Commit Graph
15064 Commits
Author SHA1 Message Date
TellowKrinkle 48d3d38e84 GS: Fix wx replayer readbacks
WX runs GS commands directly, so GS isn't open
v1.7.3224
2022-08-18 20:35:35 -05:00
lightningterror 11c903a3e9 GS: Cleanup GSState.cpp.
constants, scope, duplicate declarations, initializations.
v1.7.3223
2022-08-18 23:04:13 +02:00
iMineLink 4992659b46 GS: fix out of bounds access to index buffer. v1.7.3222 2022-08-18 20:36:46 +01:00
JordanTheToaster 7285eca249 GameDB: Shellshock Nam 67 Upscaling fixes
Adds round sprite half to Shellshock Nam 67
v1.7.3221
2022-08-17 19:46:13 +01:00
lightningterror dc8021e952 GS: Fix Wsign-compare warning. v1.7.3220 2022-08-17 19:47:48 +02:00
Connor McLaughlin fb18143791 Qt: Fix newline printed for guest printf on Linux v1.7.3219 2022-08-17 19:38:02 +02:00
JordanTheToaster 475551b0d9 GameDB: Interlace and upscale fixes for Cocoto Fishing Master
Adds interlacing Blend BFF and half pixel offset vertex to Cocoto Fishing Master
v1.7.3218
2022-08-17 00:26:56 +01:00
refractionpcsx2 5447da0588 GS: Don't do blend_mix on HDR v1.7.3217 2022-08-16 20:54:55 +01:00
refractionpcsx2 1b18e02fe0 GS: Add constant adjustment in blend mix when reverse subtracting. 2022-08-16 20:54:55 +01:00
KrossX 2e63a4c037 Qt: Add ProLogic decoding audio settings v1.7.3216 2022-08-16 20:28:10 +01:00
JordanTheToaster 2d0e0c8fcc Qt: Change name of Adjust to Host Refresh Rate
Changes the name of Adjust To Host Refresh Rate to Scale to Host Refresh Rate.
v1.7.3215
2022-08-16 19:58:51 +01:00
Daisouji 2b61e10d91 QT: Changing checked to Checked v1.7.3214 2022-08-16 19:58:37 +01:00
JordanTheToaster 97ce72ed07 Qt: Add missing description box texts
Adds missing texts descriptions to VSync Internal Resolution Screenshots and Integer Scaling.
v1.7.3213
2022-08-16 08:44:37 +01:00
refractionpcsx2 fcbf9f7d8f GameDB: Upscaling fix for Naruto Ultimate Ninja 5/Narutimate Accel 2 v1.7.3212 2022-08-15 20:41:06 +01:00
refractionpcsx2 c2a68aa0b8 GS: Fix bug where incorrect verticles were saved on flush
Probably didn't matter in most cases, but for autoflush draws, it certainly does.
v1.7.3211
2022-08-15 18:27:09 +01:00
refractionpcsx2 080c70e8a8 GS: Add shortcut for Autoflush on Tri-Strip/Fan 2022-08-15 18:27:09 +01:00
refractionpcsx2 c11030dde5 GS: Improve autoflush detection.
Old way didn't really work with triangles, especially triangle fans.  Some games will be slower, others faster.
2022-08-15 18:27:09 +01:00
JordanTheToaster a2e6a8e41f GameDB: DBZ Budokai Tenkaichi fixes
Adds half pixel offset special and full round sprite to Dragon Ball Z Budokai Tenkaichi
v1.7.3210
2022-08-15 15:29:34 +01:00
Mrlinkwii ec5f614a25 Gamedb: add upscaling fixes to 'Charlie's Angels' v1.7.3209 2022-08-15 09:40:03 +01:00
lightningterror 23338319a0 PAD: Fix Wsign-compare warning. v1.7.3208 2022-08-14 20:48:04 +02:00
lightningterror 191c7fdf30 GS: Fix Wunused-private-field warning. 2022-08-14 20:48:04 +02:00
refractionpcsx2 1342ed2afe GS: Revert #6838 v1.7.3207 2022-08-14 16:57:59 +01:00
Left-Empty 69b0193535 gameDB: Kessen 2 NTSC-J refraction patch fix (#6842) v1.7.3206 2022-08-14 12:22:04 +01:00
Connor McLaughlin db2489a555 GS/TextureCache: Fix texture resize in DX11 v1.7.3205 2022-08-14 03:54:19 +01:00
Silent b191126f36 Workflows: Download cheats from pcsx2_patches repo on build time v1.7.3204 2022-08-14 02:58:10 +01:00
JordanTheToaster ef0de38624 GameDB: Add various Burnout fixes
Adds various Burnout fixes and adds a missing demo entry for Burnout Revenge
v1.7.3203
2022-08-14 01:56:46 +01:00
noigeaR 3d0a43d0e7 GameDB: Fix typos in game names v1.7.3202 2022-08-13 21:27:52 +01:00
Dreadmoth 874be7ea8b GameDB: Remove half-pixel offset from Mercenaries
Remove half-pixel offset from Mercenaries - it breaks the skybox.
