Commit Graph
21220 Commits
Author SHA1 Message Date
chaoticgd 906ac6a8ea Patch: Fix some incorrect format strings v2.5.235 2025-10-20 15:38:33 +02:00
TheTechnician27 3db21e0579 FSUI: Remove defunct option and move OSD position options v2.5.234 2025-10-19 22:29:31 -05:00
PCSX2 Bot abd03884de [ci skip] Qt: Update Base Translation. 2025-10-19 20:02:42 -05:00
TheLastRar a159256b07 FSUI: Allow specifying default button in message dialogs v2.5.233 2025-10-18 02:26:09 +02:00
Silent d9a2618b7a Achievements: Use the actual image names for cache
Fixes an issue where PCSX2 cache was unaware of the game or achievement
icon getting updated in the backend, and it continued to show
the old image
v2.5.232
2025-10-18 02:24:04 +02:00
PCSX2 Bot dca0291cfb [ci skip] Qt: Update Base Translation. 2025-10-18 02:23:19 +02:00
JordanTheToaster b261873471 GameDB: Wild Arms 5 SPS fix v2.5.231 2025-10-18 02:23:03 +02:00
TellowKrinkle bfd01c913a macOS: Update to Qt 6.10.0 v2.5.230 2025-10-17 18:11:04 -04:00
TellowKrinkle 818b3fe779 macOS: Update to Qt 6.9.3 2025-10-17 18:11:04 -04:00
TellowKrinkle 66a28e4488 macOS: Optimize Qt build for size
Saves a MB or so, there's no reason we need speed optimizations in our GUI toolkit
2025-10-17 18:11:04 -04:00
TellowKrinkle 28e2ecf920 macOS: Fix parallel kddockwidgets build for universal dependencies 2025-10-17 18:11:04 -04:00
TellowKrinkle d3dbf53fa7 MacOS: Make universal build script executable 2025-10-17 18:11:04 -04:00
SternXD 8fb2940f25 Qt/BPM: Improve memory card shutdown warning clarity and safety emphasis v2.5.229 2025-10-15 23:48:35 -05:00
chaoticgd 55498762f9 Qt: Fix typo in Windows dependencies build script v2.5.228 2025-10-15 18:07:05 -04:00
JordanTheToaster 50baaf39d6 Deps: Update Mac OS ffmpeg to 8.0 v2.5.227 2025-10-15 08:32:19 -04:00
lightningterror 4743ccac8c GS/HW/Shaders: Fix afail shader typo.
No dual source blend means PS_NO_COLOR1 is true, no output on target 1.
v2.5.226
2025-10-15 00:57:33 +02:00
lightningterror 0dc3fc6228 GS/HW: Unify blend levels when barriers are and are not supported.
When barriers/multidraw fb copy is supported no change.
When barriers/multidraw fb copy isn't supported keep the same levels but only enable them if there's no overlap.
v2.5.225
2025-10-14 02:19:43 +02:00
lightningterror a7a4583c84 GS/HW: Enable any fbmask emulation if Blending is above minimum.
Since dx11/12 now supports sw blending and copies/draw area/quads optimizations have been made perf impact will be lower so we can use the same unified path if texture barriers are disabled.
2025-10-14 02:19:43 +02:00
lightningterror 6b52937262 GS/TC: Make sure target is created before setting any flags.
Xenosaga 3 fails to create a target because the rect is empty so we should avoid setting any flags since it's null.
