Commit Graph
21435 Commits
Author SHA1 Message Date
SternXD ee6b080fa2 3rdparty: Update xbyak to v7.30
Signed-off-by: SternXD <stern@sidestore.io>
2025-12-05 09:43:06 -05:00
SternXD cf0bf4db5a 3rdparty: Update ImGui to 1.92.5
Signed-off-by: SternXD <stern@sidestore.io>
2025-12-05 09:43:06 -05:00
SternXD 7f211d7fbf 3rdparty: Update Vulkan-Headers to v1.4.335
Signed-off-by: SternXD <stern@sidestore.io>
2025-12-05 09:43:06 -05:00
SternXD 35efe8fcb6 3rdparty: Update CPUInfo to commit 161a9ec374884f4b3e85725cb22e05f9458fdc93
Signed-off-by: SternXD <stern@sidestore.io>
2025-12-05 09:43:06 -05:00
SternXD eb0b23a284 Deps: Update SDL3 to 3.2.26 on runner
Signed-off-by: SternXD <stern@sidestore.io>
2025-12-05 09:43:06 -05:00
SternXD a4b7b6e9d7 Deps: Update zlib URL
Jordan says the website keeps going down so GitHub it is

Signed-off-by: SternXD <stern@sidestore.io>
2025-12-05 09:43:06 -05:00
SternXD 4ac3adcdd8 Deps: Update harfbuzz to 12.2.0
Signed-off-by: SternXD <stern@sidestore.io>
2025-12-05 09:43:06 -05:00
SternXD 7f4c4b0e3e Deps: Update libpng to v1.6.51
Signed-off-by: SternXD <stern@sidestore.io>
2025-12-05 09:43:06 -05:00
SternXD 37c8d988eb Deps: Update shaderc to 2025.4
Signed-off-by: SternXD <stern@sidestore.io>
2025-12-05 09:43:06 -05:00
SternXD dafb9042e4 Deps: Update plutovg to v1.3.2
Signed-off-by: SternXD <stern@sidestore.io>
2025-12-05 09:43:06 -05:00
Ziemas e1ba9bacda SPU: Deduplicate DMA counter code v2.5.353 2025-12-05 09:42:26 -05:00
Ziemas 169022923c SPU: Remove redundant update on DMA
The SPU will update the counters and run to the current cycle by itself
when DMA happens, so this should be redundant.
v2.5.352
2025-12-05 09:41:44 -05:00
chaoticgd 4acf27234e Debugger: Fix some incorrect comments v2.5.351 2025-12-05 06:57:02 -05:00
TellowKrinkle e9977f2a2c CI:AppImage: Build our own ffmpeg v2.5.350 2025-12-04 15:46:33 -05:00
TellowKrinkle df8d809506 CI:AppImage: Add soversion to our harfbuzz to match system one 2025-12-04 15:46:33 -05:00
TellowKrinkle 4d89fec9ff CI:AppImage: Re-enable cmake logging when building Qt
Qt turns it off but we'd like it to stay on...
2025-12-04 15:46:33 -05:00
TellowKrinkle 27b641d048 CI:AppImage: Set proper package search paths when building dependencies 2025-12-04 15:46:33 -05:00
TellowKrinkle e475c0df06 CI:AppImage: Build harfbuzz-gobject
GTK+3 needs it, and qt relies on GTK+3
2025-12-04 15:46:33 -05:00
SternXD 9877129815 GS: Add texture replacement dump/load indicators to OSD
Signed-off-by: SternXD <stern@sidestore.io>
v2.5.349
2025-12-02 11:58:33 -05:00
TellowKrinkle 3376001d45 GS:OGL: Apply Nvidia bug workaround only on Nvidia
It's making fbfetch users very unhappy with lots of unnecessary barriers.
