you don't want to list them out, please provide screenshots of your configuration window (including hw hacks if enabled)."
|
||||
validations:
|
||||
required: false
|
||||
- type: textarea
|
||||
id: emuSettings
|
||||
attributes:
|
||||
label: Emulation Settings
|
||||
description: |
|
||||
Any non-default core settings. If you don't want to list them out, please provide screenshots of your configuration window
|
||||
|
||||
Please note that the safe preset works for most games. MTVU can have some compatibility issues so please disable it before making a report
|
||||
|
||||
If you need to modify the settings manually because a game requires you to do so to work, please state that explicitly
|
||||
validations:
|
||||
required: false
|
||||
- type: textarea
|
||||
id: gsScreens
|
||||
attributes:
|
||||
label: GS Window Screenshots
|
||||
description: "If your issue is graphical in nature and you think screenshots will help illustrate your issue, you may do that here."
|
||||
validations:
|
||||
required: false
|
||||
- type: textarea
|
||||
id: logsDumps
|
||||
attributes:
|
||||
label: "Logs & Dumps"
|
||||
description: |
|
||||
Please feel free to attach any logs, block dumps, GSdump, etc here
|
||||
|
||||
If your problem is graphical in nature it is highly recommended that you provide a GSdump. [GSdump Guide](https://forums.pcsx2.net/Thread-How-to-create-a-proper-GS-dump)
|
||||
validations:
|
||||
required: false
|
||||
@@ -1,41 +0,0 @@
|
||||
# Docs - https://docs.github.com/en/communities/using-templates-to-encourage-useful-issues-and-pull-requests/syntax-for-githubs-form-schema
|
||||
name: Feature request
|
||||
description: Suggest a new feature or improve an existing one
|
||||
title: "[Feature Request]: "
|
||||
labels: ["Enhancement / Feature Request"]
|
||||
# assignees:
|
||||
# - octocat
|
||||
body:
|
||||
- type: textarea
|
||||
id: desc
|
||||
attributes:
|
||||
label: Description
|
||||
description: |
|
||||
A concise description of the feature you want
|
||||
|
||||
Include step by step examples of how the feature should work under various circumstances
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: reason
|
||||
attributes:
|
||||
label: Reason
|
||||
description: |
|
||||
Give a reason why you want this feature
|
||||
- How will it make things easier for you?
|
||||
- How does this feature help your enjoyment of the emulator?
|
||||
- What does it provide that isn't being provided currently?
|
||||
|
||||
We are not accepting feature requests related to the libretro core as it's being maintained separately at this time
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: examples
|
||||
attributes:
|
||||
label: Examples
|
||||
description: |
|
||||
Provide examples of the feature as implemented by other software
|
||||
|
||||
Include screenshots or video if you like to help demonstrate how you'd like this feature to work
|
||||
validations:
|
||||
required: true
|
||||
@@ -1,8 +0,0 @@
|
||||
### Description of Changes
|
||||
<!-- Brief description or overview on what was changed in the PR -->
|
||||
|
||||
### Rationale behind Changes
|
||||
<!-- Why were these changes made? What problem does it solve / area does it improve? -->
|
||||
|
||||
### Suggested Testing Steps
|
||||
<!-- If applicable, including examples you've already tested with / recommendations for how to test further is very helpful! -->
|
||||
@@ -1,8 +0,0 @@
|
||||
# Set update schedule for GitHub Actions
|
||||
version: 2
|
||||
updates:
|
||||
- package-ecosystem: "github-actions"
|
||||
directory: "/"
|
||||
schedule:
|
||||
# Check for updates to GitHub Actions every week
|
||||
interval: "weekly"
|
||||
@@ -1,116 +0,0 @@
|
||||
# Documentation - https://github.com/actions/labeler
|
||||
|
||||
# General Labels
|
||||
'Build | Project System':
|
||||
- '.github/*'
|
||||
- '.github/**/*'
|
||||
- '*.sln'
|
||||
- '**/*.sln'
|
||||
- '*.vcxproj*'
|
||||
- '**/*.vcxproj*'
|
||||
- 'cmake/*'
|
||||
- 'cmake/**/*'
|
||||
- 'CMakeLists.txt'
|
||||
- '**/CMakeLists.txt'
|
||||
- 'buildbot.xml'
|
||||
- 'build.sh'
|
||||
'Dependencies':
|
||||
- '3rdparty/*'
|
||||
- '3rdparty/**/*'
|
||||
- '**/3rdpartyDeps.props'
|
||||
- '.gitmodules'
|
||||
'Documentation':
|
||||
- '*.md'
|
||||
- '**/*.md'
|
||||
- '*.pdf'
|
||||
- '**/*.pdf'
|
||||
'GUI/WX':
|
||||
- 'pcsx2/gui/*'
|
||||
- 'pcsx2/gui/**/*'
|
||||
'GUI/Qt':
|
||||
- 'pcsx2-qt/*'
|
||||
- 'pcsx2-qt/**/*'
|
||||
- '3rdparty/Qt/*'
|
||||
- '3rdparty/Qt/**/*'
|
||||
'GameDB':
|
||||
- '**/GameIndex.*'
|
||||
'Installer | Package':
|
||||
- 'nsis/*'
|
||||
- 'nsis/**/*'
|
||||
- 'build.sh'
|
||||
|
||||
# Tools / Features
|
||||
'Debugger':
|
||||
- 'pcsx2/DebugTools/*'
|
||||
- 'pcsx2/DebugTools/**/*'
|
||||
- 'pcsx2/gui/Debugger/*'
|
||||
- 'pcsx2/gui/Debugger/**/*'
|
||||
'IPC':
|
||||
- 'pcsx2/IPC*'
|
||||
- 'pcsx2/**/IPC*'
|
||||
'TAS Functionality':
|
||||
- 'pcsx2/Recording/*'
|
||||
- 'pcsx2/Recording/**/*'
|
||||
|
||||
# Emulation Components
|
||||
'Counters':
|
||||
- 'pcsx2/Counters.*'
|
||||
'Vector Units':
|
||||
- 'pcsx2/VU*'
|
||||
- 'pcsx2/**/VU*'
|
||||
- 'pcsx2/*VU*'
|
||||
- 'pcsx2/**/*VU*'
|
||||
'VIF':
|
||||
- 'pcsx2/Vif*'
|
||||
- 'pcsx2/**/Vif*'
|
||||
- 'pcsx2/VIF*'
|
||||
- 'pcsx2/**/VIF*'
|
||||
|
||||
# GS Related Labels
|
||||
'GS':
|
||||
- 'pcsx2/GS/*'
|
||||
- 'pcsx2/GS/**/*'
|
||||
'GS: Direct3D':
|
||||
- 'pcsx2/GS/Renderers/DX11/*'
|
||||
- 'pcsx2/GS/Renderers/DX11/**/*'
|
||||
'GS: Hardware':
|
||||
- 'pcsx2/GS/Renderers/HW/*'
|
||||
- 'pcsx2/GS/Renderers/HW/**/*'
|
||||
'GS: OpenGL':
|
||||
- 'pcsx2/GS/Renderers/OpenGL/*'
|
||||
- 'pcsx2/GS/Renderers/OpenGL/**/*'
|
||||
'GS: Vulkan':
|
||||
- 'pcsx2/GS/Renderers/Vulkan/*'
|
||||
- 'pcsx2/GS/Renderers/Vulkan/**/*'
|
||||
'GS: Texture Cache':
|
||||
- 'pcsx2/GS/Renderers/*TextureCache*.*'
|
||||
- 'pcsx2/GS/Renderers/**/*TextureCache*.*'
|
||||
'GS: Software':
|
||||
- 'pcsx2/GS/Renderers/SW/*'
|
||||
- 'pcsx2/GS/Renderers/SW/**/*'
|
||||
|
||||
# Other Core Components
|
||||
'CDVD':
|
||||
- 'pcsx2/CDVD/*'
|
||||
- 'pcsx2/CDVD/**/*'
|
||||
'DEV9':
|
||||
- 'pcsx2/DEV9/*'
|
||||
- 'pcsx2/DEV9/**/*'
|
||||
'IPU':
|
||||
- 'pcsx2/IPU/*'
|
||||
- 'pcsx2/IPU/**/*'
|
||||
'Memory Card':
|
||||
- 'pcsx2/gui/MemoryCard*'
|
||||
- 'pcsx2/gui/**/MemoryCard*'
|
||||
'PAD: Linux/Mac':
|
||||
- 'pcsx2/PAD/Linux/*'
|
||||
- 'pcsx2/PAD/Linux/**/*'
|
||||
'PAD: Windows':
|
||||
- 'pcsx2/PAD/Windows/*'
|
||||
- 'pcsx2/PAD/Windows/**/*'
|
||||
'SPU2':
|
||||
- 'pcsx2/SPU2/*'
|
||||
- 'pcsx2/SPU2/**/*'
|
||||
'USB':
|
||||
- 'pcsx2/USB/*'
|
||||
- 'pcsx2/USB/**/*'
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 82 KiB |
@@ -1,47 +0,0 @@
|
||||
@startuml
|
||||
participant User as user
|
||||
participant Github as github
|
||||
participant "Create Release WF" as create
|
||||
participant "Build WFs" as build
|
||||
participant "Finalize Release WF" as finalize
|
||||
participant Discord as discord
|
||||
|
||||
==Nightly Release==
|
||||
|
||||
user -> github : New Commit on master (from PR, or directly)
|
||||
...waiting for commit push event to fire...
|
||||
github -> create : Push a new git tag, patch incrementing latest Version
|
||||
alt from-pr? case
|
||||
create -> create : Use links to the PR as a description
|
||||
else was a commit
|
||||
create -> create : Use Commit Message as Description
|
||||
end
|
||||
create -> create : Generate release notes
|
||||
create -> github : Create new draft release, associated with tag and with the notes
|
||||
note right
|
||||
Draft releases are not public facing, only those with write access can see them!
|
||||
end note
|
||||
...waiting for push tag event to fire...
|
||||
loop for all build workflows
|
||||
github -> build : Build the tag commit
|
||||
build -> build : .exe will use the git tag for it's title and such
|
||||
build -> build : Upload the generated artifact to the associated release
|
||||
alt all-artifacts-uploaded? case
|
||||
build -> github : Publish the release
|
||||
user -> github : Can now download the artifacts on the published release
|
||||
end
|
||||
note right
|
||||
This is the only area where an eventual consistency issue is apparent
|
||||
It is because GitHub does not fire events for when draft releases are edited
|
||||
This is glossed over in the initial impl and can be improved and be made eventually consistent as well
|
||||
end note
|
||||
|
||||
|
||||
...waiting for release publish event to fire...
|
||||
github -> finalize : Announce the Release
|
||||
finalize -> github : Gather all asset links, and format message embed.
|
||||
finalize -> discord : Announce new build via a WebHook
|
||||
|
||||
...waiting for announcement...
|
||||
user -> discord : Can download artifacts from links via the discord
|
||||
@enduml
|
||||
@@ -1,27 +0,0 @@
|
||||
name: 📝 Validate GameDB
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
paths:
|
||||
- '**/GameIndex.yaml'
|
||||
pull_request:
|
||||
branches:
|
||||
- master
|
||||
paths:
|
||||
- '**/GameIndex.yaml'
|
||||
|
||||
jobs:
|
||||
lint:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout Repository
|
||||
uses: actions/checkout@v3
|
||||
|
||||
- name: Validate GameDB
|
||||
env:
|
||||
SCRIPT_DIR: .github/workflows/scripts/validation/lint-gamedb
|
||||
run: |
|
||||
pip install -r "${SCRIPT_DIR}/requirements.txt"
|
||||
python "${SCRIPT_DIR}/lint-gamedb.py"
|
||||
@@ -1,239 +0,0 @@
|
||||
name: 🐧 Linux Builds
|
||||
|
||||
# Controls when the action will run. Triggers the workflow on push or pull request
|
||||
# events but only for the master branch
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
tags:
|
||||
- v*
|
||||
pull_request:
|
||||
branches:
|
||||
- master
|
||||
paths-ignore:
|
||||
- "**/*.md"
|
||||
- "**/*.bat"
|
||||
- "**/*.cmd"
|
||||
- "**/*.props"
|
||||
- "**/*.sln"
|
||||
- ".clang-format"
|
||||
- ".codacy.yaml"
|
||||
- ".github/*"
|
||||
- ".github/workflows/lint-gamedb.yml"
|
||||
- ".github/workflows/macos-workflow.yml"
|
||||
- ".github/workflows/pr-triage.yml"
|
||||
- ".github/workflows/scripts/windows/**"
|
||||
- ".github/workflows/scripts/validation/**"
|
||||
- ".github/workflows/windows-workflow.yml"
|
||||
- ".gitignore"
|
||||
- "bin/PCSX2_keys.ini.default"
|
||||
- "build.sh"
|
||||
- "buildbot.xml"
|
||||
- "pcsx2/CDVD/Windows/**"
|
||||
- "pcsx2/DEV9/Win32/**"
|
||||
- "pcsx2/PAD/Windows/**"
|
||||
- "pcsx2/SPU2/Windows/**"
|
||||
- "pcsx2/USB/Win32/**"
|
||||
- "pcsx2/windows/**"
|
||||
|
||||
jobs:
|
||||
build:
|
||||
strategy:
|
||||
# Prevent one build from failing everything (although maybe those should be included as experimental builds instead)
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- os: ubuntu-18.04
|
||||
platform: x86
|
||||
compiler: gcc
|
||||
cmakeflags: -DLTO_PCSX2_CORE=ON
|
||||
appimage: true
|
||||
experimental: false
|
||||
- os: ubuntu-18.04
|
||||
platform: x64
|
||||
compiler: gcc
|
||||
cmakeflags: -DLTO_PCSX2_CORE=ON
|
||||
appimage: true
|
||||
experimental: false
|
||||
- os: ubuntu-18.04
|
||||
platform: x86
|
||||
compiler: clang
|
||||
# Need to disable PCH until cmake 3.17
|
||||
# (PCH conflicts with ccache, fixed by https://gitlab.kitware.com/cmake/cmake/-/merge_requests/4400)
|
||||
cmakeflags: -DCMAKE_DISABLE_PRECOMPILE_HEADERS=ON
|
||||
detail: " nopch"
|
||||
appimage: false
|
||||
experimental: false
|
||||
- os: ubuntu-18.04
|
||||
platform: x86
|
||||
compiler: gcc
|
||||
cmakeflags: -DCMAKE_DISABLE_PRECOMPILE_HEADERS=ON
|
||||
detail: " nopch"
|
||||
appimage: false
|
||||
experimental: false
|
||||
- os: ubuntu-18.04
|
||||
platform: x86
|
||||
compiler: gcc
|
||||
cmakeflags: -DCMAKE_DISABLE_PRECOMPILE_HEADERS=ON -DARCH_FLAG=-march=haswell
|
||||
detail: " avx2 nopch"
|
||||
appimage: false
|
||||
experimental: false
|
||||
|
||||
name: ${{ matrix.platform }} | ${{ matrix.compiler }}${{ matrix.detail }}
|
||||
runs-on: ${{ matrix.os }}
|
||||
continue-on-error: ${{ matrix.experimental }}
|
||||
# Set some sort of timeout in the event of run-away builds. We are limited on concurrent jobs so, get rid of them.
|
||||
timeout-minutes: 60
|
||||
|
||||
env:
|
||||
CCACHE_BASEDIR: ${{ github.workspace }}
|
||||
CCACHE_DIR: ${{ github.workspace }}/.ccache
|
||||
CCACHE_COMPRESS: true
|
||||
CCACHE_COMPRESSLEVEL: 9
|
||||
CCACHE_MAXSIZE: 100M
|
||||
SDL: SDL2-2.0.16
|
||||
PATCHELF_VERSION: 0.12
|
||||
|
||||
steps:
|
||||
# NOTE - useful for debugging
|
||||
# - name: Dump GitHub context
|
||||
# env:
|
||||
# GITHUB_CONTEXT: ${{ toJson(github) }}
|
||||
# run: |
|
||||
# echo "$GITHUB_CONTEXT"
|
||||
# echo ${{ github.event.pull_request.title }}
|
||||
|
||||
- name: Checkout Repository
|
||||
uses: actions/checkout@v3
|
||||
|
||||
- name: Checkout Submodules
|
||||
if: steps.cache-submodules.outputs.cache-hit != 'true'
|
||||
run: git submodule update --init --recursive -j $(getconf _NPROCESSORS_ONLN)
|
||||
|
||||
# -- SETUP CCACHE - https://cristianadam.eu/20200113/speeding-up-c-plus-plus-github-actions-using-ccache/
|
||||
- name: Prepare ccache timestamp
|
||||
id: ccache_cache_timestamp
|
||||
shell: cmake -P {0}
|
||||
run: |
|
||||
string(TIMESTAMP current_date "%Y-%m-%d-%H;%M;%S" UTC)
|
||||
message("::set-output name=timestamp::${current_date}")
|
||||
|
||||
- name: ccache cache files
|
||||
uses: actions/cache@v2.1.7
|
||||
with:
|
||||
path: .ccache
|
||||
key: ${{ matrix.os }} ${{ matrix.platform }} ${{ matrix.compiler }}${{ matrix.detail }} ccache ${{ steps.ccache_cache_timestamp.outputs.timestamp }}
|
||||
restore-keys: ${{ matrix.os }} ${{ matrix.platform }} ${{ matrix.compiler }}${{ matrix.detail }} ccache
|
||||
|
||||
- name: Prepare Artifact Metadata
|
||||
id: artifact-metadata
|
||||
shell: bash
|
||||
run: |
|
||||
ARCH=$([ "${{ matrix.platform }}" == x86 ] && echo "32bit" || echo "64bit")
|
||||
ARTIFACT_NAME=""
|
||||
if [ ${{ github.event_name }} == "pull_request" ]; then
|
||||
PR_SHA=$(git rev-parse --short "${{ github.event.pull_request.head.sha }}")
|
||||
ARTIFACT_NAME="PCSX2-${ARCH}"
|
||||
if [ ! -z "${{ github.event.pull_request.number }}" ]; then
|
||||
PR_NUM=${{ github.event.pull_request.number }}
|
||||
ARTIFACT_NAME="${ARTIFACT_NAME}-pr[${PR_NUM}]"
|
||||
fi
|
||||
ARTIFACT_NAME="${ARTIFACT_NAME}-sha[${PR_SHA}]"
|
||||
if [ ! -z "${{ github.event.pull_request.title }}" ]; then
|
||||
PR_TITLE=$(echo "${{ github.event.pull_request.title }}" | tr -cd '[a-zA-Z0-9[:space:]]_-')
|
||||
ARTIFACT_NAME="${ARTIFACT_NAME}-title["${PR_TITLE}""
|
||||
fi
|
||||
else
|
||||
SHA=$(git rev-parse --short "$GITHUB_SHA")
|
||||
ARTIFACT_NAME="PCSX2-${ARCH}-sha[${SHA}"
|
||||
fi
|
||||
TRIMMED_ARTIFACT_NAME=$(printf "%.199s]" "$ARTIFACT_NAME")
|
||||
echo "name=$TRIMMED_ARTIFACT_NAME"
|
||||
echo "##[set-output name=name;]${TRIMMED_ARTIFACT_NAME}"
|
||||
echo "##[set-output name=arch;]${ARCH}"
|
||||
|
||||
- name: Install Packages
|
||||
env:
|
||||
PLATFORM: ${{ matrix.platform }}
|
||||
COMPILER: ${{ matrix.compiler }}
|
||||
run: .github/workflows/scripts/linux/install-packages.sh
|
||||
|
||||
- name: Cache Dependencies
|
||||
uses: actions/cache@v2.1.7
|
||||
with:
|
||||
path: |
|
||||
3rdparty/${{ env.SDL }}
|
||||
3rdparty/patchelf-${{ env.PATCHELF_VERSION }}
|
||||
key: ${{ matrix.os }} ${{ matrix.platform }} ${{ env.SDL }} patchelf-${{ env.PATCHELF_VERSION }}
|
||||
|
||||
- name: Build Dependencies
|
||||
run: |
|
||||
if [[ ! -e 3rdparty/patchelf-${{ env.PATCHELF_VERSION }} ]]; then
|
||||
curl -sSfL https://github.com/NixOS/patchelf/releases/download/${{ env.PATCHELF_VERSION }}/patchelf-${{ env.PATCHELF_VERSION }}.tar.bz2 | tar -xjC 3rdparty
|
||||
mv 3rdparty/patchelf-${{ env.PATCHELF_VERSION }}* 3rdparty/patchelf-${{ env.PATCHELF_VERSION }}
|
||||
cd 3rdparty/patchelf-${{ env.PATCHELF_VERSION }}
|
||||
./configure
|
||||
make && cd ../../
|
||||
fi
|
||||
sudo make -C 3rdparty/patchelf-${{ env.PATCHELF_VERSION }} install
|
||||
if [[ ! -e 3rdparty/${{ env.SDL }} ]]; then
|
||||
curl -sL https://libsdl.org/release/${{ env.SDL }}.tar.gz | tar -xzC 3rdparty
|
||||
cd 3rdparty/${{ env.SDL }}
|
||||
if [ "${{ matrix.platform }}" == "x86" ]; then
|
||||
./configure --build=i686-pc-linux-gnu CC=${{ matrix.compiler }} CFLAGS=-m32 CXXFLAGS=-m32 LDFLAGS=-m32 --prefix=/usr --libdir=/usr/lib/i386-linux-gnu
|
||||
else
|
||||
./configure --prefix=/usr --libdir=/usr/lib/x86_64-linux-gnu
|
||||
fi
|
||||
make -j $(getconf _NPROCESSORS_ONLN) && cd ../../
|
||||
fi
|
||||
sudo make -C 3rdparty/${{ env.SDL }} install
|
||||
|
||||
- name: Generate CMake
|
||||
env:
|
||||
PLATFORM: ${{ matrix.platform }}
|
||||
COMPILER: ${{ matrix.compiler }}
|
||||
ADDITIONAL_CMAKE_ARGS: ${{ matrix.cmakeflags }}
|
||||
run: .github/workflows/scripts/linux/generate-cmake.sh
|
||||
|
||||
- name: Build PCSX2
|
||||
working-directory: build
|
||||
run: ../.github/workflows/scripts/linux/compile.sh
|
||||
|
||||
- name: Run Tests
|
||||
working-directory: ./build
|
||||
run: ninja unittests
|
||||
|
||||
- name: Package AppImage
|
||||
if: matrix.appimage == true
|
||||
env:
|
||||
PLATFORM: ${{ matrix.platform }}
|
||||
COMPILER: ${{ matrix.compiler }}
|
||||
name: ${{ steps.artifact-metadata.outputs.name }}
|
||||
run: .github/workflows/scripts/linux/appimage.sh
|
||||
|
||||
- name: Upload artifact
|
||||
if: matrix.appimage == true
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: ${{ steps.artifact-metadata.outputs.name }}
|
||||
path: ci-artifacts
|
||||
|
||||
# ---- Release / Tagging related steps ----
|
||||
- name: Prepare Build Artifacts
|
||||
if: github.repository == 'PCSX2/pcsx2' && startsWith(github.ref, 'refs/tags/') && matrix.appimage == true
|
||||
run: |
|
||||
mv ./ci-artifacts/*.AppImage ./ci-artifacts/linux-AppImage-${{ steps.artifact-metadata.outputs.arch }}.AppImage
|
||||
ls ./ci-artifacts/
|
||||
|
||||
- name: Upload Assets and Potential Publish Release
|
||||
if: github.repository == 'PCSX2/pcsx2' && startsWith(github.ref, 'refs/tags/') && matrix.appimage == true
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.BOT_PAT }}
|
||||
ASSET_DIR: ${{ github.WORKSPACE }}/ci-artifacts
|
||||
ASSET_EXTENSION: AppImage
|
||||
TAG_TO_SEARCH_FOR: ${{ github.REF }}
|
||||
run: |
|
||||
cd ./.github/workflows/scripts/releases/upload-release-artifacts
|
||||
npm ci
|
||||
node index.js
|
||||
@@ -1,118 +0,0 @@
|
||||
name: 🍎 MacOS Builds
|
||||
|
||||
# Controls when the action will run. Triggers the workflow on push or pull request
|
||||
# events but only for the master branch
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
paths-ignore:
|
||||
- '**/*.md'
|
||||
- '**/*.bat'
|
||||
- '**/*.cmd'
|
||||
- '**/*.props'
|
||||
- '**/*.sln'
|
||||
- '.clang-format'
|
||||
- '.codacy.yaml'
|
||||
- '.github/*'
|
||||
- '.github/workflows/lint-gamedb.yml'
|
||||
- '.github/workflows/linux-workflow.yml'
|
||||
- '.github/workflows/pr-triage.yml'
|
||||
- '.github/workflows/scripts/windows/**'
|
||||
- '.github/workflows/scripts/validation/**'
|
||||
- '.github/workflows/windows-workflow.yml'
|
||||
- '.gitignore'
|
||||
- 'bin/PCSX2_keys.ini.default'
|
||||
- 'build.sh'
|
||||
- 'buildbot.xml'
|
||||
- 'pcsx2/CDVD/Windows/**'
|
||||
- 'pcsx2/DEV9/Win32/**'
|
||||
- 'pcsx2/PAD/Windows/**'
|
||||
- 'pcsx2/SPU2/Windows/**'
|
||||
- 'pcsx2/USB/Win32/**'
|
||||
- 'pcsx2/windows/**'
|
||||
pull_request:
|
||||
branches:
|
||||
- master
|
||||
paths-ignore:
|
||||
- '**/*.md'
|
||||
- '**/*.bat'
|
||||
- '**/*.cmd'
|
||||
- '**/*.props'
|
||||
- '**/*.sln'
|
||||
- '.clang-format'
|
||||
- '.codacy.yaml'
|
||||
- '.github/*'
|
||||
- '.github/workflows/lint-gamedb.yml'
|
||||
- '.github/workflows/linux-workflow.yml'
|
||||
- '.github/workflows/pr-triage.yml'
|
||||
- '.github/workflows/scripts/windows/**'
|
||||
- '.github/workflows/scripts/validation/**'
|
||||
- '.github/workflows/windows-workflow.yml'
|
||||
- '.gitignore'
|
||||
- 'bin/PCSX2_keys.ini.default'
|
||||
- 'build.sh'
|
||||
- 'buildbot.xml'
|
||||
- 'pcsx2/CDVD/Windows/**'
|
||||
- 'pcsx2/DEV9/Win32/**'
|
||||
- 'pcsx2/PAD/Windows/**'
|
||||
- 'pcsx2/SPU2/Windows/**'
|
||||
- 'pcsx2/USB/Win32/**'
|
||||
- 'pcsx2/windows/**'
|
||||
|
||||
jobs:
|
||||
build:
|
||||
strategy:
|
||||
# Prevent one build from failing everything (although maybe those should be included as experimental builds instead)
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os: [macos-11.0]
|
||||
platform: [x64]
|
||||
experimental: [false]
|
||||
|
||||
name: ${{ matrix.platform }}
|
||||
runs-on: ${{ matrix.os }}
|
||||
continue-on-error: ${{ matrix.experimental }}
|
||||
# Set some sort of timeout in the event of run-away builds. We are limited on concurrent jobs so, get rid of them.
|
||||
timeout-minutes: 30
|
||||
|
||||
steps:
|
||||
# NOTE - useful for debugging
|
||||
# - name: Dump GitHub context
|
||||
# env:
|
||||
# GITHUB_CONTEXT: ${{ toJson(github) }}
|
||||
# run: |
|
||||
# echo "$GITHUB_CONTEXT"
|
||||
# echo ${{ github.event.pull_request.title }}
|
||||
|
||||
- name: Checkout Repository
|
||||
uses: actions/checkout@v3
|
||||
|
||||
- name: Checkout Submodules
|
||||
run: git submodule update --init --recursive -j $(getconf _NPROCESSORS_ONLN)
|
||||
|
||||
- name: Install Packages
|
||||
env:
|
||||
PLATFORM: ${{ matrix.platform }}
|
||||
HOMEBREW_NO_INSTALL_CLEANUP: 1
|
||||
HOMEBREW_NO_ANALYTICS: 1
|
||||
run: |
|
||||
# To save time, only brew update if running the install without it fails
|
||||
function do-install() {
|
||||
brew install sound-touch portaudio wxwidgets sdl2 libsamplerate
|
||||
}
|
||||
if ! do-install; then
|
||||
brew update
|
||||
do-install
|
||||
fi
|
||||
|
||||
- name: Generate CMake Files
|
||||
run: cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_BUILD_PO=FALSE -DLTO_PCSX2_CORE=ON -B build .
|
||||
|
||||
- name: Build PCSX2
|
||||
working-directory: build
|
||||
run: make -j$(getconf _NPROCESSORS_ONLN) # macOS doesn't use make install
|
||||
|
||||
- name: Run Tests
|
||||
working-directory: build
|
||||
run: make -j$(getconf _NPROCESSORS_ONLN) unittests
|
||||
@@ -1,27 +0,0 @@
|
||||
# Runs steps to triage an incoming Pull Request, for example - applying labels.
|
||||
name: 🤔 Pull Request Triage
|
||||
|
||||
on: pull_request_target
|
||||
|
||||
jobs:
|
||||
triage:
|
||||
if: github.repository == 'PCSX2/pcsx2'
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/labeler@main
|
||||
with:
|
||||
repo-token: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- uses: xTVaser/first-interaction@v1.2.4
|
||||
with:
|
||||
repo-token: ${{ secrets.GITHUB_TOKEN }}
|
||||
debug-mode: false
|
||||
pr-message: |-
|
||||
## Thank you for submitting a contribution to PCSX2
|
||||
|
||||
As this is your first pull request, [please be aware of the contributing guidelines](https://github.com/PCSX2/pcsx2/blob/master/.github/CONTRIBUTING.md).
|
||||
|
||||
Additionally, as per recent changes in GitHub Actions, your pull request will need to be approved by a maintainer before GitHub Actions can run against it. [You can find more information about this change here.](https://github.blog/2021-04-22-github-actions-update-helping-maintainers-combat-bad-actors/)
|
||||
|
||||
Please be patient until this happens. In the meantime if you'd like to confirm the builds are passing, you have the option of opening a PR on your own fork, just make sure your fork's master branch is up to date!
|
||||
pr-labels: "First Time Contribution"
|
||||
@@ -1,24 +0,0 @@
|
||||
name: 📢 Announce Release
|
||||
|
||||
on:
|
||||
release:
|
||||
types: [published]
|
||||
|
||||
jobs:
|
||||
announce:
|
||||
if: github.repository == 'PCSX2/pcsx2'
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- uses: actions/setup-node@v3
|
||||
with:
|
||||
node-version: 16
|
||||
|
||||
- name: Announce Release
|
||||
env:
|
||||
DISCORD_BUILD_WEBHOOK: ${{ secrets.DISCORD_BUILD_WEBHOOK }}
|
||||
run: |
|
||||
cd ./.github/workflows/scripts/releases/announce-release
|
||||
npm ci
|
||||
node index.js
|
||||
@@ -1,62 +0,0 @@
|
||||
# Whenever a commit is pushed to master (ideally via a pull-request!)
|
||||
# this action will create the next release, which means:
|
||||
# 1. tag master with the proper version
|
||||
# 2. create a new draft release (pre-released if a nightly build)
|
||||
# 3. add release notes
|
||||
|
||||
name: 🏭 Create Release
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
# TODO - future work
|
||||
# workflow_dispatch:
|
||||
# inputs:
|
||||
# isStable:
|
||||
# description: 'Should it be a stable release?'
|
||||
# required: true
|
||||
# default: 'false'
|
||||
# versionTag:
|
||||
# description: 'The version to tag with'
|
||||
# required: true
|
||||
|
||||
jobs:
|
||||
cut-release:
|
||||
if: github.repository == 'PCSX2/pcsx2'
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
# Docs - https://github.com/mathieudutour/github-tag-action
|
||||
# Workflows cannot trigger other workflows implicitly
|
||||
# - https://github.community/t/github-actions-workflow-not-triggering-with-tag-push/17053/7
|
||||
- name: Bump Version and Push Tag
|
||||
id: tag_version
|
||||
uses: mathieudutour/github-tag-action@v6.0
|
||||
with:
|
||||
github_token: ${{ secrets.BOT_PAT }}
|
||||
tag_prefix: v
|
||||
default_bump: patch
|
||||
|
||||
# Generate the Release Notes
|
||||
- name: Generate Release Notes
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
COMMIT_SHA: ${{ github.SHA }}
|
||||
run: |
|
||||
cd ./.github/workflows/scripts/releases/generate-release-notes
|
||||
npm ci
|
||||
node index.js
|
||||
mv ./release-notes.md ${GITHUB_WORKSPACE}/release-notes.md
|
||||
ls
|
||||
|
||||
# Docs - https://github.com/softprops/action-gh-release
|
||||
- name: Create a GitHub Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
if: steps.tag_version.outputs.new_tag
|
||||
with:
|
||||
body_path: ./release-notes.md
|
||||
draft: true
|
||||
prerelease: true
|
||||
tag_name: ${{ steps.tag_version.outputs.new_tag }}
|
||||
@@ -1 +0,0 @@
|
||||
*.txt
|
||||
@@ -1,39 +0,0 @@
|
||||
import os
|
||||
|
||||
relevant_categories = [
|
||||
"# Windows",
|
||||
"# Mac OS X",
|
||||
"# Linux"
|
||||
]
|
||||
|
||||
header_lines = []
|
||||
new_db_contents = []
|
||||
|
||||
def is_relevant_category(line):
|
||||
for category in relevant_categories:
|
||||
if category in line:
|
||||
return True
|
||||
return False
|
||||
|
||||
with open("./game_controller_db.txt") as file:
|
||||
lines = file.readlines()
|
||||
finished_header = False
|
||||
processing_section = False
|
||||
for line in lines:
|
||||
if finished_header is False:
|
||||
header_lines.append(line)
|
||||
if line == "\n":
|
||||
finished_header = True
|
||||
if processing_section and line == "\n":
|
||||
processing_section = False
|
||||
new_db_contents.append("\n")
|
||||
if is_relevant_category(line) and processing_section is False:
|
||||
processing_section = True
|
||||
new_db_contents.append(line)
|
||||
elif processing_section:
|
||||
new_db_contents.append(line)
|
||||
|
||||
os.remove("./game_controller_db.txt")
|
||||
with open("./game_controller_db.txt", "w") as f:
|
||||
f.writelines(header_lines)
|
||||
f.writelines(new_db_contents)
|
||||
@@ -1,3 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
$APPDIR/AppRun-patched
|
||||
@@ -1,10 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
export LD_LIBRARY_PATH="$APPDIR/usr/lib:$LD_LIBRARY_PATH"
|
||||
export BINARY_NAME=$(basename "$ARGV0")
|
||||
if [[ ! -e "$PWD/$BINARY_NAME.config" ]]; then
|
||||
mkdir "$PWD/$BINARY_NAME.config"
|
||||
fi
|
||||
export XDG_CONFIG_HOME="$PWD/$BINARY_NAME.config"
|
||||
|
||||
mkdir -p "$HOME"/.local/share/icons/hicolor/scalable/apps && cp "$APPDIR"/PCSX2.png "$HOME"/.local/share/icons/hicolor/scalable/apps
|
||||
@@ -1,59 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
echo "${PLATFORM}"
|
||||
if [ "${PLATFORM}" == "x86" ]; then
|
||||
APPARCH="i686"
|
||||
ARCH="i386"
|
||||
LIBARCH="i386-linux-gnu"
|
||||
else
|
||||
APPARCH="x86_64"
|
||||
ARCH="x86_64"
|
||||
LIBARCH="x86_64-linux-gnu"
|
||||
fi
|
||||
cd /tmp
|
||||
curl -sSfLO "https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-$ARCH.AppImage"
|
||||
chmod a+x linuxdeploy*.AppImage
|
||||
./linuxdeploy-"$ARCH".AppImage --appimage-extract
|
||||
curl -sSfL "https://raw.githubusercontent.com/linuxdeploy/linuxdeploy-plugin-gtk/master/linuxdeploy-plugin-gtk.sh" -o /tmp/squashfs-root/usr/bin/linuxdeploy-plugin-gtk.sh
|
||||
chmod a+x /tmp/squashfs-root/usr/bin/linuxdeploy-plugin-gtk.sh
|
||||
mv /tmp/squashfs-root/usr/bin/patchelf /tmp/squashfs-root/usr/bin/patchelf.orig
|
||||
sudo cp /usr/local/bin/patchelf /tmp/squashfs-root/usr/bin/patchelf
|
||||
cd "$GITHUB_WORKSPACE"
|
||||
ninja -C build install
|
||||
cp ./pcsx2/gui/Resources/AppIcon64.png ./squashfs-root/PCSX2.png
|
||||
cp ./linux_various/PCSX2.desktop.in ./squashfs-root/PCSX2.desktop
|
||||
sed -i -e 's|Categories=@PCSX2_MENU_CATEGORIES@|Categories=Game;Emulator;|g' ./squashfs-root/PCSX2.desktop
|
||||
sed -i -e 's|__GL_THREADED_OPTIMIZATIONS=1|__GL_THREADED_OPTIMIZATIONS=0|g' ./squashfs-root/PCSX2.desktop
|
||||
curl -sSfL "https://github.com/AppImage/AppImageKit/releases/download/continuous/runtime-$APPARCH" -o ./squashfs-root/runtime
|
||||
mkdir -p squashfs-root/usr/share/applications && cp ./squashfs-root/PCSX2.desktop ./squashfs-root/usr/share/applications
|
||||
mkdir -p squashfs-root/usr/share/icons && cp ./squashfs-root/PCSX2.png ./squashfs-root/usr/share/icons
|
||||
mkdir -p squashfs-root/usr/share/icons/hicolor/scalable/apps && cp ./squashfs-root/PCSX2.png ./squashfs-root/usr/share/icons/hicolor/scalable/apps
|
||||
mkdir -p squashfs-root/usr/share/pixmaps && cp ./squashfs-root/PCSX2.png ./squashfs-root/usr/share/pixmaps
|
||||
mkdir -p squashfs-root/usr/lib/
|
||||
mkdir -p squashfs-root/usr/optional/libstdc++
|
||||
mkdir -p squashfs-root/usr/optional/libgcc_s
|
||||
cp ./.github/workflows/scripts/linux/AppRun "$GITHUB_WORKSPACE"/squashfs-root/AppRun
|
||||
curl -sSfL "https://github.com/darealshinji/AppImageKit-checkrt/releases/download/continuous/AppRun-patched-$APPARCH" -o "$GITHUB_WORKSPACE"/squashfs-root/AppRun-patched
|
||||
curl -sSfL "https://github.com/darealshinji/AppImageKit-checkrt/releases/download/continuous/exec-$APPARCH.so" -o "$GITHUB_WORKSPACE"/squashfs-root/usr/optional/exec.so
|
||||
chmod a+x ./squashfs-root/AppRun
|
||||
chmod a+x ./squashfs-root/runtime
|
||||
chmod a+x ./squashfs-root/AppRun-patched
|
||||
chmod a+x ./squashfs-root/usr/optional/exec.so
|
||||
echo "$name" > "$GITHUB_WORKSPACE"/squashfs-root/version.txt
|
||||
mkdir -p "$GITHUB_WORKSPACE"/squashfs-root/apprun-hooks
|
||||
cp /usr/lib/$LIBARCH/libthai.so.0 "$GITHUB_WORKSPACE"/squashfs-root/usr/lib/
|
||||
cp --dereference /usr/lib/"$LIBARCH"/libstdc++.so.6 "$GITHUB_WORKSPACE"/squashfs-root/usr/optional/libstdc++/libstdc++.so.6
|
||||
cp --dereference /lib/"$LIBARCH"/libgcc_s.so.1 "$GITHUB_WORKSPACE"/squashfs-root/usr/optional/libgcc_s/libgcc_s.so.1
|
||||
chmod +x .github/workflows/scripts/linux/app-variables.sh
|
||||
cp .github/workflows/scripts/linux/app-variables.sh "$GITHUB_WORKSPACE"/squashfs-root/apprun-hooks
|
||||
export UPD_INFO="gh-releases-zsync|PCSX2|pcsx2|latest|$name.AppImage.zsync"
|
||||
export OUTPUT="$name.AppImage"
|
||||
/tmp/squashfs-root/AppRun --appdir="$GITHUB_WORKSPACE"/squashfs-root/ --plugin gtk -d "$GITHUB_WORKSPACE"/squashfs-root/PCSX2.desktop -i "$GITHUB_WORKSPACE"/squashfs-root/PCSX2.png --output appimage
|
||||
mkdir -p "$GITHUB_WORKSPACE"/ci-artifacts/
|
||||
ls -al .
|
||||
mv "$name.AppImage" "$GITHUB_WORKSPACE"/ci-artifacts # && mv "$name.AppImage.zsync" "$GITHUB_WORKSPACE"/ci-artifacts
|
||||
chmod -R 777 ./ci-artifacts
|
||||
cd ./ci-artifacts
|
||||
ls -al .
|
||||
@@ -1,15 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
|
||||
if [ -n "${GITHUB_ACTIONS}" ]; then
|
||||
echo "Warning: Running this script outside of GitHub Actions isn't recommended."
|
||||
fi
|
||||
|
||||
# Prepare the Cache
|
||||
ccache -p
|
||||
ccache -z
|
||||
# Build
|
||||
ninja
|
||||
# Save the Cache
|
||||
ccache -s
|
||||
@@ -1,32 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
|
||||
if [ "${COMPILER}" = "gcc" ]; then
|
||||
export CC=gcc-10
|
||||
export CXX=g++-10
|
||||
else
|
||||
export CC=clang
|
||||
export CXX=clang++
|
||||
fi
|
||||
|
||||
if [ "${PLATFORM}" = x86 ]; then
|
||||
ADDITIONAL_CMAKE_ARGS="$ADDITIONAL_CMAKE_ARGS -DCMAKE_TOOLCHAIN_FILE=cmake/linux-compiler-i386-multilib.cmake"
|
||||
fi
|
||||
echo "Additional CMake Args - ${ADDITIONAL_CMAKE_ARGS}"
|
||||
|
||||
# Generate CMake into ./build
|
||||
cmake \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DPACKAGE_MODE=TRUE \
|
||||
-DWAYLAND_API=TRUE \
|
||||
-DDISABLE_ADVANCE_SIMD=TRUE \
|
||||
-DDISABLE_PCSX2_WRAPPER=TRUE \
|
||||
-DCMAKE_INSTALL_PREFIX="squashfs-root/usr/" \
|
||||
-DOpenGL_GL_PREFERENCE="LEGACY" \
|
||||
-DOPENGL_opengl_LIBRARY="" \
|
||||
-DXDG_STD=TRUE \
|
||||
$ADDITIONAL_CMAKE_ARGS \
|
||||
-GNinja \
|
||||
-B build
|
||||
@@ -1,62 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
|
||||
# Packages - Build Environment
|
||||
declare -a BUILD_PACKAGES=(
|
||||
"ccache"
|
||||
"cmake"
|
||||
"ninja-build"
|
||||
)
|
||||
|
||||
# Packages - PCSX2
|
||||
declare -a PCSX2_PACKAGES=(
|
||||
"libaio-dev"
|
||||
"libbz2-dev"
|
||||
"libegl1-mesa-dev"
|
||||
"libgdk-pixbuf2.0-dev"
|
||||
"libgl1-mesa-dev"
|
||||
"libgtk-3-dev"
|
||||
"libharfbuzz-dev"
|
||||
"libjpeg-dev"
|
||||
"liblzma-dev"
|
||||
"libpcap0.8-dev"
|
||||
"libpng-dev"
|
||||
"libpulse-dev"
|
||||
"librsvg2-dev"
|
||||
"libsamplerate0-dev"
|
||||
"libsoundtouch-dev"
|
||||
"libudev-dev"
|
||||
"libwxgtk3.0-gtk3-dev"
|
||||
"libx11-xcb-dev"
|
||||
"pkg-config"
|
||||
"portaudio19-dev"
|
||||
"zlib1g-dev"
|
||||
)
|
||||
|
||||
if [ "${COMPILER}" = "gcc" ]; then
|
||||
BUILD_PACKAGES+=("g++-10-multilib")
|
||||
else
|
||||
BUILD_PACKAGES+=("clang-9")
|
||||
PCSX2_PACKAGES+=("libstdc++-10-dev")
|
||||
fi
|
||||
|
||||
# - https://github.com/actions/virtual-environments/blob/main/images/linux/Ubuntu2004-README.md
|
||||
ARCH=""
|
||||
echo "${PLATFORM}"
|
||||
if [ "${PLATFORM}" == "x86" ]; then
|
||||
ARCH=":i386"
|
||||
sudo dpkg --add-architecture i386
|
||||
fi
|
||||
|
||||
sudo apt-get -qq update
|
||||
|
||||
# Install packages needed for building
|
||||
echo "Will install the following packages for building - ${BUILD_PACKAGES[*]}"
|
||||
#sudo apt remove gcc-9 g++-9
|
||||
sudo apt-get -y install "${BUILD_PACKAGES[@]}"
|
||||
|
||||
# Install packages needed by pcsx2
|
||||
PCSX2_PACKAGES=("${PCSX2_PACKAGES[@]/%/"${ARCH}"}")
|
||||
echo "Will install the following packages for pcsx2 - ${PCSX2_PACKAGES[*]}"
|
||||
sudo apt-get -y install "${PCSX2_PACKAGES[@]}"
|
||||
@@ -1,2 +0,0 @@
|
||||
node_modules/
|
||||
*.md
|
||||
@@ -1,60 +0,0 @@
|
||||
import { MessageEmbed, WebhookClient } from "discord.js";
|
||||
import * as github from '@actions/github';
|
||||
|
||||
const releaseInfo = github.context.payload.release;
|
||||
|
||||
if (!releaseInfo.prerelease) {
|
||||
console.log("Not announcing - release was not a pre-release (aka a Nightly)");
|
||||
process.exit(0);
|
||||
}
|
||||
|
||||
const assets = releaseInfo.assets;
|
||||
let windowsAssetLinks = "";
|
||||
let linuxAssetLinks = "";
|
||||
|
||||
for (var i = 0; i < assets.length; i++) {
|
||||
let asset = assets[i];
|
||||
if (asset.name.includes("symbols")) {
|
||||
continue;
|
||||
}
|
||||
if (asset.name.includes("windows")) {
|
||||
let friendlyName = asset.name;
|
||||
try {
|
||||
friendlyName = asset.name.split("windows-")[1].split(".7z")[0].replace("-", " ");
|
||||
} catch (e) {
|
||||
console.log(e);
|
||||
}
|
||||
windowsAssetLinks += `- [${friendlyName}](${asset.browser_download_url})\n`
|
||||
} else if (asset.name.includes("linux")) {
|
||||
let friendlyName = asset.name;
|
||||
try {
|
||||
friendlyName = asset.name.split("linux-")[1].split(".AppImage")[0].replace("-", " ");
|
||||
} catch (e) {
|
||||
console.log(e);
|
||||
}
|
||||
linuxAssetLinks += `- [${friendlyName}](${asset.browser_download_url})\n`
|
||||
}
|
||||
}
|
||||
|
||||
// Publish Webhook
|
||||
const embed = new MessageEmbed()
|
||||
.setColor('#FF8000')
|
||||
.setTitle('New PCSX2 Nightly Build Available!')
