PCSX2 Bot
aadd0fd65e
[ci skip] Qt: Update Base Translation.
2025-09-17 09:40:02 +02:00
SternXD
e2bc80a96f
FSUI: Fix regression allowing Save State load in Hardcore Mode via ESC menu
v2.5.162
2025-09-16 09:43:39 -04:00
TJnotJT
704e531c1f
GS: Make sure transfers are dumped between consecutive vsyncs.
v2.5.161
2025-09-16 14:02:10 +02:00
TJnotJT
203981182d
GS: Make privileged registers dumping YAML.
2025-09-16 14:02:10 +02:00
TJnotJT
14b67e3ac3
GS: Make context dump YAML. Add comments to output.
2025-09-16 14:02:10 +02:00
TJnotJT
f83e11892b
GS: Add dumping of transfer bitmaps.
2025-09-16 14:02:10 +02:00
TJnotJT
a8c549baee
GS: Refactor duplicated debugging code in HW/SW renderer.
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Specifically, code for dumping the draw information (vertices, registers, transfers).
2025-09-16 14:02:10 +02:00
TJnotJT
13142dd31d
GS: Add memory transfers dumping as a text file.
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In addition to vertices and registers, dumps the memory transfers that occurred just before the draw. Helps with debugging.
2025-09-16 14:02:10 +02:00
TJnotJT
ed5c364603
GS: YAML dumping of vertices.
2025-09-16 14:02:10 +02:00
PCSX2 Bot
0ccf7d2e10
[ci skip] Qt: Update Base Translation.
2025-09-15 18:22:33 +02:00
PCSX2 Bot
ebb0dc7cc5
[ci skip] PAD: Update to latest controller database.
2025-09-15 18:22:20 +02:00
TheTechnician27
52ebebc739
Toolbar: Add 'Hotkeys' action
v2.5.160
2025-09-14 13:28:14 -04:00
dependabot[bot]
c8141261f2
actions: Bump the ci-deps group with 3 updates ( #13244 )
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Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
v2.5.159
2025-09-14 12:15:08 -04:00
KamFretoZ
9c7750b85d
OSD: Add Accessories type indicator to USB Input OSD
v2.5.158
2025-09-14 12:10:19 -04:00
chaoticgd
bf10b55aa1
PINE: Use the correct naming convention for static globals
v2.5.157
2025-09-13 14:45:10 -04:00
chaoticgd
43d9ea99b0
PINE: Don't crash with SIGPIPE if the client dies while writing
2025-09-13 14:45:10 -04:00
Ziemas
37f28e95b6
Core: Calculate EE/IOPmemSize based on structs
v2.5.156
2025-09-11 12:45:12 +02:00
Ziemas
1870193615
Core: Fix EEmemSize
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It's got desynced from the actual size of the EEVM_MemoryAllocMess
struct at some point.
2025-09-11 12:45:12 +02:00
lightningterror
189374d19c
GS: Bump shader cache version.
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Forgot to re include it when I reset the commit.
v2.5.155
2025-09-09 20:32:25 +02:00
lightningterror
ac04695edd
GS/shaders: Fix false positive warning for pow being negative.
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Replaced pow with exp2 log2.
v2.5.154
2025-09-09 20:29:02 +02:00
lightningterror
93bf9db0b4
GS/shaders: Fix types mismatch for ps_convert_rgb5a1_8i shader.
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Fixes shader compile errors and warnings on mesa, also synch vk and dx shaders for consistency.
2025-09-09 20:29:02 +02:00
PCSX2 Bot
9219a1a38b
[ci skip] PAD: Update to latest controller database.
2025-09-08 18:15:01 +02:00
PCSX2 Bot
1a28d6f0d1
[ci skip] Qt: Update Base Translation.
2025-09-08 18:14:48 +02:00
JordanTheToaster
aca1b4478e
Deps: Update SDL3 to v3.2.22
v2.5.153
2025-09-07 10:30:26 -04:00
TheTechnician27
9a794f7aaa
CDVD: Add message for attempting to remove a disc when no disc exists
v2.5.152
2025-09-07 10:29:55 -04:00
TheTechnician27
6e65558d42
Hotkeys: Better organize hotkeys page
v2.5.151
2025-09-07 10:28:52 -04:00
JordanTheToaster
74936f49e0
GameDB: Deadly Strike fixes
v2.5.150
2025-09-02 14:50:37 +02:00
PCSX2 Bot
9864cd97de
[ci skip] PAD: Update to latest controller database.