v2.5.224
2025-10-14 02:19:08 +02:00
PCSX2 Bot df9caf6fb8 [ci skip] Qt: Update Base Translation. 2025-10-14 02:17:24 +02:00
Jordan be5f8d2e60 GameDB: Various fixes for issues in Xenosaga 3 HyperSonic Xtreme Jeopardy and Jak 3. v2.5.223 2025-10-13 21:56:30 +02:00
Sean b0e01ca518 Debugger: Floating point display in memory view (#13362) v2.5.222 2025-10-13 12:51:37 -04:00
TheTechnician27 4e85272393 Settings: Remove obsolete transitionary function v2.5.221 2025-10-13 12:47:20 -04:00
dependabot[bot] bffed9a839 [ci skip] CI: Bump softprops/action-gh-release from 2.3.4 to 2.4.1 (#13383)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-10-13 08:49:29 -04:00
PCSX2 Bot 7ed0c0d031 [ci skip] Qt: Update Base Translation. 2025-10-13 10:38:02 +02:00
TheTechnician27 ae6e4c98f6 AudioSettingsWidget: Disambiguate overloaded volume name v2.5.220 2025-10-12 17:17:59 -05:00
TheTechnician27 38cfa9912d SPU2: Fix interface for output muting 2025-10-12 17:17:59 -05:00
JordanTheToaster b02318e2b6 Misc: Qt 6.10.0 Build Fixes v2.5.219 2025-10-12 00:39:34 -05:00
JordanTheToaster db45263221 Deps: Update Windows and Linux to Qt 6.10.0 2025-10-12 00:39:34 -05:00
JordanTheToaster 3fd9625f1c 3rdparty: Update rcheevos v12.1.0 v2.5.218 2025-10-11 20:17:13 +02:00
JordanTheToaster 2978b6050d GameDB: Black adjust HPO v2.5.217 2025-10-11 20:05:44 +02:00
PCSX2 Bot 274acddcf1 [ci skip] Qt: Update Base Translation. 2025-10-11 20:04:52 +02:00
JordanTheToaster 8dffc85707 Misc: Qt 6.10.0 Build Fixes v2.5.216 2025-10-10 23:20:48 -05:00
lightningterror f799631a70 Qt: Update dx12 info.
Allow texture barrier override, update blending tooltip.
v2.5.215
2025-10-10 08:10:31 +02:00
lightningterror d744f0dfeb GS/DX12: Backport multidraw fb copy from dx11 to dx12. 2025-10-10 08:10:31 +02:00
Ty bdb8de6d3b translations: Syncing Crowdin translations (#13372) v2.5.214 2025-10-09 16:37:44 -04:00
TJnotJT e751f367ca GS/SW: Rewrite vertex ST values if they might overflow the rasterizer fixed point format. v2.5.213 2025-10-09 19:42:27 +02:00
TJnotJT 13f2d87ba8 GS: Add ST NaN tracking to the vertex trace.
Add fields that will trace if any of the S/Q or T/Q values is NaN. Ignore any NaN ST values while calculating min/max.
2025-10-09 19:42:27 +02:00
TheLastRar 3cac2cf7c2 Qt: Add null check for gamelist icons 2025-10-09 16:57:55 +02:00
TheLastRar a67409bfc6 Deps: Patch SDL3 to fix erroneous uninitialise v2.5.212 2025-10-09 12:53:40 +02:00
lightningterror 6a556c9968 GS/HW: Fix manual de swizzle -Wsign-compare warnings. v2.5.211 2025-10-09 03:28:00 +02:00
TJnotJT 4d93285ca2 GS: Use triangle quad detection in primitive overlap detection.
Coauthored-by: TellowKrinkle
v2.5.210
2025-10-09 03:26:08 +02:00
Ty 98c35a308d ci: Set NPROCS in the linux gs runner dependency script v2.5.209 2025-10-08 16:24:15 -04:00
Ty Lamontagne 7da97e6d80 cmake/ci: Allow gs runner builds without building all of pcsx2-qt v2.5.208 2025-10-08 15:26:34 -04:00
Ty Lamontagne edf686752a GSRunner: Support GNU/Linux 2025-10-08 15:26:34 -04:00
lightningterror b7e17646a3 GS/DX12: Backport dx11 full rt copy optimizations.
We are copying the whole RT so just call CopyResource instead of CopyTextureRegion which will be faster.
v2.5.207
2025-10-08 02:24:32 +02:00
JordanTheToaster 3f437e7496 3rdparty: Update fmt to 12.0.0 v2.5.206 2025-10-07 15:12:49 +02:00
lightningterror 7ab6c62dee GS/HW: Update manual deswizzle detection.
Check if a draw is either a palette or 32bit depth format, also check for swizzle format is 16 or 32bit.

Expand/update quadrant detection, use the quadrant size of what it should be
from the page size and compare it to the actual quadrant size from the vertex positions.
v2.5.205
2025-10-07 11:48:32 +02:00
lightningterror 2a7bf35f20 GS/TC: Point m_from_target to new target if it's also a source in CombineAlignedInsideTargets.
Issue is it was erasing the source which doesn't get passed back to the main draw function,
so we should be setting m_from_target to either new target or null because it is linked.
2025-10-07 11:48:32 +02:00
TJnotJT 08552a83cc GS/SW: Clamp colors, Z, fog to allowed ranges. v2.5.204 2025-10-07 07:34:26 +02:00