|
||||
.addFields(
|
||||
{ name: 'Version', value: releaseInfo.tag_name, inline: true },
|
||||
{ name: 'Release Link', value: `[Github Release](${releaseInfo.html_url})`, inline: true },
|
||||
{ name: 'Installation Steps', value: '[See Here](https://github.com/PCSX2/pcsx2/wiki/Nightly-Build-Usage-Guide)', inline: true },
|
||||
{ name: 'Included Changes', value: releaseInfo.body, inline: false }
|
||||
);
|
||||
|
||||
if (windowsAssetLinks != "") {
|
||||
embed.addField('Windows Downloads', windowsAssetLinks, false);
|
||||
}
|
||||
if (linuxAssetLinks != "") {
|
||||
embed.addField('Linux Downloads', linuxAssetLinks, false);
|
||||
}
|
||||
|
||||
const webhookClient = new WebhookClient({ url: process.env.DISCORD_BUILD_WEBHOOK });
|
||||
await webhookClient.send({
|
||||
embeds: [embed],
|
||||
});
|
||||
@@ -1,814 +0,0 @@
|
||||
{
|
||||
"name": "announce-release",
|
||||
"version": "1.0.0",
|
||||
"lockfileVersion": 2,
|
||||
"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"version": "1.0.0",
|
||||
"license": "ISC",
|
||||
"dependencies": {
|
||||
"@actions/github": "^5.0.0",
|
||||
"discord.js": "^13.2.0"
|
||||
}
|
||||
},
|
||||
"node_modules/@actions/github": {
|
||||
"version": "5.0.0",
|
||||
"resolved": "https://registry.npmjs.org/@actions/github/-/github-5.0.0.tgz",
|
||||
"integrity": "sha512-QvE9eAAfEsS+yOOk0cylLBIO/d6WyWIOvsxxzdrPFaud39G6BOkUwScXZn1iBzQzHyu9SBkkLSWlohDWdsasAQ==",
|
||||
"dependencies": {
|
||||
"@actions/http-client": "^1.0.11",
|
||||
"@octokit/core": "^3.4.0",
|
||||
"@octokit/plugin-paginate-rest": "^2.13.3",
|
||||
"@octokit/plugin-rest-endpoint-methods": "^5.1.1"
|
||||
}
|
||||
},
|
||||
"node_modules/@actions/http-client": {
|
||||
"version": "1.0.11",
|
||||
"resolved": "https://registry.npmjs.org/@actions/http-client/-/http-client-1.0.11.tgz",
|
||||
"integrity": "sha512-VRYHGQV1rqnROJqdMvGUbY/Kn8vriQe/F9HR2AlYHzmKuM/p3kjNuXhmdBfcVgsvRWTz5C5XW5xvndZrVBuAYg==",
|
||||
"dependencies": {
|
||||
"tunnel": "0.0.6"
|
||||
}
|
||||
},
|
||||
"node_modules/@discordjs/builders": {
|
||||
"version": "0.6.0",
|
||||
"resolved": "https://registry.npmjs.org/@discordjs/builders/-/builders-0.6.0.tgz",
|
||||
"integrity": "sha512-mH3Gx61LKk2CD05laCI9K5wp+a3NyASHDUGx83DGJFkqJlRlSV5WMJNY6RS37A5SjqDtGMF4wVR9jzFaqShe6Q==",
|
||||
"dependencies": {
|
||||
"@sindresorhus/is": "^4.0.1",
|
||||
"discord-api-types": "^0.22.0",
|
||||
"ow": "^0.27.0",
|
||||
"ts-mixer": "^6.0.0",
|
||||
"tslib": "^2.3.1"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=14.0.0",
|
||||
"npm": ">=7.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/@discordjs/builders/node_modules/discord-api-types": {
|
||||
"version": "0.22.0",
|
||||
"resolved": "https://registry.npmjs.org/discord-api-types/-/discord-api-types-0.22.0.tgz",
|
||||
"integrity": "sha512-l8yD/2zRbZItUQpy7ZxBJwaLX/Bs2TGaCthRppk8Sw24LOIWg12t9JEreezPoYD0SQcC2htNNo27kYEpYW/Srg==",
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
}
|
||||
},
|
||||
"node_modules/@discordjs/collection": {
|
||||
"version": "0.2.1",
|
||||
"resolved": "https://registry.npmjs.org/@discordjs/collection/-/collection-0.2.1.tgz",
|
||||
"integrity": "sha512-vhxqzzM8gkomw0TYRF3tgx7SwElzUlXT/Aa41O7mOcyN6wIJfj5JmDWaO5XGKsGSsNx7F3i5oIlrucCCWV1Nog==",
|
||||
"engines": {
|
||||
"node": ">=14.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/@discordjs/form-data": {
|
||||
"version": "3.0.1",
|
||||
"resolved": "https://registry.npmjs.org/@discordjs/form-data/-/form-data-3.0.1.tgz",
|
||||
"integrity": "sha512-ZfFsbgEXW71Rw/6EtBdrP5VxBJy4dthyC0tpQKGKmYFImlmmrykO14Za+BiIVduwjte0jXEBlhSKf0MWbFp9Eg==",
|
||||
"dependencies": {
|
||||
"asynckit": "^0.4.0",
|
||||
"combined-stream": "^1.0.8",
|
||||
"mime-types": "^2.1.12"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">= 6"
|
||||
}
|
||||
},
|
||||
"node_modules/@octokit/auth-token": {
|
||||
"version": "2.5.0",
|
||||
"resolved": "https://registry.npmjs.org/@octokit/auth-token/-/auth-token-2.5.0.tgz",
|
||||
"integrity": "sha512-r5FVUJCOLl19AxiuZD2VRZ/ORjp/4IN98Of6YJoJOkY75CIBuYfmiNHGrDwXr+aLGG55igl9QrxX3hbiXlLb+g==",
|
||||
"dependencies": {
|
||||
"@octokit/types": "^6.0.3"
|
||||
}
|
||||
},
|
||||
"node_modules/@octokit/core": {
|
||||
"version": "3.5.1",
|
||||
"resolved": "https://registry.npmjs.org/@octokit/core/-/core-3.5.1.tgz",
|
||||
"integrity": "sha512-omncwpLVxMP+GLpLPgeGJBF6IWJFjXDS5flY5VbppePYX9XehevbDykRH9PdCdvqt9TS5AOTiDide7h0qrkHjw==",
|
||||
"dependencies": {
|
||||
"@octokit/auth-token": "^2.4.4",
|
||||
"@octokit/graphql": "^4.5.8",
|
||||
"@octokit/request": "^5.6.0",
|
||||
"@octokit/request-error": "^2.0.5",
|
||||
"@octokit/types": "^6.0.3",
|
||||
"before-after-hook": "^2.2.0",
|
||||
"universal-user-agent": "^6.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/@octokit/endpoint": {
|
||||
"version": "6.0.12",
|
||||
"resolved": "https://registry.npmjs.org/@octokit/endpoint/-/endpoint-6.0.12.tgz",
|
||||
"integrity": "sha512-lF3puPwkQWGfkMClXb4k/eUT/nZKQfxinRWJrdZaJO85Dqwo/G0yOC434Jr2ojwafWJMYqFGFa5ms4jJUgujdA==",
|
||||
"dependencies": {
|
||||
"@octokit/types": "^6.0.3",
|
||||
"is-plain-object": "^5.0.0",
|
||||
"universal-user-agent": "^6.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/@octokit/graphql": {
|
||||
"version": "4.8.0",
|
||||
"resolved": "https://registry.npmjs.org/@octokit/graphql/-/graphql-4.8.0.tgz",
|
||||
"integrity": "sha512-0gv+qLSBLKF0z8TKaSKTsS39scVKF9dbMxJpj3U0vC7wjNWFuIpL/z76Qe2fiuCbDRcJSavkXsVtMS6/dtQQsg==",
|
||||
"dependencies": {
|
||||
"@octokit/request": "^5.6.0",
|
||||
"@octokit/types": "^6.0.3",
|
||||
"universal-user-agent": "^6.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/@octokit/openapi-types": {
|
||||
"version": "11.1.0",
|
||||
"resolved": "https://registry.npmjs.org/@octokit/openapi-types/-/openapi-types-11.1.0.tgz",
|
||||
"integrity": "sha512-dWZfYvCCdjZzDYA3lIAMF72Q0jld8xidqCq5Ryw09eBJXZdcM6he0vWBTvw/b5UnGYqexxOyHWgfrsTlUJL3Gw=="
|
||||
},
|
||||
"node_modules/@octokit/plugin-paginate-rest": {
|
||||
"version": "2.16.9",
|
||||
"resolved": "https://registry.npmjs.org/@octokit/plugin-paginate-rest/-/plugin-paginate-rest-2.16.9.tgz",
|
||||
"integrity": "sha512-gfSCMgz5scFKsR0dW4jaYsDJVt/UwCHp4dF7sHlmSekZvwzvLiOAGZ4MQkEsL5DW9hIk2W+UQkYZMTA1b6Wsqw==",
|
||||
"dependencies": {
|
||||
"@octokit/types": "^6.33.0"
|
||||
}
|
||||
},
|
||||
"node_modules/@octokit/plugin-rest-endpoint-methods": {
|
||||
"version": "5.12.1",
|
||||
"resolved": "https://registry.npmjs.org/@octokit/plugin-rest-endpoint-methods/-/plugin-rest-endpoint-methods-5.12.1.tgz",
|
||||
"integrity": "sha512-0nY3htfl6x9UkPcqv8pm9vOC/bTA7f4IMDWln13neHRdNWQvOQgZ9fRxK7BAc74rye4yVINEFi9Yb9rnGUvosA==",
|
||||
"dependencies": {
|
||||
"@octokit/types": "^6.33.0",
|
||||
"deprecation": "^2.3.1"
|
||||
}
|
||||
},
|
||||
"node_modules/@octokit/request": {
|
||||
"version": "5.6.2",
|
||||
"resolved": "https://registry.npmjs.org/@octokit/request/-/request-5.6.2.tgz",
|
||||
"integrity": "sha512-je66CvSEVf0jCpRISxkUcCa0UkxmFs6eGDRSbfJtAVwbLH5ceqF+YEyC8lj8ystKyZTy8adWr0qmkY52EfOeLA==",
|
||||
"dependencies": {
|
||||
"@octokit/endpoint": "^6.0.1",
|
||||
"@octokit/request-error": "^2.1.0",
|
||||
"@octokit/types": "^6.16.1",
|
||||
"is-plain-object": "^5.0.0",
|
||||
"node-fetch": "^2.6.1",
|
||||
"universal-user-agent": "^6.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/@octokit/request-error": {
|
||||
"version": "2.1.0",
|
||||
"resolved": "https://registry.npmjs.org/@octokit/request-error/-/request-error-2.1.0.tgz",
|
||||
"integrity": "sha512-1VIvgXxs9WHSjicsRwq8PlR2LR2x6DwsJAaFgzdi0JfJoGSO8mYI/cHJQ+9FbN21aa+DrgNLnwObmyeSC8Rmpg==",
|
||||
"dependencies": {
|
||||
"@octokit/types": "^6.0.3",
|
||||
"deprecation": "^2.0.0",
|
||||
"once": "^1.4.0"
|
||||
}
|
||||
},
|
||||
"node_modules/@octokit/types": {
|
||||
"version": "6.33.0",
|
||||
"resolved": "https://registry.npmjs.org/@octokit/types/-/types-6.33.0.tgz",
|
||||
"integrity": "sha512-0zffZ048M0UhthyPXQHLz4038Ak46nMWZXkzlXvXB/M/L1jYPBceq4iZj4qjKVrvveaJrrgKdJ9+3yUuITfcCw==",
|
||||
"dependencies": {
|
||||
"@octokit/openapi-types": "^11.1.0"
|
||||
}
|
||||
},
|
||||
"node_modules/@sapphire/async-queue": {
|
||||
"version": "1.1.6",
|
||||
"resolved": "https://registry.npmjs.org/@sapphire/async-queue/-/async-queue-1.1.6.tgz",
|
||||
"integrity": "sha512-M5CbgMgesemMUCQo5G/InGHvp+GZx6uuJNV1iwvSWD8EFNVrfxaTcqhcAXM3MPYkjlxvNnoDNk0R1lfzvca6LA==",
|
||||
"engines": {
|
||||
"node": ">=v14.18.0",
|
||||
"npm": ">=7.24.2"
|
||||
}
|
||||
},
|
||||
"node_modules/@sindresorhus/is": {
|
||||
"version": "4.2.0",
|
||||
"resolved": "https://registry.npmjs.org/@sindresorhus/is/-/is-4.2.0.tgz",
|
||||
"integrity": "sha512-VkE3KLBmJwcCaVARtQpfuKcKv8gcBmUubrfHGF84dXuuW6jgsRYxPtzcIhPyK9WAPpRt2/xY6zkD9MnRaJzSyw==",
|
||||
"engines": {
|
||||
"node": ">=10"
|
||||
},
|
||||
"funding": {
|
||||
"url": "https://github.com/sindresorhus/is?sponsor=1"
|
||||
}
|
||||
},
|
||||
"node_modules/@types/node": {
|
||||
"version": "16.10.3",
|
||||
"resolved": "https://registry.npmjs.org/@types/node/-/node-16.10.3.tgz",
|
||||
"integrity": "sha512-ho3Ruq+fFnBrZhUYI46n/bV2GjwzSkwuT4dTf0GkuNFmnb8nq4ny2z9JEVemFi6bdEJanHLlYfy9c6FN9B9McQ=="
|
||||
},
|
||||
"node_modules/@types/ws": {
|
||||
"version": "8.2.0",
|
||||
"resolved": "https://registry.npmjs.org/@types/ws/-/ws-8.2.0.tgz",
|
||||
"integrity": "sha512-cyeefcUCgJlEk+hk2h3N+MqKKsPViQgF5boi9TTHSK+PoR9KWBb/C5ccPcDyAqgsbAYHTwulch725DV84+pSpg==",
|
||||
"dependencies": {
|
||||
"@types/node": "*"
|
||||
}
|
||||
},
|
||||
"node_modules/asynckit": {
|
||||
"version": "0.4.0",
|
||||
"resolved": "https://registry.npmjs.org/asynckit/-/asynckit-0.4.0.tgz",
|
||||
"integrity": "sha1-x57Zf380y48robyXkLzDZkdLS3k="
|
||||
},
|
||||
"node_modules/before-after-hook": {
|
||||
"version": "2.2.2",
|
||||
"resolved": "https://registry.npmjs.org/before-after-hook/-/before-after-hook-2.2.2.tgz",
|
||||
"integrity": "sha512-3pZEU3NT5BFUo/AD5ERPWOgQOCZITni6iavr5AUw5AUwQjMlI0kzu5btnyD39AF0gUEsDPwJT+oY1ORBJijPjQ=="
|
||||
},
|
||||
"node_modules/callsites": {
|
||||
"version": "3.1.0",
|
||||
"resolved": "https://registry.npmjs.org/callsites/-/callsites-3.1.0.tgz",
|
||||
"integrity": "sha512-P8BjAsXvZS+VIDUI11hHCQEv74YT67YUi5JJFNWIqL235sBmjX4+qx9Muvls5ivyNENctx46xQLQ3aTuE7ssaQ==",
|
||||
"engines": {
|
||||
"node": ">=6"
|
||||
}
|
||||
},
|
||||
"node_modules/combined-stream": {
|
||||
"version": "1.0.8",
|
||||
"resolved": "https://registry.npmjs.org/combined-stream/-/combined-stream-1.0.8.tgz",
|
||||
"integrity": "sha512-FQN4MRfuJeHf7cBbBMJFXhKSDq+2kAArBlmRBvcvFE5BB1HZKXtSFASDhdlz9zOYwxh8lDdnvmMOe/+5cdoEdg==",
|
||||
"dependencies": {
|
||||
"delayed-stream": "~1.0.0"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">= 0.8"
|
||||
}
|
||||
},
|
||||
"node_modules/delayed-stream": {
|
||||
"version": "1.0.0",
|
||||
"resolved": "https://registry.npmjs.org/delayed-stream/-/delayed-stream-1.0.0.tgz",
|
||||
"integrity": "sha1-3zrhmayt+31ECqrgsp4icrJOxhk=",
|
||||
"engines": {
|
||||
"node": ">=0.4.0"
|
||||
}
|
||||
},
|
||||
"node_modules/deprecation": {
|
||||
"version": "2.3.1",
|
||||
"resolved": "https://registry.npmjs.org/deprecation/-/deprecation-2.3.1.tgz",
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"requires": {
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"tr46": "~0.0.3",
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"webidl-conversions": "^3.0.0"
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},
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"wrappy": {
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"version": "1.0.2",
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"ws": {
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"requires": {}
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}
|
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}
|
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}
|
||||
@@ -1,16 +0,0 @@
|
||||
{
|
||||
"name": "announce-release",
|
||||
"version": "1.0.0",
|
||||
"description": "",
|
||||
"main": "index.js",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"test": "echo \"Error: no test specified\" && exit 1"
|
||||
},
|
||||
"author": "",
|
||||
"license": "ISC",
|
||||
"dependencies": {
|
||||
"@actions/github": "^5.0.0",
|
||||
"discord.js": "^13.2.0"
|
||||
}
|
||||
}
|
||||
@@ -1,2 +0,0 @@
|
||||
node_modules/
|
||||
*.md
|
||||
@@ -1,64 +0,0 @@
|
||||
import { Octokit } from "@octokit/rest";
|
||||
import { throttling } from "@octokit/plugin-throttling";
|
||||
import { retry } from "@octokit/plugin-retry";
|
||||
Octokit.plugin(throttling);
|
||||
Octokit.plugin(retry);
|
||||
const octokit = new Octokit({
|
||||
auth: process.env.GITHUB_TOKEN,
|
||||
userAgent: 'PCSX2/pcsx2',
|
||||
log: {
|
||||
debug: () => { },
|
||||
info: () => { },
|
||||
warn: console.warn,
|
||||
error: console.error
|
||||
},
|
||||
throttle: {
|
||||
onRateLimit: (retryAfter, options) => {
|
||||
octokit.log.warn(
|
||||
`Request quota exhausted for request ${options.method} ${options.url}`
|
||||
);
|
||||
|
||||
// Retry twice after hitting a rate limit error, then give up
|
||||
if (options.request.retryCount <= 2) {
|
||||
console.log(`Retrying after ${retryAfter} seconds!`);
|
||||
return true;
|
||||
}
|
||||
},
|
||||
onAbuseLimit: (retryAfter, options) => {
|
||||
// does not retry, only logs a warning
|
||||
octokit.log.warn(
|
||||
`Abuse detected for request ${options.method} ${options.url}`
|
||||
);
|
||||
},
|
||||
}
|
||||
});
|
||||
|
||||
var args = process.argv.slice(2);
|
||||
let commitSha = process.env.COMMIT_SHA;
|
||||
|
||||
console.log(`Searching for Commit - ${commitSha}`);
|
||||
|
||||
const { data: commit } = await octokit.rest.repos.getCommit({
|
||||
owner: "PCSX2",
|
||||
repo: "pcsx2",
|
||||
ref: commitSha,
|
||||
});
|
||||
|
||||
const { data: associatedPulls } = await octokit.rest.repos.listPullRequestsAssociatedWithCommit({
|
||||
owner: "PCSX2",
|
||||
repo: "pcsx2",
|
||||
commit_sha: commit.sha,
|
||||
});
|
||||
|
||||
let releaseNotes = ``;
|
||||
|
||||
if (associatedPulls.length === 0) {
|
||||
releaseNotes += `- ${commit.commit.message}\n`;
|
||||
} else {
|
||||
for (var j = 0; j < associatedPulls.length; j++) {
|
||||
releaseNotes += `- [${associatedPulls[j].title}](${associatedPulls[j].html_url})\n`;
|
||||
}
|
||||
}
|
||||
|
||||
import * as fs from 'fs';
|
||||
fs.writeFileSync('./release-notes.md', releaseNotes);
|
||||
-202
@@ -1,202 +0,0 @@
|
||||
{
|
||||
"name": "generate-release-notes",
|
||||
"version": "1.0.0",
|
||||
"lockfileVersion": 1,
|
||||
"requires": true,
|
||||
"dependencies": {
|
||||
"@octokit/auth-token": {
|
||||
"version": "2.5.0",
|
||||
"resolved": "https://registry.npmjs.org/@octokit/auth-token/-/auth-token-2.5.0.tgz",
|
||||
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||||
}
|
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|
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"@octokit/core": {
|
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"requires": {
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"@octokit/auth-token": "^2.4.4",
|
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"@octokit/graphql": "^4.5.8",
|
||||
"@octokit/request": "^5.6.0",
|
||||
"@octokit/request-error": "^2.0.5",
|
||||
"@octokit/types": "^6.0.3",
|
||||
"before-after-hook": "^2.2.0",
|
||||
"universal-user-agent": "^6.0.0"
|
||||
}
|
||||
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|
||||
"@octokit/endpoint": {
|
||||
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|
||||
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|
||||
"universal-user-agent": "^6.0.0"
|
||||
}
|
||||
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|
||||
"@octokit/graphql": {
|
||||
"version": "4.8.0",
|
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"resolved": "https://registry.npmjs.org/@octokit/graphql/-/graphql-4.8.0.tgz",
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|
||||
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|
||||
"universal-user-agent": "^6.0.0"
|
||||
}
|
||||
},
|
||||
"@octokit/openapi-types": {
|
||||
"version": "11.1.0",
|
||||
"resolved": "https://registry.npmjs.org/@octokit/openapi-types/-/openapi-types-11.1.0.tgz",
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|
||||
},
|
||||
"@octokit/plugin-paginate-rest": {
|
||||
"version": "2.16.9",
|
||||
"resolved": "https://registry.npmjs.org/@octokit/plugin-paginate-rest/-/plugin-paginate-rest-2.16.9.tgz",
|
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"integrity": "sha512-gfSCMgz5scFKsR0dW4jaYsDJVt/UwCHp4dF7sHlmSekZvwzvLiOAGZ4MQkEsL5DW9hIk2W+UQkYZMTA1b6Wsqw==",
|
||||
"requires": {
|
||||
"@octokit/types": "^6.33.0"
|
||||
}
|
||||
},
|
||||
"@octokit/plugin-request-log": {
|
||||
"version": "1.0.4",
|
||||
"resolved": "https://registry.npmjs.org/@octokit/plugin-request-log/-/plugin-request-log-1.0.4.tgz",
|
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"integrity": "sha512-mLUsMkgP7K/cnFEw07kWqXGF5LKrOkD+lhCrKvPHXWDywAwuDUeDwWBpc69XK3pNX0uKiVt8g5z96PJ6z9xCFA=="
|
||||
},
|
||||
"@octokit/plugin-rest-endpoint-methods": {
|
||||
"version": "5.12.1",
|
||||
"resolved": "https://registry.npmjs.org/@octokit/plugin-rest-endpoint-methods/-/plugin-rest-endpoint-methods-5.12.1.tgz",
|
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"integrity": "sha512-0nY3htfl6x9UkPcqv8pm9vOC/bTA7f4IMDWln13neHRdNWQvOQgZ9fRxK7BAc74rye4yVINEFi9Yb9rnGUvosA==",
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||||
"requires": {
|
||||
"@octokit/types": "^6.33.0",
|
||||
"deprecation": "^2.3.1"
|
||||
}
|
||||
},
|
||||
"@octokit/plugin-retry": {
|
||||
"version": "3.0.9",
|
||||
"resolved": "https://registry.npmjs.org/@octokit/plugin-retry/-/plugin-retry-3.0.9.tgz",
|
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"integrity": "sha512-r+fArdP5+TG6l1Rv/C9hVoty6tldw6cE2pRHNGmFPdyfrc696R6JjrQ3d7HdVqGwuzfyrcaLAKD7K8TX8aehUQ==",
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||||
"requires": {
|
||||
"@octokit/types": "^6.0.3",
|
||||
"bottleneck": "^2.15.3"
|
||||
}
|
||||
},
|
||||
"@octokit/plugin-throttling": {
|
||||
"version": "3.5.2",
|
||||
"resolved": "https://registry.npmjs.org/@octokit/plugin-throttling/-/plugin-throttling-3.5.2.tgz",
|
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"integrity": "sha512-Eu7kfJxU8vmHqWGNszWpg+GVp2tnAfax3XQV5CkYPEE69C+KvInJXW9WajgSeW+cxYe0UVdouzCtcreGNuJo7A==",
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||||
"requires": {
|
||||
"@octokit/types": "^6.0.1",
|
||||
"bottleneck": "^2.15.3"
|
||||
}
|
||||
},
|
||||
"@octokit/request": {
|
||||
"version": "5.6.2",
|
||||
"resolved": "https://registry.npmjs.org/@octokit/request/-/request-5.6.2.tgz",
|
||||
"integrity": "sha512-je66CvSEVf0jCpRISxkUcCa0UkxmFs6eGDRSbfJtAVwbLH5ceqF+YEyC8lj8ystKyZTy8adWr0qmkY52EfOeLA==",
|
||||
"requires": {
|
||||
"@octokit/endpoint": "^6.0.1",
|
||||
"@octokit/request-error": "^2.1.0",
|
||||
"@octokit/types": "^6.16.1",
|
||||
"is-plain-object": "^5.0.0",
|
||||
"node-fetch": "^2.6.1",
|
||||
"universal-user-agent": "^6.0.0"
|
||||
}
|
||||
},
|
||||
"@octokit/request-error": {
|
||||
"version": "2.1.0",
|
||||
"resolved": "https://registry.npmjs.org/@octokit/request-error/-/request-error-2.1.0.tgz",
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"integrity": "sha512-1VIvgXxs9WHSjicsRwq8PlR2LR2x6DwsJAaFgzdi0JfJoGSO8mYI/cHJQ+9FbN21aa+DrgNLnwObmyeSC8Rmpg==",
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"requires": {
|
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"@octokit/types": "^6.0.3",
|
||||
"deprecation": "^2.0.0",
|
||||
"once": "^1.4.0"
|
||||
}
|
||||
},
|
||||
"@octokit/rest": {
|
||||
"version": "18.12.0",
|
||||
"resolved": "https://registry.npmjs.org/@octokit/rest/-/rest-18.12.0.tgz",
|
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"integrity": "sha512-gDPiOHlyGavxr72y0guQEhLsemgVjwRePayJ+FcKc2SJqKUbxbkvf5kAZEWA/MKvsfYlQAMVzNJE3ezQcxMJ2Q==",
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"requires": {
|
||||
"@octokit/core": "^3.5.1",
|
||||
"@octokit/plugin-paginate-rest": "^2.16.8",
|
||||
"@octokit/plugin-request-log": "^1.0.4",
|
||||
"@octokit/plugin-rest-endpoint-methods": "^5.12.0"
|
||||
}
|
||||
},
|
||||
"@octokit/types": {
|
||||
"version": "6.33.0",
|
||||
"resolved": "https://registry.npmjs.org/@octokit/types/-/types-6.33.0.tgz",
|
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"integrity": "sha512-0zffZ048M0UhthyPXQHLz4038Ak46nMWZXkzlXvXB/M/L1jYPBceq4iZj4qjKVrvveaJrrgKdJ9+3yUuITfcCw==",
|
||||
"requires": {
|
||||
"@octokit/openapi-types": "^11.1.0"
|
||||
}
|
||||
},
|
||||
"before-after-hook": {
|
||||
"version": "2.2.2",
|
||||
"resolved": "https://registry.npmjs.org/before-after-hook/-/before-after-hook-2.2.2.tgz",
|
||||
"integrity": "sha512-3pZEU3NT5BFUo/AD5ERPWOgQOCZITni6iavr5AUw5AUwQjMlI0kzu5btnyD39AF0gUEsDPwJT+oY1ORBJijPjQ=="
|
||||
},
|
||||
"bottleneck": {
|
||||
"version": "2.19.5",
|
||||
"resolved": "https://registry.npmjs.org/bottleneck/-/bottleneck-2.19.5.tgz",
|
||||
"integrity": "sha512-VHiNCbI1lKdl44tGrhNfU3lup0Tj/ZBMJB5/2ZbNXRCPuRCO7ed2mgcK4r17y+KB2EfuYuRaVlwNbAeaWGSpbw=="
|
||||
},
|
||||
"deprecation": {
|
||||
"version": "2.3.1",
|
||||
"resolved": "https://registry.npmjs.org/deprecation/-/deprecation-2.3.1.tgz",
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||||
"integrity": "sha512-xmHIy4F3scKVwMsQ4WnVaS8bHOx0DmVwRywosKhaILI0ywMDWPtBSku2HNxRvF7jtwDRsoEwYQSfbxj8b7RlJQ=="
|
||||
},
|
||||
"is-plain-object": {
|
||||
"version": "5.0.0",
|
||||
"resolved": "https://registry.npmjs.org/is-plain-object/-/is-plain-object-5.0.0.tgz",
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||||
"integrity": "sha512-VRSzKkbMm5jMDoKLbltAkFQ5Qr7VDiTFGXxYFXXowVj387GeGNOCsOH6Msy00SGZ3Fp84b1Naa1psqgcCIEP5Q=="
|
||||
},
|
||||
"node-fetch": {
|
||||
"version": "2.6.7",
|
||||
"resolved": "https://registry.npmjs.org/node-fetch/-/node-fetch-2.6.7.tgz",
|
||||
"integrity": "sha512-ZjMPFEfVx5j+y2yF35Kzx5sF7kDzxuDj6ziH4FFbOp87zKDZNx8yExJIb05OGF4Nlt9IHFIMBkRl41VdvcNdbQ==",
|
||||
"requires": {
|
||||
"whatwg-url": "^5.0.0"
|
||||
}
|
||||
},
|
||||
"once": {
|
||||
"version": "1.4.0",
|
||||
"resolved": "https://registry.npmjs.org/once/-/once-1.4.0.tgz",
|
||||
"integrity": "sha1-WDsap3WWHUsROsF9nFC6753Xa9E=",
|
||||
"requires": {
|
||||
"wrappy": "1"
|
||||
}
|
||||
},
|
||||
"tr46": {
|
||||
"version": "0.0.3",
|
||||
"resolved": "https://registry.npmjs.org/tr46/-/tr46-0.0.3.tgz",
|
||||
"integrity": "sha1-gYT9NH2snNwYWZLzpmIuFLnZq2o="
|
||||
},
|
||||
"universal-user-agent": {
|
||||
"version": "6.0.0",
|
||||
"resolved": "https://registry.npmjs.org/universal-user-agent/-/universal-user-agent-6.0.0.tgz",
|
||||
"integrity": "sha512-isyNax3wXoKaulPDZWHQqbmIx1k2tb9fb3GGDBRxCscfYV2Ch7WxPArBsFEG8s/safwXTT7H4QGhaIkTp9447w=="
|
||||
},
|
||||
"webidl-conversions": {
|
||||
"version": "3.0.1",
|
||||
"resolved": "https://registry.npmjs.org/webidl-conversions/-/webidl-conversions-3.0.1.tgz",
|
||||
"integrity": "sha1-JFNCdeKnvGvnvIZhHMFq4KVlSHE="
|
||||
},
|
||||
"whatwg-url": {
|
||||
"version": "5.0.0",
|
||||
"resolved": "https://registry.npmjs.org/whatwg-url/-/whatwg-url-5.0.0.tgz",
|
||||
"integrity": "sha1-lmRU6HZUYuN2RNNib2dCzotwll0=",
|
||||
"requires": {
|
||||
"tr46": "~0.0.3",
|
||||
"webidl-conversions": "^3.0.0"
|
||||
}
|
||||
},
|
||||
"wrappy": {
|
||||
"version": "1.0.2",
|
||||
"resolved": "https://registry.npmjs.org/wrappy/-/wrappy-1.0.2.tgz",
|
||||
"integrity": "sha1-tSQ9jz7BqjXxNkYFvA0QNuMKtp8="
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,17 +0,0 @@
|
||||
{
|
||||
"name": "generate-release-notes",
|
||||
"version": "1.0.0",
|
||||
"description": "",
|
||||
"main": "index.js",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"test": "echo \"Error: no test specified\" && exit 1"
|
||||
},
|
||||
"author": "",
|
||||
"license": "ISC",
|
||||
"dependencies": {
|
||||
"@octokit/plugin-retry": "^3.0.9",
|
||||
"@octokit/plugin-throttling": "^3.5.2",
|
||||
"@octokit/rest": "^18.12.0"
|
||||
}
|
||||
}
|
||||
@@ -1,2 +0,0 @@
|
||||
node_modules/
|
||||
*.md
|
||||
@@ -1,145 +0,0 @@
|
||||
import { Octokit } from "@octokit/rest";
|
||||
import { throttling } from "@octokit/plugin-throttling";
|
||||
import { retry } from "@octokit/plugin-retry";
|
||||
Octokit.plugin(throttling);
|
||||
Octokit.plugin(retry);
|
||||
const octokit = new Octokit({
|
||||
auth: process.env.GITHUB_TOKEN,
|
||||
userAgent: 'PCSX2/pcsx2',
|
||||
log: {
|
||||
debug: () => { },
|
||||
info: () => { },
|
||||
warn: console.warn,
|
||||
error: console.error
|
||||
},
|
||||
throttle: {
|
||||
onRateLimit: (retryAfter, options) => {
|
||||
octokit.log.warn(
|
||||
`Request quota exhausted for request ${options.method} ${options.url}`
|
||||
);
|
||||
|
||||
// Retry twice after hitting a rate limit error, then give up
|
||||
if (options.request.retryCount <= 2) {
|
||||
console.log(`Retrying after ${retryAfter} seconds!`);
|
||||
return true;
|
||||
}
|
||||
},
|
||||
onAbuseLimit: (retryAfter, options) => {
|
||||
// does not retry, only logs a warning
|
||||
octokit.log.warn(
|
||||
`Abuse detected for request ${options.method} ${options.url}`
|
||||
);
|
||||
},
|
||||
}
|
||||
});
|
||||
|
||||
let assetDir = process.env.ASSET_DIR;
|
||||
let tagToSearchFor = process.env.TAG_TO_SEARCH_FOR.split("refs/tags/")[1];
|
||||
|
||||
console.log(`Searching in - ${assetDir}`);
|
||||
console.log(`Searching for tag - ${tagToSearchFor}`);
|
||||
|
||||
const { data: recentReleases } = await octokit.rest.repos.listReleases({
|
||||
owner: "PCSX2",
|
||||
repo: "pcsx2",
|
||||
per_page: 100
|
||||
});
|
||||
|
||||
let release = undefined;
|
||||
for (var i = 0; i < recentReleases.length; i++) {
|
||||
if (recentReleases[i].tag_name == tagToSearchFor) {
|
||||
release = recentReleases[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (release == undefined) {
|
||||
console.log(`Unable to find release with tag - ${tagToSearchFor}`);
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
// Upload any assets we need to, don't upload assets that are already there!
|
||||
const { data: releaseAssetsPre } = await octokit.rest.repos.listReleaseAssets({
|
||||
owner: "PCSX2",
|
||||
repo: "pcsx2",
|
||||
release_id: release.id,
|
||||
per_page: 100
|
||||
});
|
||||
|
||||
import glob from 'glob';
|
||||
import * as fs from 'fs';
|
||||
import * as path from 'path';
|
||||
glob(assetDir + `/**/*${process.env.ASSET_EXTENSION}`, {}, async (err, files) => {
|
||||
for (var i = 0; i < files.length; i++) {
|
||||
let foundDuplicate = false;
|
||||
for (var j = 0; j < releaseAssetsPre.length; j++) {
|
||||
let existingAsset = releaseAssetsPre[j];
|
||||
if (existingAsset.name == `pcsx2-${release.tag_name}-${path.basename(files[i])}`) {
|
||||
foundDuplicate = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (foundDuplicate) {
|
||||
continue;
|
||||
}
|
||||
|
||||
var assetBytes = fs.readFileSync(files[i], null);
|
||||
const { data: uploadAsset } = await octokit.rest.repos.uploadReleaseAsset({
|
||||
owner: "PCSX2",
|
||||
repo: "pcsx2",
|
||||
release_id: release.id,
|
||||
name: `pcsx2-${release.tag_name}-${path.basename(files[i])}`,
|
||||
data: assetBytes,
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
// Ideally there would be a webhook event for when an artifact is added to a draft release
|
||||
// unfortunately, such a thing does not exist yet. Therefore, we have to wait a bit
|
||||
// for the API to become consistent
|
||||
// TODO - future work - we could check previous draft releases to become eventually consistent as well
|
||||
// - draft releases should only be a temporary state, so anything that remains a draft had a problem
|
||||
await new Promise(resolve => setTimeout(resolve, 10 * 1000));
|
||||
|
||||
// Poll the release, and check to see if it's ready to be published
|
||||
const { data: releaseAssetsPost } = await octokit.rest.repos.listReleaseAssets({
|
||||
owner: "PCSX2",
|
||||
repo: "pcsx2",
|
||||
release_id: release.id,
|
||||
per_page: 100
|
||||
});
|
||||
|
||||
// Expected Assets, if we have all of them, we will publish it
|
||||
let expectedAssets = {
|
||||
"windows-32bit-sse4": false,
|
||||
"windows-32bit-avx2": false,
|
||||
"windows-64bit-sse4": false,
|
||||
"windows-64bit-avx2": false,
|
||||
"linux-appimage-32bit": false,
|
||||
"linux-appimage-64bit": false
|
||||
}
|
||||
|
||||
for (var i = 0; i < releaseAssetsPost.length; i++) {
|
||||
let asset = releaseAssetsPost[i];
|
||||
if (asset.name.includes("symbols")) {
|
||||
continue;
|
||||
}
|
||||
for (var j = 0; j < Object.keys(expectedAssets).length; j++) {
|
||||
let expectedNamePrefix = Object.keys(expectedAssets)[j];
|
||||
if (asset.name.toLowerCase().includes(expectedNamePrefix)) {
|
||||
expectedAssets[expectedNamePrefix] = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
console.log(expectedAssets);
|
||||
|
||||
if (Object.values(expectedAssets).every(Boolean)) {
|
||||
await octokit.rest.repos.updateRelease({
|
||||
owner: "PCSX2",
|
||||
repo: "pcsx2",
|
||||
release_id: release.id,
|
||||
draft: false
|
||||
});
|
||||
}
|
||||
-559
@@ -1,559 +0,0 @@
|
||||
{
|
||||
"name": "upload-release-artifacts",
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"fs.realpath": "^1.0.0",
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"path-is-absolute": "^1.0.0"
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|
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},
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"webidl-conversions": {
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"version": "3.0.1",
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},
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"version": "5.0.0",
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|
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"tr46": "~0.0.3",
|
||||
"webidl-conversions": "^3.0.0"
|
||||
}
|
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},
|
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"wrappy": {
|
||||
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}
|
||||
}
|
||||
}
|
||||
@@ -1,18 +0,0 @@
|
||||
{
|
||||
"name": "upload-release-artifacts",
|
||||
"version": "1.0.0",
|
||||
"description": "",
|
||||
"main": "index.js",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"test": "echo \"Error: no test specified\" && exit 1"
|
||||
},
|
||||
"author": "",
|
||||
"license": "ISC",
|
||||
"dependencies": {
|
||||
"@octokit/plugin-retry": "^3.0.9",
|
||||
"@octokit/plugin-throttling": "^3.5.2",
|
||||
"@octokit/rest": "^18.12.0",
|
||||
"glob": "^7.2.0"
|
||||
}
|
||||
}
|
||||
@@ -1,199 +0,0 @@
|
||||
import yaml
|
||||
|
||||
# Assumes this is ran from the root of the repository
|
||||
file_path = "./bin/resources/GameIndex.yaml"
|
||||
|
||||
# These settings have to be manually kept in sync with the emulator code unfortunately.
|
||||
# up to date validation should ALWAYS be provided via the application!
|
||||
allowed_game_options = [
|
||||
"name",
|
||||
"region",
|
||||
"compat",
|
||||
"roundModes",
|
||||
"clampModes",
|
||||
"gameFixes",
|
||||
"speedHacks",
|
||||
"memcardFilters",
|
||||
"patches",
|
||||
]
|
||||
allowed_round_modes = ["eeRoundMode", "vuRoundMode"]
|
||||
allowed_clamp_modes = ["eeClampMode", "vuClampMode"]
|
||||
allowed_game_fixes = [
|
||||
"VuAddSubHack",
|
||||
"FpuCompareHack",
|
||||
"FpuMulHack",
|
||||
"FpuNegDivHack",
|
||||
"XGKickHack",
|
||||
"EETimingHack",
|
||||
"SkipMPEGHack",
|
||||
"OPHFlagHack",
|
||||
"DMABusyHack",
|
||||
"VIFFIFOHack",
|
||||
"VIF1StallHack",
|
||||
"GIFFIFOHack",
|
||||
"GoemonTlbHack",
|
||||
"VUSyncHack",
|
||||
"IbitHack",
|
||||
"VUOverflowHack",
|
||||
]
|
||||
allowed_speed_hacks = ["mvuFlagSpeedHack", "InstantVU1SpeedHack"]
|
||||
# Patches are allowed to have a 'default' key or a crc-32 key, followed by
|
||||
allowed_patch_options = ["author", "content"]
|
||||
|
||||
issue_list = []
|
||||
|
||||
|
||||
def is_hex_number(string):
|
||||
try:
|
||||
int(string, 16)
|
||||
return True
|
||||
except Exception:
|
||||
return False
|
||||
|
||||
|
||||
def validate_string_option(serial, key, value):
|
||||
if not isinstance(value, str):
|
||||
issue_list.append("[{}]: '{}' must be a string".format(serial, key))
|
||||
|
||||
|
||||
def validate_int_option(serial, key, value, low, high):
|
||||
if not isinstance(value, int) or (value < low or value > high):
|
||||
issue_list.append(
|
||||
"[{}]: '{}' must be an int and between {}-{} (inclusive)".format(
|
||||
serial, key, low, high
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
def validate_list_of_strings(serial, key, value):
|
||||
if not isinstance(value, list) or not all(isinstance(item, str) for item in value):
|
||||
issue_list.append("[{}]: '{}' must be a list of strings".format(serial, key))
|
||||
|
||||
|
||||
def validate_valid_options(serial, key, value, allowed_values):
|
||||
if value not in allowed_values:
|
||||
issue_list.append("[{}]: Invalid '{}' option [{}]".format(serial, key, value))
|
||||
|
||||
|
||||
def validate_clamp_round_modes(serial, key, value, allowed_values):
|
||||
if not isinstance(value, dict):
|
||||
issue_list.append("[{}]: '{}' must be a valid object".format(serial, key))
|
||||
return
|
||||
for mode_key, mode_value in value.items():
|
||||
validate_valid_options(serial, key, mode_key, allowed_values)
|
||||
validate_int_option(serial, key, mode_value, 0, 3)
|
||||
|
||||
|
||||
def validate_game_fixes(serial, key, value):
|
||||
if not isinstance(value, list):
|
||||
issue_list.append(
|
||||
"[{}]: 'gameFixes' must be a list of valid gameFixes".format(serial)
|
||||
)
|
||||
return
|
||||
for gamefix in value:
|
||||
validate_valid_options(serial, key, gamefix, allowed_game_fixes)
|
||||
|
||||
|
||||
def validate_speed_hacks(serial, key, value):
|
||||
if not isinstance(value, dict):
|
||||
issue_list.append("[{}]: 'speedHacks' must be a valid object".format(serial))
|
||||
return
|
||||
for speedhack, speedhack_value in value.items():
|
||||
validate_valid_options(serial, key, speedhack, allowed_speed_hacks)
|
||||
validate_int_option(serial, speedhack, speedhack_value, 0, 1)
|
||||
|
||||
|
||||
def validate_patches(serial, key, value):
|
||||
if not isinstance(value, dict):
|
||||
issue_list.append(
|
||||
"[{}]: 'patches' must be valid mapping of CRC32 -> Patch Objects".format(
|
||||
serial
|
||||
)
|
||||
)
|
||||
return
|
||||
for crc, patch in value.items():
|
||||
if crc != "default" and not is_hex_number(str(crc)):
|
||||
issue_list.append(
|
||||
"[{}]: Patches must either be key'd with 'default' or a valid CRC-32 Hex String".format(
|
||||
serial
|
||||
)
|
||||
)
|
||||
continue
|
||||
for patch_option, option_value in patch.items():
|
||||
validate_valid_options(serial, key, patch_option, allowed_patch_options)
|
||||
if patch_option == "author":
|
||||
validate_string_option(serial, patch_option, option_value)
|
||||
if patch_option == "content":
|
||||
validate_string_option(serial, patch_option, option_value)
|
||||
|
||||
|
||||
# pylint:disable=unnecessary-lambda
|
||||
option_validation_handlers = {
|
||||
"name": (lambda serial, key, value: validate_string_option(serial, key, value)),
|
||||
"region": (lambda serial, key, value: validate_string_option(serial, key, value)),
|
||||
"compat": (
|
||||
lambda serial, key, value: validate_int_option(serial, key, value, 0, 6)
|
||||
),
|
||||
"roundModes": (
|
||||
lambda serial, key, value: validate_clamp_round_modes(
|
||||
serial, key, value, allowed_round_modes
|
||||
)
|
||||
),
|
||||
"clampModes": (
|
||||
lambda serial, key, value: validate_clamp_round_modes(
|
||||
serial, key, value, allowed_clamp_modes
|
||||
)
|
||||
),
|
||||
"gameFixes": (lambda serial, key, value: validate_game_fixes(serial, key, value)),
|
||||
"speedHacks": (lambda serial, key, value: validate_speed_hacks(serial, key, value)),
|
||||
"memcardFilters": (
|
||||
lambda serial, key, value: validate_list_of_strings(serial, key, value)
|
||||
),
|
||||
"patches": (lambda serial, key, value: validate_patches(serial, key, value)),
|
||||
}
|
||||
|
||||
print("Opening {}...".format(file_path))
|
||||
with open(file_path) as f:
|
||||
try:
|
||||
print("Attempting to parse GameDB file...")
|
||||
gamedb = yaml.load(f, Loader=yaml.FullLoader)
|
||||
except Exception as err:
|
||||
print(err)
|
||||
print(
|
||||
"Unable to parse GameDB. Exiting, verify that the file indeed is valid YAML."
|
||||
)
|
||||
exit(1)
|
||||
|
||||
print("File loaded successfully, validating schema...")
|
||||
progress_counter = 0
|
||||
for serial, game_options in gamedb.items():
|
||||
progress_counter = progress_counter + 1
|
||||
if progress_counter % 500 == 0 or progress_counter >= len(gamedb.items()):
|
||||
print(
|
||||
"[{}/{}] Processing GameDB Entries...".format(
|
||||
progress_counter, len(gamedb.items())
|
||||
)
|
||||
)
|
||||
|
||||
# Check for required values
|
||||
if not "name" in game_options.keys():
|
||||
issue_list.append("[{}]: 'name' is a required value".format(serial))
|
||||
if not "region" in game_options.keys():
|
||||
issue_list.append("[{}]: 'region' is a required value".format(serial))
|
||||
|
||||
# Check the options
|
||||
for key, value in game_options.items():
|
||||
if key not in allowed_game_options:
|
||||
issue_list.append("[{}]: Invalid option [{}]".format(serial, key))
|
||||
continue
|
||||
|
||||
if key in option_validation_handlers:
|
||||
option_validation_handlers[key](serial, key, value)
|
||||
|
||||
if len(issue_list) > 0:
|
||||
print("Issues found during validation:")
|
||||
print(*issue_list, sep="\n")
|
||||
exit(1)
|
||||
else:
|
||||
print("GameDB Validated Successfully!")
|
||||
exit(0)
|
||||
@@ -1 +0,0 @@
|
||||
PyYAML==5.4.1
|
||||
@@ -1,19 +0,0 @@
|
||||
$filterFiles = Get-ChildItem $PWD -name -recurse *.vcxproj.filters
|
||||
|
||||
$failed = $FALSE
|
||||
foreach ($file in $filterFiles) {
|
||||
# Skip 3rdparty files
|
||||
if ($file -NotMatch "^3rdparty") {
|
||||
$expression = "python -c `"import sys, xml.dom.minidom as d; d.parse(sys.argv[1])`" $($file)"
|
||||
$expression += ';$LastExitCode'
|
||||
$exitCode = Invoke-Expression $expression
|
||||
if($exitCode -ne 0){
|
||||
Write-Host -foregroundColor red "$($file) - Invalid VS filters file. Likely missing tags"
|
||||
$failed = $TRUE
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ($failed) {
|
||||
exit 1
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
name: 🏭 Update Controller Database
|
||||
|
||||
on:
|
||||
schedule:
|
||||
- cron: "0 16 * * 1" # every monday @ 12pm EST - https://crontab.guru/#0_16_*_*_1
|
||||
|
||||
jobs:
|
||||
update-controller-db:
|
||||
if: github.repository == 'PCSX2/pcsx2'
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Get Latest DB and Prepare DB File
|
||||
run: |
|
||||
cd .github/workflows/scripts/controller-db/
|
||||
wget -O game_controller_db.txt https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt
|
||||
python ./update-db.py
|
||||
mv ./game_controller_db.txt ${{github.workspace}}/bin/resources/game_controller_db.txt
|
||||
|
||||
- name: Create Pull Request
|
||||
uses: peter-evans/create-pull-request@v3
|
||||
with:
|
||||
title: "PAD: Update to latest controller database"
|
||||
commit-message: "PAD: Update to latest controller database."
|
||||
committer: "PCSX2 Bot <PCSX2Bot@users.noreply.github.com>"
|
||||
author: "PCSX2 Bot <PCSX2Bot@users.noreply.github.com>"
|
||||
body: "Weekly automatic update of SDL Controller DB"
|
||||
reviewers: lightningterror
|
||||
@@ -1,209 +0,0 @@
|
||||
name: 🖥️ Windows Builds
|
||||
|
||||
# Controls when the action will run. Triggers the workflow on push or pull request
|
||||
# events but only for the master branch
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
tags:
|
||||
- v*
|
||||
pull_request:
|
||||
branches:
|
||||
- master
|
||||
paths-ignore:
|
||||
- '**/*.md'
|
||||
- '.clang-format'
|
||||
- '.codacy.yaml'
|
||||
- '.github/*'
|
||||
- '.github/workflows/lint-gamedb.yml'
|
||||
- '.github/workflows/linux-workflow.yml'
|
||||
- '.github/workflows/macos-workflow.yml'
|
||||
- '.github/workflows/scripts/linux/**'
|
||||
- '.github/workflows/scripts/validation/**'
|
||||
- '.gitignore'
|
||||
- 'bin/PCSX2_keys.ini.default'
|
||||
- 'build.sh'
|
||||
- 'buildbot.xml'
|
||||
- 'linux_various/**'
|
||||
- 'mscompile.cmd'
|
||||
- 'pcsx2/CDVD/Linux/**'
|
||||
- 'pcsx2/DEV9/Linux/**'
|
||||
- 'pcsx2/Linux/**'
|
||||
- 'pcsx2/PAD/Linux/**'
|
||||
- 'pcsx2/SPU2/Linux/**'
|
||||
- 'pcsx2/USB/linux/**'
|
||||
|
||||
jobs:
|
||||
build:
|
||||
strategy:
|
||||
# Prevent one build from failing everything (although maybe those should be included as experimental builds instead)
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os: [windows-2019]
|
||||
platform: [Win32, x64]
|
||||
configuration: [Release, Release AVX2, CMake, Qt]
|
||||
experimental: [false]
|
||||
exclude:
|
||||
- platform: win32
|
||||
configuration: Qt
|
||||
|
||||
name: ${{ matrix.platform }} | ${{ matrix.configuration }}
|
||||
runs-on: ${{ matrix.os }}
|
||||
continue-on-error: ${{ matrix.experimental }}
|
||||
# Set some sort of timeout in the event of run-away builds. We are limited on concurrent jobs so, get rid of them.
|
||||
timeout-minutes: 60
|
||||
|
||||
env:
|
||||
POWERSHELL_TELEMETRY_OPTOUT: 1
|
||||
BUILDCACHE_COMPRESS_FORMAT: ZSTD
|
||||
BUILDCACHE_COMPRESS_LEVEL: 9
|
||||
BUILDCACHE_MAX_CACHE_SIZE: 536870912 # 512MB
|
||||
BUILDCACHE_DIRECT_MODE: true
|
||||
BUILDCACHE_LOG_FILE: ${{ github.workspace }}\buildcache.log
|
||||
|
||||
steps:
|
||||
- name: Checkout Repository
|
||||
uses: actions/checkout@v3
|
||||
|
||||
- name: Checkout Submodules
|
||||
run: git submodule update --init --recursive -j $env:NUMBER_OF_PROCESSORS
|
||||
|
||||
- name: Setup Buildcache
|
||||
uses: mikehardy/buildcache-action@v1.2.2
|
||||
with:
|
||||
cache_key: ${{ matrix.os }} ${{ matrix.platform }} ${{ matrix.configuration }}
|
||||
if: matrix.configuration == 'CMake' # TODO: buildcache on VS
|
||||
|
||||
- name: Verify VS Project Files
|
||||
run: .github\workflows\scripts\windows\validate-vs-filters.ps1
|
||||
if: matrix.configuration != 'CMake'
|
||||
|
||||
- name: Setup msbuild
|
||||
uses: microsoft/setup-msbuild@v1
|
||||
if: matrix.configuration != 'CMake'
|
||||
|
||||
- name: Download Qt build files
|
||||
if: matrix.configuration == 'Qt'
|
||||
shell: cmd
|
||||
run: |
|
||||
cd 3rdparty\qt
|
||||
aria2c https://github.com/PCSX2/pcsx2-windows-dependencies/releases/download/2022-01-20/qt-6.2.2-x64.7z
|
||||
7z x qt-6.2.2-x64.7z
|
||||
del qt-6.2.2-x64.7z
|
||||
|
||||
- name: Generate CMake
|
||||
id: cmake
|
||||
shell: cmd
|
||||
run: |
|
||||
if "${{ github.event.inputs.retainDebugArtifacts }}"=="true" (SET type=RelWithDebInfo) else (SET type=Release)
|
||||
if "${{ matrix.platform }}"=="Win32" (SET vcvars=vcvarsamd64_x86.bat) else (SET vcvars=vcvars64.bat)
|
||||
call "%ProgramFiles(x86)%\Microsoft Visual Studio\2019\Enterprise\VC\Auxiliary\Build\%vcvars%"
|
||||
echo ::set-output name=buildtype::%type%
|
||||
echo ::set-output name=vcvars::%vcvars%
|
||||
cmake . -B build -DCMAKE_BUILD_TYPE=%type% -DLTO_PCSX2_CORE=ON -G Ninja -DCMAKE_C_COMPILER_LAUNCHER=..\buildcache\bin\buildcache.exe -DCMAKE_CXX_COMPILER_LAUNCHER=..\buildcache\bin\buildcache.exe -DCMAKE_DISABLE_PRECOMPILE_HEADERS=ON
|
||||
if: matrix.configuration == 'CMake'
|
||||
|
||||
- name: Build PCSX2
|
||||
shell: cmd
|
||||
env:
|
||||
# Set to 'true' to retain the .pdb / .exp / .lib, etc files which can be useful for repro'ing issues that only occur in the compiled .exe
|
||||
RetainDebuggingArtifacts: ${{ github.event.inputs.retainDebugArtifacts == 'true' }}
|
||||
run: |
|
||||
if "${{ matrix.configuration }}"=="CMake" (
|
||||
call "%ProgramFiles(x86)%\Microsoft Visual Studio\2019\Enterprise\VC\Auxiliary\Build\${{ steps.cmake.outputs.vcvars }}"
|
||||
cmake --build build --config ${{ steps.cmake.outputs.buildtype }}
|
||||
) else (
|
||||
if "${{ matrix.configuration }}"=="Qt" (
|
||||
rem This is hardcoded to Release AVX2 for now, because of the artifact naming below.
|
||||
msbuild "PCSX2_qt.sln" /m /v:m /p:Configuration="Release AVX2" /p:Platform="${{ matrix.platform }}"
|
||||
) else (
|
||||
msbuild "PCSX2_suite.sln" /m /v:m /p:Configuration="${{ matrix.configuration }}" /p:Platform="${{ matrix.platform }}"
|
||||
)
|
||||
)
|
||||
|
||||
- name: Run Tests
|
||||
shell: cmd
|
||||
run: |
|
||||
call "%ProgramFiles(x86)%\Microsoft Visual Studio\2019\Enterprise\VC\Auxiliary\Build\${{ steps.cmake.outputs.vcvars }}"
|
||||
cmake --build build --config ${{ steps.cmake.outputs.buildtype }} --target unittests
|
||||
if: matrix.configuration == 'CMake'
|
||||
|
||||
- name: Prepare Artifact Metadata
|
||||
id: artifact-metadata
|
||||
shell: bash
|
||||
run: |
|
||||
ARCH=$([ "${{ matrix.platform }}" == Win32 ] && echo "32bit" || echo "64bit")
|
||||
case "${{ matrix.configuration }}" in
|
||||
Release) SIMD="SSE4";;
|
||||
*AVX2) SIMD="AVX2";;
|
||||
Qt) SIMD="QT";;
|
||||
CMake) SIMD="CMake"
|
||||
cp build/pcsx2/pcsx2* bin/ ;;
|
||||
*) SIMD="UNKNOWN";;
|
||||
esac
|
||||
if [ ${{ github.event_name }} == "pull_request" ]; then
|
||||
PR_SHA=$(git rev-parse --short "${{ github.event.pull_request.head.sha }}")
|
||||
ARTIFACT_NAME="PCSX2-${ARCH}-${SIMD}"
|
||||
if [ ! -z "${{ github.event.pull_request.number }}" ]; then
|
||||
PR_NUM=${{ github.event.pull_request.number }}
|
||||
ARTIFACT_NAME="${ARTIFACT_NAME}-pr[${PR_NUM}]"
|
||||
fi
|
||||
ARTIFACT_NAME="${ARTIFACT_NAME}-sha[${PR_SHA}]"
|
||||
if [ ! -z "${{ github.event.pull_request.title }}" ]; then
|
||||
PR_TITLE=$(echo "${{ github.event.pull_request.title }}" | tr -cd '[a-zA-Z0-9[:space:]]_-')
|
||||
ARTIFACT_NAME="${ARTIFACT_NAME}-title["${PR_TITLE}""
|
||||
fi
|
||||
else
|
||||
SHA=$(git rev-parse --short "$GITHUB_SHA")
|
||||
ARTIFACT_NAME="PCSX2-${ARCH}-${SIMD}-sha[${SHA}"
|
||||
fi
|
||||
TRIMMED_ARTIFACT_NAME=$(printf "%.199s]" "$ARTIFACT_NAME")
|
||||
echo "name=$TRIMMED_ARTIFACT_NAME"
|
||||
echo "##[set-output name=name;]${TRIMMED_ARTIFACT_NAME}"
|
||||
echo "##[set-output name=arch;]${ARCH}"
|
||||
echo "##[set-output name=simd;]${SIMD}"
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
continue-on-error: true
|
||||
with:
|
||||
name: ${{ steps.artifact-metadata.outputs.name }}
|
||||
path: |
|
||||
./bin
|
||||
!./bin/**/*.bsc
|
||||
!./bin/**/*.exp
|
||||
!./bin/**/*.ilk
|
||||
!./bin/**/*.iobj
|
||||
!./bin/**/*.ipdb
|
||||
!./bin/**/*.pdb
|
||||
!./bin/**/*.lib
|
||||
|
||||
- name: Upload artifact - with symbols
|
||||
if: matrix.configuration != 'CMake'
|
||||
uses: actions/upload-artifact@v2
|
||||
continue-on-error: true
|
||||
with:
|
||||
name: ${{ steps.artifact-metadata.outputs.name }}-symbols
|
||||
path: ./bin/**/*.pdb
|
||||
|
||||
# ---- Release / Tagging related steps ----
|
||||
- name: Prepare Build Artifacts
|
||||
if: github.repository == 'PCSX2/pcsx2' && startsWith(github.ref, 'refs/tags/') && matrix.configuration != 'CMake' && matrix.configuration != 'Qt'
|
||||
run: |
|
||||
mkdir -p ./ci-artifacts/
|
||||
7z a ./ci-artifacts/windows-${{ steps.artifact-metadata.outputs.arch }}-${{ steps.artifact-metadata.outputs.simd }}.7z ./bin/* '-xr!*bsc' '-xr!*.exp' '-xr!*.ilk' '-xr!*.iobj' '-xr!*.ipdb' '-xr!*.pdb' '-xr!*.lib'
|
||||
7z a ./ci-artifacts/windows-${{ steps.artifact-metadata.outputs.arch }}-${{ steps.artifact-metadata.outputs.simd }}-symbols.7z ./bin/*.pdb
|
||||
ls ./ci-artifacts/
|
||||
|
||||
- name: Upload Assets and Potential Publish Release
|
||||
if: github.repository == 'PCSX2/pcsx2' && startsWith(github.ref, 'refs/tags/') && matrix.configuration != 'CMake' && matrix.configuration != 'Qt'
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.BOT_PAT }}
|
||||
ASSET_DIR: ${{ github.WORKSPACE }}/ci-artifacts
|
||||
ASSET_EXTENSION: 7z
|
||||
TAG_TO_SEARCH_FOR: ${{ github.REF }}
|
||||
run: |
|
||||
cd ./.github/workflows/scripts/releases/upload-release-artifacts
|
||||
npm ci
|
||||
node index.js
|
||||
-122
@@ -1,122 +0,0 @@
|
||||
.*.swp
|
||||
.*.swn
|
||||
.*.swo
|
||||
|
||||
*.suo
|
||||
*.ncb
|
||||
*.sdf
|
||||
*.opensdf
|
||||
*.user
|
||||
*.log
|
||||
*.dsp
|
||||
*.dsw
|
||||
*.bsc
|
||||
*.aps
|
||||
*.exe
|
||||
*.wav
|
||||
|
||||
*.trace
|
||||
*.dump
|
||||
|
||||
*.asm
|
||||
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
**/Win32/Release*
|
||||
**/Win32/Debug*
|
||||
**/Win32/Devel*
|
||||
**/x64/Release*
|
||||
**/x64/Debug*
|
||||
**/x64/Devel*
|
||||
|
||||
**/bin/PCSX2-linux.sh
|
||||
|
||||
_ReSharper.*
|
||||
pcsx2.snapshot_*
|
||||
svnrev.h
|
||||
|
||||
/build
|
||||
/build_dev
|
||||
/build_dbg
|
||||
/obj-*
|
||||
*.obj
|
||||
|
||||
.DS_Store
|
||||
Thumbs.db
|
||||
|
||||
Debug.txt
|
||||
install_log.txt
|
||||
padLog.txt
|
||||
GS_opengl_debug.txt
|
||||
|
||||
Debug
|
||||
Release
|
||||
Devel
|
||||
|
||||
oprofile_data/
|
||||
|
||||
# Recording Specific Ignores (pcsx2-rr)
|
||||
*.p2s
|
||||
*.p2m2
|
||||
*.p2m2_backup
|
||||
*.p2m2_SaveState.p2s
|
||||
|
||||
# Visual Studio upgrades
|
||||
/Backup*
|
||||
/UpgradeLog*.htm
|
||||
/.vscode*
|
||||
|
||||
/bin/**/*.dll
|
||||
/bin/**/*.exp
|
||||
/bin/**/*.ilk
|
||||
/bin/**/*.lib
|
||||
/bin/**/*.pdb
|
||||
/bin/pcsx2
|
||||
/bin/PCSX2-linux.sh
|
||||
/bin/*ReplayLoader
|
||||
/bin/GS*.txt
|
||||
/bin/qt.conf
|
||||
/bin/bios
|
||||
/bin/cache
|
||||
/bin/cheats
|
||||
/bin/covers
|
||||
/bin/dumps
|
||||
/bin/gamesettings
|
||||
/bin/help
|
||||
/bin/inis
|
||||
/bin/logs
|
||||
/bin/memcards
|
||||
/bin/plugins
|
||||
/bin/snaps
|
||||
/bin/sstates
|
||||
/bin/translations
|
||||
/deps
|
||||
/ipch
|
||||
|
||||
!/3rdparty/libjpeg/change.log
|
||||
/3rdparty/portaudio/portaudio-2.0.pc
|
||||
/3rdparty/portaudio/bin
|
||||
/3rdparty/portaudio/bin-*
|
||||
/3rdparty/portaudio/autom4te.cache
|
||||
/3rdparty/portaudio/libtool
|
||||
/3rdparty/portaudio/config.*
|
||||
/3rdparty/portaudio/lib-stamp
|
||||
/3rdparty/portaudio/Makefile
|
||||
/3rdparty/portaudio/bindings
|
||||
/3rdparty/portaudio/test
|
||||
/3rdparty/portaudio/testcvs
|
||||
/3rdparty/portaudio/src/hostapi/asio/ASIOSDK/common
|
||||
/3rdparty/portaudio/src/hostapi/asio/ASIOSDK/host
|
||||
/3rdparty/portaudio/src/hostapi/wasapi/mingw-include
|
||||
/3rdparty/**/include/wx/setup.h
|
||||
/3rdparty/**/wx/msw/rcdefs.h
|
||||
/pcsx2/gui/Resources/*.h
|
||||
!/pcsx2/gui/Resources/EmbeddedImage.h
|
||||
/tools/bin
|
||||
.vs
|
||||
|
||||
/out/build/x64-Debug (default)
|
||||
CMakeSettings.json
|
||||
/ci-artifacts/
|
||||
/out/
|
||||
-35
@@ -1,35 +0,0 @@
|
||||
[submodule "3rdparty/xz/xz"]
|
||||
path = 3rdparty/xz/xz
|
||||
url = https://github.com/PCSX2/xz.git
|
||||
[submodule "3rdparty/gtest"]
|
||||
path = 3rdparty/gtest
|
||||
url = https://github.com/google/googletest.git
|
||||
[submodule "3rdparty/fmt/fmt"]
|
||||
path = 3rdparty/fmt/fmt
|
||||
url = https://github.com/fmtlib/fmt.git
|
||||
[submodule "3rdparty/libchdr/libchdr"]
|
||||
path = 3rdparty/libchdr/libchdr
|
||||
url = https://github.com/rtissera/libchdr.git
|
||||
[submodule "3rdparty/wil"]
|
||||
path = 3rdparty/wil
|
||||
url = https://github.com/microsoft/wil.git
|
||||
branch = master
|
||||
[submodule "3rdparty/cubeb/cubeb"]
|
||||
path = 3rdparty/cubeb/cubeb
|
||||
url = https://github.com/mozilla/cubeb.git
|
||||
[submodule "3rdparty/rapidyaml/rapidyaml"]
|
||||
path = 3rdparty/rapidyaml/rapidyaml
|
||||
url = https://github.com/biojppm/rapidyaml.git
|
||||
branch = master
|
||||
[submodule "3rdparty/imgui/imgui"]
|
||||
path = 3rdparty/imgui/imgui
|
||||
url = https://github.com/ocornut/imgui.git
|
||||
[submodule "3rdparty/glslang/glslang"]
|
||||
path = 3rdparty/glslang/glslang
|
||||
url = https://github.com/KhronosGroup/glslang.git
|
||||
[submodule "3rdparty/vulkan-headers"]
|
||||
path = 3rdparty/vulkan-headers
|
||||
url = https://github.com/KhronosGroup/Vulkan-Headers.git
|
||||
[submodule "3rdparty/sdl2/SDL"]
|
||||
path = 3rdparty/sdl2/SDL
|
||||
url = https://github.com/libsdl-org/SDL.git
|
||||
Vendored
-21
@@ -1,21 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
|
||||
<OutDir>$(SolutionDir)deps\$(PlatformName)\$(Configuration)\</OutDir>
|
||||
<IntDir>$(PlatformName)\$(Configuration)\</IntDir>
|
||||
<ExtensionsToDeleteOnClean>*.bsc;*.idb;*.sbr;*.res;*.pch;*.pdb;*.obj;*.tlb;*.tli;*.tlh;*.tmp;*.rsp;*.pgc;*.pgd;*.meta;$(TargetPath);$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>__WIN32__;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StructMemberAlignment>16Bytes</StructMemberAlignment>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||
<WarningLevel>TurnOffAllWarnings</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<CompileAs>Default</CompileAs>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
</Project>
|
||||
Vendored
-18
@@ -1,18 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup Label="UserMacros">
|
||||
<ProjectRootDir>$(ProjectDir)</ProjectRootDir>
|
||||
<SvnRootDir>$(ProjectRootDir)\..\..</SvnRootDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<BuildMacro Include="ProjectRootDir">
|
||||
<Value>$(ProjectRootDir)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="SvnRootDir">
|
||||
<Value>$(SvnRootDir)</Value>
|
||||
</BuildMacro>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Vendored
-282
@@ -1,282 +0,0 @@
|
||||
#ifndef __khrplatform_h_
|
||||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||
* The last semantic modification to khrplatform.h was at commit ID:
|
||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by filing pull requests or issues on
|
||||
* the EGL Registry repository linked above.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
* should be located on your system and for more details of its use:
|
||||
* http://www.khronos.org/registry/implementers_guide.pdf
|
||||
*
|
||||
* This file should be included as
|
||||
* #include <KHR/khrplatform.h>
|
||||
* by Khronos client API header files that use its types and defines.
|
||||
*
|
||||
* The types in khrplatform.h should only be used to define API-specific types.
|
||||
*
|
||||
* Types defined in khrplatform.h:
|
||||
* khronos_int8_t signed 8 bit
|
||||
* khronos_uint8_t unsigned 8 bit
|
||||
* khronos_int16_t signed 16 bit
|
||||
* khronos_uint16_t unsigned 16 bit
|
||||
* khronos_int32_t signed 32 bit
|
||||
* khronos_uint32_t unsigned 32 bit
|
||||
* khronos_int64_t signed 64 bit
|
||||
* khronos_uint64_t unsigned 64 bit
|
||||
* khronos_intptr_t signed same number of bits as a pointer
|
||||
* khronos_uintptr_t unsigned same number of bits as a pointer
|
||||
* khronos_ssize_t signed size
|
||||
* khronos_usize_t unsigned size
|
||||
* khronos_float_t signed 32 bit floating point
|
||||
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
||||
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
||||
* nanoseconds
|
||||
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
||||
* khronos_boolean_enum_t enumerated boolean type. This should
|
||||
* only be used as a base type when a client API's boolean type is
|
||||
* an enum. Client APIs which use an integer or other type for
|
||||
* booleans cannot use this as the base type for their boolean.
|
||||
*
|
||||
* Tokens defined in khrplatform.h:
|
||||
*
|
||||
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
||||
*
|
||||
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
||||
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
||||
*
|
||||
* Calling convention macros defined in this file:
|
||||
* KHRONOS_APICALL
|
||||
* KHRONOS_APIENTRY
|
||||
* KHRONOS_APIATTRIBUTES
|
||||
*
|
||||
* These may be used in function prototypes as:
|
||||
*
|
||||
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
||||
* int arg1,
|
||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||
*/
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APICALL
|
||||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
#elif defined(__ANDROID__)
|
||||
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
||||
#else
|
||||
# define KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIENTRY
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the return type of the function and precedes the function
|
||||
* name in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
||||
/* Win32 but not WinCE */
|
||||
# define KHRONOS_APIENTRY __stdcall
|
||||
#else
|
||||
# define KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIATTRIBUTES
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the closing parenthesis of the function prototype arguments.
|
||||
*/
|
||||
#if defined (__ARMCC_2__)
|
||||
#define KHRONOS_APIATTRIBUTES __softfp
|
||||
#else
|
||||
#define KHRONOS_APIATTRIBUTES
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* basic type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
||||
|
||||
|
||||
/*
|
||||
* Using <stdint.h>
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__VMS ) || defined(__sgi)
|
||||
|
||||
/*
|
||||
* Using <inttypes.h>
|
||||
*/
|
||||
#include <inttypes.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
|
||||
/*
|
||||
* Win32
|
||||
*/
|
||||
typedef __int32 khronos_int32_t;
|
||||
typedef unsigned __int32 khronos_uint32_t;
|
||||
typedef __int64 khronos_int64_t;
|
||||
typedef unsigned __int64 khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__sun__) || defined(__digital__)
|
||||
|
||||
/*
|
||||
* Sun or Digital
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#if defined(__arch64__) || defined(_LP64)
|
||||
typedef long int khronos_int64_t;
|
||||
typedef unsigned long int khronos_uint64_t;
|
||||
#else
|
||||
typedef long long int khronos_int64_t;
|
||||
typedef unsigned long long int khronos_uint64_t;
|
||||
#endif /* __arch64__ */
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif 0
|
||||
|
||||
/*
|
||||
* Hypothetical platform with no float or int64 support
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#define KHRONOS_SUPPORT_INT64 0
|
||||
#define KHRONOS_SUPPORT_FLOAT 0
|
||||
|
||||
#else
|
||||
|
||||
/*
|
||||
* Generic fallback
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Types that are (so far) the same on all platforms
|
||||
*/
|
||||
typedef signed char khronos_int8_t;
|
||||
typedef unsigned char khronos_uint8_t;
|
||||
typedef signed short int khronos_int16_t;
|
||||
typedef unsigned short int khronos_uint16_t;
|
||||
|
||||
/*
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
#ifdef _WIN64
|
||||
typedef signed long long int khronos_intptr_t;
|
||||
typedef unsigned long long int khronos_uintptr_t;
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_intptr_t;
|
||||
typedef unsigned long int khronos_uintptr_t;
|
||||
typedef signed long int khronos_ssize_t;
|
||||
typedef unsigned long int khronos_usize_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_FLOAT
|
||||
/*
|
||||
* Float type
|
||||
*/
|
||||
typedef float khronos_float_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64
|
||||
/* Time types
|
||||
*
|
||||
* These types can be used to represent a time interval in nanoseconds or
|
||||
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
||||
* of nanoseconds since some arbitrary system event (e.g. since the last
|
||||
* time the system booted). The Unadjusted System Time is an unsigned
|
||||
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
||||
* may be either signed or unsigned.
|
||||
*/
|
||||
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
||||
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Dummy value used to pad enum types to 32 bits.
|
||||
*/
|
||||
#ifndef KHRONOS_MAX_ENUM
|
||||
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Enumerated boolean type
|
||||
*
|
||||
* Values other than zero should be considered to be true. Therefore
|
||||
* comparisons should not be made against KHRONOS_TRUE.
|
||||
*/
|
||||
typedef enum {
|
||||
KHRONOS_FALSE = 0,
|
||||
KHRONOS_TRUE = 1,
|
||||
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
||||
} khronos_boolean_enum_t;
|
||||
|
||||
#endif /* __khrplatform_h_ */
|
||||
Vendored
-55
@@ -1,55 +0,0 @@
|
||||
add_library(baseclasses
|
||||
amextra.cpp
|
||||
amfilter.cpp
|
||||
amvideo.cpp
|
||||
combase.cpp
|
||||
ctlutil.cpp
|
||||
ddmm.cpp
|
||||
mtype.cpp
|
||||
outputq.cpp
|
||||
pstream.cpp
|
||||
pullpin.cpp
|
||||
refclock.cpp
|
||||
renbase.cpp
|
||||
schedule.cpp
|
||||
seekpt.cpp
|
||||
source.cpp
|
||||
strmctl.cpp
|
||||
sysclock.cpp
|
||||
transfrm.cpp
|
||||
transip.cpp
|
||||
vtrans.cpp
|
||||
wxdebug.cpp
|
||||
wxlist.cpp
|
||||
wxutil.cpp
|
||||
amextra.h
|
||||
amfilter.h
|
||||
cache.h
|
||||
combase.h
|
||||
ctlutil.h
|
||||
ddmm.h
|
||||
fourcc.h
|
||||
measure.h
|
||||
msgthrd.h
|
||||
mtype.h
|
||||
outputq.h
|
||||
pstream.h
|
||||
pullpin.h
|
||||
refclock.h
|
||||
reftime.h
|
||||
renbase.h
|
||||
schedule.h
|
||||
seekpt.h
|
||||
source.h
|
||||
streams.h
|
||||
strmctl.h
|
||||
sysclock.h
|
||||
transfrm.h
|
||||
transip.h
|
||||
vtrans.h
|
||||
wxdebug.h
|
||||
wxlist.h
|
||||
wxutil.h
|
||||
)
|
||||
target_include_directories(baseclasses PUBLIC .)
|
||||
target_precompile_headers(baseclasses PRIVATE streams.h)
|
||||
Vendored
-21
@@ -1,21 +0,0 @@
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) Microsoft Corporation
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
Vendored
-111
@@ -1,111 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// File: AMExtra.cpp
|
||||
//
|
||||
// Desc: DirectShow base classes - implements CRenderedInputPin class.
|
||||
//
|
||||
// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved.
