chaoticgd
906ac6a8ea
Patch: Fix some incorrect format strings
v2.5.235
2025-10-20 15:38:33 +02:00
TheTechnician27
3db21e0579
FSUI: Remove defunct option and move OSD position options
v2.5.234
2025-10-19 22:29:31 -05:00
PCSX2 Bot
abd03884de
[ci skip] Qt: Update Base Translation.
2025-10-19 20:02:42 -05:00
TheLastRar
a159256b07
FSUI: Allow specifying default button in message dialogs
v2.5.233
2025-10-18 02:26:09 +02:00
Silent
d9a2618b7a
Achievements: Use the actual image names for cache
...
Fixes an issue where PCSX2 cache was unaware of the game or achievement
icon getting updated in the backend, and it continued to show
the old image
v2.5.232
2025-10-18 02:24:04 +02:00
PCSX2 Bot
dca0291cfb
[ci skip] Qt: Update Base Translation.
2025-10-18 02:23:19 +02:00
JordanTheToaster
b261873471
GameDB: Wild Arms 5 SPS fix
v2.5.231
2025-10-18 02:23:03 +02:00
TellowKrinkle
bfd01c913a
macOS: Update to Qt 6.10.0
v2.5.230
2025-10-17 18:11:04 -04:00
TellowKrinkle
818b3fe779
macOS: Update to Qt 6.9.3
2025-10-17 18:11:04 -04:00
TellowKrinkle
66a28e4488
macOS: Optimize Qt build for size
...
Saves a MB or so, there's no reason we need speed optimizations in our GUI toolkit
2025-10-17 18:11:04 -04:00
TellowKrinkle
28e2ecf920
macOS: Fix parallel kddockwidgets build for universal dependencies
2025-10-17 18:11:04 -04:00
TellowKrinkle
d3dbf53fa7
MacOS: Make universal build script executable
2025-10-17 18:11:04 -04:00
SternXD
8fb2940f25
Qt/BPM: Improve memory card shutdown warning clarity and safety emphasis
v2.5.229
2025-10-15 23:48:35 -05:00
chaoticgd
55498762f9
Qt: Fix typo in Windows dependencies build script
v2.5.228
2025-10-15 18:07:05 -04:00
JordanTheToaster
50baaf39d6
Deps: Update Mac OS ffmpeg to 8.0
v2.5.227
2025-10-15 08:32:19 -04:00
lightningterror
4743ccac8c
GS/HW/Shaders: Fix afail shader typo.
...
No dual source blend means PS_NO_COLOR1 is true, no output on target 1.
v2.5.226
2025-10-15 00:57:33 +02:00
lightningterror
0dc3fc6228
GS/HW: Unify blend levels when barriers are and are not supported.
...
When barriers/multidraw fb copy is supported no change.
When barriers/multidraw fb copy isn't supported keep the same levels but only enable them if there's no overlap.
v2.5.225
2025-10-14 02:19:43 +02:00
lightningterror
a7a4583c84
GS/HW: Enable any fbmask emulation if Blending is above minimum.
...
Since dx11/12 now supports sw blending and copies/draw area/quads optimizations have been made perf impact will be lower so we can use the same unified path if texture barriers are disabled.
2025-10-14 02:19:43 +02:00
lightningterror
6b52937262
GS/TC: Make sure target is created before setting any flags.
...
Xenosaga 3 fails to create a target because the rect is empty so we should avoid setting any flags since it's null.
v2.5.224
2025-10-14 02:19:08 +02:00
PCSX2 Bot
df9caf6fb8
[ci skip] Qt: Update Base Translation.
2025-10-14 02:17:24 +02:00
Jordan
be5f8d2e60
GameDB: Various fixes for issues in Xenosaga 3 HyperSonic Xtreme Jeopardy and Jak 3.
v2.5.223
2025-10-13 21:56:30 +02:00
Sean
b0e01ca518
Debugger: Floating point display in memory view ( #13362 )
v2.5.222
2025-10-13 12:51:37 -04:00
TheTechnician27
4e85272393
Settings: Remove obsolete transitionary function
v2.5.221
2025-10-13 12:47:20 -04:00
dependabot[bot]
bffed9a839
[ci skip] CI: Bump softprops/action-gh-release from 2.3.4 to 2.4.1 ( #13383 )
...
Signed-off-by: dependabot[bot] <support@github.com >
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-10-13 08:49:29 -04:00
PCSX2 Bot
7ed0c0d031
[ci skip] Qt: Update Base Translation.
