Commit Graph
21086 Commits
Author SHA1 Message Date
PCSX2 Bot aadd0fd65e [ci skip] Qt: Update Base Translation. 2025-09-17 09:40:02 +02:00
SternXD e2bc80a96f FSUI: Fix regression allowing Save State load in Hardcore Mode via ESC menu v2.5.162 2025-09-16 09:43:39 -04:00
TJnotJT 704e531c1f GS: Make sure transfers are dumped between consecutive vsyncs. v2.5.161 2025-09-16 14:02:10 +02:00
TJnotJT 203981182d GS: Make privileged registers dumping YAML. 2025-09-16 14:02:10 +02:00
TJnotJT 14b67e3ac3 GS: Make context dump YAML. Add comments to output. 2025-09-16 14:02:10 +02:00
TJnotJT f83e11892b GS: Add dumping of transfer bitmaps. 2025-09-16 14:02:10 +02:00
TJnotJT a8c549baee GS: Refactor duplicated debugging code in HW/SW renderer.
Specifically, code for dumping the draw information (vertices, registers, transfers).
2025-09-16 14:02:10 +02:00
TJnotJT 13142dd31d GS: Add memory transfers dumping as a text file.
In addition to vertices and registers, dumps the memory transfers that occurred just before the draw. Helps with debugging.
2025-09-16 14:02:10 +02:00
TJnotJT ed5c364603 GS: YAML dumping of vertices. 2025-09-16 14:02:10 +02:00
PCSX2 Bot 0ccf7d2e10 [ci skip] Qt: Update Base Translation. 2025-09-15 18:22:33 +02:00
PCSX2 Bot ebb0dc7cc5 [ci skip] PAD: Update to latest controller database. 2025-09-15 18:22:20 +02:00
TheTechnician27 52ebebc739 Toolbar: Add 'Hotkeys' action v2.5.160 2025-09-14 13:28:14 -04:00
dependabot[bot] c8141261f2 actions: Bump the ci-deps group with 3 updates (#13244)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
v2.5.159
2025-09-14 12:15:08 -04:00
KamFretoZ 9c7750b85d OSD: Add Accessories type indicator to USB Input OSD v2.5.158 2025-09-14 12:10:19 -04:00
chaoticgd bf10b55aa1 PINE: Use the correct naming convention for static globals v2.5.157 2025-09-13 14:45:10 -04:00
chaoticgd 43d9ea99b0 PINE: Don't crash with SIGPIPE if the client dies while writing 2025-09-13 14:45:10 -04:00
Ziemas 37f28e95b6 Core: Calculate EE/IOPmemSize based on structs v2.5.156 2025-09-11 12:45:12 +02:00
Ziemas 1870193615 Core: Fix EEmemSize
It's got desynced from the actual size of the EEVM_MemoryAllocMess
struct at some point.
2025-09-11 12:45:12 +02:00
lightningterror 189374d19c GS: Bump shader cache version.
Forgot to re include it when I reset the commit.
v2.5.155
2025-09-09 20:32:25 +02:00
lightningterror ac04695edd GS/shaders: Fix false positive warning for pow being negative.
Replaced pow with exp2 log2.
v2.5.154
2025-09-09 20:29:02 +02:00
lightningterror 93bf9db0b4 GS/shaders: Fix types mismatch for ps_convert_rgb5a1_8i shader.
Fixes shader compile errors and warnings on mesa, also synch vk and dx shaders for consistency.