v1.7.3201
2022-08-13 21:26:45 +01:00
Mrlinkwii a93034ad59 Gamedb: add fixes for 'World Rally Championship' NTSC-J versions v1.7.3200 2022-08-13 17:02:18 +01:00
JordanTheToaster 134cee6adc WX: Change default sound module
Changes the default sound module from XAudio2 to Cubeb to prevent USB crashing and parity with Qt
v1.7.3199
2022-08-13 16:48:58 +01:00
TellowKrinkle cb64e8d504 GS:HW: More accurate blend equation for blend mix v1.7.3198 2022-08-13 00:01:23 +02:00
JordanTheToaster 35a6dfb52a Config: Change default dump compression
Changes default dump compression from uncompressed to LZMA (xy)
v1.7.3197
2022-08-12 19:30:08 +01:00
Mrlinkwii 1c276db76f Gamedb: add missing 'Ace Combat 04' entry v1.7.3196 2022-08-12 18:13:04 +01:00
Mrlinkwii 400e0f1dd4 Gamedb: add missing Alpine Racer 3 entries v1.7.3195 2022-08-11 14:05:57 +01:00
Connor McLaughlin 9a7ed81759 Qt: Improve controller settings and add macro UI v1.7.3194 2022-08-10 17:25:11 +01:00
Connor McLaughlin 6f40cf9beb Qt: Only hide global texture offset/skipdraw in release builds 2022-08-10 17:25:11 +01:00
Connor McLaughlin 307028734f Qt: Fix several issues in SettingWidgetBinder
- Possible nullopt value().
 - Incorrect loading of some folder values.
 - Enable per-game setting of spinboxes.
2022-08-10 17:25:11 +01:00
refractionpcsx2 cd2d7c91c3 GS: Add slow path for odd width 4bpp host->local transfers v1.7.3193 2022-08-10 16:52:07 +01:00
TellowKrinkle 8b375d66fa GHActions:MacOS: Don't fail on failed brew unlink
If brew can't unlink them, they're not there and there's no need to do anything
v1.7.3192
2022-08-10 04:28:31 -05:00
JordanTheToaster 8f367abe0b GameDB: Ace Combat 5 Fixes
Adds texture preloading partial to Ace Combat 5 for better performance.
v1.7.3191
2022-08-10 06:44:20 +01:00
Mrlinkwii fdc84be0d9 Gamedb: upscaling fixes for Shadow of Rome v1.7.3190 2022-08-10 06:44:00 +01:00
BreakPoints edfceaad14 Qt: Force helpText size to avoid overflow at default size
Increase minimum size of helpText to match max
v1.7.3189
2022-08-09 15:35:52 +01:00
JordanTheToaster 40fda5067d GameDB: Add DBZ Budokai Tenkaichi 2 fixes
Adds half pixel offset normal to DBZ BT 2 and removes full round sprite to fix the insane amount of ghosting in some areas
v1.7.3188
2022-08-09 15:33:42 +01:00
lightningterror 573706e5e4 GS-hw: Don't disable second output on blend mix when using constant factor.
We don't want to disable second output when using blend mix1 above 1.0f Af.
Reason is we change Af to As and later output it on second output for hw blending.
v1.7.3187
2022-08-08 18:11:28 +02:00
PCSX2 Bot 1ef4acc2af PAD: Update to latest controller database. v1.7.3186 2022-08-08 18:11:16 +02:00
lightningterror 6035db3231 GS-d3d11: Disable blending when color isn't written.
Fixes d3d11 crashing on mgs3 using intel igpu.
v1.7.3185
2022-08-08 12:51:17 +02:00
Mrlinkwii 2cd44412f6 Gamedb: upscaling fixes for Poison Pink/ Eternal Poison v1.7.3184 2022-08-08 11:21:14 +01:00
JordanTheToaster c149fe31fb GameDB: Add missing Korean serials
Adds missing Korean serials as well as the accompanying fixes
v1.7.3183
2022-08-08 04:40:02 +01:00
JordanTheToaster 0e24d638c9 GameDB: Fixes for Devil Kings
Adds Special HPO to Devil Kings
v1.7.3182
2022-08-07 20:37:31 +01:00
JordanTheToaster 5c056f0c4d GameDB: Add Disaster Report fixes
Adds auto flush to Disaster Report to correct an inaccurate blur filter
v1.7.3181
2022-08-07 18:57:35 +01:00