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
#include <streams.h> // DirectShow base class definitions
|
||||
#include <mmsystem.h> // Needed for definition of timeGetTime
|
||||
#include <limits.h> // Standard data type limit definitions
|
||||
#include <measure.h> // Used for time critical log functions
|
||||
|
||||
#include "amextra.h"
|
||||
|
||||
#pragma warning(disable:4355)
|
||||
|
||||
// Implements CRenderedInputPin class
|
||||
|
||||
CRenderedInputPin::CRenderedInputPin(__in_opt LPCTSTR pObjectName,
|
||||
__in CBaseFilter *pFilter,
|
||||
__in CCritSec *pLock,
|
||||
__inout HRESULT *phr,
|
||||
__in_opt LPCWSTR pName) :
|
||||
CBaseInputPin(pObjectName, pFilter, pLock, phr, pName),
|
||||
m_bAtEndOfStream(FALSE),
|
||||
m_bCompleteNotified(FALSE)
|
||||
{
|
||||
}
|
||||
#ifdef UNICODE
|
||||
CRenderedInputPin::CRenderedInputPin(__in_opt LPCSTR pObjectName,
|
||||
__in CBaseFilter *pFilter,
|
||||
__in CCritSec *pLock,
|
||||
__inout HRESULT *phr,
|
||||
__in_opt LPCWSTR pName) :
|
||||
CBaseInputPin(pObjectName, pFilter, pLock, phr, pName),
|
||||
m_bAtEndOfStream(FALSE),
|
||||
m_bCompleteNotified(FALSE)
|
||||
{
|
||||
}
|
||||
#endif
|
||||
|
||||
// Flush end of stream condition - caller should do any
|
||||
// necessary stream level locking before calling this
|
||||
|
||||
STDMETHODIMP CRenderedInputPin::EndOfStream()
|
||||
{
|
||||
HRESULT hr = CheckStreaming();
|
||||
|
||||
// Do EC_COMPLETE handling for rendered pins
|
||||
if (S_OK == hr && !m_bAtEndOfStream) {
|
||||
m_bAtEndOfStream = TRUE;
|
||||
FILTER_STATE fs;
|
||||
EXECUTE_ASSERT(SUCCEEDED(m_pFilter->GetState(0, &fs)));
|
||||
if (fs == State_Running) {
|
||||
DoCompleteHandling();
|
||||
}
|
||||
}
|
||||
return hr;
|
||||
}
|
||||
|
||||
|
||||
// Called to complete the flush
|
||||
|
||||
STDMETHODIMP CRenderedInputPin::EndFlush()
|
||||
{
|
||||
CAutoLock lck(m_pLock);
|
||||
|
||||
// Clean up renderer state
|
||||
m_bAtEndOfStream = FALSE;
|
||||
m_bCompleteNotified = FALSE;
|
||||
|
||||
return CBaseInputPin::EndFlush();
|
||||
}
|
||||
|
||||
|
||||
// Notify of Run() from filter
|
||||
|
||||
HRESULT CRenderedInputPin::Run(REFERENCE_TIME tStart)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(tStart);
|
||||
m_bCompleteNotified = FALSE;
|
||||
if (m_bAtEndOfStream) {
|
||||
DoCompleteHandling();
|
||||
}
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
|
||||
// Clear status on going into paused state
|
||||
|
||||
HRESULT CRenderedInputPin::Active()
|
||||
{
|
||||
m_bAtEndOfStream = FALSE;
|
||||
m_bCompleteNotified = FALSE;
|
||||
return CBaseInputPin::Active();
|
||||
}
|
||||
|
||||
|
||||
// Do stuff to deliver end of stream
|
||||
|
||||
void CRenderedInputPin::DoCompleteHandling()
|
||||
{
|
||||
ASSERT(m_bAtEndOfStream);
|
||||
if (!m_bCompleteNotified) {
|
||||
m_bCompleteNotified = TRUE;
|
||||
m_pFilter->NotifyEvent(EC_COMPLETE, S_OK, (LONG_PTR)(IBaseFilter *)m_pFilter);
|
||||
}
|
||||
}
|
||||
|
||||
Vendored
-56
@@ -1,56 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// File: AMExtra.h
|
||||
//
|
||||
// Desc: DirectShow base classes.
|
||||
//
|
||||
// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved.
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
#ifndef __AMEXTRA__
|
||||
#define __AMEXTRA__
|
||||
|
||||
// Simple rendered input pin
|
||||
//
|
||||
// NOTE if your filter queues stuff before rendering then it may not be
|
||||
// appropriate to use this class
|
||||
//
|
||||
// In that case queue the end of stream condition until the last sample
|
||||
// is actually rendered and flush the condition appropriately
|
||||
|
||||
class CRenderedInputPin : public CBaseInputPin
|
||||
{
|
||||
public:
|
||||
|
||||
CRenderedInputPin(__in_opt LPCTSTR pObjectName,
|
||||
__in CBaseFilter *pFilter,
|
||||
__in CCritSec *pLock,
|
||||
__inout HRESULT *phr,
|
||||
__in_opt LPCWSTR pName);
|
||||
#ifdef UNICODE
|
||||
CRenderedInputPin(__in_opt LPCSTR pObjectName,
|
||||
__in CBaseFilter *pFilter,
|
||||
__in CCritSec *pLock,
|
||||
__inout HRESULT *phr,
|
||||
__in_opt LPCWSTR pName);
|
||||
#endif
|
||||
|
||||
// Override methods to track end of stream state
|
||||
STDMETHODIMP EndOfStream();
|
||||
STDMETHODIMP EndFlush();
|
||||
|
||||
HRESULT Active();
|
||||
HRESULT Run(REFERENCE_TIME tStart);
|
||||
|
||||
protected:
|
||||
|
||||
// Member variables to track state
|
||||
BOOL m_bAtEndOfStream; // Set by EndOfStream
|
||||
BOOL m_bCompleteNotified; // Set when we notify for EC_COMPLETE
|
||||
|
||||
private:
|
||||
void DoCompleteHandling();
|
||||
};
|
||||
|
||||
#endif // __AMEXTRA__
|
||||
|
||||
-97
@@ -1,97 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(SolutionDir)common\vsprops\BaseProjectConfig.props" />
|
||||
<Import Project="$(SolutionDir)common\vsprops\WinSDK.props" />
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{27F17499-A372-4408-8AFA-4F9F4584FBD3}</ProjectGuid>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization Condition="$(Configuration.Contains(Release))">true</WholeProgramOptimization>
|
||||
<UseDebugLibraries Condition="$(Configuration.Contains(Debug))">true</UseDebugLibraries>
|
||||
<UseDebugLibraries Condition="!$(Configuration.Contains(Debug))">false</UseDebugLibraries>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings" />
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="..\..\3rdparty\DefaultProjectRootDir.props" />
|
||||
<Import Project="..\..\3rdparty\3rdparty.props" />
|
||||
<Import Condition="$(Configuration.Contains(Debug))" Project="..\..\common\vsprops\CodeGen_Debug.props" />
|
||||
<Import Condition="$(Configuration.Contains(Release))" Project="..\..\common\vsprops\CodeGen_Release.props" />
|
||||
<Import Condition="!$(Configuration.Contains(Release))" Project="..\..\common\vsprops\IncrementalLinking.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>streams.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="amextra.h" />
|
||||
<ClInclude Include="amfilter.h" />
|
||||
<ClInclude Include="cache.h" />
|
||||
<ClInclude Include="combase.h" />
|
||||
<ClInclude Include="ctlutil.h" />
|
||||
<ClInclude Include="ddmm.h" />
|
||||
<ClInclude Include="fourcc.h" />
|
||||
<ClInclude Include="measure.h" />
|
||||
<ClInclude Include="msgthrd.h" />
|
||||
<ClInclude Include="mtype.h" />
|
||||
<ClInclude Include="outputq.h" />
|
||||
<ClInclude Include="pstream.h" />
|
||||
<ClInclude Include="pullpin.h" />
|
||||
<ClInclude Include="refclock.h" />
|
||||
<ClInclude Include="reftime.h" />
|
||||
<ClInclude Include="renbase.h" />
|
||||
<ClInclude Include="schedule.h" />
|
||||
<ClInclude Include="seekpt.h" />
|
||||
<ClInclude Include="source.h" />
|
||||
<ClInclude Include="streams.h" />
|
||||
<ClInclude Include="strmctl.h" />
|
||||
<ClInclude Include="sysclock.h" />
|
||||
<ClInclude Include="transfrm.h" />
|
||||
<ClInclude Include="transip.h" />
|
||||
<ClInclude Include="vtrans.h" />
|
||||
<ClInclude Include="wxdebug.h" />
|
||||
<ClInclude Include="wxlist.h" />
|
||||
<ClInclude Include="wxutil.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="amextra.cpp" />
|
||||
<ClCompile Include="amfilter.cpp" />
|
||||
<ClCompile Include="amvideo.cpp" />
|
||||
<ClCompile Include="combase.cpp" />
|
||||
<ClCompile Include="ctlutil.cpp" />
|
||||
<ClCompile Include="ddmm.cpp">
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="mtype.cpp" />
|
||||
<ClCompile Include="outputq.cpp" />
|
||||
<ClCompile Include="pstream.cpp" />
|
||||
<ClCompile Include="pullpin.cpp" />
|
||||
<ClCompile Include="refclock.cpp" />
|
||||
<ClCompile Include="renbase.cpp" />
|
||||
<ClCompile Include="schedule.cpp" />
|
||||
<ClCompile Include="seekpt.cpp">
|
||||
<PrecompiledHeader>Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="source.cpp" />
|
||||
<ClCompile Include="strmctl.cpp" />
|
||||
<ClCompile Include="sysclock.cpp" />
|
||||
<ClCompile Include="transfrm.cpp" />
|
||||
<ClCompile Include="transip.cpp" />
|
||||
<ClCompile Include="vtrans.cpp" />
|
||||
<ClCompile Include="wxdebug.cpp" />
|
||||
<ClCompile Include="wxlist.cpp" />
|
||||
<ClCompile Include="wxutil.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets" />
|
||||
</Project>
|
||||
-174
@@ -1,174 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="amextra.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="amfilter.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="cache.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="combase.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="ctlutil.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="ddmm.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="fourcc.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="msgthrd.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="reftime.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="refclock.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="pullpin.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="pstream.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="outputq.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="mtype.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="measure.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="renbase.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="schedule.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="seekpt.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="streams.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="source.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="strmctl.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="sysclock.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="transfrm.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="transip.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="vtrans.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="wxdebug.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="wxlist.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="wxutil.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="amextra.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="amfilter.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="amvideo.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="combase.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="ctlutil.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="ddmm.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="mtype.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="outputq.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="pstream.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="pullpin.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="refclock.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="renbase.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="schedule.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="seekpt.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="source.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="strmctl.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="sysclock.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="transfrm.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="transip.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="vtrans.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="wxdebug.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="wxlist.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="wxutil.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Vendored
-923
@@ -1,923 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// File: CtlUtil.h
|
||||
//
|
||||
// Desc: DirectShow base classes.
|
||||
//
|
||||
// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved.
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
// Base classes implementing IDispatch parsing for the basic control dual
|
||||
// interfaces. Derive from these and implement just the custom method and
|
||||
// property methods. We also implement CPosPassThru that can be used by
|
||||
// renderers and transforms to pass by IMediaPosition and IMediaSeeking
|
||||
|
||||
#ifndef __CTLUTIL__
|
||||
#define __CTLUTIL__
|
||||
|
||||
// OLE Automation has different ideas of TRUE and FALSE
|
||||
|
||||
#define OATRUE (-1)
|
||||
#define OAFALSE (0)
|
||||
|
||||
|
||||
// It's possible that we could replace this class with CreateStdDispatch
|
||||
|
||||
class CBaseDispatch
|
||||
{
|
||||
ITypeInfo * m_pti;
|
||||
|
||||
public:
|
||||
|
||||
CBaseDispatch() : m_pti(NULL) {}
|
||||
~CBaseDispatch();
|
||||
|
||||
/* IDispatch methods */
|
||||
STDMETHODIMP GetTypeInfoCount(__out UINT * pctinfo);
|
||||
|
||||
STDMETHODIMP GetTypeInfo(
|
||||
REFIID riid,
|
||||
UINT itinfo,
|
||||
LCID lcid,
|
||||
__deref_out ITypeInfo ** pptinfo);
|
||||
|
||||
STDMETHODIMP GetIDsOfNames(
|
||||
REFIID riid,
|
||||
__in_ecount(cNames) LPOLESTR * rgszNames,
|
||||
UINT cNames,
|
||||
LCID lcid,
|
||||
__out_ecount(cNames) DISPID * rgdispid);
|
||||
};
|
||||
|
||||
|
||||
class AM_NOVTABLE CMediaControl :
|
||||
public IMediaControl,
|
||||
public CUnknown
|
||||
{
|
||||
CBaseDispatch m_basedisp;
|
||||
|
||||
public:
|
||||
|
||||
CMediaControl(const TCHAR *, LPUNKNOWN);
|
||||
|
||||
DECLARE_IUNKNOWN
|
||||
|
||||
// override this to publicise our interfaces
|
||||
STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, __deref_out void **ppv);
|
||||
|
||||
/* IDispatch methods */
|
||||
STDMETHODIMP GetTypeInfoCount(__out UINT * pctinfo);
|
||||
|
||||
STDMETHODIMP GetTypeInfo(
|
||||
UINT itinfo,
|
||||
LCID lcid,
|
||||
__deref_out ITypeInfo ** pptinfo);
|
||||
|
||||
STDMETHODIMP GetIDsOfNames(
|
||||
REFIID riid,
|
||||
__in_ecount(cNames) LPOLESTR * rgszNames,
|
||||
UINT cNames,
|
||||
LCID lcid,
|
||||
__out_ecount(cNames) DISPID * rgdispid);
|
||||
|
||||
STDMETHODIMP Invoke(
|
||||
DISPID dispidMember,
|
||||
REFIID riid,
|
||||
LCID lcid,
|
||||
WORD wFlags,
|
||||
__in DISPPARAMS * pdispparams,
|
||||
__out_opt VARIANT * pvarResult,
|
||||
__out_opt EXCEPINFO * pexcepinfo,
|
||||
__out_opt UINT * puArgErr);
|
||||
};
|
||||
|
||||
|
||||
class AM_NOVTABLE CMediaEvent :
|
||||
public IMediaEventEx,
|
||||
public CUnknown
|
||||
{
|
||||
CBaseDispatch m_basedisp;
|
||||
|
||||
public:
|
||||
|
||||
CMediaEvent(__in_opt LPCTSTR, __in_opt LPUNKNOWN);
|
||||
|
||||
DECLARE_IUNKNOWN
|
||||
|
||||
// override this to publicise our interfaces
|
||||
STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, __deref_out void **ppv);
|
||||
|
||||
/* IDispatch methods */
|
||||
STDMETHODIMP GetTypeInfoCount(__out UINT * pctinfo);
|
||||
|
||||
STDMETHODIMP GetTypeInfo(
|
||||
UINT itinfo,
|
||||
LCID lcid,
|
||||
__deref_out ITypeInfo ** pptinfo);
|
||||
|
||||
STDMETHODIMP GetIDsOfNames(
|
||||
REFIID riid,
|
||||
__in_ecount(cNames) LPOLESTR * rgszNames,
|
||||
UINT cNames,
|
||||
LCID lcid,
|
||||
__out_ecount(cNames) DISPID * rgdispid);
|
||||
|
||||
STDMETHODIMP Invoke(
|
||||
DISPID dispidMember,
|
||||
REFIID riid,
|
||||
LCID lcid,
|
||||
WORD wFlags,
|
||||
__in DISPPARAMS * pdispparams,
|
||||
__out_opt VARIANT * pvarResult,
|
||||
__out_opt EXCEPINFO * pexcepinfo,
|
||||
__out_opt UINT * puArgErr);
|
||||
};
|
||||
|
||||
|
||||
class AM_NOVTABLE CMediaPosition :
|
||||
public IMediaPosition,
|
||||
public CUnknown
|
||||
{
|
||||
CBaseDispatch m_basedisp;
|
||||
|
||||
|
||||
public:
|
||||
|
||||
CMediaPosition(__in_opt LPCTSTR, __in_opt LPUNKNOWN);
|
||||
CMediaPosition(__in_opt LPCTSTR, __in_opt LPUNKNOWN, __inout HRESULT *phr);
|
||||
|
||||
DECLARE_IUNKNOWN
|
||||
|
||||
// override this to publicise our interfaces
|
||||
STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, __deref_out void **ppv);
|
||||
|
||||
/* IDispatch methods */
|
||||
STDMETHODIMP GetTypeInfoCount(__out UINT * pctinfo);
|
||||
|
||||
STDMETHODIMP GetTypeInfo(
|
||||
UINT itinfo,
|
||||
LCID lcid,
|
||||
__deref_out ITypeInfo ** pptinfo);
|
||||
|
||||
STDMETHODIMP GetIDsOfNames(
|
||||
REFIID riid,
|
||||
__in_ecount(cNames) LPOLESTR * rgszNames,
|
||||
UINT cNames,
|
||||
LCID lcid,
|
||||
__out_ecount(cNames) DISPID * rgdispid);
|
||||
|
||||
STDMETHODIMP Invoke(
|
||||
DISPID dispidMember,
|
||||
REFIID riid,
|
||||
LCID lcid,
|
||||
WORD wFlags,
|
||||
__in DISPPARAMS * pdispparams,
|
||||
__out_opt VARIANT * pvarResult,
|
||||
__out_opt EXCEPINFO * pexcepinfo,
|
||||
__out_opt UINT * puArgErr);
|
||||
|
||||
};
|
||||
|
||||
|
||||
// OA-compatibility means that we must use double as the RefTime value,
|
||||
// and REFERENCE_TIME (essentially a LONGLONG) within filters.
|
||||
// this class converts between the two
|
||||
|
||||
class COARefTime : public CRefTime {
|
||||
public:
|
||||
|
||||
COARefTime() {
|
||||
};
|
||||
|
||||
COARefTime(CRefTime t)
|
||||
: CRefTime(t)
|
||||
{
|
||||
};
|
||||
|
||||
COARefTime(REFERENCE_TIME t)
|
||||
: CRefTime(t)
|
||||
{
|
||||
};
|
||||
|
||||
COARefTime(double d) {
|
||||
m_time = (LONGLONG) (d * 10000000);
|
||||
};
|
||||
|
||||
operator double() {
|
||||
return double(m_time) / 10000000;
|
||||
};
|
||||
|
||||
operator REFERENCE_TIME() {
|
||||
return m_time;
|
||||
};
|
||||
|
||||
COARefTime& operator=(const double& rd) {
|
||||
m_time = (LONGLONG) (rd * 10000000);
|
||||
return *this;
|
||||
}
|
||||
|
||||
COARefTime& operator=(const REFERENCE_TIME& rt) {
|
||||
m_time = rt;
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline BOOL operator==(const COARefTime& rt)
|
||||
{
|
||||
return m_time == rt.m_time;
|
||||
};
|
||||
|
||||
inline BOOL operator!=(const COARefTime& rt)
|
||||
{
|
||||
return m_time != rt.m_time;
|
||||
};
|
||||
|
||||
inline BOOL operator < (const COARefTime& rt)
|
||||
{
|
||||
return m_time < rt.m_time;
|
||||
};
|
||||
|
||||
inline BOOL operator > (const COARefTime& rt)
|
||||
{
|
||||
return m_time > rt.m_time;
|
||||
};
|
||||
|
||||
inline BOOL operator >= (const COARefTime& rt)
|
||||
{
|
||||
return m_time >= rt.m_time;
|
||||
};
|
||||
|
||||
inline BOOL operator <= (const COARefTime& rt)
|
||||
{
|
||||
return m_time <= rt.m_time;
|
||||
};
|
||||
|
||||
inline COARefTime operator+(const COARefTime& rt)
|
||||
{
|
||||
return COARefTime(m_time + rt.m_time);
|
||||
};
|
||||
|
||||
inline COARefTime operator-(const COARefTime& rt)
|
||||
{
|
||||
return COARefTime(m_time - rt.m_time);
|
||||
};
|
||||
|
||||
inline COARefTime operator*(LONG l)
|
||||
{
|
||||
return COARefTime(m_time * l);
|
||||
};
|
||||
|
||||
inline COARefTime operator/(LONG l)
|
||||
{
|
||||
return COARefTime(m_time / l);
|
||||
};
|
||||
|
||||
private:
|
||||
// Prevent bugs from constructing from LONG (which gets
|
||||
// converted to double and then multiplied by 10000000
|
||||
COARefTime(LONG);
|
||||
LONG operator=(LONG);
|
||||
};
|
||||
|
||||
|
||||
// A utility class that handles IMediaPosition and IMediaSeeking on behalf
|
||||
// of single-input pin renderers, or transform filters.
|
||||
//
|
||||
// Renderers will expose this from the filter; transform filters will
|
||||
// expose it from the output pin and not the renderer.
|
||||
//
|
||||
// Create one of these, giving it your IPin* for your input pin, and delegate
|
||||
// all IMediaPosition methods to it. It will query the input pin for
|
||||
// IMediaPosition and respond appropriately.
|
||||
//
|
||||
// Call ForceRefresh if the pin connection changes.
|
||||
//
|
||||
// This class no longer caches the upstream IMediaPosition or IMediaSeeking
|
||||
// it acquires it on each method call. This means ForceRefresh is not needed.
|
||||
// The method is kept for source compatibility and to minimise the changes
|
||||
// if we need to put it back later for performance reasons.
|
||||
|
||||
class CPosPassThru : public IMediaSeeking, public CMediaPosition
|
||||
{
|
||||
IPin *m_pPin;
|
||||
|
||||
HRESULT GetPeer(__deref_out IMediaPosition **ppMP);
|
||||
HRESULT GetPeerSeeking(__deref_out IMediaSeeking **ppMS);
|
||||
|
||||
public:
|
||||
|
||||
CPosPassThru(__in_opt LPCTSTR, __in_opt LPUNKNOWN, __inout HRESULT*, IPin *);
|
||||
DECLARE_IUNKNOWN
|
||||
|
||||
HRESULT ForceRefresh() {
|
||||
return S_OK;
|
||||
};
|
||||
|
||||
// override to return an accurate current position
|
||||
virtual HRESULT GetMediaTime(__out LONGLONG *pStartTime, __out_opt LONGLONG *pEndTime) {
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
STDMETHODIMP NonDelegatingQueryInterface(REFIID riid,__deref_out void **ppv);
|
||||
|
||||
// IMediaSeeking methods
|
||||
STDMETHODIMP GetCapabilities( __out DWORD * pCapabilities );
|
||||
STDMETHODIMP CheckCapabilities( __inout DWORD * pCapabilities );
|
||||
STDMETHODIMP SetTimeFormat(const GUID * pFormat);
|
||||
STDMETHODIMP GetTimeFormat(__out GUID *pFormat);
|
||||
STDMETHODIMP IsUsingTimeFormat(const GUID * pFormat);
|
||||
STDMETHODIMP IsFormatSupported( const GUID * pFormat);
|
||||
STDMETHODIMP QueryPreferredFormat( __out GUID *pFormat);
|
||||
STDMETHODIMP ConvertTimeFormat(__out LONGLONG * pTarget,
|
||||
__in_opt const GUID * pTargetFormat,
|
||||
LONGLONG Source,
|
||||
__in_opt const GUID * pSourceFormat );
|
||||
STDMETHODIMP SetPositions( __inout_opt LONGLONG * pCurrent, DWORD CurrentFlags
|
||||
, __inout_opt LONGLONG * pStop, DWORD StopFlags );
|
||||
|
||||
STDMETHODIMP GetPositions( __out_opt LONGLONG * pCurrent, __out_opt LONGLONG * pStop );
|
||||
STDMETHODIMP GetCurrentPosition( __out LONGLONG * pCurrent );
|
||||
STDMETHODIMP GetStopPosition( __out LONGLONG * pStop );
|
||||
STDMETHODIMP SetRate( double dRate);
|
||||
STDMETHODIMP GetRate( __out double * pdRate);
|
||||
STDMETHODIMP GetDuration( __out LONGLONG *pDuration);
|
||||
STDMETHODIMP GetAvailable( __out_opt LONGLONG *pEarliest, __out_opt LONGLONG *pLatest );
|
||||
STDMETHODIMP GetPreroll( __out LONGLONG *pllPreroll );
|
||||
|
||||
// IMediaPosition properties
|
||||
STDMETHODIMP get_Duration(__out REFTIME * plength);
|
||||
STDMETHODIMP put_CurrentPosition(REFTIME llTime);
|
||||
STDMETHODIMP get_StopTime(__out REFTIME * pllTime);
|
||||
STDMETHODIMP put_StopTime(REFTIME llTime);
|
||||
STDMETHODIMP get_PrerollTime(__out REFTIME * pllTime);
|
||||
STDMETHODIMP put_PrerollTime(REFTIME llTime);
|
||||
STDMETHODIMP get_Rate(__out double * pdRate);
|
||||
STDMETHODIMP put_Rate(double dRate);
|
||||
STDMETHODIMP get_CurrentPosition(__out REFTIME * pllTime);
|
||||
STDMETHODIMP CanSeekForward(__out LONG *pCanSeekForward);
|
||||
STDMETHODIMP CanSeekBackward(__out LONG *pCanSeekBackward);
|
||||
|
||||
private:
|
||||
HRESULT GetSeekingLongLong( HRESULT (__stdcall IMediaSeeking::*pMethod)( LONGLONG * ),
|
||||
__out LONGLONG * pll );
|
||||
};
|
||||
|
||||
|
||||
// Adds the ability to return a current position
|
||||
|
||||
class CRendererPosPassThru : public CPosPassThru
|
||||
{
|
||||
CCritSec m_PositionLock; // Locks access to our position
|
||||
LONGLONG m_StartMedia; // Start media time last seen
|
||||
LONGLONG m_EndMedia; // And likewise the end media
|
||||
BOOL m_bReset; // Have media times been set
|
||||
|
||||
public:
|
||||
|
||||
// Used to help with passing media times through graph
|
||||
|
||||
CRendererPosPassThru(__in_opt LPCTSTR, __in_opt LPUNKNOWN, __inout HRESULT*, IPin *);
|
||||
HRESULT RegisterMediaTime(IMediaSample *pMediaSample);
|
||||
HRESULT RegisterMediaTime(LONGLONG StartTime,LONGLONG EndTime);
|
||||
HRESULT GetMediaTime(__out LONGLONG *pStartTime,__out_opt LONGLONG *pEndTime);
|
||||
HRESULT ResetMediaTime();
|
||||
HRESULT EOS();
|
||||
};
|
||||
|
||||
STDAPI CreatePosPassThru(
|
||||
__in_opt LPUNKNOWN pAgg,
|
||||
BOOL bRenderer,
|
||||
IPin *pPin,
|
||||
__deref_out IUnknown **ppPassThru
|
||||
);
|
||||
|
||||
// A class that handles the IDispatch part of IBasicAudio and leaves the
|
||||
// properties and methods themselves pure virtual.
|
||||
|
||||
class AM_NOVTABLE CBasicAudio : public IBasicAudio, public CUnknown
|
||||
{
|
||||
CBaseDispatch m_basedisp;
|
||||
|
||||
public:
|
||||
|
||||
CBasicAudio(__in_opt LPCTSTR, __in_opt LPUNKNOWN);
|
||||
|
||||
DECLARE_IUNKNOWN
|
||||
|
||||
// override this to publicise our interfaces
|
||||
STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, __deref_out void **ppv);
|
||||
|
||||
/* IDispatch methods */
|
||||
STDMETHODIMP GetTypeInfoCount(__out UINT * pctinfo);
|
||||
|
||||
STDMETHODIMP GetTypeInfo(
|
||||
UINT itinfo,
|
||||
LCID lcid,
|
||||
__deref_out ITypeInfo ** pptinfo);
|
||||
|
||||
STDMETHODIMP GetIDsOfNames(
|
||||
REFIID riid,
|
||||
__in_ecount(cNames) LPOLESTR * rgszNames,
|
||||
UINT cNames,
|
||||
LCID lcid,
|
||||
__out_ecount(cNames) DISPID * rgdispid);
|
||||
|
||||
STDMETHODIMP Invoke(
|
||||
DISPID dispidMember,
|
||||
REFIID riid,
|
||||
LCID lcid,
|
||||
WORD wFlags,
|
||||
__in DISPPARAMS * pdispparams,
|
||||
__out_opt VARIANT * pvarResult,
|
||||
__out_opt EXCEPINFO * pexcepinfo,
|
||||
__out_opt UINT * puArgErr);
|
||||
};
|
||||
|
||||
|
||||
// A class that handles the IDispatch part of IBasicVideo and leaves the
|
||||
// properties and methods themselves pure virtual.
|
||||
|
||||
class AM_NOVTABLE CBaseBasicVideo : public IBasicVideo2, public CUnknown
|
||||
{
|
||||
CBaseDispatch m_basedisp;
|
||||
|
||||
public:
|
||||
|
||||
CBaseBasicVideo(__in_opt LPCTSTR, __in_opt LPUNKNOWN);
|
||||
|
||||
DECLARE_IUNKNOWN
|
||||
|
||||
// override this to publicise our interfaces
|
||||
STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, __deref_out void **ppv);
|
||||
|
||||
/* IDispatch methods */
|
||||
STDMETHODIMP GetTypeInfoCount(__out UINT * pctinfo);
|
||||
|
||||
STDMETHODIMP GetTypeInfo(
|
||||
UINT itinfo,
|
||||
LCID lcid,
|
||||
__deref_out ITypeInfo ** pptinfo);
|
||||
|
||||
STDMETHODIMP GetIDsOfNames(
|
||||
REFIID riid,
|
||||
__in_ecount(cNames) LPOLESTR * rgszNames,
|
||||
UINT cNames,
|
||||
LCID lcid,
|
||||
__out_ecount(cNames) DISPID * rgdispid);
|
||||
|
||||
STDMETHODIMP Invoke(
|
||||
DISPID dispidMember,
|
||||
REFIID riid,
|
||||
LCID lcid,
|
||||
WORD wFlags,
|
||||
__in DISPPARAMS * pdispparams,
|
||||
__out_opt VARIANT * pvarResult,
|
||||
__out_opt EXCEPINFO * pexcepinfo,
|
||||
__out_opt UINT * puArgErr);
|
||||
|
||||
STDMETHODIMP GetPreferredAspectRatio(
|
||||
__out long *plAspectX,
|
||||
__out long *plAspectY)
|
||||
{
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// A class that handles the IDispatch part of IVideoWindow and leaves the
|
||||
// properties and methods themselves pure virtual.
|
||||
|
||||
class AM_NOVTABLE CBaseVideoWindow : public IVideoWindow, public CUnknown
|
||||
{
|
||||
CBaseDispatch m_basedisp;
|
||||
|
||||
public:
|
||||
|
||||
CBaseVideoWindow(__in_opt LPCTSTR, __in_opt LPUNKNOWN);
|
||||
|
||||
DECLARE_IUNKNOWN
|
||||
|
||||
// override this to publicise our interfaces
|
||||
STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, __deref_out void **ppv);
|
||||
|
||||
/* IDispatch methods */
|
||||
STDMETHODIMP GetTypeInfoCount(__out UINT * pctinfo);
|
||||
|
||||
STDMETHODIMP GetTypeInfo(
|
||||
UINT itinfo,
|
||||
LCID lcid,
|
||||
__deref_out ITypeInfo ** pptinfo);
|
||||
|
||||
STDMETHODIMP GetIDsOfNames(
|
||||
REFIID riid,
|
||||
__in_ecount(cNames) LPOLESTR * rgszNames,
|
||||
UINT cNames,
|
||||
LCID lcid,
|
||||
__out_ecount(cNames) DISPID * rgdispid);
|
||||
|
||||
STDMETHODIMP Invoke(
|
||||
DISPID dispidMember,
|
||||
REFIID riid,
|
||||
LCID lcid,
|
||||
WORD wFlags,
|
||||
__in DISPPARAMS * pdispparams,
|
||||
__out_opt VARIANT * pvarResult,
|
||||
__out_opt EXCEPINFO * pexcepinfo,
|
||||
__out_opt UINT * puArgErr);
|
||||
};
|
||||
|
||||
|
||||
// abstract class to help source filters with their implementation
|
||||
// of IMediaPosition. Derive from this and set the duration (and stop
|
||||
// position). Also override NotifyChange to do something when the properties
|
||||
// change.
|
||||
|
||||
class AM_NOVTABLE CSourcePosition : public CMediaPosition
|
||||
{
|
||||
|
||||
public:
|
||||
CSourcePosition(__in_opt LPCTSTR, __in_opt LPUNKNOWN, __inout HRESULT*, __in CCritSec *);
|
||||
|
||||
// IMediaPosition methods
|
||||
STDMETHODIMP get_Duration(__out REFTIME * plength);
|
||||
STDMETHODIMP put_CurrentPosition(REFTIME llTime);
|
||||
STDMETHODIMP get_StopTime(__out REFTIME * pllTime);
|
||||
STDMETHODIMP put_StopTime(REFTIME llTime);
|
||||
STDMETHODIMP get_PrerollTime(__out REFTIME * pllTime);
|
||||
STDMETHODIMP put_PrerollTime(REFTIME llTime);
|
||||
STDMETHODIMP get_Rate(__out double * pdRate);
|
||||
STDMETHODIMP put_Rate(double dRate);
|
||||
STDMETHODIMP CanSeekForward(__out LONG *pCanSeekForward);
|
||||
STDMETHODIMP CanSeekBackward(__out LONG *pCanSeekBackward);
|
||||
|
||||
// override if you can return the data you are actually working on
|
||||
STDMETHODIMP get_CurrentPosition(__out REFTIME * pllTime) {
|
||||
return E_NOTIMPL;
|
||||
};
|
||||
|
||||
protected:
|
||||
|
||||
// we call this to notify changes. Override to handle them
|
||||
virtual HRESULT ChangeStart() PURE;
|
||||
virtual HRESULT ChangeStop() PURE;
|
||||
virtual HRESULT ChangeRate() PURE;
|
||||
|
||||
COARefTime m_Duration;
|
||||
COARefTime m_Start;
|
||||
COARefTime m_Stop;
|
||||
double m_Rate;
|
||||
|
||||
CCritSec * m_pLock;
|
||||
};
|
||||
|
||||
class AM_NOVTABLE CSourceSeeking :
|
||||
public IMediaSeeking,
|
||||
public CUnknown
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
DECLARE_IUNKNOWN;
|
||||
STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, __deref_out void **ppv);
|
||||
|
||||
// IMediaSeeking methods
|
||||
|
||||
STDMETHODIMP IsFormatSupported(const GUID * pFormat);
|
||||
STDMETHODIMP QueryPreferredFormat(__out GUID *pFormat);
|
||||
STDMETHODIMP SetTimeFormat(const GUID * pFormat);
|
||||
STDMETHODIMP IsUsingTimeFormat(const GUID * pFormat);
|
||||
STDMETHODIMP GetTimeFormat(__out GUID *pFormat);
|
||||
STDMETHODIMP GetDuration(__out LONGLONG *pDuration);
|
||||
STDMETHODIMP GetStopPosition(__out LONGLONG *pStop);
|
||||
STDMETHODIMP GetCurrentPosition(__out LONGLONG *pCurrent);
|
||||
STDMETHODIMP GetCapabilities( __out DWORD * pCapabilities );
|
||||
STDMETHODIMP CheckCapabilities( __inout DWORD * pCapabilities );
|
||||
STDMETHODIMP ConvertTimeFormat( __out LONGLONG * pTarget,
|
||||
__in_opt const GUID * pTargetFormat,
|
||||
LONGLONG Source,
|
||||
__in_opt const GUID * pSourceFormat );
|
||||
|
||||
STDMETHODIMP SetPositions( __inout_opt LONGLONG * pCurrent, DWORD CurrentFlags
|
||||
, __inout_opt LONGLONG * pStop, DWORD StopFlags );
|
||||
|
||||
STDMETHODIMP GetPositions( __out_opt LONGLONG * pCurrent, __out_opt LONGLONG * pStop );
|
||||
|
||||
STDMETHODIMP GetAvailable( __out_opt LONGLONG * pEarliest, __out_opt LONGLONG * pLatest );
|
||||
STDMETHODIMP SetRate( double dRate);
|
||||
STDMETHODIMP GetRate( __out double * pdRate);
|
||||
STDMETHODIMP GetPreroll(__out LONGLONG *pPreroll);
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
// ctor
|
||||
CSourceSeeking(__in_opt LPCTSTR, __in_opt LPUNKNOWN, __inout HRESULT*, __in CCritSec *);
|
||||
|
||||
// we call this to notify changes. Override to handle them
|
||||
virtual HRESULT ChangeStart() PURE;
|
||||
virtual HRESULT ChangeStop() PURE;
|
||||
virtual HRESULT ChangeRate() PURE;
|
||||
|
||||
CRefTime m_rtDuration; // length of stream
|
||||
CRefTime m_rtStart; // source will start here
|
||||
CRefTime m_rtStop; // source will stop here
|
||||
double m_dRateSeeking;
|
||||
|
||||
// seeking capabilities
|
||||
DWORD m_dwSeekingCaps;
|
||||
|
||||
CCritSec * m_pLock;
|
||||
};
|
||||
|
||||
|
||||
// Base classes supporting Deferred commands.
|
||||
|
||||
// Deferred commands are queued by calls to methods on the IQueueCommand
|
||||
// interface, exposed by the filtergraph and by some filters. A successful
|
||||
// call to one of these methods will return an IDeferredCommand interface
|
||||
// representing the queued command.
|
||||
//
|
||||
// A CDeferredCommand object represents a single deferred command, and exposes
|
||||
// the IDeferredCommand interface as well as other methods permitting time
|
||||
// checks and actual execution. It contains a reference to the CCommandQueue
|
||||
// object on which it is queued.
|
||||
//
|
||||
// CCommandQueue is a base class providing a queue of CDeferredCommand
|
||||
// objects, and methods to add, remove, check status and invoke the queued
|
||||
// commands. A CCommandQueue object would be part of an object that
|
||||
// implemented IQueueCommand.
|
||||
|
||||
class CCmdQueue;
|
||||
|
||||
// take a copy of the params and store them. Release any allocated
|
||||
// memory in destructor
|
||||
|
||||
class CDispParams : public DISPPARAMS
|
||||
{
|
||||
public:
|
||||
CDispParams(UINT nArgs, __in_ecount(nArgs) VARIANT* pArgs, __inout_opt HRESULT *phr = NULL);
|
||||
~CDispParams();
|
||||
};
|
||||
|
||||
|
||||
// CDeferredCommand lifetime is controlled by refcounts. Caller of
|
||||
// InvokeAt.. gets a refcounted interface pointer, and the CCmdQueue
|
||||
// object also holds a refcount on us. Calling Cancel or Invoke takes
|
||||
// us off the CCmdQueue and thus reduces the refcount by 1. Once taken
|
||||
// off the queue we cannot be put back on the queue.
|
||||
|
||||
class CDeferredCommand
|
||||
: public CUnknown,
|
||||
public IDeferredCommand
|
||||
{
|
||||
public:
|
||||
|
||||
CDeferredCommand(
|
||||
__inout CCmdQueue * pQ,
|
||||
__in_opt LPUNKNOWN pUnk, // aggregation outer unk
|
||||
__inout HRESULT * phr,
|
||||
__in LPUNKNOWN pUnkExecutor, // object that will execute this cmd
|
||||
REFTIME time,
|
||||
__in GUID* iid,
|
||||
long dispidMethod,
|
||||
short wFlags,
|
||||
long cArgs,
|
||||
__in_ecount(cArgs) VARIANT* pDispParams,
|
||||
__out VARIANT* pvarResult,
|
||||
__out short* puArgErr,
|
||||
BOOL bStream
|
||||
);
|
||||
|
||||
DECLARE_IUNKNOWN
|
||||
|
||||
// override this to publicise our interfaces
|
||||
STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, __out void **ppv);
|
||||
|
||||
// IDeferredCommand methods
|
||||
STDMETHODIMP Cancel();
|
||||
STDMETHODIMP Confidence(
|
||||
__out LONG* pConfidence);
|
||||
STDMETHODIMP Postpone(
|
||||
REFTIME newtime);
|
||||
STDMETHODIMP GetHResult(
|
||||
__out HRESULT* phrResult);
|
||||
|
||||
// other public methods
|
||||
|
||||
HRESULT Invoke();
|
||||
|
||||
// access methods
|
||||
|
||||
// returns TRUE if streamtime, FALSE if presentation time
|
||||
BOOL IsStreamTime() {
|
||||
return m_bStream;
|
||||
};
|
||||
|
||||
CRefTime GetTime() {
|
||||
return m_time;
|
||||
};
|
||||
|
||||
REFIID GetIID() {
|
||||
return *m_iid;
|
||||
};
|
||||
|
||||
long GetMethod() {
|
||||
return m_dispidMethod;
|
||||
};
|
||||
|
||||
short GetFlags() {
|
||||
return m_wFlags;
|
||||
};
|
||||
|
||||
DISPPARAMS* GetParams() {
|
||||
return &m_DispParams;
|
||||
};
|
||||
|
||||
VARIANT* GetResult() {
|
||||
return m_pvarResult;
|
||||
};
|
||||
|
||||
protected:
|
||||
|
||||
CCmdQueue* m_pQueue;
|
||||
|
||||
// pUnk for the interface that we will execute the command on
|
||||
LPUNKNOWN m_pUnk;
|
||||
|
||||
// stored command data
|
||||
REFERENCE_TIME m_time;
|
||||
GUID* m_iid;
|
||||
long m_dispidMethod;
|
||||
short m_wFlags;
|
||||
VARIANT* m_pvarResult;
|
||||
BOOL m_bStream;
|
||||
CDispParams m_DispParams;
|
||||
DISPID m_DispId; // For get and put
|
||||
|
||||
// we use this for ITypeInfo access
|
||||
CBaseDispatch m_Dispatch;
|
||||
|
||||
// save retval here
|
||||
HRESULT m_hrResult;
|
||||
};
|
||||
|
||||
|
||||
// a list of CDeferredCommand objects. this is a base class providing
|
||||
// the basics of access to the list. If you want to use CDeferredCommand
|
||||
// objects then your queue needs to be derived from this class.
|
||||
|
||||
class AM_NOVTABLE CCmdQueue
|
||||
{
|
||||
public:
|
||||
CCmdQueue(__inout_opt HRESULT *phr = NULL);
|
||||
virtual ~CCmdQueue();
|
||||
|
||||
// returns a new CDeferredCommand object that will be initialised with
|
||||
// the parameters and will be added to the queue during construction.
|
||||
// returns S_OK if successfully created otherwise an error and
|
||||
// no object has been queued.
|
||||
virtual HRESULT New(
|
||||
__out CDeferredCommand **ppCmd,
|
||||
__in LPUNKNOWN pUnk,
|
||||
REFTIME time,
|
||||
__in GUID* iid,
|
||||
long dispidMethod,
|
||||
short wFlags,
|
||||
long cArgs,
|
||||
__in_ecount(cArgs) VARIANT* pDispParams,
|
||||
__out VARIANT* pvarResult,
|
||||
__out short* puArgErr,
|
||||
BOOL bStream
|
||||
);
|
||||
|
||||
// called by the CDeferredCommand object to add and remove itself
|
||||
// from the queue
|
||||
virtual HRESULT Insert(__in CDeferredCommand* pCmd);
|
||||
virtual HRESULT Remove(__in CDeferredCommand* pCmd);
|
||||
|
||||
// Command-Due Checking
|
||||
//
|
||||
// There are two schemes of synchronisation: coarse and accurate. In
|
||||
// coarse mode, you wait till the time arrives and then execute the cmd.
|
||||
// In accurate mode, you wait until you are processing the sample that
|
||||
// will appear at the time, and then execute the command. It's up to the
|
||||
// filter which one it will implement. The filtergraph will always
|
||||
// implement coarse mode for commands queued at the filtergraph.
|
||||
//
|
||||
// If you want coarse sync, you probably want to wait until there is a
|
||||
// command due, and then execute it. You can do this by calling
|
||||
// GetDueCommand. If you have several things to wait for, get the
|
||||
// event handle from GetDueHandle() and when this is signalled then call
|
||||
// GetDueCommand. Stream time will only advance between calls to Run and
|
||||
// EndRun. Note that to avoid an extra thread there is no guarantee that
|
||||
// if the handle is set there will be a command ready. Each time the
|
||||
// event is signalled, call GetDueCommand (probably with a 0 timeout);
|
||||
// This may return E_ABORT.
|
||||
//
|
||||
// If you want accurate sync, you must call GetCommandDueFor, passing
|
||||
// as a parameter the stream time of the samples you are about to process.
|
||||
// This will return:
|
||||
// -- a stream-time command due at or before that stream time
|
||||
// -- a presentation-time command due at or before the
|
||||
// time that stream time will be presented (only between Run
|
||||
// and EndRun calls, since outside of this, the mapping from
|
||||
// stream time to presentation time is not known.
|
||||
// -- any presentation-time command due now.
|
||||
// This means that if you want accurate synchronisation on samples that
|
||||
// might be processed during Paused mode, you need to use
|
||||
// stream-time commands.
|
||||
//
|
||||
// In all cases, commands remain queued until Invoked or Cancelled. The
|
||||
// setting and resetting of the event handle is managed entirely by this
|
||||
// queue object.
|
||||
|
||||
// set the clock used for timing
|
||||
virtual HRESULT SetSyncSource(__in_opt IReferenceClock*);
|
||||
|
||||
// switch to run mode. Streamtime to Presentation time mapping known.
|
||||
virtual HRESULT Run(REFERENCE_TIME tStreamTimeOffset);
|
||||
|
||||
// switch to Stopped or Paused mode. Time mapping not known.
|
||||
virtual HRESULT EndRun();
|
||||
|
||||
// return a pointer to the next due command. Blocks for msTimeout
|
||||
// milliseconds until there is a due command.
|
||||
// Stream-time commands will only become due between Run and Endrun calls.
|
||||
// The command remains queued until invoked or cancelled.
|
||||
// Returns E_ABORT if timeout occurs, otherwise S_OK (or other error).
|
||||
// Returns an AddRef-ed object
|
||||
virtual HRESULT GetDueCommand(__out CDeferredCommand ** ppCmd, long msTimeout);
|
||||
|
||||
// return the event handle that will be signalled whenever
|
||||
// there are deferred commands due for execution (when GetDueCommand
|
||||
// will not block).
|
||||
HANDLE GetDueHandle() {
|
||||
return HANDLE(m_evDue);
|
||||
};
|
||||
|
||||
// return a pointer to a command that will be due for a given time.
|
||||
// Pass in a stream time here. The stream time offset will be passed
|
||||
// in via the Run method.
|
||||
// Commands remain queued until invoked or cancelled.
|
||||
// This method will not block. It will report VFW_E_NOT_FOUND if there
|
||||
// are no commands due yet.
|
||||
// Returns an AddRef-ed object
|
||||
virtual HRESULT GetCommandDueFor(REFERENCE_TIME tStream, __out CDeferredCommand**ppCmd);
|
||||
|
||||
// check if a given time is due (TRUE if it is due yet)
|
||||
BOOL CheckTime(CRefTime time, BOOL bStream) {
|
||||
|
||||
// if no clock, nothing is due!
|
||||
if (!m_pClock) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// stream time
|
||||
if (bStream) {
|
||||
|
||||
// not valid if not running
|
||||
if (!m_bRunning) {
|
||||
return FALSE;
|
||||
}
|
||||
// add on known stream time offset to get presentation time
|
||||
time += m_StreamTimeOffset;
|
||||
}
|
||||
|
||||
CRefTime Now;
|
||||
m_pClock->GetTime((REFERENCE_TIME*)&Now);
|
||||
return (time <= Now);
|
||||
};
|
||||
|
||||
protected:
|
||||
|
||||
// protect access to lists etc
|
||||
CCritSec m_Lock;
|
||||
|
||||
// commands queued in presentation time are stored here
|
||||
CGenericList<CDeferredCommand> m_listPresentation;
|
||||
|
||||
// commands queued in stream time are stored here
|
||||
CGenericList<CDeferredCommand> m_listStream;
|
||||
|
||||
// set when any commands are due
|
||||
CAMEvent m_evDue;
|
||||
|
||||
// creates an advise for the earliest time required, if any
|
||||
void SetTimeAdvise(void);
|
||||
|
||||
// advise id from reference clock (0 if no outstanding advise)
|
||||
DWORD_PTR m_dwAdvise;
|
||||
|
||||
// advise time is for this presentation time
|
||||
CRefTime m_tCurrentAdvise;
|
||||
|
||||
// the reference clock we are using (addrefed)
|
||||
IReferenceClock* m_pClock;
|
||||
|
||||
// true when running
|
||||
BOOL m_bRunning;
|
||||
|
||||
// contains stream time offset when m_bRunning is true
|
||||
CRefTime m_StreamTimeOffset;
|
||||
};
|
||||
|
||||
#endif // __CTLUTIL__
|
||||
Vendored
-28
@@ -1,28 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// File: DDMM.h
|
||||
//
|
||||
// Desc: DirectShow base classes - efines routines for using DirectDraw
|
||||
// on a multimonitor system.
|
||||
//
|
||||
// Copyright (c) 1995-2001 Microsoft Corporation. All rights reserved.
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" { /* Assume C declarations for C++ */
|
||||
#endif /* __cplusplus */
|
||||
|
||||
// DDRAW.H might not include these
|
||||
#ifndef DDENUM_ATTACHEDSECONDARYDEVICES
|
||||
#define DDENUM_ATTACHEDSECONDARYDEVICES 0x00000001L
|
||||
#endif
|
||||
|
||||
typedef HRESULT (*PDRAWCREATE)(IID *,LPDIRECTDRAW *,LPUNKNOWN);
|
||||
typedef HRESULT (*PDRAWENUM)(LPDDENUMCALLBACKA, LPVOID);
|
||||
|
||||
IDirectDraw * DirectDrawCreateFromDevice(__in_opt LPSTR, PDRAWCREATE, PDRAWENUM);
|
||||
IDirectDraw * DirectDrawCreateFromDeviceEx(__in_opt LPSTR, PDRAWCREATE, LPDIRECTDRAWENUMERATEEXA);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
Vendored
-402
@@ -1,402 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// File: RefClock.cpp
|
||||
//
|
||||
// Desc: DirectShow base classes - implements the IReferenceClock interface.
|
||||
//
|
||||
// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved.