2025-09-09 20:29:02 +02:00
PCSX2 Bot 9219a1a38b [ci skip] PAD: Update to latest controller database. 2025-09-08 18:15:01 +02:00
PCSX2 Bot 1a28d6f0d1 [ci skip] Qt: Update Base Translation. 2025-09-08 18:14:48 +02:00
JordanTheToaster aca1b4478e Deps: Update SDL3 to v3.2.22 v2.5.153 2025-09-07 10:30:26 -04:00
TheTechnician27 9a794f7aaa CDVD: Add message for attempting to remove a disc when no disc exists v2.5.152 2025-09-07 10:29:55 -04:00
TheTechnician27 6e65558d42 Hotkeys: Better organize hotkeys page v2.5.151 2025-09-07 10:28:52 -04:00
JordanTheToaster 74936f49e0 GameDB: Deadly Strike fixes v2.5.150 2025-09-02 14:50:37 +02:00
PCSX2 Bot 9864cd97de [ci skip] PAD: Update to latest controller database. 2025-09-02 04:16:00 +02:00
TheTechnician27 6d7deb57a0 CDVD: Fix block index past EoF error message v2.5.149 2025-09-01 08:07:58 +02:00
PCSX2 Bot 21876ff590 [ci skip] Qt: Update Base Translation. 2025-09-01 02:04:57 +02:00
chaoticgd c543c05968 Debugger: Save symbol tree display options to layout files v2.5.148 2025-08-31 17:31:37 -04:00
chaoticgd a5537da4df Debugger: Add option to show leading zeroes in the symbol trees 2025-08-31 17:31:37 -04:00
chaoticgd edaddeecc4 Debugger: Add option to change the base of integers in the symbol trees 2025-08-31 17:31:37 -04:00
chaoticgd 6b30a199da Qt: Use the correct case for the name of the custom.qss file v2.5.147 2025-08-31 17:29:43 -04:00
lightningterror 23c637e3e5 GS/DX11: Post dx11 multidraw fb copy cleanup.
Don't clear stencil for stencil date.
We don't want to do this unless we always sample with stencil date like vk/gl.
Only swap primid date with barrier date if there is overlap, stencil date might send the wrong alpha on a previous draw which could be wrong when we use the alpha to sample from.
v2.5.146
2025-08-31 02:51:36 +02:00
lightningterror 313b0fe3b5 GS/DX: Fully implement tex is fb on dx11, extend partially on dx12.
Always use tex is fb for dx11.

Partial support for dx12 if prims don't overlap.

Previously it didn't work on dx because we used input.t which is interpolated, instead of absolute cords when fb sampling.
v2.5.145
2025-08-31 02:16:13 +02:00
PCSX2 Bot 90818c3627 [ci skip] Qt: Update Base Translation. 2025-08-30 20:03:21 -04:00
JordanTheToaster 89877aba58 Deps: Update Windows and Linux to Qt 6.9.2 v2.5.144 2025-08-30 20:02:37 -04:00
Ty 80cb381b35 EE Cache: Use GSVector instead of intrinsics v2.5.143 2025-08-30 20:02:19 -04:00
JordanTheToaster 73a4d258a9 3rdparty: Update ffmpeg to 8.0 v2.5.142 2025-08-30 20:01:28 -04:00
lightningterror 26fcbc712e [ci skip] DumpRunner: Fix race condition when creating files/folders, set process priority to below normal. (#13203)
Fixes race condition when running in parallel multiple threads when creating dump folder/files.
Makes the process priority below normal so the system remains more usable even with more threads.
2025-08-31 00:30:03 +02:00
chaoticgd 7e4bc6ba22 Hotkeys: Fix crash when swapping memory cards v2.5.141 2025-08-31 00:19:24 +02:00
TheTechnician27 a975a472b8 GameDB: Add Korean names to serials v2.5.140 2025-08-31 00:18:59 +02:00
PCSX2 Bot 29a1304218 [ci skip] Qt: Update Base Translation. 2025-08-29 04:11:33 +02:00
TJnotJT af5279cf56 GS/HW: Handle texture shuffle with pixel reversals. v2.5.139 2025-08-28 18:55:47 +02:00
lightningterror 4a59a80f1d GS: Cleanup some casts, nullptr check, compare warning. v2.5.138 2025-08-28 17:42:46 +02:00
lightningterror 501088b859 Qt/FSUI: Update DX11/12 renderer info. 2025-08-28 17:42:46 +02:00
lightningterror aa0bd38134 GS/DX11: Clear stencil for date one if fb is already sampled. 2025-08-28 17:42:46 +02:00
lightningterror 35d3bf2f2d GS/DX11: Skip fb copy on alpha second pass when no overlap.
For alpha second pass we can reuse the copy snapshot from the first pass.
2025-08-28 17:42:46 +02:00
lightningterror 09d0ff2577 GS/DX: Implement barrier DATE.
Will only be used when fb is already copied and we want to switch from primid date,
or if date one is present and a barrier/fb copy is already on.
2025-08-28 17:42:46 +02:00