2025-10-13 10:38:02 +02:00
TheTechnician27
ae6e4c98f6
AudioSettingsWidget: Disambiguate overloaded volume name
v2.5.220
2025-10-12 17:17:59 -05:00
TheTechnician27
38cfa9912d
SPU2: Fix interface for output muting
2025-10-12 17:17:59 -05:00
JordanTheToaster
b02318e2b6
Misc: Qt 6.10.0 Build Fixes
v2.5.219
2025-10-12 00:39:34 -05:00
JordanTheToaster
db45263221
Deps: Update Windows and Linux to Qt 6.10.0
2025-10-12 00:39:34 -05:00
JordanTheToaster
3fd9625f1c
3rdparty: Update rcheevos v12.1.0
v2.5.218
2025-10-11 20:17:13 +02:00
JordanTheToaster
2978b6050d
GameDB: Black adjust HPO
v2.5.217
2025-10-11 20:05:44 +02:00
PCSX2 Bot
274acddcf1
[ci skip] Qt: Update Base Translation.
2025-10-11 20:04:52 +02:00
JordanTheToaster
8dffc85707
Misc: Qt 6.10.0 Build Fixes
v2.5.216
2025-10-10 23:20:48 -05:00
lightningterror
f799631a70
Qt: Update dx12 info.
...
Allow texture barrier override, update blending tooltip.
v2.5.215
2025-10-10 08:10:31 +02:00
lightningterror
d744f0dfeb
GS/DX12: Backport multidraw fb copy from dx11 to dx12.
2025-10-10 08:10:31 +02:00
Ty
bdb8de6d3b
translations: Syncing Crowdin translations ( #13372 )
v2.5.214
2025-10-09 16:37:44 -04:00
TJnotJT
e751f367ca
GS/SW: Rewrite vertex ST values if they might overflow the rasterizer fixed point format.
v2.5.213
2025-10-09 19:42:27 +02:00
TJnotJT
13f2d87ba8
GS: Add ST NaN tracking to the vertex trace.
...
Add fields that will trace if any of the S/Q or T/Q values is NaN. Ignore any NaN ST values while calculating min/max.
2025-10-09 19:42:27 +02:00
TheLastRar
3cac2cf7c2
Qt: Add null check for gamelist icons
2025-10-09 16:57:55 +02:00
TheLastRar
a67409bfc6
Deps: Patch SDL3 to fix erroneous uninitialise
v2.5.212
2025-10-09 12:53:40 +02:00
lightningterror
6a556c9968
GS/HW: Fix manual de swizzle -Wsign-compare warnings.
v2.5.211
2025-10-09 03:28:00 +02:00
TJnotJT
4d93285ca2
GS: Use triangle quad detection in primitive overlap detection.
...
Coauthored-by: TellowKrinkle
v2.5.210
2025-10-09 03:26:08 +02:00
Ty
98c35a308d
ci: Set NPROCS in the linux gs runner dependency script
v2.5.209
2025-10-08 16:24:15 -04:00
Ty Lamontagne
7da97e6d80
cmake/ci: Allow gs runner builds without building all of pcsx2-qt
v2.5.208
2025-10-08 15:26:34 -04:00
Ty Lamontagne
edf686752a
GSRunner: Support GNU/Linux
2025-10-08 15:26:34 -04:00
lightningterror
b7e17646a3
GS/DX12: Backport dx11 full rt copy optimizations.
...
We are copying the whole RT so just call CopyResource instead of CopyTextureRegion which will be faster.
v2.5.207
2025-10-08 02:24:32 +02:00
JordanTheToaster
3f437e7496
3rdparty: Update fmt to 12.0.0
v2.5.206
2025-10-07 15:12:49 +02:00
lightningterror
7ab6c62dee
GS/HW: Update manual deswizzle detection.
...
Check if a draw is either a palette or 32bit depth format, also check for swizzle format is 16 or 32bit.
Expand/update quadrant detection, use the quadrant size of what it should be
from the page size and compare it to the actual quadrant size from the vertex positions.
v2.5.205
2025-10-07 11:48:32 +02:00
lightningterror
2a7bf35f20
GS/TC: Point m_from_target to new target if it's also a source in CombineAlignedInsideTargets.
...
Issue is it was erasing the source which doesn't get passed back to the main draw function,
so we should be setting m_from_target to either new target or null because it is linked.
2025-10-07 11:48:32 +02:00
TJnotJT
08552a83cc
GS/SW: Clamp colors, Z, fog to allowed ranges.
v2.5.204
2025-10-07 07:34:26 +02:00