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
#include <streams.h>
|
||||
#include <limits.h>
|
||||
|
||||
#ifdef DXMPERF
|
||||
#include "dxmperf.h"
|
||||
#endif // DXMPERF
|
||||
|
||||
|
||||
// 'this' used in constructor list
|
||||
#pragma warning(disable:4355)
|
||||
|
||||
|
||||
STDMETHODIMP CBaseReferenceClock::NonDelegatingQueryInterface(
|
||||
REFIID riid,
|
||||
__deref_out void ** ppv)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
if (riid == IID_IReferenceClock)
|
||||
{
|
||||
hr = GetInterface((IReferenceClock *) this, ppv);
|
||||
}
|
||||
else if (riid == IID_IReferenceClockTimerControl)
|
||||
{
|
||||
hr = GetInterface((IReferenceClockTimerControl *) this, ppv);
|
||||
}
|
||||
else
|
||||
{
|
||||
hr = CUnknown::NonDelegatingQueryInterface(riid, ppv);
|
||||
}
|
||||
return hr;
|
||||
}
|
||||
|
||||
CBaseReferenceClock::~CBaseReferenceClock()
|
||||
{
|
||||
#ifdef DXMPERF
|
||||
PERFLOG_DTOR( L"CBaseReferenceClock", (IReferenceClock *) this );
|
||||
#endif // DXMPERF
|
||||
|
||||
if (m_TimerResolution) timeEndPeriod(m_TimerResolution);
|
||||
|
||||
if (m_pSchedule)
|
||||
{
|
||||
m_pSchedule->DumpLinkedList();
|
||||
}
|
||||
|
||||
if (m_hThread)
|
||||
{
|
||||
m_bAbort = TRUE;
|
||||
TriggerThread();
|
||||
WaitForSingleObject( m_hThread, INFINITE );
|
||||
EXECUTE_ASSERT( CloseHandle(m_hThread) );
|
||||
m_hThread = 0;
|
||||
EXECUTE_ASSERT( CloseHandle(m_pSchedule->GetEvent()) );
|
||||
delete m_pSchedule;
|
||||
}
|
||||
}
|
||||
|
||||
// A derived class may supply a hThreadEvent if it has its own thread that will take care
|
||||
// of calling the schedulers Advise method. (Refere to CBaseReferenceClock::AdviseThread()
|
||||
// to see what such a thread has to do.)
|
||||
CBaseReferenceClock::CBaseReferenceClock( __in_opt LPCTSTR pName,
|
||||
__inout_opt LPUNKNOWN pUnk,
|
||||
__inout HRESULT *phr,
|
||||
__inout_opt CAMSchedule * pShed )
|
||||
: CUnknown( pName, pUnk )
|
||||
, m_rtLastGotTime(0)
|
||||
, m_TimerResolution(0)
|
||||
, m_bAbort( FALSE )
|
||||
, m_pSchedule( pShed ? pShed : new CAMSchedule(CreateEvent(NULL, FALSE, FALSE, NULL)) )
|
||||
, m_hThread(0)
|
||||
{
|
||||
|
||||
#ifdef DXMPERF
|
||||
PERFLOG_CTOR( pName ? pName : L"CBaseReferenceClock", (IReferenceClock *) this );
|
||||
#endif // DXMPERF
|
||||
|
||||
ASSERT(m_pSchedule);
|
||||
if (!m_pSchedule)
|
||||
{
|
||||
*phr = E_OUTOFMEMORY;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Set up the highest resolution timer we can manage
|
||||
TIMECAPS tc;
|
||||
m_TimerResolution = (TIMERR_NOERROR == timeGetDevCaps(&tc, sizeof(tc)))
|
||||
? tc.wPeriodMin
|
||||
: 1;
|
||||
|
||||
timeBeginPeriod(m_TimerResolution);
|
||||
|
||||
/* Initialise our system times - the derived clock should set the right values */
|
||||
m_dwPrevSystemTime = timeGetTime();
|
||||
m_rtPrivateTime = (UNITS / MILLISECONDS) * m_dwPrevSystemTime;
|
||||
|
||||
#ifdef PERF
|
||||
m_idGetSystemTime = MSR_REGISTER(TEXT("CBaseReferenceClock::GetTime"));
|
||||
#endif
|
||||
|
||||
if ( !pShed )
|
||||
{
|
||||
DWORD ThreadID;
|
||||
m_hThread = ::CreateThread(NULL, // Security attributes
|
||||
(DWORD) 0, // Initial stack size
|
||||
AdviseThreadFunction, // Thread start address
|
||||
(LPVOID) this, // Thread parameter
|
||||
(DWORD) 0, // Creation flags
|
||||
&ThreadID); // Thread identifier
|
||||
|
||||
if (m_hThread)
|
||||
{
|
||||
SetThreadPriority( m_hThread, THREAD_PRIORITY_TIME_CRITICAL );
|
||||
}
|
||||
else
|
||||
{
|
||||
*phr = E_FAIL;
|
||||
EXECUTE_ASSERT( CloseHandle(m_pSchedule->GetEvent()) );
|
||||
delete m_pSchedule;
|
||||
m_pSchedule = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CBaseReferenceClock::Restart (IN REFERENCE_TIME rtMinTime)
|
||||
{
|
||||
Lock();
|
||||
m_rtLastGotTime = rtMinTime ;
|
||||
Unlock();
|
||||
}
|
||||
|
||||
STDMETHODIMP CBaseReferenceClock::GetTime(__out REFERENCE_TIME *pTime)
|
||||
{
|
||||
HRESULT hr;
|
||||
if (pTime)
|
||||
{
|
||||
REFERENCE_TIME rtNow;
|
||||
Lock();
|
||||
rtNow = GetPrivateTime();
|
||||
if (rtNow > m_rtLastGotTime)
|
||||
{
|
||||
m_rtLastGotTime = rtNow;
|
||||
hr = S_OK;
|
||||
}
|
||||
else
|
||||
{
|
||||
hr = S_FALSE;
|
||||
}
|
||||
*pTime = m_rtLastGotTime;
|
||||
Unlock();
|
||||
MSR_INTEGER(m_idGetSystemTime, LONG((*pTime) / (UNITS/MILLISECONDS)) );
|
||||
|
||||
#ifdef DXMPERF
|
||||
PERFLOG_GETTIME( (IReferenceClock *) this, *pTime );
|
||||
#endif // DXMPERF
|
||||
|
||||
}
|
||||
else hr = E_POINTER;
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
/* Ask for an async notification that a time has elapsed */
|
||||
|
||||
STDMETHODIMP CBaseReferenceClock::AdviseTime(
|
||||
REFERENCE_TIME baseTime, // base reference time
|
||||
REFERENCE_TIME streamTime, // stream offset time
|
||||
HEVENT hEvent, // advise via this event
|
||||
__out DWORD_PTR *pdwAdviseCookie)// where your cookie goes
|
||||
{
|
||||
CheckPointer(pdwAdviseCookie, E_POINTER);
|
||||
*pdwAdviseCookie = 0;
|
||||
|
||||
// Check that the event is not already set
|
||||
ASSERT(WAIT_TIMEOUT == WaitForSingleObject(HANDLE(hEvent),0));
|
||||
|
||||
HRESULT hr;
|
||||
|
||||
const REFERENCE_TIME lRefTime = baseTime + streamTime;
|
||||
if ( lRefTime <= 0 || lRefTime == MAX_TIME )
|
||||
{
|
||||
hr = E_INVALIDARG;
|
||||
}
|
||||
else
|
||||
{
|
||||
*pdwAdviseCookie = m_pSchedule->AddAdvisePacket( lRefTime, 0, HANDLE(hEvent), FALSE );
|
||||
hr = *pdwAdviseCookie ? NOERROR : E_OUTOFMEMORY;
|
||||
}
|
||||
return hr;
|
||||
}
|
||||
|
||||
|
||||
/* Ask for an asynchronous periodic notification that a time has elapsed */
|
||||
|
||||
STDMETHODIMP CBaseReferenceClock::AdvisePeriodic(
|
||||
REFERENCE_TIME StartTime, // starting at this time
|
||||
REFERENCE_TIME PeriodTime, // time between notifications
|
||||
HSEMAPHORE hSemaphore, // advise via a semaphore
|
||||
__out DWORD_PTR *pdwAdviseCookie) // where your cookie goes
|
||||
{
|
||||
CheckPointer(pdwAdviseCookie, E_POINTER);
|
||||
*pdwAdviseCookie = 0;
|
||||
|
||||
HRESULT hr;
|
||||
if (StartTime > 0 && PeriodTime > 0 && StartTime != MAX_TIME )
|
||||
{
|
||||
*pdwAdviseCookie = m_pSchedule->AddAdvisePacket( StartTime, PeriodTime, HANDLE(hSemaphore), TRUE );
|
||||
hr = *pdwAdviseCookie ? NOERROR : E_OUTOFMEMORY;
|
||||
}
|
||||
else hr = E_INVALIDARG;
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
|
||||
STDMETHODIMP CBaseReferenceClock::Unadvise(DWORD_PTR dwAdviseCookie)
|
||||
{
|
||||
return m_pSchedule->Unadvise(dwAdviseCookie);
|
||||
}
|
||||
|
||||
|
||||
REFERENCE_TIME CBaseReferenceClock::GetPrivateTime()
|
||||
{
|
||||
CAutoLock cObjectLock(this);
|
||||
|
||||
|
||||
/* If the clock has wrapped then the current time will be less than
|
||||
* the last time we were notified so add on the extra milliseconds
|
||||
*
|
||||
* The time period is long enough so that the likelihood of
|
||||
* successive calls spanning the clock cycle is not considered.
|
||||
*/
|
||||
|
||||
DWORD dwTime = timeGetTime();
|
||||
{
|
||||
m_rtPrivateTime += Int32x32To64(UNITS / MILLISECONDS, (DWORD)(dwTime - m_dwPrevSystemTime));
|
||||
m_dwPrevSystemTime = dwTime;
|
||||
}
|
||||
|
||||
return m_rtPrivateTime;
|
||||
}
|
||||
|
||||
|
||||
/* Adjust the current time by the input value. This allows an
|
||||
external time source to work out some of the latency of the clock
|
||||
system and adjust the "current" time accordingly. The intent is
|
||||
that the time returned to the user is synchronised to a clock
|
||||
source and allows drift to be catered for.
|
||||
|
||||
For example: if the clock source detects a drift it can pass a delta
|
||||
to the current time rather than having to set an explicit time.
|
||||
*/
|
||||
|
||||
STDMETHODIMP CBaseReferenceClock::SetTimeDelta(const REFERENCE_TIME & TimeDelta)
|
||||
{
|
||||
#ifdef DEBUG
|
||||
|
||||
// Just break if passed an improper time delta value
|
||||
LONGLONG llDelta = TimeDelta > 0 ? TimeDelta : -TimeDelta;
|
||||
if (llDelta > UNITS * 1000) {
|
||||
DbgLog((LOG_TRACE, 0, TEXT("Bad Time Delta")));
|
||||
//DebugBreak();
|
||||
}
|
||||
|
||||
// We're going to calculate a "severity" for the time change. Max -1
|
||||
// min 8. We'll then use this as the debug logging level for a
|
||||
// debug log message.
|
||||
const LONG usDelta = LONG(TimeDelta/10); // Delta in micro-secs
|
||||
|
||||
DWORD delta = abs(usDelta); // varying delta
|
||||
// Severity == 8 - ceil(log<base 8>(abs( micro-secs delta)))
|
||||
int Severity = 8;
|
||||
while ( delta > 0 )
|
||||
{
|
||||
delta >>= 3; // div 8
|
||||
Severity--;
|
||||
}
|
||||
|
||||
// Sev == 0 => > 2 second delta!
|
||||
DbgLog((LOG_TIMING, Severity < 0 ? 0 : Severity,
|
||||
TEXT("Sev %2i: CSystemClock::SetTimeDelta(%8ld us) %lu -> %lu ms."),
|
||||
Severity, usDelta, DWORD(ConvertToMilliseconds(m_rtPrivateTime)),
|
||||
DWORD(ConvertToMilliseconds(TimeDelta+m_rtPrivateTime)) ));
|
||||
|
||||
// Don't want the DbgBreak to fire when running stress on debug-builds.
|
||||
#ifdef BREAK_ON_SEVERE_TIME_DELTA
|
||||
if (Severity < 0)
|
||||
DbgBreakPoint(TEXT("SetTimeDelta > 16 seconds!"),
|
||||
TEXT(__FILE__),__LINE__);
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
CAutoLock cObjectLock(this);
|
||||
m_rtPrivateTime += TimeDelta;
|
||||
// If time goes forwards, and we have advises, then we need to
|
||||
// trigger the thread so that it can re-evaluate its wait time.
|
||||
// Since we don't want the cost of the thread switches if the change
|
||||
// is really small, only do it if clock goes forward by more than
|
||||
// 0.5 millisecond. If the time goes backwards, the thread will
|
||||
// wake up "early" (relativly speaking) and will re-evaluate at
|
||||
// that time.
|
||||
if ( TimeDelta > 5000 && m_pSchedule->GetAdviseCount() > 0 ) TriggerThread();
|
||||
return NOERROR;
|
||||
}
|
||||
|
||||
// Thread stuff
|
||||
|
||||
DWORD __stdcall CBaseReferenceClock::AdviseThreadFunction(__in LPVOID p)
|
||||
{
|
||||
return DWORD(reinterpret_cast<CBaseReferenceClock*>(p)->AdviseThread());
|
||||
}
|
||||
|
||||
HRESULT CBaseReferenceClock::AdviseThread()
|
||||
{
|
||||
DWORD dwWait = INFINITE;
|
||||
|
||||
// The first thing we do is wait until something interesting happens
|
||||
// (meaning a first advise or shutdown). This prevents us calling
|
||||
// GetPrivateTime immediately which is goodness as that is a virtual
|
||||
// routine and the derived class may not yet be constructed. (This
|
||||
// thread is created in the base class constructor.)
|
||||
|
||||
while ( !m_bAbort )
|
||||
{
|
||||
// Wait for an interesting event to happen
|
||||
DbgLog((LOG_TIMING, 3, TEXT("CBaseRefClock::AdviseThread() Delay: %lu ms"), dwWait ));
|
||||
WaitForSingleObject(m_pSchedule->GetEvent(), dwWait);
|
||||
if (m_bAbort) break;
|
||||
|
||||
// There are several reasons why we need to work from the internal
|
||||
// time, mainly to do with what happens when time goes backwards.
|
||||
// Mainly, it stop us looping madly if an event is just about to
|
||||
// expire when the clock goes backward (i.e. GetTime stop for a
|
||||
// while).
|
||||
const REFERENCE_TIME rtNow = GetPrivateTime();
|
||||
|
||||
DbgLog((LOG_TIMING, 3,
|
||||
TEXT("CBaseRefClock::AdviseThread() Woke at = %lu ms"),
|
||||
ConvertToMilliseconds(rtNow) ));
|
||||
|
||||
// We must add in a millisecond, since this is the resolution of our
|
||||
// WaitForSingleObject timer. Failure to do so will cause us to loop
|
||||
// franticly for (approx) 1 a millisecond.
|
||||
m_rtNextAdvise = m_pSchedule->Advise( 10000 + rtNow );
|
||||
LONGLONG llWait = m_rtNextAdvise - rtNow;
|
||||
|
||||
ASSERT( llWait > 0 );
|
||||
|
||||
llWait = ConvertToMilliseconds(llWait);
|
||||
// DON'T replace this with a max!! (The type's of these things is VERY important)
|
||||
dwWait = (llWait > REFERENCE_TIME(UINT_MAX)) ? UINT_MAX : DWORD(llWait);
|
||||
};
|
||||
return NOERROR;
|
||||
}
|
||||
|
||||
HRESULT CBaseReferenceClock::SetDefaultTimerResolution(
|
||||
REFERENCE_TIME timerResolution // in 100ns
|
||||
)
|
||||
{
|
||||
CAutoLock cObjectLock(this);
|
||||
if( 0 == timerResolution ) {
|
||||
if( m_TimerResolution ) {
|
||||
timeEndPeriod( m_TimerResolution );
|
||||
m_TimerResolution = 0;
|
||||
}
|
||||
} else {
|
||||
TIMECAPS tc;
|
||||
DWORD dwMinResolution = (TIMERR_NOERROR == timeGetDevCaps(&tc, sizeof(tc)))
|
||||
? tc.wPeriodMin
|
||||
: 1;
|
||||
DWORD dwResolution = max( dwMinResolution, DWORD(timerResolution / 10000) );
|
||||
if( dwResolution != m_TimerResolution ) {
|
||||
timeEndPeriod(m_TimerResolution);
|
||||
m_TimerResolution = dwResolution;
|
||||
timeBeginPeriod( m_TimerResolution );
|
||||
}
|
||||
}
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
HRESULT CBaseReferenceClock::GetDefaultTimerResolution(
|
||||
__out REFERENCE_TIME* pTimerResolution // in 100ns
|
||||
)
|
||||
{
|
||||
if( !pTimerResolution ) {
|
||||
return E_POINTER;
|
||||
}
|
||||
CAutoLock cObjectLock(this);
|
||||
*pTimerResolution = m_TimerResolution * 10000;
|
||||
return S_OK;
|
||||
}
|
||||
Vendored
-30
@@ -1,30 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// File: SeekPT.h
|
||||
//
|
||||
// Desc: DirectShow base classes.
|
||||
//
|
||||
// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved.
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
#ifndef __seekpt_h__
|
||||
#define __seekpt_h__
|
||||
|
||||
|
||||
class CSeekingPassThru : public ISeekingPassThru, public CUnknown
|
||||
{
|
||||
public:
|
||||
static CUnknown *CreateInstance(__inout_opt LPUNKNOWN pUnk, __inout HRESULT *phr);
|
||||
CSeekingPassThru(__in_opt LPCTSTR pName, __inout_opt LPUNKNOWN pUnk, __inout HRESULT *phr);
|
||||
~CSeekingPassThru();
|
||||
|
||||
DECLARE_IUNKNOWN;
|
||||
STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, __deref_out void ** ppv);
|
||||
|
||||
STDMETHODIMP Init(BOOL bSupportRendering, IPin *pPin);
|
||||
|
||||
private:
|
||||
CPosPassThru *m_pPosPassThru;
|
||||
};
|
||||
|
||||
#endif
|
||||
Vendored
-197
@@ -1,197 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// File: Streams.h
|
||||
//
|
||||
// Desc: DirectShow base classes - defines overall streams architecture.
|
||||
//
|
||||
// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved.
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
#ifndef __STREAMS__
|
||||
#define __STREAMS__
|
||||
|
||||
#ifdef _MSC_VER
|
||||
// disable some level-4 warnings, use #pragma warning(enable:###) to re-enable
|
||||
#pragma warning(disable:4100) // warning C4100: unreferenced formal parameter
|
||||
#pragma warning(disable:4201) // warning C4201: nonstandard extension used : nameless struct/union
|
||||
#pragma warning(disable:4511) // warning C4511: copy constructor could not be generated
|
||||
#pragma warning(disable:4512) // warning C4512: assignment operator could not be generated
|
||||
#pragma warning(disable:4514) // warning C4514: "unreferenced inline function has been removed"
|
||||
|
||||
#if _MSC_VER>=1100
|
||||
#define AM_NOVTABLE __declspec(novtable)
|
||||
#else
|
||||
#define AM_NOVTABLE
|
||||
#endif
|
||||
#endif // MSC_VER
|
||||
|
||||
|
||||
// Because of differences between Visual C++ and older Microsoft SDKs,
|
||||
// you may have defined _DEBUG without defining DEBUG. This logic
|
||||
// ensures that both will be set if Visual C++ sets _DEBUG.
|
||||
#ifdef _DEBUG
|
||||
#ifndef DEBUG
|
||||
#define DEBUG
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
#include <windows.h>
|
||||
#include <windowsx.h>
|
||||
#include <olectl.h>
|
||||
#include <ddraw.h>
|
||||
#include <mmsystem.h>
|
||||
|
||||
|
||||
#ifndef NUMELMS
|
||||
#if _WIN32_WINNT < 0x0600
|
||||
#define NUMELMS(aa) (sizeof(aa)/sizeof((aa)[0]))
|
||||
#else
|
||||
#define NUMELMS(aa) ARRAYSIZE(aa)
|
||||
#endif
|
||||
#endif
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// The following definitions come from the Platform SDK and are required if
|
||||
// the applicaiton is being compiled with the headers from Visual C++ 6.0.
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#ifndef InterlockedExchangePointer
|
||||
#define InterlockedExchangePointer(Target, Value) \
|
||||
(PVOID)InterlockedExchange((PLONG)(Target), (LONG)(Value))
|
||||
#endif
|
||||
|
||||
#ifndef _WAVEFORMATEXTENSIBLE_
|
||||
#define _WAVEFORMATEXTENSIBLE_
|
||||
typedef struct {
|
||||
WAVEFORMATEX Format;
|
||||
union {
|
||||
WORD wValidBitsPerSample; /* bits of precision */
|
||||
WORD wSamplesPerBlock; /* valid if wBitsPerSample==0 */
|
||||
WORD wReserved; /* If neither applies, set to zero. */
|
||||
} Samples;
|
||||
DWORD dwChannelMask; /* which channels are */
|
||||
/* present in stream */
|
||||
GUID SubFormat;
|
||||
} WAVEFORMATEXTENSIBLE, *PWAVEFORMATEXTENSIBLE;
|
||||
#endif // !_WAVEFORMATEXTENSIBLE_
|
||||
|
||||
#if !defined(WAVE_FORMAT_EXTENSIBLE)
|
||||
#define WAVE_FORMAT_EXTENSIBLE 0xFFFE
|
||||
#endif // !defined(WAVE_FORMAT_EXTENSIBLE)
|
||||
|
||||
#ifndef GetWindowLongPtr
|
||||
#define GetWindowLongPtrA GetWindowLongA
|
||||
#define GetWindowLongPtrW GetWindowLongW
|
||||
#ifdef UNICODE
|
||||
#define GetWindowLongPtr GetWindowLongPtrW
|
||||
#else
|
||||
#define GetWindowLongPtr GetWindowLongPtrA
|
||||
#endif // !UNICODE
|
||||
#endif // !GetWindowLongPtr
|
||||
|
||||
#ifndef SetWindowLongPtr
|
||||
#define SetWindowLongPtrA SetWindowLongA
|
||||
#define SetWindowLongPtrW SetWindowLongW
|
||||
#ifdef UNICODE
|
||||
#define SetWindowLongPtr SetWindowLongPtrW
|
||||
#else
|
||||
#define SetWindowLongPtr SetWindowLongPtrA
|
||||
#endif // !UNICODE
|
||||
#endif // !SetWindowLongPtr
|
||||
|
||||
#ifndef GWLP_WNDPROC
|
||||
#define GWLP_WNDPROC (-4)
|
||||
#endif
|
||||
#ifndef GWLP_HINSTANCE
|
||||
#define GWLP_HINSTANCE (-6)
|
||||
#endif
|
||||
#ifndef GWLP_HWNDPARENT
|
||||
#define GWLP_HWNDPARENT (-8)
|
||||
#endif
|
||||
#ifndef GWLP_USERDATA
|
||||
#define GWLP_USERDATA (-21)
|
||||
#endif
|
||||
#ifndef GWLP_ID
|
||||
#define GWLP_ID (-12)
|
||||
#endif
|
||||
#ifndef DWLP_MSGRESULT
|
||||
#define DWLP_MSGRESULT 0
|
||||
#endif
|
||||
#ifndef DWLP_DLGPROC
|
||||
#define DWLP_DLGPROC DWLP_MSGRESULT + sizeof(LRESULT)
|
||||
#endif
|
||||
#ifndef DWLP_USER
|
||||
#define DWLP_USER DWLP_DLGPROC + sizeof(DLGPROC)
|
||||
#endif
|
||||
|
||||
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable: 4312 4244)
|
||||
// _GetWindowLongPtr
|
||||
// Templated version of GetWindowLongPtr, to suppress spurious compiler warning.
|
||||
template <class T>
|
||||
T _GetWindowLongPtr(HWND hwnd, int nIndex)
|
||||
{
|
||||
return (T)GetWindowLongPtr(hwnd, nIndex);
|
||||
}
|
||||
|
||||
// _SetWindowLongPtr
|
||||
// Templated version of SetWindowLongPtr, to suppress spurious compiler warning.
|
||||
template <class T>
|
||||
LONG_PTR _SetWindowLongPtr(HWND hwnd, int nIndex, T p)
|
||||
{
|
||||
return SetWindowLongPtr(hwnd, nIndex, (LONG_PTR)p);
|
||||
}
|
||||
#pragma warning(pop)
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// End Platform SDK definitions
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#include <strmif.h> // Generated IDL header file for streams interfaces
|
||||
#include <intsafe.h> // required by amvideo.h
|
||||
|
||||
#include <reftime.h> // Helper class for REFERENCE_TIME management
|
||||
#include <wxdebug.h> // Debug support for logging and ASSERTs
|
||||
#include <amvideo.h> // ActiveMovie video interfaces and definitions
|
||||
//include amaudio.h explicitly if you need it. it requires the DX SDK.
|
||||
//#include <amaudio.h> // ActiveMovie audio interfaces and definitions
|
||||
#include <wxutil.h> // General helper classes for threads etc
|
||||
#include <combase.h> // Base COM classes to support IUnknown
|
||||
#include <measure.h> // Performance measurement
|
||||
#include <comlite.h> // Light weight com function prototypes
|
||||
|
||||
#include <cache.h> // Simple cache container class
|
||||
#include <wxlist.h> // Non MFC generic list class
|
||||
#include <msgthrd.h> // CMsgThread
|
||||
#include <mtype.h> // Helper class for managing media types
|
||||
#include <fourcc.h> // conversions between FOURCCs and GUIDs
|
||||
#include <control.h> // generated from control.odl
|
||||
#include <ctlutil.h> // control interface utility classes
|
||||
#include <evcode.h> // event code definitions
|
||||
#include <amfilter.h> // Main streams architecture class hierachy
|
||||
#include <transfrm.h> // Generic transform filter
|
||||
#include <transip.h> // Generic transform-in-place filter
|
||||
#include <uuids.h> // declaration of type GUIDs and well-known clsids
|
||||
#include <source.h> // Generic source filter
|
||||
#include <outputq.h> // Output pin queueing
|
||||
#include <errors.h> // HRESULT status and error definitions
|
||||
#include <renbase.h> // Base class for writing ActiveX renderers
|
||||
#include <refclock.h> // Base clock class
|
||||
#include <sysclock.h> // System clock
|
||||
#include <pstream.h> // IPersistStream helper class
|
||||
#include <vtrans.h> // Video Transform Filter base class
|
||||
#include <amextra.h>
|
||||
#include <strmctl.h> // IAMStreamControl support
|
||||
#include <edevdefs.h> // External device control interface defines
|
||||
#include <audevcod.h> // audio filter device error event codes
|
||||
|
||||
|
||||
|
||||
#else
|
||||
#ifdef DEBUG
|
||||
#pragma message("STREAMS.H included TWICE")
|
||||
#endif
|
||||
#endif // __STREAMS__
|
||||
|
||||
Vendored
-39
@@ -1,39 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// File: SysClock.h
|
||||
//
|
||||
// Desc: DirectShow base classes - defines a system clock implementation of
|
||||
// IReferenceClock.
|
||||
//
|
||||
// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved.
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
#ifndef __SYSTEMCLOCK__
|
||||
#define __SYSTEMCLOCK__
|
||||
|
||||
//
|
||||
// Base clock. Uses timeGetTime ONLY
|
||||
// Uses most of the code in the base reference clock.
|
||||
// Provides GetTime
|
||||
//
|
||||
|
||||
class CSystemClock : public CBaseReferenceClock, public IAMClockAdjust, public IPersist
|
||||
{
|
||||
public:
|
||||
// We must be able to create an instance of ourselves
|
||||
static CUnknown * WINAPI CreateInstance(__inout_opt LPUNKNOWN pUnk, __inout HRESULT *phr);
|
||||
CSystemClock(__in_opt LPCTSTR pName, __inout_opt LPUNKNOWN pUnk, __inout HRESULT *phr);
|
||||
|
||||
DECLARE_IUNKNOWN
|
||||
|
||||
STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, __deref_out void ** ppv);
|
||||
|
||||
// Yield up our class id so that we can be persisted
|
||||
// Implement required Ipersist method
|
||||
STDMETHODIMP GetClassID(__out CLSID *pClsID);
|
||||
|
||||
// IAMClockAdjust methods
|
||||
STDMETHODIMP SetClockDelta(REFERENCE_TIME rtDelta);
|
||||
}; //CSystemClock
|
||||
|
||||
#endif /* __SYSTEMCLOCK__ */
|
||||
Vendored
-1473
File diff suppressed because it is too large
Load Diff
Vendored
-767
@@ -1,767 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// File: WXUtil.cpp
|
||||
//
|
||||
// Desc: DirectShow base classes - implements helper classes for building
|
||||
// multimedia filters.
|
||||
//
|
||||
// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved.
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
#include <streams.h>
|
||||
#define STRSAFE_NO_DEPRECATE
|
||||
#include <strsafe.h>
|
||||
|
||||
|
||||
// --- CAMEvent -----------------------
|
||||
CAMEvent::CAMEvent(BOOL fManualReset, __inout_opt HRESULT *phr)
|
||||
{
|
||||
m_hEvent = CreateEvent(NULL, fManualReset, FALSE, NULL);
|
||||
if (NULL == m_hEvent) {
|
||||
if (NULL != phr && SUCCEEDED(*phr)) {
|
||||
*phr = E_OUTOFMEMORY;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CAMEvent::CAMEvent(__inout_opt HRESULT *phr)
|
||||
{
|
||||
m_hEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
|
||||
if (NULL == m_hEvent) {
|
||||
if (NULL != phr && SUCCEEDED(*phr)) {
|
||||
*phr = E_OUTOFMEMORY;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CAMEvent::~CAMEvent()
|
||||
{
|
||||
if (m_hEvent) {
|
||||
EXECUTE_ASSERT(CloseHandle(m_hEvent));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// --- CAMMsgEvent -----------------------
|
||||
// One routine. The rest is handled in CAMEvent
|
||||
|
||||
CAMMsgEvent::CAMMsgEvent(__inout_opt HRESULT *phr) : CAMEvent(FALSE, phr)
|
||||
{
|
||||
}
|
||||
|
||||
BOOL CAMMsgEvent::WaitMsg(DWORD dwTimeout)
|
||||
{
|
||||
// wait for the event to be signalled, or for the
|
||||
// timeout (in MS) to expire. allow SENT messages
|
||||
// to be processed while we wait
|
||||
DWORD dwWait;
|
||||
DWORD dwStartTime;
|
||||
|
||||
// set the waiting period.
|
||||
DWORD dwWaitTime = dwTimeout;
|
||||
|
||||
// the timeout will eventually run down as we iterate
|
||||
// processing messages. grab the start time so that
|
||||
// we can calculate elapsed times.
|
||||
if (dwWaitTime != INFINITE) {
|
||||
dwStartTime = timeGetTime();
|
||||
}
|
||||
|
||||
do {
|
||||
dwWait = MsgWaitForMultipleObjects(1,&m_hEvent,FALSE, dwWaitTime, QS_SENDMESSAGE);
|
||||
if (dwWait == WAIT_OBJECT_0 + 1) {
|
||||
MSG Message;
|
||||
PeekMessage(&Message,NULL,0,0,PM_NOREMOVE);
|
||||
|
||||
// If we have an explicit length of time to wait calculate
|
||||
// the next wake up point - which might be now.
|
||||
// If dwTimeout is INFINITE, it stays INFINITE
|
||||
if (dwWaitTime != INFINITE) {
|
||||
|
||||
DWORD dwElapsed = timeGetTime()-dwStartTime;
|
||||
|
||||
dwWaitTime =
|
||||
(dwElapsed >= dwTimeout)
|
||||
? 0 // wake up with WAIT_TIMEOUT
|
||||
: dwTimeout-dwElapsed;
|
||||
}
|
||||
}
|
||||
} while (dwWait == WAIT_OBJECT_0 + 1);
|
||||
|
||||
// return TRUE if we woke on the event handle,
|
||||
// FALSE if we timed out.
|
||||
return (dwWait == WAIT_OBJECT_0);
|
||||
}
|
||||
|
||||
// --- CAMThread ----------------------
|
||||
|
||||
|
||||
CAMThread::CAMThread(__inout_opt HRESULT *phr)
|
||||
: m_EventSend(TRUE, phr), // must be manual-reset for CheckRequest()
|
||||
m_EventComplete(FALSE, phr)
|
||||
{
|
||||
m_hThread = NULL;
|
||||
}
|
||||
|
||||
CAMThread::~CAMThread() {
|
||||
Close();
|
||||
}
|
||||
|
||||
|
||||
// when the thread starts, it calls this function. We unwrap the 'this'
|
||||
//pointer and call ThreadProc.
|
||||
DWORD WINAPI
|
||||
CAMThread::InitialThreadProc(__inout LPVOID pv)
|
||||
{
|
||||
HRESULT hrCoInit = CAMThread::CoInitializeHelper();
|
||||
if(FAILED(hrCoInit)) {
|
||||
DbgLog((LOG_ERROR, 1, TEXT("CoInitializeEx failed.")));
|
||||
}
|
||||
|
||||
CAMThread * pThread = (CAMThread *) pv;
|
||||
|
||||
HRESULT hr = pThread->ThreadProc();
|
||||
|
||||
if(SUCCEEDED(hrCoInit)) {
|
||||
CoUninitialize();
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
BOOL
|
||||
CAMThread::Create()
|
||||
{
|
||||
DWORD threadid;
|
||||
|
||||
CAutoLock lock(&m_AccessLock);
|
||||
|
||||
if (ThreadExists()) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
m_hThread = CreateThread(
|
||||
NULL,
|
||||
0,
|
||||
CAMThread::InitialThreadProc,
|
||||
this,
|
||||
0,
|
||||
&threadid);
|
||||
|
||||
if (!m_hThread) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
DWORD
|
||||
CAMThread::CallWorker(DWORD dwParam)
|
||||
{
|
||||
// lock access to the worker thread for scope of this object
|
||||
CAutoLock lock(&m_AccessLock);
|
||||
|
||||
if (!ThreadExists()) {
|
||||
return (DWORD) E_FAIL;
|
||||
}
|
||||
|
||||
// set the parameter
|
||||
m_dwParam = dwParam;
|
||||
|
||||
// signal the worker thread
|
||||
m_EventSend.Set();
|
||||
|
||||
// wait for the completion to be signalled
|
||||
m_EventComplete.Wait();
|
||||
|
||||
// done - this is the thread's return value
|
||||
return m_dwReturnVal;
|
||||
}
|
||||
|
||||
// Wait for a request from the client
|
||||
DWORD
|
||||
CAMThread::GetRequest()
|
||||
{
|
||||
m_EventSend.Wait();
|
||||
return m_dwParam;
|
||||
}
|
||||
|
||||
// is there a request?
|
||||
BOOL
|
||||
CAMThread::CheckRequest(__out_opt DWORD * pParam)
|
||||
{
|
||||
if (!m_EventSend.Check()) {
|
||||
return FALSE;
|
||||
} else {
|
||||
if (pParam) {
|
||||
*pParam = m_dwParam;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
// reply to the request
|
||||
void
|
||||
CAMThread::Reply(DWORD dw)
|
||||
{
|
||||
m_dwReturnVal = dw;
|
||||
|
||||
// The request is now complete so CheckRequest should fail from
|
||||
// now on
|
||||
//
|
||||
// This event should be reset BEFORE we signal the client or
|
||||
// the client may Set it before we reset it and we'll then
|
||||
// reset it (!)
|
||||
|
||||
m_EventSend.Reset();
|
||||
|
||||
// Tell the client we're finished
|
||||
|
||||
m_EventComplete.Set();
|
||||
}
|
||||
|
||||
HRESULT CAMThread::CoInitializeHelper()
|
||||
{
|
||||
// call CoInitializeEx and tell OLE not to create a window (this
|
||||
// thread probably won't dispatch messages and will hang on
|
||||
// broadcast msgs o/w).
|
||||
//
|
||||
// If CoInitEx is not available, threads that don't call CoCreate
|
||||
// aren't affected. Threads that do will have to handle the
|
||||
// failure. Perhaps we should fall back to CoInitialize and risk
|
||||
// hanging?
|
||||
//
|
||||
|
||||
// older versions of ole32.dll don't have CoInitializeEx
|
||||
|
||||
HRESULT hr = E_FAIL;
|
||||
HINSTANCE hOle = GetModuleHandle(TEXT("ole32.dll"));
|
||||
if(hOle)
|
||||
{
|
||||
typedef HRESULT (STDAPICALLTYPE *PCoInitializeEx)(
|
||||
LPVOID pvReserved, DWORD dwCoInit);
|
||||
PCoInitializeEx pCoInitializeEx =
|
||||
(PCoInitializeEx)(GetProcAddress(hOle, "CoInitializeEx"));
|
||||
if(pCoInitializeEx)
|
||||
{
|
||||
hr = (*pCoInitializeEx)(0, COINIT_DISABLE_OLE1DDE );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// caller must load ole32.dll
|
||||
DbgBreak("couldn't locate ole32.dll");
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
|
||||
// destructor for CMsgThread - cleans up any messages left in the
|
||||
// queue when the thread exited
|
||||
CMsgThread::~CMsgThread()
|
||||
{
|
||||
if (m_hThread != NULL) {
|
||||
WaitForSingleObject(m_hThread, INFINITE);
|
||||
EXECUTE_ASSERT(CloseHandle(m_hThread));
|
||||
}
|
||||
|
||||
POSITION pos = m_ThreadQueue.GetHeadPosition();
|
||||
while (pos) {
|
||||
CMsg * pMsg = m_ThreadQueue.GetNext(pos);
|
||||
delete pMsg;
|
||||
}
|
||||
m_ThreadQueue.RemoveAll();
|
||||
|
||||
if (m_hSem != NULL) {
|
||||
EXECUTE_ASSERT(CloseHandle(m_hSem));
|
||||
}
|
||||
}
|
||||
|
||||
BOOL
|
||||
CMsgThread::CreateThread(
|
||||
)
|
||||
{
|
||||
m_hSem = CreateSemaphore(NULL, 0, 0x7FFFFFFF, NULL);
|
||||
if (m_hSem == NULL) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
m_hThread = ::CreateThread(NULL, 0, DefaultThreadProc,
|
||||
(LPVOID)this, 0, &m_ThreadId);
|
||||
return m_hThread != NULL;
|
||||
}
|
||||
|
||||
|
||||
// This is the threads message pump. Here we get and dispatch messages to
|
||||
// clients thread proc until the client refuses to process a message.
|
||||
// The client returns a non-zero value to stop the message pump, this
|
||||
// value becomes the threads exit code.
|
||||
|
||||
DWORD WINAPI
|
||||
CMsgThread::DefaultThreadProc(
|
||||
__inout LPVOID lpParam
|
||||
)
|
||||
{
|
||||
CMsgThread *lpThis = (CMsgThread *)lpParam;
|
||||
CMsg msg;
|
||||
LRESULT lResult;
|
||||
|
||||
// !!!
|
||||
CoInitialize(NULL);
|
||||
|
||||
// allow a derived class to handle thread startup
|
||||
lpThis->OnThreadInit();
|
||||
|
||||
do {
|
||||
lpThis->GetThreadMsg(&msg);
|
||||
lResult = lpThis->ThreadMessageProc(msg.uMsg,msg.dwFlags,
|
||||
msg.lpParam, msg.pEvent);
|
||||
} while (lResult == 0L);
|
||||
|
||||
// !!!
|
||||
CoUninitialize();
|
||||
|
||||
return (DWORD)lResult;
|
||||
}
|
||||
|
||||
|
||||
// Block until the next message is placed on the list m_ThreadQueue.
|
||||
// copies the message to the message pointed to by *pmsg
|
||||
void
|
||||
CMsgThread::GetThreadMsg(__out CMsg *msg)
|
||||
{
|
||||
CMsg * pmsg = NULL;
|
||||
|
||||
// keep trying until a message appears
|
||||
while (TRUE) {
|
||||
{
|
||||
CAutoLock lck(&m_Lock);
|
||||
pmsg = m_ThreadQueue.RemoveHead();
|
||||
if (pmsg == NULL) {
|
||||
m_lWaiting++;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
// the semaphore will be signalled when it is non-empty
|
||||
WaitForSingleObject(m_hSem, INFINITE);
|
||||
}
|
||||
// copy fields to caller's CMsg
|
||||
*msg = *pmsg;
|
||||
|
||||
// this CMsg was allocated by the 'new' in PutThreadMsg
|
||||
delete pmsg;
|
||||
|
||||
}
|
||||
|
||||
// Helper function - convert int to WSTR
|
||||
void WINAPI IntToWstr(int i, __out_ecount(12) LPWSTR wstr)
|
||||
{
|
||||
#ifdef UNICODE
|
||||
if (FAILED(StringCchPrintf(wstr, 12, L"%d", i))) {
|
||||
wstr[0] = 0;
|
||||
}
|
||||
#else
|
||||
TCHAR temp[12];
|
||||
if (FAILED(StringCchPrintf(temp, NUMELMS(temp), "%d", i))) {
|
||||
wstr[0] = 0;
|
||||
} else {
|
||||
MultiByteToWideChar(CP_ACP, 0, temp, -1, wstr, 12);
|
||||
}
|
||||
#endif
|
||||
} // IntToWstr
|
||||
|
||||
|
||||
#define MEMORY_ALIGNMENT 4
|
||||
#define MEMORY_ALIGNMENT_LOG2 2
|
||||
#define MEMORY_ALIGNMENT_MASK MEMORY_ALIGNMENT - 1
|
||||
|
||||
void * __stdcall memmoveInternal(void * dst, const void * src, size_t count)
|
||||
{
|
||||
void * ret = dst;
|
||||
|
||||
#ifdef _X86_
|
||||
if (dst <= src || (char *)dst >= ((char *)src + count)) {
|
||||
|
||||
/*
|
||||
* Non-Overlapping Buffers
|
||||
* copy from lower addresses to higher addresses
|
||||
*/
|
||||
_asm {
|
||||
mov esi,src
|
||||
mov edi,dst
|
||||
mov ecx,count
|
||||
cld
|
||||
mov edx,ecx
|
||||
and edx,MEMORY_ALIGNMENT_MASK
|
||||
shr ecx,MEMORY_ALIGNMENT_LOG2
|
||||
rep movsd
|
||||
or ecx,edx
|
||||
jz memmove_done
|
||||
rep movsb
|
||||
memmove_done:
|
||||
}
|
||||
}
|
||||
else {
|
||||
|
||||
/*
|
||||
* Overlapping Buffers
|
||||
* copy from higher addresses to lower addresses
|
||||
*/
|
||||
_asm {
|
||||
mov esi,src
|
||||
mov edi,dst
|
||||
mov ecx,count
|
||||
std
|
||||
add esi,ecx
|
||||
add edi,ecx
|
||||
dec esi
|
||||
dec edi
|
||||
rep movsb
|
||||
cld
|
||||
}
|
||||
}
|
||||
#else
|
||||
MoveMemory(dst, src, count);
|
||||
#endif
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
HRESULT AMSafeMemMoveOffset(
|
||||
__in_bcount(dst_size) void * dst,
|
||||
__in size_t dst_size,
|
||||
__in DWORD cb_dst_offset,
|
||||
__in_bcount(src_size) const void * src,
|
||||
__in size_t src_size,
|
||||
__in DWORD cb_src_offset,
|
||||
__in size_t count)
|
||||
{
|
||||
// prevent read overruns
|
||||
if( count + cb_src_offset < count || // prevent integer overflow
|
||||
count + cb_src_offset > src_size) // prevent read overrun
|
||||
{
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
|
||||
// prevent write overruns
|
||||
if( count + cb_dst_offset < count || // prevent integer overflow
|
||||
count + cb_dst_offset > dst_size) // prevent write overrun
|
||||
{
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
|
||||
memmoveInternal( (BYTE *)dst+cb_dst_offset, (BYTE *)src+cb_src_offset, count);
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
|
||||
#ifdef DEBUG
|
||||
/******************************Public*Routine******************************\
|
||||
* Debug CCritSec helpers
|
||||
*
|
||||
* We provide debug versions of the Constructor, destructor, Lock and Unlock
|
||||
* routines. The debug code tracks who owns each critical section by
|
||||
* maintaining a depth count.
|
||||
*
|
||||
* History:
|
||||
*
|
||||
\**************************************************************************/
|
||||
|
||||
CCritSec::CCritSec()
|
||||
{
|
||||
InitializeCriticalSection(&m_CritSec);
|
||||
m_currentOwner = m_lockCount = 0;
|
||||
m_fTrace = FALSE;
|
||||
}
|
||||
|
||||
CCritSec::~CCritSec()
|
||||
{
|
||||
DeleteCriticalSection(&m_CritSec);
|
||||
}
|
||||
|
||||
void CCritSec::Lock()
|
||||
{
|
||||
UINT tracelevel=3;
|
||||
DWORD us = GetCurrentThreadId();
|
||||
DWORD currentOwner = m_currentOwner;
|
||||
if (currentOwner && (currentOwner != us)) {
|
||||
// already owned, but not by us
|
||||
if (m_fTrace) {
|
||||
DbgLog((LOG_LOCKING, 2, TEXT("Thread %d about to wait for lock %x owned by %d"),
|
||||
GetCurrentThreadId(), &m_CritSec, currentOwner));
|
||||
tracelevel=2;
|
||||
// if we saw the message about waiting for the critical
|
||||
// section we ensure we see the message when we get the
|
||||
// critical section
|
||||
}
|
||||
}
|
||||
EnterCriticalSection(&m_CritSec);
|
||||
if (0 == m_lockCount++) {
|
||||
// we now own it for the first time. Set owner information
|
||||
m_currentOwner = us;
|
||||
|
||||
if (m_fTrace) {
|
||||
DbgLog((LOG_LOCKING, tracelevel, TEXT("Thread %d now owns lock %x"), m_currentOwner, &m_CritSec));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CCritSec::Unlock() {
|
||||
if (0 == --m_lockCount) {
|
||||
// about to be unowned
|
||||
if (m_fTrace) {
|
||||
DbgLog((LOG_LOCKING, 3, TEXT("Thread %d releasing lock %x"), m_currentOwner, &m_CritSec));
|
||||
}
|
||||
|
||||
m_currentOwner = 0;
|
||||
}
|
||||
LeaveCriticalSection(&m_CritSec);
|
||||
}
|
||||
|
||||
void WINAPI DbgLockTrace(CCritSec * pcCrit, BOOL fTrace)
|
||||
{
|
||||
pcCrit->m_fTrace = fTrace;
|
||||
}
|
||||
|
||||
BOOL WINAPI CritCheckIn(CCritSec * pcCrit)
|
||||
{
|
||||
return (GetCurrentThreadId() == pcCrit->m_currentOwner);
|
||||
}
|
||||
|
||||
BOOL WINAPI CritCheckIn(const CCritSec * pcCrit)
|
||||
{
|
||||
return (GetCurrentThreadId() == pcCrit->m_currentOwner);
|
||||
}
|
||||
|
||||
BOOL WINAPI CritCheckOut(CCritSec * pcCrit)
|
||||
{
|
||||
return (GetCurrentThreadId() != pcCrit->m_currentOwner);
|
||||
}
|
||||
|
||||
BOOL WINAPI CritCheckOut(const CCritSec * pcCrit)
|
||||
{
|
||||
return (GetCurrentThreadId() != pcCrit->m_currentOwner);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
STDAPI WriteBSTR(__deref_out BSTR *pstrDest, LPCWSTR szSrc)
|
||||
{
|
||||
*pstrDest = SysAllocString( szSrc );
|
||||
if( !(*pstrDest) ) return E_OUTOFMEMORY;
|
||||
return NOERROR;
|
||||
}
|
||||
|
||||
|
||||
STDAPI FreeBSTR(__deref_in BSTR* pstr)
|
||||
{
|
||||
if( (PVOID)*pstr == NULL ) return S_FALSE;
|
||||
SysFreeString( *pstr );
|
||||
return NOERROR;
|
||||
}
|
||||
|
||||
|
||||
// Return a wide string - allocating memory for it
|
||||
// Returns:
|
||||
// S_OK - no error
|
||||
// E_POINTER - ppszReturn == NULL
|
||||
// E_OUTOFMEMORY - can't allocate memory for returned string
|
||||
STDAPI AMGetWideString(LPCWSTR psz, __deref_out LPWSTR *ppszReturn)
|
||||
{
|
||||
CheckPointer(ppszReturn, E_POINTER);
|
||||
ValidateReadWritePtr(ppszReturn, sizeof(LPWSTR));
|
||||
*ppszReturn = NULL;
|
||||
size_t nameLen;
|
||||
HRESULT hr = StringCbLengthW(psz, 100000, &nameLen);
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
*ppszReturn = (LPWSTR)CoTaskMemAlloc(nameLen + sizeof(WCHAR));
|
||||
if (*ppszReturn == NULL) {
|
||||
return E_OUTOFMEMORY;
|
||||
}
|
||||
CopyMemory(*ppszReturn, psz, nameLen + sizeof(WCHAR));
|
||||
return NOERROR;
|
||||
}
|
||||
|
||||
// Waits for the HANDLE hObject. While waiting messages sent
|
||||
// to windows on our thread by SendMessage will be processed.
|
||||
// Using this function to do waits and mutual exclusion
|
||||
// avoids some deadlocks in objects with windows.
|
||||
// Return codes are the same as for WaitForSingleObject
|
||||
DWORD WINAPI WaitDispatchingMessages(
|
||||
HANDLE hObject,
|
||||
DWORD dwWait,
|
||||
HWND hwnd,
|
||||
UINT uMsg,
|
||||
HANDLE hEvent)
|
||||
{
|
||||
BOOL bPeeked = FALSE;
|
||||
DWORD dwResult;
|
||||
DWORD dwStart;
|
||||
DWORD dwThreadPriority;
|
||||
|
||||
static UINT uMsgId = 0;
|
||||
|
||||
HANDLE hObjects[2] = { hObject, hEvent };
|
||||
if (dwWait != INFINITE && dwWait != 0) {
|
||||
dwStart = GetTickCount();
|
||||
}
|
||||
for (; ; ) {
|
||||
DWORD nCount = NULL != hEvent ? 2 : 1;
|
||||
|
||||
// Minimize the chance of actually dispatching any messages
|
||||
// by seeing if we can lock immediately.
|
||||
dwResult = WaitForMultipleObjects(nCount, hObjects, FALSE, 0);
|
||||
if (dwResult < WAIT_OBJECT_0 + nCount) {
|
||||
break;
|
||||
}
|
||||
|
||||
DWORD dwTimeOut = dwWait;
|
||||
if (dwTimeOut > 10) {
|
||||
dwTimeOut = 10;
|
||||
}
|
||||
dwResult = MsgWaitForMultipleObjects(
|
||||
nCount,
|
||||
hObjects,
|
||||
FALSE,
|
||||
dwTimeOut,
|
||||
hwnd == NULL ? QS_SENDMESSAGE :
|
||||
QS_SENDMESSAGE + QS_POSTMESSAGE);
|
||||
if (dwResult == WAIT_OBJECT_0 + nCount ||
|
||||
dwResult == WAIT_TIMEOUT && dwTimeOut != dwWait) {
|
||||
MSG msg;
|
||||
if (hwnd != NULL) {
|
||||
while (PeekMessage(&msg, hwnd, uMsg, uMsg, PM_REMOVE)) {
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
}
|
||||
// Do this anyway - the previous peek doesn't flush out the
|
||||
// messages
|
||||
PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE);
|
||||
|
||||
if (dwWait != INFINITE && dwWait != 0) {
|
||||
DWORD dwNow = GetTickCount();
|
||||
|
||||
// Working with differences handles wrap-around
|
||||
DWORD dwDiff = dwNow - dwStart;
|
||||
if (dwDiff > dwWait) {
|
||||
dwWait = 0;
|
||||
} else {
|
||||
dwWait -= dwDiff;
|
||||
}
|
||||
dwStart = dwNow;
|
||||
}
|
||||
if (!bPeeked) {
|
||||
// Raise our priority to prevent our message queue
|
||||
// building up
|
||||
dwThreadPriority = GetThreadPriority(GetCurrentThread());
|
||||
if (dwThreadPriority < THREAD_PRIORITY_HIGHEST) {
|
||||
SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST);
|
||||
}
|
||||
bPeeked = TRUE;
|
||||
}
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (bPeeked) {
|
||||
SetThreadPriority(GetCurrentThread(), dwThreadPriority);
|
||||
if (HIWORD(GetQueueStatus(QS_POSTMESSAGE)) & QS_POSTMESSAGE) {
|
||||
if (uMsgId == 0) {
|
||||
uMsgId = RegisterWindowMessage(TEXT("AMUnblock"));
|
||||
}
|
||||
if (uMsgId != 0) {
|
||||
MSG msg;
|
||||
// Remove old ones
|
||||
while (PeekMessage(&msg, (HWND)-1, uMsgId, uMsgId, PM_REMOVE)) {
|
||||
}
|
||||
}
|
||||
PostThreadMessage(GetCurrentThreadId(), uMsgId, 0, 0);
|
||||
}
|
||||
}
|
||||
return dwResult;
|
||||
}
|
||||
|
||||
HRESULT AmGetLastErrorToHResult()
|
||||
{
|
||||
DWORD dwLastError = GetLastError();
|
||||
if(dwLastError != 0)
|
||||
{
|
||||
return HRESULT_FROM_WIN32(dwLastError);
|
||||
}
|
||||
else
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
}
|
||||
|
||||
IUnknown* QzAtlComPtrAssign(__deref_inout_opt IUnknown** pp, __in_opt IUnknown* lp)
|
||||
{
|
||||
if (lp != NULL)
|
||||
lp->AddRef();
|
||||
if (*pp)
|
||||
(*pp)->Release();
|
||||
*pp = lp;
|
||||
return lp;
|
||||
}
|
||||
|
||||
/******************************************************************************
|
||||
|
||||
CompatibleTimeSetEvent
|
||||
|
||||
CompatibleTimeSetEvent() sets the TIME_KILL_SYNCHRONOUS flag before calling
|
||||
timeSetEvent() if the current operating system supports it. TIME_KILL_SYNCHRONOUS
|
||||
is supported on Windows XP and later operating systems.
|
||||
|
||||
Parameters:
|
||||
- The same parameters as timeSetEvent(). See timeSetEvent()'s documentation in
|
||||
the Platform SDK for more information.
|
||||
|
||||
Return Value:
|
||||
- The same return value as timeSetEvent(). See timeSetEvent()'s documentation in
|
||||
the Platform SDK for more information.
|
||||
|
||||
******************************************************************************/
|
||||
MMRESULT CompatibleTimeSetEvent( UINT uDelay, UINT uResolution, __in LPTIMECALLBACK lpTimeProc, DWORD_PTR dwUser, UINT fuEvent )
|
||||
{
|
||||
#if WINVER >= 0x0501
|
||||
{
|
||||
static bool fCheckedVersion = false;
|
||||
static bool fTimeKillSynchronousFlagAvailable = false;
|
||||
|
||||
if( !fCheckedVersion ) {
|
||||
fTimeKillSynchronousFlagAvailable = TimeKillSynchronousFlagAvailable();
|
||||
fCheckedVersion = true;
|
||||
}
|
||||
|
||||
if( fTimeKillSynchronousFlagAvailable ) {
|
||||
fuEvent = fuEvent | TIME_KILL_SYNCHRONOUS;
|
||||
}
|
||||
}
|
||||
#endif // WINVER >= 0x0501
|
||||
|
||||
return timeSetEvent( uDelay, uResolution, lpTimeProc, dwUser, fuEvent );
|
||||
}
|
||||
|
||||
bool TimeKillSynchronousFlagAvailable( void )
|
||||
{
|
||||
OSVERSIONINFO osverinfo;
|
||||
|
||||
osverinfo.dwOSVersionInfoSize = sizeof(osverinfo);
|
||||
|
||||
if( GetVersionEx( &osverinfo ) ) {
|
||||
|
||||
// Windows XP's major version is 5 and its' minor version is 1.
|
||||
// timeSetEvent() started supporting the TIME_KILL_SYNCHRONOUS flag
|
||||
// in Windows XP.