2025-09-02 04:16:00 +02:00
TheTechnician27
6d7deb57a0
CDVD: Fix block index past EoF error message
v2.5.149
2025-09-01 08:07:58 +02:00
PCSX2 Bot
21876ff590
[ci skip] Qt: Update Base Translation.
2025-09-01 02:04:57 +02:00
chaoticgd
c543c05968
Debugger: Save symbol tree display options to layout files
v2.5.148
2025-08-31 17:31:37 -04:00
chaoticgd
a5537da4df
Debugger: Add option to show leading zeroes in the symbol trees
2025-08-31 17:31:37 -04:00
chaoticgd
edaddeecc4
Debugger: Add option to change the base of integers in the symbol trees
2025-08-31 17:31:37 -04:00
chaoticgd
6b30a199da
Qt: Use the correct case for the name of the custom.qss file
v2.5.147
2025-08-31 17:29:43 -04:00
lightningterror
23c637e3e5
GS/DX11: Post dx11 multidraw fb copy cleanup.
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Don't clear stencil for stencil date.
We don't want to do this unless we always sample with stencil date like vk/gl.
Only swap primid date with barrier date if there is overlap, stencil date might send the wrong alpha on a previous draw which could be wrong when we use the alpha to sample from.
v2.5.146
2025-08-31 02:51:36 +02:00
lightningterror
313b0fe3b5
GS/DX: Fully implement tex is fb on dx11, extend partially on dx12.
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Always use tex is fb for dx11.
Partial support for dx12 if prims don't overlap.
Previously it didn't work on dx because we used input.t which is interpolated, instead of absolute cords when fb sampling.
v2.5.145
2025-08-31 02:16:13 +02:00
PCSX2 Bot
90818c3627
[ci skip] Qt: Update Base Translation.
2025-08-30 20:03:21 -04:00
JordanTheToaster
89877aba58
Deps: Update Windows and Linux to Qt 6.9.2
v2.5.144
2025-08-30 20:02:37 -04:00
Ty
80cb381b35
EE Cache: Use GSVector instead of intrinsics
v2.5.143
2025-08-30 20:02:19 -04:00
JordanTheToaster
73a4d258a9
3rdparty: Update ffmpeg to 8.0
v2.5.142
2025-08-30 20:01:28 -04:00
lightningterror
26fcbc712e
[ci skip] DumpRunner: Fix race condition when creating files/folders, set process priority to below normal. ( #13203 )
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Fixes race condition when running in parallel multiple threads when creating dump folder/files.
Makes the process priority below normal so the system remains more usable even with more threads.
2025-08-31 00:30:03 +02:00
chaoticgd
7e4bc6ba22
Hotkeys: Fix crash when swapping memory cards
v2.5.141
2025-08-31 00:19:24 +02:00
TheTechnician27
a975a472b8
GameDB: Add Korean names to serials
v2.5.140
2025-08-31 00:18:59 +02:00
PCSX2 Bot
29a1304218
[ci skip] Qt: Update Base Translation.
2025-08-29 04:11:33 +02:00
TJnotJT
af5279cf56
GS/HW: Handle texture shuffle with pixel reversals.
v2.5.139
2025-08-28 18:55:47 +02:00
lightningterror
4a59a80f1d
GS: Cleanup some casts, nullptr check, compare warning.
v2.5.138
2025-08-28 17:42:46 +02:00
lightningterror
501088b859
Qt/FSUI: Update DX11/12 renderer info.
2025-08-28 17:42:46 +02:00
lightningterror
aa0bd38134
GS/DX11: Clear stencil for date one if fb is already sampled.
2025-08-28 17:42:46 +02:00
lightningterror
35d3bf2f2d
GS/DX11: Skip fb copy on alpha second pass when no overlap.
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For alpha second pass we can reuse the copy snapshot from the first pass.
2025-08-28 17:42:46 +02:00
lightningterror
09d0ff2577
GS/DX: Implement barrier DATE.
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Will only be used when fb is already copied and we want to switch from primid date,
or if date one is present and a barrier/fb copy is already on.
2025-08-28 17:42:46 +02:00