refractionpcsx2
a6eb257a3a
GS/HW: Allow RT in RT offset on Z buffer if FRAME is disabled
v2.3.412
2025-06-10 20:11:32 +02:00
PCSX2 Bot
e62450d255
[ci skip] PAD: Update to latest controller database.
2025-06-10 20:10:22 +02:00
GovanifY
1aa922f700
IopBios: allow %u string formatting in IOP kprintf
v2.3.411
2025-06-10 14:47:27 +02:00
GovanifY
4c9d2f99b1
IopBios: truncate printf output if bigger than our buffer
...
I also increased the buffer size while we are at it to avoid breakage,
despite the obvious unintended allowed situations that we allowed up
until now
Reported-By: Michael Lappas
2025-06-10 14:47:27 +02:00
Ty Lamontagne
f6e899b570
Debugger: Update search results when we are _not_ going to remove them
v2.3.410
2025-06-08 15:44:56 -04:00
refractionpcsx2
695c39fba2
GS/HW: Remove channel shuffle override from Namco CRC hack
v2.3.409
2025-06-08 16:05:24 +02:00
refractionpcsx2
e5616cff98
GS/HW: Improve shuffle detection robustness
v2.3.408
2025-06-08 13:51:19 +02:00
refractionpcsx2
76d5994c1e
GS/TC: Improve rect block offset calculation for translation and invalidation
2025-06-08 13:51:19 +02:00
refractionpcsx2
cbb40832a1
GS/HW: Correct block offset target usage
2025-06-08 13:51:19 +02:00
refractionpcsx2
e4bdcde1ca
GS/HW: Remove CRC hacks for Kunoichi and Sakura Wars
2025-06-08 13:51:19 +02:00
refractionpcsx2
863e119ff4
GS/HW: Allow conversion of colour to Z formats during HW move
2025-06-08 13:51:19 +02:00
refractionpcsx2
2ccf6dc872
GS: Add IsPageAlignedMasked to return an alignment mask
2025-06-08 13:51:19 +02:00
refractionpcsx2
24ebf1b4f1
GS/HW: Fix bug in target preloading causing misaligned base addresses
2025-06-08 13:51:19 +02:00
refractionpcsx2
ed2832434c
GS/HW: Don't look up block offset targets on Exact target lookup
2025-06-08 13:51:19 +02:00
TJnotJT
5e160fca8f
Tools: Small fix to gsrunner args.
v2.3.407
2025-06-06 18:05:37 -04:00
JordanTheToaster
a0ef82e221
AudioStream: Fix typo with default output latency
v2.3.406
2025-06-06 18:03:29 -04:00
icup321
3e7ac3d66c
GameDB: Add native scaling to Scooby-Doo! Unmasked
v2.3.405
2025-06-06 23:09:37 +02:00
JordanTheToaster
730e6fa737
GameDB: Simple 2000 Vol 92 Fixes
v2.3.404
2025-06-06 23:09:26 +02:00
PCSX2 Bot
cdfcd9fddd
[ci skip] Qt: Update Base Translation.
2025-06-06 02:31:08 +02:00
refractionpcsx2
b6930c10b9
GS/HW: Clean up target download formats
v2.3.403
2025-06-05 13:51:21 +02:00
refractionpcsx2
852734580d
GameDB: Update Harry Potter fixes.
2025-06-05 13:51:21 +02:00
refractionpcsx2
d1dc6a9c1d
GS/HW: Add 16bit to 8bit conversion shader
2025-06-05 13:51:21 +02:00
Ty
4fa6d3ed3f
GSRunner: Add type to shutdown message code
v2.3.402
2025-06-04 20:25:32 -04:00
TellowKrinkle
92e190ad6c
GSRunner: Fix surfaceless run on macOS
2025-06-04 20:25:32 -04:00
TellowKrinkle
da4fcffef4
Input: Fix crash when shutting down without initializing input
2025-06-04 20:25:32 -04:00
TellowKrinkle
1a5731dd8e
MacOS: Better handle directories of non-bundle applications
2025-06-04 20:25:32 -04:00
TellowKrinkle
e764c5cd4e
GSRunner: macOS support
2025-06-04 20:25:32 -04:00
TellowKrinkle
e23b247947
GSRunner: Use separate CPU thread
2025-06-04 20:25:32 -04:00
PCSX2 Bot
3d7792436f
[ci skip] Qt: Update Base Translation.