|
||||
if( (osverinfo.dwMajorVersion > 5) ||
|
||||
( (osverinfo.dwMajorVersion == 5) && (osverinfo.dwMinorVersion >= 1) ) ) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
Vendored
-10
@@ -1,10 +0,0 @@
|
||||
# Disable building the stuff we don't need.
|
||||
set(BUILD_SHARED_LIBS OFF)
|
||||
set(BUILD_TESTS OFF)
|
||||
set(BUILD_RUST_LIBS OFF)
|
||||
set(BUILD_TOOLS OFF)
|
||||
set(BUNDLE_SPEEX ON)
|
||||
set(USE_SANITIZERS OFF)
|
||||
set(LAZY_LOAD_LIBS ON)
|
||||
|
||||
add_subdirectory(cubeb)
|
||||
Vendored
-1
Submodule 3rdparty/cubeb/cubeb deleted from 773f16b7ea
Vendored
-77
@@ -1,77 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(SolutionDir)common\vsprops\BaseProjectConfig.props" />
|
||||
<Import Project="$(SolutionDir)common\vsprops\WinSDK.props" />
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{BF74C473-DC04-44B3-92E8-4145F4E77342}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization Condition="$(Configuration.Contains(Release))">true</WholeProgramOptimization>
|
||||
<UseDebugLibraries Condition="$(Configuration.Contains(Debug))">true</UseDebugLibraries>
|
||||
<UseDebugLibraries Condition="!$(Configuration.Contains(Debug))">false</UseDebugLibraries>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings" />
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="..\DefaultProjectRootDir.props" />
|
||||
<Import Project="..\3rdparty.props" />
|
||||
<Import Condition="$(Configuration.Contains(Debug))" Project="..\..\common\vsprops\CodeGen_Debug.props" />
|
||||
<Import Condition="$(Configuration.Contains(Devel))" Project="..\..\common\vsprops\CodeGen_Devel.props" />
|
||||
<Import Condition="$(Configuration.Contains(Release))" Project="..\..\common\vsprops\CodeGen_Release.props" />
|
||||
<Import Condition="!$(Configuration.Contains(Release))" Project="..\..\common\vsprops\IncrementalLinking.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<WarningLevel>TurnOffAllWarnings</WarningLevel>
|
||||
<PreprocessorDefinitions>USE_WASAPI;USE_WINMM;OUTSIDE_SPEEX;FLOATING_POINT;RANDOM_PREFIX=speex;EXPORT=;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)include;$(ProjectDir)cubeb\include;$(ProjectDir)cubeb\src;$(ProjectDir)cubeb\subprojects;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<LanguageStandard>stdcpp14</LanguageStandard>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="cubeb\include\cubeb\cubeb.h" />
|
||||
<ClInclude Include="cubeb\subprojects\speex\arch.h" />
|
||||
<ClInclude Include="cubeb\subprojects\speex\fixed_generic.h" />
|
||||
<ClInclude Include="cubeb\subprojects\speex\resample_neon.h" />
|
||||
<ClInclude Include="cubeb\subprojects\speex\resample_sse.h" />
|
||||
<ClInclude Include="cubeb\subprojects\speex\speex_config_types.h" />
|
||||
<ClInclude Include="cubeb\subprojects\speex\speex_resampler.h" />
|
||||
<ClInclude Include="cubeb\subprojects\speex\stack_alloc.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb-internal.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb-speex-resampler.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_array_queue.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_assert.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_log.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_mixer.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_resampler.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_resampler_internal.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_ringbuffer.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_ring_array.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_strings.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_utils.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_utils_win.h" />
|
||||
<ClInclude Include="include\cubeb_export.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="cubeb\src\cubeb.c" />
|
||||
<ClCompile Include="cubeb\src\cubeb_log.cpp" />
|
||||
<ClCompile Include="cubeb\src\cubeb_mixer.cpp" />
|
||||
<ClCompile Include="cubeb\src\cubeb_resampler.cpp" />
|
||||
<ClCompile Include="cubeb\src\cubeb_strings.c" />
|
||||
<ClCompile Include="cubeb\src\cubeb_utils.cpp" />
|
||||
<ClCompile Include="cubeb\src\cubeb_wasapi.cpp" />
|
||||
<ClCompile Include="cubeb\src\cubeb_winmm.c" />
|
||||
<ClCompile Include="cubeb\subprojects\speex\resample.c" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets" />
|
||||
</Project>
|
||||
Vendored
-59
@@ -1,59 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<ClInclude Include="cubeb\src\cubeb-internal.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb-speex-resampler.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_array_queue.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_assert.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_log.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_mixer.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_resampler.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_resampler_internal.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_ring_array.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_ringbuffer.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_strings.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_utils.h" />
|
||||
<ClInclude Include="cubeb\src\cubeb_utils_win.h" />
|
||||
<ClInclude Include="cubeb\subprojects\speex\fixed_generic.h">
|
||||
<Filter>speex</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="cubeb\subprojects\speex\resample_neon.h">
|
||||
<Filter>speex</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="cubeb\subprojects\speex\resample_sse.h">
|
||||
<Filter>speex</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="cubeb\subprojects\speex\speex_config_types.h">
|
||||
<Filter>speex</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="cubeb\subprojects\speex\speex_resampler.h">
|
||||
<Filter>speex</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="cubeb\subprojects\speex\stack_alloc.h">
|
||||
<Filter>speex</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="cubeb\subprojects\speex\arch.h">
|
||||
<Filter>speex</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="cubeb\include\cubeb\cubeb.h" />
|
||||
<ClInclude Include="include\cubeb_export.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="speex">
|
||||
<UniqueIdentifier>{a22ed8dc-2384-4a96-bd3b-2370d6d7cd62}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="cubeb\src\cubeb_wasapi.cpp" />
|
||||
<ClCompile Include="cubeb\src\cubeb_winmm.c" />
|
||||
<ClCompile Include="cubeb\src\cubeb.c" />
|
||||
<ClCompile Include="cubeb\src\cubeb_log.cpp" />
|
||||
<ClCompile Include="cubeb\src\cubeb_mixer.cpp" />
|
||||
<ClCompile Include="cubeb\src\cubeb_resampler.cpp" />
|
||||
<ClCompile Include="cubeb\src\cubeb_strings.c" />
|
||||
<ClCompile Include="cubeb\src\cubeb_utils.cpp" />
|
||||
<ClCompile Include="cubeb\subprojects\speex\resample.c">
|
||||
<Filter>speex</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
-25
@@ -1,25 +0,0 @@
|
||||
/* PCSX2 - PS2 Emulator for PCs
|
||||
* Copyright (C) 2002-2021 PCSX2 Dev Team
|
||||
*
|
||||
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU Lesser General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with PCSX2.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#define CUBEB_EXPORT
|
||||
#define CUBEB_NO_EXPORT
|
||||
|
||||
#ifdef WIN32
|
||||
#pragma comment(lib, "winmm.lib")
|
||||
#pragma comment(lib, "avrt.lib")
|
||||
#pragma comment(lib, "ksuser.lib")
|
||||
#endif
|
||||
Vendored
-1
Submodule 3rdparty/fmt/fmt deleted from 7bdf0628b1
Vendored
-46
@@ -1,46 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(SolutionDir)common\vsprops\BaseProjectConfig.props" />
|
||||
<Import Project="$(SolutionDir)common\vsprops\WinSDK.props" />
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{449AD25E-424A-4714-BABC-68706CDCC33B}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization Condition="$(Configuration.Contains(Release))">true</WholeProgramOptimization>
|
||||
<UseDebugLibraries Condition="$(Configuration.Contains(Debug))">true</UseDebugLibraries>
|
||||
<UseDebugLibraries Condition="!$(Configuration.Contains(Debug))">false</UseDebugLibraries>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings" />
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="..\DefaultProjectRootDir.props" />
|
||||
<Import Project="..\3rdparty.props" />
|
||||
<Import Condition="$(Configuration.Contains(Debug))" Project="..\..\common\vsprops\CodeGen_Debug.props" />
|
||||
<Import Condition="$(Configuration.Contains(Devel))" Project="..\..\common\vsprops\CodeGen_Devel.props" />
|
||||
<Import Condition="$(Configuration.Contains(Release))" Project="..\..\common\vsprops\CodeGen_Release.props" />
|
||||
<Import Condition="!$(Configuration.Contains(Release))" Project="..\..\common\vsprops\IncrementalLinking.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<WarningLevel>TurnOffAllWarnings</WarningLevel>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/fmt/include/;$(ProjectDir)/fmt/src/;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="fmt\src\format.cc" />
|
||||
<ClCompile Include="fmt\src\os.cc" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets" />
|
||||
</Project>
|
||||
Vendored
-22
@@ -1,22 +0,0 @@
|
||||
add_library(glad
|
||||
src/glad.c
|
||||
)
|
||||
|
||||
if(WIN32)
|
||||
target_sources(glad PRIVATE
|
||||
src/glad_wgl.c
|
||||
)
|
||||
elseif(X11_API OR WAYLAND_API)
|
||||
target_sources(glad PRIVATE
|
||||
src/glad_egl.c
|
||||
)
|
||||
endif()
|
||||
|
||||
target_include_directories(glad PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/include")
|
||||
target_include_directories(glad INTERFACE "${CMAKE_CURRENT_SOURCE_DIR}/include")
|
||||
target_link_libraries(glad PRIVATE Threads::Threads "${CMAKE_DL_LIBS}")
|
||||
|
||||
if(APPLE)
|
||||
target_compile_options(glad PRIVATE -fno-common)
|
||||
endif()
|
||||
|
||||
Vendored
-49
@@ -1,49 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(SolutionDir)common\vsprops\BaseProjectConfig.props" />
|
||||
<Import Project="$(SolutionDir)common\vsprops\WinSDK.props" />
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{C0293B32-5ACF-40F0-AA6C-E6DA6F3BF33A}</ProjectGuid>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization Condition="$(Configuration.Contains(Release))">true</WholeProgramOptimization>
|
||||
<UseDebugLibraries Condition="$(Configuration.Contains(Debug))">true</UseDebugLibraries>
|
||||
<UseDebugLibraries Condition="!$(Configuration.Contains(Debug))">false</UseDebugLibraries>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings" />
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="..\DefaultProjectRootDir.props" />
|
||||
<Import Project="..\3rdparty.props" />
|
||||
<Import Condition="$(Configuration.Contains(Debug))" Project="..\..\common\vsprops\CodeGen_Debug.props" />
|
||||
<Import Condition="$(Configuration.Contains(Devel))" Project="..\..\common\vsprops\CodeGen_Devel.props" />
|
||||
<Import Condition="$(Configuration.Contains(Release))" Project="..\..\common\vsprops\CodeGen_Release.props" />
|
||||
<Import Condition="!$(Configuration.Contains(Release))" Project="..\..\common\vsprops\IncrementalLinking.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<WarningLevel>TurnOffAllWarnings</WarningLevel>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="src\glad.c" />
|
||||
<ClCompile Include="src\glad_wgl.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="include\glad.h" />
|
||||
<ClInclude Include="include\glad_wgl.h" />
|
||||
<ClInclude Include="include\khrplatform.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets" />
|
||||
</Project>
|
||||
Vendored
-32
@@ -1,32 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="src\glad.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\glad_wgl.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="include\glad.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="include\glad_wgl.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="include\khrplatform.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Vendored
-18128
File diff suppressed because one or more lines are too long
Vendored
-1628
File diff suppressed because it is too large
Load Diff
Vendored
-1014
File diff suppressed because it is too large
Load Diff
Vendored
-282
@@ -1,282 +0,0 @@
|
||||
#ifndef __khrplatform_h_
|
||||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||
* The last semantic modification to khrplatform.h was at commit ID:
|
||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by filing pull requests or issues on
|
||||
* the EGL Registry repository linked above.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
* should be located on your system and for more details of its use:
|
||||
* http://www.khronos.org/registry/implementers_guide.pdf
|
||||
*
|
||||
* This file should be included as
|
||||
* #include <KHR/khrplatform.h>
|
||||
* by Khronos client API header files that use its types and defines.
|
||||
*
|
||||
* The types in khrplatform.h should only be used to define API-specific types.
|
||||
*
|
||||
* Types defined in khrplatform.h:
|
||||
* khronos_int8_t signed 8 bit
|
||||
* khronos_uint8_t unsigned 8 bit
|
||||
* khronos_int16_t signed 16 bit
|
||||
* khronos_uint16_t unsigned 16 bit
|
||||
* khronos_int32_t signed 32 bit
|
||||
* khronos_uint32_t unsigned 32 bit
|
||||
* khronos_int64_t signed 64 bit
|
||||
* khronos_uint64_t unsigned 64 bit
|
||||
* khronos_intptr_t signed same number of bits as a pointer
|
||||
* khronos_uintptr_t unsigned same number of bits as a pointer
|
||||
* khronos_ssize_t signed size
|
||||
* khronos_usize_t unsigned size
|
||||
* khronos_float_t signed 32 bit floating point
|
||||
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
||||
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
||||
* nanoseconds
|
||||
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
||||
* khronos_boolean_enum_t enumerated boolean type. This should
|
||||
* only be used as a base type when a client API's boolean type is
|
||||
* an enum. Client APIs which use an integer or other type for
|
||||
* booleans cannot use this as the base type for their boolean.
|
||||
*
|
||||
* Tokens defined in khrplatform.h:
|
||||
*
|
||||
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
||||
*
|
||||
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
||||
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
||||
*
|
||||
* Calling convention macros defined in this file:
|
||||
* KHRONOS_APICALL
|
||||
* KHRONOS_APIENTRY
|
||||
* KHRONOS_APIATTRIBUTES
|
||||
*
|
||||
* These may be used in function prototypes as:
|
||||
*
|
||||
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
||||
* int arg1,
|
||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||
*/
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APICALL
|
||||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
#elif defined(__ANDROID__)
|
||||
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
||||
#else
|
||||
# define KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIENTRY
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the return type of the function and precedes the function
|
||||
* name in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
||||
/* Win32 but not WinCE */
|
||||
# define KHRONOS_APIENTRY __stdcall
|
||||
#else
|
||||
# define KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIATTRIBUTES
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the closing parenthesis of the function prototype arguments.
|
||||
*/
|
||||
#if defined (__ARMCC_2__)
|
||||
#define KHRONOS_APIATTRIBUTES __softfp
|
||||
#else
|
||||
#define KHRONOS_APIATTRIBUTES
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* basic type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
||||
|
||||
|
||||
/*
|
||||
* Using <stdint.h>
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__VMS ) || defined(__sgi)
|
||||
|
||||
/*
|
||||
* Using <inttypes.h>
|
||||
*/
|
||||
#include <inttypes.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
|
||||
/*
|
||||
* Win32
|
||||
*/
|
||||
typedef __int32 khronos_int32_t;
|
||||
typedef unsigned __int32 khronos_uint32_t;
|
||||
typedef __int64 khronos_int64_t;
|
||||
typedef unsigned __int64 khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__sun__) || defined(__digital__)
|
||||
|
||||
/*
|
||||
* Sun or Digital
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#if defined(__arch64__) || defined(_LP64)
|
||||
typedef long int khronos_int64_t;
|
||||
typedef unsigned long int khronos_uint64_t;
|
||||
#else
|
||||
typedef long long int khronos_int64_t;
|
||||
typedef unsigned long long int khronos_uint64_t;
|
||||
#endif /* __arch64__ */
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif 0
|
||||
|
||||
/*
|
||||
* Hypothetical platform with no float or int64 support
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#define KHRONOS_SUPPORT_INT64 0
|
||||
#define KHRONOS_SUPPORT_FLOAT 0
|
||||
|
||||
#else
|
||||
|
||||
/*
|
||||
* Generic fallback
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Types that are (so far) the same on all platforms
|
||||
*/
|
||||
typedef signed char khronos_int8_t;
|
||||
typedef unsigned char khronos_uint8_t;
|
||||
typedef signed short int khronos_int16_t;
|
||||
typedef unsigned short int khronos_uint16_t;
|
||||
|
||||
/*
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
#ifdef _WIN64
|
||||
typedef signed long long int khronos_intptr_t;
|
||||
typedef unsigned long long int khronos_uintptr_t;
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_intptr_t;
|
||||
typedef unsigned long int khronos_uintptr_t;
|
||||
typedef signed long int khronos_ssize_t;
|
||||
typedef unsigned long int khronos_usize_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_FLOAT
|
||||
/*
|
||||
* Float type
|
||||
*/
|
||||
typedef float khronos_float_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64
|
||||
/* Time types
|
||||
*
|
||||
* These types can be used to represent a time interval in nanoseconds or
|
||||
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
||||
* of nanoseconds since some arbitrary system event (e.g. since the last
|
||||
* time the system booted). The Unadjusted System Time is an unsigned
|
||||
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
||||
* may be either signed or unsigned.
|
||||
*/
|
||||
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
||||
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Dummy value used to pad enum types to 32 bits.
|
||||
*/
|
||||
#ifndef KHRONOS_MAX_ENUM
|
||||
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Enumerated boolean type
|
||||
*
|
||||
* Values other than zero should be considered to be true. Therefore
|
||||
* comparisons should not be made against KHRONOS_TRUE.
|
||||
*/
|
||||
typedef enum {
|
||||
KHRONOS_FALSE = 0,
|
||||
KHRONOS_TRUE = 1,
|
||||
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
||||
} khronos_boolean_enum_t;
|
||||
|
||||
#endif /* __khrplatform_h_ */
|
||||
Vendored
-11034
File diff suppressed because one or more lines are too long
Vendored
-576
@@ -1,576 +0,0 @@
|
||||
/*
|
||||
|
||||
EGL loader generated by glad 0.1.33 on Sun May 3 16:34:53 2020.
|
||||
|
||||
Language/Generator: C/C++
|
||||
Specification: egl
|
||||
APIs: egl=1.5
|
||||
Profile: -
|
||||
Extensions:
|
||||
EGL_ANDROID_GLES_layers,
|
||||
EGL_ANDROID_blob_cache,
|
||||
EGL_ANDROID_create_native_client_buffer,
|
||||
EGL_ANDROID_framebuffer_target,
|
||||
EGL_ANDROID_front_buffer_auto_refresh,
|
||||
EGL_ANDROID_get_frame_timestamps,
|
||||
EGL_ANDROID_get_native_client_buffer,
|
||||
EGL_ANDROID_image_native_buffer,
|
||||
EGL_ANDROID_native_fence_sync,
|
||||
EGL_ANDROID_presentation_time,
|
||||
EGL_ANDROID_recordable,
|
||||
EGL_ANGLE_d3d_share_handle_client_buffer,
|
||||
EGL_ANGLE_device_d3d,
|
||||
EGL_ANGLE_query_surface_pointer,
|
||||
EGL_ANGLE_surface_d3d_texture_2d_share_handle,
|
||||
EGL_ANGLE_window_fixed_size,
|
||||
EGL_ARM_image_format,
|
||||
EGL_ARM_implicit_external_sync,
|
||||
EGL_ARM_pixmap_multisample_discard,
|
||||
EGL_EXT_bind_to_front,
|
||||
EGL_EXT_buffer_age,
|
||||
EGL_EXT_client_extensions,
|
||||
EGL_EXT_client_sync,
|
||||
EGL_EXT_compositor,
|
||||
EGL_EXT_create_context_robustness,
|
||||
EGL_EXT_device_base,
|
||||
EGL_EXT_device_drm,
|
||||
EGL_EXT_device_enumeration,
|
||||
EGL_EXT_device_openwf,
|
||||
EGL_EXT_device_query,
|
||||
EGL_EXT_gl_colorspace_bt2020_linear,
|
||||
EGL_EXT_gl_colorspace_bt2020_pq,
|
||||
EGL_EXT_gl_colorspace_display_p3,
|
||||
EGL_EXT_gl_colorspace_display_p3_linear,
|
||||
EGL_EXT_gl_colorspace_display_p3_passthrough,
|
||||
EGL_EXT_gl_colorspace_scrgb,
|
||||
EGL_EXT_gl_colorspace_scrgb_linear,
|
||||
EGL_EXT_image_dma_buf_import,
|
||||
EGL_EXT_image_dma_buf_import_modifiers,
|
||||
EGL_EXT_image_gl_colorspace,
|
||||
EGL_EXT_image_implicit_sync_control,
|
||||
EGL_EXT_multiview_window,
|
||||
EGL_EXT_output_base,
|
||||
EGL_EXT_output_drm,
|
||||
EGL_EXT_output_openwf,
|
||||
EGL_EXT_pixel_format_float,
|
||||
EGL_EXT_platform_base,
|
||||
EGL_EXT_platform_device,
|
||||
EGL_EXT_platform_wayland,
|
||||
EGL_EXT_platform_x11,
|
||||
EGL_EXT_protected_content,
|
||||
EGL_EXT_protected_surface,
|
||||
EGL_EXT_stream_consumer_egloutput,
|
||||
EGL_EXT_surface_CTA861_3_metadata,
|
||||
EGL_EXT_surface_SMPTE2086_metadata,
|
||||
EGL_EXT_swap_buffers_with_damage,
|
||||
EGL_EXT_sync_reuse,
|
||||
EGL_EXT_yuv_surface,
|
||||
EGL_HI_clientpixmap,
|
||||
EGL_HI_colorformats,
|
||||
EGL_IMG_context_priority,
|
||||
EGL_IMG_image_plane_attribs,
|
||||
EGL_KHR_cl_event,
|
||||
EGL_KHR_cl_event2,
|
||||
EGL_KHR_client_get_all_proc_addresses,
|
||||
EGL_KHR_config_attribs,
|
||||
EGL_KHR_context_flush_control,
|
||||
EGL_KHR_create_context,
|
||||
EGL_KHR_create_context_no_error,
|
||||
EGL_KHR_debug,
|
||||
EGL_KHR_display_reference,
|
||||
EGL_KHR_fence_sync,
|
||||
EGL_KHR_get_all_proc_addresses,
|
||||
EGL_KHR_gl_colorspace,
|
||||
EGL_KHR_gl_renderbuffer_image,
|
||||
EGL_KHR_gl_texture_2D_image,
|
||||
EGL_KHR_gl_texture_3D_image,
|
||||
EGL_KHR_gl_texture_cubemap_image,
|
||||
EGL_KHR_image,
|
||||
EGL_KHR_image_base,
|
||||
EGL_KHR_image_pixmap,
|
||||
EGL_KHR_lock_surface,
|
||||
EGL_KHR_lock_surface2,
|
||||
EGL_KHR_lock_surface3,
|
||||
EGL_KHR_mutable_render_buffer,
|
||||
EGL_KHR_no_config_context,
|
||||
EGL_KHR_partial_update,
|
||||
EGL_KHR_platform_android,
|
||||
EGL_KHR_platform_gbm,
|
||||
EGL_KHR_platform_wayland,
|
||||
EGL_KHR_platform_x11,
|
||||
EGL_KHR_reusable_sync,
|
||||
EGL_KHR_stream,
|
||||
EGL_KHR_stream_attrib,
|
||||
EGL_KHR_stream_consumer_gltexture,
|
||||
EGL_KHR_stream_cross_process_fd,
|
||||
EGL_KHR_stream_fifo,
|
||||
EGL_KHR_stream_producer_aldatalocator,
|
||||
EGL_KHR_stream_producer_eglsurface,
|
||||
EGL_KHR_surfaceless_context,
|
||||
EGL_KHR_swap_buffers_with_damage,
|
||||
EGL_KHR_vg_parent_image,
|
||||
EGL_KHR_wait_sync,
|
||||
EGL_MESA_drm_image,
|
||||
EGL_MESA_image_dma_buf_export,
|
||||
EGL_MESA_platform_gbm,
|
||||
EGL_MESA_platform_surfaceless,
|
||||
EGL_MESA_query_driver,
|
||||
EGL_NOK_swap_region,
|
||||
EGL_NOK_swap_region2,
|
||||
EGL_NOK_texture_from_pixmap,
|
||||
EGL_NV_3dvision_surface,
|
||||
EGL_NV_context_priority_realtime,
|
||||
EGL_NV_coverage_sample,
|
||||
EGL_NV_coverage_sample_resolve,
|
||||
EGL_NV_cuda_event,
|
||||
EGL_NV_depth_nonlinear,
|
||||
EGL_NV_device_cuda,
|
||||
EGL_NV_native_query,
|
||||
EGL_NV_post_convert_rounding,
|
||||
EGL_NV_post_sub_buffer,
|
||||
EGL_NV_quadruple_buffer,
|
||||
EGL_NV_robustness_video_memory_purge,
|
||||
EGL_NV_stream_consumer_gltexture_yuv,
|
||||
EGL_NV_stream_cross_display,
|
||||
EGL_NV_stream_cross_object,
|
||||
EGL_NV_stream_cross_partition,
|
||||
EGL_NV_stream_cross_process,
|
||||
EGL_NV_stream_cross_system,
|
||||
EGL_NV_stream_dma,
|
||||
EGL_NV_stream_fifo_next,
|
||||
EGL_NV_stream_fifo_synchronous,
|
||||
EGL_NV_stream_flush,
|
||||
EGL_NV_stream_frame_limits,
|
||||
EGL_NV_stream_metadata,
|
||||
EGL_NV_stream_origin,
|
||||
EGL_NV_stream_remote,
|
||||
EGL_NV_stream_reset,
|
||||
EGL_NV_stream_socket,
|
||||
EGL_NV_stream_socket_inet,
|
||||
EGL_NV_stream_socket_unix,
|
||||
EGL_NV_stream_sync,
|
||||
EGL_NV_sync,
|
||||
EGL_NV_system_time,
|
||||
EGL_NV_triple_buffer,
|
||||
EGL_TIZEN_image_native_buffer,
|
||||
EGL_TIZEN_image_native_surface,
|
||||
EGL_WL_bind_wayland_display,
|
||||
EGL_WL_create_wayland_buffer_from_image
|
||||
Loader: True
|
||||
Local files: False
|
||||
Omit khrplatform: False
|
||||
Reproducible: False
|
||||
|
||||
Commandline:
|
||||
--api="egl=1.5" --generator="c" --spec="egl" --extensions="EGL_ANDROID_GLES_layers,EGL_ANDROID_blob_cache,EGL_ANDROID_create_native_client_buffer,EGL_ANDROID_framebuffer_target,EGL_ANDROID_front_buffer_auto_refresh,EGL_ANDROID_get_frame_timestamps,EGL_ANDROID_get_native_client_buffer,EGL_ANDROID_image_native_buffer,EGL_ANDROID_native_fence_sync,EGL_ANDROID_presentation_time,EGL_ANDROID_recordable,EGL_ANGLE_d3d_share_handle_client_buffer,EGL_ANGLE_device_d3d,EGL_ANGLE_query_surface_pointer,EGL_ANGLE_surface_d3d_texture_2d_share_handle,EGL_ANGLE_window_fixed_size,EGL_ARM_image_format,EGL_ARM_implicit_external_sync,EGL_ARM_pixmap_multisample_discard,EGL_EXT_bind_to_front,EGL_EXT_buffer_age,EGL_EXT_client_extensions,EGL_EXT_client_sync,EGL_EXT_compositor,EGL_EXT_create_context_robustness,EGL_EXT_device_base,EGL_EXT_device_drm,EGL_EXT_device_enumeration,EGL_EXT_device_openwf,EGL_EXT_device_query,EGL_EXT_gl_colorspace_bt2020_linear,EGL_EXT_gl_colorspace_bt2020_pq,EGL_EXT_gl_colorspace_display_p3,EGL_EXT_gl_colorspace_display_p3_linear,EGL_EXT_gl_colorspace_display_p3_passthrough,EGL_EXT_gl_colorspace_scrgb,EGL_EXT_gl_colorspace_scrgb_linear,EGL_EXT_image_dma_buf_import,EGL_EXT_image_dma_buf_import_modifiers,EGL_EXT_image_gl_colorspace,EGL_EXT_image_implicit_sync_control,EGL_EXT_multiview_window,EGL_EXT_output_base,EGL_EXT_output_drm,EGL_EXT_output_openwf,EGL_EXT_pixel_format_float,EGL_EXT_platform_base,EGL_EXT_platform_device,EGL_EXT_platform_wayland,EGL_EXT_platform_x11,EGL_EXT_protected_content,EGL_EXT_protected_surface,EGL_EXT_stream_consumer_egloutput,EGL_EXT_surface_CTA861_3_metadata,EGL_EXT_surface_SMPTE2086_metadata,EGL_EXT_swap_buffers_with_damage,EGL_EXT_sync_reuse,EGL_EXT_yuv_surface,EGL_HI_clientpixmap,EGL_HI_colorformats,EGL_IMG_context_priority,EGL_IMG_image_plane_attribs,EGL_KHR_cl_event,EGL_KHR_cl_event2,EGL_KHR_client_get_all_proc_addresses,EGL_KHR_config_attribs,EGL_KHR_context_flush_control,EGL_KHR_create_context,EGL_KHR_create_context_no_error,EGL_KHR_debug,EGL_KHR_display_reference,EGL_KHR_fence_sync,EGL_KHR_get_all_proc_addresses,EGL_KHR_gl_colorspace,EGL_KHR_gl_renderbuffer_image,EGL_KHR_gl_texture_2D_image,EGL_KHR_gl_texture_3D_image,EGL_KHR_gl_texture_cubemap_image,EGL_KHR_image,EGL_KHR_image_base,EGL_KHR_image_pixmap,EGL_KHR_lock_surface,EGL_KHR_lock_surface2,EGL_KHR_lock_surface3,EGL_KHR_mutable_render_buffer,EGL_KHR_no_config_context,EGL_KHR_partial_update,EGL_KHR_platform_android,EGL_KHR_platform_gbm,EGL_KHR_platform_wayland,EGL_KHR_platform_x11,EGL_KHR_reusable_sync,EGL_KHR_stream,EGL_KHR_stream_attrib,EGL_KHR_stream_consumer_gltexture,EGL_KHR_stream_cross_process_fd,EGL_KHR_stream_fifo,EGL_KHR_stream_producer_aldatalocator,EGL_KHR_stream_producer_eglsurface,EGL_KHR_surfaceless_context,EGL_KHR_swap_buffers_with_damage,EGL_KHR_vg_parent_image,EGL_KHR_wait_sync,EGL_MESA_drm_image,EGL_MESA_image_dma_buf_export,EGL_MESA_platform_gbm,EGL_MESA_platform_surfaceless,EGL_MESA_query_driver,EGL_NOK_swap_region,EGL_NOK_swap_region2,EGL_NOK_texture_from_pixmap,EGL_NV_3dvision_surface,EGL_NV_context_priority_realtime,EGL_NV_coverage_sample,EGL_NV_coverage_sample_resolve,EGL_NV_cuda_event,EGL_NV_depth_nonlinear,EGL_NV_device_cuda,EGL_NV_native_query,EGL_NV_post_convert_rounding,EGL_NV_post_sub_buffer,EGL_NV_quadruple_buffer,EGL_NV_robustness_video_memory_purge,EGL_NV_stream_consumer_gltexture_yuv,EGL_NV_stream_cross_display,EGL_NV_stream_cross_object,EGL_NV_stream_cross_partition,EGL_NV_stream_cross_process,EGL_NV_stream_cross_system,EGL_NV_stream_dma,EGL_NV_stream_fifo_next,EGL_NV_stream_fifo_synchronous,EGL_NV_stream_flush,EGL_NV_stream_frame_limits,EGL_NV_stream_metadata,EGL_NV_stream_origin,EGL_NV_stream_remote,EGL_NV_stream_reset,EGL_NV_stream_socket,EGL_NV_stream_socket_inet,EGL_NV_stream_socket_unix,EGL_NV_stream_sync,EGL_NV_sync,EGL_NV_system_time,EGL_NV_triple_buffer,EGL_TIZEN_image_native_buffer,EGL_TIZEN_image_native_surface,EGL_WL_bind_wayland_display,EGL_WL_create_wayland_buffer_from_image"
|
||||
Online:
|
||||
Too many extensions
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "glad_egl.h"
|
||||
|
||||
int gladLoadEGL(void) {
|
||||
return gladLoadEGLLoader((GLADloadproc)eglGetProcAddress);
|
||||
}
|
||||
|
||||
PFNEGLSETBLOBCACHEFUNCSANDROIDPROC glad_eglSetBlobCacheFuncsANDROID = NULL;
|
||||
PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC glad_eglCreateNativeClientBufferANDROID = NULL;
|
||||
PFNEGLGETCOMPOSITORTIMINGSUPPORTEDANDROIDPROC glad_eglGetCompositorTimingSupportedANDROID = NULL;
|
||||
PFNEGLGETCOMPOSITORTIMINGANDROIDPROC glad_eglGetCompositorTimingANDROID = NULL;
|
||||
PFNEGLGETNEXTFRAMEIDANDROIDPROC glad_eglGetNextFrameIdANDROID = NULL;
|
||||
PFNEGLGETFRAMETIMESTAMPSUPPORTEDANDROIDPROC glad_eglGetFrameTimestampSupportedANDROID = NULL;
|
||||
PFNEGLGETFRAMETIMESTAMPSANDROIDPROC glad_eglGetFrameTimestampsANDROID = NULL;
|
||||
PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC glad_eglGetNativeClientBufferANDROID = NULL;
|
||||
PFNEGLDUPNATIVEFENCEFDANDROIDPROC glad_eglDupNativeFenceFDANDROID = NULL;
|
||||
PFNEGLPRESENTATIONTIMEANDROIDPROC glad_eglPresentationTimeANDROID = NULL;
|
||||
PFNEGLQUERYSURFACEPOINTERANGLEPROC glad_eglQuerySurfacePointerANGLE = NULL;
|
||||
PFNEGLCLIENTSIGNALSYNCEXTPROC glad_eglClientSignalSyncEXT = NULL;
|
||||
PFNEGLCOMPOSITORSETCONTEXTLISTEXTPROC glad_eglCompositorSetContextListEXT = NULL;
|
||||
PFNEGLCOMPOSITORSETCONTEXTATTRIBUTESEXTPROC glad_eglCompositorSetContextAttributesEXT = NULL;
|
||||
PFNEGLCOMPOSITORSETWINDOWLISTEXTPROC glad_eglCompositorSetWindowListEXT = NULL;
|
||||
PFNEGLCOMPOSITORSETWINDOWATTRIBUTESEXTPROC glad_eglCompositorSetWindowAttributesEXT = NULL;
|
||||
PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC glad_eglCompositorBindTexWindowEXT = NULL;
|
||||
PFNEGLCOMPOSITORSETSIZEEXTPROC glad_eglCompositorSetSizeEXT = NULL;
|
||||
PFNEGLCOMPOSITORSWAPPOLICYEXTPROC glad_eglCompositorSwapPolicyEXT = NULL;
|
||||
PFNEGLQUERYDEVICEATTRIBEXTPROC glad_eglQueryDeviceAttribEXT = NULL;
|
||||
PFNEGLQUERYDEVICESTRINGEXTPROC glad_eglQueryDeviceStringEXT = NULL;
|
||||
PFNEGLQUERYDEVICESEXTPROC glad_eglQueryDevicesEXT = NULL;
|
||||
PFNEGLQUERYDISPLAYATTRIBEXTPROC glad_eglQueryDisplayAttribEXT = NULL;
|
||||
PFNEGLQUERYDMABUFFORMATSEXTPROC glad_eglQueryDmaBufFormatsEXT = NULL;
|
||||
PFNEGLQUERYDMABUFMODIFIERSEXTPROC glad_eglQueryDmaBufModifiersEXT = NULL;
|
||||
PFNEGLGETOUTPUTLAYERSEXTPROC glad_eglGetOutputLayersEXT = NULL;
|
||||
PFNEGLGETOUTPUTPORTSEXTPROC glad_eglGetOutputPortsEXT = NULL;
|
||||
PFNEGLOUTPUTLAYERATTRIBEXTPROC glad_eglOutputLayerAttribEXT = NULL;
|
||||
PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC glad_eglQueryOutputLayerAttribEXT = NULL;
|
||||
PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC glad_eglQueryOutputLayerStringEXT = NULL;
|
||||
PFNEGLOUTPUTPORTATTRIBEXTPROC glad_eglOutputPortAttribEXT = NULL;
|
||||
PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC glad_eglQueryOutputPortAttribEXT = NULL;
|
||||
PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC glad_eglQueryOutputPortStringEXT = NULL;
|
||||
PFNEGLGETPLATFORMDISPLAYEXTPROC glad_eglGetPlatformDisplayEXT = NULL;
|
||||
PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC glad_eglCreatePlatformWindowSurfaceEXT = NULL;
|
||||
PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC glad_eglCreatePlatformPixmapSurfaceEXT = NULL;
|
||||
PFNEGLSTREAMCONSUMEROUTPUTEXTPROC glad_eglStreamConsumerOutputEXT = NULL;
|
||||
PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC glad_eglSwapBuffersWithDamageEXT = NULL;
|
||||
PFNEGLUNSIGNALSYNCEXTPROC glad_eglUnsignalSyncEXT = NULL;
|
||||
PFNEGLCREATEPIXMAPSURFACEHIPROC glad_eglCreatePixmapSurfaceHI = NULL;
|
||||
PFNEGLCREATESYNC64KHRPROC glad_eglCreateSync64KHR = NULL;
|
||||
PFNEGLDEBUGMESSAGECONTROLKHRPROC glad_eglDebugMessageControlKHR = NULL;
|
||||
PFNEGLQUERYDEBUGKHRPROC glad_eglQueryDebugKHR = NULL;
|
||||
PFNEGLLABELOBJECTKHRPROC glad_eglLabelObjectKHR = NULL;
|
||||
PFNEGLQUERYDISPLAYATTRIBKHRPROC glad_eglQueryDisplayAttribKHR = NULL;
|
||||
PFNEGLCREATESYNCKHRPROC glad_eglCreateSyncKHR = NULL;
|
||||
PFNEGLDESTROYSYNCKHRPROC glad_eglDestroySyncKHR = NULL;
|
||||
PFNEGLCLIENTWAITSYNCKHRPROC glad_eglClientWaitSyncKHR = NULL;
|
||||
PFNEGLGETSYNCATTRIBKHRPROC glad_eglGetSyncAttribKHR = NULL;
|
||||
PFNEGLCREATEIMAGEKHRPROC glad_eglCreateImageKHR = NULL;
|
||||
PFNEGLDESTROYIMAGEKHRPROC glad_eglDestroyImageKHR = NULL;
|
||||
PFNEGLLOCKSURFACEKHRPROC glad_eglLockSurfaceKHR = NULL;
|
||||
PFNEGLUNLOCKSURFACEKHRPROC glad_eglUnlockSurfaceKHR = NULL;
|
||||
PFNEGLQUERYSURFACE64KHRPROC glad_eglQuerySurface64KHR = NULL;
|
||||
PFNEGLSETDAMAGEREGIONKHRPROC glad_eglSetDamageRegionKHR = NULL;
|
||||
PFNEGLSIGNALSYNCKHRPROC glad_eglSignalSyncKHR = NULL;
|
||||
PFNEGLCREATESTREAMKHRPROC glad_eglCreateStreamKHR = NULL;
|
||||
PFNEGLDESTROYSTREAMKHRPROC glad_eglDestroyStreamKHR = NULL;
|
||||
PFNEGLSTREAMATTRIBKHRPROC glad_eglStreamAttribKHR = NULL;
|
||||
PFNEGLQUERYSTREAMKHRPROC glad_eglQueryStreamKHR = NULL;
|
||||
PFNEGLQUERYSTREAMU64KHRPROC glad_eglQueryStreamu64KHR = NULL;
|
||||
PFNEGLCREATESTREAMATTRIBKHRPROC glad_eglCreateStreamAttribKHR = NULL;
|
||||
PFNEGLSETSTREAMATTRIBKHRPROC glad_eglSetStreamAttribKHR = NULL;
|
||||
PFNEGLQUERYSTREAMATTRIBKHRPROC glad_eglQueryStreamAttribKHR = NULL;
|
||||
PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC glad_eglStreamConsumerAcquireAttribKHR = NULL;
|
||||
PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC glad_eglStreamConsumerReleaseAttribKHR = NULL;
|
||||
PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC glad_eglStreamConsumerGLTextureExternalKHR = NULL;
|
||||
PFNEGLSTREAMCONSUMERACQUIREKHRPROC glad_eglStreamConsumerAcquireKHR = NULL;
|
||||
PFNEGLSTREAMCONSUMERRELEASEKHRPROC glad_eglStreamConsumerReleaseKHR = NULL;
|
||||
PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC glad_eglGetStreamFileDescriptorKHR = NULL;
|
||||
PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC glad_eglCreateStreamFromFileDescriptorKHR = NULL;
|
||||
PFNEGLQUERYSTREAMTIMEKHRPROC glad_eglQueryStreamTimeKHR = NULL;
|
||||
PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC glad_eglCreateStreamProducerSurfaceKHR = NULL;
|
||||
PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC glad_eglSwapBuffersWithDamageKHR = NULL;
|
||||
PFNEGLWAITSYNCKHRPROC glad_eglWaitSyncKHR = NULL;
|
||||
PFNEGLCREATEDRMIMAGEMESAPROC glad_eglCreateDRMImageMESA = NULL;
|
||||
PFNEGLEXPORTDRMIMAGEMESAPROC glad_eglExportDRMImageMESA = NULL;
|
||||
PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC glad_eglExportDMABUFImageQueryMESA = NULL;
|
||||
PFNEGLEXPORTDMABUFIMAGEMESAPROC glad_eglExportDMABUFImageMESA = NULL;
|
||||
PFNEGLGETDISPLAYDRIVERCONFIGPROC glad_eglGetDisplayDriverConfig = NULL;
|
||||
PFNEGLGETDISPLAYDRIVERNAMEPROC glad_eglGetDisplayDriverName = NULL;
|
||||
PFNEGLSWAPBUFFERSREGIONNOKPROC glad_eglSwapBuffersRegionNOK = NULL;
|
||||
PFNEGLSWAPBUFFERSREGION2NOKPROC glad_eglSwapBuffersRegion2NOK = NULL;
|
||||
PFNEGLQUERYNATIVEDISPLAYNVPROC glad_eglQueryNativeDisplayNV = NULL;
|
||||
PFNEGLQUERYNATIVEWINDOWNVPROC glad_eglQueryNativeWindowNV = NULL;
|
||||
PFNEGLQUERYNATIVEPIXMAPNVPROC glad_eglQueryNativePixmapNV = NULL;
|
||||
PFNEGLPOSTSUBBUFFERNVPROC glad_eglPostSubBufferNV = NULL;
|
||||
PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC glad_eglStreamConsumerGLTextureExternalAttribsNV = NULL;
|
||||
PFNEGLSTREAMFLUSHNVPROC glad_eglStreamFlushNV = NULL;
|
||||
PFNEGLQUERYDISPLAYATTRIBNVPROC glad_eglQueryDisplayAttribNV = NULL;
|
||||
PFNEGLSETSTREAMMETADATANVPROC glad_eglSetStreamMetadataNV = NULL;
|
||||
PFNEGLQUERYSTREAMMETADATANVPROC glad_eglQueryStreamMetadataNV = NULL;
|
||||
PFNEGLRESETSTREAMNVPROC glad_eglResetStreamNV = NULL;
|
||||
PFNEGLCREATESTREAMSYNCNVPROC glad_eglCreateStreamSyncNV = NULL;
|
||||
PFNEGLCREATEFENCESYNCNVPROC glad_eglCreateFenceSyncNV = NULL;
|
||||
PFNEGLDESTROYSYNCNVPROC glad_eglDestroySyncNV = NULL;
|
||||
PFNEGLFENCENVPROC glad_eglFenceNV = NULL;
|
||||
PFNEGLCLIENTWAITSYNCNVPROC glad_eglClientWaitSyncNV = NULL;
|
||||
PFNEGLSIGNALSYNCNVPROC glad_eglSignalSyncNV = NULL;
|
||||
PFNEGLGETSYNCATTRIBNVPROC glad_eglGetSyncAttribNV = NULL;
|
||||
PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC glad_eglGetSystemTimeFrequencyNV = NULL;
|
||||
PFNEGLGETSYSTEMTIMENVPROC glad_eglGetSystemTimeNV = NULL;
|
||||
PFNEGLBINDWAYLANDDISPLAYWLPROC glad_eglBindWaylandDisplayWL = NULL;
|
||||
PFNEGLUNBINDWAYLANDDISPLAYWLPROC glad_eglUnbindWaylandDisplayWL = NULL;
|
||||
PFNEGLQUERYWAYLANDBUFFERWLPROC glad_eglQueryWaylandBufferWL = NULL;
|
||||
PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWLPROC glad_eglCreateWaylandBufferFromImageWL = NULL;
|
||||
static void load_EGL_ANDROID_blob_cache(GLADloadproc load) {
|
||||
glad_eglSetBlobCacheFuncsANDROID = (PFNEGLSETBLOBCACHEFUNCSANDROIDPROC)load("eglSetBlobCacheFuncsANDROID");
|
||||
}
|
||||
static void load_EGL_ANDROID_create_native_client_buffer(GLADloadproc load) {
|
||||
glad_eglCreateNativeClientBufferANDROID = (PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC)load("eglCreateNativeClientBufferANDROID");
|
||||
}
|
||||
static void load_EGL_ANDROID_get_frame_timestamps(GLADloadproc load) {
|
||||
glad_eglGetCompositorTimingSupportedANDROID = (PFNEGLGETCOMPOSITORTIMINGSUPPORTEDANDROIDPROC)load("eglGetCompositorTimingSupportedANDROID");
|
||||
glad_eglGetCompositorTimingANDROID = (PFNEGLGETCOMPOSITORTIMINGANDROIDPROC)load("eglGetCompositorTimingANDROID");
|
||||
glad_eglGetNextFrameIdANDROID = (PFNEGLGETNEXTFRAMEIDANDROIDPROC)load("eglGetNextFrameIdANDROID");
|
||||
glad_eglGetFrameTimestampSupportedANDROID = (PFNEGLGETFRAMETIMESTAMPSUPPORTEDANDROIDPROC)load("eglGetFrameTimestampSupportedANDROID");
|
||||
glad_eglGetFrameTimestampsANDROID = (PFNEGLGETFRAMETIMESTAMPSANDROIDPROC)load("eglGetFrameTimestampsANDROID");
|
||||
}
|
||||
static void load_EGL_ANDROID_get_native_client_buffer(GLADloadproc load) {
|
||||
glad_eglGetNativeClientBufferANDROID = (PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC)load("eglGetNativeClientBufferANDROID");
|
||||
}
|
||||
static void load_EGL_ANDROID_native_fence_sync(GLADloadproc load) {
|
||||
glad_eglDupNativeFenceFDANDROID = (PFNEGLDUPNATIVEFENCEFDANDROIDPROC)load("eglDupNativeFenceFDANDROID");
|
||||
}
|
||||
static void load_EGL_ANDROID_presentation_time(GLADloadproc load) {
|
||||
glad_eglPresentationTimeANDROID = (PFNEGLPRESENTATIONTIMEANDROIDPROC)load("eglPresentationTimeANDROID");
|
||||
}
|
||||
static void load_EGL_ANGLE_query_surface_pointer(GLADloadproc load) {
|
||||
glad_eglQuerySurfacePointerANGLE = (PFNEGLQUERYSURFACEPOINTERANGLEPROC)load("eglQuerySurfacePointerANGLE");
|
||||
}
|
||||
static void load_EGL_EXT_client_sync(GLADloadproc load) {
|
||||
glad_eglClientSignalSyncEXT = (PFNEGLCLIENTSIGNALSYNCEXTPROC)load("eglClientSignalSyncEXT");
|
||||
}
|
||||
static void load_EGL_EXT_compositor(GLADloadproc load) {
|
||||
glad_eglCompositorSetContextListEXT = (PFNEGLCOMPOSITORSETCONTEXTLISTEXTPROC)load("eglCompositorSetContextListEXT");
|
||||
glad_eglCompositorSetContextAttributesEXT = (PFNEGLCOMPOSITORSETCONTEXTATTRIBUTESEXTPROC)load("eglCompositorSetContextAttributesEXT");
|
||||
glad_eglCompositorSetWindowListEXT = (PFNEGLCOMPOSITORSETWINDOWLISTEXTPROC)load("eglCompositorSetWindowListEXT");
|
||||
glad_eglCompositorSetWindowAttributesEXT = (PFNEGLCOMPOSITORSETWINDOWATTRIBUTESEXTPROC)load("eglCompositorSetWindowAttributesEXT");
|
||||
glad_eglCompositorBindTexWindowEXT = (PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC)load("eglCompositorBindTexWindowEXT");
|
||||
glad_eglCompositorSetSizeEXT = (PFNEGLCOMPOSITORSETSIZEEXTPROC)load("eglCompositorSetSizeEXT");
|
||||
glad_eglCompositorSwapPolicyEXT = (PFNEGLCOMPOSITORSWAPPOLICYEXTPROC)load("eglCompositorSwapPolicyEXT");
|
||||
}
|
||||
static void load_EGL_EXT_device_base(GLADloadproc load) {
|
||||
glad_eglQueryDeviceAttribEXT = (PFNEGLQUERYDEVICEATTRIBEXTPROC)load("eglQueryDeviceAttribEXT");
|
||||
glad_eglQueryDeviceStringEXT = (PFNEGLQUERYDEVICESTRINGEXTPROC)load("eglQueryDeviceStringEXT");
|
||||
glad_eglQueryDevicesEXT = (PFNEGLQUERYDEVICESEXTPROC)load("eglQueryDevicesEXT");
|
||||
glad_eglQueryDisplayAttribEXT = (PFNEGLQUERYDISPLAYATTRIBEXTPROC)load("eglQueryDisplayAttribEXT");
|
||||
}
|
||||
static void load_EGL_EXT_device_enumeration(GLADloadproc load) {
|
||||
glad_eglQueryDevicesEXT = (PFNEGLQUERYDEVICESEXTPROC)load("eglQueryDevicesEXT");
|
||||
}
|
||||
static void load_EGL_EXT_device_query(GLADloadproc load) {
|
||||
glad_eglQueryDeviceAttribEXT = (PFNEGLQUERYDEVICEATTRIBEXTPROC)load("eglQueryDeviceAttribEXT");
|
||||
glad_eglQueryDeviceStringEXT = (PFNEGLQUERYDEVICESTRINGEXTPROC)load("eglQueryDeviceStringEXT");
|
||||
glad_eglQueryDisplayAttribEXT = (PFNEGLQUERYDISPLAYATTRIBEXTPROC)load("eglQueryDisplayAttribEXT");
|
||||
}
|
||||
static void load_EGL_EXT_image_dma_buf_import_modifiers(GLADloadproc load) {
|
||||
glad_eglQueryDmaBufFormatsEXT = (PFNEGLQUERYDMABUFFORMATSEXTPROC)load("eglQueryDmaBufFormatsEXT");
|
||||
glad_eglQueryDmaBufModifiersEXT = (PFNEGLQUERYDMABUFMODIFIERSEXTPROC)load("eglQueryDmaBufModifiersEXT");
|
||||
}
|
||||
static void load_EGL_EXT_output_base(GLADloadproc load) {
|
||||
glad_eglGetOutputLayersEXT = (PFNEGLGETOUTPUTLAYERSEXTPROC)load("eglGetOutputLayersEXT");
|
||||
glad_eglGetOutputPortsEXT = (PFNEGLGETOUTPUTPORTSEXTPROC)load("eglGetOutputPortsEXT");
|
||||
glad_eglOutputLayerAttribEXT = (PFNEGLOUTPUTLAYERATTRIBEXTPROC)load("eglOutputLayerAttribEXT");
|
||||
glad_eglQueryOutputLayerAttribEXT = (PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC)load("eglQueryOutputLayerAttribEXT");
|
||||
glad_eglQueryOutputLayerStringEXT = (PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC)load("eglQueryOutputLayerStringEXT");
|
||||
glad_eglOutputPortAttribEXT = (PFNEGLOUTPUTPORTATTRIBEXTPROC)load("eglOutputPortAttribEXT");
|
||||
glad_eglQueryOutputPortAttribEXT = (PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC)load("eglQueryOutputPortAttribEXT");
|
||||
glad_eglQueryOutputPortStringEXT = (PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC)load("eglQueryOutputPortStringEXT");
|
||||
}
|
||||
static void load_EGL_EXT_platform_base(GLADloadproc load) {
|
||||
glad_eglGetPlatformDisplayEXT = (PFNEGLGETPLATFORMDISPLAYEXTPROC)load("eglGetPlatformDisplayEXT");
|
||||
glad_eglCreatePlatformWindowSurfaceEXT = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)load("eglCreatePlatformWindowSurfaceEXT");
|
||||
glad_eglCreatePlatformPixmapSurfaceEXT = (PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC)load("eglCreatePlatformPixmapSurfaceEXT");
|
||||
}
|
||||
static void load_EGL_EXT_stream_consumer_egloutput(GLADloadproc load) {
|
||||
glad_eglStreamConsumerOutputEXT = (PFNEGLSTREAMCONSUMEROUTPUTEXTPROC)load("eglStreamConsumerOutputEXT");
|
||||
}
|
||||
static void load_EGL_EXT_swap_buffers_with_damage(GLADloadproc load) {
|
||||
glad_eglSwapBuffersWithDamageEXT = (PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)load("eglSwapBuffersWithDamageEXT");
|
||||
}
|
||||
static void load_EGL_EXT_sync_reuse(GLADloadproc load) {
|
||||
glad_eglUnsignalSyncEXT = (PFNEGLUNSIGNALSYNCEXTPROC)load("eglUnsignalSyncEXT");
|
||||
}
|
||||
static void load_EGL_HI_clientpixmap(GLADloadproc load) {
|
||||
glad_eglCreatePixmapSurfaceHI = (PFNEGLCREATEPIXMAPSURFACEHIPROC)load("eglCreatePixmapSurfaceHI");
|
||||
}
|
||||
static void load_EGL_KHR_cl_event2(GLADloadproc load) {
|
||||
glad_eglCreateSync64KHR = (PFNEGLCREATESYNC64KHRPROC)load("eglCreateSync64KHR");
|
||||
}
|
||||
static void load_EGL_KHR_debug(GLADloadproc load) {
|
||||
glad_eglDebugMessageControlKHR = (PFNEGLDEBUGMESSAGECONTROLKHRPROC)load("eglDebugMessageControlKHR");
|
||||
glad_eglQueryDebugKHR = (PFNEGLQUERYDEBUGKHRPROC)load("eglQueryDebugKHR");
|
||||
glad_eglLabelObjectKHR = (PFNEGLLABELOBJECTKHRPROC)load("eglLabelObjectKHR");
|
||||
}
|
||||
static void load_EGL_KHR_display_reference(GLADloadproc load) {
|
||||
glad_eglQueryDisplayAttribKHR = (PFNEGLQUERYDISPLAYATTRIBKHRPROC)load("eglQueryDisplayAttribKHR");
|
||||
}
|
||||
static void load_EGL_KHR_fence_sync(GLADloadproc load) {
|
||||
glad_eglCreateSyncKHR = (PFNEGLCREATESYNCKHRPROC)load("eglCreateSyncKHR");
|
||||
glad_eglDestroySyncKHR = (PFNEGLDESTROYSYNCKHRPROC)load("eglDestroySyncKHR");
|
||||
glad_eglClientWaitSyncKHR = (PFNEGLCLIENTWAITSYNCKHRPROC)load("eglClientWaitSyncKHR");
|
||||
glad_eglGetSyncAttribKHR = (PFNEGLGETSYNCATTRIBKHRPROC)load("eglGetSyncAttribKHR");
|
||||
}
|
||||
static void load_EGL_KHR_image(GLADloadproc load) {
|
||||
glad_eglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC)load("eglCreateImageKHR");
|
||||
glad_eglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC)load("eglDestroyImageKHR");
|
||||
}
|
||||
static void load_EGL_KHR_image_base(GLADloadproc load) {
|
||||
glad_eglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC)load("eglCreateImageKHR");
|
||||
glad_eglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC)load("eglDestroyImageKHR");
|
||||
}
|
||||
static void load_EGL_KHR_lock_surface(GLADloadproc load) {
|
||||
glad_eglLockSurfaceKHR = (PFNEGLLOCKSURFACEKHRPROC)load("eglLockSurfaceKHR");
|
||||
glad_eglUnlockSurfaceKHR = (PFNEGLUNLOCKSURFACEKHRPROC)load("eglUnlockSurfaceKHR");
|
||||
}
|
||||
static void load_EGL_KHR_lock_surface3(GLADloadproc load) {
|
||||
glad_eglLockSurfaceKHR = (PFNEGLLOCKSURFACEKHRPROC)load("eglLockSurfaceKHR");
|
||||
glad_eglUnlockSurfaceKHR = (PFNEGLUNLOCKSURFACEKHRPROC)load("eglUnlockSurfaceKHR");
|
||||
glad_eglQuerySurface64KHR = (PFNEGLQUERYSURFACE64KHRPROC)load("eglQuerySurface64KHR");
|
||||
}
|
||||
static void load_EGL_KHR_partial_update(GLADloadproc load) {
|
||||
glad_eglSetDamageRegionKHR = (PFNEGLSETDAMAGEREGIONKHRPROC)load("eglSetDamageRegionKHR");
|
||||
}
|
||||
static void load_EGL_KHR_reusable_sync(GLADloadproc load) {
|
||||
glad_eglCreateSyncKHR = (PFNEGLCREATESYNCKHRPROC)load("eglCreateSyncKHR");
|
||||
glad_eglDestroySyncKHR = (PFNEGLDESTROYSYNCKHRPROC)load("eglDestroySyncKHR");
|
||||
glad_eglClientWaitSyncKHR = (PFNEGLCLIENTWAITSYNCKHRPROC)load("eglClientWaitSyncKHR");
|
||||
glad_eglSignalSyncKHR = (PFNEGLSIGNALSYNCKHRPROC)load("eglSignalSyncKHR");
|
||||
glad_eglGetSyncAttribKHR = (PFNEGLGETSYNCATTRIBKHRPROC)load("eglGetSyncAttribKHR");
|
||||
}
|
||||
static void load_EGL_KHR_stream(GLADloadproc load) {
|
||||
glad_eglCreateStreamKHR = (PFNEGLCREATESTREAMKHRPROC)load("eglCreateStreamKHR");
|
||||
glad_eglDestroyStreamKHR = (PFNEGLDESTROYSTREAMKHRPROC)load("eglDestroyStreamKHR");
|
||||
glad_eglStreamAttribKHR = (PFNEGLSTREAMATTRIBKHRPROC)load("eglStreamAttribKHR");
|
||||
glad_eglQueryStreamKHR = (PFNEGLQUERYSTREAMKHRPROC)load("eglQueryStreamKHR");
|
||||
glad_eglQueryStreamu64KHR = (PFNEGLQUERYSTREAMU64KHRPROC)load("eglQueryStreamu64KHR");
|
||||
}
|
||||
static void load_EGL_KHR_stream_attrib(GLADloadproc load) {
|
||||
glad_eglCreateStreamAttribKHR = (PFNEGLCREATESTREAMATTRIBKHRPROC)load("eglCreateStreamAttribKHR");
|
||||
glad_eglSetStreamAttribKHR = (PFNEGLSETSTREAMATTRIBKHRPROC)load("eglSetStreamAttribKHR");
|
||||
glad_eglQueryStreamAttribKHR = (PFNEGLQUERYSTREAMATTRIBKHRPROC)load("eglQueryStreamAttribKHR");
|
||||
glad_eglStreamConsumerAcquireAttribKHR = (PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC)load("eglStreamConsumerAcquireAttribKHR");
|
||||
glad_eglStreamConsumerReleaseAttribKHR = (PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC)load("eglStreamConsumerReleaseAttribKHR");
|
||||
}
|
||||
static void load_EGL_KHR_stream_consumer_gltexture(GLADloadproc load) {
|
||||
glad_eglStreamConsumerGLTextureExternalKHR = (PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC)load("eglStreamConsumerGLTextureExternalKHR");
|
||||
glad_eglStreamConsumerAcquireKHR = (PFNEGLSTREAMCONSUMERACQUIREKHRPROC)load("eglStreamConsumerAcquireKHR");
|
||||
glad_eglStreamConsumerReleaseKHR = (PFNEGLSTREAMCONSUMERRELEASEKHRPROC)load("eglStreamConsumerReleaseKHR");
|
||||
}
|
||||
static void load_EGL_KHR_stream_cross_process_fd(GLADloadproc load) {
|
||||
glad_eglGetStreamFileDescriptorKHR = (PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC)load("eglGetStreamFileDescriptorKHR");
|
||||
glad_eglCreateStreamFromFileDescriptorKHR = (PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC)load("eglCreateStreamFromFileDescriptorKHR");
|
||||
}
|
||||
static void load_EGL_KHR_stream_fifo(GLADloadproc load) {
|
||||
glad_eglQueryStreamTimeKHR = (PFNEGLQUERYSTREAMTIMEKHRPROC)load("eglQueryStreamTimeKHR");
|
||||
}
|
||||
static void load_EGL_KHR_stream_producer_eglsurface(GLADloadproc load) {
|
||||
glad_eglCreateStreamProducerSurfaceKHR = (PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC)load("eglCreateStreamProducerSurfaceKHR");
|
||||
}
|
||||
static void load_EGL_KHR_swap_buffers_with_damage(GLADloadproc load) {
|
||||
glad_eglSwapBuffersWithDamageKHR = (PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC)load("eglSwapBuffersWithDamageKHR");
|
||||
}
|
||||
static void load_EGL_KHR_wait_sync(GLADloadproc load) {
|
||||
glad_eglWaitSyncKHR = (PFNEGLWAITSYNCKHRPROC)load("eglWaitSyncKHR");
|
||||
}
|
||||
static void load_EGL_MESA_drm_image(GLADloadproc load) {
|
||||
glad_eglCreateDRMImageMESA = (PFNEGLCREATEDRMIMAGEMESAPROC)load("eglCreateDRMImageMESA");
|
||||
glad_eglExportDRMImageMESA = (PFNEGLEXPORTDRMIMAGEMESAPROC)load("eglExportDRMImageMESA");
|
||||
}
|
||||
static void load_EGL_MESA_image_dma_buf_export(GLADloadproc load) {
|
||||
glad_eglExportDMABUFImageQueryMESA = (PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC)load("eglExportDMABUFImageQueryMESA");
|
||||
glad_eglExportDMABUFImageMESA = (PFNEGLEXPORTDMABUFIMAGEMESAPROC)load("eglExportDMABUFImageMESA");
|
||||
}
|
||||
static void load_EGL_MESA_query_driver(GLADloadproc load) {
|
||||
glad_eglGetDisplayDriverConfig = (PFNEGLGETDISPLAYDRIVERCONFIGPROC)load("eglGetDisplayDriverConfig");
|
||||
glad_eglGetDisplayDriverName = (PFNEGLGETDISPLAYDRIVERNAMEPROC)load("eglGetDisplayDriverName");
|
||||
}
|
||||
static void load_EGL_NOK_swap_region(GLADloadproc load) {
|
||||
glad_eglSwapBuffersRegionNOK = (PFNEGLSWAPBUFFERSREGIONNOKPROC)load("eglSwapBuffersRegionNOK");
|
||||
}
|
||||
static void load_EGL_NOK_swap_region2(GLADloadproc load) {
|
||||
glad_eglSwapBuffersRegion2NOK = (PFNEGLSWAPBUFFERSREGION2NOKPROC)load("eglSwapBuffersRegion2NOK");
|
||||
}
|
||||
static void load_EGL_NV_native_query(GLADloadproc load) {
|
||||
glad_eglQueryNativeDisplayNV = (PFNEGLQUERYNATIVEDISPLAYNVPROC)load("eglQueryNativeDisplayNV");
|
||||
glad_eglQueryNativeWindowNV = (PFNEGLQUERYNATIVEWINDOWNVPROC)load("eglQueryNativeWindowNV");
|
||||
glad_eglQueryNativePixmapNV = (PFNEGLQUERYNATIVEPIXMAPNVPROC)load("eglQueryNativePixmapNV");
|
||||
}
|
||||
static void load_EGL_NV_post_sub_buffer(GLADloadproc load) {
|
||||
glad_eglPostSubBufferNV = (PFNEGLPOSTSUBBUFFERNVPROC)load("eglPostSubBufferNV");
|
||||
}
|
||||
static void load_EGL_NV_stream_consumer_gltexture_yuv(GLADloadproc load) {
|
||||
glad_eglStreamConsumerGLTextureExternalAttribsNV = (PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC)load("eglStreamConsumerGLTextureExternalAttribsNV");
|
||||
}
|
||||
static void load_EGL_NV_stream_flush(GLADloadproc load) {
|
||||
glad_eglStreamFlushNV = (PFNEGLSTREAMFLUSHNVPROC)load("eglStreamFlushNV");
|
||||
}
|
||||
static void load_EGL_NV_stream_metadata(GLADloadproc load) {
|
||||
glad_eglQueryDisplayAttribNV = (PFNEGLQUERYDISPLAYATTRIBNVPROC)load("eglQueryDisplayAttribNV");
|
||||
glad_eglSetStreamMetadataNV = (PFNEGLSETSTREAMMETADATANVPROC)load("eglSetStreamMetadataNV");
|
||||
glad_eglQueryStreamMetadataNV = (PFNEGLQUERYSTREAMMETADATANVPROC)load("eglQueryStreamMetadataNV");
|
||||
}
|
||||
static void load_EGL_NV_stream_reset(GLADloadproc load) {
|
||||
glad_eglResetStreamNV = (PFNEGLRESETSTREAMNVPROC)load("eglResetStreamNV");
|
||||
}
|
||||
static void load_EGL_NV_stream_sync(GLADloadproc load) {
|
||||
glad_eglCreateStreamSyncNV = (PFNEGLCREATESTREAMSYNCNVPROC)load("eglCreateStreamSyncNV");
|
||||
}
|
||||
static void load_EGL_NV_sync(GLADloadproc load) {
|
||||
glad_eglCreateFenceSyncNV = (PFNEGLCREATEFENCESYNCNVPROC)load("eglCreateFenceSyncNV");
|
||||
glad_eglDestroySyncNV = (PFNEGLDESTROYSYNCNVPROC)load("eglDestroySyncNV");
|
||||
glad_eglFenceNV = (PFNEGLFENCENVPROC)load("eglFenceNV");
|
||||
glad_eglClientWaitSyncNV = (PFNEGLCLIENTWAITSYNCNVPROC)load("eglClientWaitSyncNV");
|
||||
glad_eglSignalSyncNV = (PFNEGLSIGNALSYNCNVPROC)load("eglSignalSyncNV");
|
||||
glad_eglGetSyncAttribNV = (PFNEGLGETSYNCATTRIBNVPROC)load("eglGetSyncAttribNV");
|
||||
}
|
||||
static void load_EGL_NV_system_time(GLADloadproc load) {
|
||||
glad_eglGetSystemTimeFrequencyNV = (PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC)load("eglGetSystemTimeFrequencyNV");
|
||||
glad_eglGetSystemTimeNV = (PFNEGLGETSYSTEMTIMENVPROC)load("eglGetSystemTimeNV");
|
||||
}
|
||||
static void load_EGL_WL_bind_wayland_display(GLADloadproc load) {
|
||||
glad_eglBindWaylandDisplayWL = (PFNEGLBINDWAYLANDDISPLAYWLPROC)load("eglBindWaylandDisplayWL");
|
||||
glad_eglUnbindWaylandDisplayWL = (PFNEGLUNBINDWAYLANDDISPLAYWLPROC)load("eglUnbindWaylandDisplayWL");
|
||||
glad_eglQueryWaylandBufferWL = (PFNEGLQUERYWAYLANDBUFFERWLPROC)load("eglQueryWaylandBufferWL");
|
||||
}
|
||||
static void load_EGL_WL_create_wayland_buffer_from_image(GLADloadproc load) {
|
||||
glad_eglCreateWaylandBufferFromImageWL = (PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWLPROC)load("eglCreateWaylandBufferFromImageWL");
|
||||
}
|
||||
static int find_extensionsEGL(void) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void find_coreEGL(void) {
|
||||
}
|
||||
|
||||
int gladLoadEGLLoader(GLADloadproc load) {
|
||||
(void) load;
|
||||
find_coreEGL();
|
||||
|
||||
if (!find_extensionsEGL()) return 0;
|
||||
load_EGL_ANDROID_blob_cache(load);
|
||||
load_EGL_ANDROID_create_native_client_buffer(load);
|
||||
load_EGL_ANDROID_get_frame_timestamps(load);
|
||||
load_EGL_ANDROID_get_native_client_buffer(load);
|
||||
load_EGL_ANDROID_native_fence_sync(load);
|
||||
load_EGL_ANDROID_presentation_time(load);
|
||||
load_EGL_ANGLE_query_surface_pointer(load);
|
||||
load_EGL_EXT_client_sync(load);
|
||||
load_EGL_EXT_compositor(load);
|
||||
load_EGL_EXT_device_base(load);
|
||||
load_EGL_EXT_device_enumeration(load);
|
||||
load_EGL_EXT_device_query(load);
|
||||
load_EGL_EXT_image_dma_buf_import_modifiers(load);
|
||||
load_EGL_EXT_output_base(load);
|
||||
load_EGL_EXT_platform_base(load);
|
||||
load_EGL_EXT_stream_consumer_egloutput(load);
|
||||
load_EGL_EXT_swap_buffers_with_damage(load);
|
||||
load_EGL_EXT_sync_reuse(load);
|
||||
load_EGL_HI_clientpixmap(load);
|
||||
load_EGL_KHR_cl_event2(load);
|
||||
load_EGL_KHR_debug(load);
|
||||
load_EGL_KHR_display_reference(load);
|
||||
load_EGL_KHR_fence_sync(load);
|
||||
load_EGL_KHR_image(load);
|
||||
load_EGL_KHR_image_base(load);
|
||||
load_EGL_KHR_lock_surface(load);
|
||||
load_EGL_KHR_lock_surface3(load);
|
||||
load_EGL_KHR_partial_update(load);
|
||||
load_EGL_KHR_reusable_sync(load);
|
||||
load_EGL_KHR_stream(load);
|
||||
load_EGL_KHR_stream_attrib(load);
|
||||
load_EGL_KHR_stream_consumer_gltexture(load);
|
||||
load_EGL_KHR_stream_cross_process_fd(load);
|
||||
load_EGL_KHR_stream_fifo(load);
|
||||
load_EGL_KHR_stream_producer_eglsurface(load);
|
||||
load_EGL_KHR_swap_buffers_with_damage(load);
|
||||
load_EGL_KHR_wait_sync(load);
|
||||
load_EGL_MESA_drm_image(load);
|
||||
load_EGL_MESA_image_dma_buf_export(load);
|
||||
load_EGL_MESA_query_driver(load);
|
||||
load_EGL_NOK_swap_region(load);
|
||||
load_EGL_NOK_swap_region2(load);
|
||||
load_EGL_NV_native_query(load);
|
||||
load_EGL_NV_post_sub_buffer(load);
|
||||
load_EGL_NV_stream_consumer_gltexture_yuv(load);
|
||||
load_EGL_NV_stream_flush(load);
|
||||
load_EGL_NV_stream_metadata(load);
|
||||
load_EGL_NV_stream_reset(load);
|
||||
load_EGL_NV_stream_sync(load);
|
||||
load_EGL_NV_sync(load);
|
||||
load_EGL_NV_system_time(load);
|
||||
load_EGL_WL_bind_wayland_display(load);
|
||||
load_EGL_WL_create_wayland_buffer_from_image(load);
|
||||
return 1;
|
||||
}
|
||||
|
||||
Vendored
-753
@@ -1,753 +0,0 @@
|
||||
/*
|
||||
|
||||
WGL loader generated by glad 0.1.33 on Sun May 3 16:49:27 2020.