v2.5.348
2025-11-30 17:17:38 +01:00
GovanifY 0cbd884234 Qt: delay resize events using a timer (#13614) v2.5.347 2025-11-29 18:17:05 -05:00
dependabot[bot] 3e8327e934 GH Actions: Bump actions/checkout from 5 to 6 in the ci-deps group (#13596)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
v2.5.346
2025-11-29 18:05:06 -05:00
TheLastRar ca9d88f47b Ci: Specify toolchain file when building QtApng for Arm64 on Windows v2.5.345 2025-11-29 17:59:20 -05:00
TheLastRar bf92ffffa3 GS: Remove Vulkan specific include from common GSDevice header 2025-11-29 17:59:20 -05:00
chaoticgd eccec21ada Debugger: Exclude end address when scanning for functions v2.5.344 2025-11-29 17:50:12 -05:00
TheLastRar 03aaf7db6a SDLInputSource: Support full axis binds of gamepad axes v2.5.343 2025-11-29 17:48:58 -05:00
chaoticgd 6d9e0482b4 Debugger: Fix memory explosion due to wrapped address range v2.5.342 2025-11-29 23:03:08 +01:00
TheLastRar 34f2328a79 DEV9: Add missing RedtapeWindows include v2.5.341 2025-11-29 22:54:16 +01:00
TheLastRar 2569193b05 DEV9: Make socket auto adapter name translatable 2025-11-29 22:54:16 +01:00
TheTechnician27 b935ec3d19 OSD: Fix settings order in UI v2.5.340 2025-11-29 07:22:19 -05:00
refractionpcsx2 e0e6b0d9a5 GS: Mask GS regs on dirty checks.
This is kind of avoiding an optimization bug with MSVC in 2022, but may also reduce false dirtying if a game is writing to the pad area
v2.5.339
2025-11-29 05:08:01 +01:00
TJnotJT 580218d495 GS: Do scissor test in autoflush handler.
The autoflush handler is called before the scissor test in the vertex kick.
To save some work and prevent unnecessary autoflushes, do the scissor test
in the autoflush handler also.
v2.5.338
2025-11-29 04:55:03 +01:00
TJnotJT 519f280fa5 GS: Early detection of shuffles in vertex kick to prevent autoflushing. 2025-11-29 04:55:03 +01:00
TJnotJT a33ee13bb4 GS: Add LOD checking to HandleAutoflush().
Only enabled when the draw might use mipmapping.
2025-11-29 04:55:03 +01:00
TJnotJT 0c70cc7e5a GS: Add checking of multiple LODs to IsAutoFlushDraw(). 2025-11-29 04:55:03 +01:00
PCSX2 Bot 2cba346ff5 [ci skip] Qt: Update Base Translation. 2025-11-29 01:04:48 +01:00
lightningterror db2509edb3 GS/HW: Expand the rt check if it's written outside of blending.
Catches more cases.
v2.5.337
2025-11-29 00:45:04 +01:00
chaoticgd e3063d6cd6 VMManager: Fix LoadStateFromSlot error messages v2.5.336 2025-11-28 13:58:51 -05:00
chaoticgd 8d30e8cee8 FullscreenUI: Fix save state loading v2.5.335 2025-11-28 10:50:41 -05:00
chaoticgd ff2f1998ad Debugger: Pick out some new icons v2.5.334 2025-11-27 18:59:25 -05:00
TheTechnician27 7942ee438a GameListWidget: Fix header width bug v2.5.333 2025-11-27 17:18:29 +01:00
TJnotJTandTellowKrinkle f322dfb1d4 GS/SW: Use non-saturating ARM instructions for color gradient setup.
This is more efficient on ARM, though the equivalent instructions are not currently used in the x64 JIT and C++ versions of GSVector.

Co-authored-by: TellowKrinkle
v2.5.332
2025-11-26 20:25:10 +01:00
TJnotJTandTellowKrinkle a7f5ddfe0d GS/SW: Mask color gradients to prevent incorrect clamping.
Co-authored-by: TellowKrinkle
2025-11-26 20:25:10 +01:00
PCSX2 Bot 0cdfb75fd0 [ci skip] Qt: Update Base Translation. 2025-11-25 19:03:17 -05:00
TJnotJT 35624a12d9 GS/HW: Refactor StretchRect() to have single entry to renderer/reduce duplication. v2.5.331 2025-11-25 18:38:52 +01:00
JordanTheToaster 9b147cc57c GameDB: FFX-2 FMV FIxes v2.5.330 2025-11-25 17:50:06 +01:00
JordanTheToaster 10e13cfece GS/HW: Test double buffer offset from target base address on lookup 2025-11-25 17:50:06 +01:00
lightningterror 7b2eb7bc47 GS/DX11: Do Stencil date_one in a single pass if there's a barrier.
We currently have a barrier so let's do date_one in a single pass, plus this avoids any issues with copies and stencil issues.
On dx copies are slower so we can only use the optimization if we have barriers already present.
v2.5.329
2025-11-25 16:58:27 +01:00
PCSX2 Bot ab1cb802d8 [ci skip] Qt: Update Base Translation. 2025-11-25 01:01:42 +01:00
TheLastRar 366cdd8df0 Qt: Remove incorrect check in shouldMouseLock() v2.5.328 2025-11-24 18:34:43 -05:00