2025-06-04 20:03:38 -04:00
chaoticgd
d8187fbea4
Deps: Specify minimum version of KDDockWidgets
v2.3.401
2025-06-04 20:02:02 -04:00
chaoticgd
02259ad0a5
Debugger: Add include required for older versions of KDDockWidgets
2025-06-04 20:02:02 -04:00
TellowKrinkle
220a68df9a
GS: Warn on texture replacement folder with wrong case
v2.3.400
2025-06-04 19:58:41 -04:00
TellowKrinkle
2ced24f69e
GS: Create texture dump directory if it doesn't exist
2025-06-04 19:58:41 -04:00
TellowKrinkle
ec91d0dc74
GS: Formatting
2025-06-04 19:58:41 -04:00
TheLastRar
46874f4673
Qt: Add workaround for incorrectly tinted icons after theme switch
v2.3.399
2025-06-04 19:39:18 -04:00
TheLastRar
9eac47dc6c
Qt: Fix selected gamelist icons being wrong colour after theme switch
2025-06-04 19:39:18 -04:00
RedDevilus
9e3fd5c2e0
CI: Fix flatpak
...
Try to fix build failing
v2.3.398
2025-06-04 20:19:46 +01:00
refractionpcsx2
ae4be6e2b1
GS/CRC: Remove CRC for Simple 2000 Series Vol. 114, update GameDB Fixes
v2.3.397
2025-06-04 18:35:00 +02:00
refractionpcsx2
434df49a7d
GS/HW: Clear matched target on HW Move
2025-06-04 18:35:00 +02:00
JordanTheToaster
c939c0fcd5
GameDB: Re-add CRC to Death by Degrees
v2.3.396
2025-06-04 18:33:36 +02:00
Berylskid
952c39f324
GameDB: Remove SoftwareRendererFMVHack from Armored Core 2
v2.3.395
2025-06-03 13:44:40 +02:00
PCSX2 Bot
0fea7e2a70
[ci skip] Qt: Update Base Translation.
2025-06-03 03:40:13 +02:00
lightningterror
c1baab68d0
GS: Better handle hazards when dx12/vk device creation fails.
...
VK/DX12: Move CreateNullTexture before reading shader resource.
Fixes null pointer dereference.
VK: Check if vertex buffer is valid before binding.
Fixes vertex buffer validation error null handle.
v2.3.394
2025-06-02 21:28:41 +02:00
PCSX2 Bot
ccef18f7a9
[ci skip] PAD: Update to latest controller database.
2025-06-02 19:08:36 +02:00
TheLastRar
8cb056bde3
Qt: Use DevicePixelRatioChange to detect DPR changes
v2.3.393
2025-06-02 14:58:00 +02:00
TheLastRar
6ecaaee9e0
QtUtils: Remove redundant method
2025-06-02 14:58:00 +02:00
TheLastRar
c5f916bda0
Qt: Fix DPI icon scaling in various settings windows
2025-06-02 14:58:00 +02:00
TheLastRar
52a9a4649c
Qt: Improve handling of DPI
2025-06-02 14:58:00 +02:00
refractionpcsx2
d2219b4dbd
GS/TC: On RT->Z dst_match delete on format change if not a shuffle
v2.3.392
2025-06-02 14:52:46 +02:00
refractionpcsx2
155f603245
GS/HW: Don't make new scaled targets on shuffles if source is downscaled
2025-06-02 14:52:46 +02:00