|
||||
|
||||
Language/Generator: C/C++
|
||||
Specification: wgl
|
||||
APIs: wgl=1.0
|
||||
Profile: -
|
||||
Extensions:
|
||||
WGL_3DFX_multisample,
|
||||
WGL_3DL_stereo_control,
|
||||
WGL_AMD_gpu_association,
|
||||
WGL_ARB_buffer_region,
|
||||
WGL_ARB_context_flush_control,
|
||||
WGL_ARB_create_context,
|
||||
WGL_ARB_create_context_no_error,
|
||||
WGL_ARB_create_context_profile,
|
||||
WGL_ARB_create_context_robustness,
|
||||
WGL_ARB_extensions_string,
|
||||
WGL_ARB_framebuffer_sRGB,
|
||||
WGL_ARB_make_current_read,
|
||||
WGL_ARB_multisample,
|
||||
WGL_ARB_pbuffer,
|
||||
WGL_ARB_pixel_format,
|
||||
WGL_ARB_pixel_format_float,
|
||||
WGL_ARB_render_texture,
|
||||
WGL_ARB_robustness_application_isolation,
|
||||
WGL_ARB_robustness_share_group_isolation,
|
||||
WGL_ATI_pixel_format_float,
|
||||
WGL_ATI_render_texture_rectangle,
|
||||
WGL_EXT_colorspace,
|
||||
WGL_EXT_create_context_es2_profile,
|
||||
WGL_EXT_create_context_es_profile,
|
||||
WGL_EXT_depth_float,
|
||||
WGL_EXT_display_color_table,
|
||||
WGL_EXT_extensions_string,
|
||||
WGL_EXT_framebuffer_sRGB,
|
||||
WGL_EXT_make_current_read,
|
||||
WGL_EXT_multisample,
|
||||
WGL_EXT_pbuffer,
|
||||
WGL_EXT_pixel_format,
|
||||
WGL_EXT_pixel_format_packed_float,
|
||||
WGL_EXT_swap_control,
|
||||
WGL_EXT_swap_control_tear,
|
||||
WGL_I3D_digital_video_control,
|
||||
WGL_I3D_gamma,
|
||||
WGL_I3D_genlock,
|
||||
WGL_I3D_image_buffer,
|
||||
WGL_I3D_swap_frame_lock,
|
||||
WGL_I3D_swap_frame_usage,
|
||||
WGL_NV_DX_interop,
|
||||
WGL_NV_DX_interop2,
|
||||
WGL_NV_copy_image,
|
||||
WGL_NV_delay_before_swap,
|
||||
WGL_NV_float_buffer,
|
||||
WGL_NV_gpu_affinity,
|
||||
WGL_NV_multigpu_context,
|
||||
WGL_NV_multisample_coverage,
|
||||
WGL_NV_present_video,
|
||||
WGL_NV_render_depth_texture,
|
||||
WGL_NV_render_texture_rectangle,
|
||||
WGL_NV_swap_group,
|
||||
WGL_NV_vertex_array_range,
|
||||
WGL_NV_video_capture,
|
||||
WGL_NV_video_output,
|
||||
WGL_OML_sync_control
|
||||
Loader: True
|
||||
Local files: False
|
||||
Omit khrplatform: False
|
||||
Reproducible: False
|
||||
|
||||
Commandline:
|
||||
--api="wgl=1.0" --generator="c" --spec="wgl" --extensions="WGL_3DFX_multisample,WGL_3DL_stereo_control,WGL_AMD_gpu_association,WGL_ARB_buffer_region,WGL_ARB_context_flush_control,WGL_ARB_create_context,WGL_ARB_create_context_no_error,WGL_ARB_create_context_profile,WGL_ARB_create_context_robustness,WGL_ARB_extensions_string,WGL_ARB_framebuffer_sRGB,WGL_ARB_make_current_read,WGL_ARB_multisample,WGL_ARB_pbuffer,WGL_ARB_pixel_format,WGL_ARB_pixel_format_float,WGL_ARB_render_texture,WGL_ARB_robustness_application_isolation,WGL_ARB_robustness_share_group_isolation,WGL_ATI_pixel_format_float,WGL_ATI_render_texture_rectangle,WGL_EXT_colorspace,WGL_EXT_create_context_es2_profile,WGL_EXT_create_context_es_profile,WGL_EXT_depth_float,WGL_EXT_display_color_table,WGL_EXT_extensions_string,WGL_EXT_framebuffer_sRGB,WGL_EXT_make_current_read,WGL_EXT_multisample,WGL_EXT_pbuffer,WGL_EXT_pixel_format,WGL_EXT_pixel_format_packed_float,WGL_EXT_swap_control,WGL_EXT_swap_control_tear,WGL_I3D_digital_video_control,WGL_I3D_gamma,WGL_I3D_genlock,WGL_I3D_image_buffer,WGL_I3D_swap_frame_lock,WGL_I3D_swap_frame_usage,WGL_NV_DX_interop,WGL_NV_DX_interop2,WGL_NV_copy_image,WGL_NV_delay_before_swap,WGL_NV_float_buffer,WGL_NV_gpu_affinity,WGL_NV_multigpu_context,WGL_NV_multisample_coverage,WGL_NV_present_video,WGL_NV_render_depth_texture,WGL_NV_render_texture_rectangle,WGL_NV_swap_group,WGL_NV_vertex_array_range,WGL_NV_video_capture,WGL_NV_video_output,WGL_OML_sync_control"
|
||||
Online:
|
||||
Too many extensions
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "glad_wgl.h"
|
||||
|
||||
static void* get_proc(const char *namez);
|
||||
|
||||
#if defined(_WIN32) || defined(__CYGWIN__)
|
||||
#ifndef _WINDOWS_
|
||||
#undef APIENTRY
|
||||
#endif
|
||||
#include <windows.h>
|
||||
static HMODULE libGL;
|
||||
|
||||
typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
|
||||
static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#ifdef __has_include
|
||||
#if __has_include(<winapifamily.h>)
|
||||
#define HAVE_WINAPIFAMILY 1
|
||||
#endif
|
||||
#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
|
||||
#define HAVE_WINAPIFAMILY 1
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_WINAPIFAMILY
|
||||
#include <winapifamily.h>
|
||||
#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
||||
#define IS_UWP 1
|
||||
#endif
|
||||
#endif
|
||||
|
||||
static
|
||||
int open_gl(void) {
|
||||
#ifndef IS_UWP
|
||||
libGL = LoadLibraryW(L"opengl32.dll");
|
||||
if(libGL != NULL) {
|
||||
void (* tmp)(void);
|
||||
tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
|
||||
gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
|
||||
return gladGetProcAddressPtr != NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static
|
||||
void close_gl(void) {
|
||||
if(libGL != NULL) {
|
||||
FreeLibrary((HMODULE) libGL);
|
||||
libGL = NULL;
|
||||
}
|
||||
}
|
||||
#else
|
||||
#include <dlfcn.h>
|
||||
static void* libGL;
|
||||
|
||||
#if !defined(__APPLE__) && !defined(__HAIKU__)
|
||||
typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
|
||||
static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
|
||||
#endif
|
||||
|
||||
static
|
||||
int open_gl(void) {
|
||||
#ifdef __APPLE__
|
||||
static const char *NAMES[] = {
|
||||
"../Frameworks/OpenGL.framework/OpenGL",
|
||||
"/Library/Frameworks/OpenGL.framework/OpenGL",
|
||||
"/System/Library/Frameworks/OpenGL.framework/OpenGL",
|
||||
"/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
|
||||
};
|
||||
#else
|
||||
static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
|
||||
#endif
|
||||
|
||||
unsigned int index = 0;
|
||||
for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
|
||||
libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
|
||||
|
||||
if(libGL != NULL) {
|
||||
#if defined(__APPLE__) || defined(__HAIKU__)
|
||||
return 1;
|
||||
#else
|
||||
gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
|
||||
"glXGetProcAddressARB");
|
||||
return gladGetProcAddressPtr != NULL;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static
|
||||
void close_gl(void) {
|
||||
if(libGL != NULL) {
|
||||
dlclose(libGL);
|
||||
libGL = NULL;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static
|
||||
void* get_proc(const char *namez) {
|
||||
void* result = NULL;
|
||||
if(libGL == NULL) return NULL;
|
||||
|
||||
#if !defined(__APPLE__) && !defined(__HAIKU__)
|
||||
if(gladGetProcAddressPtr != NULL) {
|
||||
result = gladGetProcAddressPtr(namez);
|
||||
}
|
||||
#endif
|
||||
if(result == NULL) {
|
||||
#if defined(_WIN32) || defined(__CYGWIN__)
|
||||
result = (void*)GetProcAddress((HMODULE) libGL, namez);
|
||||
#else
|
||||
result = dlsym(libGL, namez);
|
||||
#endif
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
int gladLoadWGL(HDC hdc) {
|
||||
int status = 0;
|
||||
|
||||
if(open_gl()) {
|
||||
status = gladLoadWGLLoader((GLADloadproc)get_proc, hdc);
|
||||
close_gl();
|
||||
}
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
static HDC GLADWGLhdc = (HDC)INVALID_HANDLE_VALUE;
|
||||
|
||||
static int get_exts(void) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void free_exts(void) {
|
||||
return;
|
||||
}
|
||||
|
||||
static int has_ext(const char *ext) {
|
||||
const char *terminator;
|
||||
const char *loc;
|
||||
const char *extensions;
|
||||
|
||||
if(wglGetExtensionsStringEXT == NULL && wglGetExtensionsStringARB == NULL)
|
||||
return 0;
|
||||
|
||||
if(wglGetExtensionsStringARB == NULL || GLADWGLhdc == INVALID_HANDLE_VALUE)
|
||||
extensions = wglGetExtensionsStringEXT();
|
||||
else
|
||||
extensions = wglGetExtensionsStringARB(GLADWGLhdc);
|
||||
|
||||
if(extensions == NULL || ext == NULL)
|
||||
return 0;
|
||||
|
||||
while(1) {
|
||||
loc = strstr(extensions, ext);
|
||||
if(loc == NULL)
|
||||
break;
|
||||
|
||||
terminator = loc + strlen(ext);
|
||||
if((loc == extensions || *(loc - 1) == ' ') &&
|
||||
(*terminator == ' ' || *terminator == '\0'))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
extensions = terminator;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
int GLAD_WGL_VERSION_1_0 = 0;
|
||||
int GLAD_WGL_3DFX_multisample = 0;
|
||||
int GLAD_WGL_3DL_stereo_control = 0;
|
||||
int GLAD_WGL_AMD_gpu_association = 0;
|
||||
int GLAD_WGL_ARB_buffer_region = 0;
|
||||
int GLAD_WGL_ARB_context_flush_control = 0;
|
||||
int GLAD_WGL_ARB_create_context = 0;
|
||||
int GLAD_WGL_ARB_create_context_no_error = 0;
|
||||
int GLAD_WGL_ARB_create_context_profile = 0;
|
||||
int GLAD_WGL_ARB_create_context_robustness = 0;
|
||||
int GLAD_WGL_ARB_extensions_string = 0;
|
||||
int GLAD_WGL_ARB_framebuffer_sRGB = 0;
|
||||
int GLAD_WGL_ARB_make_current_read = 0;
|
||||
int GLAD_WGL_ARB_multisample = 0;
|
||||
int GLAD_WGL_ARB_pbuffer = 0;
|
||||
int GLAD_WGL_ARB_pixel_format = 0;
|
||||
int GLAD_WGL_ARB_pixel_format_float = 0;
|
||||
int GLAD_WGL_ARB_render_texture = 0;
|
||||
int GLAD_WGL_ARB_robustness_application_isolation = 0;
|
||||
int GLAD_WGL_ARB_robustness_share_group_isolation = 0;
|
||||
int GLAD_WGL_ATI_pixel_format_float = 0;
|
||||
int GLAD_WGL_ATI_render_texture_rectangle = 0;
|
||||
int GLAD_WGL_EXT_colorspace = 0;
|
||||
int GLAD_WGL_EXT_create_context_es2_profile = 0;
|
||||
int GLAD_WGL_EXT_create_context_es_profile = 0;
|
||||
int GLAD_WGL_EXT_depth_float = 0;
|
||||
int GLAD_WGL_EXT_display_color_table = 0;
|
||||
int GLAD_WGL_EXT_extensions_string = 0;
|
||||
int GLAD_WGL_EXT_framebuffer_sRGB = 0;
|
||||
int GLAD_WGL_EXT_make_current_read = 0;
|
||||
int GLAD_WGL_EXT_multisample = 0;
|
||||
int GLAD_WGL_EXT_pbuffer = 0;
|
||||
int GLAD_WGL_EXT_pixel_format = 0;
|
||||
int GLAD_WGL_EXT_pixel_format_packed_float = 0;
|
||||
int GLAD_WGL_EXT_swap_control = 0;
|
||||
int GLAD_WGL_EXT_swap_control_tear = 0;
|
||||
int GLAD_WGL_I3D_digital_video_control = 0;
|
||||
int GLAD_WGL_I3D_gamma = 0;
|
||||
int GLAD_WGL_I3D_genlock = 0;
|
||||
int GLAD_WGL_I3D_image_buffer = 0;
|
||||
int GLAD_WGL_I3D_swap_frame_lock = 0;
|
||||
int GLAD_WGL_I3D_swap_frame_usage = 0;
|
||||
int GLAD_WGL_NV_DX_interop = 0;
|
||||
int GLAD_WGL_NV_DX_interop2 = 0;
|
||||
int GLAD_WGL_NV_copy_image = 0;
|
||||
int GLAD_WGL_NV_delay_before_swap = 0;
|
||||
int GLAD_WGL_NV_float_buffer = 0;
|
||||
int GLAD_WGL_NV_gpu_affinity = 0;
|
||||
int GLAD_WGL_NV_multigpu_context = 0;
|
||||
int GLAD_WGL_NV_multisample_coverage = 0;
|
||||
int GLAD_WGL_NV_present_video = 0;
|
||||
int GLAD_WGL_NV_render_depth_texture = 0;
|
||||
int GLAD_WGL_NV_render_texture_rectangle = 0;
|
||||
int GLAD_WGL_NV_swap_group = 0;
|
||||
int GLAD_WGL_NV_vertex_array_range = 0;
|
||||
int GLAD_WGL_NV_video_capture = 0;
|
||||
int GLAD_WGL_NV_video_output = 0;
|
||||
int GLAD_WGL_OML_sync_control = 0;
|
||||
PFNWGLSETSTEREOEMITTERSTATE3DLPROC glad_wglSetStereoEmitterState3DL = NULL;
|
||||
PFNWGLGETGPUIDSAMDPROC glad_wglGetGPUIDsAMD = NULL;
|
||||
PFNWGLGETGPUINFOAMDPROC glad_wglGetGPUInfoAMD = NULL;
|
||||
PFNWGLGETCONTEXTGPUIDAMDPROC glad_wglGetContextGPUIDAMD = NULL;
|
||||
PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC glad_wglCreateAssociatedContextAMD = NULL;
|
||||
PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_wglCreateAssociatedContextAttribsAMD = NULL;
|
||||
PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC glad_wglDeleteAssociatedContextAMD = NULL;
|
||||
PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_wglMakeAssociatedContextCurrentAMD = NULL;
|
||||
PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_wglGetCurrentAssociatedContextAMD = NULL;
|
||||
PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC glad_wglBlitContextFramebufferAMD = NULL;
|
||||
PFNWGLCREATEBUFFERREGIONARBPROC glad_wglCreateBufferRegionARB = NULL;
|
||||
PFNWGLDELETEBUFFERREGIONARBPROC glad_wglDeleteBufferRegionARB = NULL;
|
||||
PFNWGLSAVEBUFFERREGIONARBPROC glad_wglSaveBufferRegionARB = NULL;
|
||||
PFNWGLRESTOREBUFFERREGIONARBPROC glad_wglRestoreBufferRegionARB = NULL;
|
||||
PFNWGLCREATECONTEXTATTRIBSARBPROC glad_wglCreateContextAttribsARB = NULL;
|
||||
PFNWGLGETEXTENSIONSSTRINGARBPROC glad_wglGetExtensionsStringARB = NULL;
|
||||
PFNWGLMAKECONTEXTCURRENTARBPROC glad_wglMakeContextCurrentARB = NULL;
|
||||
PFNWGLGETCURRENTREADDCARBPROC glad_wglGetCurrentReadDCARB = NULL;
|
||||
PFNWGLCREATEPBUFFERARBPROC glad_wglCreatePbufferARB = NULL;
|
||||
PFNWGLGETPBUFFERDCARBPROC glad_wglGetPbufferDCARB = NULL;
|
||||
PFNWGLRELEASEPBUFFERDCARBPROC glad_wglReleasePbufferDCARB = NULL;
|
||||
PFNWGLDESTROYPBUFFERARBPROC glad_wglDestroyPbufferARB = NULL;
|
||||
PFNWGLQUERYPBUFFERARBPROC glad_wglQueryPbufferARB = NULL;
|
||||
PFNWGLGETPIXELFORMATATTRIBIVARBPROC glad_wglGetPixelFormatAttribivARB = NULL;
|
||||
PFNWGLGETPIXELFORMATATTRIBFVARBPROC glad_wglGetPixelFormatAttribfvARB = NULL;
|
||||
PFNWGLCHOOSEPIXELFORMATARBPROC glad_wglChoosePixelFormatARB = NULL;
|
||||
PFNWGLBINDTEXIMAGEARBPROC glad_wglBindTexImageARB = NULL;
|
||||
PFNWGLRELEASETEXIMAGEARBPROC glad_wglReleaseTexImageARB = NULL;
|
||||
PFNWGLSETPBUFFERATTRIBARBPROC glad_wglSetPbufferAttribARB = NULL;
|
||||
PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC glad_wglCreateDisplayColorTableEXT = NULL;
|
||||
PFNWGLLOADDISPLAYCOLORTABLEEXTPROC glad_wglLoadDisplayColorTableEXT = NULL;
|
||||
PFNWGLBINDDISPLAYCOLORTABLEEXTPROC glad_wglBindDisplayColorTableEXT = NULL;
|
||||
PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC glad_wglDestroyDisplayColorTableEXT = NULL;
|
||||
PFNWGLGETEXTENSIONSSTRINGEXTPROC glad_wglGetExtensionsStringEXT = NULL;
|
||||
PFNWGLMAKECONTEXTCURRENTEXTPROC glad_wglMakeContextCurrentEXT = NULL;
|
||||
PFNWGLGETCURRENTREADDCEXTPROC glad_wglGetCurrentReadDCEXT = NULL;
|
||||
PFNWGLCREATEPBUFFEREXTPROC glad_wglCreatePbufferEXT = NULL;
|
||||
PFNWGLGETPBUFFERDCEXTPROC glad_wglGetPbufferDCEXT = NULL;
|
||||
PFNWGLRELEASEPBUFFERDCEXTPROC glad_wglReleasePbufferDCEXT = NULL;
|
||||
PFNWGLDESTROYPBUFFEREXTPROC glad_wglDestroyPbufferEXT = NULL;
|
||||
PFNWGLQUERYPBUFFEREXTPROC glad_wglQueryPbufferEXT = NULL;
|
||||
PFNWGLGETPIXELFORMATATTRIBIVEXTPROC glad_wglGetPixelFormatAttribivEXT = NULL;
|
||||
PFNWGLGETPIXELFORMATATTRIBFVEXTPROC glad_wglGetPixelFormatAttribfvEXT = NULL;
|
||||
PFNWGLCHOOSEPIXELFORMATEXTPROC glad_wglChoosePixelFormatEXT = NULL;
|
||||
PFNWGLSWAPINTERVALEXTPROC glad_wglSwapIntervalEXT = NULL;
|
||||
PFNWGLGETSWAPINTERVALEXTPROC glad_wglGetSwapIntervalEXT = NULL;
|
||||
PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC glad_wglGetDigitalVideoParametersI3D = NULL;
|
||||
PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC glad_wglSetDigitalVideoParametersI3D = NULL;
|
||||
PFNWGLGETGAMMATABLEPARAMETERSI3DPROC glad_wglGetGammaTableParametersI3D = NULL;
|
||||
PFNWGLSETGAMMATABLEPARAMETERSI3DPROC glad_wglSetGammaTableParametersI3D = NULL;
|
||||
PFNWGLGETGAMMATABLEI3DPROC glad_wglGetGammaTableI3D = NULL;
|
||||
PFNWGLSETGAMMATABLEI3DPROC glad_wglSetGammaTableI3D = NULL;
|
||||
PFNWGLENABLEGENLOCKI3DPROC glad_wglEnableGenlockI3D = NULL;
|
||||
PFNWGLDISABLEGENLOCKI3DPROC glad_wglDisableGenlockI3D = NULL;
|
||||
PFNWGLISENABLEDGENLOCKI3DPROC glad_wglIsEnabledGenlockI3D = NULL;
|
||||
PFNWGLGENLOCKSOURCEI3DPROC glad_wglGenlockSourceI3D = NULL;
|
||||
PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D = NULL;
|
||||
PFNWGLGENLOCKSOURCEEDGEI3DPROC glad_wglGenlockSourceEdgeI3D = NULL;
|
||||
PFNWGLGETGENLOCKSOURCEEDGEI3DPROC glad_wglGetGenlockSourceEdgeI3D = NULL;
|
||||
PFNWGLGENLOCKSAMPLERATEI3DPROC glad_wglGenlockSampleRateI3D = NULL;
|
||||
PFNWGLGETGENLOCKSAMPLERATEI3DPROC glad_wglGetGenlockSampleRateI3D = NULL;
|
||||
PFNWGLGENLOCKSOURCEDELAYI3DPROC glad_wglGenlockSourceDelayI3D = NULL;
|
||||
PFNWGLGETGENLOCKSOURCEDELAYI3DPROC glad_wglGetGenlockSourceDelayI3D = NULL;
|
||||
PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC glad_wglQueryGenlockMaxSourceDelayI3D = NULL;
|
||||
PFNWGLCREATEIMAGEBUFFERI3DPROC glad_wglCreateImageBufferI3D = NULL;
|
||||
PFNWGLDESTROYIMAGEBUFFERI3DPROC glad_wglDestroyImageBufferI3D = NULL;
|
||||
PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC glad_wglAssociateImageBufferEventsI3D = NULL;
|
||||
PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC glad_wglReleaseImageBufferEventsI3D = NULL;
|
||||
PFNWGLENABLEFRAMELOCKI3DPROC glad_wglEnableFrameLockI3D = NULL;
|
||||
PFNWGLDISABLEFRAMELOCKI3DPROC glad_wglDisableFrameLockI3D = NULL;
|
||||
PFNWGLISENABLEDFRAMELOCKI3DPROC glad_wglIsEnabledFrameLockI3D = NULL;
|
||||
PFNWGLQUERYFRAMELOCKMASTERI3DPROC glad_wglQueryFrameLockMasterI3D = NULL;
|
||||
PFNWGLGETFRAMEUSAGEI3DPROC glad_wglGetFrameUsageI3D = NULL;
|
||||
PFNWGLBEGINFRAMETRACKINGI3DPROC glad_wglBeginFrameTrackingI3D = NULL;
|
||||
PFNWGLENDFRAMETRACKINGI3DPROC glad_wglEndFrameTrackingI3D = NULL;
|
||||
PFNWGLQUERYFRAMETRACKINGI3DPROC glad_wglQueryFrameTrackingI3D = NULL;
|
||||
PFNWGLDXSETRESOURCESHAREHANDLENVPROC glad_wglDXSetResourceShareHandleNV = NULL;
|
||||
PFNWGLDXOPENDEVICENVPROC glad_wglDXOpenDeviceNV = NULL;
|
||||
PFNWGLDXCLOSEDEVICENVPROC glad_wglDXCloseDeviceNV = NULL;
|
||||
PFNWGLDXREGISTEROBJECTNVPROC glad_wglDXRegisterObjectNV = NULL;
|
||||
PFNWGLDXUNREGISTEROBJECTNVPROC glad_wglDXUnregisterObjectNV = NULL;
|
||||
PFNWGLDXOBJECTACCESSNVPROC glad_wglDXObjectAccessNV = NULL;
|
||||
PFNWGLDXLOCKOBJECTSNVPROC glad_wglDXLockObjectsNV = NULL;
|
||||
PFNWGLDXUNLOCKOBJECTSNVPROC glad_wglDXUnlockObjectsNV = NULL;
|
||||
PFNWGLCOPYIMAGESUBDATANVPROC glad_wglCopyImageSubDataNV = NULL;
|
||||
PFNWGLDELAYBEFORESWAPNVPROC glad_wglDelayBeforeSwapNV = NULL;
|
||||
PFNWGLENUMGPUSNVPROC glad_wglEnumGpusNV = NULL;
|
||||
PFNWGLENUMGPUDEVICESNVPROC glad_wglEnumGpuDevicesNV = NULL;
|
||||
PFNWGLCREATEAFFINITYDCNVPROC glad_wglCreateAffinityDCNV = NULL;
|
||||
PFNWGLENUMGPUSFROMAFFINITYDCNVPROC glad_wglEnumGpusFromAffinityDCNV = NULL;
|
||||
PFNWGLDELETEDCNVPROC glad_wglDeleteDCNV = NULL;
|
||||
PFNWGLENUMERATEVIDEODEVICESNVPROC glad_wglEnumerateVideoDevicesNV = NULL;
|
||||
PFNWGLBINDVIDEODEVICENVPROC glad_wglBindVideoDeviceNV = NULL;
|
||||
PFNWGLQUERYCURRENTCONTEXTNVPROC glad_wglQueryCurrentContextNV = NULL;
|
||||
PFNWGLJOINSWAPGROUPNVPROC glad_wglJoinSwapGroupNV = NULL;
|
||||
PFNWGLBINDSWAPBARRIERNVPROC glad_wglBindSwapBarrierNV = NULL;
|
||||
PFNWGLQUERYSWAPGROUPNVPROC glad_wglQuerySwapGroupNV = NULL;
|
||||
PFNWGLQUERYMAXSWAPGROUPSNVPROC glad_wglQueryMaxSwapGroupsNV = NULL;
|
||||
PFNWGLQUERYFRAMECOUNTNVPROC glad_wglQueryFrameCountNV = NULL;
|
||||
PFNWGLRESETFRAMECOUNTNVPROC glad_wglResetFrameCountNV = NULL;
|
||||
PFNWGLALLOCATEMEMORYNVPROC glad_wglAllocateMemoryNV = NULL;
|
||||
PFNWGLFREEMEMORYNVPROC glad_wglFreeMemoryNV = NULL;
|
||||
PFNWGLBINDVIDEOCAPTUREDEVICENVPROC glad_wglBindVideoCaptureDeviceNV = NULL;
|
||||
PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_wglEnumerateVideoCaptureDevicesNV = NULL;
|
||||
PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC glad_wglLockVideoCaptureDeviceNV = NULL;
|
||||
PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC glad_wglQueryVideoCaptureDeviceNV = NULL;
|
||||
PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC glad_wglReleaseVideoCaptureDeviceNV = NULL;
|
||||
PFNWGLGETVIDEODEVICENVPROC glad_wglGetVideoDeviceNV = NULL;
|
||||
PFNWGLRELEASEVIDEODEVICENVPROC glad_wglReleaseVideoDeviceNV = NULL;
|
||||
PFNWGLBINDVIDEOIMAGENVPROC glad_wglBindVideoImageNV = NULL;
|
||||
PFNWGLRELEASEVIDEOIMAGENVPROC glad_wglReleaseVideoImageNV = NULL;
|
||||
PFNWGLSENDPBUFFERTOVIDEONVPROC glad_wglSendPbufferToVideoNV = NULL;
|
||||
PFNWGLGETVIDEOINFONVPROC glad_wglGetVideoInfoNV = NULL;
|
||||
PFNWGLGETSYNCVALUESOMLPROC glad_wglGetSyncValuesOML = NULL;
|
||||
PFNWGLGETMSCRATEOMLPROC glad_wglGetMscRateOML = NULL;
|
||||
PFNWGLSWAPBUFFERSMSCOMLPROC glad_wglSwapBuffersMscOML = NULL;
|
||||
PFNWGLSWAPLAYERBUFFERSMSCOMLPROC glad_wglSwapLayerBuffersMscOML = NULL;
|
||||
PFNWGLWAITFORMSCOMLPROC glad_wglWaitForMscOML = NULL;
|
||||
PFNWGLWAITFORSBCOMLPROC glad_wglWaitForSbcOML = NULL;
|
||||
static void load_WGL_3DL_stereo_control(GLADloadproc load) {
|
||||
if(!GLAD_WGL_3DL_stereo_control) return;
|
||||
glad_wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)load("wglSetStereoEmitterState3DL");
|
||||
}
|
||||
static void load_WGL_AMD_gpu_association(GLADloadproc load) {
|
||||
if(!GLAD_WGL_AMD_gpu_association) return;
|
||||
glad_wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)load("wglGetGPUIDsAMD");
|
||||
glad_wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)load("wglGetGPUInfoAMD");
|
||||
glad_wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)load("wglGetContextGPUIDAMD");
|
||||
glad_wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)load("wglCreateAssociatedContextAMD");
|
||||
glad_wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)load("wglCreateAssociatedContextAttribsAMD");
|
||||
glad_wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)load("wglDeleteAssociatedContextAMD");
|
||||
glad_wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)load("wglMakeAssociatedContextCurrentAMD");
|
||||
glad_wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)load("wglGetCurrentAssociatedContextAMD");
|
||||
glad_wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)load("wglBlitContextFramebufferAMD");
|
||||
}
|
||||
static void load_WGL_ARB_buffer_region(GLADloadproc load) {
|
||||
if(!GLAD_WGL_ARB_buffer_region) return;
|
||||
glad_wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)load("wglCreateBufferRegionARB");
|
||||
glad_wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)load("wglDeleteBufferRegionARB");
|
||||
glad_wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)load("wglSaveBufferRegionARB");
|
||||
glad_wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)load("wglRestoreBufferRegionARB");
|
||||
}
|
||||
static void load_WGL_ARB_create_context(GLADloadproc load) {
|
||||
if(!GLAD_WGL_ARB_create_context) return;
|
||||
glad_wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)load("wglCreateContextAttribsARB");
|
||||
}
|
||||
static void load_WGL_ARB_extensions_string(GLADloadproc load) {
|
||||
if(!GLAD_WGL_ARB_extensions_string) return;
|
||||
glad_wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load("wglGetExtensionsStringARB");
|
||||
}
|
||||
static void load_WGL_ARB_make_current_read(GLADloadproc load) {
|
||||
if(!GLAD_WGL_ARB_make_current_read) return;
|
||||
glad_wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)load("wglMakeContextCurrentARB");
|
||||
glad_wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)load("wglGetCurrentReadDCARB");
|
||||
}
|
||||
static void load_WGL_ARB_pbuffer(GLADloadproc load) {
|
||||
if(!GLAD_WGL_ARB_pbuffer) return;
|
||||
glad_wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)load("wglCreatePbufferARB");
|
||||
glad_wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)load("wglGetPbufferDCARB");
|
||||
glad_wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)load("wglReleasePbufferDCARB");
|
||||
glad_wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)load("wglDestroyPbufferARB");
|
||||
glad_wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)load("wglQueryPbufferARB");
|
||||
}
|
||||
static void load_WGL_ARB_pixel_format(GLADloadproc load) {
|
||||
if(!GLAD_WGL_ARB_pixel_format) return;
|
||||
glad_wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)load("wglGetPixelFormatAttribivARB");
|
||||
glad_wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)load("wglGetPixelFormatAttribfvARB");
|
||||
glad_wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)load("wglChoosePixelFormatARB");
|
||||
}
|
||||
static void load_WGL_ARB_render_texture(GLADloadproc load) {
|
||||
if(!GLAD_WGL_ARB_render_texture) return;
|
||||
glad_wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)load("wglBindTexImageARB");
|
||||
glad_wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)load("wglReleaseTexImageARB");
|
||||
glad_wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)load("wglSetPbufferAttribARB");
|
||||
}
|
||||
static void load_WGL_EXT_display_color_table(GLADloadproc load) {
|
||||
if(!GLAD_WGL_EXT_display_color_table) return;
|
||||
glad_wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)load("wglCreateDisplayColorTableEXT");
|
||||
glad_wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)load("wglLoadDisplayColorTableEXT");
|
||||
glad_wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)load("wglBindDisplayColorTableEXT");
|
||||
glad_wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)load("wglDestroyDisplayColorTableEXT");
|
||||
}
|
||||
static void load_WGL_EXT_extensions_string(GLADloadproc load) {
|
||||
if(!GLAD_WGL_EXT_extensions_string) return;
|
||||
glad_wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load("wglGetExtensionsStringEXT");
|
||||
}
|
||||
static void load_WGL_EXT_make_current_read(GLADloadproc load) {
|
||||
if(!GLAD_WGL_EXT_make_current_read) return;
|
||||
glad_wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)load("wglMakeContextCurrentEXT");
|
||||
glad_wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)load("wglGetCurrentReadDCEXT");
|
||||
}
|
||||
static void load_WGL_EXT_pbuffer(GLADloadproc load) {
|
||||
if(!GLAD_WGL_EXT_pbuffer) return;
|
||||
glad_wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)load("wglCreatePbufferEXT");
|
||||
glad_wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)load("wglGetPbufferDCEXT");
|
||||
glad_wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)load("wglReleasePbufferDCEXT");
|
||||
glad_wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)load("wglDestroyPbufferEXT");
|
||||
glad_wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)load("wglQueryPbufferEXT");
|
||||
}
|
||||
static void load_WGL_EXT_pixel_format(GLADloadproc load) {
|
||||
if(!GLAD_WGL_EXT_pixel_format) return;
|
||||
glad_wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)load("wglGetPixelFormatAttribivEXT");
|
||||
glad_wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)load("wglGetPixelFormatAttribfvEXT");
|
||||
glad_wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)load("wglChoosePixelFormatEXT");
|
||||
}
|
||||
static void load_WGL_EXT_swap_control(GLADloadproc load) {
|
||||
if(!GLAD_WGL_EXT_swap_control) return;
|
||||
glad_wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)load("wglSwapIntervalEXT");
|
||||
glad_wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)load("wglGetSwapIntervalEXT");
|
||||
}
|
||||
static void load_WGL_I3D_digital_video_control(GLADloadproc load) {
|
||||
if(!GLAD_WGL_I3D_digital_video_control) return;
|
||||
glad_wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)load("wglGetDigitalVideoParametersI3D");
|
||||
glad_wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)load("wglSetDigitalVideoParametersI3D");
|
||||
}
|
||||
static void load_WGL_I3D_gamma(GLADloadproc load) {
|
||||
if(!GLAD_WGL_I3D_gamma) return;
|
||||
glad_wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)load("wglGetGammaTableParametersI3D");
|
||||
glad_wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)load("wglSetGammaTableParametersI3D");
|
||||
glad_wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)load("wglGetGammaTableI3D");
|
||||
glad_wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)load("wglSetGammaTableI3D");
|
||||
}
|
||||
static void load_WGL_I3D_genlock(GLADloadproc load) {
|
||||
if(!GLAD_WGL_I3D_genlock) return;
|
||||
glad_wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)load("wglEnableGenlockI3D");
|
||||
glad_wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)load("wglDisableGenlockI3D");
|
||||
glad_wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)load("wglIsEnabledGenlockI3D");
|
||||
glad_wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)load("wglGenlockSourceI3D");
|
||||
glad_wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)load("wglGetGenlockSourceI3D");
|
||||
glad_wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)load("wglGenlockSourceEdgeI3D");
|
||||
glad_wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)load("wglGetGenlockSourceEdgeI3D");
|
||||
glad_wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)load("wglGenlockSampleRateI3D");
|
||||
glad_wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)load("wglGetGenlockSampleRateI3D");
|
||||
glad_wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)load("wglGenlockSourceDelayI3D");
|
||||
glad_wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)load("wglGetGenlockSourceDelayI3D");
|
||||
glad_wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)load("wglQueryGenlockMaxSourceDelayI3D");
|
||||
}
|
||||
static void load_WGL_I3D_image_buffer(GLADloadproc load) {
|
||||
if(!GLAD_WGL_I3D_image_buffer) return;
|
||||
glad_wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)load("wglCreateImageBufferI3D");
|
||||
glad_wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)load("wglDestroyImageBufferI3D");
|
||||
glad_wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)load("wglAssociateImageBufferEventsI3D");
|
||||
glad_wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)load("wglReleaseImageBufferEventsI3D");
|
||||
}
|
||||
static void load_WGL_I3D_swap_frame_lock(GLADloadproc load) {
|
||||
if(!GLAD_WGL_I3D_swap_frame_lock) return;
|
||||
glad_wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)load("wglEnableFrameLockI3D");
|
||||
glad_wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)load("wglDisableFrameLockI3D");
|
||||
glad_wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)load("wglIsEnabledFrameLockI3D");
|
||||
glad_wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)load("wglQueryFrameLockMasterI3D");
|
||||
}
|
||||
static void load_WGL_I3D_swap_frame_usage(GLADloadproc load) {
|
||||
if(!GLAD_WGL_I3D_swap_frame_usage) return;
|
||||
glad_wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)load("wglGetFrameUsageI3D");
|
||||
glad_wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)load("wglBeginFrameTrackingI3D");
|
||||
glad_wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)load("wglEndFrameTrackingI3D");
|
||||
glad_wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)load("wglQueryFrameTrackingI3D");
|
||||
}
|
||||
static void load_WGL_NV_DX_interop(GLADloadproc load) {
|
||||
if(!GLAD_WGL_NV_DX_interop) return;
|
||||
glad_wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)load("wglDXSetResourceShareHandleNV");
|
||||
glad_wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)load("wglDXOpenDeviceNV");
|
||||
glad_wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)load("wglDXCloseDeviceNV");
|
||||
glad_wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)load("wglDXRegisterObjectNV");
|
||||
glad_wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)load("wglDXUnregisterObjectNV");
|
||||
glad_wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)load("wglDXObjectAccessNV");
|
||||
glad_wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)load("wglDXLockObjectsNV");
|
||||
glad_wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)load("wglDXUnlockObjectsNV");
|
||||
}
|
||||
static void load_WGL_NV_copy_image(GLADloadproc load) {
|
||||
if(!GLAD_WGL_NV_copy_image) return;
|
||||
glad_wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)load("wglCopyImageSubDataNV");
|
||||
}
|
||||
static void load_WGL_NV_delay_before_swap(GLADloadproc load) {
|
||||
if(!GLAD_WGL_NV_delay_before_swap) return;
|
||||
glad_wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC)load("wglDelayBeforeSwapNV");
|
||||
}
|
||||
static void load_WGL_NV_gpu_affinity(GLADloadproc load) {
|
||||
if(!GLAD_WGL_NV_gpu_affinity) return;
|
||||
glad_wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)load("wglEnumGpusNV");
|
||||
glad_wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)load("wglEnumGpuDevicesNV");
|
||||
glad_wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)load("wglCreateAffinityDCNV");
|
||||
glad_wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)load("wglEnumGpusFromAffinityDCNV");
|
||||
glad_wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)load("wglDeleteDCNV");
|
||||
}
|
||||
static void load_WGL_NV_present_video(GLADloadproc load) {
|
||||
if(!GLAD_WGL_NV_present_video) return;
|
||||
glad_wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)load("wglEnumerateVideoDevicesNV");
|
||||
glad_wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)load("wglBindVideoDeviceNV");
|
||||
glad_wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)load("wglQueryCurrentContextNV");
|
||||
}
|
||||
static void load_WGL_NV_swap_group(GLADloadproc load) {
|
||||
if(!GLAD_WGL_NV_swap_group) return;
|
||||
glad_wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)load("wglJoinSwapGroupNV");
|
||||
glad_wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)load("wglBindSwapBarrierNV");
|
||||
glad_wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)load("wglQuerySwapGroupNV");
|
||||
glad_wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)load("wglQueryMaxSwapGroupsNV");
|
||||
glad_wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)load("wglQueryFrameCountNV");
|
||||
glad_wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)load("wglResetFrameCountNV");
|
||||
}
|
||||
static void load_WGL_NV_vertex_array_range(GLADloadproc load) {
|
||||
if(!GLAD_WGL_NV_vertex_array_range) return;
|
||||
glad_wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)load("wglAllocateMemoryNV");
|
||||
glad_wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)load("wglFreeMemoryNV");
|
||||
}
|
||||
static void load_WGL_NV_video_capture(GLADloadproc load) {
|
||||
if(!GLAD_WGL_NV_video_capture) return;
|
||||
glad_wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)load("wglBindVideoCaptureDeviceNV");
|
||||
glad_wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)load("wglEnumerateVideoCaptureDevicesNV");
|
||||
glad_wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)load("wglLockVideoCaptureDeviceNV");
|
||||
glad_wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)load("wglQueryVideoCaptureDeviceNV");
|
||||
glad_wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)load("wglReleaseVideoCaptureDeviceNV");
|
||||
}
|
||||
static void load_WGL_NV_video_output(GLADloadproc load) {
|
||||
if(!GLAD_WGL_NV_video_output) return;
|
||||
glad_wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)load("wglGetVideoDeviceNV");
|
||||
glad_wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)load("wglReleaseVideoDeviceNV");
|
||||
glad_wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)load("wglBindVideoImageNV");
|
||||
glad_wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)load("wglReleaseVideoImageNV");
|
||||
glad_wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)load("wglSendPbufferToVideoNV");
|
||||
glad_wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)load("wglGetVideoInfoNV");
|
||||
}
|
||||
static void load_WGL_OML_sync_control(GLADloadproc load) {
|
||||
if(!GLAD_WGL_OML_sync_control) return;
|
||||
glad_wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)load("wglGetSyncValuesOML");
|
||||
glad_wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)load("wglGetMscRateOML");
|
||||
glad_wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)load("wglSwapBuffersMscOML");
|
||||
glad_wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)load("wglSwapLayerBuffersMscOML");
|
||||
glad_wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)load("wglWaitForMscOML");
|
||||
glad_wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)load("wglWaitForSbcOML");
|
||||
}
|
||||
static int find_extensionsWGL(void) {
|
||||
if (!get_exts()) return 0;
|
||||
GLAD_WGL_3DFX_multisample = has_ext("WGL_3DFX_multisample");
|
||||
GLAD_WGL_3DL_stereo_control = has_ext("WGL_3DL_stereo_control");
|
||||
GLAD_WGL_AMD_gpu_association = has_ext("WGL_AMD_gpu_association");
|
||||
GLAD_WGL_ARB_buffer_region = has_ext("WGL_ARB_buffer_region");
|
||||
GLAD_WGL_ARB_context_flush_control = has_ext("WGL_ARB_context_flush_control");
|
||||
GLAD_WGL_ARB_create_context = has_ext("WGL_ARB_create_context");
|
||||
GLAD_WGL_ARB_create_context_no_error = has_ext("WGL_ARB_create_context_no_error");
|
||||
GLAD_WGL_ARB_create_context_profile = has_ext("WGL_ARB_create_context_profile");
|
||||
GLAD_WGL_ARB_create_context_robustness = has_ext("WGL_ARB_create_context_robustness");
|
||||
GLAD_WGL_ARB_extensions_string = has_ext("WGL_ARB_extensions_string");
|
||||
GLAD_WGL_ARB_framebuffer_sRGB = has_ext("WGL_ARB_framebuffer_sRGB");
|
||||
GLAD_WGL_ARB_make_current_read = has_ext("WGL_ARB_make_current_read");
|
||||
GLAD_WGL_ARB_multisample = has_ext("WGL_ARB_multisample");
|
||||
GLAD_WGL_ARB_pbuffer = has_ext("WGL_ARB_pbuffer");
|
||||
GLAD_WGL_ARB_pixel_format = has_ext("WGL_ARB_pixel_format");
|
||||
GLAD_WGL_ARB_pixel_format_float = has_ext("WGL_ARB_pixel_format_float");
|
||||
GLAD_WGL_ARB_render_texture = has_ext("WGL_ARB_render_texture");
|
||||
GLAD_WGL_ARB_robustness_application_isolation = has_ext("WGL_ARB_robustness_application_isolation");
|
||||
GLAD_WGL_ARB_robustness_share_group_isolation = has_ext("WGL_ARB_robustness_share_group_isolation");
|
||||
GLAD_WGL_ATI_pixel_format_float = has_ext("WGL_ATI_pixel_format_float");
|
||||
GLAD_WGL_ATI_render_texture_rectangle = has_ext("WGL_ATI_render_texture_rectangle");
|
||||
GLAD_WGL_EXT_colorspace = has_ext("WGL_EXT_colorspace");
|
||||
GLAD_WGL_EXT_create_context_es2_profile = has_ext("WGL_EXT_create_context_es2_profile");
|
||||
GLAD_WGL_EXT_create_context_es_profile = has_ext("WGL_EXT_create_context_es_profile");
|
||||
GLAD_WGL_EXT_depth_float = has_ext("WGL_EXT_depth_float");
|
||||
GLAD_WGL_EXT_display_color_table = has_ext("WGL_EXT_display_color_table");
|
||||
GLAD_WGL_EXT_extensions_string = has_ext("WGL_EXT_extensions_string");
|
||||
GLAD_WGL_EXT_framebuffer_sRGB = has_ext("WGL_EXT_framebuffer_sRGB");
|
||||
GLAD_WGL_EXT_make_current_read = has_ext("WGL_EXT_make_current_read");
|
||||
GLAD_WGL_EXT_multisample = has_ext("WGL_EXT_multisample");
|
||||
GLAD_WGL_EXT_pbuffer = has_ext("WGL_EXT_pbuffer");
|
||||
GLAD_WGL_EXT_pixel_format = has_ext("WGL_EXT_pixel_format");
|
||||
GLAD_WGL_EXT_pixel_format_packed_float = has_ext("WGL_EXT_pixel_format_packed_float");
|
||||
GLAD_WGL_EXT_swap_control = has_ext("WGL_EXT_swap_control");
|
||||
GLAD_WGL_EXT_swap_control_tear = has_ext("WGL_EXT_swap_control_tear");
|
||||
GLAD_WGL_I3D_digital_video_control = has_ext("WGL_I3D_digital_video_control");
|
||||
GLAD_WGL_I3D_gamma = has_ext("WGL_I3D_gamma");
|
||||
GLAD_WGL_I3D_genlock = has_ext("WGL_I3D_genlock");
|
||||
GLAD_WGL_I3D_image_buffer = has_ext("WGL_I3D_image_buffer");
|
||||
GLAD_WGL_I3D_swap_frame_lock = has_ext("WGL_I3D_swap_frame_lock");
|
||||
GLAD_WGL_I3D_swap_frame_usage = has_ext("WGL_I3D_swap_frame_usage");
|
||||
GLAD_WGL_NV_DX_interop = has_ext("WGL_NV_DX_interop");
|
||||
GLAD_WGL_NV_DX_interop2 = has_ext("WGL_NV_DX_interop2");
|
||||
GLAD_WGL_NV_copy_image = has_ext("WGL_NV_copy_image");
|
||||
GLAD_WGL_NV_delay_before_swap = has_ext("WGL_NV_delay_before_swap");
|
||||
GLAD_WGL_NV_float_buffer = has_ext("WGL_NV_float_buffer");
|
||||
GLAD_WGL_NV_gpu_affinity = has_ext("WGL_NV_gpu_affinity");
|
||||
GLAD_WGL_NV_multigpu_context = has_ext("WGL_NV_multigpu_context");
|
||||
GLAD_WGL_NV_multisample_coverage = has_ext("WGL_NV_multisample_coverage");
|
||||
GLAD_WGL_NV_present_video = has_ext("WGL_NV_present_video");
|
||||
GLAD_WGL_NV_render_depth_texture = has_ext("WGL_NV_render_depth_texture");
|
||||
GLAD_WGL_NV_render_texture_rectangle = has_ext("WGL_NV_render_texture_rectangle");
|
||||
GLAD_WGL_NV_swap_group = has_ext("WGL_NV_swap_group");
|
||||
GLAD_WGL_NV_vertex_array_range = has_ext("WGL_NV_vertex_array_range");
|
||||
GLAD_WGL_NV_video_capture = has_ext("WGL_NV_video_capture");
|
||||
GLAD_WGL_NV_video_output = has_ext("WGL_NV_video_output");
|
||||
GLAD_WGL_OML_sync_control = has_ext("WGL_OML_sync_control");
|
||||
free_exts();
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void find_coreWGL(HDC hdc) {
|
||||
GLADWGLhdc = hdc;
|
||||
}
|
||||
|
||||
int gladLoadWGLLoader(GLADloadproc load, HDC hdc) {
|
||||
wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load("wglGetExtensionsStringARB");
|
||||
wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load("wglGetExtensionsStringEXT");
|
||||
if(wglGetExtensionsStringARB == NULL && wglGetExtensionsStringEXT == NULL) return 0;
|
||||
find_coreWGL(hdc);
|
||||
|
||||
if (!find_extensionsWGL()) return 0;
|
||||
load_WGL_3DL_stereo_control(load);
|
||||
load_WGL_AMD_gpu_association(load);
|
||||
load_WGL_ARB_buffer_region(load);
|
||||
load_WGL_ARB_create_context(load);
|
||||
load_WGL_ARB_extensions_string(load);
|
||||
load_WGL_ARB_make_current_read(load);
|
||||
load_WGL_ARB_pbuffer(load);
|
||||
load_WGL_ARB_pixel_format(load);
|
||||
load_WGL_ARB_render_texture(load);
|
||||
load_WGL_EXT_display_color_table(load);
|
||||
load_WGL_EXT_extensions_string(load);
|
||||
load_WGL_EXT_make_current_read(load);
|
||||
load_WGL_EXT_pbuffer(load);
|
||||
load_WGL_EXT_pixel_format(load);
|
||||
load_WGL_EXT_swap_control(load);
|
||||
load_WGL_I3D_digital_video_control(load);
|
||||
load_WGL_I3D_gamma(load);
|
||||
load_WGL_I3D_genlock(load);
|
||||
load_WGL_I3D_image_buffer(load);
|
||||
load_WGL_I3D_swap_frame_lock(load);
|
||||
load_WGL_I3D_swap_frame_usage(load);
|
||||
load_WGL_NV_DX_interop(load);
|
||||
load_WGL_NV_copy_image(load);
|
||||
load_WGL_NV_delay_before_swap(load);
|
||||
load_WGL_NV_gpu_affinity(load);
|
||||
load_WGL_NV_present_video(load);
|
||||
load_WGL_NV_swap_group(load);
|
||||
load_WGL_NV_vertex_array_range(load);
|
||||
load_WGL_NV_video_capture(load);
|
||||
load_WGL_NV_video_output(load);
|
||||
load_WGL_OML_sync_control(load);
|
||||
return 1;
|
||||
}
|
||||
|
||||
Vendored
-58
@@ -1,58 +0,0 @@
|
||||
add_library(glslang
|
||||
glslang/glslang/CInterface/glslang_c_interface.cpp
|
||||
glslang/glslang/GenericCodeGen/CodeGen.cpp
|
||||
glslang/glslang/GenericCodeGen/Link.cpp
|
||||
glslang/glslang/MachineIndependent/attribute.cpp
|
||||
glslang/glslang/MachineIndependent/Constant.cpp
|
||||
glslang/glslang/MachineIndependent/glslang_tab.cpp
|
||||
glslang/glslang/MachineIndependent/InfoSink.cpp
|
||||
glslang/glslang/MachineIndependent/Initialize.cpp
|
||||
glslang/glslang/MachineIndependent/Intermediate.cpp
|
||||
glslang/glslang/MachineIndependent/intermOut.cpp
|
||||
glslang/glslang/MachineIndependent/IntermTraverse.cpp
|
||||
glslang/glslang/MachineIndependent/iomapper.cpp
|
||||
glslang/glslang/MachineIndependent/limits.cpp
|
||||
glslang/glslang/MachineIndependent/linkValidate.cpp
|
||||
glslang/glslang/MachineIndependent/parseConst.cpp
|
||||
glslang/glslang/MachineIndependent/ParseContextBase.cpp
|
||||
glslang/glslang/MachineIndependent/ParseHelper.cpp
|
||||
glslang/glslang/MachineIndependent/PoolAlloc.cpp
|
||||
glslang/glslang/MachineIndependent/preprocessor/Pp.cpp
|
||||
glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp
|
||||
glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp
|
||||
glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp
|
||||
glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp
|
||||
glslang/glslang/MachineIndependent/propagateNoContraction.cpp
|
||||
glslang/glslang/MachineIndependent/reflection.cpp
|
||||
glslang/glslang/MachineIndependent/RemoveTree.cpp
|
||||
glslang/glslang/MachineIndependent/Scan.cpp
|
||||
glslang/glslang/MachineIndependent/ShaderLang.cpp
|
||||
glslang/glslang/MachineIndependent/SpirvIntrinsics.cpp
|
||||
glslang/glslang/MachineIndependent/SymbolTable.cpp
|
||||
glslang/glslang/MachineIndependent/Versions.cpp
|
||||
glslang/OGLCompilersDLL/InitializeDll.cpp
|
||||
glslang/SPIRV/disassemble.cpp
|
||||
glslang/SPIRV/doc.cpp
|
||||
glslang/SPIRV/GlslangToSpv.cpp
|
||||
glslang/SPIRV/InReadableOrder.cpp
|
||||
glslang/SPIRV/Logger.cpp
|
||||
glslang/SPIRV/SpvBuilder.cpp
|
||||
glslang/SPIRV/SpvPostProcess.cpp
|
||||
glslang/SPIRV/SPVRemapper.cpp
|
||||
glslang/SPIRV/SpvTools.cpp
|
||||
glslang/StandAlone/ResourceLimits.cpp
|
||||
glslang/StandAlone/resource_limits_c.cpp
|
||||
)
|
||||
|
||||
if(WIN32)
|
||||
target_sources(glslang PRIVATE glslang/glslang/OSDependent/Windows/ossource.cpp)
|
||||
else()
|
||||
target_sources(glslang PRIVATE glslang/glslang/OSDependent/Unix/ossource.cpp)
|
||||
endif()
|
||||
|
||||
target_include_directories(glslang PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/glslang" "${CMAKE_CURRENT_SOURCE_DIR}/include")
|
||||
|
||||
# Needed for macOS compile.
|
||||
set_property(TARGET glslang PROPERTY CXX_STANDARD 11)
|
||||
set_property(TARGET glslang PROPERTY CXX_STANDARD_REQUIRED ON)
|
||||
|
||||
Vendored
-1
Submodule 3rdparty/glslang/glslang deleted from c9706bdda0
Vendored
-146
@@ -1,146 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(SolutionDir)common\vsprops\BaseProjectConfig.props" />
|
||||
<Import Project="$(SolutionDir)common\vsprops\WinSDK.props" />
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{EF6834A9-11F3-4331-BC34-21B325ABB180}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization Condition="$(Configuration.Contains(Release))">true</WholeProgramOptimization>
|
||||
<UseDebugLibraries Condition="$(Configuration.Contains(Debug))">true</UseDebugLibraries>
|
||||
<UseDebugLibraries Condition="!$(Configuration.Contains(Debug))">false</UseDebugLibraries>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings" />
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="..\DefaultProjectRootDir.props" />
|
||||
<Import Project="..\3rdparty.props" />
|
||||
<Import Condition="$(Configuration.Contains(Debug))" Project="..\..\common\vsprops\CodeGen_Debug.props" />
|
||||
<Import Condition="$(Configuration.Contains(Devel))" Project="..\..\common\vsprops\CodeGen_Devel.props" />
|
||||
<Import Condition="$(Configuration.Contains(Release))" Project="..\..\common\vsprops\CodeGen_Release.props" />
|
||||
<Import Condition="!$(Configuration.Contains(Release))" Project="..\..\common\vsprops\IncrementalLinking.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<WarningLevel>TurnOffAllWarnings</WarningLevel>
|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)glslang;$(ProjectDir)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<LanguageStandard>stdcpp14</LanguageStandard>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="glslang\glslang\CInterface\glslang_c_interface.cpp" />
|
||||
<ClCompile Include="glslang\glslang\GenericCodeGen\CodeGen.cpp" />
|
||||
<ClCompile Include="glslang\glslang\GenericCodeGen\Link.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\attribute.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\Constant.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\glslang_tab.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\InfoSink.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\Initialize.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\Intermediate.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\intermOut.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\IntermTraverse.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\iomapper.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\limits.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\linkValidate.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\parseConst.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\ParseContextBase.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\ParseHelper.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\PoolAlloc.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\preprocessor\Pp.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\preprocessor\PpAtom.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\preprocessor\PpContext.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\preprocessor\PpScanner.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\preprocessor\PpTokens.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\propagateNoContraction.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\reflection.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\RemoveTree.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\Scan.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\ShaderLang.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\SpirvIntrinsics.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\SymbolTable.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\Versions.cpp" />
|
||||
<ClCompile Include="glslang\glslang\OSDependent\Windows\ossource.cpp" />
|
||||
<ClCompile Include="glslang\OGLCompilersDLL\InitializeDll.cpp" />
|
||||
<ClCompile Include="glslang\SPIRV\disassemble.cpp" />
|
||||
<ClCompile Include="glslang\SPIRV\doc.cpp" />
|
||||
<ClCompile Include="glslang\SPIRV\GlslangToSpv.cpp" />
|
||||
<ClCompile Include="glslang\SPIRV\InReadableOrder.cpp" />
|
||||
<ClCompile Include="glslang\SPIRV\Logger.cpp" />
|
||||
<ClCompile Include="glslang\SPIRV\SpvBuilder.cpp" />
|
||||
<ClCompile Include="glslang\SPIRV\SpvPostProcess.cpp" />
|
||||
<ClCompile Include="glslang\SPIRV\SPVRemapper.cpp" />
|
||||
<ClCompile Include="glslang\SPIRV\SpvTools.cpp" />
|
||||
<ClCompile Include="glslang\StandAlone\ResourceLimits.cpp" />
|
||||
<ClCompile Include="glslang\StandAlone\resource_limits_c.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="glslang\glslang\Include\arrays.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\BaseTypes.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\Common.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\ConstantUnion.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\glslang_c_interface.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\glslang_c_shader_types.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\InfoSink.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\InitializeGlobals.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\intermediate.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\PoolAlloc.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\ResourceLimits.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\revision.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\ShHandle.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\Types.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\attribute.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\glslang_tab.cpp.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\gl_types.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\Initialize.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\iomapper.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\LiveTraverser.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\localintermediate.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\ParseHelper.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\parseVersions.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\preprocessor\PpContext.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\preprocessor\PpTokens.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\propagateNoContraction.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\reflection.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\RemoveTree.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\Scan.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\ScanContext.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\SymbolTable.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\Versions.h" />
|
||||
<ClInclude Include="glslang\glslang\OSDependent\osinclude.h" />
|
||||
<ClInclude Include="glslang\glslang\Public\ShaderLang.h" />
|
||||
<ClInclude Include="glslang\OGLCompilersDLL\InitializeDll.h" />
|
||||
<ClInclude Include="glslang\SPIRV\bitutils.h" />
|
||||
<ClInclude Include="glslang\SPIRV\disassemble.h" />
|
||||
<ClInclude Include="glslang\SPIRV\doc.h" />
|
||||
<ClInclude Include="glslang\SPIRV\GLSL.ext.AMD.h" />
|
||||
<ClInclude Include="glslang\SPIRV\GLSL.ext.EXT.h" />
|
||||
<ClInclude Include="glslang\SPIRV\GLSL.ext.KHR.h" />
|
||||
<ClInclude Include="glslang\SPIRV\GLSL.ext.NV.h" />
|
||||
<ClInclude Include="glslang\SPIRV\GLSL.std.450.h" />
|
||||
<ClInclude Include="glslang\SPIRV\GlslangToSpv.h" />
|
||||
<ClInclude Include="glslang\SPIRV\hex_float.h" />
|
||||
<ClInclude Include="glslang\SPIRV\Logger.h" />
|
||||
<ClInclude Include="glslang\SPIRV\NonSemanticDebugPrintf.h" />
|
||||
<ClInclude Include="glslang\SPIRV\spirv.hpp" />
|
||||
<ClInclude Include="glslang\SPIRV\SpvBuilder.h" />
|
||||
<ClInclude Include="glslang\SPIRV\spvIR.h" />
|
||||
<ClInclude Include="glslang\SPIRV\SPVRemapper.h" />
|
||||
<ClInclude Include="glslang\SPIRV\SpvTools.h" />
|
||||
<ClInclude Include="glslang\StandAlone\DirStackFileIncluder.h" />
|
||||
<ClInclude Include="glslang\StandAlone\ResourceLimits.h" />
|
||||
<ClInclude Include="glslang\StandAlone\resource_limits_c.h" />
|
||||
<ClInclude Include="glslang\StandAlone\Worklist.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets" />
|
||||
</Project>
|
||||
-107
@@ -1,107 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<ClCompile Include="glslang\glslang\CInterface\glslang_c_interface.cpp" />
|
||||
<ClCompile Include="glslang\glslang\GenericCodeGen\Link.cpp" />
|
||||
<ClCompile Include="glslang\glslang\GenericCodeGen\CodeGen.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\ParseHelper.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\PoolAlloc.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\propagateNoContraction.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\reflection.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\RemoveTree.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\Scan.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\ShaderLang.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\SymbolTable.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\Versions.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\attribute.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\Constant.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\glslang_tab.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\InfoSink.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\Initialize.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\Intermediate.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\intermOut.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\IntermTraverse.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\limits.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\linkValidate.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\parseConst.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\ParseContextBase.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\preprocessor\PpTokens.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\preprocessor\Pp.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\preprocessor\PpAtom.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\preprocessor\PpContext.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\preprocessor\PpScanner.cpp" />
|
||||
<ClCompile Include="glslang\glslang\OSDependent\Windows\ossource.cpp" />
|
||||
<ClCompile Include="glslang\SPIRV\GlslangToSpv.cpp" />
|
||||
<ClCompile Include="glslang\SPIRV\InReadableOrder.cpp" />
|
||||
<ClCompile Include="glslang\SPIRV\Logger.cpp" />
|
||||
<ClCompile Include="glslang\SPIRV\SpvBuilder.cpp" />
|
||||
<ClCompile Include="glslang\SPIRV\SpvPostProcess.cpp" />
|
||||
<ClCompile Include="glslang\SPIRV\SPVRemapper.cpp" />
|
||||
<ClCompile Include="glslang\SPIRV\disassemble.cpp" />
|
||||
<ClCompile Include="glslang\SPIRV\doc.cpp" />
|
||||
<ClCompile Include="glslang\StandAlone\ResourceLimits.cpp" />
|
||||
<ClCompile Include="glslang\StandAlone\resource_limits_c.cpp" />
|
||||
<ClCompile Include="glslang\SPIRV\SpvTools.cpp" />
|
||||
<ClCompile Include="glslang\OGLCompilersDLL\InitializeDll.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\SpirvIntrinsics.cpp" />
|
||||
<ClCompile Include="glslang\glslang\MachineIndependent\iomapper.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="glslang\glslang\Include\glslang_c_interface.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\glslang_c_shader_types.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\InfoSink.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\InitializeGlobals.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\intermediate.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\PoolAlloc.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\ResourceLimits.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\revision.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\ShHandle.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\Types.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\arrays.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\BaseTypes.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\Common.h" />
|
||||
<ClInclude Include="glslang\glslang\Include\ConstantUnion.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\ParseHelper.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\parseVersions.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\propagateNoContraction.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\reflection.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\RemoveTree.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\Scan.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\ScanContext.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\SymbolTable.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\Versions.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\attribute.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\gl_types.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\glslang_tab.cpp.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\Initialize.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\iomapper.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\LiveTraverser.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\localintermediate.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\preprocessor\PpTokens.h" />
|
||||
<ClInclude Include="glslang\glslang\MachineIndependent\preprocessor\PpContext.h" />
|
||||
<ClInclude Include="glslang\glslang\OSDependent\osinclude.h" />
|
||||
<ClInclude Include="glslang\glslang\Public\ShaderLang.h" />
|
||||
<ClInclude Include="glslang\SPIRV\GlslangToSpv.h" />
|
||||
<ClInclude Include="glslang\SPIRV\hex_float.h" />
|
||||
<ClInclude Include="glslang\SPIRV\Logger.h" />
|
||||
<ClInclude Include="glslang\SPIRV\NonSemanticDebugPrintf.h" />
|
||||
<ClInclude Include="glslang\SPIRV\spirv.hpp" />
|
||||
<ClInclude Include="glslang\SPIRV\SpvBuilder.h" />
|
||||
<ClInclude Include="glslang\SPIRV\spvIR.h" />
|
||||
<ClInclude Include="glslang\SPIRV\SPVRemapper.h" />
|
||||
<ClInclude Include="glslang\SPIRV\bitutils.h" />
|
||||
<ClInclude Include="glslang\SPIRV\disassemble.h" />
|
||||
<ClInclude Include="glslang\SPIRV\doc.h" />
|
||||
<ClInclude Include="glslang\SPIRV\GLSL.ext.AMD.h" />
|
||||
<ClInclude Include="glslang\SPIRV\GLSL.ext.EXT.h" />
|
||||
<ClInclude Include="glslang\SPIRV\GLSL.ext.KHR.h" />
|
||||
<ClInclude Include="glslang\SPIRV\GLSL.ext.NV.h" />
|
||||
<ClInclude Include="glslang\SPIRV\GLSL.std.450.h" />
|
||||
<ClInclude Include="glslang\StandAlone\ResourceLimits.h" />
|
||||
<ClInclude Include="glslang\StandAlone\Worklist.h" />
|
||||
<ClInclude Include="glslang\StandAlone\DirStackFileIncluder.h" />
|
||||
<ClInclude Include="glslang\StandAlone\resource_limits_c.h" />
|
||||
<ClInclude Include="glslang\SPIRV\SpvTools.h" />
|
||||
<ClInclude Include="glslang\OGLCompilersDLL\InitializeDll.h" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
-62
@@ -1,62 +0,0 @@
|
||||
// Copyright (C) 2020 The Khronos Group Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of The Khronos Group Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#ifndef GLSLANG_BUILD_INFO
|
||||
#define GLSLANG_BUILD_INFO
|
||||
|
||||
#define GLSLANG_VERSION_MAJOR 11
|
||||
#define GLSLANG_VERSION_MINOR 7
|
||||
#define GLSLANG_VERSION_PATCH 1
|
||||
#define GLSLANG_VERSION_FLAVOR ""
|
||||
|
||||
#define GLSLANG_VERSION_GREATER_THAN(major, minor, patch) \
|
||||
(((major) > GLSLANG_VERSION_MAJOR) || ((major) == GLSLANG_VERSION_MAJOR && \
|
||||
(((minor) > GLSLANG_VERSION_MINOR) || ((minor) == GLSLANG_VERSION_MINOR && \
|
||||
((patch) > GLSLANG_VERSION_PATCH)))))
|
||||
|
||||
#define GLSLANG_VERSION_GREATER_OR_EQUAL_TO(major, minor, patch) \
|
||||
(((major) > GLSLANG_VERSION_MAJOR) || ((major) == GLSLANG_VERSION_MAJOR && \
|
||||
(((minor) > GLSLANG_VERSION_MINOR) || ((minor) == GLSLANG_VERSION_MINOR && \
|
||||
((patch) >= GLSLANG_VERSION_PATCH)))))
|
||||
|
||||
#define GLSLANG_VERSION_LESS_THAN(major, minor, patch) \
|
||||
(((major) < GLSLANG_VERSION_MAJOR) || ((major) == GLSLANG_VERSION_MAJOR && \
|
||||
(((minor) < GLSLANG_VERSION_MINOR) || ((minor) == GLSLANG_VERSION_MINOR && \
|
||||
((patch) < GLSLANG_VERSION_PATCH)))))
|
||||
|
||||
#define GLSLANG_VERSION_LESS_OR_EQUAL_TO(major, minor, patch) \
|
||||
(((major) < GLSLANG_VERSION_MAJOR) || ((major) == GLSLANG_VERSION_MAJOR && \
|
||||
(((minor) < GLSLANG_VERSION_MINOR) || ((minor) == GLSLANG_VERSION_MINOR && \
|
||||
((patch) <= GLSLANG_VERSION_PATCH)))))
|
||||
|
||||
#endif // GLSLANG_BUILD_INFO
|
||||
Vendored
-1
Submodule 3rdparty/gtest deleted from e2239ee604
Vendored
-26
@@ -1,26 +0,0 @@
|
||||
add_library(imgui
|
||||
imgui/imconfig.h
|
||||
imgui/imgui.cpp
|
||||
imgui/imgui.h
|
||||
imgui/imgui_demo.cpp
|
||||
imgui/imgui_draw.cpp
|
||||
imgui/imgui_internal.h
|
||||
imgui/imgui_tables.cpp
|
||||
imgui/imgui_widgets.cpp
|
||||
imgui/imstb_rectpack.h
|
||||
imgui/imstb_textedit.h
|
||||
imgui/imstb_truetype.h
|
||||
include/imgui_impl_opengl3.h
|
||||
src/imgui_impl_opengl3.cpp
|
||||
)
|
||||
|
||||
if(WIN32)
|
||||
target_sources(imgui PRIVATE
|
||||
include/imgui_impl_dx11.h
|
||||
src/imgui_impl_dx11.cpp
|
||||
)
|
||||
endif()
|
||||
|
||||
target_include_directories(imgui PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/imgui" "${CMAKE_CURRENT_SOURCE_DIR}/include")
|
||||
target_link_libraries(imgui glad)
|
||||
|
||||
Vendored
-1
Submodule 3rdparty/imgui/imgui deleted from 89a28209e8
Vendored
-64
@@ -1,64 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(SolutionDir)common\vsprops\BaseProjectConfig.props" />
|
||||
<Import Project="$(SolutionDir)common\vsprops\WinSDK.props" />
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{88FB34EC-845E-4F21-A552-F1573B9ED167}</ProjectGuid>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization Condition="$(Configuration.Contains(Release))">true</WholeProgramOptimization>
|
||||
<UseDebugLibraries Condition="$(Configuration.Contains(Debug))">true</UseDebugLibraries>
|
||||
<UseDebugLibraries Condition="!$(Configuration.Contains(Debug))">false</UseDebugLibraries>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings" />
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="..\DefaultProjectRootDir.props" />
|
||||
<Import Project="..\3rdparty.props" />
|
||||
<Import Condition="$(Configuration.Contains(Debug))" Project="..\..\common\vsprops\CodeGen_Debug.props" />
|
||||
<Import Condition="$(Configuration.Contains(Devel))" Project="..\..\common\vsprops\CodeGen_Devel.props" />
|
||||
<Import Condition="$(Configuration.Contains(Release))" Project="..\..\common\vsprops\CodeGen_Release.props" />
|
||||
<Import Condition="!$(Configuration.Contains(Release))" Project="..\..\common\vsprops\IncrementalLinking.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<WarningLevel>TurnOffAllWarnings</WarningLevel>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\glad\include;$(ProjectDir)imgui;$(ProjectDir)include;$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="$(SolutionDir)3rdparty\glad\glad.vcxproj">
|
||||
<Project>{c0293b32-5acf-40f0-aa6c-e6da6f3bf33a}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="imgui\imconfig.h" />
|
||||
<ClInclude Include="imgui\imgui.h" />
|
||||
<ClInclude Include="imgui\imgui_internal.h" />
|
||||
<ClInclude Include="imgui\imstb_rectpack.h" />
|
||||
<ClInclude Include="imgui\imstb_textedit.h" />
|
||||
<ClInclude Include="imgui\imstb_truetype.h" />
|
||||
<ClInclude Include="include\imgui_impl_dx11.h" />
|
||||
<ClInclude Include="include\imgui_impl_opengl3.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="imgui\imgui.cpp" />
|
||||
<ClCompile Include="imgui\imgui_demo.cpp" />
|
||||
<ClCompile Include="imgui\imgui_draw.cpp" />
|
||||
<ClCompile Include="imgui\imgui_tables.cpp" />
|
||||
<ClCompile Include="imgui\imgui_widgets.cpp" />
|
||||
<ClCompile Include="src\imgui_impl_dx11.cpp" />
|
||||
<ClCompile Include="src\imgui_impl_opengl3.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets" />
|
||||
</Project>
|
||||
Vendored
-22
@@ -1,22 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<ClInclude Include="imgui\imconfig.h" />
|
||||
<ClInclude Include="imgui\imgui.h" />
|
||||
<ClInclude Include="imgui\imgui_internal.h" />
|
||||
<ClInclude Include="imgui\imstb_rectpack.h" />
|
||||
<ClInclude Include="imgui\imstb_textedit.h" />
|
||||
<ClInclude Include="imgui\imstb_truetype.h" />
|
||||
<ClInclude Include="include\imgui_impl_opengl3.h" />
|
||||
<ClInclude Include="include\imgui_impl_dx11.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="imgui\imgui.cpp" />
|
||||
<ClCompile Include="imgui\imgui_demo.cpp" />
|
||||
<ClCompile Include="imgui\imgui_draw.cpp" />
|
||||
<ClCompile Include="imgui\imgui_tables.cpp" />
|
||||
<ClCompile Include="imgui\imgui_widgets.cpp" />
|
||||
<ClCompile Include="src\imgui_impl_dx11.cpp" />
|
||||
<ClCompile Include="src\imgui_impl_opengl3.cpp" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
-24
@@ -1,24 +0,0 @@
|
||||
// dear imgui: Renderer for DirectX11
|
||||
// This needs to be used along with a Platform Binding (e.g. Win32)
|
||||
|
||||
// Implemented features:
|
||||
// [X] Renderer: User texture binding. Use 'ID3D11ShaderResourceView*' as ImTextureID. Read the FAQ about ImTextureID in imgui.cpp.
|
||||
// [X] Renderer: Multi-viewport support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
|
||||
|
||||
// You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this.
|
||||
// If you are new to dear imgui, read examples/README.txt and read the documentation at the top of imgui.cpp.
|
||||
// https://github.com/ocornut/imgui
|
||||
|
||||
#pragma once
|
||||
|
||||
struct ID3D11Device;
|
||||
struct ID3D11DeviceContext;
|
||||
|
||||
IMGUI_IMPL_API bool ImGui_ImplDX11_Init(ID3D11Device* device, ID3D11DeviceContext* device_context);
|
||||
IMGUI_IMPL_API void ImGui_ImplDX11_Shutdown();
|
||||
IMGUI_IMPL_API void ImGui_ImplDX11_RenderDrawData(ImDrawData* draw_data);
|
||||
|
||||
// Use if you want to reset your rendering device without losing ImGui state.
|
||||
IMGUI_IMPL_API void ImGui_ImplDX11_InvalidateDeviceObjects();
|
||||
IMGUI_IMPL_API bool ImGui_ImplDX11_CreateDeviceObjects();
|
||||
IMGUI_IMPL_API void ImGui_ImplDX11_CreateFontsTexture();
|
||||
-36
@@ -1,36 +0,0 @@
|
||||
// dear imgui: Renderer for modern OpenGL with shaders / programmatic pipeline
|
||||
// - Desktop GL: 2.x 3.x 4.x
|
||||
// - Embedded GL: ES 2.0 (WebGL 1.0), ES 3.0 (WebGL 2.0)
|
||||
// This needs to be used along with a Platform Binding (e.g. GLFW, SDL, Win32, custom..)
|
||||
|
||||
// Implemented features:
|
||||
// [X] Renderer: User texture binding. Use 'GLuint' OpenGL texture identifier as void*/ImTextureID. Read the FAQ about ImTextureID!
|
||||
// [X] Renderer: Multi-viewport support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
|
||||
// [x] Renderer: Desktop GL only: Support for large meshes (64k+ vertices) with 16-bits indices.
|
||||
|
||||
// You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this.
|
||||
// If you are new to dear imgui, read examples/README.txt and read the documentation at the top of imgui.cpp.
|
||||
// https://github.com/ocornut/imgui
|
||||
|
||||
// About Desktop OpenGL function loaders:
|
||||
// Modern desktop OpenGL doesn't have a standard portable header file to load OpenGL function pointers.
|
||||
// Helper libraries are often used for this purpose! Here we are supporting a few common ones (gl3w, glew, glad).
|
||||
// You may use another loader/header of your choice (glext, glLoadGen, etc.), or chose to manually implement your own.
|
||||
|
||||
// About GLSL version:
|
||||
// The 'glsl_version' initialization parameter should be NULL (default) or a "#version XXX" string.
|
||||
// On computer platform the GLSL version default to "#version 130". On OpenGL ES 3 platform it defaults to "#version 300 es"
|
||||
// Only override if your GL version doesn't handle this GLSL version. See GLSL version table at the top of imgui_impl_opengl3.cpp.
|
||||
|
||||
#pragma once
|
||||
|
||||
// Backend API
|
||||
IMGUI_IMPL_API bool ImGui_ImplOpenGL3_Init(const char* glsl_version = NULL);
|
||||
IMGUI_IMPL_API void ImGui_ImplOpenGL3_Shutdown();
|
||||
IMGUI_IMPL_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data);
|
||||
|
||||
// (Optional) Called by Init/NewFrame/Shutdown
|
||||
IMGUI_IMPL_API bool ImGui_ImplOpenGL3_CreateFontsTexture();
|
||||
IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyFontsTexture();
|
||||
IMGUI_IMPL_API bool ImGui_ImplOpenGL3_CreateDeviceObjects();
|
||||
IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyDeviceObjects();
|
||||
-503
@@ -1,503 +0,0 @@
|
||||
// dear imgui: Renderer for DirectX11
|
||||
// This needs to be used along with a Platform Binding (e.g. Win32)
|
||||
|
||||
// Implemented features:
|
||||
// [X] Renderer: User texture binding. Use 'ID3D11ShaderResourceView*' as ImTextureID. Read the FAQ about ImTextureID in imgui.cpp.
|
||||
// [X] Renderer: Multi-viewport support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
|
||||
|
||||
// You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this.
|
||||
// If you are new to dear imgui, read examples/README.txt and read the documentation at the top of imgui.cpp
|
||||
// https://github.com/ocornut/imgui
|
||||
|
||||
// CHANGELOG
|
||||
// (minor and older changes stripped away, please see git history for details)
|
||||
// 2018-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
|
||||
// 2018-12-03: Misc: Added #pragma comment statement to automatically link with d3dcompiler.lib when using D3DCompile().
|
||||
// 2018-11-30: Misc: Setting up io.BackendRendererName so it can be displayed in the About Window.
|
||||
// 2018-08-01: DirectX11: Querying for IDXGIFactory instead of IDXGIFactory1 to increase compatibility.
|
||||
// 2018-07-13: DirectX11: Fixed unreleased resources in Init and Shutdown functions.
|
||||
// 2018-06-08: Misc: Extracted imgui_impl_dx11.cpp/.h away from the old combined DX11+Win32 example.
|
||||
// 2018-06-08: DirectX11: Use draw_data->DisplayPos and draw_data->DisplaySize to setup projection matrix and clipping rectangle.
|
||||
// 2018-02-16: Misc: Obsoleted the io.RenderDrawListsFn callback and exposed ImGui_ImplDX11_RenderDrawData() in the .h file so you can call it yourself.
|
||||
// 2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves.
|
||||
// 2016-05-07: DirectX11: Disabling depth-write.
|
||||
|
||||
#include "imgui.h"
|
||||
#include "imgui_impl_dx11.h"
|
||||
|
||||
// DirectX
|
||||
#include <stdio.h>
|
||||
#include <d3d11.h>
|
||||
#include <d3dcompiler.h>
|
||||
#ifdef _MSC_VER
|
||||
#pragma comment(lib, "d3dcompiler") // Automatically link with d3dcompiler.lib as we are using D3DCompile() below.
|
||||
#endif
|
||||
|
||||
// DirectX data
|
||||
static ID3D11Device* g_pd3dDevice = NULL;
|
||||
static ID3D11DeviceContext* g_pd3dDeviceContext = NULL;
|
||||
static ID3D11Buffer* g_pVB = NULL;
|
||||
static ID3D11Buffer* g_pIB = NULL;
|
||||
static ID3D10Blob* g_pVertexShaderBlob = NULL;
|
||||
static ID3D11VertexShader* g_pVertexShader = NULL;
|
||||
static ID3D11InputLayout* g_pInputLayout = NULL;
|
||||
static ID3D11Buffer* g_pVertexConstantBuffer = NULL;
|
||||
static ID3D10Blob* g_pPixelShaderBlob = NULL;
|
||||
static ID3D11PixelShader* g_pPixelShader = NULL;
|
||||
static ID3D11SamplerState* g_pFontSampler = NULL;
|
||||
static ID3D11ShaderResourceView*g_pFontTextureView = NULL;
|
||||
static ID3D11RasterizerState* g_pRasterizerState = NULL;
|
||||
static ID3D11BlendState* g_pBlendState = NULL;
|
||||
static ID3D11DepthStencilState* g_pDepthStencilState = NULL;
|
||||
static int g_VertexBufferSize = 5000, g_IndexBufferSize = 10000;
|
||||
|
||||
struct VERTEX_CONSTANT_BUFFER
|
||||
{
|
||||
float mvp[4][4];
|
||||
};
|
||||
|
||||
// Render function
|
||||
// (this used to be set in io.RenderDrawListsFn and called by ImGui::Render(), but you can now call this directly from your main loop)
|
||||
void ImGui_ImplDX11_RenderDrawData(ImDrawData* draw_data)
|
||||
{
|
||||
// Avoid rendering when minimized
|
||||
if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f)
|
||||
return;
|
||||
|
||||
ID3D11DeviceContext* ctx = g_pd3dDeviceContext;
|
||||
|
||||
// Create and grow vertex/index buffers if needed
|
||||
if (!g_pVB || g_VertexBufferSize < draw_data->TotalVtxCount)
|
||||
{
|
||||
if (g_pVB) { g_pVB->Release(); g_pVB = NULL; }
|
||||
g_VertexBufferSize = draw_data->TotalVtxCount + 5000;
|
||||
D3D11_BUFFER_DESC desc;
|
||||
memset(&desc, 0, sizeof(D3D11_BUFFER_DESC));
|
||||
desc.Usage = D3D11_USAGE_DYNAMIC;
|
||||
desc.ByteWidth = g_VertexBufferSize * sizeof(ImDrawVert);
|
||||
desc.BindFlags = D3D11_BIND_VERTEX_BUFFER;
|
||||
desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
||||
desc.MiscFlags = 0;
|
||||
if (g_pd3dDevice->CreateBuffer(&desc, NULL, &g_pVB) < 0)
|
||||
return;
|
||||
}
|
||||
if (!g_pIB || g_IndexBufferSize < draw_data->TotalIdxCount)
|
||||
{
|
||||
if (g_pIB) { g_pIB->Release(); g_pIB = NULL; }
|
||||
g_IndexBufferSize = draw_data->TotalIdxCount + 10000;
|
||||
D3D11_BUFFER_DESC desc;
|
||||
memset(&desc, 0, sizeof(D3D11_BUFFER_DESC));
|
||||
desc.Usage = D3D11_USAGE_DYNAMIC;
|
||||
desc.ByteWidth = g_IndexBufferSize * sizeof(ImDrawIdx);
|
||||
desc.BindFlags = D3D11_BIND_INDEX_BUFFER;
|
||||
desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
||||
if (g_pd3dDevice->CreateBuffer(&desc, NULL, &g_pIB) < 0)
|
||||
return;
|
||||
}
|
||||
|
||||
// Upload vertex/index data into a single contiguous GPU buffer
|
||||
D3D11_MAPPED_SUBRESOURCE vtx_resource, idx_resource;
|
||||
if (ctx->Map(g_pVB, 0, D3D11_MAP_WRITE_DISCARD, 0, &vtx_resource) != S_OK)
|
||||
return;
|
||||
if (ctx->Map(g_pIB, 0, D3D11_MAP_WRITE_DISCARD, 0, &idx_resource) != S_OK)
|
||||
return;
|
||||
ImDrawVert* vtx_dst = (ImDrawVert*)vtx_resource.pData;
|
||||
ImDrawIdx* idx_dst = (ImDrawIdx*)idx_resource.pData;
|
||||
for (int n = 0; n < draw_data->CmdListsCount; n++)
|
||||
{
|
||||
const ImDrawList* cmd_list = draw_data->CmdLists[n];
|
||||
memcpy(vtx_dst, cmd_list->VtxBuffer.Data, cmd_list->VtxBuffer.Size * sizeof(ImDrawVert));
|
||||
memcpy(idx_dst, cmd_list->IdxBuffer.Data, cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx));
|
||||
vtx_dst += cmd_list->VtxBuffer.Size;
|
||||
idx_dst += cmd_list->IdxBuffer.Size;
|
||||
}
|
||||
ctx->Unmap(g_pVB, 0);
|
||||
ctx->Unmap(g_pIB, 0);
|
||||
|
||||
// Setup orthographic projection matrix into our constant buffer
|
||||
// Our visible imgui space lies from draw_data->DisplayPos (top left) to draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayMin is (0,0) for single viewport apps.
|
||||
{
|
||||
D3D11_MAPPED_SUBRESOURCE mapped_resource;
|
||||
if (ctx->Map(g_pVertexConstantBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &mapped_resource) != S_OK)
|
||||
return;
|
||||
VERTEX_CONSTANT_BUFFER* constant_buffer = (VERTEX_CONSTANT_BUFFER*)mapped_resource.pData;
|
||||
float L = draw_data->DisplayPos.x;
|
||||
float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x;
|
||||
float T = draw_data->DisplayPos.y;
|
||||
float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y;
|
||||
float mvp[4][4] =
|
||||
{
|
||||
{ 2.0f/(R-L), 0.0f, 0.0f, 0.0f },
|
||||
{ 0.0f, 2.0f/(T-B), 0.0f, 0.0f },
|
||||
{ 0.0f, 0.0f, 0.5f, 0.0f },
|
||||
{ (R+L)/(L-R), (T+B)/(B-T), 0.5f, 1.0f },
|
||||
};
|
||||
memcpy(&constant_buffer->mvp, mvp, sizeof(mvp));
|
||||
ctx->Unmap(g_pVertexConstantBuffer, 0);
|
||||
}
|
||||
|
||||
// Backup DX state that will be modified to restore it afterwards (unfortunately this is very ugly looking and verbose. Close your eyes!)
|
||||
struct BACKUP_DX11_STATE
|
||||
{
|
||||
UINT ScissorRectsCount, ViewportsCount;
|
||||
D3D11_RECT ScissorRects[D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE];
|
||||
D3D11_VIEWPORT Viewports[D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE];
|
||||
ID3D11RasterizerState* RS;
|
||||
ID3D11BlendState* BlendState;
|
||||
FLOAT BlendFactor[4];
|
||||
UINT SampleMask;
|
||||
UINT StencilRef;
|
||||
ID3D11DepthStencilState* DepthStencilState;
|
||||
ID3D11ShaderResourceView* PSShaderResource;
|
||||
ID3D11SamplerState* PSSampler;
|
||||
ID3D11PixelShader* PS;
|
||||
ID3D11VertexShader* VS;
|
||||
UINT PSInstancesCount, VSInstancesCount;
|
||||
ID3D11ClassInstance* PSInstances[256], *VSInstances[256]; // 256 is max according to PSSetShader documentation
|
||||
D3D11_PRIMITIVE_TOPOLOGY PrimitiveTopology;
|
||||
ID3D11Buffer* IndexBuffer, *VertexBuffer, *VSConstantBuffer;
|
||||
UINT IndexBufferOffset, VertexBufferStride, VertexBufferOffset;
|
||||
DXGI_FORMAT IndexBufferFormat;
|
||||
ID3D11InputLayout* InputLayout;
|
||||
};
|
||||
BACKUP_DX11_STATE old;
|
||||
old.ScissorRectsCount = old.ViewportsCount = D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE;
|
||||
ctx->RSGetScissorRects(&old.ScissorRectsCount, old.ScissorRects);
|
||||
ctx->RSGetViewports(&old.ViewportsCount, old.Viewports);
|
||||
ctx->RSGetState(&old.RS);
|
||||
ctx->OMGetBlendState(&old.BlendState, old.BlendFactor, &old.SampleMask);
|
||||
ctx->OMGetDepthStencilState(&old.DepthStencilState, &old.StencilRef);
|
||||
ctx->PSGetShaderResources(0, 1, &old.PSShaderResource);
|
||||
ctx->PSGetSamplers(0, 1, &old.PSSampler);
|
||||
old.PSInstancesCount = old.VSInstancesCount = 256;
|
||||
ctx->PSGetShader(&old.PS, old.PSInstances, &old.PSInstancesCount);
|
||||
ctx->VSGetShader(&old.VS, old.VSInstances, &old.VSInstancesCount);
|
||||
ctx->VSGetConstantBuffers(0, 1, &old.VSConstantBuffer);
|
||||
ctx->IAGetPrimitiveTopology(&old.PrimitiveTopology);
|
||||
ctx->IAGetIndexBuffer(&old.IndexBuffer, &old.IndexBufferFormat, &old.IndexBufferOffset);
|
||||
ctx->IAGetVertexBuffers(0, 1, &old.VertexBuffer, &old.VertexBufferStride, &old.VertexBufferOffset);
|
||||
ctx->IAGetInputLayout(&old.InputLayout);
|
||||
|
||||
// Setup viewport
|
||||
D3D11_VIEWPORT vp;
|
||||
memset(&vp, 0, sizeof(D3D11_VIEWPORT));
|
||||
vp.Width = draw_data->DisplaySize.x;
|
||||
vp.Height = draw_data->DisplaySize.y;
|
||||
vp.MinDepth = 0.0f;
|
||||
vp.MaxDepth = 1.0f;
|
||||
vp.TopLeftX = vp.TopLeftY = 0;
|
||||
ctx->RSSetViewports(1, &vp);
|
||||
|
||||
// Bind shader and vertex buffers
|
||||
unsigned int stride = sizeof(ImDrawVert);
|
||||
unsigned int offset = 0;
|
||||
ctx->IASetInputLayout(g_pInputLayout);
|
||||
ctx->IASetVertexBuffers(0, 1, &g_pVB, &stride, &offset);
|
||||
ctx->IASetIndexBuffer(g_pIB, sizeof(ImDrawIdx) == 2 ? DXGI_FORMAT_R16_UINT : DXGI_FORMAT_R32_UINT, 0);
|
||||
ctx->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
|
||||
ctx->VSSetShader(g_pVertexShader, NULL, 0);
|
||||
ctx->VSSetConstantBuffers(0, 1, &g_pVertexConstantBuffer);
|
||||
ctx->PSSetShader(g_pPixelShader, NULL, 0);
|
||||
ctx->PSSetSamplers(0, 1, &g_pFontSampler);
|
||||
|
||||
// Setup render state
|
||||
const float blend_factor[4] = { 0.f, 0.f, 0.f, 0.f };
|
||||
ctx->OMSetBlendState(g_pBlendState, blend_factor, 0xffffffff);
|
||||
ctx->OMSetDepthStencilState(g_pDepthStencilState, 0);
|
||||
ctx->RSSetState(g_pRasterizerState);
|
||||
|
||||
// Render command lists
|
||||
int vtx_offset = 0;
|
||||
int idx_offset = 0;
|
||||
ImVec2 clip_off = draw_data->DisplayPos;
|
||||
for (int n = 0; n < draw_data->CmdListsCount; n++)
|
||||
{
|
||||
const ImDrawList* cmd_list = draw_data->CmdLists[n];
|
||||
for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++)
|
||||
{
|
||||
const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i];
|
||||
if (pcmd->UserCallback)
|
||||
{
|
||||
// User callback (registered via ImDrawList::AddCallback)
|
||||
pcmd->UserCallback(cmd_list, pcmd);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Apply scissor/clipping rectangle
|
||||
const D3D11_RECT r = { (LONG)(pcmd->ClipRect.x - clip_off.x), (LONG)(pcmd->ClipRect.y - clip_off.y), (LONG)(pcmd->ClipRect.z - clip_off.x), (LONG)(pcmd->ClipRect.w - clip_off.y) };
|
||||
ctx->RSSetScissorRects(1, &r);
|
||||
|
||||
// Bind texture, Draw
|
||||
ID3D11ShaderResourceView* texture_srv = (ID3D11ShaderResourceView*)pcmd->TextureId;
|
||||
ctx->PSSetShaderResources(0, 1, &texture_srv);
|
||||
ctx->DrawIndexed(pcmd->ElemCount, idx_offset, vtx_offset);
|
||||
}
|
||||
idx_offset += pcmd->ElemCount;
|
||||
}
|
||||
vtx_offset += cmd_list->VtxBuffer.Size;
|
||||
}
|
||||
|
||||
// Restore modified DX state
|
||||
ctx->RSSetScissorRects(old.ScissorRectsCount, old.ScissorRects);
|
||||
ctx->RSSetViewports(old.ViewportsCount, old.Viewports);
|
||||
ctx->RSSetState(old.RS); if (old.RS) old.RS->Release();
|
||||
ctx->OMSetBlendState(old.BlendState, old.BlendFactor, old.SampleMask); if (old.BlendState) old.BlendState->Release();
|
||||
ctx->OMSetDepthStencilState(old.DepthStencilState, old.StencilRef); if (old.DepthStencilState) old.DepthStencilState->Release();
|
||||
ctx->PSSetShaderResources(0, 1, &old.PSShaderResource); if (old.PSShaderResource) old.PSShaderResource->Release();
|
||||
ctx->PSSetSamplers(0, 1, &old.PSSampler); if (old.PSSampler) old.PSSampler->Release();
|
||||
ctx->PSSetShader(old.PS, old.PSInstances, old.PSInstancesCount); if (old.PS) old.PS->Release();
|
||||
for (UINT i = 0; i < old.PSInstancesCount; i++) if (old.PSInstances[i]) old.PSInstances[i]->Release();
|
||||
ctx->VSSetShader(old.VS, old.VSInstances, old.VSInstancesCount); if (old.VS) old.VS->Release();
|
||||
ctx->VSSetConstantBuffers(0, 1, &old.VSConstantBuffer); if (old.VSConstantBuffer) old.VSConstantBuffer->Release();
|
||||
for (UINT i = 0; i < old.VSInstancesCount; i++) if (old.VSInstances[i]) old.VSInstances[i]->Release();
|
||||
ctx->IASetPrimitiveTopology(old.PrimitiveTopology);
|
||||
ctx->IASetIndexBuffer(old.IndexBuffer, old.IndexBufferFormat, old.IndexBufferOffset); if (old.IndexBuffer) old.IndexBuffer->Release();
|
||||
ctx->IASetVertexBuffers(0, 1, &old.VertexBuffer, &old.VertexBufferStride, &old.VertexBufferOffset); if (old.VertexBuffer) old.VertexBuffer->Release();
|
||||
ctx->IASetInputLayout(old.InputLayout); if (old.InputLayout) old.InputLayout->Release();
|
||||
}
|
||||
|
||||
void ImGui_ImplDX11_CreateFontsTexture()
|
||||
{
|
||||
// Build texture atlas
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
unsigned char* pixels;
|
||||
int width, height;
|
||||
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
|
||||
|
||||
// Upload texture to graphics system
|
||||
if (g_pFontTextureView)
|
||||
{
|
||||
g_pFontTextureView->Release();
|
||||
g_pFontTextureView = nullptr;
|
||||
}
|
||||
{
|
||||
D3D11_TEXTURE2D_DESC desc;
|
||||
ZeroMemory(&desc, sizeof(desc));
|
||||
desc.Width = width;
|
||||
desc.Height = height;
|
||||
desc.MipLevels = 1;
|
||||
desc.ArraySize = 1;
|
||||
desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
desc.SampleDesc.Count = 1;
|
||||
desc.Usage = D3D11_USAGE_DEFAULT;
|
||||
desc.BindFlags = D3D11_BIND_SHADER_RESOURCE;
|
||||
desc.CPUAccessFlags = 0;
|
||||
|
||||
ID3D11Texture2D *pTexture = NULL;
|
||||
D3D11_SUBRESOURCE_DATA subResource;
|
||||
subResource.pSysMem = pixels;
|
||||
subResource.SysMemPitch = desc.Width * 4;
|
||||
subResource.SysMemSlicePitch = 0;
|
||||
g_pd3dDevice->CreateTexture2D(&desc, &subResource, &pTexture);
|
||||
|
||||
// Create texture view
|
||||
D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc;
|
||||
ZeroMemory(&srvDesc, sizeof(srvDesc));
|
||||
srvDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D;
|
||||
srvDesc.Texture2D.MipLevels = desc.MipLevels;
|
||||
srvDesc.Texture2D.MostDetailedMip = 0;
|
||||
g_pd3dDevice->CreateShaderResourceView(pTexture, &srvDesc, &g_pFontTextureView);
|
||||
pTexture->Release();
|
||||
}
|
||||
|
||||
// Store our identifier
|
||||
io.Fonts->TexID = (ImTextureID)g_pFontTextureView;
|
||||
|
||||
// Create texture sampler
|
||||
if (!g_pFontSampler)
|
||||
{
|
||||
D3D11_SAMPLER_DESC desc;
|
||||
ZeroMemory(&desc, sizeof(desc));
|
||||
desc.Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR;
|
||||
desc.AddressU = D3D11_TEXTURE_ADDRESS_WRAP;
|
||||
desc.AddressV = D3D11_TEXTURE_ADDRESS_WRAP;
|
||||
desc.AddressW = D3D11_TEXTURE_ADDRESS_WRAP;
|
||||
desc.MipLODBias = 0.f;
|
||||
desc.ComparisonFunc = D3D11_COMPARISON_ALWAYS;
|
||||
desc.MinLOD = 0.f;
|
||||
desc.MaxLOD = 0.f;
|
||||
g_pd3dDevice->CreateSamplerState(&desc, &g_pFontSampler);
|
||||
}
|
||||
|
||||
io.Fonts->ClearTexData();
|
||||
}
|
||||
|
||||
bool ImGui_ImplDX11_CreateDeviceObjects()
|
||||
{
|
||||
if (!g_pd3dDevice)
|
||||
return false;
|
||||
if (g_pFontSampler)
|
||||
ImGui_ImplDX11_InvalidateDeviceObjects();
|
||||
|
||||
// By using D3DCompile() from <d3dcompiler.h> / d3dcompiler.lib, we introduce a dependency to a given version of d3dcompiler_XX.dll (see D3DCOMPILER_DLL_A)
|
||||
// If you would like to use this DX11 sample code but remove this dependency you can:
|
||||
// 1) compile once, save the compiled shader blobs into a file or source code and pass them to CreateVertexShader()/CreatePixelShader() [preferred solution]
|
||||
// 2) use code to detect any version of the DLL and grab a pointer to D3DCompile from the DLL.
|
||||
// See https://github.com/ocornut/imgui/pull/638 for sources and details.
|
||||
|
||||
// Create the vertex shader
|
||||
{
|
||||
static const char* vertexShader =
|
||||
"cbuffer vertexBuffer : register(b0) \
|
||||
{\
|
||||
float4x4 ProjectionMatrix; \
|
||||
};\
|
||||
struct VS_INPUT\
|
||||
{\
|
||||
float2 pos : POSITION;\
|
||||
float4 col : COLOR0;\
|
||||
float2 uv : TEXCOORD0;\
|
||||
};\
|
||||
\
|
||||
struct PS_INPUT\
|
||||
{\
|
||||
float4 pos : SV_POSITION;\
|
||||
float4 col : COLOR0;\
|
||||
float2 uv : TEXCOORD0;\
|
||||
};\
|
||||
\
|
||||
PS_INPUT main(VS_INPUT input)\
|
||||
{\
|
||||
PS_INPUT output;\
|
||||
output.pos = mul( ProjectionMatrix, float4(input.pos.xy, 0.f, 1.f));\
|
||||
output.col = input.col;\
|
||||
output.uv = input.uv;\
|
||||
return output;\
|
||||
}";
|
||||
|
||||
D3DCompile(vertexShader, strlen(vertexShader), NULL, NULL, NULL, "main", "vs_4_0", 0, 0, &g_pVertexShaderBlob, NULL);
|
||||
if (g_pVertexShaderBlob == NULL) // NB: Pass ID3D10Blob* pErrorBlob to D3DCompile() to get error showing in (const char*)pErrorBlob->GetBufferPointer(). Make sure to Release() the blob!
|
||||
return false;
|
||||
if (g_pd3dDevice->CreateVertexShader((DWORD*)g_pVertexShaderBlob->GetBufferPointer(), g_pVertexShaderBlob->GetBufferSize(), NULL, &g_pVertexShader) != S_OK)
|
||||
return false;
|
||||
|
||||
// Create the input layout
|
||||
D3D11_INPUT_ELEMENT_DESC local_layout[] =
|
||||
{
|
||||
{ "POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, (size_t)(&((ImDrawVert*)0)->pos), D3D11_INPUT_PER_VERTEX_DATA, 0 },
|
||||
{ "TEXCOORD", 0, DXGI_FORMAT_R32G32_FLOAT, 0, (size_t)(&((ImDrawVert*)0)->uv), D3D11_INPUT_PER_VERTEX_DATA, 0 },
|
||||
{ "COLOR", 0, DXGI_FORMAT_R8G8B8A8_UNORM, 0, (size_t)(&((ImDrawVert*)0)->col), D3D11_INPUT_PER_VERTEX_DATA, 0 },
|
||||
};
|
||||
if (g_pd3dDevice->CreateInputLayout(local_layout, 3, g_pVertexShaderBlob->GetBufferPointer(), g_pVertexShaderBlob->GetBufferSize(), &g_pInputLayout) != S_OK)
|
||||
return false;
|
||||
|
||||
// Create the constant buffer
|
||||
{
|
||||
D3D11_BUFFER_DESC desc;
|
||||
desc.ByteWidth = sizeof(VERTEX_CONSTANT_BUFFER);
|
||||
desc.Usage = D3D11_USAGE_DYNAMIC;
|
||||
desc.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
|
||||
desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
||||
desc.MiscFlags = 0;
|
||||
g_pd3dDevice->CreateBuffer(&desc, NULL, &g_pVertexConstantBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
// Create the pixel shader
|
||||
{
|
||||
static const char* pixelShader =
|
||||
"struct PS_INPUT\
|
||||
{\
|
||||
float4 pos : SV_POSITION;\
|
||||
float4 col : COLOR0;\
|
||||
float2 uv : TEXCOORD0;\
|
||||
};\
|
||||
sampler sampler0;\
|
||||
Texture2D texture0;\
|
||||
\
|
||||
float4 main(PS_INPUT input) : SV_Target\
|
||||
{\
|
||||
float4 out_col = input.col * texture0.Sample(sampler0, input.uv); \
|
||||
return out_col; \
|
||||
}";
|
||||
|
||||
D3DCompile(pixelShader, strlen(pixelShader), NULL, NULL, NULL, "main", "ps_4_0", 0, 0, &g_pPixelShaderBlob, NULL);
|
||||
if (g_pPixelShaderBlob == NULL) // NB: Pass ID3D10Blob* pErrorBlob to D3DCompile() to get error showing in (const char*)pErrorBlob->GetBufferPointer(). Make sure to Release() the blob!
|
||||
return false;
|
||||
if (g_pd3dDevice->CreatePixelShader((DWORD*)g_pPixelShaderBlob->GetBufferPointer(), g_pPixelShaderBlob->GetBufferSize(), NULL, &g_pPixelShader) != S_OK)
|
||||
return false;
|
||||
}
|
||||
|
||||
// Create the blending setup
|
||||
{
|
||||
D3D11_BLEND_DESC desc;
|
||||
ZeroMemory(&desc, sizeof(desc));
|
||||
desc.AlphaToCoverageEnable = false;
|
||||
desc.RenderTarget[0].BlendEnable = true;
|
||||
desc.RenderTarget[0].SrcBlend = D3D11_BLEND_SRC_ALPHA;
|
||||
desc.RenderTarget[0].DestBlend = D3D11_BLEND_INV_SRC_ALPHA;
|
||||
desc.RenderTarget[0].BlendOp = D3D11_BLEND_OP_ADD;
|
||||
desc.RenderTarget[0].SrcBlendAlpha = D3D11_BLEND_INV_SRC_ALPHA;
|
||||
desc.RenderTarget[0].DestBlendAlpha = D3D11_BLEND_ZERO;
|
||||
desc.RenderTarget[0].BlendOpAlpha = D3D11_BLEND_OP_ADD;
|
||||
desc.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL;
|
||||
g_pd3dDevice->CreateBlendState(&desc, &g_pBlendState);
|
||||
}
|
||||
|
||||
// Create the rasterizer state
|
||||
{
|
||||
D3D11_RASTERIZER_DESC desc;
|
||||
ZeroMemory(&desc, sizeof(desc));
|
||||
desc.FillMode = D3D11_FILL_SOLID;
|
||||
desc.CullMode = D3D11_CULL_NONE;
|
||||
desc.ScissorEnable = true;
|
||||
desc.DepthClipEnable = true;
|
||||
g_pd3dDevice->CreateRasterizerState(&desc, &g_pRasterizerState);
|
||||
}
|
||||
|
||||
// Create depth-stencil State
|
||||
{
|
||||
D3D11_DEPTH_STENCIL_DESC desc;
|
||||
ZeroMemory(&desc, sizeof(desc));
|
||||
desc.DepthEnable = false;
|
||||
desc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL;
|
||||
desc.DepthFunc = D3D11_COMPARISON_ALWAYS;
|
||||
desc.StencilEnable = false;
|
||||
desc.FrontFace.StencilFailOp = desc.FrontFace.StencilDepthFailOp = desc.FrontFace.StencilPassOp = D3D11_STENCIL_OP_KEEP;
|
||||
desc.FrontFace.StencilFunc = D3D11_COMPARISON_ALWAYS;
|
||||
desc.BackFace = desc.FrontFace;
|
||||
g_pd3dDevice->CreateDepthStencilState(&desc, &g_pDepthStencilState);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ImGui_ImplDX11_InvalidateDeviceObjects()
|
||||
{
|
||||
if (!g_pd3dDevice)
|
||||
return;
|
||||
|
||||
if (g_pFontSampler) { g_pFontSampler->Release(); g_pFontSampler = NULL; }
|
||||
if (g_pFontTextureView) { g_pFontTextureView->Release(); g_pFontTextureView = NULL; ImGui::GetIO().Fonts->TexID = NULL; } // We copied g_pFontTextureView to io.Fonts->TexID so let's clear that as well.
|
||||
if (g_pIB) { g_pIB->Release(); g_pIB = NULL; }
|
||||
if (g_pVB) { g_pVB->Release(); g_pVB = NULL; }
|
||||
|
||||
if (g_pBlendState) { g_pBlendState->Release(); g_pBlendState = NULL; }
|
||||
if (g_pDepthStencilState) { g_pDepthStencilState->Release(); g_pDepthStencilState = NULL; }
|
||||
if (g_pRasterizerState) { g_pRasterizerState->Release(); g_pRasterizerState = NULL; }
|
||||
if (g_pPixelShader) { g_pPixelShader->Release(); g_pPixelShader = NULL; }
|
||||
if (g_pPixelShaderBlob) { g_pPixelShaderBlob->Release(); g_pPixelShaderBlob = NULL; }
|
||||
if (g_pVertexConstantBuffer) { g_pVertexConstantBuffer->Release(); g_pVertexConstantBuffer = NULL; }
|
||||
if (g_pInputLayout) { g_pInputLayout->Release(); g_pInputLayout = NULL; }
|
||||
if (g_pVertexShader) { g_pVertexShader->Release(); g_pVertexShader = NULL; }
|
||||
if (g_pVertexShaderBlob) { g_pVertexShaderBlob->Release(); g_pVertexShaderBlob = NULL; }
|
||||
}
|
||||
|
||||
bool ImGui_ImplDX11_Init(ID3D11Device* device, ID3D11DeviceContext* device_context)
|
||||
{
|
||||
// Setup back-end capabilities flags
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
io.BackendRendererName = "imgui_impl_dx11";
|
||||
g_pd3dDevice = device;
|
||||
g_pd3dDeviceContext = device_context;
|
||||
|
||||
return ImGui_ImplDX11_CreateDeviceObjects();
|
||||
}
|
||||
|
||||
void ImGui_ImplDX11_Shutdown()
|
||||
{
|
||||
ImGui_ImplDX11_InvalidateDeviceObjects();
|
||||
g_pd3dDevice = NULL;
|
||||
g_pd3dDeviceContext = NULL;
|
||||
}
|
||||
-567
@@ -1,567 +0,0 @@
|
||||
// dear imgui: Renderer for modern OpenGL with shaders / programmatic pipeline
|
||||
// - Desktop GL: 2.x 3.x 4.x
|
||||
// - Embedded GL: ES 2.0 (WebGL 1.0), ES 3.0 (WebGL 2.0)
|
||||
// This needs to be used along with a Platform Binding (e.g. GLFW, SDL, Win32, custom..)
|
||||
|
||||
// Implemented features:
|
||||
// [X] Renderer: User texture binding. Use 'GLuint' OpenGL texture identifier as void*/ImTextureID. Read the FAQ about ImTextureID!
|
||||
// [X] Renderer: Multi-viewport support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
|
||||
// [x] Renderer: Desktop GL only: Support for large meshes (64k+ vertices) with 16-bits indices.
|
||||
|
||||
// You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this.
|
||||
// If you are new to dear imgui, read examples/README.txt and read the documentation at the top of imgui.cpp.
|
||||
// https://github.com/ocornut/imgui
|
||||
|
||||
// CHANGELOG
|
||||
// (minor and older changes stripped away, please see git history for details)
|
||||
// 2019-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
|
||||
// 2019-09-22: OpenGL: Detect default GL loader using __has_include compiler facility.
|
||||
// 2019-09-16: OpenGL: Tweak initialization code to allow application calling ImGui_ImplOpenGL3_CreateFontsTexture() before the first NewFrame() call.
|
||||
// 2019-05-29: OpenGL: Desktop GL only: Added support for large mesh (64K+ vertices), enable ImGuiBackendFlags_RendererHasVtxOffset flag.
|
||||
// 2019-04-30: OpenGL: Added support for special ImDrawCallback_ResetRenderState callback to reset render state.
|
||||
// 2019-03-29: OpenGL: Not calling glBindBuffer more than necessary in the render loop.
|
||||
// 2019-03-15: OpenGL: Added a dummy GL call + comments in ImGui_ImplOpenGL3_Init() to detect uninitialized GL function loaders early.
|
||||
// 2019-03-03: OpenGL: Fix support for ES 2.0 (WebGL 1.0).
|
||||
// 2019-02-20: OpenGL: Fix for OSX not supporting OpenGL 4.5, we don't try to read GL_CLIP_ORIGIN even if defined by the headers/loader.
|
||||
// 2019-02-11: OpenGL: Projecting clipping rectangles correctly using draw_data->FramebufferScale to allow multi-viewports for retina display.
|
||||
// 2019-02-01: OpenGL: Using GLSL 410 shaders for any version over 410 (e.g. 430, 450).
|
||||
// 2018-11-30: Misc: Setting up io.BackendRendererName so it can be displayed in the About Window.
|
||||
// 2018-11-13: OpenGL: Support for GL 4.5's glClipControl(GL_UPPER_LEFT) / GL_CLIP_ORIGIN.
|
||||
// 2018-08-29: OpenGL: Added support for more OpenGL loaders: glew and glad, with comments indicative that any loader can be used.
|
||||
// 2018-08-09: OpenGL: Default to OpenGL ES 3 on iOS and Android. GLSL version default to "#version 300 ES".
|
||||
// 2018-07-30: OpenGL: Support for GLSL 300 ES and 410 core. Fixes for Emscripten compilation.
|
||||
// 2018-07-10: OpenGL: Support for more GLSL versions (based on the GLSL version string). Added error output when shaders fail to compile/link.
|
||||
// 2018-06-08: Misc: Extracted imgui_impl_opengl3.cpp/.h away from the old combined GLFW/SDL+OpenGL3 examples.
|
||||
// 2018-06-08: OpenGL: Use draw_data->DisplayPos and draw_data->DisplaySize to setup projection matrix and clipping rectangle.
|
||||
// 2018-05-25: OpenGL: Removed unnecessary backup/restore of GL_ELEMENT_ARRAY_BUFFER_BINDING since this is part of the VAO state.
|
||||
// 2018-05-14: OpenGL: Making the call to glBindSampler() optional so 3.2 context won't fail if the function is a NULL pointer.
|
||||
// 2018-03-06: OpenGL: Added const char* glsl_version parameter to ImGui_ImplOpenGL3_Init() so user can override the GLSL version e.g. "#version 150".
|
||||
// 2018-02-23: OpenGL: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context.
|
||||
// 2018-02-16: Misc: Obsoleted the io.RenderDrawListsFn callback and exposed ImGui_ImplSdlGL3_RenderDrawData() in the .h file so you can call it yourself.
|
||||
// 2018-01-07: OpenGL: Changed GLSL shader version from 330 to 150.
|
||||
// 2017-09-01: OpenGL: Save and restore current bound sampler. Save and restore current polygon mode.
|
||||
// 2017-05-01: OpenGL: Fixed save and restore of current blend func state.
|
||||
// 2017-05-01: OpenGL: Fixed save and restore of current GL_ACTIVE_TEXTURE.
|
||||
// 2016-09-05: OpenGL: Fixed save and restore of current scissor rectangle.
|
||||
// 2016-07-29: OpenGL: Explicitly setting GL_UNPACK_ROW_LENGTH to reduce issues because SDL changes it. (#752)
|
||||
|
||||
//----------------------------------------
|
||||
// OpenGL GLSL GLSL
|
||||
// version version string
|
||||
//----------------------------------------
|
||||
// 2.0 110 "#version 110"
|
||||
// 2.1 120 "#version 120"
|
||||
// 3.0 130 "#version 130"
|
||||
// 3.1 140 "#version 140"
|
||||
// 3.2 150 "#version 150"
|
||||
// 3.3 330 "#version 330 core"
|
||||
// 4.0 400 "#version 400 core"
|
||||
// 4.1 410 "#version 410 core"
|
||||
// 4.2 420 "#version 410 core"
|
||||
// 4.3 430 "#version 430 core"
|
||||
// ES 2.0 100 "#version 100" = WebGL 1.0
|
||||
// ES 3.0 300 "#version 300 es" = WebGL 2.0
|
||||
//----------------------------------------
|
||||
|
||||
#include "imgui.h"
|
||||
#include "imgui_impl_opengl3.h"
|
||||
#include <stdio.h>
|
||||
#if defined(_MSC_VER) && _MSC_VER <= 1500 // MSVC 2008 or earlier
|
||||
#include <stddef.h> // intptr_t
|
||||
#else
|
||||
#include <stdint.h> // intptr_t
|
||||
#endif
|
||||
#if defined(__APPLE__)
|
||||
#include "TargetConditionals.h"
|
||||
#endif
|
||||
|
||||
// GL includes
|
||||
#include <glad.h>
|
||||
|
||||
// OpenGL Data
|
||||
static char g_GlslVersionString[32] = "";
|
||||
static GLuint g_FontTexture = 0;
|
||||
static GLuint g_ShaderHandle = 0, g_VertHandle = 0, g_FragHandle = 0;
|
||||
static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; // Uniforms location
|
||||
static int g_AttribLocationVtxPos = 0, g_AttribLocationVtxUV = 0, g_AttribLocationVtxColor = 0; // Vertex attributes location
|
||||
static unsigned int g_VboHandle = 0, g_VaoHandle = 0, g_ElementsHandle = 0;
|
||||
static bool g_IsGLES = false;
|
||||
static bool g_IsGLES2 = false;
|
||||
|
||||
// Functions
|
||||
bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
|
||||
{
|
||||
// Setup back-end capabilities flags
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
io.BackendRendererName = "imgui_impl_opengl3";
|
||||
|
||||
// Store GLSL version string so we can refer to it later in case we recreate shaders. Note: GLSL version is NOT the same as GL version. Leave this to NULL if unsure.
|
||||
if (GLAD_GL_ES_VERSION_3_0)
|
||||
{
|
||||
if (glsl_version == NULL)
|
||||
glsl_version = "#version 300 es";
|
||||
g_IsGLES = true;
|
||||
g_IsGLES2 = false;
|
||||
}
|
||||
else if (GLAD_GL_ES_VERSION_2_0)
|
||||
{
|
||||
if (glsl_version == NULL)
|
||||
glsl_version = "#version 100";
|
||||
g_IsGLES = true;
|
||||
g_IsGLES2 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (glsl_version == NULL)
|
||||
glsl_version = "#version 130";
|
||||
g_IsGLES = false;
|
||||
g_IsGLES2 = false;
|
||||
}
|
||||
|
||||
if (!g_IsGLES)
|
||||
io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset; // We can honor the ImDrawCmd::VtxOffset field, allowing for large meshes.
|
||||
|
||||
IM_ASSERT((int)strlen(glsl_version) + 2 < IM_ARRAYSIZE(g_GlslVersionString));
|
||||
#ifndef _MSC_VER
|
||||
strcpy(g_GlslVersionString, glsl_version);
|
||||
strcat(g_GlslVersionString, "\n");
|
||||
#else
|
||||
strncpy_s(g_GlslVersionString, sizeof(g_GlslVersionString), glsl_version, _TRUNCATE);
|
||||
strncat_s(g_GlslVersionString, sizeof(g_GlslVersionString), "\n", _TRUNCATE);
|
||||
#endif
|
||||
return ImGui_ImplOpenGL3_CreateDeviceObjects();
|
||||
}
|
||||
|
||||
void ImGui_ImplOpenGL3_Shutdown()
|
||||
{
|
||||
ImGui_ImplOpenGL3_DestroyDeviceObjects();
|
||||
}
|
||||
|
||||
void ImGui_ImplOpenGL3_NewFrame()
|
||||
{
|
||||
if (!g_ShaderHandle)
|
||||
ImGui_ImplOpenGL3_CreateDeviceObjects();
|
||||
}
|
||||
|
||||
static void ImGui_ImplOpenGL3_SetupRenderState(ImDrawData* draw_data, int fb_width, int fb_height)
|
||||
{
|
||||
// Setup render state: alpha-blending enabled, no face culling, no depth testing, scissor enabled, polygon fill
|
||||
glEnable(GL_BLEND);
|
||||
glBlendEquation(GL_FUNC_ADD);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glDisable(GL_CULL_FACE);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
#ifdef GL_POLYGON_MODE
|
||||
if (!g_IsGLES)
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
#endif
|
||||
|
||||
// Setup viewport, orthographic projection matrix
|
||||
// Our visible imgui space lies from draw_data->DisplayPos (top left) to draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayPos is (0,0) for single viewport apps.
|
||||
glViewport(0, 0, (GLsizei)fb_width, (GLsizei)fb_height);
|
||||
float L = draw_data->DisplayPos.x;
|
||||
float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x;
|
||||
float T = draw_data->DisplayPos.y;
|
||||
float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y;
|
||||
const float ortho_projection[4][4] =
|
||||
{
|
||||
{ 2.0f/(R-L), 0.0f, 0.0f, 0.0f },
|
||||
{ 0.0f, 2.0f/(T-B), 0.0f, 0.0f },
|
||||
{ 0.0f, 0.0f, -1.0f, 0.0f },
|
||||
{ (R+L)/(L-R), (T+B)/(B-T), 0.0f, 1.0f },
|
||||
};
|
||||
glUseProgram(g_ShaderHandle);
|
||||
glUniform1i(g_AttribLocationTex, 0);
|
||||
glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]);
|
||||
|
||||
if (!g_IsGLES2)
|
||||
{
|
||||
glBindVertexArray(g_VaoHandle);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, g_VboHandle);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, g_ElementsHandle);
|
||||
}
|
||||
else
|
||||
{
|
||||
glBindBuffer(GL_ARRAY_BUFFER, g_VboHandle);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, g_ElementsHandle);
|
||||
glEnableVertexAttribArray(g_AttribLocationVtxPos);
|
||||
glEnableVertexAttribArray(g_AttribLocationVtxUV);
|
||||
glEnableVertexAttribArray(g_AttribLocationVtxColor);
|
||||
glVertexAttribPointer(g_AttribLocationVtxPos, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert),
|
||||
(GLvoid*)IM_OFFSETOF(ImDrawVert, pos));
|
||||
glVertexAttribPointer(g_AttribLocationVtxUV, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert),
|
||||
(GLvoid*)IM_OFFSETOF(ImDrawVert, uv));
|
||||
glVertexAttribPointer(g_AttribLocationVtxColor, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(ImDrawVert),
|
||||
(GLvoid*)IM_OFFSETOF(ImDrawVert, col));
|
||||
}
|
||||
}
|
||||
|
||||
// OpenGL3 Render function.
|
||||
// (this used to be set in io.RenderDrawListsFn and called by ImGui::Render(), but you can now call this directly from your main loop)
|
||||
// Note that this implementation is little overcomplicated because we are saving/setting up/restoring every OpenGL state explicitly, in order to be able to run within any OpenGL engine that doesn't do so.
|
||||
void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data)
|
||||
{
|
||||
// Avoid rendering when minimized
|
||||
int fb_width = (int)(draw_data->DisplaySize.x);
|
||||
int fb_height = (int)(draw_data->DisplaySize.y);
|
||||
if (fb_width <= 0 || fb_height <= 0)
|
||||
return;
|
||||
|
||||
ImGui_ImplOpenGL3_SetupRenderState(draw_data, fb_width, fb_height);
|
||||
|
||||
// Will project scissor/clipping rectangles into framebuffer space
|
||||
ImVec2 clip_off = draw_data->DisplayPos; // (0,0) unless using multi-viewports
|
||||
|
||||
// Render command lists
|
||||
for (int n = 0; n < draw_data->CmdListsCount; n++)
|
||||
{
|
||||
const ImDrawList* cmd_list = draw_data->CmdLists[n];
|
||||
|
||||
// Upload vertex/index buffers
|
||||
glBufferData(GL_ARRAY_BUFFER, (GLsizeiptr)cmd_list->VtxBuffer.Size * sizeof(ImDrawVert), (const GLvoid*)cmd_list->VtxBuffer.Data, GL_STREAM_DRAW);
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, (GLsizeiptr)cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx), (const GLvoid*)cmd_list->IdxBuffer.Data, GL_STREAM_DRAW);
|
||||
|
||||
for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++)
|
||||
{
|
||||
const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i];
|
||||
if (pcmd->UserCallback != NULL)
|
||||
{
|
||||
// User callback, registered via ImDrawList::AddCallback()
|
||||
// (ImDrawCallback_ResetRenderState is a special callback value used by the user to request the renderer to reset render state.)
|
||||
if (pcmd->UserCallback == ImDrawCallback_ResetRenderState)
|
||||
ImGui_ImplOpenGL3_SetupRenderState(draw_data, fb_width, fb_height);
|
||||
else
|
||||
pcmd->UserCallback(cmd_list, pcmd);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Project scissor/clipping rectangles into framebuffer space
|
||||
ImVec4 clip_rect;
|
||||
clip_rect.x = pcmd->ClipRect.x - clip_off.x;
|
||||
clip_rect.y = pcmd->ClipRect.y - clip_off.y;
|
||||
clip_rect.z = pcmd->ClipRect.z - clip_off.x;
|
||||
clip_rect.w = pcmd->ClipRect.w - clip_off.y;
|
||||
|
||||
if (clip_rect.x < fb_width && clip_rect.y < fb_height && clip_rect.z >= 0.0f && clip_rect.w >= 0.0f)
|
||||
{
|
||||
// Apply scissor/clipping rectangle
|
||||
glScissor((int)clip_rect.x, (int)(fb_height - clip_rect.w), (int)(clip_rect.z - clip_rect.x), (int)(clip_rect.w - clip_rect.y));
|
||||
|
||||
// Bind texture, Draw
|
||||
glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd->TextureId);
|
||||
|
||||
if (!g_IsGLES)
|
||||
glDrawElementsBaseVertex(GL_TRIANGLES, (GLsizei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, (void*)(intptr_t)(pcmd->IdxOffset * sizeof(ImDrawIdx)), (GLint)pcmd->VtxOffset);
|
||||
else
|
||||
glDrawElements(GL_TRIANGLES, (GLsizei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, (void*)(intptr_t)(pcmd->IdxOffset * sizeof(ImDrawIdx)));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!g_IsGLES2)
|
||||
{
|
||||
glBindVertexArray(0);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
glDisableVertexAttribArray(g_AttribLocationVtxPos);
|
||||
glDisableVertexAttribArray(g_AttribLocationVtxUV);
|
||||
glDisableVertexAttribArray(g_AttribLocationVtxColor);
|
||||
}
|
||||
}
|
||||
|
||||
bool ImGui_ImplOpenGL3_CreateFontsTexture()
|
||||
{
|
||||
// Build texture atlas
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
unsigned char* pixels;
|
||||
int width, height;
|
||||
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); // Load as RGBA 32-bits (75% of the memory is wasted, but default font is so small) because it is more likely to be compatible with user's existing shaders. If your ImTextureId represent a higher-level concept than just a GL texture id, consider calling GetTexDataAsAlpha8() instead to save on GPU memory.
|
||||
|
||||
// Upload texture to graphics system
|
||||
GLint last_texture;
|
||||
glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture);
|
||||
glGenTextures(1, &g_FontTexture);
|
||||
glBindTexture(GL_TEXTURE_2D, g_FontTexture);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
#ifdef GL_UNPACK_ROW_LENGTH
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||
#endif
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
|
||||
|
||||
// Store our identifier
|
||||
io.Fonts->TexID = (ImTextureID)(intptr_t)g_FontTexture;
|
||||
|
||||
// Restore state
|
||||
glBindTexture(GL_TEXTURE_2D, last_texture);
|
||||
io.Fonts->ClearTexData();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ImGui_ImplOpenGL3_DestroyFontsTexture()
|
||||
{
|
||||
if (g_FontTexture)
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
glDeleteTextures(1, &g_FontTexture);
|
||||
io.Fonts->TexID = 0;
|
||||
g_FontTexture = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// If you get an error please report on github. You may try different GL context version or GLSL version. See GL<>GLSL version table at the top of this file.
|
||||
static bool CheckShader(GLuint handle, const char* desc)
|
||||
{
|
||||
GLint status = 0, log_length = 0;
|
||||
glGetShaderiv(handle, GL_COMPILE_STATUS, &status);
|
||||
glGetShaderiv(handle, GL_INFO_LOG_LENGTH, &log_length);
|
||||
if ((GLboolean)status == GL_FALSE)
|
||||
fprintf(stderr, "ERROR: ImGui_ImplOpenGL3_CreateDeviceObjects: failed to compile %s!\n", desc);
|
||||
if (log_length > 1)
|
||||
{
|
||||
ImVector<char> buf;
|
||||
buf.resize((int)(log_length + 1));
|
||||
glGetShaderInfoLog(handle, log_length, NULL, (GLchar*)buf.begin());
|
||||
fprintf(stderr, "%s\n", buf.begin());
|
||||
}
|
||||
return (GLboolean)status == GL_TRUE;
|
||||
}
|
||||
|
||||
// If you get an error please report on GitHub. You may try different GL context version or GLSL version.
|
||||
static bool CheckProgram(GLuint handle, const char* desc)
|
||||
{
|
||||
GLint status = 0, log_length = 0;
|
||||
glGetProgramiv(handle, GL_LINK_STATUS, &status);
|
||||
glGetProgramiv(handle, GL_INFO_LOG_LENGTH, &log_length);
|
||||
if ((GLboolean)status == GL_FALSE)
|
||||
fprintf(stderr, "ERROR: ImGui_ImplOpenGL3_CreateDeviceObjects: failed to link %s! (with GLSL '%s')\n", desc, g_GlslVersionString);
|
||||
if (log_length > 1)
|
||||
{
|
||||
ImVector<char> buf;
|
||||
buf.resize((int)(log_length + 1));
|
||||
glGetProgramInfoLog(handle, log_length, NULL, (GLchar*)buf.begin());
|
||||
fprintf(stderr, "%s\n", buf.begin());
|
||||
}
|
||||
return (GLboolean)status == GL_TRUE;
|
||||
}
|
||||
|
||||
bool ImGui_ImplOpenGL3_CreateDeviceObjects()
|
||||
{
|
||||
// Backup GL state
|
||||
GLint last_texture, last_array_buffer;
|
||||
glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture);
|
||||
glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &last_array_buffer);
|
||||
#ifndef IMGUI_IMPL_OPENGL_ES2
|
||||
GLint last_vertex_array;
|
||||
glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &last_vertex_array);
|
||||
#endif
|
||||
|
||||
// Parse GLSL version string
|
||||
int glsl_version = 130;
|
||||
#ifndef _MSC_VER
|
||||
sscanf(g_GlslVersionString, "#version %d", &glsl_version);
|
||||
#else
|
||||
sscanf_s(g_GlslVersionString, "#version %d", &glsl_version);
|
||||
#endif
|
||||
|
||||
const GLchar* vertex_shader_glsl_120 =
|
||||
"uniform mat4 ProjMtx;\n"
|
||||
"attribute vec2 Position;\n"
|
||||
"attribute vec2 UV;\n"
|
||||
"attribute vec4 Color;\n"
|
||||
"varying vec2 Frag_UV;\n"
|
||||
"varying vec4 Frag_Color;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" Frag_UV = UV;\n"
|
||||
" Frag_Color = Color;\n"
|
||||
" gl_Position = ProjMtx * vec4(Position.xy,0,1);\n"
|
||||
"}\n";
|
||||
|
||||
const GLchar* vertex_shader_glsl_130 =
|
||||
"uniform mat4 ProjMtx;\n"
|
||||
"in vec2 Position;\n"
|
||||
"in vec2 UV;\n"
|
||||
"in vec4 Color;\n"
|
||||
"out vec2 Frag_UV;\n"
|
||||
"out vec4 Frag_Color;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" Frag_UV = UV;\n"
|
||||
" Frag_Color = Color;\n"
|
||||
" gl_Position = ProjMtx * vec4(Position.xy,0,1);\n"
|
||||
"}\n";
|
||||
|
||||
const GLchar* vertex_shader_glsl_300_es =
|
||||
"precision mediump float;\n"
|
||||
"layout (location = 0) in vec2 Position;\n"
|
||||
"layout (location = 1) in vec2 UV;\n"
|
||||
"layout (location = 2) in vec4 Color;\n"
|
||||
"uniform mat4 ProjMtx;\n"
|
||||
"out vec2 Frag_UV;\n"
|
||||
"out vec4 Frag_Color;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" Frag_UV = UV;\n"
|
||||
" Frag_Color = Color;\n"
|
||||
" gl_Position = ProjMtx * vec4(Position.xy,0,1);\n"
|
||||
"}\n";
|
||||
|
||||
const GLchar* vertex_shader_glsl_410_core =
|
||||
"layout (location = 0) in vec2 Position;\n"
|
||||
"layout (location = 1) in vec2 UV;\n"
|
||||
"layout (location = 2) in vec4 Color;\n"
|
||||
"uniform mat4 ProjMtx;\n"
|
||||
"out vec2 Frag_UV;\n"
|
||||
"out vec4 Frag_Color;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" Frag_UV = UV;\n"
|
||||
" Frag_Color = Color;\n"
|
||||
" gl_Position = ProjMtx * vec4(Position.xy,0,1);\n"
|
||||
"}\n";
|
||||
|
||||
const GLchar* fragment_shader_glsl_120 =
|
||||
"#ifdef GL_ES\n"
|
||||
" precision mediump float;\n"
|
||||
"#endif\n"
|
||||
"uniform sampler2D Texture;\n"
|
||||
"varying vec2 Frag_UV;\n"
|
||||
"varying vec4 Frag_Color;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_FragColor = Frag_Color * texture2D(Texture, Frag_UV.st);\n"
|
||||
"}\n";
|
||||
|
||||
const GLchar* fragment_shader_glsl_130 =
|
||||
"uniform sampler2D Texture;\n"
|
||||
"in vec2 Frag_UV;\n"
|
||||
"in vec4 Frag_Color;\n"
|
||||
"out vec4 Out_Color;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" Out_Color = Frag_Color * texture(Texture, Frag_UV.st);\n"
|
||||
"}\n";
|
||||
|
||||
const GLchar* fragment_shader_glsl_300_es =
|
||||
"precision mediump float;\n"
|
||||
"uniform sampler2D Texture;\n"
|
||||
"in vec2 Frag_UV;\n"
|
||||
"in vec4 Frag_Color;\n"
|
||||
"layout (location = 0) out vec4 Out_Color;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" Out_Color = Frag_Color * texture(Texture, Frag_UV.st);\n"
|
||||
"}\n";
|
||||
|
||||
const GLchar* fragment_shader_glsl_410_core =
|
||||
"in vec2 Frag_UV;\n"
|
||||
"in vec4 Frag_Color;\n"
|
||||
"uniform sampler2D Texture;\n"
|
||||
"layout (location = 0) out vec4 Out_Color;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" Out_Color = Frag_Color * texture(Texture, Frag_UV.st);\n"
|
||||
"}\n";
|
||||
|
||||
// Select shaders matching our GLSL versions
|
||||
const GLchar* vertex_shader = NULL;
|
||||
const GLchar* fragment_shader = NULL;
|
||||
if (glsl_version < 130)
|
||||
{
|
||||
vertex_shader = vertex_shader_glsl_120;
|
||||
fragment_shader = fragment_shader_glsl_120;
|
||||
}
|
||||
else if (glsl_version >= 410)
|
||||
{
|
||||
vertex_shader = vertex_shader_glsl_410_core;
|
||||
fragment_shader = fragment_shader_glsl_410_core;
|
||||
}
|
||||
else if (glsl_version == 300)
|
||||
{
|
||||
vertex_shader = vertex_shader_glsl_300_es;
|
||||
fragment_shader = fragment_shader_glsl_300_es;
|
||||
}
|
||||
else
|
||||
{
|
||||
vertex_shader = vertex_shader_glsl_130;
|
||||
fragment_shader = fragment_shader_glsl_130;
|
||||
}
|
||||
|
||||
// Create shaders
|
||||
const GLchar* vertex_shader_with_version[2] = { g_GlslVersionString, vertex_shader };
|
||||
g_VertHandle = glCreateShader(GL_VERTEX_SHADER);
|
||||
glShaderSource(g_VertHandle, 2, vertex_shader_with_version, NULL);
|
||||
glCompileShader(g_VertHandle);
|
||||
CheckShader(g_VertHandle, "vertex shader");
|
||||
|
||||
const GLchar* fragment_shader_with_version[2] = { g_GlslVersionString, fragment_shader };
|
||||
g_FragHandle = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(g_FragHandle, 2, fragment_shader_with_version, NULL);
|
||||
glCompileShader(g_FragHandle);
|
||||
CheckShader(g_FragHandle, "fragment shader");
|
||||
|
||||
g_ShaderHandle = glCreateProgram();
|
||||
glAttachShader(g_ShaderHandle, g_VertHandle);
|
||||
glAttachShader(g_ShaderHandle, g_FragHandle);
|
||||
glLinkProgram(g_ShaderHandle);
|
||||
CheckProgram(g_ShaderHandle, "shader program");
|
||||
|
||||
g_AttribLocationTex = glGetUniformLocation(g_ShaderHandle, "Texture");
|
||||
g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx");
|
||||
g_AttribLocationVtxPos = glGetAttribLocation(g_ShaderHandle, "Position");
|
||||
g_AttribLocationVtxUV = glGetAttribLocation(g_ShaderHandle, "UV");
|
||||
g_AttribLocationVtxColor = glGetAttribLocation(g_ShaderHandle, "Color");
|
||||
|
||||
// Create buffers
|
||||
glGenBuffers(1, &g_VboHandle);
|
||||
glGenBuffers(1, &g_ElementsHandle);
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, g_VboHandle);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(ImDrawVert), nullptr, GL_STREAM_DRAW);
|
||||
|
||||
|
||||
if (!g_IsGLES2)
|
||||
{
|
||||
glGenVertexArrays(1, &g_VaoHandle);
|
||||
glBindVertexArray(g_VaoHandle);
|
||||
|
||||
glEnableVertexAttribArray(g_AttribLocationVtxPos);
|
||||
glEnableVertexAttribArray(g_AttribLocationVtxUV);
|
||||
glEnableVertexAttribArray(g_AttribLocationVtxColor);
|
||||
glVertexAttribPointer(g_AttribLocationVtxPos, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert),
|
||||
(GLvoid*)IM_OFFSETOF(ImDrawVert, pos));
|
||||
glVertexAttribPointer(g_AttribLocationVtxUV, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert),
|
||||
(GLvoid*)IM_OFFSETOF(ImDrawVert, uv));
|
||||
glVertexAttribPointer(g_AttribLocationVtxColor, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(ImDrawVert),
|
||||
(GLvoid*)IM_OFFSETOF(ImDrawVert, col));
|
||||
}
|
||||
|
||||
// Restore modified GL state
|
||||
glBindTexture(GL_TEXTURE_2D, last_texture);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, last_array_buffer);
|
||||
if (!g_IsGLES2)
|
||||
glBindVertexArray(last_vertex_array);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ImGui_ImplOpenGL3_DestroyDeviceObjects()
|
||||
{
|
||||
if (g_VaoHandle) { glDeleteVertexArrays(1, &g_VaoHandle); g_VaoHandle = 0; }
|
||||
if (g_VboHandle) { glDeleteBuffers(1, &g_VboHandle); g_VboHandle = 0; }
|
||||
if (g_ElementsHandle) { glDeleteBuffers(1, &g_ElementsHandle); g_ElementsHandle = 0; }
|
||||
if (g_ShaderHandle && g_VertHandle) { glDetachShader(g_ShaderHandle, g_VertHandle); }
|
||||
if (g_ShaderHandle && g_FragHandle) { glDetachShader(g_ShaderHandle, g_FragHandle); }
|
||||
if (g_VertHandle) { glDeleteShader(g_VertHandle); g_VertHandle = 0; }
|
||||
if (g_FragHandle) { glDeleteShader(g_FragHandle); g_FragHandle = 0; }
|
||||
if (g_ShaderHandle) { glDeleteProgram(g_ShaderHandle); g_ShaderHandle = 0; }
|
||||
|
||||
ImGui_ImplOpenGL3_DestroyFontsTexture();
|
||||
}
|
||||
Vendored
-1012
File diff suppressed because it is too large
Load Diff
Vendored
-418
@@ -1,418 +0,0 @@
|
||||
/***********************IMPORTANT NPCAP LICENSE TERMS***********************
|
||||
* *
|
||||
* Npcap is a Windows packet sniffing driver and library and is copyright *
|
||||
* (c) 2013-2020 by Insecure.Com LLC ("The Nmap Project"). All rights *
|
||||
* reserved. *
|
||||
* *
|
||||
* Even though Npcap source code is publicly available for review, it is *
|
||||
* not open source software and may not be redistributed or incorporated *
|
||||
* into other software without special permission from the Nmap Project. *
|
||||
* We fund the Npcap project by selling a commercial license which allows *
|
||||
* companies to redistribute Npcap with their products and also provides *
|
||||
* for support, warranty, and indemnification rights. For details on *
|
||||
* obtaining such a license, please contact: *
|
||||
* *
|
||||
* sales@nmap.com *
|
||||
* *
|
||||
* Free and open source software producers are also welcome to contact us *
|
||||
* for redistribution requests. However, we normally recommend that such *
|
||||
* authors instead ask your users to download and install Npcap *
|
||||
* themselves. *
|
||||
* *
|
||||
* Since the Npcap source code is available for download and review, *
|
||||
* users sometimes contribute code patches to fix bugs or add new *
|
||||
* features. By sending these changes to the Nmap Project (including *
|
||||
* through direct email or our mailing lists or submitting pull requests *
|
||||
* through our source code repository), it is understood unless you *
|
||||
* specify otherwise that you are offering the Nmap Project the *
|
||||
* unlimited, non-exclusive right to reuse, modify, and relicence your *
|
||||
* code contribution so that we may (but are not obligated to) *
|
||||
* incorporate it into Npcap. If you wish to specify special license *
|
||||
* conditions or restrictions on your contributions, just say so when you *
|
||||
* send them. *
|
||||
* *
|
||||
* This software is distributed in the hope that it will be useful, but *
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. *
|
||||
* *
|
||||
* Other copyright notices and attribution may appear below this license *
|
||||
* header. We have kept those for attribution purposes, but any license *
|
||||
* terms granted by those notices apply only to their original work, and *
|
||||
* not to any changes made by the Nmap Project or to this entire file. *
|
||||
* *
|
||||
* This header summarizes a few important aspects of the Npcap license, *
|
||||
* but is not a substitute for the full Npcap license agreement, which is *
|
||||
* in the LICENSE file included with Npcap and also available at *
|
||||
* https://github.com/nmap/npcap/blob/master/LICENSE. *
|
||||
* *
|
||||
***************************************************************************/
|
||||
/*
|
||||
* Copyright (c) 1999 - 2005 NetGroup, Politecnico di Torino (Italy)
|
||||
* Copyright (c) 2005 - 2007 CACE Technologies, Davis (California)
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* 3. Neither the name of the Politecnico di Torino, CACE Technologies
|
||||
* nor the names of its contributors may be used to endorse or promote
|
||||
* products derived from this software without specific prior written
|
||||
* permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
/** @ingroup packetapi
|
||||
* @{
|
||||
*/
|
||||
|
||||
/** @defgroup packet32h Packet.dll definitions and data structures
|
||||
* Packet32.h contains the data structures and the definitions used by packet.dll.
|
||||
* The file is used both by the Win9x and the WinNTx versions of packet.dll, and can be included
|
||||
* by the applications that use the functions of this library
|
||||
* @{
|
||||
*/
|
||||
|
||||
#ifndef __PACKET32
|
||||
#define __PACKET32
|
||||
|
||||
#include <winsock2.h>
|
||||
|
||||
#ifdef HAVE_AIRPCAP_API
|
||||
#include <airpcap.h>
|
||||
#else
|
||||
#if !defined(AIRPCAP_HANDLE__EAE405F5_0171_9592_B3C2_C19EC426AD34__DEFINED_)
|
||||
#define AIRPCAP_HANDLE__EAE405F5_0171_9592_B3C2_C19EC426AD34__DEFINED_
|
||||
typedef struct _AirpcapHandle* PAirpcapHandle;
|
||||
#endif /* AIRPCAP_HANDLE__EAE405F5_0171_9592_B3C2_C19EC426AD34__DEFINED_ */
|
||||
#endif /* HAVE_AIRPCAP_API */
|
||||
|
||||
// Libpcap/wpcap recognizes this macro and knows Npcap Packet API is provided for compilation.
|
||||
#define HAVE_NPCAP_PACKET_API
|
||||
|
||||
// Working modes, a bitfield
|
||||
// 0b00000000
|
||||
// | ||_ STAT or CAPT
|
||||
// | |__ MON (TME extensions, not supported)
|
||||
// | UNUSED
|
||||
// | UNUSED
|
||||
// |_____ DUMP (not supported)
|
||||
#define PACKET_MODE_CAPT 0x0 ///< Capture mode
|
||||
#define PACKET_MODE_STAT 0x1 ///< Statistical mode
|
||||
#define PACKET_MODE_MON 0x2 ///< Monitoring mode
|
||||
#define PACKET_MODE_DUMP 0x10 ///< Dump mode
|
||||
#define PACKET_MODE_STAT_DUMP PACKET_MODE_DUMP | PACKET_MODE_STAT ///< Statistical dump Mode
|
||||
|
||||
|
||||
/// Alignment macro. Defines the alignment size.
|
||||
#define Packet_ALIGNMENT sizeof(int)
|
||||
/// Alignment macro. Rounds up to the next even multiple of Packet_ALIGNMENT.
|
||||
#define Packet_WORDALIGN(x) (((x)+(Packet_ALIGNMENT-1))&~(Packet_ALIGNMENT-1))
|
||||
|
||||
#define NdisMediumNull -1 ///< Custom linktype: NDIS doesn't provide an equivalent
|
||||
#define NdisMediumCHDLC -2 ///< Custom linktype: NDIS doesn't provide an equivalent
|
||||
#define NdisMediumPPPSerial -3 ///< Custom linktype: NDIS doesn't provide an equivalent
|
||||
#define NdisMediumBare80211 -4 ///< Custom linktype: NDIS doesn't provide an equivalent
|
||||
#define NdisMediumRadio80211 -5 ///< Custom linktype: NDIS doesn't provide an equivalent
|
||||
#define NdisMediumPpi -6 ///< Custom linktype: NDIS doesn't provide an equivalent
|
||||
|
||||
// Loopback behaviour definitions
|
||||
#define NPF_DISABLE_LOOPBACK 1 ///< Drop the packets sent by the NPF driver
|
||||
#define NPF_ENABLE_LOOPBACK 2 ///< Capture the packets sent by the NPF driver
|
||||
|
||||
// Timestamp Modes
|
||||
#define TIMESTAMPMODE_SINGLE_SYNCHRONIZATION 0 // KeQueryPerformanceCounter
|
||||
#define TIMESTAMPMODE_QUERYSYSTEMTIME 2 // KeQuerySystemTime
|
||||
#define TIMESTAMPMODE_QUERYSYSTEMTIME_PRECISE 4 // KeQuerySystemTimePrecise, Windows 8 and newer
|
||||
|
||||
/*!
|
||||
\brief Network type structure.
|
||||
|
||||
This structure is used by the PacketGetNetType() function to return information on the current adapter's type and speed.
|
||||
*/
|
||||
typedef struct NetType
|
||||
{
|
||||
UINT LinkType; ///< The MAC of the current network adapter (see function PacketGetNetType() for more information)
|
||||
ULONGLONG LinkSpeed; ///< The speed of the network in bits per second
|
||||
}NetType;
|
||||
|
||||
|
||||
//some definitions stolen from libpcap
|
||||
|
||||
#ifndef BPF_MAJOR_VERSION
|
||||
|
||||
/*!
|
||||
\brief A BPF pseudo-assembly program.
|
||||
|
||||
The program will be injected in the kernel by the PacketSetBPF() function and applied to every incoming packet.
|
||||
*/
|
||||
struct bpf_program
|
||||
{
|
||||
UINT bf_len; ///< Indicates the number of instructions of the program, i.e. the number of struct bpf_insn that will follow.
|
||||
struct bpf_insn* bf_insns; ///< A pointer to the first instruction of the program.
|
||||
};
|
||||
|
||||
/*!
|
||||
\brief A single BPF pseudo-instruction.
|
||||
|
||||
bpf_insn contains a single instruction for the BPF register-machine. It is used to send a filter program to the driver.
|
||||
*/
|
||||
struct bpf_insn
|
||||
{
|
||||
USHORT code; ///< Instruction type and addressing mode.
|
||||
UCHAR jt; ///< Jump if true
|
||||
UCHAR jf; ///< Jump if false
|
||||
int k; ///< Generic field used for various purposes.
|
||||
};
|
||||
|
||||
/*!
|
||||
\brief Structure that contains a couple of statistics values on the current capture.
|
||||
|
||||
It is used by packet.dll to return statistics about a capture session.
|
||||
*/
|
||||
struct bpf_stat
|
||||
{
|
||||
UINT bs_recv; ///< Number of packets that the driver received from the network adapter
|
||||
///< from the beginning of the current capture. This value includes the packets
|
||||
///< lost by the driver.
|
||||
UINT bs_drop; ///< number of packets that the driver lost from the beginning of a capture.
|
||||
///< Basically, a packet is lost when the the buffer of the driver is full.
|
||||
///< In this situation the packet cannot be stored and the driver rejects it.
|
||||
UINT ps_ifdrop; ///< drops by interface. XXX not yet supported
|
||||
UINT bs_capt; ///< number of packets that pass the filter, find place in the kernel buffer and
|
||||
///< thus reach the application.
|
||||
};
|
||||
|
||||
/*!
|
||||
\brief Packet header.
|
||||
|
||||
This structure defines the header associated with every packet delivered to the application.
|
||||
*/
|
||||
struct bpf_hdr
|
||||
{
|
||||
struct timeval bh_tstamp; ///< The timestamp associated with the captured packet.
|
||||
///< It is stored in a TimeVal structure.
|
||||
UINT bh_caplen; ///< Length of captured portion. The captured portion <b>can be different</b>
|
||||
///< from the original packet, because it is possible (with a proper filter)
|
||||
///< to instruct the driver to capture only a portion of the packets.
|
||||
UINT bh_datalen; ///< Original length of packet
|
||||
USHORT bh_hdrlen; ///< Length of bpf header (this struct plus alignment padding). In some cases,
|
||||
///< a padding could be added between the end of this structure and the packet
|
||||
///< data for performance reasons. This filed can be used to retrieve the actual data
|
||||
///< of the packet.
|
||||
};
|
||||
|
||||
/*!
|
||||
\brief Dump packet header.
|
||||
|
||||
This structure defines the header associated with the packets in a buffer to be used with PacketSendPackets().
|
||||
It is simpler than the bpf_hdr, because it corresponds to the header associated by WinPcap and libpcap to a
|
||||
packet in a dump file. This makes straightforward sending WinPcap dump files to the network.
|
||||
*/
|
||||
struct dump_bpf_hdr
|
||||
{
|
||||
struct timeval ts; ///< Time stamp of the packet
|
||||
UINT caplen; ///< Length of captured portion. The captured portion can smaller than the
|
||||
///< the original packet, because it is possible (with a proper filter) to
|
||||
///< instruct the driver to capture only a portion of the packets.
|
||||
UINT len; ///< Length of the original packet (off wire).
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
struct bpf_stat;
|
||||
|
||||
#define DOSNAMEPREFIX TEXT("Packet_") ///< Prefix added to the adapters device names to create the WinPcap devices
|
||||
#define MAX_LINK_NAME_LENGTH 64 //< Maximum length of the devices symbolic links
|
||||
#define NMAX_PACKET 65535
|
||||
|
||||
/*!
|
||||
\brief Addresses of a network adapter.
|
||||
|
||||
This structure is used by the PacketGetNetInfoEx() function to return the IP addresses associated with
|
||||
an adapter.
|
||||
*/
|
||||
typedef struct npf_if_addr
|
||||
{
|
||||
struct sockaddr_storage IPAddress; ///< IP address.
|
||||
struct sockaddr_storage SubnetMask; ///< Netmask for that address.
|
||||
struct sockaddr_storage Broadcast; ///< Broadcast address.
|
||||
}npf_if_addr;
|
||||
|
||||
|
||||
#define ADAPTER_NAME_LENGTH 256 + 12 ///< Maximum length for the name of an adapter. The value is the same used by the IP Helper API.
|
||||
#define ADAPTER_DESC_LENGTH 128 ///< Maximum length for the description of an adapter. The value is the same used by the IP Helper API.
|
||||
#define MAX_MAC_ADDR_LENGTH 8 ///< Maximum length for the link layer address of an adapter. The value is the same used by the IP Helper API.
|
||||
#define MAX_NETWORK_ADDRESSES 16 ///< Maximum length for the link layer address of an adapter. The value is the same used by the IP Helper API.
|
||||
|
||||
|
||||
typedef struct WAN_ADAPTER_INT WAN_ADAPTER; ///< Describes an opened wan (dialup, VPN...) network adapter using the NetMon API
|
||||
typedef WAN_ADAPTER* PWAN_ADAPTER; ///< Describes an opened wan (dialup, VPN...) network adapter using the NetMon API
|
||||
|
||||
#define INFO_FLAG_NDIS_ADAPTER 0 ///< Flag for ADAPTER_INFO: this is a traditional ndis adapter
|
||||
#define INFO_FLAG_NDISWAN_ADAPTER 1 ///< Flag for ADAPTER_INFO: this is a NdisWan adapter, and it's managed by WANPACKET
|
||||
#define INFO_FLAG_DAG_CARD 2 ///< Flag for ADAPTER_INFO: this is a DAG card
|
||||
#define INFO_FLAG_DAG_FILE 6 ///< Flag for ADAPTER_INFO: this is a DAG file
|
||||
#define INFO_FLAG_DONT_EXPORT 8 ///< Flag for ADAPTER_INFO: when this flag is set, the adapter will not be listed or openend by winpcap. This allows to prevent exporting broken network adapters, like for example FireWire ones.
|
||||
#define INFO_FLAG_AIRPCAP_CARD 16 ///< Flag for ADAPTER_INFO: this is an airpcap card
|
||||
#define INFO_FLAG_NPFIM_DEVICE 32 /// NPFIM device, not supported
|
||||
|
||||
/*!
|
||||
\brief Describes an opened network adapter.
|
||||
|
||||
This structure is the most important for the functioning of packet.dll, but the great part of its fields
|
||||
should be ignored by the user, since the library offers functions that avoid to cope with low-level parameters
|
||||
*/
|
||||
typedef struct _ADAPTER
|
||||
{
|
||||
HANDLE hFile; ///< \internal Handle to an open instance of the NPF driver.
|
||||
CHAR SymbolicLink[MAX_LINK_NAME_LENGTH]; ///< \internal A string containing the name of the network adapter currently opened.
|
||||
int NumWrites; ///< \internal Number of times a packets written on this adapter will be repeated
|
||||
///< on the wire.
|
||||
HANDLE ReadEvent; ///< A notification event associated with the read calls on the adapter.
|
||||
///< It can be passed to standard Win32 functions (like WaitForSingleObject
|
||||
///< or WaitForMultipleObjects) to wait until the driver's buffer contains some
|
||||
///< data. It is particularly useful in GUI applications that need to wait
|
||||
///< concurrently on several events. In Windows NT/2000 the PacketSetMinToCopy()
|
||||
///< function can be used to define the minimum amount of data in the kernel buffer
|
||||
///< that will cause the event to be signalled.
|
||||
|
||||
UINT ReadTimeOut; ///< \internal The amount of time after which a read on the driver will be released and
|
||||
///< ReadEvent will be signaled, also if no packets were captured
|
||||
CHAR Name[ADAPTER_NAME_LENGTH];
|
||||
PWAN_ADAPTER pWanAdapter;
|
||||
UINT Flags; ///< Adapter's flags. Tell if this adapter must be treated in a different way.
|
||||
|
||||
#ifdef HAVE_AIRPCAP_API
|
||||
PAirpcapHandle AirpcapAd;
|
||||
#endif // HAVE_AIRPCAP_API
|
||||
} ADAPTER, * LPADAPTER;
|
||||
|
||||
/*!
|
||||
\brief Structure that contains a group of packets coming from the driver.
|
||||
|
||||
This structure defines the header associated with every packet delivered to the application.
|
||||
*/
|
||||
typedef struct _PACKET
|
||||
{
|
||||
HANDLE hEvent; ///< \deprecated Still present for compatibility with old applications.
|
||||
OVERLAPPED OverLapped; ///< \deprecated Still present for compatibility with old applications.
|
||||
PVOID Buffer; ///< Buffer with containing the packets. See the PacketReceivePacket() for
|
||||
///< details about the organization of the data in this buffer
|
||||
UINT Length; ///< Length of the buffer
|
||||
DWORD ulBytesReceived; ///< Number of valid bytes present in the buffer, i.e. amount of data
|
||||
///< received by the last call to PacketReceivePacket()
|
||||
BOOLEAN bIoComplete; ///< \deprecated Still present for compatibility with old applications.
|
||||
} PACKET, * LPPACKET;
|
||||
|
||||
/*!
|
||||
\brief Structure containing an OID request.
|
||||
|
||||
It is used by the PacketRequest() function to send an OID to the interface card driver.
|
||||
It can be used, for example, to retrieve the status of the error counters on the adapter, its MAC address,
|
||||
the list of the multicast groups defined on it, and so on.
|
||||
*/
|
||||
struct _PACKET_OID_DATA
|
||||
{
|
||||
ULONG Oid; ///< OID code. See the Microsoft DDK documentation or the file ntddndis.h
|
||||
///< for a complete list of valid codes.
|
||||
ULONG Length; ///< Length of the data field
|
||||
UCHAR Data[1]; ///< variable-lenght field that contains the information passed to or received
|
||||
///< from the adapter.
|
||||
};
|
||||
typedef struct _PACKET_OID_DATA PACKET_OID_DATA, * PPACKET_OID_DATA;
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @}
|
||||
*/
|
||||
|
||||
/*
|
||||
BOOLEAN QueryWinPcapRegistryStringA(CHAR *SubKeyName,
|
||||
CHAR *Value,
|
||||
UINT *pValueLen,
|
||||
CHAR *DefaultVal);
|
||||
BOOLEAN QueryWinPcapRegistryStringW(WCHAR *SubKeyName,
|
||||
WCHAR *Value,
|
||||
UINT *pValueLen,
|
||||
WCHAR *DefaultVal);
|
||||
*/
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// EXPORTED FUNCTIONS
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
LPCSTR PacketGetVersion();
|
||||
LPCSTR PacketGetDriverVersion();
|
||||
LPCSTR PacketGetDriverName();
|
||||
BOOLEAN PacketSetMinToCopy(LPADAPTER AdapterObject, int nbytes);
|
||||
BOOLEAN PacketSetNumWrites(LPADAPTER AdapterObject, int nwrites);
|
||||
BOOLEAN PacketSetMode(LPADAPTER AdapterObject, int mode);
|
||||
BOOLEAN PacketSetReadTimeout(LPADAPTER AdapterObject, int timeout);
|
||||
BOOLEAN PacketSetBpf(LPADAPTER AdapterObject, struct bpf_program* fp);
|
||||
BOOLEAN PacketSetLoopbackBehavior(LPADAPTER AdapterObject, UINT LoopbackBehavior);
|
||||
BOOLEAN PacketSetTimestampMode(LPADAPTER AdapterObject, ULONG mode);
|
||||
BOOLEAN PacketGetTimestampModes(LPADAPTER AdapterObject, PULONG pModes);
|
||||
INT PacketSetSnapLen(LPADAPTER AdapterObject, int snaplen);
|
||||
BOOLEAN PacketGetStats(LPADAPTER AdapterObject, struct bpf_stat* s);
|
||||
BOOLEAN PacketGetStatsEx(LPADAPTER AdapterObject, struct bpf_stat* s);
|
||||
BOOLEAN PacketSetBuff(LPADAPTER AdapterObject, int dim);
|
||||
BOOLEAN PacketGetNetType(LPADAPTER AdapterObject, NetType* type);
|
||||
BOOLEAN PacketIsLoopbackAdapter(PCHAR AdapterName);
|
||||
int PacketIsMonitorModeSupported(PCHAR AdapterName);
|
||||
int PacketSetMonitorMode(PCHAR AdapterName, int mode);
|
||||
int PacketGetMonitorMode(PCHAR AdapterName);
|
||||
LPADAPTER PacketOpenAdapter(PCHAR AdapterName);
|
||||
BOOLEAN PacketSendPacket(LPADAPTER AdapterObject, LPPACKET pPacket, BOOLEAN Sync);
|
||||
INT PacketSendPackets(LPADAPTER AdapterObject, PVOID PacketBuff, ULONG Size, BOOLEAN Sync);
|
||||
LPPACKET PacketAllocatePacket(void);
|
||||
VOID PacketInitPacket(LPPACKET lpPacket, PVOID Buffer, UINT Length);
|
||||
VOID PacketFreePacket(LPPACKET lpPacket);
|
||||
BOOLEAN PacketReceivePacket(LPADAPTER AdapterObject, LPPACKET lpPacket, BOOLEAN Sync);
|
||||
BOOLEAN PacketSetHwFilter(LPADAPTER AdapterObject, ULONG Filter);
|
||||
BOOLEAN PacketGetAdapterNames(PCHAR pStr, PULONG BufferSize);
|
||||
BOOLEAN PacketGetNetInfoEx(PCHAR AdapterName, npf_if_addr* buffer, PLONG NEntries);
|
||||
BOOLEAN PacketRequest(LPADAPTER AdapterObject, BOOLEAN Set, PPACKET_OID_DATA OidData);
|
||||
HANDLE PacketGetReadEvent(LPADAPTER AdapterObject);
|
||||
BOOLEAN PacketSetDumpName(LPADAPTER AdapterObject, void* name, int len);
|
||||
BOOLEAN PacketSetDumpLimits(LPADAPTER AdapterObject, UINT maxfilesize, UINT maxnpacks);
|
||||
BOOLEAN PacketIsDumpEnded(LPADAPTER AdapterObject, BOOLEAN sync);
|
||||
BOOL PacketStopDriver();
|
||||
BOOL PacketStopDriver60();
|
||||
VOID PacketCloseAdapter(LPADAPTER lpAdapter);
|
||||
BOOLEAN PacketStartOem(PCHAR errorString, UINT errorStringLength);
|
||||
BOOLEAN PacketStartOemEx(PCHAR errorString, UINT errorStringLength, ULONG flags);
|
||||
PAirpcapHandle PacketGetAirPcapHandle(LPADAPTER AdapterObject);
|
||||
|
||||
//
|
||||
// Used by PacketStartOemEx
|
||||
//
|
||||
#define PACKET_START_OEM_NO_NETMON 0x00000001
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif //__PACKET32
|
||||
Vendored
-5944
File diff suppressed because it is too large
Load Diff
Vendored
-45
@@ -1,45 +0,0 @@
|
||||
/*-
|
||||
* Copyright (c) 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997
|
||||
* The Regents of the University of California. All rights reserved.
|
||||
*
|
||||
* This code is derived from the Stanford/CMU enet packet filter,
|
||||
* (net/enet.c) distributed as part of 4.3BSD, and code contributed
|
||||
* to Berkeley by Steven McCanne and Van Jacobson both of Lawrence
|
||||
* Berkeley Laboratory.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* 3. All advertising materials mentioning features or use of this software
|
||||
* must display the following acknowledgement:
|
||||
* This product includes software developed by the University of
|
||||
* California, Berkeley and its contributors.
|
||||
* 4. Neither the name of the University nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||||
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||
* SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/*
|
||||
* For backwards compatibility.
|
||||
*
|
||||
* Note to OS vendors: do NOT get rid of this file! Some applications
|
||||
* might expect to be able to include <pcap-bpf.h>.
|
||||
*/
|
||||
#include <pcap/bpf.h>
|
||||
Vendored
-40
@@ -1,40 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) 1994, 1996
|
||||
* The Regents of the University of California. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* 3. All advertising materials mentioning features or use of this software
|
||||
* must display the following acknowledgement:
|
||||
* This product includes software developed by the Computer Systems
|
||||
* Engineering Group at Lawrence Berkeley Laboratory.
|
||||
* 4. Neither the name of the University nor of the Laboratory may be used
|
||||
* to endorse or promote products derived from this software without
|
||||
* specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||||
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||
* SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/*
|
||||
* For backwards compatibility.
|
||||
*
|
||||
* Note to OS vendors: do NOT get rid of this file! Some applications
|
||||
* might expect to be able to include <pcap-namedb.h>.
|
||||
*/
|
||||
#include <pcap/namedb.h>
|
||||
Vendored
-43
@@ -1,43 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) 1993, 1994, 1995, 1996, 1997
|
||||
* The Regents of the University of California. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* 3. All advertising materials mentioning features or use of this software
|
||||
* must display the following acknowledgement:
|
||||
* This product includes software developed by the Computer Systems
|
||||
* Engineering Group at Lawrence Berkeley Laboratory.
|
||||
* 4. Neither the name of the University nor of the Laboratory may be used
|
||||
* to endorse or promote products derived from this software without
|
||||
* specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||||
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||
* SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/*
|
||||
* For backwards compatibility.
|
||||
*
|
||||
* Note to OS vendors: do NOT get rid of this file! Many applications
|
||||
* expect to be able to include <pcap.h>, and at least some of them
|
||||
* go through contortions in their configure scripts to try to detect
|
||||
* OSes that have "helpfully" moved pcap.h to <pcap/pcap.h> without
|
||||
* leaving behind a <pcap.h> file.
|
||||
*/
|
||||
#include <pcap/pcap.h>
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user